@FranceNeedsMorePower To play PBEM you need to be registered on the dice server called Marti ,but it is not working with gmail and also has problems with hotmail, so the group I play with started using @gmx.com and with this it does work and sends the dice rolls immediately, so even if you try to register with your gmail it will not work.
L21 BM3 Ghostglider vs trulpen (+21)
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Libya to Tunisia 1 infantry moved from Libya to Tunisia 2 fighters moved from Southern Italy to Rostov Combat - Italians Battle in Tunisia Italians attack with 1 artillery and 3 infantry Americans defend with 1 armour Italians roll dice for 1 artillery and 3 infantry in Tunisia, round 2 : 2/4 hits, 1.00 expected hits Americans roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Battle in Rostov Italians attack with 2 fighters Russians defend with 1 infantry Italians roll dice for 2 fighters in Rostov, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians lost in Rostov Italians roll dice for 1 fighter in Rostov, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win with 1 fighter remaining. Battle score for attacker is -7 Casualties for Italians: 1 fighter Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Rostov to Ukraine 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry and 1 mech_infantry moved from Libya to 96 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry and 1 mech_infantry moved from 97 Sea Zone to Northern Italy 1 aaGun moved from Bessarabia to Eastern Poland 1 aaGun, 2 artilleries and 2 infantry moved from Bessarabia to Ukraine 1 artillery, 1 infantry and 2 mech_infantrys moved from Romania to Bessarabia 2 mech_infantrys moved from Bessarabia to Ukraine 1 armour moved from Eastern Poland to Ukraine 1 infantry moved from France to Normandy Bordeaux Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5 Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Italians regular : 0.50 Russians regular : 0.33
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Ethiopia to Italian Somaliland ANZAC take Italian Somaliland from Italians Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 fighter moved from New South Wales to Queensland 2 fighters moved from 6 Sea Zone to Jehol 1 fighter moved from Queensland to Wake Island Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Ethiopia to Italian Somaliland ANZAC take Italian Somaliland from Italians Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 fighter moved from New South Wales to Queensland 2 fighters moved from 6 Sea Zone to Jehol 1 fighter moved from Queensland to Wake Island Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 6 artilleries and 6 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Ukraine to Bryansk 1 armour and 1 mech_infantry moved from Ukraine to Volgograd Germans take Rostov from Russians Germans take Volgograd from Russians 1 armour moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 bomber and 1 fighter moved from Normandy Bordeaux to United Kingdom 1 artillery moved from Ukraine to Bryansk 3 armour moved from Archangel to Urals Germans take Nenetsia from Russians 1 fighter moved from Normandy Bordeaux to United Kingdom Combat - Germans Air Battle in United Kingdom Germans attacks with 3 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in United Kingdom causes 5 damage total. Battle in Western Ukraine Germans attack with 6 artilleries and 6 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 6 artilleries and 6 infantry in Western Ukraine, round 2 : 4/12 hits, 4.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 3/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 6 artilleries and 3 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 3 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Urals Germans attack with 3 armour Russians defend with 1 infantry Germans roll dice for 3 armour in Urals, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Urals Germans win, taking Urals from Russians with 2 armour remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Vyborg to Novgorod 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Poland to Western Ukraine 4 artilleries and 17 infantry moved from Ukraine to Rostov 5 mech_infantrys moved from Ukraine to Eastern Poland 1 mech_infantry moved from Romania to Eastern Poland 1 bomber and 2 fighters moved from United Kingdom to Normandy Bordeaux 1 fighter moved from Southern Italy to Western Germany 2 infantry moved from Western Germany to Northern Italy 2 aaGuns moved from Western Germany to Northern Italy 1 armour moved from Ukraine to Caucasus 2 mech_infantrys moved from Ukraine to Caucasus 1 armour moved from Ukraine to Volgograd 1 aaGun moved from Ukraine to Bryansk 1 aaGun moved from Ukraine to Bryansk 1 armour moved from Ukraine to Caucasus 1 tactical_bomber moved from Southern Italy to Ukraine 1 tactical_bomber moved from Western Germany to Ukraine 1 infantry moved from Vyborg to Novgorod Place Units - Germans 3 artilleries placed in Ukraine 10 mech_infantrys placed in Germany 1 infantry and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
British AA : -0.17 Russians regular : 2.33 Germans regular : 0.67
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TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 fighter and 8 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 infantry moved from Novosibirsk to Urals 1 infantry moved from Vologda to Urals 2 armour and 2 mech_infantrys moved from Belarus to Archangel 1 infantry moved from Belarus to Archangel 1 infantry moved from Belarus to Archangel 1 infantry moved from Belarus to Archangel 1 fighter moved from Russia to Urals 1 artillery moved from Belarus to Novgorod 1 artillery moved from Belarus to Bryansk 1 artillery moved from Russia to Bryansk 4 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 2 infantry moved from Belarus to Novgorod Combat - Russians Battle in Novgorod Russians attack with 1 artillery and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 3 : 2/3 hits, 0,83 expected hits Germans roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Bryansk Russians attack with 2 artilleries and 6 infantry Germans defend with 2 aaGuns, 1 artillery and 2 infantry Russians roll dice for 2 artilleries and 6 infantry in Bryansk, round 2 : 2/8 hits, 2,00 expected hits
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 0,33
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2 hits in Bryansk. What casualties?
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Please kill the two AA-guns, thanks
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 fighter and 8 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 infantry moved from Novosibirsk to Urals 1 infantry moved from Vologda to Urals 2 armour and 2 mech_infantrys moved from Belarus to Archangel 1 infantry moved from Belarus to Archangel 1 infantry moved from Belarus to Archangel 1 infantry moved from Belarus to Archangel 1 fighter moved from Russia to Urals 1 artillery moved from Belarus to Novgorod 1 artillery moved from Belarus to Bryansk 1 artillery moved from Russia to Bryansk 4 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 2 infantry moved from Belarus to Novgorod Combat - Russians Battle in Novgorod Russians attack with 1 artillery and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 3 : 2/3 hits, 0,83 expected hits Germans roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Bryansk Russians attack with 2 artilleries and 6 infantry Germans defend with 2 aaGuns, 1 artillery and 2 infantry Russians roll dice for 2 artilleries and 6 infantry in Bryansk, round 2 : 2/8 hits, 2,00 expected hits Germans roll dice for 2 aaGuns, 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 2 aaGuns owned by the Germans lost in Bryansk Russians roll dice for 2 artilleries and 4 infantry in Bryansk, round 3 : 2/6 hits, 1,67 expected hits Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Germans lost in Bryansk 4 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Russia Germans win with 1 artillery remaining. Battle score for attacker is 10 Casualties for Russians: 2 infantry Casualties for Germans: 2 aaGuns and 2 infantry Battle in Urals Russians attack with 1 fighter and 3 infantry Germans defend with 2 armour Russians roll dice for 1 fighter and 3 infantry in Urals, round 2 : 2/4 hits, 1,00 expected hits Germans roll dice for 2 armour in Urals, round 2 : 2/2 hits, 1,00 expected hits 2 infantry owned by the Russians and 2 armour owned by the Germans lost in Urals Russians win, taking Urals from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Germans: 2 armour Battle in Archangel Russians attack with 2 armour, 3 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 3 infantry and 2 mech_infantrys in Archangel, round 2 : 1/7 hits, 1,83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 18 infantry moved from Belarus to Smolensk 1 fighter moved from Urals to Russia 5 infantry moved from Belarus to Smolensk 1 infantry moved from Tambov to Samara 3 aaGuns moved from Russia to Smolensk 5 artilleries moved from Russia to Smolensk 12 infantry moved from Russia to Smolensk 2 aaGuns and 12 infantry moved from Manchuria to Jehol Place Units - Russians 1 fighter and 8 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : 0,33 Russians regular : 0,83
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 1 factory_minor, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Guam 1 fighter moved from 20 Sea Zone to 21 Sea Zone 1 fighter moved from Japan to 17 Sea Zone 3 fighters moved from Japan to 19 Sea Zone 1 fighter moved from 20 Sea Zone to 21 Sea Zone 1 fighter moved from 21 Sea Zone to Guam 1 destroyer moved from 20 Sea Zone to 19 Sea Zone 1 artillery moved from Ceylon to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Java 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 1 infantry moved from Ceylon to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 3 infantry moved from Burma to India 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Kweichow to Shensi 2 bombers moved from Hopei to Shensi Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 destroyer and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Guam Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Guam, round 2 : 2/5 hits, 2.33 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Java Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 4/5 hits, 2.00 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in India Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in India, round 2 : 2/5 hits, 1.67 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in India Japanese destroys 2PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 19 Sea Zone Japanese attack with 1 destroyer and 3 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 3 fighters in 19 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Shensi Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 1 marine moved from Kwangtung to Kwangsi 2 bombers moved from Shensi to Kwangsi 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from Suiyuyan to Kwangsi 1 infantry moved from French Indo China to Shan State 2 armour moved from Yunnan to Shan State 2 fighters and 1 tactical_bomber moved from Guam to 21 Sea Zone 3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 20 Sea Zone 2 fighters moved from 19 Sea Zone to 20 Sea Zone 1 fighter moved from 19 Sea Zone to Japan 1 fighter moved from 17 Sea Zone to Japan 1 aaGun moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 2 carriers moved from 39 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 42 Sea Zone 2 transports moved from 39 Sea Zone to 37 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in Kwangtung 1 artillery and 2 infantry placed in French Indo China 1 factory_minor placed in Malaya 1 submarine placed in 6 Sea Zone 3 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,4,1,5,2,3,6,1,5,6,4,4,5,4,4,4,1,4,5,4,4,1,4,3,2,2,5,1,3,4,1,5 Japanese collect 48 PUs (8 lost to blockades); end with 50 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.50 Japanese regular : 1.67 UK_Pacific regular : 0.33 ANZAC regular : 0.67
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 harbour, 3 infantry, 1 marine, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 submarine moved from 98 Sea Zone to 93 Sea Zone 2 infantry moved from Algeria to Tunisia 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 2 mech_infantrys moved from Morocco to Tunisia 1 fighter moved from Gibraltar to Tunisia 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Anhwe 1 submarine moved from 6 Sea Zone to 19 Sea Zone 3 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Jehol to Shantung Chinese take Shantung from Japanese 1 infantry moved from Jehol to Anhwe 1 cruiser moved from 91 Sea Zone to 94 Sea Zone Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in Marshall Islands Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Tunisia Americans attack with 1 fighter, 4 infantry and 2 mech_infantrys Italians defend with 1 artillery and 3 infantry Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 fighter, 4 infantry and 2 mech_infantrys in Tunisia, round 2 : 1/7 hits, 1,50 expected hits Italians roll dice for 1 artillery and 3 infantry in Tunisia, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Tunisia, round 3 : 2/5 hits, 1,17 expected hits Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 3 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Tunisia, round 4 : 2/5 hits, 1,17 expected hits Italians roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Americans: 2 infantry Casualties for Italians: 1 artillery and 3 infantry Battle in 19 Sea Zone Americans attack with 3 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 1/5 hits, 2,83 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Anhwe Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 0/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Anhwe Americans roll dice for 1 fighter and 1 tactical_bomber in Anhwe, round 3 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Anhwe Americans win with 1 tactical_bomber remaining. Battle score for attacker is -10 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 tactical_bomber moved from Anhwe to Chahar 1 carrier and 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from 21 Sea Zone to 6 Sea Zone 4 fighters moved from Western United States to 6 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Manchuria to Jehol 1 fighter moved from 19 Sea Zone to Korea 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from Tunisia to Morocco 1 aaGun, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 infantry and 1 marine placed in Korea 1 transport placed in 6 Sea Zone 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 carrier placed in 101 Sea Zone 1 bomber and 1 tactical_bomber placed in Eastern United States 1 harbour placed in Korea Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2 Americans collect 54 PUs (3 lost to blockades); end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : -2,00 Japanese regular : 1,00 Italians regular : -0,67
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Chahar to Hopei 1 fighter moved from Kansu to Hopei 2 artilleries and 3 infantry moved from Kansu to Suiyuyan Combat - Chinese Chinese creates battle in territory Anhwe Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 fighter owned by the Chinese retreated Japanese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Chinese attack with 2 artilleries and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 3 infantry in Suiyuyan, round 2 : 2/5 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Chahar Place Units - Chinese 1 infantry placed in Chahar 2 infantry placed in Suiyuyan Turning on Edit Mode EDIT: Removing units owned by Chinese from Chahar: 1 fighter EDIT: Adding units owned by Chinese to Chahar: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Chinese undo move 2. Chinese undo move 1. 1 infantry placed in Suiyuyan 1 infantry placed in Shensi 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : -1,50 Japanese regular : 0,67
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TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - British British repair damage of 1x factory_minor; Remaining resources: 33 PUs; British buy 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer moved from 92 Sea Zone to 97 Sea Zone EDIT: 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone British take 99 Sea Zone from Italians 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from West India to India 1 infantry moved from West India to India 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 3 mech_infantrys moved from Ethiopia to British Somaliland 1 fighter moved from Gibraltar to 97 Sea Zone 1 bomber moved from West India to British Somaliland 1 fighter moved from West India to India 1 fighter moved from Trans-Jordan to 97 Sea Zone 1 armour moved from Algeria to Libya British take Libya from Italians Combat - British
Combat Hit Differential Summary :
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Will assume no scramble in z97.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 harbour, 3 infantry, 1 marine, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 submarine moved from 98 Sea Zone to 93 Sea Zone 2 infantry moved from Algeria to Tunisia 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 2 mech_infantrys moved from Morocco to Tunisia 1 fighter moved from Gibraltar to Tunisia 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Anhwe 1 submarine moved from 6 Sea Zone to 19 Sea Zone 3 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Jehol to Shantung Chinese take Shantung from Japanese 1 infantry moved from Jehol to Anhwe 1 cruiser moved from 91 Sea Zone to 94 Sea Zone Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in Marshall Islands Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Tunisia Americans attack with 1 fighter, 4 infantry and 2 mech_infantrys Italians defend with 1 artillery and 3 infantry Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 fighter, 4 infantry and 2 mech_infantrys in Tunisia, round 2 : 1/7 hits, 1,50 expected hits Italians roll dice for 1 artillery and 3 infantry in Tunisia, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Tunisia, round 3 : 2/5 hits, 1,17 expected hits Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 3 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Tunisia, round 4 : 2/5 hits, 1,17 expected hits Italians roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Americans: 2 infantry Casualties for Italians: 1 artillery and 3 infantry Battle in 19 Sea Zone Americans attack with 3 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 1/5 hits, 2,83 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Anhwe Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 0/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Anhwe Americans roll dice for 1 fighter and 1 tactical_bomber in Anhwe, round 3 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Anhwe Americans win with 1 tactical_bomber remaining. Battle score for attacker is -10 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 tactical_bomber moved from Anhwe to Chahar 1 carrier and 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from 21 Sea Zone to 6 Sea Zone 4 fighters moved from Western United States to 6 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Manchuria to Jehol 1 fighter moved from 19 Sea Zone to Korea 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from Tunisia to Morocco 1 aaGun, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 infantry and 1 marine placed in Korea 1 transport placed in 6 Sea Zone 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 carrier placed in 101 Sea Zone 1 bomber and 1 tactical_bomber placed in Eastern United States 1 harbour placed in Korea Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2 Americans collect 54 PUs (3 lost to blockades); end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Chahar to Hopei 1 fighter moved from Kansu to Hopei 2 artilleries and 3 infantry moved from Kansu to Suiyuyan Combat - Chinese Chinese creates battle in territory Anhwe Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 fighter owned by the Chinese retreated Japanese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Chinese attack with 2 artilleries and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 3 infantry in Suiyuyan, round 2 : 2/5 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Chahar Place Units - Chinese 1 infantry placed in Chahar 2 infantry placed in Suiyuyan Turning on Edit Mode EDIT: Removing units owned by Chinese from Chahar: 1 fighter EDIT: Adding units owned by Chinese to Chahar: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Chinese undo move 2. Chinese undo move 1. 1 infantry placed in Suiyuyan 1 infantry placed in Shensi 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs Purchase Units - British British repair damage of 1x factory_minor; Remaining resources: 33 PUs; British buy 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer moved from 92 Sea Zone to 97 Sea Zone EDIT: 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone British take 99 Sea Zone from Italians 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from West India to India 1 infantry moved from West India to India 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 3 mech_infantrys moved from Ethiopia to British Somaliland 1 fighter moved from Gibraltar to 97 Sea Zone 1 bomber moved from West India to British Somaliland 1 fighter moved from West India to India 1 fighter moved from Trans-Jordan to 97 Sea Zone 1 armour moved from Algeria to Libya British take Libya from Italians Combat - British Battle in British Somaliland British attack with 1 bomber and 3 mech_infantrys Italians defend with 1 artillery and 1 infantry British roll dice for 1 bomber and 3 mech_infantrys in British Somaliland, round 2 : 1/4 hits, 1,17 expected hits Italians roll dice for 1 artillery and 1 infantry in British Somaliland, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in British Somaliland British roll dice for 1 bomber and 3 mech_infantrys in British Somaliland, round 3 : 2/4 hits, 1,17 expected hits Italians roll dice for 1 artillery in British Somaliland, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in India British attack with 1 fighter and 3 infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 fighter and 3 infantry in India, round 2 : 3/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in India, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in 97 Sea Zone British attack with 1 carrier, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport British roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 carrier, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 6/9 hits, 4,17 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits 1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 submarine owned by the Italians, 1 battleship owned by the Italians and 2 submarines owned by the British lost in 97 Sea Zone 1 transport owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 carrier, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 53 Casualties for British: 2 submarines Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Syria 1 fighter moved from United Kingdom to Gibraltar 1 aaGun, 1 artillery and 5 infantry moved from Algeria to Tunisia 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 106 Sea Zone 2 infantry moved from Quebec to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from Eastern Persia to West India 1 fighter moved from India to Eastern Persia EDIT: 1 fighter moved from 97 Sea Zone to Eastern Persia 1 fighter moved from Gibraltar to 97 Sea Zone 2 artilleries and 4 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 bomber moved from British Somaliland to Ethiopia 2 mech_infantrys moved from Belgian Congo to Egypt 1 aaGun moved from West India to Eastern Persia Place Units - British 3 infantry placed in Egypt 2 infantry placed in Quebec 2 mech_infantrys placed in Union of South Africa 1 fighter placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4 UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Turning on Edit Mode EDIT: Removing units owned by British from 71 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,50 Americans regular : -2,00 Japanese regular : 2,00 Italians regular : -1,83 British regular : 3,83
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 harbour, 3 infantry, 1 marine, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 submarine moved from 98 Sea Zone to 93 Sea Zone 2 infantry moved from Algeria to Tunisia 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 2 mech_infantrys moved from Morocco to Tunisia 1 fighter moved from Gibraltar to Tunisia 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Anhwe 1 submarine moved from 6 Sea Zone to 19 Sea Zone 3 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Jehol to Shantung Chinese take Shantung from Japanese 1 infantry moved from Jehol to Anhwe 1 cruiser moved from 91 Sea Zone to 94 Sea Zone Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in Marshall Islands Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Tunisia Americans attack with 1 fighter, 4 infantry and 2 mech_infantrys Italians defend with 1 artillery and 3 infantry Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 fighter, 4 infantry and 2 mech_infantrys in Tunisia, round 2 : 1/7 hits, 1,50 expected hits Italians roll dice for 1 artillery and 3 infantry in Tunisia, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Tunisia, round 3 : 2/5 hits, 1,17 expected hits Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 3 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Tunisia, round 4 : 2/5 hits, 1,17 expected hits Italians roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Americans: 2 infantry Casualties for Italians: 1 artillery and 3 infantry Battle in 19 Sea Zone Americans attack with 3 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 1/5 hits, 2,83 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Anhwe Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 0/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Anhwe Americans roll dice for 1 fighter and 1 tactical_bomber in Anhwe, round 3 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Anhwe Americans win with 1 tactical_bomber remaining. Battle score for attacker is -10 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 tactical_bomber moved from Anhwe to Chahar 1 carrier and 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from 21 Sea Zone to 6 Sea Zone 4 fighters moved from Western United States to 6 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Manchuria to Jehol 1 fighter moved from 19 Sea Zone to Korea 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from Tunisia to Morocco 1 aaGun, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 infantry and 1 marine placed in Korea 1 transport placed in 6 Sea Zone 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 carrier placed in 101 Sea Zone 1 bomber and 1 tactical_bomber placed in Eastern United States 1 harbour placed in Korea Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2 Americans collect 54 PUs (3 lost to blockades); end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Chahar to Hopei 1 fighter moved from Kansu to Hopei 2 artilleries and 3 infantry moved from Kansu to Suiyuyan Combat - Chinese Chinese creates battle in territory Anhwe Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 fighter owned by the Chinese retreated Japanese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Chinese attack with 2 artilleries and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 3 infantry in Suiyuyan, round 2 : 2/5 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Chahar Place Units - Chinese 1 infantry placed in Chahar 2 infantry placed in Suiyuyan Turning on Edit Mode EDIT: Removing units owned by Chinese from Chahar: 1 fighter EDIT: Adding units owned by Chinese to Chahar: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Chinese undo move 2. Chinese undo move 1. 1 infantry placed in Suiyuyan 1 infantry placed in Shensi 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs Purchase Units - British British repair damage of 1x factory_minor; Remaining resources: 33 PUs; British buy 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer moved from 92 Sea Zone to 97 Sea Zone EDIT: 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone British take 99 Sea Zone from Italians 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from West India to India 1 infantry moved from West India to India 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 3 mech_infantrys moved from Ethiopia to British Somaliland 1 fighter moved from Gibraltar to 97 Sea Zone 1 bomber moved from West India to British Somaliland 1 fighter moved from West India to India 1 fighter moved from Trans-Jordan to 97 Sea Zone 1 armour moved from Algeria to Libya British take Libya from Italians Combat - British Battle in British Somaliland British attack with 1 bomber and 3 mech_infantrys Italians defend with 1 artillery and 1 infantry British roll dice for 1 bomber and 3 mech_infantrys in British Somaliland, round 2 : 1/4 hits, 1,17 expected hits Italians roll dice for 1 artillery and 1 infantry in British Somaliland, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in British Somaliland British roll dice for 1 bomber and 3 mech_infantrys in British Somaliland, round 3 : 2/4 hits, 1,17 expected hits Italians roll dice for 1 artillery in British Somaliland, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in India British attack with 1 fighter and 3 infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 fighter and 3 infantry in India, round 2 : 3/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in India, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in 97 Sea Zone British attack with 1 carrier, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport British roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 carrier, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 6/9 hits, 4,17 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits 1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 submarine owned by the Italians, 1 battleship owned by the Italians and 2 submarines owned by the British lost in 97 Sea Zone 1 transport owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 carrier, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 53 Casualties for British: 2 submarines Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Syria 1 fighter moved from United Kingdom to Gibraltar 1 aaGun, 1 artillery and 5 infantry moved from Algeria to Tunisia 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 106 Sea Zone 2 infantry moved from Quebec to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from Eastern Persia to West India 1 fighter moved from India to Eastern Persia EDIT: 1 fighter moved from 97 Sea Zone to Eastern Persia 1 fighter moved from Gibraltar to 97 Sea Zone 2 artilleries and 4 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 bomber moved from British Somaliland to Ethiopia 2 mech_infantrys moved from Belgian Congo to Egypt 1 aaGun moved from West India to Eastern Persia Place Units - British 3 infantry placed in Egypt 2 infantry placed in Quebec 2 mech_infantrys placed in Union of South Africa 1 fighter placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4 UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Turning on Edit Mode EDIT: Removing units owned by British from 71 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 1 transport EDIT: Removing units owned by British from 92 Sea Zone: 1 transport EDIT: Adding units owned by British to 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,50 Americans regular : -2,00 Japanese regular : 2,00 Italians regular : -1,83 British regular : 3,83
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Too easy pickings with almost unprotected trannies in z92. Will keep them in z91 for now instead.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Ukraine to Tambov Italians take Tambov from Russians 1 mech_infantry moved from Ukraine to Belarus Italians take Belarus from Russians Combat - Italians Non Combat Move - Italians 1 aaGun moved from Eastern Poland to Belarus 1 fighter moved from Ukraine to Southern Italy 1 artillery and 1 infantry moved from Bessarabia to Ukraine 1 armour moved from Ukraine to Volgograd 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,5,1,3,5,2,2 Italians collect 2 PUs (10 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Ukraine to Tambov Italians take Tambov from Russians 1 mech_infantry moved from Ukraine to Belarus Italians take Belarus from Russians Combat - Italians Non Combat Move - Italians 1 aaGun moved from Eastern Poland to Belarus 1 fighter moved from Ukraine to Southern Italy 1 artillery and 1 infantry moved from Bessarabia to Ukraine 1 armour moved from Ukraine to Volgograd 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,5,1,3,5,2,2 Italians collect 2 PUs (10 lost to blockades); end with 2 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Ukraine: 1 aaGun, 2 artilleries and 2 infantry EDIT: Adding units owned by Italians to Rostov: 1 aaGun, 2 artilleries and 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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edited Italian troops from Ukraine to Rostov
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@ghostglider said in L21 BM3 Ghostglider vs trulpen (+21):
edited Italian troops from Ukraine to Rostov
That’s cool.