Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry, 1 marine and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 27 Sea Zone 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 7 Sea Zone to 27 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Gilbert Islands 1 infantry moved from Iwo Jima to 7 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Wake Island 1 cruiser moved from 21 Sea Zone to 132 Sea Zone 1 fighter moved from Formosa to 132 Sea Zone 2 bombers moved from Japan to 132 Sea Zone 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 1 artillery and 2 infantry moved from Fukien to Kwangtung 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung 1 infantry moved from Fukien to 21 Sea Zone 1 infantry moved from Formosa to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 1 artillery moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 battleship and 1 destroyer moved from 7 Sea Zone to 36 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone 2 artilleries and 4 infantry moved from 36 Sea Zone to Davao 1 mech_infantry moved from Southern Manchuria to Shansi 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter moved from Korea to Shansi 1 fighter moved from Southern Manchuria to 36 Sea Zone 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese Combat - Japanese Battle in Wake Island Battle in Gilbert Islands Battle in Shansi Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese win, taking Wake Island from Americans, taking Gilbert Islands from UK_Pacific, taking Shansi from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 27 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport Japanese win, taking 27 Sea Zone from Neutral with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Japanese: 1 submarine Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour 1 fighter owned by the Japanese retreated UK_Pacific win with 1 infantry remaining. Battle score for attacker is -17 Casualties for Japanese: 1 artillery, 2 infantry and 1 tactical_bomber Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Battle in 36 Sea Zone Japanese attack with 2 battleships, 2 destroyers, 1 fighter, 1 submarine and 3 transports Americans defend with 1 destroyer and 1 submarine Units damaged: 1 battleship owned by the Japanese Japanese win with 2 battleships, 2 destroyers, 1 fighter, 1 submarine and 3 transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Davao Japanese attack with 2 artilleries and 4 infantry Americans defend with 1 airfield, 1 fighter, 1 harbour and 1 infantry Japanese win, taking Davao from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 2 infantry Casualties for Americans: 1 fighter and 1 infantry Battle in 132 Sea Zone Japanese attack with 2 bombers, 1 cruiser and 1 fighter British defend with 1 battleship Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 cruiser Casualties for British: 1 battleship Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Yunnan to Siam 1 fighter moved from 132 Sea Zone to Siam 2 bombers moved from 132 Sea Zone to Siam 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 fighter moved from Shansi to Jehol 1 tactical_bomber moved from Shansi to Shantung 3 infantry moved from Southern Manchuria to Jehol 1 aaGun moved from Northern Manchuria to Southern Manchuria 1 infantry moved from Korea to Northern Manchuria 2 infantry moved from Korea to Southern Manchuria 1 fighter moved from Kwangtung to Formosa 1 armour and 1 infantry moved from Japan to Kyushu 1 artillery moved from Japan to Kyushu 1 infantry moved from Japan to Kyushu 2 carriers moved from 7 Sea Zone to 32 Sea Zone 1 carrier and 1 destroyer moved from 34 Sea Zone to 32 Sea Zone 3 fighters and 3 tactical_bombers moved from 27 Sea Zone to 32 Sea Zone 2 fighters and 2 tactical_bombers moved from Japan to Caroline Islands 1 fighter moved from 36 Sea Zone to Paulau Place Units - Japanese 1 infantry and 1 marine placed in Japan 3 transports placed in 7 Sea Zone Japanese undo move 2. 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 35 PUs; end with 36 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 39 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 44 PUsL21 Aequitas-et-veritas A+16 vs Bretters Axis +6
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 93 Sea Zone to 94 Sea Zone 1 fighter moved from Southern France to 110 Sea Zone 1 tactical_bomber moved from Southern France to 110 Sea Zone 1 fighter moved from Southern Italy to 94 Sea Zone 1 tactical_bomber moved from Southern Italy to 94 Sea Zone 1 bomber moved from Southern Italy to 110 Sea Zone 1 fighter moved from Southern Italy to 94 Sea Zone Combat - Italians Battle in 94 Sea Zone Italians attack with 2 fighters, 1 submarine and 1 tactical_bomber French defend with 1 destroyer Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 94 Sea Zone Italians win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in 110 Sea Zone Italians attack with 1 bomber, 1 fighter and 1 tactical_bomber British defend with 1 destroyer Italians roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Italians win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 bomber, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to France 2 fighters and 1 tactical_bomber moved from 94 Sea Zone to Southern Italy 1 artillery moved from Bulgaria to Greece 1 aaGun moved from Bulgaria to Greece Place Units - Italians 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,2,2,2,3,1,4 Italians collect 1 PU (8 lost to blockades); end with 1 PUCombat Hit Differential Summary :
French regular : -0.33 Italians regular : -0.83 British regular : -0.33 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 34 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from New South Wales to South Australia 2 fighters moved from Caroline Islands to 26 Sea Zone Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by British from 92 Sea Zone: 1 transport EDIT: Removing units owned by ANZAC from 92 Sea Zone: 2 infantry EDIT: Adding units owned by British to 92 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to Spain: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 6 artilleries, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Finland to Karelia 1 infantry moved from Finland to Karelia 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from Western Germany to France 1 infantry moved from France to Southern France 1 armour moved from France to Southern France 1 armour moved from France to Southern France 1 armour moved from France to Southern France 1 mech_infantry moved from Western Germany to France 1 mech_infantry moved from Western Germany to France 1 bomber moved from France to 88 Sea Zone 1 submarine moved from 104 Sea Zone to 88 Sea Zone 1 fighter moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 3 armour and 10 mech_infantrys moved from Romania to Greece 1 bomber moved from Western Germany to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 1 mech_infantry moved from Eastern Poland to Bulgaria 1 mech_infantry moved from Baltic States to Romania 4 mech_infantrys moved from Germany to France 1 fighter moved from Romania to Western Germany 1 tactical_bomber moved from Romania to Western Germany 1 submarine moved from 109 Sea Zone to 117 Sea Zone Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Belarus Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 3 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Belarus, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Belarus Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Belarus, round 3 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in 88 Sea Zone Germans attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 88 Sea Zone Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 1 bomber moved from 88 Sea Zone to Southern France 1 fighter moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 bomber moved from Belarus to Germany 1 infantry moved from Finland to 115 Sea Zone 1 mech_infantry moved from Karelia to Novgorod 1 infantry moved from Finland to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from 115 Sea Zone to Novgorod Place Units - Germans 3 artilleries placed in Southern France 3 armour placed in France 3 artilleries placed in Novgorod 2 infantry placed in Germany 2 mech_infantrys placed in Western Germany 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,3,2,6,3,3 Germans collect 50 PUs (4 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -1.33 Germans regular : 0.17 British regular : -0.33 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 2 armour and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Western Ukraine to Eastern Poland Russians take Eastern Poland from Germans 3 infantry moved from Smolensk to Belarus 1 fighter and 1 tactical_bomber moved from Ukraine to Belarus Combat - Russians Battle in Belarus Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 1,67 expected hits Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Germans lost in Belarus Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 3 : 3/5 hits, 1,67 expected hits Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Belarus to Smolensk 1 aaGun and 7 infantry moved from Russia to Smolensk 1 aaGun, 2 armour, 12 artilleries, 4 fighters, 10 infantry and 2 mech_infantrys moved from Ukraine to Bessarabia 1 aaGun, 10 artilleries and 9 infantry moved from Western Ukraine to Bessarabia 2 mech_infantrys moved from Volgograd to Turkmenistan 2 artilleries and 2 infantry moved from Kazakhstan to Turkmenistan 4 fighters moved from Bessarabia to Turkey Place Units - Russians 2 armour and 1 infantry placed in Ukraine 8 infantry placed in Russia Russians undo move 2. 2 infantry placed in Volgograd 6 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans regular : -1,33 Russians regular : 1,67 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 55 Sea Zone to 45 Sea Zone 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from Philippines to 34 Sea Zone 1 tactical_bomber moved from Philippines to 34 Sea Zone 1 fighter moved from Philippines to 45 Sea Zone 1 tactical_bomber moved from Philippines to 45 Sea Zone 1 fighter moved from India to 41 Sea Zone 1 artillery moved from Shantung to Anhwe 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Chahar 1 fighter moved from Manchuria to Chahar 1 tactical_bomber moved from Manchuria to Chahar 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from French Indo China to Hunan 1 mech_infantry moved from French Indo China to Kweichow 2 armour and 4 mech_infantrys moved from Yunnan to Szechwan 1 fighter moved from Kiangsu to Kweichow 1 mech_infantry moved from Kiangsu to Kweichow 1 tactical_bomber moved from Kiangsu to Hunan 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kiangsu to Anhwe 1 infantry moved from Jehol to Anhwe 1 tactical_bomber moved from India to 37 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from 42 Sea Zone to Java 1 tactical_bomber moved from 42 Sea Zone to Java 1 bomber moved from Philippines to 42 Sea Zone 1 bomber moved from Philippines to 37 Sea Zone Combat - Japanese Battle in 34 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 34 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 45 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 45 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 41 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport; ANZAC defend with 1 submarine 1 submarine owned by the ANZAC submerged 1 transport owned by the Americans lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 bomber, 1 carrier, 1 destroyer, 1 submarine and 2 transports Americans defend with 1 transport; ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 carrier, 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 bomber, 1 carrier, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer Casualties for Americans: 1 transport Battle in 37 Sea Zone Japanese attack with 1 bomber, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win with 1 bomber, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Szechwan Japanese attack with 2 armour and 4 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 2 armour and 4 mech_infantrys in Szechwan, round 2 : 4/6 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Chahar Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 4 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 5 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Java Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 mech_infantry Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 1/6 hits, 2.50 expected hits Americans roll dice for 1 mech_infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Java Japanese win, taking Java from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Kweichow Japanese attack with 1 fighter, 1 infantry and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Kweichow, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Hunan to French Indo China 1 fighter moved from Kweichow to French Indo China 1 fighter moved from Chahar to Kiangsu 1 tactical_bomber moved from Chahar to Kiangsu 1 tactical_bomber moved from 37 Sea Zone to French Indo China 1 fighter moved from 41 Sea Zone to French Indo China 1 fighter moved from Java to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 1 bomber moved from 42 Sea Zone to Philippines 1 bomber moved from 37 Sea Zone to French Indo China 1 tactical_bomber moved from 45 Sea Zone to Philippines 1 fighter moved from 45 Sea Zone to Philippines 1 fighter moved from 34 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 tactical_bomber moved from 6 Sea Zone to Japan 1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 artillery moved from Midway to 25 Sea Zone 1 artillery moved from Midway to 25 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone 3 artilleries and 3 infantry moved from Japan to 6 Sea Zone 5 artilleries and 4 infantry moved from Philippines to 35 Sea Zone 5 artilleries, 1 battleship, 2 carriers, 5 destroyers, 2 fighters, 4 infantry, 2 tactical_bombers and 5 transports moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 5 artilleries, 1 battleship, 2 carriers, 5 destroyers, 2 fighters, 5 infantry, 2 tactical_bombers and 5 transports moved from 19 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in French Indo China 1 armour and 2 mech_infantrys placed in India 1 artillery and 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Chinese regular : -2.67 Americans regular : -1.67 Japanese regular : -1.17 ANZAC regular : 0.67 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 2 destroyers, 1 factory_minor, 3 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Spain to Normandy Bordeaux 5 fighters moved from Spain to Normandy Bordeaux 1 bomber moved from Spain to Normandy Bordeaux Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 bomber, 5 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 bomber, 5 fighters and 1 infantry in Normandy Bordeaux, round 2 : 6/7 hits, 3,33 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 1 bomber and 5 fighters moved from Normandy Bordeaux to Spain 1 infantry moved from 92 Sea Zone to Spain 1 fighter moved from Eastern United States to Spain 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to 26 Sea Zone 1 mech_infantry moved from Saudi Arabia to Turkey 1 infantry moved from Egypt to Trans-Jordan Place Units - Americans 1 airfield, 1 artillery and 2 infantry placed in Spain 3 fighters placed in Eastern United States 1 factory_minor placed in Saudi Arabia 2 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 2 infantry moved from Shensi to Kweichow 1 infantry moved from Hopei to Kweichow Combat - Chinese Chinese creates battle in territory Yunnan Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry and 2 mech_infantrys Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry and 2 mech_infantrys in Kweichow, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 2 mech_infantrys in Kweichow, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Chinese retreated to Hopei Japanese win, taking Yunnan from Japanese with 2 mech_infantrys remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Shensi 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 fighter, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 2 mech_infantrys moved from Iraq to Turkey 3 armour moved from Egypt to Iraq 1 infantry moved from Angola to Belgian Congo 2 fighters moved from 92 Sea Zone to Turkey 1 fighter moved from 92 Sea Zone to Spain Place Units - British 2 mech_infantrys placed in Egypt 1 fighter and 1 tactical_bomber placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,4,2,6,5,6,4,5,2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3 British collect 25 PUs (13 lost to blockades); end with 25 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : 2,67 Japanese regular : 0,33 Germans regular : -0,67 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Italians Italians buy nothing; Remaining resources: 1 PUs; Combat Move - Italians 1 submarine moved from 94 Sea Zone to 93 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from France to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 bomber, 1 fighter and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/3 hits, 1.83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Italians win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Normandy Bordeaux to Southern Italy 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy 1 bomber moved from Normandy Bordeaux to Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,6,3,1,3,4,3 Italians collect 1 PU (8 lost to blockades); end with 2 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.17 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 artilleries moved from South Australia to Queensland 4 infantry moved from South Australia to Queensland 1 fighter moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Move Summary: Germans round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 6 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Romania to Eastern Poland 1 artillery moved from Romania to Eastern Poland 1 bomber moved from Germany to Spain 3 armour, 8 artilleries, 1 bomber, 9 infantry and 4 mech_infantrys moved from Southern France to Spain 3 armour and 6 mech_infantrys moved from France to Spain 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 2 fighters and 2 tactical_bombers moved from Western Germany to Spain 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Spain 1 submarine moved from 88 Sea Zone to 101 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone Germans take 106 Sea Zone from British -
TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 6 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Romania to Eastern Poland 1 artillery moved from Romania to Eastern Poland 1 bomber moved from Germany to Spain 3 armour, 8 artilleries, 1 bomber, 9 infantry and 4 mech_infantrys moved from Southern France to Spain 3 armour and 6 mech_infantrys moved from France to Spain 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 2 fighters and 2 tactical_bombers moved from Western Germany to Spain 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Spain 1 submarine moved from 88 Sea Zone to 101 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone Germans take 106 Sea Zone from British Combat - Germans Battle in Eastern Poland Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Spain Germans attack with 6 armour, 8 artilleries, 2 bombers, 4 fighters, 9 infantry, 10 mech_infantrys and 4 tactical_bombers British defend with 1 aaGun, 1 artillery, 1 bomber, 10 fighters, 1 infantry and 1 tactical_bomber; Americans defend with 1 aaGun, 1 airfield, 6 artilleries, 1 bomber, 1 factory_minor, 6 fighters, 7 infantry and 1 mech_infantry; ANZAC defend with 1 infantry Americans roll AA dice in Spain : 1/6 hits, 1.00 expected hits 1 bomber owned by the Germans lost in Spain Germans roll dice for 6 armour, 8 artilleries, 1 bomber, 4 fighters, 9 infantry, 10 mech_infantrys and 4 tactical_bombers in Spain, round 2 : 9/42 hits, 15.50 expected hitsCombat Hit Differential Summary :
Americans AA : 0.00 Russians regular : 0.67 Germans regular : -6.33 -
what are your 9 casualties for round 1 in Spain?
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@bretters take out 9 Inf this round.
If you should continue after first round go with Max Def. please.Thank you.
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 6 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Romania to Eastern Poland 1 artillery moved from Romania to Eastern Poland 1 bomber moved from Germany to Spain 3 armour, 8 artilleries, 1 bomber, 9 infantry and 4 mech_infantrys moved from Southern France to Spain 3 armour and 6 mech_infantrys moved from France to Spain 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 2 fighters and 2 tactical_bombers moved from Western Germany to Spain 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Spain 1 submarine moved from 88 Sea Zone to 101 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone Germans take 106 Sea Zone from British Combat - Germans Battle in Eastern Poland Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Spain Germans attack with 6 armour, 8 artilleries, 2 bombers, 4 fighters, 9 infantry, 10 mech_infantrys and 4 tactical_bombers British defend with 1 aaGun, 1 artillery, 1 bomber, 10 fighters, 1 infantry and 1 tactical_bomber; Americans defend with 1 aaGun, 1 airfield, 6 artilleries, 1 bomber, 1 factory_minor, 6 fighters, 7 infantry and 1 mech_infantry; ANZAC defend with 1 infantry Americans roll AA dice in Spain : 1/6 hits, 1.00 expected hits 1 bomber owned by the Germans lost in Spain Germans roll dice for 6 armour, 8 artilleries, 1 bomber, 4 fighters, 9 infantry, 10 mech_infantrys and 4 tactical_bombers in Spain, round 2 : 9/42 hits, 15.50 expected hits Americans roll dice for 2 aaGuns, 7 artilleries, 2 bombers, 16 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 2 : 19/36 hits, 17.17 expected hits 1 infantry owned by the ANZAC, 4 artilleries owned by the Germans, 9 infantry owned by the Germans, 7 infantry owned by the Americans, 6 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Spain 4 fighters owned by the Germans, 1 bomber owned by the Germans and 4 tactical_bombers owned by the Germans retreated 4 artilleries owned by the Germans, 6 armour owned by the Germans and 4 mech_infantrys owned by the Germans retreated to Southern France Americans win with 2 aaGuns, 7 artilleries, 2 bombers, 16 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -52 Casualties for Germans: 4 artilleries, 1 bomber, 9 infantry and 6 mech_infantrys Casualties for ANZAC: 1 infantry Casualties for Americans: 7 infantry Casualties for British: 1 infantry Non Combat Move - Germans 1 mech_infantry moved from Western Germany to Southern France 1 mech_infantry moved from Western Germany to Southern France 1 aaGun moved from France to Southern France 1 aaGun moved from Western Germany to France 1 mech_infantry moved from Bulgaria to Greece 1 mech_infantry moved from Romania to Greece 1 armour and 16 mech_infantrys moved from Novgorod to Baltic States 1 infantry moved from Karelia to Novgorod 1 infantry moved from Karelia to Novgorod 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from 115 Sea Zone to Novgorod 1 mech_infantry moved from Germany to Baltic States 1 mech_infantry moved from Germany to Baltic States 1 mech_infantry moved from Germany to Baltic States 1 infantry moved from Novgorod to Baltic States 8 artilleries and 6 infantry moved from Romania to Slovakia Hungary 1 fighter moved from Spain to France 1 tactical_bomber moved from Spain to France 1 fighter moved from Spain to France 1 tactical_bomber moved from Spain to France 1 fighter moved from Spain to Southern France 1 fighter moved from Spain to Southern France 1 tactical_bomber moved from Spain to Southern France 1 tactical_bomber moved from Spain to Southern France 2 carriers, 1 cruiser and 3 destroyers moved from 112 Sea Zone to 113 Sea Zone 1 bomber moved from Spain to France 1 aaGun moved from Western Germany to France Place Units - Germans 3 infantry placed in Novgorod 3 infantry placed in Southern France 3 mech_infantrys placed in France 2 mech_infantrys placed in Western Germany 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,2,3,3,2,1 Germans collect 49 PUs (4 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Americans regular : 1.83 Americans AA : 0.00 Russians regular : 0.67 Germans regular : -6.33 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Russians Russians buy 6 artilleries and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 artilleries and 2 infantry moved from Bessarabia to Romania 2 armour moved from Ukraine to Bessarabia 2 armour and 2 mech_infantrys moved from Bessarabia to Romania 2 armour moved from Bessarabia to Romania 3 infantry moved from Belarus to Eastern Poland 1 fighter and 1 tactical_bomber moved from Smolensk to Eastern Poland 4 fighters moved from Turkey to Romania Combat - Russians Battle in Romania Russians attack with 4 armour, 2 artilleries, 4 fighters, 2 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 4 armour, 2 artilleries, 4 fighters, 2 infantry and 2 mech_infantrys in Romania, round 2 : 6/14 hits, 5,67 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 4 armour, 2 artilleries, 4 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 0/5 hits, 1,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Eastern Poland Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 4 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 artillery in Eastern Poland, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 infantry moved from Smolensk to Belarus 6 infantry moved from Russia to Smolensk 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Ukraine to Bessarabia 2 aaGuns, 20 artilleries and 18 infantry moved from Bessarabia to Romania 1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk 4 fighters moved from Romania to Turkey 1 infantry moved from Afghanistan to Turkmenistan 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Amur to Buryatia 2 aaGuns and 11 infantry moved from Sakha to Buryatia Place Units - Russians 2 mech_infantrys placed in Ukraine 2 mech_infantrys placed in Volgograd 6 artilleries placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans regular : 0,00 Russians regular : -1,33 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 2 infantry moved from Java to 42 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 41 Sea Zone 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from 41 Sea Zone to Sumatra 1 submarine moved from 45 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 2 artilleries and 2 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kiangsu to Anhwe 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Kweichow to Chahar 1 mech_infantry moved from French Indo China to Yunnan 1 mech_infantry moved from French Indo China to Yunnan 1 armour moved from French Indo China to Yunnan 1 armour and 4 mech_infantrys moved from India to Yunnan 2 armour and 4 mech_infantrys moved from Szechwan to Sikang 1 mech_infantry moved from Kweichow to Szechwan 1 infantry moved from Hunan to Kweichow 1 fighter moved from Kiangsu to Suiyuyan 1 tactical_bomber moved from Kiangsu to Suiyuyan 1 bomber moved from French Indo China to Hopei 1 fighter moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter moved from Philippines to 6 Sea Zone 1 tactical_bomber moved from Philippines to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 bomber moved from Philippines to Japan Combat - Japanese Battle in Sikang Japanese attack with 2 armour and 4 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 armour and 4 mech_infantrys in Sikang, round 2 : 2/6 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 41 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 1 submarine and 2 transports ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer and 2 transports in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Yunnan Japanese attack with 2 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 1/10 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Sumatra Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/6 hits, 2.50 expected hits Americans roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Hopei Japanese attack with 2 artilleries, 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Hopei, round 2 : 1/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter moved from Yunnan to French Indo China 1 fighter moved from Suiyuyan to Chahar 1 tactical_bomber moved from Suiyuyan to Chahar 1 fighter moved from French Indo China to Japan 1 fighter moved from Sumatra to 41 Sea Zone 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 tactical_bomber moved from French Indo China to Japan 1 bomber moved from Hopei to French Indo China 1 bomber moved from Philippines to Japan Place Units - Japanese 2 carriers and 1 destroyer placed in 6 Sea Zone 3 infantry placed in Kiangsu 1 artillery, 1 infantry and 1 mech_infantry placed in India 2 mech_infantrys placed in French Indo China Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.33 Japanese regular : -3.50 ANZAC regular : -0.17 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 5 infantry, 3 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Spain to Normandy Bordeaux 6 fighters moved from Spain to Normandy Bordeaux 1 bomber moved from Spain to Western Germany Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Western Germany causes 5 damage total. Battle in Normandy Bordeaux Americans attack with 1 artillery and 6 fighters Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 6 fighters in Normandy Bordeaux, round 2 : 3/7 hits, 3,33 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Normandy Bordeaux Americans win with 6 fighters remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery Casualties for Germans: 1 infantry Non Combat Move - Americans 6 fighters moved from Normandy Bordeaux to Spain 2 carriers and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 bomber moved from Western Germany to Spain 1 infantry moved from Trans-Jordan to Iraq 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Eastern United States to Spain Place Units - Americans 3 mech_infantrys placed in Saudi Arabia 3 infantry placed in Spain 1 destroyer and 1 submarine placed in 101 Sea Zone 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 4,1 Americans collect 61 PUs (1 lost to blockades); end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 bomber and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 artillery moved from Spain to Normandy Bordeaux British take Normandy Bordeaux from Germans Combat - British Non Combat Move - British 1 carrier, 2 cruisers, 1 destroyer and 4 transports moved from 92 Sea Zone to 91 Sea Zone 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from United Kingdom to Spain 3 armour moved from Iraq to Turkey 2 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan Place Units - British 3 mech_infantrys placed in Egypt 1 bomber placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,2,3,4,5,3,5,1,6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6 British collect 25 PUs (15 lost to blockades); end with 26 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : -0,17 Americans regular : -0,33 Japanese regular : 0,67 Germans AA : -0,17 Germans regular : 0,67 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Italians Italians buy nothing; Remaining resources: 2 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to Normandy Bordeaux 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 1 fighter moved from Southern Italy to Eastern Poland 1 bomber moved from Southern Italy to Eastern Poland Combat - Italians Battle in Eastern Poland Italians attack with 1 bomber and 1 fighter Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 fighter in Eastern Poland, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Italians attack with 1 fighter and 1 tactical_bomber British defend with 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Normandy Bordeaux Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Italians 1 fighter moved from Eastern Poland to Poland 1 bomber moved from Eastern Poland to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to France 1 fighter moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from France to Western Germany 1 tactical_bomber moved from Southern Italy to Western Germany Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,4,6,1,5,3 Italians collect 4 PUs (5 lost to blockades); end with 6 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Russians regular : -0.33 British regular : -0.33 -
TripleA Move Summary: French round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Combat Move - French -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Germans Germans repair damage of 5x factory_major; Remaining resources: 56 PUs; Germans buy 2 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Baltic States to Romania Germans take Eastern Poland from Russians 8 artilleries and 6 infantry moved from Slovakia Hungary to Romania 6 mech_infantrys moved from Germany to Romania 3 armour and 12 mech_infantrys moved from Greece to Romania 2 fighters and 2 tactical_bombers moved from Southern France to Romania 1 bomber, 2 fighters and 2 tactical_bombers moved from France to Romania 1 mech_infantry moved from Western Germany to Normandy Bordeaux Germans take Normandy Bordeaux from British 1 submarine moved from 101 Sea Zone to 89 Sea Zone 2 carriers, 1 cruiser and 3 destroyers moved from 113 Sea Zone to 112 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 109 Sea Zone to 112 Sea Zone 1 submarine moved from 109 Sea Zone to 112 Sea Zone 1 submarine moved from 109 Sea Zone to 112 Sea Zone 1 submarine moved from 109 Sea Zone to 112 Sea Zone Combat - Germans Battle in Romania Germans attack with 4 armour, 8 artilleries, 1 bomber, 4 fighters, 6 infantry, 19 mech_infantrys and 4 tactical_bombers Russians defend with 2 aaGuns, 4 armour, 22 artilleries, 20 infantry and 2 mech_infantrys Russians roll AA dice in Romania : 1/6 hits, 1.00 expected hits 1 bomber owned by the Germans lost in Romania Germans roll dice for 4 armour, 8 artilleries, 4 fighters, 6 infantry, 19 mech_infantrys and 4 tactical_bombers in Romania, round 2 : 14/45 hits, 14.83 expected hits Russians roll dice for 2 aaGuns, 4 armour, 22 artilleries, 20 infantry and 2 mech_infantrys in Romania, round 2 : 17/48 hits, 16.67 expected hits 12 infantry owned by the Russians, 6 infantry owned by the Germans, 2 aaGuns owned by the Russians and 11 mech_infantrys owned by the Germans lost in Romania Germans roll dice for 4 armour, 8 artilleries, 4 fighters, 8 mech_infantrys and 4 tactical_bombers in Romania, round 3 : 10/28 hits, 12.00 expected hits Russians roll dice for 4 armour, 22 artilleries, 8 infantry and 2 mech_infantrys in Romania, round 3 : 18/36 hits, 12.67 expected hits 2 mech_infantrys owned by the Russians, 8 infantry owned by the Russians, 8 artilleries owned by the Germans, 2 armour owned by the Germans and 8 mech_infantrys owned by the Germans lost in Romania 4 fighters owned by the Germans and 4 tactical_bombers owned by the Germans retreated 2 armour owned by the Germans retreated to Slovakia Hungary Russians win with 4 armour and 22 artilleries remaining. Battle score for attacker is -72 Casualties for Germans: 2 armour, 8 artilleries, 1 bomber, 6 infantry and 19 mech_infantrys Casualties for Russians: 2 aaGuns, 20 infantry and 2 mech_infantrys Non Combat Move - Germans 18 mech_infantrys moved from Baltic States to Slovakia Hungary 4 fighters and 4 tactical_bombers moved from Romania to Slovakia Hungary 1 fighter moved from Slovakia Hungary to Germany 1 tactical_bomber moved from Slovakia Hungary to Germany 1 infantry moved from Baltic States to Eastern Poland 3 mech_infantrys moved from France to Southern France 1 aaGun moved from France to Southern France 1 mech_infantry moved from Western Germany to Southern France 2 artilleries and 5 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to 115 Sea Zone 1 artillery moved from Novgorod to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Germany 1 artillery moved from 113 Sea Zone to Germany Place Units - Germans 1 fighter and 1 tactical_bomber placed in Western Germany 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in Southern France Germans undo move 2. 1 artillery and 2 infantry placed in Novgorod 2 armour and 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,1,3,2,4,3 Germans collect 46 PUs (4 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Russians regular : 5.67 Germans regular : -2.83 Russians AA : 0.00 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Russians Russians buy 1 armour, 1 bomber, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bessarabia to Eastern Poland 1 infantry moved from Belarus to Eastern Poland 3 armour and 22 artilleries moved from Romania to Slovakia Hungary 1 armour moved from Romania to Yugoslavia Russians take Yugoslavia from Germans 1 armour moved from Yugoslavia to Slovakia Hungary 1 fighter and 1 tactical_bomber moved from Smolensk to Slovakia Hungary 4 fighters moved from Turkey to Slovakia Hungary 1 armour and 1 mech_infantry moved from Turkey to Greece Combat - Russians Battle in Greece Russians attack with 1 armour and 1 mech_infantry Italians defend with 1 aaGun and 1 artillery Russians roll dice for 1 armour and 1 mech_infantry in Greece, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 aaGun and 1 artillery in Greece, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Italians lost in Greece 1 mech_infantry owned by the Russians and 1 armour owned by the Russians retreated to Turkey Germans win with 1 artillery remaining. Battle score for attacker is 5 Casualties for Italians: 1 aaGun Battle in Slovakia Hungary Russians attack with 4 armour, 22 artilleries, 5 fighters and 1 tactical_bomber Germans defend with 2 armour, 3 fighters, 18 mech_infantrys and 3 tactical_bombers Russians roll dice for 4 armour, 22 artilleries, 5 fighters and 1 tactical_bomber in Slovakia Hungary, round 2 : 10/32 hits, 12,50 expected hits Germans roll dice for 2 armour, 3 fighters, 18 mech_infantrys and 3 tactical_bombers in Slovakia Hungary, round 2 : 9/26 hits, 10,50 expected hits 9 artilleries owned by the Russians and 10 mech_infantrys owned by the Germans lost in Slovakia Hungary Russians roll dice for 4 armour, 13 artilleries, 5 fighters and 1 tactical_bomber in Slovakia Hungary, round 3 : 11/23 hits, 9,50 expected hits Germans roll dice for 2 armour, 3 fighters, 8 mech_infantrys and 3 tactical_bombers in Slovakia Hungary, round 3 : 8/16 hits, 7,17 expected hits 8 artilleries owned by the Russians, 2 armour owned by the Germans, 1 tactical_bomber owned by the Germans and 8 mech_infantrys owned by the Germans lost in Slovakia Hungary Russians roll dice for 4 armour, 5 artilleries, 5 fighters and 1 tactical_bomber in Slovakia Hungary, round 4 : 7/15 hits, 6,83 expected hits Germans roll dice for 3 fighters and 2 tactical_bombers in Slovakia Hungary, round 4 : 3/5 hits, 3,00 expected hits 3 artilleries owned by the Russians, 3 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 4 armour, 2 artilleries, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 67 Casualties for Russians: 20 artilleries Casualties for Germans: 2 armour, 3 fighters, 18 mech_infantrys and 3 tactical_bombers Battle in Eastern Poland Russians attack with 2 infantry Germans defend with 1 infantry Russians roll dice for 2 infantry in Eastern Poland, round 2 : 2/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns, 2 artilleries and 22 infantry moved from Smolensk to Belarus 3 artilleries moved from Russia to Samara 3 artilleries moved from Russia to Smolensk 2 mech_infantrys moved from Volgograd to Turkmenistan 1 infantry moved from Kazakhstan to Turkmenistan 2 mech_infantrys moved from Ukraine to Romania 5 fighters and 1 tactical_bomber moved from Slovakia Hungary to Romania Place Units - Russians 1 armour, 1 infantry and 1 mech_infantry placed in Volgograd 1 bomber and 7 infantry placed in Russia Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans regular : -1,33 Russians regular : 1,17





