Yes, FWA. No sense going east and taking the French territory of FEA so that the Brits can quickly claim it well into the future.
L21 FlyingBadger (Axis) - Martin (Allies + 30) OOB 2nd ed - low luck
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@FlyingBadger yesterday, I watched “Flying Tigers” with John Wayne, so I was motivated to play them, today. Well, I then realised that they are not on the board any longer ;-)
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@martin Sorry about that. China is fun to play, but it is sad if Japan corners them and finishes off the fighter. There are some very annoying Red Tigers now running around China in this game…
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@Martin I see the General Hand Grenade video you talked about is being discussed https://www.axisandallies.org/forums/topic/37087/turtling-vs-counter-attacking-as-soviet-union. I’m tracking it to see if anyone drops in any tactical nuggets…
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 2 fighters and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries moved from Northern Italy to Southern France 1 artillery moved from France to Southern France 2 artilleries and 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt 1 bomber and 2 fighters moved from Greece to Egypt 1 bomber moved from Southern Italy to Egypt 3 infantry moved from France to Southern France 6 infantry moved from France to Southern France 1 infantry moved from France to Northern Italy 1 armour moved from Northwest Persia to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 armour Russians defend with 1 mech_infantry Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Caucasus Russians win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour Battle in Egypt Italians attack with 2 artilleries, 2 bombers, 2 fighters and 2 infantry British defend with 1 artillery, 1 factory_minor, 1 harbour and 4 infantry; ANZAC defend with 2 infantry Italians roll dice for 2 artilleries, 2 bombers, 2 fighters and 2 infantry in Egypt, round 2 : 3/1 hits, 3.67 expected hits British roll dice for 1 artillery and 6 infantry in Egypt, round 2 : 2/1 hits, 2.33 expected hits 3 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt Italians roll dice for 2 artilleries, 2 bombers and 2 fighters in Egypt, round 3 : 3/0 hits, 3.00 expected hits British roll dice for 1 artillery and 3 infantry in Egypt, round 3 : 2/1 hits, 1.33 expected hits 2 infantry owned by the ANZAC, 1 bomber owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Egypt Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Egypt, round 4 : 2/0 hits, 2.00 expected hits British roll dice for 1 artillery in Egypt, round 4 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Italians and 1 artillery owned by the British lost in Egypt Italians win, taking Egypt from British with 1 artillery and 2 fighters remaining. Battle score for attacker is -12 Casualties for Italians: 1 artillery, 2 bombers and 2 infantry Casualties for British: 1 artillery and 4 infantry Casualties for ANZAC: 2 infantry Battle in Southern France Italians attack with 3 artilleries and 9 infantry British defend with 1 factory_minor, 1 harbour and 3 infantry Italians roll dice for 3 artilleries and 9 infantry in Southern France, round 2 : 3/0 hits, 3.00 expected hits British roll dice for 3 infantry in Southern France, round 2 : 1/0 hits, 1.00 expected hits 3 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from British with 3 artilleries and 8 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for British: 3 infantry Non Combat Move - Italians 1 aaGun moved from France to Northern Italy 1 aaGun moved from France to Southern France 1 aaGun moved from France to Western Germany 1 aaGun moved from France to Western Germany 2 fighters moved from Egypt to Trans-Jordan 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 transport placed in 97 Sea Zone 2 fighters placed in Southern Italy 1 artillery placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : -1.67 Russians regular : 0.33 British regular : 1.00
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 armour, 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from Northern Territory to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 armour placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 armour, 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from Northern Territory to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 armour placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Combat Move - French 1 infantry moved from French West Africa to French Central Africa Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 15 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from France to United Kingdom 2 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from France to Holland Belgium 5 artilleries and 12 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 2 bombers moved from Greece to Persia 1 infantry moved from Vologda to Nenetsia Germans take Nenetsia from Russians 2 infantry moved from Vologda to Urals 1 fighter and 1 tactical_bomber moved from Russia to Urals 4 infantry moved from Archangel to Novgorod 1 infantry moved from Vologda to Archangel 5 infantry moved from Samara to Novosibirsk 1 mech_infantry moved from Russia to Novosibirsk 2 mech_infantrys moved from Russia to Kazakhstan 1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan 2 artilleries and 4 infantry moved from Tambov to Samara 3 artilleries and 7 infantry moved from Tambov to Volgograd 3 mech_infantrys moved from Ukraine to Rostov 5 armour and 8 mech_infantrys moved from Rostov to Caucasus 1 armour and 1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan 1 tactical_bomber moved from Greece to Anglo Egyptian Sudan 2 fighters moved from 113 Sea Zone to 126 Sea Zone 2 fighters moved from Western Germany to 126 Sea Zone 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 fighter moved from Germany to 112 Sea Zone 1 fighter moved from France to 112 Sea Zone 1 fighter moved from Western Germany to Trans-Jordan 1 infantry moved from Smolensk to Archangel 2 armour and 2 mech_infantrys moved from Western Germany to Poland 1 submarine moved from 93 Sea Zone to 87 Sea Zone 1 submarine moved from 93 Sea Zone to 88 Sea Zone
Combat Hit Differential Summary :
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@Martin Intercept?
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@Martin Also, Intercept in Persia?
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@flyingbadger yes please. Revenge!
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@flyingbadger yes please, here as well.
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 15 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from France to United Kingdom 2 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from France to Holland Belgium 5 artilleries and 12 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 2 bombers moved from Greece to Persia 1 infantry moved from Vologda to Nenetsia Germans take Nenetsia from Russians 2 infantry moved from Vologda to Urals 1 fighter and 1 tactical_bomber moved from Russia to Urals 4 infantry moved from Archangel to Novgorod 1 infantry moved from Vologda to Archangel 5 infantry moved from Samara to Novosibirsk 1 mech_infantry moved from Russia to Novosibirsk 2 mech_infantrys moved from Russia to Kazakhstan 1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan 2 artilleries and 4 infantry moved from Tambov to Samara 3 artilleries and 7 infantry moved from Tambov to Volgograd 3 mech_infantrys moved from Ukraine to Rostov 5 armour and 8 mech_infantrys moved from Rostov to Caucasus 1 armour and 1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan 1 tactical_bomber moved from Greece to Anglo Egyptian Sudan 2 fighters moved from 113 Sea Zone to 126 Sea Zone 2 fighters moved from Western Germany to 126 Sea Zone 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 fighter moved from Germany to 112 Sea Zone 1 fighter moved from France to 112 Sea Zone 1 fighter moved from Western Germany to Trans-Jordan 1 infantry moved from Smolensk to Archangel 2 armour and 2 mech_infantrys moved from Western Germany to Poland 1 submarine moved from 93 Sea Zone to 87 Sea Zone 1 submarine moved from 93 Sea Zone to 88 Sea Zone Combat - Germans Air Battle in Persia Germans attacks with 2 units heading to Persia British launches 1 interceptors out of Persia Attackers Fire, : 0/1 hits, 0.33 expected hits Defenders Fire, : 0/1 hits, 0.17 expected hits Air Battle is over, the remaining bombers go on to their targets Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom British launches 1 interceptors out of United Kingdom Attackers Fire, : 0/1 hits, 0.33 expected hits Defenders Fire, : 0/1 hits, 0.17 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Persia British roll AA dice in Persia : 1/1 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0.33 expected hits Bombing raid in United Kingdom rolls: 6,5 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in 126 Sea Zone Germans attack with 4 fighters British defend with 3 transports; Americans defend with 2 destroyers and 2 transports Germans roll dice for 4 fighters in 126 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits Americans roll dice for 2 destroyers and 5 transports in 126 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 2 destroyers owned by the Americans and 1 fighter owned by the Germans lost in 126 Sea Zone 3 transports owned by the British and 2 transports owned by the Americans lost in 126 Sea Zone Germans win with 3 fighters remaining. Battle score for attacker is 41 Casualties for Germans: 1 fighter Casualties for Americans: 2 destroyers and 2 transports Casualties for British: 3 transports Battle in 112 Sea Zone Germans attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 112 Sea Zone Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/1 hits, 1.50 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Normandy Bordeaux Germans attack with 6 artilleries and 12 infantry British defend with 1 aaGun and 3 infantry; Americans defend with 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 6 artilleries and 12 infantry in Normandy Bordeaux, round 2 : 5/0 hits, 5.00 expected hits Americans roll dice for 2 aaGuns, 1 armour and 5 infantry in Normandy Bordeaux, round 2 : 2/1 hits, 2.17 expected hits 1 aaGun owned by the British, 1 aaGun owned by the Americans, 2 infantry owned by the Germans, 2 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 6 artilleries and 10 infantry in Normandy Bordeaux, round 3 : 5/1 hits, 4.67 expected hits Americans roll dice for 1 armour and 2 infantry in Normandy Bordeaux, round 3 : 2/1 hits, 1.17 expected hits 2 infantry owned by the Germans, 1 armour owned by the Americans and 2 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 6 artilleries and 8 infantry remaining. Battle score for attacker is 19 Casualties for Germans: 4 infantry Casualties for Americans: 1 aaGun, 1 armour and 2 infantry Casualties for British: 1 aaGun and 3 infantry Battle in Anglo Egyptian Sudan Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/1 hits, 1.33 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan Germans win, taking Anglo Egyptian Sudan from British with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Urals Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Urals, round 2 : 2/1 hits, 1.50 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novosibirsk Germans attack with 5 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 5 infantry and 1 mech_infantry in Novosibirsk, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 2/1 hits, 1.50 expected hits Russians roll dice for 1 artillery in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery Battle in Volgograd Germans attack with 3 artilleries and 7 infantry Russians defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 3 artilleries and 7 infantry in Volgograd, round 2 : 3/1 hits, 2.67 expected hits Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 3 artilleries and 6 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Caucasus Germans attack with 5 armour and 8 mech_infantrys Russians defend with 1 mech_infantry Germans roll dice for 5 armour and 8 mech_infantrys in Caucasus, round 2 : 4/1 hits, 3.83 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 5 armour and 8 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Cleaning up after air battles Non Combat Move - Germans 3 aaGuns moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Urals to Russia 1 fighter and 1 tactical_bomber moved from Kazakhstan to Rostov 1 bomber moved from Persia to Trans-Jordan 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 3 fighters moved from 126 Sea Zone to 113 Sea Zone 1 fighter moved from 112 Sea Zone to 113 Sea Zone 1 fighter moved from 112 Sea Zone to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 2 bombers moved from United Kingdom to France Place Units - Germans 1 carrier placed in 113 Sea Zone 1 artillery placed in Western Germany 3 infantry placed in France 3 infantry placed in Novgorod 5 infantry placed in Western Germany 3 mech_infantrys placed in Ukraine 2 infantry placed in Germany 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 British AA : 0.33 Defenders Fire, : -0.33 Attackers Fire, : -0.67 Russians regular : 1.33 Germans regular : 2.67 British regular : -0.67
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Combat Move - Russians 1 armour moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 armour moved from Shantung to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 mech_infantry moved from Persia to Syria Russians take Syria from Italians 1 fighter moved from Persia to 98 Sea Zone 2 artilleries moved from Sikang to Szechwan 1 artillery and 1 mech_infantry moved from Turkmenistan to Kazakhstan 2 artilleries moved from Turkmenistan to Eastern Persia 3 armour moved from Buryatia to Yakut S.S.R. 3 mech_infantrys moved from Buryatia to Yakut S.S.R. 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Timguska to Kansu 2 artilleries moved from Timguska to Kansu 3 armour moved from Yakut S.S.R. to Yenisey 3 mech_infantrys moved from Yakut S.S.R. to Yenisey Combat - Russians Battle in 98 Sea Zone Russians attack with 1 fighter Italians defend with 2 destroyers and 2 transports Russians roll dice for 1 fighter in 98 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 2 destroyers and 2 transports in 98 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Russians lost in 98 Sea Zone Italians win with 2 destroyers and 2 transports remaining. Battle score for attacker is -10 Casualties for Russians: 1 fighter Battle in Kazakhstan Russians attack with 1 artillery and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 mech_infantry in Kazakhstan, round 4 : 0/1 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 mech_infantry in Kazakhstan, round 5 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 5 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 aaGun moved from Timguska to Kansu 1 aaGun moved from Kweichow to Szechwan 1 infantry moved from Anhwe to Chahar Turn Complete - Russians
Combat Hit Differential Summary :
Italians regular : 0,33 Germans regular : -0,33 Russians regular : -2,17
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 carrier, 3 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 artillery and 3 infantry moved from Amur to Buryatia 7 infantry moved from India to West India 1 submarine moved from 41 Sea Zone to 45 Sea Zone 1 destroyer moved from 42 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 fighter, 2 infantry and 1 tactical_bomber moved from Jehol to Chahar 1 infantry moved from Jehol to Shantung Japanese take Shantung from Chinese 1 artillery moved from Manchuria to 19 Sea Zone 1 infantry moved from Jehol to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 1 tactical_bomber moved from Manchuria to Chahar 1 fighter moved from 6 Sea Zone to Kiangsu 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Kwangsi 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from Jehol to Kiangsi 1 tactical_bomber moved from Jehol to Kiangsu 2 fighters and 1 tactical_bomber moved from Yunnan to Kweichow 2 infantry moved from Yunnan to Kweichow 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Yunnan to Hunan Japanese take Hunan from Chinese 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 bomber moved from Japan to 25 Sea Zone Combat - Japanese Battle in Buryatia Japanese attack with 1 artillery and 3 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Buryatia, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Chahar Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry; Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Chahar, round 2 : 2/0 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 1 infantry Casualties for Russians: 1 infantry Battle in Kiangsu Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 armour Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 2/1 hits, 1.50 expected hits Chinese roll dice for 1 armour in Kiangsu, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Kweichow Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/0 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Kiangsi Japanese attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 : 1/1 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Kwangsi Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/1 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in West India Japanese attack with 7 infantry British defend with 1 mech_infantry Japanese roll dice for 7 infantry in West India, round 2 : 1/1 hits, 1.17 expected hits UK_Pacific roll dice for 1 mech_infantry in West India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 6 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in 45 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 45 Sea Zone Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 25 Sea Zone Japanese attack with 1 bomber and 1 destroyer Americans defend with 1 destroyer Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 bomber moved from 25 Sea Zone to Japan 1 artillery and 3 infantry moved from Amur to Buryatia 1 aaGun moved from Amur to Buryatia 1 carrier moved from 41 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 3 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from Manchuria to Jehol 1 tactical_bomber moved from Chahar to Manchuria 1 fighter and 1 tactical_bomber moved from Chahar to Jehol 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Kiangsi to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone Place Units - Japanese 1 carrier and 3 destroyers placed in 6 Sea Zone 1 armour and 1 mech_infantry placed in Manchuria 1 infantry placed in Manchuria 1 artillery and 1 infantry placed in French Indo China 2 artilleries and 1 infantry placed in India Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 artillery, 1 infantry and 1 transport EDIT: Adding units owned by Japanese to Malaya: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : 0.67 Japanese regular : 1.00 UK_Pacific regular : 0.67 Russians regular : -0.33
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 4 destroyers, 1 factory_minor, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 artilleries moved from Eastern United States to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone 1 destroyer moved from 101 Sea Zone to 88 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 87 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 fighter moved from 54 Sea Zone to 34 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone 1 bomber moved from Queensland to 37 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands 1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from Queensland to Northern Territory 1 armour moved from Norway to Finland Americans take Finland from Germans 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 bomber moved from United Kingdom to 112 Sea Zone 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 125 Sea Zone to 112 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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@FlyingBadger good morning, do you scamble to SZ112?
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@martin Good morning. No thanks.
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 4 destroyers, 1 factory_minor, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 artilleries moved from Eastern United States to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone 1 destroyer moved from 101 Sea Zone to 88 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 87 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 fighter moved from 54 Sea Zone to 34 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone 1 bomber moved from Queensland to 37 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands 1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from Queensland to Northern Territory 1 armour moved from Norway to Finland Americans take Finland from Germans 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 bomber moved from United Kingdom to 112 Sea Zone 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 125 Sea Zone to 112 Sea Zone Combat - Americans Battle in 37 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Americans attack with 1 artillery and 1 infantry Germans defend with 2 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in 112 Sea Zone Americans attack with 1 bomber, 1 destroyer, 2 fighters, 2 submarines and 1 transport Germans defend with 1 submarine Americans roll dice for 2 submarines in 112 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 submarine owned by the Germans lost in 112 Sea Zone Americans win with 1 bomber, 1 destroyer, 2 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Denmark Battle in 88 Sea Zone Americans attack with 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 destroyer in 88 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 88 Sea Zone Germans win, taking Denmark from Germans with no units remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in 87 Sea Zone Americans attack with 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 destroyer in 87 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 87 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 87 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 87 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 87 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 87 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 34 Sea Zone Americans attack with 2 destroyers and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 2 destroyers and 1 fighter in 34 Sea Zone, round 2 : 1/1 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 2 destroyers, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/1 hits, 1,83 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer and 1 submarine Battle in 55 Sea Zone Americans attack with 2 destroyers and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 2 destroyers and 1 fighter in 55 Sea Zone, round 2 : 1/1 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 55 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone 1 fighter moved from 34 Sea Zone to 54 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries and 4 infantry moved from 123 Sea Zone to Iceland 1 bomber moved from 112 Sea Zone to United Kingdom 1 bomber moved from 37 Sea Zone to Northern Territory 2 fighters moved from 112 Sea Zone to 110 Sea Zone Place Units - Americans 1 factory_minor placed in Norway 1 destroyer placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 1 transport placed in 101 Sea Zone Americans undo move 4. 3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to Western United States: 1 artillery EDIT: Removing units owned by Americans from Central United States: 1 artillery EDIT: Turning off Edit Mode 2 infantry placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : 1,67 Japanese regular : -0,17 Germans regular : 0,67
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 0,50 Japanese regular : -0,33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 4 destroyers, 1 factory_minor, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 artilleries moved from Eastern United States to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone 1 destroyer moved from 101 Sea Zone to 88 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 87 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 fighter moved from 54 Sea Zone to 34 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone 1 bomber moved from Queensland to 37 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands 1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from Queensland to Northern Territory 1 armour moved from Norway to Finland Americans take Finland from Germans 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 bomber moved from United Kingdom to 112 Sea Zone 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 125 Sea Zone to 112 Sea Zone Combat - Americans Battle in 37 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Americans attack with 1 artillery and 1 infantry Germans defend with 2 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in 112 Sea Zone Americans attack with 1 bomber, 1 destroyer, 2 fighters, 2 submarines and 1 transport Germans defend with 1 submarine Americans roll dice for 2 submarines in 112 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 submarine owned by the Germans lost in 112 Sea Zone Americans win with 1 bomber, 1 destroyer, 2 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Denmark Battle in 88 Sea Zone Americans attack with 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 destroyer in 88 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 88 Sea Zone Germans win, taking Denmark from Germans with no units remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in 87 Sea Zone Americans attack with 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 destroyer in 87 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 87 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 87 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 87 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 87 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 87 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 34 Sea Zone Americans attack with 2 destroyers and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 2 destroyers and 1 fighter in 34 Sea Zone, round 2 : 1/1 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 2 destroyers, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/1 hits, 1,83 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer and 1 submarine Battle in 55 Sea Zone Americans attack with 2 destroyers and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 2 destroyers and 1 fighter in 55 Sea Zone, round 2 : 1/1 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 55 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone 1 fighter moved from 34 Sea Zone to 54 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries and 4 infantry moved from 123 Sea Zone to Iceland 1 bomber moved from 112 Sea Zone to United Kingdom 1 bomber moved from 37 Sea Zone to Northern Territory 2 fighters moved from 112 Sea Zone to 110 Sea Zone Place Units - Americans 1 factory_minor placed in Norway 1 destroyer placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 1 transport placed in 101 Sea Zone Americans undo move 4. 3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to Western United States: 1 artillery EDIT: Removing units owned by Americans from Central United States: 1 artillery EDIT: Turning off Edit Mode 2 infantry placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British repair damage of 6x factory_minor, 2x factory_major; Remaining resources: 32 PUs; British buy 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Norway to Karelia British take Karelia from Germans 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Germans 1 infantry moved from Persia to Eastern Persia 1 mech_infantry moved from Persia to Iraq 1 destroyer and 1 submarine moved from 71 Sea Zone to 78 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone Combat - British Non Combat Move - British 1 aaGun moved from United Kingdom to 110 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 1 artillery, 1 fighter and 1 infantry placed in Persia 1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 32 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0,50 Americans regular : 1,67 Japanese regular : -0,50 Germans regular : 0,67