L21 BM3 Ghostglider vs trulpen (+21)


  • Too easy pickings with almost unprotected trannies in z92. Will keep them in z91 for now instead.


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Ukraine to Tambov
                  Italians take Tambov from Russians
            1 mech_infantry moved from Ukraine to Belarus
                  Italians take Belarus from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 aaGun moved from Eastern Poland to Belarus
            1 fighter moved from Ukraine to Southern Italy
            1 artillery and 1 infantry moved from Bessarabia to Ukraine
            1 armour moved from Ukraine to Volgograd
            1 mech_infantry moved from Northern Italy to Romania
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,5,1,3,5,2,2
            Italians collect 2 PUs (10 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Ukraine to Tambov
                  Italians take Tambov from Russians
            1 mech_infantry moved from Ukraine to Belarus
                  Italians take Belarus from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 aaGun moved from Eastern Poland to Belarus
            1 fighter moved from Ukraine to Southern Italy
            1 artillery and 1 infantry moved from Bessarabia to Ukraine
            1 armour moved from Ukraine to Volgograd
            1 mech_infantry moved from Northern Italy to Romania
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,5,1,3,5,2,2
            Italians collect 2 PUs (10 lost to blockades); end with 2 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Ukraine: 1 aaGun, 2 artilleries and 2 infantry
            EDIT: Adding units owned by Italians to Rostov: 1 aaGun, 2 artilleries and 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • edited Italian troops from Ukraine to Rostov


  • @ghostglider said in L21 BM3 Ghostglider vs trulpen (+21):

    edited Italian troops from Ukraine to Rostov

    That’s cool.


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 destroyer moved from 6 Sea Zone to 16 Sea Zone
    
        Combat - ANZAC
            ANZAC creates battle in territory 6 Sea Zone
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            EDIT: 1 fighter moved from Korea to 6 Sea Zone
            EDIT: 1 fighter moved from Wake Island to Korea
            EDIT: ANZAC undo move 3.
            EDIT: 1 fighter moved from Wake Island to 6 Sea Zone
            2 fighters moved from Jehol to Suiyuyan
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 30 Sea Zone
            1 destroyer moved from 62 Sea Zone to 48 Sea Zone
            EDIT: 1 submarine moved from 6 Sea Zone to 20 Sea Zone
            EDIT: 1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
            1 submarine moved from 54 Sea Zone to 22 Sea Zone
            1 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
            1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 destroyer moved from 6 Sea Zone to 16 Sea Zone
    
        Combat - ANZAC
            ANZAC creates battle in territory 6 Sea Zone
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            EDIT: 1 fighter moved from Korea to 6 Sea Zone
            EDIT: 1 fighter moved from Wake Island to Korea
            EDIT: ANZAC undo move 3.
            EDIT: 1 fighter moved from Wake Island to 6 Sea Zone
            2 fighters moved from Jehol to Suiyuyan
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 30 Sea Zone
            1 destroyer moved from 62 Sea Zone to 48 Sea Zone
            EDIT: 1 submarine moved from 6 Sea Zone to 20 Sea Zone
            EDIT: 1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
            1 submarine moved from 54 Sea Zone to 22 Sea Zone
            1 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
            1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 destroyer moved from 16 Sea Zone to 25 Sea Zone
            EDIT: 1 destroyer moved from 17 Sea Zone to 23 Sea Zone
            EDIT: 1 destroyer moved from 6 Sea Zone to 24 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            EDIT: 1 infantry moved from Anglo Egyptian Sudan to Egypt
            EDIT: 1 infantry moved from Italian Somaliland to Ethiopia
            3 infantry moved from Morocco to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • Couldn’t sleep so did US in the night. Realized now that the sub in z6 could hit trannies, so put up some blockers.


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 destroyer moved from 6 Sea Zone to 16 Sea Zone
    
        Combat - ANZAC
            ANZAC creates battle in territory 6 Sea Zone
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            EDIT: 1 fighter moved from Korea to 6 Sea Zone
            EDIT: 1 fighter moved from Wake Island to Korea
            EDIT: ANZAC undo move 3.
            EDIT: 1 fighter moved from Wake Island to 6 Sea Zone
            2 fighters moved from Jehol to Suiyuyan
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 30 Sea Zone
            1 destroyer moved from 62 Sea Zone to 48 Sea Zone
            EDIT: 1 submarine moved from 6 Sea Zone to 20 Sea Zone
            EDIT: 1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
            1 submarine moved from 54 Sea Zone to 22 Sea Zone
            1 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
            1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 destroyer moved from 16 Sea Zone to 25 Sea Zone
            EDIT: 1 destroyer moved from 17 Sea Zone to 23 Sea Zone
            EDIT: 1 destroyer moved from 6 Sea Zone to 24 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            EDIT: 1 infantry moved from Anglo Egyptian Sudan to Egypt
            EDIT: 1 infantry moved from Italian Somaliland to Ethiopia
            3 infantry moved from Morocco to Algeria
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 24 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 6 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • @trulpen said in L21 BM3 Ghostglider vs trulpen (+21):

    put up some blockers.

    One of them was of course completely unnecessary.


  • Wait, one other thing before G goes.


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 destroyer moved from 6 Sea Zone to 16 Sea Zone
    
        Combat - ANZAC
            ANZAC creates battle in territory 6 Sea Zone
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            EDIT: 1 fighter moved from Korea to 6 Sea Zone
            EDIT: 1 fighter moved from Wake Island to Korea
            EDIT: ANZAC undo move 3.
            EDIT: 1 fighter moved from Wake Island to 6 Sea Zone
            2 fighters moved from Jehol to Suiyuyan
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 30 Sea Zone
            1 destroyer moved from 62 Sea Zone to 48 Sea Zone
            EDIT: 1 submarine moved from 6 Sea Zone to 20 Sea Zone
            EDIT: 1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
            1 submarine moved from 54 Sea Zone to 22 Sea Zone
            1 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
            1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 destroyer moved from 16 Sea Zone to 25 Sea Zone
            EDIT: 1 destroyer moved from 17 Sea Zone to 23 Sea Zone
            EDIT: 1 destroyer moved from 6 Sea Zone to 24 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            EDIT: 1 infantry moved from Anglo Egyptian Sudan to Egypt
            EDIT: 1 infantry moved from Italian Somaliland to Ethiopia
            3 infantry moved from Morocco to Algeria
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 24 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 6 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 6 Sea Zone: 3 fighters
            EDIT: Adding units owned by Americans to Suiyuyan: 3 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • The 3 fig that attacked z19 will land in Suiyuyan. Wouldn’t say any of this is impacted by Italy.


  • @trulpen said in L21 BM3 Ghostglider vs trulpen (+21):

    The 3 fig that attacked z19 will land in Suiyuyan. Wouldn’t say any of this is impacted by Italy.

    You can of course deny any edit, if you feel it’s something unfair or wrong. Or actually, if you just feel like it. :)


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 2 bombers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Normandy Bordeaux to 94 Sea Zone
            1 tactical_bomber moved from Southern Italy to 94 Sea Zone
            1 armour moved from Caucasus to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Volgograd
            2 infantry moved from Vyborg to Novgorod
            1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 mech_infantry moved from Volgograd to Samara
            2 tactical_bombers moved from Ukraine to Samara
    
        Combat - Germans
            Battle in 94 Sea Zone
                Germans attack with 1 bomber and 1 tactical_bomber
                Americans defend with 1 cruiser and 1 transport
                    Germans roll dice for 1 bomber and 1 tactical_bomber in 94 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 cruiser and 1 transport in 94 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Americans lost in 94 Sea Zone
                    1 transport owned by the Americans lost in 94 Sea Zone
                Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 19
                Casualties for Americans: 1 cruiser and 1 transport
            Battle in Novgorod
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Samara
                Germans attack with 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Samara, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Samara, round 3 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 tactical_bombers moved from Samara to Volgograd
            4 artilleries and 17 infantry moved from Rostov to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            6 artilleries, 3 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
            2 armour and 31 mech_infantrys moved from Eastern Poland to Bryansk
            1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
            10 mech_infantrys moved from Germany to Baltic States
            3 mech_infantrys moved from Western Germany to Poland
            2 fighters moved from Normandy Bordeaux to Western Germany
            2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy
            1 tactical_bomber moved from 94 Sea Zone to Southern Italy
            1 bomber moved from 94 Sea Zone to Western Germany
            2 armour moved from Volgograd to Bryansk
            1 armour and 1 mech_infantry moved from Caucasus to Rostov
            1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
    
        Place Units - Germans
            3 armour placed in Volgograd
            3 armour placed in Ukraine
            2 bombers, 1 fighter and 1 infantry placed in Western Germany
            1 transport placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,5,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,6,6,2,4,1,3
            Germans collect 59 PUs (3 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Russians regular : -1.33
    Germans regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Samara
            2 fighters moved from Russia to Samara
    
        Combat - Russians
            Battle in Samara
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 fighters and 1 infantry in Samara, round 3 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters moved from Samara to Russia
            3 aaGuns, 5 artilleries and 41 infantry moved from Smolensk to Russia
            2 armour and 2 mech_infantrys moved from Archangel to Russia
            3 infantry moved from Archangel to Vologda
            1 infantry moved from Urals to Vologda
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            2 aaGuns and 12 infantry moved from Jehol to Chahar
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,67
    Russians regular : -1,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships, 3 carriers and 2 submarines moved from 20 Sea Zone to 35 Sea Zone
            1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 artillery moved from Burma to India
            1 mech_infantry moved from Yunnan to India
            2 bombers moved from Kwangsi to India
            1 tactical_bomber moved from Kwangsi to India
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 20 Sea Zone
            Battle in 20 Sea Zone
                Japanese attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/7 hits, 3.50 expected hits
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 20 Sea Zone
                Japanese win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in India
                Japanese attack with 1 artillery, 2 bombers, 1 mech_infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 artillery, 2 bombers, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 1/5 hits, 2.50 expected hits
                    UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in India
                    Japanese roll dice for 1 artillery, 2 bombers and 1 tactical_bomber in India, round 3 : 4/4 hits, 2.17 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from India to Burma
            1 infantry moved from Shan State to Burma
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            2 armour moved from Shan State to Yunnan
            2 bombers moved from India to Yunnan
            1 aaGun moved from Kweichow to Yunnan
            2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            3 fighters moved from 20 Sea Zone to Philippines
            3 fighters moved from Japan to 35 Sea Zone
            1 infantry moved from Kwangtung to Kiangsi
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
            1 fighter moved from 20 Sea Zone to Burma
            1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Burma
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from Kwangtung to Kwangsi
            1 infantry moved from French Indo China to Yunnan
            1 fighter moved from 20 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 20 Sea Zone to Kwangsi
    
        Place Units - Japanese
            1 submarine placed in 6 Sea Zone
            1 fighter placed in Japan
            2 infantry and 1 mech_infantry placed in Kwangtung
            Japanese undo move 3.
            3 infantry placed in Kwangtung
            1 infantry and 2 mech_infantrys placed in French Indo China
            3 destroyers placed in 37 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,2,3,5,5,1,3,1,5,5,1,1,5,4,1,3,1,4,2,6,3,2,3,4,5,5,5,3,5,4
            Japanese collect 44 PUs (8 lost to blockades); end with 44 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : -2.17
    UK_Pacific regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 6 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
                Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 mech_infantry moved from Tunisia to Tobruk
                  Americans take Tobruk from Italians
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            EDIT: 1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 artillery moved from Shantung to Kiangsu
                  Chinese take Kiangsu from Japanese
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in 20 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 20 Sea Zone
                Americans win, taking 20 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 fighters moved from Suiyuyan to Russia
            1 tactical_bomber moved from Chahar to Suiyuyan
            4 fighters moved from 6 Sea Zone to Suiyuyan
            1 marine moved from Korea to 6 Sea Zone
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
            1 destroyer moved from 25 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Tunisia to Morocco
            2 infantry moved from Tunisia to Algeria
            1 bomber moved from Eastern United States to United Kingdom
            1 fighter moved from Morocco to United Kingdom
            1 aaGun moved from Central United States to Eastern United States
            1 artillery moved from Iwo Jima to 17 Sea Zone
            1 artillery and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Suiyuyan
    
        Place Units - Americans
            2 destroyers placed in 6 Sea Zone
            1 infantry placed in Korea
            6 fighters placed in Western United States
            Americans undo move 3.
            1 fighter placed in Eastern United States
            5 fighters placed in Western United States
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2
            Americans collect 54 PUs (3 lost to blockades); end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,50
    Japanese regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 artilleries and 3 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Chahar to Kweichow
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Anhwe to Kweichow
            EDIT: 1 infantry moved from Jehol to Chahar
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 2 artilleries and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 3 infantry in Hopei, round 2 : 3/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Chahar
    
        Place Units - Chinese
            1 infantry placed in Anhwe
            1 infantry placed in Shensi
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,67
    Japanese regular : -0,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 6 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
                Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 mech_infantry moved from Tunisia to Tobruk
                  Americans take Tobruk from Italians
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            EDIT: 1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 artillery moved from Shantung to Kiangsu
                  Chinese take Kiangsu from Japanese
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in 20 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 20 Sea Zone
                Americans win, taking 20 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 fighters moved from Suiyuyan to Russia
            1 tactical_bomber moved from Chahar to Suiyuyan
            4 fighters moved from 6 Sea Zone to Suiyuyan
            1 marine moved from Korea to 6 Sea Zone
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
            1 destroyer moved from 25 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Tunisia to Morocco
            2 infantry moved from Tunisia to Algeria
            1 bomber moved from Eastern United States to United Kingdom
            1 fighter moved from Morocco to United Kingdom
            1 aaGun moved from Central United States to Eastern United States
            1 artillery moved from Iwo Jima to 17 Sea Zone
            1 artillery and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Suiyuyan
    
        Place Units - Americans
            2 destroyers placed in 6 Sea Zone
            1 infantry placed in Korea
            6 fighters placed in Western United States
            Americans undo move 3.
            1 fighter placed in Eastern United States
            5 fighters placed in Western United States
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2
            Americans collect 54 PUs (3 lost to blockades); end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 artilleries and 3 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Chahar to Kweichow
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Anhwe to Kweichow
            EDIT: 1 infantry moved from Jehol to Chahar
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 2 artilleries and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 3 infantry in Hopei, round 2 : 3/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Chahar
    
        Place Units - Chinese
            1 infantry placed in Anhwe
            1 infantry placed in Shensi
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 19 PUs
    
        Purchase Units - British
            British buy 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from West India to India
            1 bomber moved from Ethiopia to India
            1 marine moved from West India to India
    
        Combat - British
            Battle in India
                British attack with 1 bomber, 1 infantry and 1 marine
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    British roll dice for 1 bomber, 1 infantry and 1 marine in India, round 2 : 1/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in India
                British win, taking India from Japanese with 1 bomber, 1 infantry and 1 marine remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 bomber moved from India to West India
            1 aaGun moved from Eastern Persia to West India
            1 fighter moved from 97 Sea Zone to Gibraltar
            1 fighter moved from Gibraltar to United Kingdom
            1 destroyer moved from 81 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from Syria to 97 Sea Zone
            1 fighter moved from Syria to Persia
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            2 artilleries and 3 infantry moved from Iraq to Persia
            2 fighters moved from Eastern Persia to Russia
            3 infantry moved from Trans-Jordan to Iraq
            4 infantry moved from Egypt to Trans-Jordan
            2 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            3 mech_infantrys moved from British Somaliland to Anglo Egyptian Sudan
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 fighter moved from Union of South Africa to Egypt
            1 armour moved from Libya to Alexandria
            1 aaGun, 1 artillery and 5 infantry moved from Tunisia to Libya
            2 infantry moved from Quebec to 106 Sea Zone
            2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - British
            1 transport placed in 81 Sea Zone
            2 submarines placed in 98 Sea Zone
            2 fighters placed in Union of South Africa
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,67
    Americans regular : 0,50
    Japanese regular : -1,33
    British regular : 0,00
    

    Savegame

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