No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery moved from Morocco to Algeria
Americans take Algeria from Neutral_Axis
1 bomber and 1 fighter moved from Gibraltar to Tunisia
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tunisia
1 fighter moved from 93 Sea Zone to Tunisia
1 cruiser moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from Caroline Islands to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 36 Sea Zone
1 armour moved from Marshall Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Paulau
EDIT: 1 submarine moved from 113 Sea Zone to 94 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines moved from 34 Sea Zone to 36 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 3,2,3
Units damaged: 1 battleship owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6,4
Battle in Tunisia
Americans attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 2 infantry
Americans roll dice for 1 cruiser in Tunisia, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/5 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Paulau
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Paulau, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Paulau, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Paulau
Americans win, taking Paulau from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 36 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 4 fighters and 2 submarines
Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 4 fighters in 36 Sea Zone, round 2 : 6/10 hits, 4.67 expected hits
Combat Hit Differential Summary :
Americans regular : 2.67
Japanese regular : -0.33
Italians regular : -0.67
7 total hits. OOL?
@simon33 Ok, I can see that 1 carrier is already damages from the sub attack.
So next 6 hits:
3 hits: damage to rest 2 carriers and 1 battleship
2 hit: kill two carriers
1 hit: kill sub
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery moved from Morocco to Algeria
Americans take Algeria from Neutral_Axis
1 bomber and 1 fighter moved from Gibraltar to Tunisia
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tunisia
1 fighter moved from 93 Sea Zone to Tunisia
1 cruiser moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from Caroline Islands to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 36 Sea Zone
1 armour moved from Marshall Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Paulau
EDIT: 1 submarine moved from 113 Sea Zone to 94 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines moved from 34 Sea Zone to 36 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 3,2,3
Units damaged: 1 battleship owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6,4
Battle in Tunisia
Americans attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 2 infantry
Americans roll dice for 1 cruiser in Tunisia, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/5 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Paulau
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Paulau, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Paulau, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Paulau
Americans win, taking Paulau from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 36 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 4 fighters and 2 submarines
Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 4 fighters in 36 Sea Zone, round 2 : 6/10 hits, 4.67 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports in 36 Sea Zone, round 2 : 3/11 hits, 4.67 expected hits
1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 1 submarine owned by the Japanese and 1 carrier owned by the Americans lost in 36 Sea Zone
Americans roll dice for 2 submarines in 36 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 2 cruisers, 2 destroyers and 4 fighters in 36 Sea Zone, round 3 : 3/9 hits, 4.33 expected hits
Combat Hit Differential Summary :
Americans regular : 1.67
Japanese regular : -2.17
Italians regular : -0.67
3 total hits.
@nikola1975 said in nikola1975 (axis +8) vs. simon33 (Allies) PtV:
@simon33 Ok, I can see that 1 carrier is already damages from the sub attack.
BTW, under Axis and Allies rules, if you have a DD you shouldn’t have to decide casualties from the sub hits until you see all the dice. So I will always assume something here. Can always be edited.
@simon33 Seems my dice went bad? Kill cruiser, destroyer and tactical bomber.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery moved from Morocco to Algeria
Americans take Algeria from Neutral_Axis
1 bomber and 1 fighter moved from Gibraltar to Tunisia
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tunisia
1 fighter moved from 93 Sea Zone to Tunisia
1 cruiser moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from Caroline Islands to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 36 Sea Zone
1 armour moved from Marshall Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Paulau
EDIT: 1 submarine moved from 113 Sea Zone to 94 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines moved from 34 Sea Zone to 36 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 3,2,3
Units damaged: 1 battleship owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6,4
Battle in Tunisia
Americans attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 2 infantry
Americans roll dice for 1 cruiser in Tunisia, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/5 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Paulau
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Paulau, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Paulau, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Paulau
Americans win, taking Paulau from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 36 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 4 fighters and 2 submarines
Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 4 fighters in 36 Sea Zone, round 2 : 6/10 hits, 4.67 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports in 36 Sea Zone, round 2 : 3/11 hits, 4.67 expected hits
1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 1 submarine owned by the Japanese and 1 carrier owned by the Americans lost in 36 Sea Zone
Americans roll dice for 2 submarines in 36 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 2 cruisers, 2 destroyers and 4 fighters in 36 Sea Zone, round 3 : 3/9 hits, 4.33 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports in 36 Sea Zone, round 3 : 4/9 hits, 4.33 expected hits
1 tactical_bomber owned by the Japanese, 2 submarines owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers and 4 fighters in 36 Sea Zone, round 4 : 3/7 hits, 3.67 expected hits
Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters, 1 tactical_bomber and 3 transports in 36 Sea Zone, round 4 : 4/5 hits, 2.83 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 36 Sea Zone
Americans roll dice for 1 battleship and 2 fighters in 36 Sea Zone, round 5 : 0/3 hits, 1.67 expected hits
Japanese roll dice for 1 battleship, 1 fighter and 3 transports in 36 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Americans lost in 36 Sea Zone
Americans roll dice for 1 battleship and 1 fighter in 36 Sea Zone, round 6 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 battleship, 1 fighter and 3 transports in 36 Sea Zone, round 6 : 2/2 hits, 1.33 expected hits
1 fighter owned by the Japanese, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 36 Sea Zone
Japanese win with 1 battleship and 3 transports remaining. Battle score for attacker is -11
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 4 fighters and 2 submarines
Casualties for Japanese: 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
Non Combat Move - Americans
Combat Hit Differential Summary :
Americans regular : -0.83
Japanese regular : -1.00
Italians regular : -0.67
@nikola1975 said in nikola1975 (axis +8) vs. simon33 (Allies) PtV:
@simon33 Seems my dice went bad? Kill cruiser, destroyer and tactical bomber.
Indeed. Posting for your info.
You recovered a bit in the later rounds but I always thought I should be sinking your CVs out of that attack. Which is likely to be totally worth it.
@simon33 Yes, it was a brave attack which is paying off. We’ll see how Imperial Navy will recover from the blow.
Something I have learned. Axis need to be cautious, allies need to be brave.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery moved from Morocco to Algeria
Americans take Algeria from Neutral_Axis
1 bomber and 1 fighter moved from Gibraltar to Tunisia
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tunisia
1 fighter moved from 93 Sea Zone to Tunisia
1 cruiser moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from Caroline Islands to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 36 Sea Zone
1 armour moved from Marshall Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Paulau
EDIT: 1 submarine moved from 113 Sea Zone to 94 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines moved from 34 Sea Zone to 36 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 3,2,3
Units damaged: 1 battleship owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6,4
Battle in Tunisia
Americans attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 2 infantry
Americans roll dice for 1 cruiser in Tunisia, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/5 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Paulau
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Paulau, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Paulau, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Paulau
Americans win, taking Paulau from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 36 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 4 fighters and 2 submarines
Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 4 fighters in 36 Sea Zone, round 2 : 6/10 hits, 4.67 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports in 36 Sea Zone, round 2 : 3/11 hits, 4.67 expected hits
1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 1 submarine owned by the Japanese and 1 carrier owned by the Americans lost in 36 Sea Zone
Americans roll dice for 2 submarines in 36 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 2 cruisers, 2 destroyers and 4 fighters in 36 Sea Zone, round 3 : 3/9 hits, 4.33 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports in 36 Sea Zone, round 3 : 4/9 hits, 4.33 expected hits
1 tactical_bomber owned by the Japanese, 2 submarines owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers and 4 fighters in 36 Sea Zone, round 4 : 3/7 hits, 3.67 expected hits
Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters, 1 tactical_bomber and 3 transports in 36 Sea Zone, round 4 : 4/5 hits, 2.83 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 36 Sea Zone
Americans roll dice for 1 battleship and 2 fighters in 36 Sea Zone, round 5 : 0/3 hits, 1.67 expected hits
Japanese roll dice for 1 battleship, 1 fighter and 3 transports in 36 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Americans lost in 36 Sea Zone
Americans roll dice for 1 battleship and 1 fighter in 36 Sea Zone, round 6 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 battleship, 1 fighter and 3 transports in 36 Sea Zone, round 6 : 2/2 hits, 1.33 expected hits
1 fighter owned by the Japanese, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 36 Sea Zone
Japanese win with 1 battleship and 3 transports remaining. Battle score for attacker is -11
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 4 fighters and 2 submarines
Casualties for Japanese: 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
Non Combat Move - Americans
1 transport moved from 32 Sea Zone to 27 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from 93 Sea Zone to Malta
1 bomber moved from Tunisia to Malta
2 fighters moved from Tunisia to 96 Sea Zone
1 carrier and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 destroyer moved from 104 Sea Zone to 107 Sea Zone
3 submarines moved from 104 Sea Zone to 93 Sea Zone
1 transport moved from 93 Sea Zone to 104 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 2 submarines placed in 11 Sea Zone
1 armour and 1 infantry placed in Central United States
1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
11 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 11 infantry in Yunnan, round 2 : 1/11 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Western Sinkiang to Kansu
Place Units - Chinese
1 infantry placed in Kansu
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 3 artilleries, 1 factory_minor, 5 infantry and 1 marine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 infantry moved from Iraq to Syria
British take Syria from Italians
1 bomber moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 infantry moved from French West Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 infantry moved from Burma to Shan State
2 fighters moved from Eastern India to Shan State
2 fighters and 1 tactical_bomber moved from Szechwan to Shan State
Combat - British
Battle in Anglo-Egyptian Sudan
British attack with 1 bomber and 2 infantry
Italians defend with 1 artillery
British roll dice for 1 bomber and 2 infantry in Anglo-Egyptian Sudan, round 2 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Anglo-Egyptian Sudan
British win, taking Anglo-Egyptian Sudan from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 2 artilleries and 2 infantry
British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 4/6 hits, 2.17 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits
2 artilleries owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 1 infantry
Casualties for Italians: 2 artilleries and 2 infantry
Battle in Shan State
British attack with 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 bomber moved from Anglo-Egyptian Sudan to Iraq
2 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Rhodesia to Belgian Congo
1 cruiser and 1 transport moved from 78 Sea Zone to 73 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 78 Sea Zone to 81 Sea Zone
1 destroyer moved from 74 Sea Zone to 81 Sea Zone
1 fighter moved from Iraq to 81 Sea Zone
3 fighters moved from Shan State to Eastern India
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
1 armour and 1 mech_infantry moved from Eastern India to Yunnan
1 transport moved from 89 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from Brazil to 88 Sea Zone
2 infantry moved from Brazil to British Guiana
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from 89 Sea Zone to French West Africa
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
2 fighters moved from Gibraltar to Malta
1 fighter moved from Morocco to Tunisia
1 fighter moved from Tunisia to Malta
1 marine moved from United Kingdom to 112 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 112 Sea Zone to 93 Sea Zone
1 battleship and 1 destroyer moved from 94 Sea Zone to 93 Sea Zone
EDIT: 1 destroyer moved from 107 Sea Zone to 93 Sea Zone
Place Units - British
1 factory_minor placed in Iraq
2 artilleries and 1 infantry placed in Southern Persia
1 artillery, 1 infantry and 1 marine placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.83
Americans regular : -0.83
Japanese regular : -1.67
Italians regular : -1.33
British regular : 2.17
Sorry, thought I had finished this turn before I went to work.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Southern Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Italians take Bryansk from Russians
1 infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 transport moved from 99 Sea Zone to 101 Sea Zone
1 infantry moved from Greece to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Crete
1 infantry moved from Kenya to Italian Somaliland
1 bomber moved from Southern Italy to Trans-Jordan
1 artillery moved from Southern Italy to 99 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 101 Sea Zone
1 infantry moved from Greece to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Trans-Jordan
1 armour moved from Greece to Romania
2 infantry moved from Greece to Albania
Combat - Italians
Battle in Crete
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 artillery and 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 3 : 2/3 hits, 1.17 expected hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 2/2 hits, 0.67 expected hits
1 artillery owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Crete from Neutral_Allies with 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber moved from Trans-Jordan to Alexandria
1 fighter moved from Southern Italy to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
Place Units - Italians
1 carrier placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
British regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 65 Sea Zone to 64 Sea Zone
1 fighter moved from New Zealand to Queensland
1 infantry moved from New South Wales to Queensland
2 fighters moved from New Zealand to Hawaiian Islands
Place Units - ANZAC
1 carrier placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 destroyer moved from 78 Sea Zone to 81 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 unit repaired.
1 infantry moved from Northern Belarus to Leningrad
Germans take Leningrad from Russians
1 infantry moved from Karelia to Finland
1 artillery and 1 infantry moved from Western Germany to 115 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 115 Sea Zone to 118 Sea Zone
1 artillery and 1 infantry moved from 118 Sea Zone to Finland
2 fighters moved from Western Germany to Finland
1 tactical_bomber moved from Western Germany to Finland
1 bomber moved from Southern Belarus to Finland
Combat - Germans
Battle in 118 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Russians defend with 1 submarine
Germans roll dice for 2 submarines in 118 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 118 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 118 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Finland
Germans attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 2 armour and 1 mech_infantry
Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Finland, round 2 : 2/7 hits, 3.00 expected hits
Russians roll dice for 2 armour and 1 mech_infantry in Finland, round 2 : 2/3 hits, 1.50 expected hits
1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Finland
Germans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber in Finland, round 3 : 2/5 hits, 2.50 expected hits
Russians roll dice for 1 armour in Finland, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 infantry
Casualties for Russians: 2 armour and 1 mech_infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
2 fighters moved from Finland to Baltic States
1 tactical_bomber moved from Finland to Baltic States
1 bomber moved from Finland to Baltic States
4 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Northern Italy to Baltic States
1 fighter moved from Northern Italy to Southern Italy
2 aaGuns, 2 armour, 7 artilleries, 22 infantry and 2 tactical_bombers moved from Southern Belarus to Bryansk
1 artillery moved from Eastern Poland to Southern Belarus
2 artilleries and 7 infantry moved from Poland to Eastern Poland
2 infantry and 1 mech_infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Eastern Poland to Southern Belarus
4 armour and 1 mech_infantry moved from Germany to Eastern Poland
3 armour moved from Yugoslavia to Eastern Poland
1 artillery moved from France to Western Germany
1 infantry moved from France to Western Germany
1 artillery moved from Southern France to Northern Italy
Place Units - Germans
1 artillery and 2 infantry placed in Romania
6 armour placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 52 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : -0.17
Germans regular : -0.67
I think I was supposed to reinforce Finland with planes.
@simon33 What do you mean? You wanted to land planes there and forgot?
Ooh, forgot to attack Korea. Let me add it here.
inf: [dice 1d6]
ftr: [dice 1d6]
tac: [dice 1d6]
def inf: [dice 1d6]
def arm: [dice 1d6]
1d6: 2
1d6: 6
1d6: 5
1d6: 6
1d6: 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 6 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Leningrad
2 fighters moved from Russia to Leningrad
1 fighter and 1 infantry moved from Ukraine to Western Ukraine
Combat - Russians
Battle in Leningrad
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 airfield, 1 harbour and 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Leningrad, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Leningrad, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Leningrad
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Northern Manchuria: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Western Ukraine to Stalingrad
3 infantry moved from Stalingrad to Samara
2 infantry moved from Urals to Samara
2 aaGuns moved from Vologda to Gorky
2 fighters moved from Leningrad to Gorky
5 infantry moved from Russia to Gorky
4 infantry moved from Russia to Gorky
2 aaGuns, 1 artillery and 5 infantry moved from Russia to Samara
1 artillery and 10 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Iraq to Southern Caucasus
1 infantry moved from Iraq to Trans-Jordan
Place Units - Russians
2 armour and 1 mech_infantry placed in Stalingrad
Russians undo move 1.
3 armour placed in Stalingrad
2 armour and 1 tactical_bomber placed in Urals
1 armour, 1 artillery and 1 mech_infantry placed in Siberia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : 0.50