@simon33 SZ 99 was close! Italians getting that hit round 1 almost clinched it
L21 BM4 Surfer(X) vs Giallo(L+10)
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 11 Combat Move - Russians 1 armour moved from Finland to Vyborg Russians take Vyborg from Germans 1 armour moved from Vyborg to Karelia Russians take Karelia from Germans 1 armour, 18 artilleries, 44 infantry and 2 mech_infantrys moved from Finland to Karelia 1 infantry moved from Kazakhstan to Tsinghai Chinese take Tsinghai from Italians Combat - Russians Non Combat Move - Russians 4 aaGuns moved from Finland to Karelia Turn Complete - Russians
Combat Hit Differential Summary :
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Before I move, I realized I forgot to move 2 German inf from France to N. Italy. If your feeling magnanimous, perhaps you’ll let me make that edit.
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Also, just confirming that your ANZAC fighters are on the ANZAC CV, right?
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@surfer that’s two times a yes!
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 1 fighter and 4 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 tactical_bomber moved from Siam to 43 Sea Zone 1 bomber moved from Siam to 44 Sea Zone 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from Kiangsu to 22 Sea Zone 1 bomber moved from Kiangsu to Anhwe 1 fighter moved from Kiangsu to Anhwe 1 tactical_bomber moved from Kiangsu to Anhwe 1 infantry moved from Jehol to Anhwe Combat - Japanese Japanese creates battle in territory 37 Sea Zone Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 22 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Anhwe Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from Chahar to Shantung 1 infantry moved from Jehol to Chahar 1 infantry moved from Kansu to Shensi 1 infantry moved from Novosibirsk to Kansu 6 infantry moved from Japan to 6 Sea Zone 1 aaGun moved from Korea to 6 Sea Zone 1 marine moved from Korea to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 aaGun, 2 battleships, 11 carriers, 2 cruisers, 3 destroyers, 16 fighters, 6 infantry, 2 marines, 10 submarines, 4 tactical_bombers and 5 transports moved from 6 Sea Zone to 36 Sea Zone 6 infantry and 2 marines moved from 36 Sea Zone to French Indo China 1 bomber and 1 fighter moved from Anhwe to Shan State 1 tactical_bomber moved from Anhwe to Shan State 1 bomber moved from Shan State to French Indo China 5 artilleries, 16 infantry and 2 marines moved from Yunnan to Burma 4 armour moved from Yunnan to Shan State 1 infantry moved from French Indo China to Yunnan 1 aaGun and 2 infantry moved from Siam to Shan State 2 tactical_bombers moved from Siam to Shan State 1 tactical_bomber moved from 43 Sea Zone to Shan State 1 bomber moved from 44 Sea Zone to French Indo China 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Japan to 36 Sea Zone 1 bomber moved from 22 Sea Zone to Kiangsu 1 aaGun moved from 36 Sea Zone to French Indo China 1 infantry moved from Shan State to Burma Place Units - Japanese 2 carriers placed in 36 Sea Zone 1 artillery placed in French Indo China 3 infantry placed in Kiangsu 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,1,3 Japanese collect 53 PUs (4 lost to blockades); end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 0.00
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TripleA Manual Gamesave Post: Japanese round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 1 fighter and 4 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 tactical_bomber moved from Siam to 43 Sea Zone 1 bomber moved from Siam to 44 Sea Zone 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from Kiangsu to 22 Sea Zone 1 bomber moved from Kiangsu to Anhwe 1 fighter moved from Kiangsu to Anhwe 1 tactical_bomber moved from Kiangsu to Anhwe 1 infantry moved from Jehol to Anhwe Combat - Japanese Japanese creates battle in territory 37 Sea Zone Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 22 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Anhwe Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from Chahar to Shantung 1 infantry moved from Jehol to Chahar 1 infantry moved from Kansu to Shensi 1 infantry moved from Novosibirsk to Kansu 6 infantry moved from Japan to 6 Sea Zone 1 aaGun moved from Korea to 6 Sea Zone 1 marine moved from Korea to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 aaGun, 2 battleships, 11 carriers, 2 cruisers, 3 destroyers, 16 fighters, 6 infantry, 2 marines, 10 submarines, 4 tactical_bombers and 5 transports moved from 6 Sea Zone to 36 Sea Zone 6 infantry and 2 marines moved from 36 Sea Zone to French Indo China 1 bomber and 1 fighter moved from Anhwe to Shan State 1 tactical_bomber moved from Anhwe to Shan State 1 bomber moved from Shan State to French Indo China 5 artilleries, 16 infantry and 2 marines moved from Yunnan to Burma 4 armour moved from Yunnan to Shan State 1 infantry moved from French Indo China to Yunnan 1 aaGun and 2 infantry moved from Siam to Shan State 2 tactical_bombers moved from Siam to Shan State 1 tactical_bomber moved from 43 Sea Zone to Shan State 1 bomber moved from 44 Sea Zone to French Indo China 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Japan to 36 Sea Zone 1 bomber moved from 22 Sea Zone to Kiangsu 1 aaGun moved from 36 Sea Zone to French Indo China 1 infantry moved from Shan State to Burma Place Units - Japanese 2 carriers placed in 36 Sea Zone 1 artillery placed in French Indo China 3 infantry placed in Kiangsu 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,1,3 Japanese collect 53 PUs (4 lost to blockades); end with 54 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from France: 2 infantry EDIT: Adding units owned by Germans to Northern Italy: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 0.00
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The second post has the German inf Edit.
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My Middle East/Indian gambit better pay off, as I’m really behind the curve on production.
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 11 Purchase Units - Americans Americans buy 4 artilleries, 2 carriers, 2 cruisers, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 2 transports moved from 102 Sea Zone to 101 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from 91 Sea Zone to 112 Sea Zone 1 carrier moved from 91 Sea Zone to 112 Sea Zone 1 fighter moved from 91 Sea Zone to 112 Sea Zone 3 fighters moved from Eastern United States to Gibraltar Combat - Americans Battle in Denmark Non Combat Move - Americans 3 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 30 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 112 Sea Zone to Norway Place Units - Americans 4 artilleries and 4 infantry placed in Central United States 2 carriers and 2 cruisers placed in 10 Sea Zone 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Shensi 1 fighter moved from Kweichow to Shensi 1 infantry moved from Kweichow to Shensi 3 infantry moved from Kweichow to Hopei Combat - Chinese Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese retreated to Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Anhwe 1 artillery and 8 infantry moved from Kweichow to Anhwe Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : 1,67
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 11 Purchase Units - Americans Americans buy 4 artilleries, 2 carriers, 2 cruisers, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 2 transports moved from 102 Sea Zone to 101 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from 91 Sea Zone to 112 Sea Zone 1 carrier moved from 91 Sea Zone to 112 Sea Zone 1 fighter moved from 91 Sea Zone to 112 Sea Zone 3 fighters moved from Eastern United States to Gibraltar Combat - Americans Battle in Denmark Non Combat Move - Americans 3 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 30 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 112 Sea Zone to Norway Place Units - Americans 4 artilleries and 4 infantry placed in Central United States 2 carriers and 2 cruisers placed in 10 Sea Zone 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Shensi 1 fighter moved from Kweichow to Shensi 1 infantry moved from Kweichow to Shensi 3 infantry moved from Kweichow to Hopei Combat - Chinese Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese retreated to Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Anhwe 1 artillery and 8 infantry moved from Kweichow to Anhwe Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 airfield, 1 factory_minor, 1 harbour and 4 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_major; Remaining resources: 7 PUs; UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 3 armour and 12 mech_infantrys moved from Eastern Persia to India 2 fighters and 1 tactical_bomber moved from Persia to India 2 fighters moved from India to Yunnan 1 infantry moved from Kweichow to Yunnan 1 bomber moved from India to Hopei 1 infantry moved from Kweichow to Hopei 1 infantry moved from Volgograd to Samara British take Samara from Italians 1 infantry moved from Volgograd to Tambov British take Tambov from Italians 1 bomber moved from Persia to Rostov 1 infantry moved from Volgograd to Rostov Combat - British Battle in Hopei British attack with 1 bomber and 1 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei British win, taking Hopei from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Rostov British attack with 1 bomber and 1 infantry Germans defend with 1 infantry British roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov British win, taking Rostov from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Yunnan British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win with 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Yunnan to India 1 bomber moved from Hopei to Anhwe 2 aaGuns, 5 artilleries and 8 infantry moved from Kweichow to Anhwe 1 bomber moved from Eastern Persia to India 3 artilleries moved from Persia to Eastern Persia 3 infantry moved from Iraq to Northwest Persia 3 infantry moved from Trans-Jordan to Egypt 5 transports moved from 112 Sea Zone to 110 Sea Zone 3 aaGuns moved from United Kingdom to 110 Sea Zone 6 infantry moved from United Kingdom to 110 Sea Zone 3 aaGuns, 6 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone 3 aaGuns and 6 infantry moved from 112 Sea Zone to Norway 1 bomber moved from Rostov to Volgograd Place Units - British 1 airfield, 1 factory_minor and 1 harbour placed in Norway 3 infantry placed in Volgograd 1 infantry placed in Egypt British undo move 2. 1 infantry placed in Egypt 2 infantry placed in Volgograd Turn Complete - British British collect 45 PUs; end with 46 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 58 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : 2,00 Germans regular : -0,33 British regular : 0,17
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 11 Purchase Units - Italians Italians buy 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Ukraine to Rostov 1 bomber moved from Southern Italy to Rostov 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 2 infantry moved from Western Germany to Denmark 3 fighters moved from Western Germany to Denmark Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in Malta Battle in Denmark Italians attack with 3 fighters and 2 infantry Americans defend with 1 infantry Italians roll dice for 3 fighters and 2 infantry in Denmark, round 2 : 4/5 hits, 1.83 expected hits Americans roll dice for 1 infantry in Denmark, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Denmark Italians win, taking 97 Sea Zone from British, taking Malta from British, taking Denmark from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Rostov Italians attack with 1 bomber and 2 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Rostov Italians win, taking Rostov from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Novgorod 2 mech_infantrys moved from Southern Italy to Yugoslavia 1 infantry moved from Southern France to France 3 mech_infantrys moved from Southern Italy to Western Germany 1 mech_infantry moved from Western Germany to Northern Italy 1 fighter moved from Denmark to Western Germany 2 fighters moved from Denmark to Western Germany Place Units - Italians 1 transport placed in 97 Sea Zone 4 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 2.17 British regular : -0.33
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 3 PUs; Combat Move - ANZAC 1 submarine moved from 37 Sea Zone to 45 Sea Zone 1 submarine moved from 37 Sea Zone to 55 Sea Zone Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Place Units - ANZAC 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 3 PUs; Combat Move - ANZAC 1 submarine moved from 37 Sea Zone to 45 Sea Zone 1 submarine moved from 37 Sea Zone to 55 Sea Zone Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Place Units - ANZAC 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French 2 infantry moved from Volgograd to Rostov 1 fighter moved from 112 Sea Zone to Norway Combat - French Battle in Rostov French attack with 2 infantry Italians defend with 2 infantry French roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,33 expected hits Italians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Rostov French roll dice for 2 infantry in Rostov, round 3 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits French roll dice for 2 infantry in Rostov, round 4 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Rostov French roll dice for 1 infantry in Rostov, round 5 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Rostov, round 5 : 0/1 hits, 0,33 expected hits French roll dice for 1 infantry in Rostov, round 6 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Rostov, round 6 : 0/1 hits, 0,33 expected hits French roll dice for 1 infantry in Rostov, round 7 : 1/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Rostov, round 7 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Rostov French win, taking Rostov from Italians with 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for French: 1 infantry Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -1,33 French regular : 0,50
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 8 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Russia to Samara 1 bomber moved from Ukraine to Samara 1 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Ukraine to Tambov 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Bryansk to Rostov 7 infantry moved from Ukraine to Rostov 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery moved from Russia to Tambov Combat - Germans Battle in Tambov Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.83 expected hits British roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tambov Germans win, taking Tambov from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Rostov Germans attack with 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys French defend with 1 infantry Germans roll dice for 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys in Rostov, round 2 : 3/12 hits, 2.67 expected hits French roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Rostov Germans win, taking Rostov from French with 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Samara Germans attack with 1 bomber and 2 infantry British defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Germans roll dice for 1 bomber and 1 infantry in Samara, round 3 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Samara Germans win, taking Samara from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Non Combat Move - Germans 1 bomber moved from Samara to Novgorod 1 mech_infantry moved from Nenetsia to Novgorod 9 artilleries and 1 infantry moved from Baltic States to Novgorod 1 artillery moved from Belarus to Novgorod 5 mech_infantrys moved from Eastern Poland to Novgorod 9 armour, 1 artillery and 22 mech_infantrys moved from Bryansk to Rostov 5 mech_infantrys moved from Eastern Poland to Ukraine 3 armour moved from Russia to Rostov 4 mech_infantrys moved from Russia to Rostov 1 fighter and 1 tactical_bomber moved from Tambov to Russia 1 infantry moved from Russia to Samara 1 artillery moved from Russia to Samara 1 infantry moved from Russia to Tambov 1 aaGun moved from Russia to Bryansk 8 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from Germany to Novgorod 5 artilleries moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Germany to Southern Italy 1 tactical_bomber moved from Western Germany to Novgorod Place Units - Germans 2 infantry and 1 mech_infantry placed in Ukraine 3 infantry placed in Russia 3 infantry placed in Novgorod 8 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs
Combat Hit Differential Summary :
French regular : -0.33 Germans regular : -1.33 British regular : 0.00
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12 Combat Move - Russians 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Persia to India Combat - Russians Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 bomber moved from French Indo China to Borneo 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from French Indo China to Philippines 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 fighter moved from Shan State to 37 Sea Zone 4 tactical_bombers moved from Shan State to 37 Sea Zone 5 fighters moved from 36 Sea Zone to 34 Sea Zone 5 tactical_bombers moved from 36 Sea Zone to 34 Sea Zone 1 submarine moved from 36 Sea Zone to 34 Sea Zone Combat - Japanese Battle in Borneo Japanese attack with 1 bomber and 2 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Borneo, round 2 : 2/3 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Philippines Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 airfield, 1 harbour and 1 mech_infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 mech_infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 mech_infantry Battle in 34 Sea Zone Japanese attack with 5 fighters, 1 submarine and 5 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 5 fighters and 5 tactical_bombers in 34 Sea Zone, round 2 : 8/10 hits, 5.83 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 37 Sea Zone Japanese attack with 1 fighter, 1 submarine and 4 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone Japanese win with 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 5 artilleries, 18 infantry and 2 marines moved from Burma to Yunnan 1 infantry moved from Shan State to Burma 1 aaGun, 4 armour and 1 infantry moved from Shan State to Yunnan 2 marines moved from French Indo China to 36 Sea Zone 5 infantry moved from French Indo China to 36 Sea Zone 2 battleships, 13 carriers, 2 cruisers, 3 destroyers, 12 fighters, 5 infantry, 2 marines, 9 submarines and 3 transports moved from 36 Sea Zone to 19 Sea Zone 2 marines moved from 19 Sea Zone to Kiangsu 5 infantry moved from 19 Sea Zone to Kiangsu 1 infantry moved from Kiangsi to Kiangsu 1 mech_infantry moved from Shantung to Kiangsu 4 fighters moved from 19 Sea Zone to Kiangsu 1 fighter and 4 tactical_bombers moved from 37 Sea Zone to 19 Sea Zone 5 fighters and 5 tactical_bombers moved from 34 Sea Zone to 19 Sea Zone 1 fighter moved from Japan to Kiangsu 1 bomber moved from Borneo to French Indo China 1 bomber moved from Philippines to French Indo China Place Units - Japanese 2 infantry and 1 mech_infantry placed in French Indo China 1 destroyer placed in 19 Sea Zone 1 artillery and 1 infantry placed in Kiangsu 2 fighters and 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1 Japanese collect 61 PUs (1 lost to blockades); end with 61 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : 3.17 ANZAC regular : 0.67 UK_Pacific regular : -0.33
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 8 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 43 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Italians from 96 Sea Zone: 1 transport EDIT: Turning off Edit Mode 4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 4 artilleries and 4 infantry moved from Norway to 112 Sea Zone 4 artilleries, 4 carriers, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry and 6 transports moved from 112 Sea Zone to 91 Sea Zone 4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 5 fighters moved from 112 Sea Zone to 91 Sea Zone 3 fighters moved from Gibraltar to Libya 1 bomber moved from United Kingdom to Norway 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 3 carriers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 2 fighters and 4 tactical_bombers moved from Caroline Islands to 33 Sea Zone 2 carriers and 2 cruisers moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 armour and 1 infantry moved from Norway to Finland 1 armour moved from Finland to Karelia 1 fighter moved from Norway to Karelia Place Units - Americans 8 fighters placed in Eastern United States 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Anhwe to Chahar 1 fighter moved from Anhwe to Chahar 1 artillery and 1 infantry moved from Anhwe to Chahar 3 infantry moved from Shensi to Kansu Combat - Chinese Battle in Kansu Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Chahar, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Hopei 3 infantry moved from Anhwe to Hopei Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : 1,17 Japanese regular : 0,33
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 8 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 43 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Italians from 96 Sea Zone: 1 transport EDIT: Turning off Edit Mode 4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 4 artilleries and 4 infantry moved from Norway to 112 Sea Zone 4 artilleries, 4 carriers, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry and 6 transports moved from 112 Sea Zone to 91 Sea Zone 4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 5 fighters moved from 112 Sea Zone to 91 Sea Zone 3 fighters moved from Gibraltar to Libya 1 bomber moved from United Kingdom to Norway 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 3 carriers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 2 fighters and 4 tactical_bombers moved from Caroline Islands to 33 Sea Zone 2 carriers and 2 cruisers moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 armour and 1 infantry moved from Norway to Finland 1 armour moved from Finland to Karelia 1 fighter moved from Norway to Karelia Place Units - Americans 8 fighters placed in Eastern United States 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Anhwe to Chahar 1 fighter moved from Anhwe to Chahar 1 artillery and 1 infantry moved from Anhwe to Chahar 3 infantry moved from Shensi to Kansu Combat - Chinese Battle in Kansu Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Chahar, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Hopei 3 infantry moved from Anhwe to Hopei Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 13 PUs; end with 14 PUs Purchase Units - British British buy 9 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Anhwe to Hunan 1 bomber moved from Anhwe to Hunan 1 infantry moved from India to Burma 4 fighters and 1 tactical_bomber moved from India to Burma 1 bomber moved from India to French Indo China 1 artillery and 1 infantry moved from Volgograd to Tambov 1 bomber moved from Volgograd to Tambov 1 artillery and 1 infantry moved from Volgograd to Samara 1 mech_infantry moved from Volgograd to Novosibirsk British take Novosibirsk from Japanese Combat - British Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 0/1 hits, 0,17 expected hits Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Battle in Hunan British attack with 1 bomber and 1 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 1 infantry in Hunan, round 2 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber and 1 infantry in Hunan, round 3 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan British win with 1 bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Tambov British attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 artillery and 2 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 2 : 3/3 hits, 1,33 expected hits Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 1,00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Tambov British win, taking Tambov from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Burma British attack with 4 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 5/6 hits, 2,83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Samara British attack with 1 artillery and 1 infantry Germans defend with 1 artillery and 2 infantry British roll dice for 1 artillery and 1 infantry in Samara, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Samara British roll dice for 1 artillery in Samara, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery in Samara, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Samara Germans win with 1 artillery remaining. Battle score for attacker is -1 Casualties for British: 1 artillery and 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 1 bomber moved from Tambov to Iraq 3 artilleries moved from Eastern Persia to West India 3 infantry moved from Northwest Persia to Iraq 10 mech_infantrys moved from Volgograd to Northwest Persia 1 aaGun moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus 8 artilleries and 12 infantry moved from Volgograd to Kazakhstan 1 fighter moved from 91 Sea Zone to Libya 3 aaGuns moved from Norway to 112 Sea Zone 3 aaGuns, 2 battleships, 1 carrier, 4 cruisers, 2 destroyers and 5 transports moved from 112 Sea Zone to 91 Sea Zone 3 aaGuns moved from 91 Sea Zone to Gibraltar 2 fighters moved from 112 Sea Zone to United Kingdom 1 mech_infantry moved from Norway to Karelia 1 bomber moved from Hunan to India 4 fighters and 1 tactical_bomber moved from Burma to India 2 aaGuns, 5 artilleries and 7 infantry moved from Anhwe to Hopei 1 bomber moved from French Indo China to India Place Units - British Turning on Edit Mode EDIT: Adding units owned by British to Eastern Persia: 3 armour and 12 mech_infantrys EDIT: Removing units owned by British from India: 3 armour and 12 mech_infantrys EDIT: Turning off Edit Mode 3 artilleries placed in Iraq 3 artilleries placed in Persia 3 artilleries placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 3 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 artilleries
Combat Hit Differential Summary :
Chinese regular : 1,17 Japanese regular : 0,33 Japanese AA : -0,17 Germans regular : 0,67 British regular : 4,17