L21 BM3 Ghostglider vs trulpen (+21)


  • The 3 fig that attacked z19 will land in Suiyuyan. Wouldn’t say any of this is impacted by Italy.


  • @trulpen said in L21 BM3 Ghostglider vs trulpen (+21):

    The 3 fig that attacked z19 will land in Suiyuyan. Wouldn’t say any of this is impacted by Italy.

    You can of course deny any edit, if you feel it’s something unfair or wrong. Or actually, if you just feel like it. :)


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 2 bombers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Normandy Bordeaux to 94 Sea Zone
            1 tactical_bomber moved from Southern Italy to 94 Sea Zone
            1 armour moved from Caucasus to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Volgograd
            2 infantry moved from Vyborg to Novgorod
            1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 mech_infantry moved from Volgograd to Samara
            2 tactical_bombers moved from Ukraine to Samara
    
        Combat - Germans
            Battle in 94 Sea Zone
                Germans attack with 1 bomber and 1 tactical_bomber
                Americans defend with 1 cruiser and 1 transport
                    Germans roll dice for 1 bomber and 1 tactical_bomber in 94 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 cruiser and 1 transport in 94 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Americans lost in 94 Sea Zone
                    1 transport owned by the Americans lost in 94 Sea Zone
                Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 19
                Casualties for Americans: 1 cruiser and 1 transport
            Battle in Novgorod
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Samara
                Germans attack with 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Samara, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Samara, round 3 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 tactical_bombers moved from Samara to Volgograd
            4 artilleries and 17 infantry moved from Rostov to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            6 artilleries, 3 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
            2 armour and 31 mech_infantrys moved from Eastern Poland to Bryansk
            1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
            10 mech_infantrys moved from Germany to Baltic States
            3 mech_infantrys moved from Western Germany to Poland
            2 fighters moved from Normandy Bordeaux to Western Germany
            2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy
            1 tactical_bomber moved from 94 Sea Zone to Southern Italy
            1 bomber moved from 94 Sea Zone to Western Germany
            2 armour moved from Volgograd to Bryansk
            1 armour and 1 mech_infantry moved from Caucasus to Rostov
            1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
    
        Place Units - Germans
            3 armour placed in Volgograd
            3 armour placed in Ukraine
            2 bombers, 1 fighter and 1 infantry placed in Western Germany
            1 transport placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,5,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,6,6,2,4,1,3
            Germans collect 59 PUs (3 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Russians regular : -1.33
    Germans regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Samara
            2 fighters moved from Russia to Samara
    
        Combat - Russians
            Battle in Samara
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 fighters and 1 infantry in Samara, round 3 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters moved from Samara to Russia
            3 aaGuns, 5 artilleries and 41 infantry moved from Smolensk to Russia
            2 armour and 2 mech_infantrys moved from Archangel to Russia
            3 infantry moved from Archangel to Vologda
            1 infantry moved from Urals to Vologda
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            2 aaGuns and 12 infantry moved from Jehol to Chahar
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,67
    Russians regular : -1,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships, 3 carriers and 2 submarines moved from 20 Sea Zone to 35 Sea Zone
            1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 artillery moved from Burma to India
            1 mech_infantry moved from Yunnan to India
            2 bombers moved from Kwangsi to India
            1 tactical_bomber moved from Kwangsi to India
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 20 Sea Zone
            Battle in 20 Sea Zone
                Japanese attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/7 hits, 3.50 expected hits
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 20 Sea Zone
                Japanese win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in India
                Japanese attack with 1 artillery, 2 bombers, 1 mech_infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 artillery, 2 bombers, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 1/5 hits, 2.50 expected hits
                    UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in India
                    Japanese roll dice for 1 artillery, 2 bombers and 1 tactical_bomber in India, round 3 : 4/4 hits, 2.17 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from India to Burma
            1 infantry moved from Shan State to Burma
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            2 armour moved from Shan State to Yunnan
            2 bombers moved from India to Yunnan
            1 aaGun moved from Kweichow to Yunnan
            2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            3 fighters moved from 20 Sea Zone to Philippines
            3 fighters moved from Japan to 35 Sea Zone
            1 infantry moved from Kwangtung to Kiangsi
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
            1 fighter moved from 20 Sea Zone to Burma
            1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Burma
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from Kwangtung to Kwangsi
            1 infantry moved from French Indo China to Yunnan
            1 fighter moved from 20 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 20 Sea Zone to Kwangsi
    
        Place Units - Japanese
            1 submarine placed in 6 Sea Zone
            1 fighter placed in Japan
            2 infantry and 1 mech_infantry placed in Kwangtung
            Japanese undo move 3.
            3 infantry placed in Kwangtung
            1 infantry and 2 mech_infantrys placed in French Indo China
            3 destroyers placed in 37 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,2,3,5,5,1,3,1,5,5,1,1,5,4,1,3,1,4,2,6,3,2,3,4,5,5,5,3,5,4
            Japanese collect 44 PUs (8 lost to blockades); end with 44 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : -2.17
    UK_Pacific regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 6 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
                Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 mech_infantry moved from Tunisia to Tobruk
                  Americans take Tobruk from Italians
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            EDIT: 1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 artillery moved from Shantung to Kiangsu
                  Chinese take Kiangsu from Japanese
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in 20 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 20 Sea Zone
                Americans win, taking 20 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 fighters moved from Suiyuyan to Russia
            1 tactical_bomber moved from Chahar to Suiyuyan
            4 fighters moved from 6 Sea Zone to Suiyuyan
            1 marine moved from Korea to 6 Sea Zone
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
            1 destroyer moved from 25 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Tunisia to Morocco
            2 infantry moved from Tunisia to Algeria
            1 bomber moved from Eastern United States to United Kingdom
            1 fighter moved from Morocco to United Kingdom
            1 aaGun moved from Central United States to Eastern United States
            1 artillery moved from Iwo Jima to 17 Sea Zone
            1 artillery and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Suiyuyan
    
        Place Units - Americans
            2 destroyers placed in 6 Sea Zone
            1 infantry placed in Korea
            6 fighters placed in Western United States
            Americans undo move 3.
            1 fighter placed in Eastern United States
            5 fighters placed in Western United States
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2
            Americans collect 54 PUs (3 lost to blockades); end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,50
    Japanese regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 artilleries and 3 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Chahar to Kweichow
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Anhwe to Kweichow
            EDIT: 1 infantry moved from Jehol to Chahar
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 2 artilleries and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 3 infantry in Hopei, round 2 : 3/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Chahar
    
        Place Units - Chinese
            1 infantry placed in Anhwe
            1 infantry placed in Shensi
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,67
    Japanese regular : -0,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 6 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
                Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 mech_infantry moved from Tunisia to Tobruk
                  Americans take Tobruk from Italians
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            EDIT: 1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 artillery moved from Shantung to Kiangsu
                  Chinese take Kiangsu from Japanese
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in 20 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 20 Sea Zone
                Americans win, taking 20 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 fighters moved from Suiyuyan to Russia
            1 tactical_bomber moved from Chahar to Suiyuyan
            4 fighters moved from 6 Sea Zone to Suiyuyan
            1 marine moved from Korea to 6 Sea Zone
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
            1 destroyer moved from 25 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Tunisia to Morocco
            2 infantry moved from Tunisia to Algeria
            1 bomber moved from Eastern United States to United Kingdom
            1 fighter moved from Morocco to United Kingdom
            1 aaGun moved from Central United States to Eastern United States
            1 artillery moved from Iwo Jima to 17 Sea Zone
            1 artillery and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Suiyuyan
    
        Place Units - Americans
            2 destroyers placed in 6 Sea Zone
            1 infantry placed in Korea
            6 fighters placed in Western United States
            Americans undo move 3.
            1 fighter placed in Eastern United States
            5 fighters placed in Western United States
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2
            Americans collect 54 PUs (3 lost to blockades); end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 artilleries and 3 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Chahar to Kweichow
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Anhwe to Kweichow
            EDIT: 1 infantry moved from Jehol to Chahar
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 2 artilleries and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 3 infantry in Hopei, round 2 : 3/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Chahar
    
        Place Units - Chinese
            1 infantry placed in Anhwe
            1 infantry placed in Shensi
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 19 PUs
    
        Purchase Units - British
            British buy 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from West India to India
            1 bomber moved from Ethiopia to India
            1 marine moved from West India to India
    
        Combat - British
            Battle in India
                British attack with 1 bomber, 1 infantry and 1 marine
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    British roll dice for 1 bomber, 1 infantry and 1 marine in India, round 2 : 1/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in India
                British win, taking India from Japanese with 1 bomber, 1 infantry and 1 marine remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 bomber moved from India to West India
            1 aaGun moved from Eastern Persia to West India
            1 fighter moved from 97 Sea Zone to Gibraltar
            1 fighter moved from Gibraltar to United Kingdom
            1 destroyer moved from 81 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from Syria to 97 Sea Zone
            1 fighter moved from Syria to Persia
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            2 artilleries and 3 infantry moved from Iraq to Persia
            2 fighters moved from Eastern Persia to Russia
            3 infantry moved from Trans-Jordan to Iraq
            4 infantry moved from Egypt to Trans-Jordan
            2 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            3 mech_infantrys moved from British Somaliland to Anglo Egyptian Sudan
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 fighter moved from Union of South Africa to Egypt
            1 armour moved from Libya to Alexandria
            1 aaGun, 1 artillery and 5 infantry moved from Tunisia to Libya
            2 infantry moved from Quebec to 106 Sea Zone
            2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - British
            1 transport placed in 81 Sea Zone
            2 submarines placed in 98 Sea Zone
            2 fighters placed in Union of South Africa
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,67
    Americans regular : 0,50
    Japanese regular : -1,33
    British regular : 0,00
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Belarus to Archangel
                  Italians take Archangel from Russians
            1 mech_infantry moved from Tambov to Smolensk
                  Italians take Smolensk from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Rostov to Tambov
            1 aaGun, 2 artilleries and 1 infantry moved from Rostov to Caucasus
            1 artillery and 1 infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Romania to Ukraine
            1 aaGun moved from Belarus to Smolensk
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,6,5,6,4,1,6,4
            Italians collect 9 PUs (5 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 22 Sea Zone
            ANZAC creates battle in territory 6 Sea Zone
    
        Non Combat Move - ANZAC
            1 destroyer moved from 23 Sea Zone to 18 Sea Zone
            1 submarine moved from 21 Sea Zone to 6 Sea Zone
            1 submarine moved from 22 Sea Zone to 6 Sea Zone
            1 destroyer moved from 48 Sea Zone to 26 Sea Zone
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
            2 submarines moved from 62 Sea Zone to 63 Sea Zone
            2 fighters moved from Queensland to Hawaiian Islands
            1 tactical_bomber moved from New South Wales to Queensland
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            2 fighters moved from Suiyuyan to Russia
            1 fighter moved from 6 Sea Zone to Suiyuyan
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 22 Sea Zone
            ANZAC creates battle in territory 6 Sea Zone
    
        Non Combat Move - ANZAC
            1 destroyer moved from 23 Sea Zone to 18 Sea Zone
            1 submarine moved from 21 Sea Zone to 6 Sea Zone
            1 submarine moved from 22 Sea Zone to 6 Sea Zone
            1 destroyer moved from 48 Sea Zone to 26 Sea Zone
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
            2 submarines moved from 62 Sea Zone to 63 Sea Zone
            2 fighters moved from Queensland to Hawaiian Islands
            1 tactical_bomber moved from New South Wales to Queensland
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            2 fighters moved from Suiyuyan to Russia
            1 fighter moved from 6 Sea Zone to Suiyuyan
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            3 infantry moved from Algeria to Tunisia
            1 infantry moved from Trans-Jordan to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 fighter, 15 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Rostov to Northwest Persia
            2 mech_infantrys moved from Bryansk to Samara
            1 tactical_bomber moved from Volgograd to Northwest Persia
            1 tactical_bomber moved from Volgograd to Samara
            3 bombers moved from Western Germany to Vologda
            3 armour moved from Volgograd to Tsinghai
            1 mech_infantry moved from Kazakhstan to Tsinghai
            1 armour moved from Kazakhstan to Timguska
                  Germans take Novosibirsk from Russians
                  Germans take Timguska from Russians
            3 fighters moved from Western Germany to 114 Sea Zone
            1 tactical_bomber moved from Baltic States to 114 Sea Zone
            1 fighter moved from Baltic States to Vologda
            3 mech_infantrys moved from Bryansk to Vologda
            1 mech_infantry moved from Bryansk to Vologda
    
        Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 3 fighters and 1 tactical_bomber
                Russians defend with 1 cruiser
                    Germans roll dice for 3 fighters and 1 tactical_bomber in 114 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in Tsinghai
                Germans attack with 3 armour and 1 mech_infantry
                Chinese defend with 1 infantry
                    Germans roll dice for 3 armour and 1 mech_infantry in Tsinghai, round 2 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Tsinghai
                Germans win, taking Tsinghai from Chinese with 3 armour remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Northwest Persia
                Germans attack with 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Samara
                Germans attack with 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 3 bombers, 1 fighter and 4 mech_infantrys
                Russians defend with 4 infantry
                    Germans roll dice for 3 bombers, 1 fighter and 4 mech_infantrys in Vologda, round 2 : 2/8 hits, 3.17 expected hits
                    Russians roll dice for 4 infantry in Vologda, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda
                    Germans roll dice for 3 bombers, 1 fighter and 2 mech_infantrys in Vologda, round 3 : 3/6 hits, 2.83 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 3 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 4 infantry
            2 infantry moved from Western Germany to 113 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
            1 fighter moved from 114 Sea Zone to Novgorod
            1 fighter moved from Vologda to Archangel
            3 bombers moved from Vologda to Archangel
            1 infantry moved from Baltic States to Belarus
            1 infantry moved from Novgorod to Belarus
            3 mech_infantrys moved from Baltic States to Archangel
            7 mech_infantrys moved from Baltic States to Bryansk
            3 mech_infantrys moved from Poland to Belarus
            1 tactical_bomber moved from Southern Italy to Western Germany
            1 tactical_bomber moved from 114 Sea Zone to Novgorod
            2 fighters moved from 114 Sea Zone to Western Germany
            1 tactical_bomber moved from Samara to Bryansk
            1 tactical_bomber moved from Northwest Persia to Volgograd
            2 infantry moved from 115 Sea Zone to Novgorod
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Belarus
            2 mech_infantrys moved from Bryansk to Volgograd
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 artilleries placed in Ukraine
            1 infantry placed in Novgorod
            2 transports placed in 115 Sea Zone
            1 fighter and 3 infantry placed in Western Germany
            8 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,2,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,1,3,2,5,2,6,4
            Germans collect 61 PUs (5 lost to blockades); end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Russians regular : 0.17
    Germans regular : 0.67
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 115 Sea Zone to 114 Sea Zone
            1 infantry moved from Russia to Samara
            2 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
            1 fighter moved from Russia to Samara
    
        Combat - Russians
            Battle in Samara
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                Russians win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 2 mech_infantrys in Vologda, round 3 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 fighter owned by the Russians lost in Vologda
                Germans win with 2 mech_infantrys remaining. Battle score for attacker is -16
                Casualties for Russians: 1 fighter and 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Samara to Russia
            2 aaGuns moved from Chahar to Hopei
            6 infantry moved from Chahar to Suiyuyan
            4 infantry moved from Chahar to Hopei
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 12 PUs; end with 12 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 2,33
    Russians regular : -1,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 37 Sea Zone to 20 Sea Zone
            2 destroyers moved from 37 Sea Zone to 19 Sea Zone
            2 battleships moved from 35 Sea Zone to 19 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 18 Sea Zone
            3 fighters moved from 35 Sea Zone to 19 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
            2 fighters moved from Japan to Korea
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Jehol
            1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 artillery moved from Guam to 21 Sea Zone
            1 artillery and 1 transport moved from 21 Sea Zone to 19 Sea Zone
            1 artillery moved from 19 Sea Zone to Manchuria
            1 infantry moved from 19 Sea Zone to Shantung
            1 infantry moved from Kiangsi to Kiangsu
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Yunnan to Kweichow
            1 artillery and 2 infantry moved from Burma to India
            1 fighter and 1 tactical_bomber moved from Burma to India
            2 fighters moved from 35 Sea Zone to 20 Sea Zone
            3 fighters moved from 19 Sea Zone to Kiangsu
            2 submarines moved from 35 Sea Zone to 19 Sea Zone
            1 destroyer moved from 35 Sea Zone to 19 Sea Zone
            1 fighter moved from 20 Sea Zone to 18 Sea Zone
            1 bomber moved from Yunnan to Kweichow
            1 bomber moved from Yunnan to Anhwe
            1 armour moved from Yunnan to Kweichow
            1 tactical_bomber moved from Kwangsi to Anhwe
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 19 Sea Zone
            1 artillery moved from 19 Sea Zone to Kiangsu
    
        Combat - Japanese
            Battle in 20 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 fighter in 20 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 20 Sea Zone
                Japanese win, taking 20 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 19 Sea Zone
                Japanese attack with 2 battleships, 3 destroyers, 3 submarines and 4 transports
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 submarines in 19 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 19 Sea Zone
                Japanese win, taking 19 Sea Zone from Americans with 2 battleships, 3 destroyers, 3 submarines and 4 transports remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 18 Sea Zone
                Japanese attack with 3 fighters and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                    ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 18 Sea Zone
                Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Manchuria
            Battle in Jehol
            Battle in Shantung
            Battle in Kiangsu
                Japanese attack with 1 artillery, 3 fighters and 1 infantry
                Americans defend with 1 artillery
                    Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Kiangsu, round 2 : 2/5 hits, 2.17 expected hits
                    Chinese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Kiangsu
                Japanese win, taking Manchuria from Chinese, taking Jehol from Chinese, taking Shantung from Chinese, taking Kiangsu from Chinese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Anhwe
                Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Korea
                Japanese attack with 2 fighters
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Japanese roll dice for 2 fighters in Korea, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Korea
                Japanese win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in India
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry and 1 marine; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 1/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 infantry and 1 marine in India, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 3 : 0/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 marine in India, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 4 : 3/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 marine in India, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 marine owned by the British lost in India
                Japanese destroys 5PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 infantry and 1 marine
            Battle in Kweichow
                Japanese attack with 1 armour, 1 bomber and 1 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese roll dice for 1 armour and 1 bomber in Kweichow, round 3 : 0/2 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese lost in Kweichow
                1 bomber owned by the Japanese retreated
                Chinese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 armour and 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            5 carriers and 1 submarine moved from 35 Sea Zone to 19 Sea Zone
            2 fighters moved from Korea to Japan
            2 tactical_bombers moved from 18 Sea Zone to Japan
            3 fighters moved from Kiangsu to 19 Sea Zone
            1 fighter moved from 20 Sea Zone to 19 Sea Zone
            3 fighters moved from 18 Sea Zone to 19 Sea Zone
            1 tactical_bomber moved from Anhwe to 19 Sea Zone
            2 fighters moved from Philippines to 19 Sea Zone
            1 fighter moved from Philippines to Yunnan
            1 fighter and 1 tactical_bomber moved from India to Yunnan
            1 marine moved from Kwangsi to Hunan
            1 artillery moved from Kwangsi to Yunnan
            1 infantry and 2 mech_infantrys moved from French Indo China to Yunnan
            1 bomber moved from Anhwe to Yunnan
            1 bomber moved from Kweichow to Yunnan
            2 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Kwangtung to Kiangsi
            1 transport moved from 38 Sea Zone to 37 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            2 bombers moved from Yunnan to Malaya
    
        Place Units - Japanese
            3 infantry placed in Malaya
            2 infantry and 1 mech_infantry placed in French Indo China
            3 infantry placed in Kwangtung
            1 submarine placed in 6 Sea Zone
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,1,5,3,6,3,1,4,3,6,6,2,2,2,6,5,3,3,1,6,2,5,2,5
            Japanese collect 48 PUs (8 lost to blockades); end with 48 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : -0.83
    Japanese regular : -3.33
    UK_Pacific regular : 0.67
    ANZAC regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 37 Sea Zone to 20 Sea Zone
            2 destroyers moved from 37 Sea Zone to 19 Sea Zone
            2 battleships moved from 35 Sea Zone to 19 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 18 Sea Zone
            3 fighters moved from 35 Sea Zone to 19 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
            2 fighters moved from Japan to Korea
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Jehol
            1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 artillery moved from Guam to 21 Sea Zone
            1 artillery and 1 transport moved from 21 Sea Zone to 19 Sea Zone
            1 artillery moved from 19 Sea Zone to Manchuria
            1 infantry moved from 19 Sea Zone to Shantung
            1 infantry moved from Kiangsi to Kiangsu
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Yunnan to Kweichow
            1 artillery and 2 infantry moved from Burma to India
            1 fighter and 1 tactical_bomber moved from Burma to India
            2 fighters moved from 35 Sea Zone to 20 Sea Zone
            3 fighters moved from 19 Sea Zone to Kiangsu
            2 submarines moved from 35 Sea Zone to 19 Sea Zone
            1 destroyer moved from 35 Sea Zone to 19 Sea Zone
            1 fighter moved from 20 Sea Zone to 18 Sea Zone
            1 bomber moved from Yunnan to Kweichow
            1 bomber moved from Yunnan to Anhwe
            1 armour moved from Yunnan to Kweichow
            1 tactical_bomber moved from Kwangsi to Anhwe
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 19 Sea Zone
            1 artillery moved from 19 Sea Zone to Kiangsu
    
        Combat - Japanese
            Battle in 20 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 fighter in 20 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 20 Sea Zone
                Japanese win, taking 20 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 19 Sea Zone
                Japanese attack with 2 battleships, 3 destroyers, 3 submarines and 4 transports
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 submarines in 19 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 19 Sea Zone
                Japanese win, taking 19 Sea Zone from Americans with 2 battleships, 3 destroyers, 3 submarines and 4 transports remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 18 Sea Zone
                Japanese attack with 3 fighters and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                    ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 18 Sea Zone
                Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Manchuria
            Battle in Jehol
            Battle in Shantung
            Battle in Kiangsu
                Japanese attack with 1 artillery, 3 fighters and 1 infantry
                Americans defend with 1 artillery
                    Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Kiangsu, round 2 : 2/5 hits, 2.17 expected hits
                    Chinese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Kiangsu
                Japanese win, taking Manchuria from Chinese, taking Jehol from Chinese, taking Shantung from Chinese, taking Kiangsu from Chinese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Anhwe
                Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Korea
                Japanese attack with 2 fighters
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Japanese roll dice for 2 fighters in Korea, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Korea
                Japanese win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in India
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry and 1 marine; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 1/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 infantry and 1 marine in India, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 3 : 0/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 marine in India, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 4 : 3/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 marine in India, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 marine owned by the British lost in India
                Japanese destroys 5PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 infantry and 1 marine
            Battle in Kweichow
                Japanese attack with 1 armour, 1 bomber and 1 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese roll dice for 1 armour and 1 bomber in Kweichow, round 3 : 0/2 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese lost in Kweichow
                1 bomber owned by the Japanese retreated
                Chinese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 armour and 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            5 carriers and 1 submarine moved from 35 Sea Zone to 19 Sea Zone
            2 fighters moved from Korea to Japan
            2 tactical_bombers moved from 18 Sea Zone to Japan
            3 fighters moved from Kiangsu to 19 Sea Zone
            1 fighter moved from 20 Sea Zone to 19 Sea Zone
            3 fighters moved from 18 Sea Zone to 19 Sea Zone
            1 tactical_bomber moved from Anhwe to 19 Sea Zone
            2 fighters moved from Philippines to 19 Sea Zone
            1 fighter moved from Philippines to Yunnan
            1 fighter and 1 tactical_bomber moved from India to Yunnan
            1 marine moved from Kwangsi to Hunan
            1 artillery moved from Kwangsi to Yunnan
            1 infantry and 2 mech_infantrys moved from French Indo China to Yunnan
            1 bomber moved from Anhwe to Yunnan
            1 bomber moved from Kweichow to Yunnan
            2 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Kwangtung to Kiangsi
            1 transport moved from 38 Sea Zone to 37 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            2 bombers moved from Yunnan to Malaya
    
        Place Units - Japanese
            3 infantry placed in Malaya
            2 infantry and 1 mech_infantry placed in French Indo China
            3 infantry placed in Kwangtung
            1 submarine placed in 6 Sea Zone
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,1,5,3,6,3,1,4,3,6,6,2,2,2,6,5,3,3,1,6,2,5,2,5
            Japanese collect 48 PUs (8 lost to blockades); end with 48 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Yunnan: 2 fighters and 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Kwangsi: 2 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : -0.83
    Japanese regular : -3.33
    UK_Pacific regular : 0.67
    ANZAC regular : -0.33
    

    Savegame


  • Redid and forgot to allocate SBR on Paris.

    First the aa:

    [dice 1d6=<1]


  • @trulpen said in L21 BM3 Ghostglider vs trulpen (+21):

    [dice 1d6=<1]

    Trying again

    [dice 1d6<=1]


  • 1d6<=1: 1; Hits: 1


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Americans buy 1 carrier, 2 fighters, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
            1 submarine moved from 21 Sea Zone to 20 Sea Zone
            1 battleship and 1 marine moved from 6 Sea Zone to 34 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 marine moved from 34 Sea Zone to Paulau Island
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
            3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Russia to Timguska
            1 infantry moved from Chahar to Jehol
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Szechwan
            2 fighters moved from Suiyuyan to Jehol
            1 fighter moved from Russia to Timguska
            1 tactical_bomber moved from Suiyuyan to Timguska
            1 fighter moved from Suiyuyan to Szechwan
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            2 infantry moved from Algeria to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Southern France
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in Paulau Island
            Battle in Holland Belgium
            Battle in Philippines
            Battle in Southern France
            Battle in Timguska
                Americans attack with 2 fighters and 1 tactical_bomber
                Germans defend with 1 armour
                    Americans roll dice for 2 fighters and 1 tactical_bomber in Timguska, round 2 : 2/3 hits, 1,67 expected hits
                    Germans roll dice for 1 armour in Timguska, round 2 : 1/1 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Americans and 1 armour owned by the Germans lost in Timguska
                Americans win, taking Paulau Island from Japanese, taking Holland Belgium from Germans, taking Philippines from Japanese, taking Southern France from Germans with 2 fighters remaining. Battle score for attacker is -5
                Casualties for Americans: 1 tactical_bomber
                Casualties for Germans: 1 armour
            Battle in Szechwan
                Americans attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Szechwan
                Americans win with 2 fighters remaining. Battle score for attacker is -8
                Casualties for Americans: 1 tactical_bomber
                Casualties for Japanese: 1 infantry
            Battle in 20 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 20 Sea Zone
                Americans win, taking 20 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Caroline Islands
                Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/6 hits, 1,33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                    1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Caroline Islands, round 3 : 2/5 hits, 1,17 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 3 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in Jehol
                Americans attack with 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters and 1 infantry in Jehol, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Jehol
                Americans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Caroline Islands: 1 mech_infantry
            EDIT: Adding units owned by Americans to Caroline Islands: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber could not land in 117 Sea Zone and was removed
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 destroyer moved from 21 Sea Zone to 20 Sea Zone
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            6 carriers, 2 cruisers and 3 destroyers moved from 6 Sea Zone to 34 Sea Zone
            3 submarines moved from 6 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 34 Sea Zone
            5 fighters moved from Western United States to Wake Island
            2 fighters moved from Timguska to Suiyuyan
            2 fighters moved from Jehol to Kweichow
            1 fighter moved from Szechwan to Suiyuyan
            1 fighter moved from Szechwan to Suiyuyan
            1 mech_infantry moved from Tobruk to Egypt
            1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to United Kingdom
            1 fighter moved from Eastern United States to Gibraltar
            1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from United Kingdom to 117 Sea Zone
    
        Place Units - Americans
            3 submarines placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            1 fighter placed in Eastern United States
            1 fighter and 1 tactical_bomber placed in Western United States
            1 carrier placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1
            Americans collect 62 PUs (3 lost to blockades); end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,50
    Japanese regular : 2,67
    Germans regular : 0,50
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            1 infantry moved from Kweichow to Hunan
            1 fighter moved from Chahar to Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Szechwan
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 marine
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 marine in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 marine in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 marine in Hunan, round 4 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the Japanese lost in Hunan
                Chinese win, taking Szechwan from Japanese, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 marine
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Kweichow
            2 artilleries and 5 infantry moved from Hopei to Kweichow
            1 infantry moved from Shensi to Kweichow
    
        Place Units - Chinese
            6 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Japanese regular : -1,00
    

    Savegame

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