@Stucifer that’s right
The starting setup I put out there is not optional. But if sides aren’t easily agreed on, bid from that starting point, or negotiate, whatever
crockett just forgot that for a mo, or didn’t understand.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 factory_minor, 15 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Volgograd to Tambov
Germans take Tambov from Russians
1 artillery and 1 infantry moved from Volgograd to Kazakhstan
4 armour moved from Volgograd to Kazakhstan
3 mech_infantrys moved from Volgograd to Kazakhstan
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 artillery moved from Smolensk to Vologda
1 mech_infantry moved from Belarus to Vologda
1 fighter moved from Western Ukraine to Vologda
1 bomber moved from Novgorod to Eastern Persia
2 infantry moved from Persia to Eastern Persia
2 infantry moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Southern Italy to Trans-Jordan
1 carrier moved from 113 Sea Zone to 125 Sea Zone
1 cruiser and 1 destroyer moved from 113 Sea Zone to 125 Sea Zone
2 fighters moved from 113 Sea Zone to 125 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 125 Sea Zone
Germans win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Eastern Persia
Germans attack with 1 bomber and 2 infantry
ANZAC defend with 1 fighter
Germans roll dice for 1 bomber and 2 infantry in Eastern Persia, round 2 : 2/3 hits, 1,00 expected hits
British roll dice for 1 fighter in Eastern Persia, round 2 : 1/1 hits, 0,67 expected hits
1 fighter owned by the ANZAC and 1 infantry owned by the Germans lost in Eastern Persia
Germans win, taking Eastern Persia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for ANZAC: 1 fighter
Battle in Kazakhstan
Germans attack with 4 armour, 1 artillery, 1 infantry and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 4 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Kazakhstan, round 2 : 4/9 hits, 3,17 expected hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 4 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Trans-Jordan
Germans attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Vologda
Germans attack with 1 artillery, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Vologda, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Vologda to Urals
1 mech_infantry moved from Novgorod to Smolensk
1 mech_infantry moved from Novgorod to Bryansk
1 aaGun and 1 infantry moved from Novgorod to Belarus
1 bomber moved from Novgorod to Western Germany
1 armour and 8 mech_infantrys moved from Germany to Western Germany
1 fighter moved from Western Germany to Normandy Bordeaux
1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Western Germany to 113 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 113 Sea Zone to 125 Sea Zone
1 submarine moved from 125 Sea Zone to 124 Sea Zone
1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
2 fighters moved from 125 Sea Zone to Western Germany
1 aaGun, 5 armour, 3 artilleries, 2 infantry and 50 mech_infantrys moved from Western Ukraine to Bryansk
3 artilleries moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Rostov to Bryansk
6 armour and 9 mech_infantrys moved from Volgograd to Bryansk
2 artilleries moved from Persia to Iraq
1 bomber moved from Eastern Persia to Persia
1 tactical_bomber moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Caucasus to Northwest Persia
Place Units - Germans
1 factory_minor placed in Iraq
3 infantry placed in Persia
3 infantry placed in Normandy Bordeaux
4 mech_infantrys placed in Western Germany
2 artilleries and 1 infantry placed in Western Ukraine
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Volgograd
3 infantry placed in Caucasus
Germans undo move 8.
2 infantry placed in Caucasus
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Germans collect 61 PUs (5 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Southern Italy: 4 mech_infantrys
EDIT: Removing units owned by Germans from Western Germany: 4 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0,00
Germans regular : 2,50
British regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Shensi to India
2 aaGuns and 19 infantry moved from Suiyuyan to Shensi
Place Units - Russians
2 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 1 fighter, 3 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 42 Sea Zone to 44 Sea Zone
2 battleships, 8 carriers, 1 cruiser, 2 destroyers and 4 submarines moved from 42 Sea Zone to 44 Sea Zone
Japanese take 44 Sea Zone from Americans
3 infantry moved from 44 Sea Zone to Celebes
1 armour moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
2 infantry moved from Yunnan to Burma
1 fighter moved from French Indo China to Burma
4 bombers moved from Shantung to Burma
1 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
2 fighters moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Japanese creates battle in territory 42 Sea Zone
Japanese creates battle in territory 80 Sea Zone
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Battle in 34 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese win, taking Celebes from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 4/6 hits, 3,00 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 4 bombers, 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 4 bombers, 1 fighter and 2 infantry in Burma, round 2 : 1/7 hits, 3,50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 4 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 4 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 6 fighters and 4 tactical_bombers in 42 Sea Zone, round 2 : 8/11 hits, 6,00 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win with 1 destroyer, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from 34 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 43 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from Borneo to 44 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
1 aaGun, 2 artilleries, 4 infantry and 2 mech_infantrys moved from French Indo China to Yunnan
1 artillery and 5 infantry moved from Malaya to Shan State
3 bombers and 1 fighter moved from Burma to French Indo China
1 bomber moved from Burma to French Indo China
1 artillery and 2 infantry moved from Shantung to Anhwe
1 armour moved from Anhwe to Yunnan
1 armour moved from Hunan to Yunnan
1 mech_infantry moved from Hopei to Yunnan
1 infantry moved from Chahar to Hopei
1 aaGun, 4 artilleries, 12 infantry and 2 mech_infantrys moved from Central Mongolia to Suiyuyan
1 artillery moved from Kansu to Suiyuyan
1 armour and 1 mech_infantry moved from Timguska to Suiyuyan
1 mech_infantry moved from Dzavhan to Suiyuyan
1 infantry moved from Novosibirsk to Kansu
1 mech_infantry moved from Suiyuyan to Chahar
1 mech_infantry moved from Chahar to Kweichow
1 mech_infantry moved from Kweichow to Yunnan
1 armour and 1 mech_infantry moved from Sakha to Soviet Far East
2 fighters moved from Shantung to 44 Sea Zone
1 fighter moved from Japan to 44 Sea Zone
6 fighters moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
3 tactical_bombers moved from 42 Sea Zone to French Indo China
2 tactical_bombers moved from Shantung to French Indo China
2 fighters moved from 25 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier, 1 fighter and 1 transport placed in 6 Sea Zone
1 artillery placed in Japan
1 armour and 2 mech_infantrys placed in Shantung
3 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Malaya
Turn Complete - Japanese
Japanese collect 76 PUs; end with 77 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : -0,50
Japanese regular : 1,17
UK_Pacific regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone
1 bomber and 1 fighter moved from Gibraltar to 96 Sea Zone
1 armour, 1 artillery, 10 infantry, 1 marine and 2 mech_infantrys moved from Egypt to Trans-Jordan
1 submarine moved from 30 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
Americans win with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Trans-Jordan
Americans attack with 1 armour, 1 artillery, 10 infantry, 1 marine and 2 mech_infantrys
Germans defend with 2 infantry
Americans roll dice for 1 armour, 1 artillery, 10 infantry, 1 marine and 2 mech_infantrys in Trans-Jordan, round 2 : 4/15 hits, 3,17 expected hits
Germans roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Trans-Jordan
Americans win, taking Trans-Jordan from Germans with 1 armour, 1 artillery, 10 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
2 fighters moved from 25 Sea Zone to 33 Sea Zone
1 battleship, 9 carriers, 2 cruisers, 1 destroyer, 11 fighters, 3 submarines and 7 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
1 submarine moved from 46 Sea Zone to 44 Sea Zone
1 destroyer moved from 61 Sea Zone to 62 Sea Zone
1 carrier moved from 30 Sea Zone to 33 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 96 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
2 artilleries and 7 infantry moved from Algeria to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
3 artilleries, 1 carrier, 1 destroyer, 7 infantry and 5 transports moved from 92 Sea Zone to 98 Sea Zone
3 artilleries and 7 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from 96 Sea Zone to Gibraltar
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Algeria to Libya
1 infantry moved from Algeria to Morocco
4 infantry moved from Morocco to 91 Sea Zone
1 aaGun and 5 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Central United States to Western United States
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
2 fighters and 1 tactical_bomber placed in Eastern United States
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
15 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 15 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 15 infantry in Kweichow, round 2 : 3/15 hits, 2,50 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 15 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 26 PUs;
British buy 1 armour, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
1 infantry moved from India to Burma
2 fighters and 2 tactical_bombers moved from India to Burma
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
Combat - British
British creates battle in territory 80 Sea Zone
Battle in Burma
British attack with 2 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 2 infantry
British roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Burma, round 2 : 3/7 hits, 2,83 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Syria
British attack with 2 infantry
Italians defend with 1 infantry
British roll dice for 1 cruiser in Syria, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
8 infantry moved from Algeria to 92 Sea Zone
8 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone
8 infantry moved from 98 Sea Zone to Trans-Jordan
2 armour, 4 artilleries, 13 infantry and 5 mech_infantrys moved from Egypt to Trans-Jordan
2 carriers and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Burma to Kweichow
1 aaGun moved from India to Burma
1 infantry moved from Rhodesia to Belgian Congo
2 aaGuns, 1 armour, 5 artilleries, 5 infantry and 1 mech_infantry moved from India to West India
Place Units - British
1 armour and 2 mech_infantrys placed in Egypt
2 infantry placed in United Kingdom
1 submarine placed in 109 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0,50
Americans regular : 0,50
Japanese regular : 0,83
Italians regular : -0,67
Germans regular : -0,67
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 99 Sea Zone
3 fighters moved from Southern Italy to 96 Sea Zone
1 bomber moved from Iraq to 99 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 carrier moved from 97 Sea Zone to 95 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 3 fighters in 96 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 96 Sea Zone
Italians win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 99 Sea Zone
Italians attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 99 Sea Zone
Italians win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 95 Sea Zone
Italians attack with 1 battleship, 1 carrier, 2 cruisers and 1 destroyer
British defend with 1 destroyer
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers and 1 destroyer in 95 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits
British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the British lost in 95 Sea Zone
Italians win with 1 battleship, 1 carrier, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 95 Sea Zone
3 fighters moved from 96 Sea Zone to Southern Italy
1 bomber moved from 99 Sea Zone to Southern Italy
1 aaGun, 2 artilleries and 8 infantry moved from France to Northern Italy
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 artillery moved from Crete to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 artillery and 3 infantry moved from 95 Sea Zone to Southern Italy
Place Units - Italians
2 submarines placed in 95 Sea Zone
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : 2,00
British regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 infantry, 1 mech_infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone
3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 aaGun and 8 infantry moved from New South Wales to South Australia
Place Units - ANZAC
2 infantry placed in Queensland
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 15 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Iraq to Syria
1 bomber moved from Persia to Syria
1 tactical_bomber moved from Iraq to Syria
1 tactical_bomber moved from Southern Italy to Syria
1 infantry moved from Norway to 125 Sea Zone
1 infantry and 1 transport moved from 125 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
Combat - Germans
Battle in Scotland
Battle in Syria
Germans attack with 1 bomber, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Syria, round 2 : 4/5 hits, 2,00 expected hits
British roll dice for 2 infantry in Syria, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Syria
Germans win, taking Scotland from British, taking Syria from British with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Syria to Southern Italy
1 tactical_bomber moved from Syria to Iraq
1 bomber moved from Syria to Southern Italy
1 fighter moved from Normandy Bordeaux to 111 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 125 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Western Germany to Southern Italy
4 mech_infantrys moved from Southern Italy to Yugoslavia
1 armour and 11 mech_infantrys moved from Western Germany to Yugoslavia
1 artillery moved from Vologda to Smolensk
1 mech_infantry moved from Smolensk to Bryansk
1 aaGun and 1 infantry moved from Belarus to Bryansk
1 infantry moved from Archangel to Belarus
1 artillery and 2 infantry moved from Novgorod to Belarus
5 artilleries and 1 infantry moved from Western Ukraine to Bryansk
1 aaGun moved from Bryansk to Belarus
1 infantry moved from Volgograd to Tambov
1 infantry moved from Tambov to Bryansk
2 infantry moved from Volgograd to Rostov
1 artillery moved from Kazakhstan to Volgograd
2 infantry moved from Caucasus to Northwest Persia
2 armour and 3 infantry moved from Persia to Iraq
1 artillery and 2 infantry moved from Northwest Persia to Iraq
1 infantry moved from Eastern Persia to Persia
4 armour and 3 mech_infantrys moved from Kazakhstan to Northwest Persia
1 aaGun, 5 artilleries and 16 infantry moved from Normandy Bordeaux to France
1 fighter moved from Urals to Northwest Persia
Place Units - Germans
3 infantry placed in Iraq
3 infantry placed in Persia
3 infantry placed in Caucasus
3 infantry placed in Volgograd
2 artilleries and 1 infantry placed in Western Ukraine
1 artillery and 2 infantry placed in Novgorod
8 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,3,4,6,5,1,5,1,3,1
Germans collect 66 PUs (2 lost to blockades); end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans regular : 2,00
British regular : -0,67
@oysteilo I have never seen the Axis power making so much $$ without having India or Russia… The Atlantic wall you set up was amazingly effective lol
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
1 infantry moved from Shensi to Hopei
2 fighters and 1 tactical_bomber moved from India to Hopei
2 fighters moved from Russia to Samara
Combat - Russians
Battle in Hopei
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/4 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Hopei
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Samara
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 fighters moved from Samara to Russia
2 fighters and 1 tactical_bomber moved from Hopei to Kweichow
2 aaGuns and 18 infantry moved from Shensi to Kweichow
Place Units - Russians
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33
Russians regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 3 fighters, 13 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 5 infantry moved from Shan State to Burma
2 armour, 3 artilleries, 4 infantry and 4 mech_infantrys moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from Malaya to Burma
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
Combat - Japanese
Japanese creates battle in territory 44 Sea Zone
Japanese creates battle in territory 80 Sea Zone
Battle in Burma
Japanese attack with 3 armour, 4 artilleries, 9 infantry and 6 mech_infantrys
British defend with 1 aaGun and 1 infantry
Japanese roll dice for 3 armour, 4 artilleries, 9 infantry and 6 mech_infantrys in Burma, round 2 : 9/22 hits, 6,00 expected hits
UK_Pacific roll dice for 1 aaGun and 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 armour, 4 artilleries, 9 infantry and 6 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Japanese
4 tactical_bombers moved from French Indo China to 35 Sea Zone
3 fighters moved from 6 Sea Zone to French Indo China
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Celebes to 44 Sea Zone
1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 44 Sea Zone to 35 Sea Zone
1 aaGun moved from 35 Sea Zone to Philippines
3 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 13 fighters and 5 submarines moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 80 Sea Zone to 78 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 carriers, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 aaGun moved from Yunnan to Burma
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Hopei
1 aaGun, 1 armour, 5 artilleries, 11 infantry and 3 mech_infantrys moved from Suiyuyan to Hopei
1 armour and 2 mech_infantrys moved from Shantung to Hopei
1 infantry moved from Urals to Vologda
Place Units - Japanese
3 infantry placed in Japan
3 fighters placed in Japan
1 submarine placed in 6 Sea Zone
3 infantry placed in Manchuria
3 infantry placed in Shantung
3 infantry placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4
Japanese collect 75 PUs; end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 3 infantry
EDIT: Adding units owned by Japanese to Shan State: 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 3,00
UK_Pacific regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 destroyers, 3 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 transport moved from 91 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Libya to 96 Sea Zone
1 mech_infantry moved from 96 Sea Zone to Malta
1 armour, 4 artilleries, 17 infantry, 1 marine and 2 mech_infantrys moved from Trans-Jordan to Iraq
2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Iraq
1 bomber moved from Gibraltar to Iraq
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Americans creates battle in territory 44 Sea Zone
Battle in Marshall Islands
Battle in Malta
Battle in Iraq
Americans attack with 1 armour, 4 artilleries, 1 bomber, 2 fighters, 17 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 armour, 12 artilleries, 1 factory_minor, 24 infantry and 1 tactical_bomber
Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 17 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 11/29 hits, 8,17 expected hits
Germans roll dice for 2 armour, 12 artilleries, 24 infantry and 1 tactical_bomber in Iraq, round 2 : 15/39 hits, 13,50 expected hits
11 infantry owned by the Germans and 15 infantry owned by the Americans lost in Iraq
Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 2 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 6/14 hits, 5,67 expected hits
Germans roll dice for 2 armour, 12 artilleries, 13 infantry and 1 tactical_bomber in Iraq, round 3 : 8/28 hits, 9,83 expected hits
6 infantry owned by the Germans, 2 infantry owned by the Americans, 3 artilleries owned by the Americans, 1 marine owned by the Americans and 2 mech_infantrys owned by the Americans lost in Iraq
1 tactical_bomber owned by the Americans, 2 fighters owned by the Americans and 1 bomber owned by the Americans retreated
1 armour owned by the Americans and 1 artillery owned by the Americans retreated to Trans-Jordan
Germans win, taking 44 Sea Zone from Japanese, taking Marshall Islands from Japanese, taking Malta from Italians with 2 armour, 12 artilleries, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is -25
Casualties for Americans: 3 artilleries, 17 infantry, 1 marine and 2 mech_infantrys
Casualties for Germans: 17 infantry
Non Combat Move - Americans
1 bomber moved from Iraq to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from Western United States to Central United States
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 23 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
5 transports moved from 98 Sea Zone to 81 Sea Zone
1 carrier moved from 98 Sea Zone to 81 Sea Zone
2 fighters moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to 81 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
5 infantry placed in Central United States
3 fighters placed in Eastern United States
1 destroyer placed in 101 Sea Zone
2 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
16 infantry moved from Kweichow to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 16 infantry in Hunan, round 2 : 5/16 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
4 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 fighter moved from 98 Sea Zone to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Germans
2 fighters and 2 tactical_bombers moved from Kweichow to Yunnan
1 armour and 1 mech_infantry moved from West India to Persia
2 fighters moved from Russia to Persia
2 infantry moved from Trans-Jordan to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 cruiser moved from 98 Sea Zone to 80 Sea Zone
2 armour, 3 artilleries, 18 infantry and 5 mech_infantrys moved from Trans-Jordan to Iraq
Combat - British
Battle in Persia
British attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 factory_minor and 4 infantry
British roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Persia, round 2 : 1/6 hits, 2,00 expected hits
Germans roll dice for 4 infantry in Persia, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Persia
British roll dice for 1 armour, 2 fighters, 1 infantry and 1 mech_infantry in Persia, round 3 : 3/5 hits, 1,83 expected hits
Germans roll dice for 3 infantry in Persia, round 3 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Germans and 1 infantry owned by the British lost in Persia
British win, taking Persia from Germans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Germans: 4 infantry
Battle in Scotland
British attack with 1 fighter and 4 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 fighter and 4 infantry in Scotland, round 2 : 2/5 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
British win, taking Scotland from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Yunnan
British attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 tactical_bombers in Yunnan, round 2 : 3/4 hits, 2,33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 3 armour, 4 artilleries, 1 fighter, 19 infantry and 7 mech_infantrys
Germans defend with 2 armour, 12 artilleries, 1 factory_minor, 7 infantry and 1 tactical_bomber
British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 3 armour, 4 artilleries, 1 fighter, 19 infantry and 7 mech_infantrys in Iraq, round 2 : 10/34 hits, 8,33 expected hits
Germans roll dice for 2 armour, 12 artilleries, 7 infantry and 1 tactical_bomber in Iraq, round 2 : 8/22 hits, 7,83 expected hits
3 artilleries owned by the Germans, 7 infantry owned by the Germans and 8 infantry owned by the British lost in Iraq
British roll dice for 3 armour, 4 artilleries, 1 fighter, 11 infantry and 7 mech_infantrys in Iraq, round 3 : 5/26 hits, 7,00 expected hits
Germans roll dice for 2 armour, 9 artilleries and 1 tactical_bomber in Iraq, round 3 : 3/12 hits, 4,50 expected hits
5 artilleries owned by the Germans and 3 infantry owned by the British lost in Iraq
British roll dice for 3 armour, 4 artilleries, 1 fighter, 8 infantry and 7 mech_infantrys in Iraq, round 4 : 5/23 hits, 6,50 expected hits
Germans roll dice for 2 armour, 4 artilleries and 1 tactical_bomber in Iraq, round 4 : 3/7 hits, 2,83 expected hits
4 artilleries owned by the Germans, 1 armour owned by the Germans and 3 infantry owned by the British lost in Iraq
British roll dice for 3 armour, 4 artilleries, 1 fighter, 5 infantry and 7 mech_infantrys in Iraq, round 5 : 6/20 hits, 6,00 expected hits
Germans roll dice for 1 armour and 1 tactical_bomber in Iraq, round 5 : 1/2 hits, 1,00 expected hits
1 armour owned by the Germans, 1 tactical_bomber owned by the Germans and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Germans with 3 armour, 4 artilleries, 1 fighter, 4 infantry and 7 mech_infantrys remaining. Battle score for attacker is 47
Casualties for British: 15 infantry
Casualties for Germans: 2 armour, 12 artilleries, 7 infantry and 1 tactical_bomber
Non Combat Move - British
1 fighter moved from Iraq to Trans-Jordan
2 fighters moved from Persia to 80 Sea Zone
2 aaGuns, 5 artilleries and 4 infantry moved from West India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
2 carriers and 3 transports moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from India to West India
2 fighters and 2 tactical_bombers moved from Yunnan to West India
1 fighter moved from Scotland to United Kingdom
1 carrier moved from 81 Sea Zone to 80 Sea Zone
Place Units - British
1 destroyer placed in 81 Sea Zone
2 mech_infantrys placed in Egypt
British undo move 2.
2 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 artillery placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Chinese regular : 2,33
Americans regular : 3,17
Japanese regular : -0,67
Germans regular : -1,17
British regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 mech_infantrys and 1 transport; Remaining resources: 3 PUs;
Combat Move - Italians
1 unit repaired.
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 99 Sea Zone
1 bomber moved from Southern Italy to Malta
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
3 fighters moved from Southern Italy to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 3 fighters, 1 submarine and 1 transport
Americans defend with 1 destroyer and 1 transport
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 3 fighters and 1 transport in 96 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 96 Sea Zone
1 transport owned by the Americans lost in 96 Sea Zone
Italians win with 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Malta
Italians attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 0/3 hits, 1,33 expected hits
British roll dice for 1 mech_infantry in Malta, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Malta
Italians roll dice for 1 artillery and 1 bomber in Malta, round 3 : 2/2 hits, 1,00 expected hits
British roll dice for 1 mech_infantry in Malta, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Malta
Italians win, taking Malta from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in 99 Sea Zone
Italians attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 99 Sea Zone
Italians win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 submarines and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 97 Sea Zone
3 fighters moved from 96 Sea Zone to Southern Italy
1 bomber moved from Malta to Southern Italy
2 aaGuns, 2 artilleries and 8 infantry moved from Bryansk to Rostov
2 armour and 1 mech_infantry moved from Bryansk to Rostov
Place Units - Italians
2 mech_infantrys placed in Ukraine
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : -1,67
British regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 mech_infantrys and 1 transport; Remaining resources: 3 PUs;
Combat Move - Italians
1 unit repaired.
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 99 Sea Zone
1 bomber moved from Southern Italy to Malta
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
3 fighters moved from Southern Italy to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 3 fighters, 1 submarine and 1 transport
Americans defend with 1 destroyer and 1 transport
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 3 fighters and 1 transport in 96 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 96 Sea Zone
1 transport owned by the Americans lost in 96 Sea Zone
Italians win with 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Malta
Italians attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 0/3 hits, 1,33 expected hits
British roll dice for 1 mech_infantry in Malta, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Malta
Italians roll dice for 1 artillery and 1 bomber in Malta, round 3 : 2/2 hits, 1,00 expected hits
British roll dice for 1 mech_infantry in Malta, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Malta
Italians win, taking Malta from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in 99 Sea Zone
Italians attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 99 Sea Zone
Italians win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 submarines and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 97 Sea Zone
3 fighters moved from 96 Sea Zone to Southern Italy
1 bomber moved from Malta to Southern Italy
2 aaGuns, 2 artilleries and 8 infantry moved from Bryansk to Rostov
2 armour and 1 mech_infantry moved from Bryansk to Rostov
Place Units - Italians
2 mech_infantrys placed in Ukraine
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : -1,67
British regular : 0,00
nice move in iraq. I think I missed you could retreat with usa
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Celebes
Battle in Marianas
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 harbour and 1 marine
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 marine in Java, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 marine in Java, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 marine in Java, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Celebes from Japanese, taking Marianas from Japanese with 1 marine remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
2 infantry moved from Queensland to South Australia
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 fighter moved from Gibraltar to 96 Sea Zone
Combat - French
Battle in 96 Sea Zone
French attack with 1 fighter
Italians defend with 1 submarine and 1 transport
1 submarine owned by the Italians submerged
French roll dice for 1 fighter in 96 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 transport owned by the Italians lost in 96 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
1 fighter moved from 96 Sea Zone to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
French regular : 0,50
Japanese regular : 1,00
ANZAC regular : -1,33
@oysteilo said in oysteilo vs. Sovietishcat (+11) BM:
nice move in iraq. I think I missed you could retreat with usa
I don’t know if it is going to be enough to save the allies:face_with_head_bandage:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 3 infantry and 3 tactical_bombers; Remaining resources: 4 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Volgograd to Samara
1 fighter moved from Northwest Persia to Samara
1 infantry moved from Volgograd to Samara
Combat - Germans
Battle in Samara
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Samara, round 2 : 0/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Samara
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 3 : 0/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 4 : 0/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 5 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Samara, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Samara to Volgograd
1 artillery moved from Smolensk to Bryansk
1 aaGun, 1 artillery and 3 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Vologda to Bryansk
2 artilleries and 1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Tambov
2 infantry moved from Rostov to Bryansk
4 armour and 3 mech_infantrys moved from Northwest Persia to Rostov
11 mech_infantrys moved from Yugoslavia to Bessarabia
3 infantry moved from Caucasus to Rostov
1 infantry moved from Northwest Persia to Caucasus
7 mech_infantrys moved from Western Germany to Yugoslavia
1 mech_infantry moved from Western Germany to Yugoslavia
1 fighter and 2 tactical_bombers moved from Southern Italy to Bryansk
2 fighters moved from 111 Sea Zone to Novgorod
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 111 Sea Zone to 113 Sea Zone
1 bomber moved from Western Germany to Bryansk
1 armour moved from Yugoslavia to Romania
4 mech_infantrys moved from Yugoslavia to Romania
Place Units - Germans
3 tactical_bombers placed in Novgorod
3 infantry placed in Caucasus
3 armour placed in Volgograd
3 armour placed in Western Ukraine
1 bomber placed in Germany
Turn Complete - Germans
Germans collect 63 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Combat Hit Differential Summary :
Russians regular : -0,33
Germans regular : -3,83
the dude in samara, almost a hero…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kweichow to Yunnan
Chinese take Yunnan from Japanese
2 infantry moved from Kweichow to Anhwe
2 fighters and 1 tactical_bomber moved from Kweichow to Anhwe
3 armour, 11 artilleries, 2 fighters, 74 infantry and 9 mech_infantrys moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 3 armour, 11 artilleries, 2 fighters, 74 infantry and 9 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 3 armour, 11 artilleries, 2 fighters, 74 infantry and 9 mech_infantrys in Samara, round 2 : 17/99 hits, 21,83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 3 armour, 11 artilleries, 2 fighters, 73 infantry and 9 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Anhwe
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 4/5 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Russians win, taking Anhwe from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Anhwe to Hunan
2 aaGuns and 15 infantry moved from Kweichow to Hunan
4 aaGuns moved from Russia to Samara
2 fighters moved from Samara to Iraq
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Place Units - Russians
1 artillery placed in Russia
Turn Complete - Russians
Russians collect 4 PUs; end with 4 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 7 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 9 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 11 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
Germans regular : 0,33
Russians regular : -2,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 fighter, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 armour, 6 artilleries, 10 infantry and 5 mech_infantrys moved from Hopei to Kweichow
3 infantry moved from Shantung to Anhwe
2 infantry moved from Burma to Yunnan
4 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
4 bombers moved from French Indo China to Anhwe
3 armour, 4 artilleries, 7 infantry and 6 mech_infantrys moved from Burma to India
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 22 Sea Zone
1 fighter moved from 35 Sea Zone to 32 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from 35 Sea Zone to 44 Sea Zone
3 tactical_bombers moved from 35 Sea Zone to Celebes
4 fighters moved from 35 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
2 tactical_bombers moved from 35 Sea Zone to Paulau Island
2 fighters moved from 35 Sea Zone to Paulau Island
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to Celebes
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 32 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 32 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Paulau Island
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 armour
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Paulau Island, round 2 : 3/6 hits, 2,67 expected hits
ANZAC roll dice for 1 armour in Paulau Island, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Paulau Island
Japanese win, taking Paulau Island from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 transport owned by the ANZAC, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Japanese win with 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 5
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers in Celebes, round 2 : 8/10 hits, 5,17 expected hits
ANZAC roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry and 1 mech_infantry
Battle in Kweichow
Japanese attack with 2 armour, 6 artilleries, 10 infantry and 5 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 6 artilleries, 10 infantry and 5 mech_infantrys in Kweichow, round 2 : 4/23 hits, 6,50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 armour, 6 artilleries, 9 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 battleship, 11 carriers, 2 cruisers, 2 destroyers, 13 fighters, 3 submarines and 7 tactical_bombers; ANZAC defend with 1 destroyer and 2 fighters
Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 11 carriers, 2 cruisers, 3 destroyers, 15 fighters and 7 tactical_bombers in 33 Sea Zone, round 2 : 21/39 hits, 19,83 expected hits
1 submarine owned by the Japanese lost in 33 Sea Zone
Americans win with 1 battleship, 11 carriers, 2 cruisers, 3 destroyers, 15 fighters, 3 submarines and 7 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Yunnan
Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/7 hits, 3,00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anhwe
Japanese attack with 4 bombers and 3 infantry
Russians defend with 2 infantry
Japanese roll dice for 4 bombers and 3 infantry in Anhwe, round 2 : 3/7 hits, 3,17 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Anhwe
Japanese win, taking Anhwe from Chinese with 4 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in India
Japanese attack with 3 armour, 4 artilleries, 7 infantry and 6 mech_infantrys
British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 3 armour, 4 artilleries, 7 infantry and 6 mech_infantrys in India, round 2 : 4/20 hits, 5,67 expected hits
UK_Pacific roll dice for 1 artillery in India, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 armour, 4 artilleries, 6 infantry and 6 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 fighter could not land in 32 Sea Zone and was removed
1 fighter moved from Yunnan to French Indo China
3 fighters and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
5 fighters and 3 tactical_bombers moved from Celebes to 35 Sea Zone
3 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
2 fighters moved from Paulau Island to 35 Sea Zone
2 tactical_bombers moved from Paulau Island to 35 Sea Zone
3 fighters moved from Japan to 35 Sea Zone
1 aaGun moved from Burma to India
4 bombers moved from Anhwe to French Indo China
1 aaGun moved from Hopei to Kweichow
3 infantry moved from Shan State to French Indo China
1 mech_infantry moved from Malaya to French Indo China
1 armour moved from Malaya to French Indo China
1 infantry moved from Malaya to Shan State
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Ulaanbaatar to Dzavhan
3 infantry moved from Manchuria to Buyant-Uhaa
Place Units - Japanese
2 carriers and 1 transport placed in 37 Sea Zone
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Shantung
1 fighter and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 78 PUs; end with 87 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 90 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : 1,50
Japanese regular : 2,33
UK_Pacific regular : 0,67
ANZAC regular : 0,83