i didn’t place my bid.
artillery in:
szechwan
kweichow
buryatia
sakha
amur
Fighter:
shensi
sz98
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from Iraq to Northwest Persia
ANZAC take Northwest Persia from Italians
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 fighter could not land in 35 Sea Zone and was removed
2 carriers and 4 fighters moved from 38 Sea Zone to 37 Sea Zone
1 fighter moved from Queensland to 37 Sea Zone
1 carrier and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 carrier and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from Iraq to Northwest Persia
ANZAC take Northwest Persia from Italians
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 fighter could not land in 35 Sea Zone and was removed
2 carriers and 4 fighters moved from 38 Sea Zone to 37 Sea Zone
1 fighter moved from Queensland to 37 Sea Zone
1 carrier and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 carrier and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Move - French
1 fighter moved from Bryansk to Russia
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Spain to Gibraltar
1 infantry moved from Spain to Gibraltar
1 infantry moved from Spain to Gibraltar
1 artillery moved from Spain to Gibraltar
1 infantry moved from Spain to Gibraltar
1 bomber moved from Northern Italy to Gibraltar
1 bomber moved from Northern Italy to Gibraltar
1 infantry moved from Spain to Portugal
1 artillery moved from Spain to Portugal
1 infantry moved from Spain to Portugal
1 infantry moved from Southern France to Spain
1 infantry moved from Normandy Bordeaux to Spain
1 artillery and 2 infantry moved from France to Southern France
1 infantry moved from Spain to 93 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 4 transports moved from 93 Sea Zone to 95 Sea Zone
7 infantry moved from Northern Italy to 95 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 8 infantry, 2 tactical_bombers and 4 transports moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from Spain to 92 Sea Zone
1 artillery moved from Spain to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 artillery moved from 96 Sea Zone to Malta
1 artillery and 6 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
11 armour, 5 artilleries, 22 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine
2 artilleries and 7 infantry moved from Archangel to Belarus
1 infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 infantry moved from Vologda to Nenetsia
Germans take Nenetsia from Russians
5 artilleries and 7 infantry moved from Vologda to Archangel
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Spain to Gibraltar
1 infantry moved from Spain to Gibraltar
1 infantry moved from Spain to Gibraltar
1 artillery moved from Spain to Gibraltar
1 infantry moved from Spain to Gibraltar
1 bomber moved from Northern Italy to Gibraltar
1 bomber moved from Northern Italy to Gibraltar
1 infantry moved from Spain to Portugal
1 artillery moved from Spain to Portugal
1 infantry moved from Spain to Portugal
1 infantry moved from Southern France to Spain
1 infantry moved from Normandy Bordeaux to Spain
1 artillery and 2 infantry moved from France to Southern France
1 infantry moved from Spain to 93 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 4 transports moved from 93 Sea Zone to 95 Sea Zone
7 infantry moved from Northern Italy to 95 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 8 infantry, 2 tactical_bombers and 4 transports moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from Spain to 92 Sea Zone
1 artillery moved from Spain to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 artillery moved from 96 Sea Zone to Malta
1 artillery and 6 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
11 armour, 5 artilleries, 22 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine
2 artilleries and 7 infantry moved from Archangel to Belarus
1 infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 infantry moved from Vologda to Nenetsia
Germans take Nenetsia from Russians
5 artilleries and 7 infantry moved from Vologda to Archangel
Combat - Germans
Battle in Bryansk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Portugal
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Portugal, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Portugal, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Portugal, round 3 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Portugal, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Portugal, round 4 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Portugal, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Portugal
Germans win, taking Portugal from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Gibraltar
Germans attack with 1 artillery, 2 bombers and 4 infantry
British defend with 1 harbour; Americans defend with 3 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 2 bombers and 4 infantry in Gibraltar, round 2 : 1/7 hits, 2.50 expected hits
British roll dice for 3 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Gibraltar, round 3 : 3/5 hits, 2.17 expected hits
British roll dice for 2 infantry and 1 mech_infantry in Gibraltar, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from British with 1 artillery and 2 bombers remaining. Battle score for attacker is 1
Casualties for Germans: 4 infantry
Casualties for Americans: 3 infantry and 1 mech_infantry
Battle in Ukraine
Germans attack with 11 armour, 5 artilleries, 22 infantry and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 11 armour, 5 artilleries, 22 infantry and 2 mech_infantrys in Ukraine, round 2 : 12/40 hits, 12.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 11 armour, 5 artilleries, 22 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Malta
Germans attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Malta
Germans roll dice for 1 artillery in Malta, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Malta, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Malta
British win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Germans
1 bomber moved from Gibraltar to Northern Italy
1 bomber moved from Gibraltar to Northern Italy
8 infantry moved from 99 Sea Zone to Turkey
5 aaGuns moved from Western Ukraine to Ukraine
Place Units - Germans
1 artillery and 2 infantry placed in Southern France
2 armour placed in France
3 infantry placed in Normandy Bordeaux
Germans undo move 1.
2 artilleries and 1 infantry placed in Southern France
1 infantry placed in France
1 artillery and 2 infantry placed in Novgorod
1 artillery and 7 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Germans collect 62 PUs (2 lost to blockades); end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Russians regular : 0.33
Germans regular : -2.17
British regular : 2.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Timguska to Novosibirsk
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Novosibirsk
2 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
8 artilleries and 53 infantry moved from Russia to Bryansk
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Timguska to Novosibirsk
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Novosibirsk
2 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
8 artilleries and 53 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 8 artilleries and 53 infantry
Germans defend with 1 artillery
Russians roll dice for 8 artilleries and 53 infantry in Bryansk, round 2 : 17/61 hits, 12.83 expected hits
Germans roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 8 artilleries and 52 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Battle in Samara
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Samara, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Samara, round 4 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Russians attack with 1 armour and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 1 infantry in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Russians roll dice for 1 armour in Novosibirsk, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Russians lost in Novosibirsk
Germans win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 1 armour and 1 infantry
Non Combat Move - Russians
6 infantry moved from Shensi to Tsinghai
2 aaGuns, 2 artilleries and 5 infantry moved from Caucasus to Northwest Persia
2 aaGuns moved from Russia to Bryansk
Place Units - Russians
1 armour and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : 1.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Siam to French Indo China
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Manchuria to Korea
1 bomber moved from Kwangsi to Korea
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 fighter moved from Shantung to Anhwe
1 fighter moved from Shantung to Anhwe
1 tactical_bomber moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to Anhwe
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Kwangsi to French Indo China
1 armour moved from Kwangtung to French Indo China
1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
1 tactical_bomber moved from 36 Sea Zone to Yunnan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Siam to French Indo China
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Manchuria to Korea
1 bomber moved from Kwangsi to Korea
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 fighter moved from Shantung to Anhwe
1 fighter moved from Shantung to Anhwe
1 tactical_bomber moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to Anhwe
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Kwangsi to French Indo China
1 armour moved from Kwangtung to French Indo China
1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
1 tactical_bomber moved from 36 Sea Zone to Yunnan
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 5 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 5 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/8 hits, 4.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/6 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Korea, round 2 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 armour moved from Kiangsu to Anhwe
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
3 fighters moved from Anhwe to 36 Sea Zone
1 tactical_bomber moved from Anhwe to French Indo China
1 fighter moved from Yunnan to 36 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
1 fighter moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 aaGun moved from Kwangsi to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter moved from 43 Sea Zone to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 bomber moved from Korea to Japan
1 aaGun moved from French Indo China to Kwangsi
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from French Indo China to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to Kwangsi
Place Units - Japanese
1 factory_minor placed in French Indo China
3 armour placed in Kwangtung
3 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,5,1,2,6,4,1,4,6,4,3,5,1,3,3,1,6,1,4,6,6,1,6,5,1,4,6,5,3,2,4,3,5,5,6,3,6,6,5,5,3,4,3,4
Japanese collect 32 PUs (1 lost to blockades); end with 32 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 1.33
Russians regular : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 2 fighters, 10 infantry and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries moved from Southeast Mexico to 89 Sea Zone
2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
3 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 2 infantry, 2 mech_infantrys and 3 transports moved from 89 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Spain
2 artilleries moved from 91 Sea Zone to Spain
2 mech_infantrys moved from 91 Sea Zone to Spain
4 fighters moved from 91 Sea Zone to Spain
2 tactical_bombers moved from 91 Sea Zone to Spain
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
4 artilleries and 6 infantry moved from Central United States to Southeast Mexico
4 transports moved from 91 Sea Zone to 89 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from 20 Sea Zone to Kwangtung
1 battleship, 4 carriers, 3 cruisers, 2 destroyers and 2 submarines moved from 37 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 battleship, 4 carriers, 3 cruisers, 2 destroyers and 2 submarines moved from 35 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
6 fighters and 2 tactical_bombers moved from 37 Sea Zone to Kwangtung
1 bomber moved from Shensi to Yunnan
1 fighter moved from India to Yunnan
2 infantry moved from Algeria to Morocco
Uh, never mind that one. The dreaded suicide attackers
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 2 fighters, 10 infantry and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
4 transports moved from 91 Sea Zone to 90 Sea Zone
1 transport moved from 89 Sea Zone to 90 Sea Zone
2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
2 artilleries moved from Southeast Mexico to 89 Sea Zone
3 infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 artilleries, 2 infantry, 1 mech_infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from 91 Sea Zone to Spain
2 artilleries moved from 91 Sea Zone to Spain
3 infantry moved from 91 Sea Zone to Spain
2 tactical_bombers moved from 91 Sea Zone to Spain
4 fighters moved from 91 Sea Zone to Spain
1 bomber moved from Shensi to Yunnan
1 fighter moved from India to Yunnan
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry moved from Wake Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 37 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 90 Sea Zone to 89 Sea Zone
4 artilleries and 6 infantry moved from Central United States to Southeast Mexico
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 2 fighters, 10 infantry and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
4 transports moved from 91 Sea Zone to 90 Sea Zone
1 transport moved from 89 Sea Zone to 90 Sea Zone
2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
2 artilleries moved from Southeast Mexico to 89 Sea Zone
3 infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 artilleries, 2 infantry, 1 mech_infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from 91 Sea Zone to Spain
2 artilleries moved from 91 Sea Zone to Spain
3 infantry moved from 91 Sea Zone to Spain
2 tactical_bombers moved from 91 Sea Zone to Spain
4 fighters moved from 91 Sea Zone to Spain
1 bomber moved from Shensi to Yunnan
1 fighter moved from India to Yunnan
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry moved from Wake Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 37 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 90 Sea Zone to 89 Sea Zone
4 artilleries and 6 infantry moved from Central United States to Southeast Mexico
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Battle in Caroline Islands
Americans attack with 2 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Philippines from Japanese, taking Caroline Islands from Japanese with 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Yunnan
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 fighter in Yunnan, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Spain
Americans attack with 2 artilleries, 4 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 aaGun, 1 artillery and 4 infantry; Italians defend with 3 artilleries and 1 infantry
Germans roll AA dice in Spain : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Spain
Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 artilleries, 3 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Spain, round 2 : 2/12 hits, 4.67 expected hits
Italians roll dice for 1 aaGun, 4 artilleries and 5 infantry in Spain, round 2 : 6/9 hits, 3.00 expected hits
1 aaGun owned by the Germans, 1 infantry owned by the Germans, 3 infantry owned by the Americans, 1 artillery owned by the Americans and 2 mech_infantrys owned by the Americans lost in Spain
2 tactical_bombers owned by the Americans and 3 fighters owned by the Americans retreated
Americans roll dice for 1 artillery in Spain, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 4 artilleries and 4 infantry in Spain, round 3 : 4/8 hits, 2.67 expected hits
1 artillery owned by the Americans lost in Spain
Italians win with 4 artilleries and 4 infantry remaining. Battle score for attacker is -27
Casualties for Americans: 2 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys
Casualties for Germans: 1 aaGun and 1 infantry
Non Combat Move - Americans
3 fighters moved from Spain to 91 Sea Zone
2 tactical_bombers moved from Spain to 91 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
1 bomber moved from Yunnan to India
1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Persia to India
2 infantry moved from Algeria to Morocco
Place Units - Americans
2 artilleries and 8 infantry placed in Central United States
2 infantry placed in Western United States
2 fighters placed in Eastern United States
5 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : -2.67
Italians regular : 4.33
Japanese regular : -0.33
Germans AA : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
3 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
8 infantry moved from Szechwan to Kweichow
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Kweichow
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 infantry in Kweichow, round 2 : 1/8 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese with 7 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 0.67
@stough said in Stough v Squire G40 BM:
Uh, never mind that one. The dreaded suicide attackers
Yeah I was wondering if you would go around and trigger those
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 9
Combat Move - British
1 bomber, 4 fighters and 1 tactical_bomber moved from Caucasus to 99 Sea Zone
1 fighter moved from Egypt to 99 Sea Zone
1 infantry moved from Tobruk to Libya
British take Libya from Italians
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from Central United States to Southeast Mexico
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 mech_infantry moved from India to Shan State
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 2 fighters, 10 infantry and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
4 transports moved from 91 Sea Zone to 90 Sea Zone
1 transport moved from 89 Sea Zone to 90 Sea Zone
2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
2 artilleries moved from Southeast Mexico to 89 Sea Zone
3 infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 artilleries, 2 infantry, 1 mech_infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from 91 Sea Zone to Spain
2 artilleries moved from 91 Sea Zone to Spain
3 infantry moved from 91 Sea Zone to Spain
2 tactical_bombers moved from 91 Sea Zone to Spain
4 fighters moved from 91 Sea Zone to Spain
1 bomber moved from Shensi to Yunnan
1 fighter moved from India to Yunnan
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry moved from Wake Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 37 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 90 Sea Zone to 89 Sea Zone
4 artilleries and 6 infantry moved from Central United States to Southeast Mexico
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Battle in Caroline Islands
Americans attack with 2 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Philippines from Japanese, taking Caroline Islands from Japanese with 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Yunnan
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 fighter in Yunnan, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Spain
Americans attack with 2 artilleries, 4 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 aaGun, 1 artillery and 4 infantry; Italians defend with 3 artilleries and 1 infantry
Germans roll AA dice in Spain : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Spain
Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 artilleries, 3 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Spain, round 2 : 2/12 hits, 4.67 expected hits
Italians roll dice for 1 aaGun, 4 artilleries and 5 infantry in Spain, round 2 : 6/9 hits, 3.00 expected hits
1 aaGun owned by the Germans, 1 infantry owned by the Germans, 3 infantry owned by the Americans, 1 artillery owned by the Americans and 2 mech_infantrys owned by the Americans lost in Spain
2 tactical_bombers owned by the Americans and 3 fighters owned by the Americans retreated
Americans roll dice for 1 artillery in Spain, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 4 artilleries and 4 infantry in Spain, round 3 : 4/8 hits, 2.67 expected hits
1 artillery owned by the Americans lost in Spain
Italians win with 4 artilleries and 4 infantry remaining. Battle score for attacker is -27
Casualties for Americans: 2 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys
Casualties for Germans: 1 aaGun and 1 infantry
Non Combat Move - Americans
3 fighters moved from Spain to 91 Sea Zone
2 tactical_bombers moved from Spain to 91 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
1 bomber moved from Yunnan to India
1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Persia to India
2 infantry moved from Algeria to Morocco
Place Units - Americans
2 artilleries and 8 infantry placed in Central United States
2 infantry placed in Western United States
2 fighters placed in Eastern United States
5 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
3 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
8 infantry moved from Szechwan to Kweichow
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Kweichow
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 infantry in Kweichow, round 2 : 1/8 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese with 7 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 3 fighters and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber, 4 fighters and 1 tactical_bomber moved from Caucasus to 99 Sea Zone
1 fighter moved from Egypt to 99 Sea Zone
1 infantry moved from Tobruk to Libya
British take Libya from Italians
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from Central United States to Southeast Mexico
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 mech_infantry moved from India to Shan State
Combat - British
Battle in 99 Sea Zone
British attack with 1 bomber, 5 fighters and 1 tactical_bomber
Germans defend with 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports; Italians defend with 1 cruiser, 1 destroyer and 5 transports
British roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
Units damaged: 2 carriers owned by the Germans
Germans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 9 transports in 99 Sea Zone, round 2 : 4/9 hits, 4.17 expected hits
1 destroyer owned by the Germans and 4 fighters owned by the British lost in 99 Sea Zone
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits
Germans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 9 transports in 99 Sea Zone, round 3 : 2/8 hits, 3.83 expected hits
1 destroyer owned by the Italians, 1 tactical_bomber owned by the British and 1 fighter owned by the British lost in 99 Sea Zone
British roll dice for 1 bomber in 99 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
Germans roll dice for 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 9 transports in 99 Sea Zone, round 4 : 4/7 hits, 3.50 expected hits
1 bomber owned by the British lost in 99 Sea Zone
Germans win with 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 9 transports remaining. Battle score for attacker is -57
Casualties for British: 1 bomber, 5 fighters and 1 tactical_bomber
Casualties for Germans: 1 destroyer
Casualties for Italians: 1 destroyer
2 fighters owned by the Germans and 2 tactical_bombers owned by the Germans forced to land in Turkey
Non Combat Move - British
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 aaGun, 1 armour, 1 artillery and 15 infantry moved from India to Burma
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Persia
3 fighters placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2
British collect 42 PUs (1 lost to blockades); end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 artillery and 5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in India change ownership: 1 artillery and 5 infantry
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -2.67
Italians regular : 4.33
Japanese regular : 0.33
Germans AA : 0.50
Germans regular : -1.50
British regular : -2.33
I’m pretty sure dicey senses when the game is over and rolls accordingly.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Turkey to Syria
Italians take Syria from British
1 armour moved from Syria to Turkey
1 armour moved from Turkey to Caucasus
Italians take Caucasus from Russians
1 armour moved from Caucasus to Turkey
1 transport moved from 99 Sea Zone to 100 Sea Zone
1 armour moved from Bessarabia to 100 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 6 infantry and 4 transports moved from 97 Sea Zone to 99 Sea Zone
1 armour and 1 transport moved from 100 Sea Zone to 99 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Turkey to Syria
Italians take Syria from British
1 armour moved from Syria to Turkey
1 armour moved from Turkey to Caucasus
Italians take Caucasus from Russians
1 armour moved from Caucasus to Turkey
1 transport moved from 99 Sea Zone to 100 Sea Zone
1 armour moved from Bessarabia to 100 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 6 infantry and 4 transports moved from 97 Sea Zone to 99 Sea Zone
1 armour and 1 transport moved from 100 Sea Zone to 99 Sea Zone
Combat - Italians
Non Combat Move - Italians
1 armour, 1 artillery and 6 infantry moved from 99 Sea Zone to Turkey
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Turkey
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :