DannyDuck716 (Axis) vs Dawgoneit (Allies +11) BM3 w/Tech


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Research Technology - Germans
            Germans spend 10 on tech rolls
                Germans roll 1,5 and gets 0 hits
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 destroyer, 2 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Romania to 100 Sea Zone
            1 artillery and 1 infantry moved from 100 Sea Zone to Caucasus
            2 infantry moved from Eastern Poland to Belarus
            1 artillery moved from Baltic States to Belarus
            1 artillery and 4 infantry moved from Novgorod to Archangel
            4 infantry moved from Novgorod to Belarus
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 cruiser and 1 transport moved from 127 Sea Zone to 112 Sea Zone
            8 mech_infantrys moved from Western Ukraine to Rostov
            9 armour moved from Western Ukraine to Rostov
            1 bomber moved from Romania to Caucasus
            1 tactical_bomber moved from Romania to Rostov
            1 fighter moved from Romania to Rostov
            1 fighter moved from Romania to Rostov
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Archangel
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
            1 tactical_bomber moved from Western Ukraine to Rostov
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                Russians defend with 1 armour and 1 mech_infantry
                    Germans roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Archangel, round 2 : 3/7 hits, 2.50 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour and 1 mech_infantry
            Battle in Rostov
                Germans attack with 9 armour, 2 fighters, 8 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 9 armour, 2 fighters, 8 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 12/21 hits, 8.17 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 9 armour, 2 fighters, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Belarus
                Germans attack with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Belarus, round 2 : 1/9 hits, 2.83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Germans roll dice for 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Belarus, round 3 : 6/9 hits, 2.83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Caucasus
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Caucasus, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Caucasus to Romania
            2 fighters moved from Rostov to Romania
            2 tactical_bombers moved from Rostov to Romania
            3 aaGuns, 7 artilleries and 20 infantry moved from Western Ukraine to Ukraine
            1 artillery moved from Bessarabia to Ukraine
            1 artillery moved from Romania to Bessarabia
            5 infantry moved from Poland to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Belarus to Romania
            1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
            2 armour and 6 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            1 destroyer and 1 submarine placed in 112 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry placed in Romania
            2 artilleries and 1 infantry placed in Novgorod
            6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.17
    Germans regular : 6.33
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Volgograd to Caucasus
            1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
            1 armour moved from Volgograd to Russia
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Italians
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Smolensk
            10 infantry moved from Vologda to Archangel
            1 fighter moved from Russia to Archangel
            17 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Archangel
                Russians attack with 1 fighter and 10 infantry
                Germans defend with 1 artillery and 3 infantry
                    Russians roll dice for 1 fighter and 10 infantry in Archangel, round 2 : 0/11 hits, 2.17 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    Russians roll dice for 1 fighter and 9 infantry in Archangel, round 3 : 2/10 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Archangel, round 3 : 3/4 hits, 1.33 expected hits
                    3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                    Russians roll dice for 1 fighter and 6 infantry in Archangel, round 4 : 3/7 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 5 infantry remaining. Battle score for attacker is -2
                Casualties for Russians: 5 infantry
                Casualties for Germans: 1 artillery and 3 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Archangel to Russia
            1 infantry moved from Russia to Bryansk
            1 aaGun moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Caucasus to Russia
            1 aaGun moved from Amur to Manchuria
    
        Place Units - Russians
            10 infantry placed in Russia
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.33
    Russians regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese roll 2,2 and gets 0 hits
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 4 destroyers, 5 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 2 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 artillery moved from Soviet Far East to 5 Sea Zone
            1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
            1 armour and 7 infantry moved from Korea to Manchuria
            1 tactical_bomber moved from Japan to Manchuria
            2 fighters moved from Japan to Manchuria
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 19 Sea Zone
            1 marine moved from 19 Sea Zone to Manchuria
            1 destroyer moved from 5 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
            2 destroyers moved from 39 Sea Zone to 37 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 carrier moved from 39 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 bomber moved from Philippines to 45 Sea Zone
            1 battleship moved from 35 Sea Zone to 43 Sea Zone
            1 destroyer moved from 35 Sea Zone to 43 Sea Zone
            1 cruiser moved from 35 Sea Zone to 43 Sea Zone
            1 battleship moved from 35 Sea Zone to 37 Sea Zone
            2 carriers moved from 35 Sea Zone to 43 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Malaya
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Malaya
            1 infantry moved from French Indo China to Shan State
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            1 bomber moved from Philippines to Manchuria
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Kweichow to Szechwan
            1 artillery moved from Chahar to Hopei
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Chahar
            4 artilleries, 6 infantry and 1 mech_infantry moved from Kweichow to Yunnan
            1 fighter and 1 tactical_bomber moved from Kweichow to Hopei
            1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
            2 fighters moved from Philippines to Manchuria
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kweichow to Shan State
            1 infantry moved from Anhwe to Kweichow
            3 infantry moved from Kiangsu to Anhwe
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Manchuria
                Japanese attack with 1 armour, 2 artilleries, 1 bomber, 4 fighters, 9 infantry, 1 marine and 1 tactical_bomber
                Russians defend with 1 aaGun and 17 infantry
                    Russians roll AA dice in Manchuria : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 cruiser in Manchuria, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 4 fighters, 9 infantry, 1 marine and 1 tactical_bomber in Manchuria, round 2 : 8/19 hits, 7.33 expected hits
                    Chinese roll dice for 1 aaGun and 17 infantry in Manchuria, round 2 : 10/17 hits, 5.67 expected hits
                    9 infantry owned by the Japanese, 7 infantry owned by the Russians, 1 artillery owned by the Japanese and 1 aaGun owned by the Russians lost in Manchuria
                    Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 4 fighters, 1 marine and 1 tactical_bomber in Manchuria, round 3 : 4/9 hits, 5.17 expected hits
                    Chinese roll dice for 10 infantry in Manchuria, round 3 : 4/10 hits, 3.33 expected hits
                    1 tactical_bomber owned by the Japanese, 4 infantry owned by the Russians, 1 artillery owned by the Japanese, 1 marine owned by the Japanese and 1 armour owned by the Japanese lost in Manchuria
                4 fighters owned by the Japanese and 1 bomber owned by the Japanese retreated
                Chinese win with 6 infantry remaining. Battle score for attacker is -19
                Casualties for Japanese: 1 armour, 2 artilleries, 9 infantry, 1 marine and 1 tactical_bomber
                Casualties for Russians: 1 aaGun and 11 infantry
            Battle in 80 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 80 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 80 Sea Zone
                Japanese win, taking 80 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Borneo
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 4/6 hits, 3.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Americans: 2 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 artillery, 1 battleship, 2 carriers, 2 destroyers, 1 infantry and 2 transports
                Americans defend with 1 destroyer, 1 submarine and 1 transport
                    Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers and 2 transports in 37 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone
                    Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer and 2 transports in 37 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer and 2 transports in 37 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Americans with 1 battleship, 2 carriers, 1 destroyer and 2 transports remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer, 1 submarine and 1 transport
            Battle in Hopei
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 3/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/5 hits, 2.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 3/6 hits, 3.33 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Borneo to 43 Sea Zone
            2 tactical_bombers moved from Borneo to 43 Sea Zone
            2 fighters moved from Malaya to 37 Sea Zone
            2 tactical_bombers moved from Malaya to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 artillery moved from 37 Sea Zone to Malaya
            1 fighter moved from Shan State to 43 Sea Zone
            1 fighter moved from Shan State to Yunnan
            2 tactical_bombers moved from Shan State to Yunnan
            1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
            1 bomber and 4 fighters moved from Manchuria to Korea
            1 bomber moved from 45 Sea Zone to Yunnan
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in French Indo China
            4 destroyers and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 4.67
    Americans regular : 0.83
    Japanese regular : -0.83
    UK_Pacific regular : 0.33
    British regular : -1.00
    Russians AA : -0.50
    

    Savegame


  • @dawgoneit hey bud, we are going to have to put the game on hold until mid May. My laptop broke and luckily I was able to convince the wife to buy a new computer but it won’t be here until then. Feel free to do your turn and when I get it in we can pick back up where we left off.


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans roll 6,3,2,2 and gets 1 hit
            Americans removing all Technology Tokens after successful research.
            Americans discover Shipyards
    
        Activate Technology - Americans
            Americans activating Shipyards
    
        Purchase Units - Americans
            Americans buy 2 bombers, 5 destroyers and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
            2 bombers moved from Queensland to 37 Sea Zone
            2 bombers moved from India to 37 Sea Zone
            2 bombers moved from Western United States to 19 Sea Zone
            1 bomber moved from Burma to 19 Sea Zone
            1 artillery and 1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Neutral_Axis
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Battle in 19 Sea Zone
                Americans attack with 3 bombers
                Japanese defend with 1 cruiser, 1 destroyer and 2 transports
                    Americans roll dice for 3 bombers in 19 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits
                    Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 19 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 transport owned by the Japanese, 1 destroyer owned by the Japanese, 1 bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 19 Sea Zone
                    1 transport owned by the Japanese lost in 19 Sea Zone
                Americans win with 2 bombers remaining. Battle score for attacker is 22
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 cruiser, 1 destroyer and 2 transports
            Battle in 37 Sea Zone
                Americans attack with 1 battleship, 4 bombers, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber
                Japanese defend with 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
                    Americans roll dice for 3 submarines in 37 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 battleship, 4 bombers, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 8/17 hits, 7.83 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 37 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits
                Units damaged: 1 battleship owned by the Americans
                    2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 2 submarines owned by the Americans, 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 37 Sea Zone
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 battleship owned by the Japanese lost in 37 Sea Zone
                    Americans roll dice for 1 battleship, 4 bombers, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 : 7/17 hits, 7.83 expected hits
                    2 transports owned by the Japanese lost in 37 Sea Zone
                Americans win, taking 37 Sea Zone from Japanese with 1 battleship, 4 bombers, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 106
                Casualties for Americans: 2 submarines
                Casualties for Japanese: 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
    
        Non Combat Move - Americans
            4 bombers moved from 37 Sea Zone to India
            1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 bombers moved from 19 Sea Zone to Manchuria
            1 artillery moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            3 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            3 infantry placed in Eastern United States
            2 bombers placed in Western United States
            2 destroyers placed in 101 Sea Zone
            2 destroyers placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Japanese regular : -0.83
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Suiyuyan to Chahar
            2 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Kansu to Manchuria
            1 infantry moved from Kansu to Tsinghai
            7 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 13 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 13 infantry in Chahar, round 2 : 3/13 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 12 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Japanese regular : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans roll 6,3,2,2 and gets 1 hit
            Americans removing all Technology Tokens after successful research.
            Americans discover Shipyards
    
        Activate Technology - Americans
            Americans activating Shipyards
    
        Purchase Units - Americans
            Americans buy 2 bombers, 5 destroyers and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
            2 bombers moved from Queensland to 37 Sea Zone
            2 bombers moved from India to 37 Sea Zone
            2 bombers moved from Western United States to 19 Sea Zone
            1 bomber moved from Burma to 19 Sea Zone
            1 artillery and 1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Neutral_Axis
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Battle in 19 Sea Zone
                Americans attack with 3 bombers
                Japanese defend with 1 cruiser, 1 destroyer and 2 transports
                    Americans roll dice for 3 bombers in 19 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits
                    Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 19 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 transport owned by the Japanese, 1 destroyer owned by the Japanese, 1 bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 19 Sea Zone
                    1 transport owned by the Japanese lost in 19 Sea Zone
                Americans win with 2 bombers remaining. Battle score for attacker is 22
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 cruiser, 1 destroyer and 2 transports
            Battle in 37 Sea Zone
                Americans attack with 1 battleship, 4 bombers, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber
                Japanese defend with 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
                    Americans roll dice for 3 submarines in 37 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 battleship, 4 bombers, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 8/17 hits, 7.83 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 37 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits
                Units damaged: 1 battleship owned by the Americans
                    2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 2 submarines owned by the Americans, 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 37 Sea Zone
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 battleship owned by the Japanese lost in 37 Sea Zone
                    Americans roll dice for 1 battleship, 4 bombers, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 : 7/17 hits, 7.83 expected hits
                    2 transports owned by the Japanese lost in 37 Sea Zone
                Americans win, taking 37 Sea Zone from Japanese with 1 battleship, 4 bombers, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 106
                Casualties for Americans: 2 submarines
                Casualties for Japanese: 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
    
        Non Combat Move - Americans
            4 bombers moved from 37 Sea Zone to India
            1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 bombers moved from 19 Sea Zone to Manchuria
            1 artillery moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            3 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            3 infantry placed in Eastern United States
            2 bombers placed in Western United States
            2 destroyers placed in 101 Sea Zone
            2 destroyers placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Suiyuyan to Chahar
            2 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Kansu to Manchuria
            1 infantry moved from Kansu to Tsinghai
            7 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 13 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 13 infantry in Chahar, round 2 : 3/13 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 12 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Research Technology - British
            British spend 5 on tech rolls
                British roll 1,2,3,3,4 and gets 0 hits
    
        Purchase Units - British
            British buy 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 5 techTokens; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Northwest Persia to Caucasus
            2 infantry moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from India to Shan State
            1 fighter moved from Burma to Shan State
    
        Combat - British
            Battle in Shan State
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Shan State to India
            1 aaGun, 3 artilleries and 10 infantry moved from Burma to India
            2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Iraq to Northwest Persia
            1 mech_infantry moved from Syria to Northwest Persia
            3 artilleries moved from Trans-Jordan to Iraq
            1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
            1 bomber, 2 fighters and 2 mech_infantrys moved from Trans-Jordan to Iraq
            1 bomber and 2 fighters moved from Iraq to Northwest Persia
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 infantry moved from Libya to Tobruk
            1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
            1 mech_infantry moved from French West Africa to French Equatorial Africa
            1 mech_infantry moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            3 infantry placed in Iraq
            1 infantry and 2 mech_infantrys placed in Egypt
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1
            British collect 30 PUs (7 lost to blockades); end with 30 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 artilleries and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Americans regular : 0.50
    Japanese regular : 1.17
    British regular : -1.83
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Research Technology - Italians
            Italians spend 5 on tech rolls
                Italians rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Italians
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            2 armour moved from Ukraine to Caucasus
            1 bomber moved from Romania to Caucasus
    
        Airborne Attack Move - Italians
            1 infantry moved from Romania to Caucasus
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 2 armour, 1 bomber and 1 infantry
                British defend with 1 infantry; Russians defend with 2 infantry
                    Italians roll dice for 2 armour, 1 bomber and 1 infantry in Caucasus, round 2 : 3/4 hits, 1.83 expected hits
                    Russians roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Caucasus
                Italians win, taking Caucasus from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 infantry
                Casualties for Russians: 2 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 artillery moved from Romania to Bessarabia
            1 aaGun moved from Romania to Bessarabia
            1 infantry moved from Yugoslavia to Romania
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
            1 infantry moved from Northern Italy to Southern Italy
            2 infantry moved from Southern France to Northern Italy
            1 artillery moved from Southern France to Northern Italy
            1 bomber moved from Caucasus to Romania
    
        Place Units - Italians
            2 infantry placed in Ukraine
            1 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians rolls : 0.00
    Italians regular : 1.17
    Russians regular : 0.00
    

    Savegame


  • @dawgoneit I’m back finally.


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 infantry moved from Iraq to Northwest Persia
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 infantry moved from Iraq to Northwest Persia
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans roll 6,6 and gets 2 hits
            Germans removing all Technology Tokens after successful research.
            Germans discover Airborne_Forces
    
        Activate Technology - Germans
            Germans activating Airborne_Forces
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 1 carrier, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            5 mech_infantrys moved from Rostov to Northwest Persia
            8 armour moved from Rostov to Northwest Persia
            1 bomber moved from Romania to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Romania to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Romania to Northwest Persia
            1 armour and 1 mech_infantry moved from Rostov to Volgograd
            1 fighter and 1 tactical_bomber moved from Romania to Volgograd
            1 artillery moved from Bessarabia to Western Ukraine
            1 mech_infantry moved from Romania to Western Ukraine
            2 armour, 5 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
            2 artilleries and 1 infantry moved from Novgorod to Archangel
            2 infantry moved from Belarus to Archangel
            1 infantry moved from Belarus to Archangel
            1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
            1 infantry moved from Belarus to Archangel
            1 artillery moved from Belarus to Archangel
            1 infantry moved from Belarus to Archangel
            1 submarine moved from 119 Sea Zone to 104 Sea Zone
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
    
        Airborne Attack Move - Germans
            1 infantry moved from Romania to Volgograd
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 2 armour, 1 artillery, 5 infantry and 7 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 1 artillery, 5 infantry and 7 mech_infantrys in Western Ukraine, round 2 : 4/15 hits, 3.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 armour, 1 artillery, 4 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 0/5 hits, 2.00 expected hits
                    Russians roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 4/5 hits, 2.00 expected hits
                    Russians roll dice for 3 infantry in Volgograd, round 3 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Archangel
                Germans attack with 3 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
                Russians defend with 5 infantry
                    Germans roll dice for 3 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Archangel, round 2 : 6/11 hits, 4.17 expected hits
                    Russians roll dice for 5 infantry in Archangel, round 2 : 3/5 hits, 1.67 expected hits
                    5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 3 infantry
                Casualties for Russians: 5 infantry
            Battle in Northwest Persia
                Germans attack with 8 armour, 1 bomber, 2 fighters, 5 mech_infantrys and 2 tactical_bombers
                British defend with 2 armour, 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber; ANZAC defend with 2 infantry
                    Germans roll dice for 8 armour, 1 bomber, 2 fighters, 5 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 7/18 hits, 7.83 expected hits
                    British roll dice for 2 armour, 1 bomber, 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 7/11 hits, 5.00 expected hits
                    2 mech_infantrys owned by the British, 2 infantry owned by the ANZAC, 2 armour owned by the Germans, 1 bomber owned by the British, 5 mech_infantrys owned by the Germans and 2 armour owned by the British lost in Northwest Persia
                    Germans roll dice for 6 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Northwest Persia, round 3 : 2/11 hits, 6.00 expected hits
                    British roll dice for 3 fighters and 1 tactical_bomber in Northwest Persia, round 3 : 3/4 hits, 2.50 expected hits
                    1 tactical_bomber owned by the British, 3 armour owned by the Germans and 1 fighter owned by the British lost in Northwest Persia
                    Germans roll dice for 3 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Northwest Persia, round 4 : 4/8 hits, 4.50 expected hits
                    British roll dice for 2 fighters in Northwest Persia, round 4 : 1/2 hits, 1.33 expected hits
                    1 armour owned by the Germans and 2 fighters owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 2 armour, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 23
                Casualties for Germans: 6 armour and 5 mech_infantrys
                Casualties for ANZAC: 2 infantry
                Casualties for British: 2 armour, 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
            Battle in 104 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
            2 infantry moved from France to Normandy Bordeaux
            2 artilleries moved from France to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
            10 infantry moved from Ukraine to Rostov
            3 aaGuns, 8 artilleries and 10 infantry moved from Ukraine to Rostov
            1 artillery moved from Romania to 100 Sea Zone
            1 artillery moved from 100 Sea Zone to Rostov
            1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
            2 fighters and 2 tactical_bombers moved from Northwest Persia to Rostov
            1 bomber moved from Northwest Persia to Rostov
    
        Place Units - Germans
            1 carrier and 1 submarine placed in 112 Sea Zone
            3 infantry placed in Novgorod
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 6 mech_infantrys
            EDIT: Adding units owned by Germans to Eastern Poland: 6 mech_infantrys
            EDIT: Turning off Edit Mode
            1 armour and 2 mech_infantrys placed in Germany
            1 artillery and 2 infantry placed in Romania
            1 artillery placed in Western Germany
            1 artillery and 1 infantry placed in Normandy Bordeaux
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : 1.00
    Germans regular : -3.67
    British regular : 2.17
    

    Savegame


  • @dannyduck716 sorry. health issues. i’ll try to do my turn soon.


  • @dawgoneit no problem. Get well

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