W@W captain walker (axis) vs dawgoneit


  • @captainwalker leaving tonight. wont be back until monday or tuesday.

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    TripleA Turn Summary: Hisaichi round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Hisaichi
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Artillery and 1 Marine moved from Jilolo to 107 Sea Zone
            1 Artillery, 1 Marine and 1 Transport moved from 107 Sea Zone to 84 Sea Zone
            1 Artillery and 1 Marine moved from 84 Sea Zone to Kirin
            1 Submarine moved from 84 Sea Zone to 75 Sea Zone
            1 Destroyer moved from 84 Sea Zone to 75 Sea Zone
            1 Artillery and 1 Infantry moved from Davao to 107 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 84 Sea Zone
            1 Artillery and 1 Infantry moved from 84 Sea Zone to Kirin
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            2 Infantrys moved from 75 Sea Zone to Ayan
            1 Infantry moved from Liaoning to 84 Sea Zone
            1 Cruiser and 1 Infantry moved from 84 Sea Zone to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Ayan
            1 Bomber moved from Liaoning to Ayan
            1 Tank moved from Heilungchiang to Khabarovsk
                  Hisaichi take Khabarovsk from Russians
            1 Tank moved from Khabarovsk to Ayan
            2 Infantrys moved from Davao to 107 Sea Zone
            2 Infantrys and 1 Transport moved from 107 Sea Zone to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Liaoning
            1 Infantry and 1 Transport moved from 110 Sea Zone to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Hollandia
                  Hisaichi take Hollandia from Dutch
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Infantry and 1 T.Boat moved from 110 Sea Zone to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Flores
                  Hisaichi take Flores from Dutch
            1 Adv.Fighter moved from 85 Sea Zone to Ayan
            1 Tank moved from Shantung to Hupeh
            2 Infantrys and 1 Tank moved from Shantung to Shansi
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Adv.Fighters, 2 Artillerys, 1 Destroyer, 10 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Hupeh
                Hisaichi attack with 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Tank in Hupeh, round 2 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hupeh
                Hisaichi win, taking Hupeh from Chinese with 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Shansi
                Hisaichi attack with 2 Infantrys and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Shansi, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shansi
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 4 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 5 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 5 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 6 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 6 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in 75 Sea Zone
                Hisaichi attack with 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport
                British defend with 1 Transport
                    Hisaichi roll dice for 1 Submarine in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Cruiser, 1 Destroyer and 1 Transport in 75 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 Transport in 75 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 1 Submarine in 75 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Cruiser, 1 Destroyer and 1 Transport in 75 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 Transport in 75 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the British lost in 75 Sea Zone
                Hisaichi win with 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport remaining. Battle score for attacker is 6
                Casualties for British: 1 Transport
            Battle in Kirin
                Hisaichi attack with 2 Artillerys, 1 Infantry and 1 Marine
                Russians defend with 1 Mech.Inf
                    Hisaichi roll dice for 1 Battleship in Kirin, round 2 : 1/1 hits, 0.67 expected hits
                1 Mech.Inf owned by the Russians lost in Kirin
                Hisaichi win, taking Kirin from Russians with 2 Artillerys, 1 Infantry and 1 Marine remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Mech.Inf
            Battle in Ayan
                Hisaichi attack with 1 Adv.Fighter, 1 Bomber, 3 Infantrys and 1 Tank
                British defend with 1 Infantry and 1 Tank
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Bomber, 3 Infantrys and 1 Tank in Ayan, round 2 : 2/6 hits, 2.17 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Ayan, round 2 : 1/2 hits, 0.83 expected hits
                    1 Tank owned by the British, 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Adv.Fighter, 1 Bomber, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 Infantry
                Casualties for British: 1 Infantry and 1 Tank
    
        Non Combat Move - Hisaichi
            1 Adv.Fighter moved from Ayan to 75 Sea Zone
            1 Bomber moved from Ayan to Liaoning
            2 Infantrys moved from Chahar to Peking
            2 Tanks moved from Changchun to Liaoning
            1 Tank moved from Changchun to Khabarovsk
            1 AAGun and 2 Tanks moved from Heilungchiang to Khabarovsk
            1 Artillery moved from Heilungchiang to Khabarovsk
            4 Infantrys moved from Heilungchiang to Khabarovsk
            1 Infantry moved from Liaoning to Hulunbuir
            1 Adv.Fighter moved from 110 Sea Zone to 75 Sea Zone
            1 Carrier moved from 85 Sea Zone to 75 Sea Zone
            1 Destroyer and 1 Submarine moved from 107 Sea Zone to 85 Sea Zone
            1 Destroyer and 1 Submarine moved from 107 Sea Zone to 85 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 75 Sea Zone
            1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 1 Submarine moved from 110 Sea Zone to 107 Sea Zone
            1 Marine moved from Banjarmasin to 110 Sea Zone
            1 Tank moved from Banjarmasin to 110 Sea Zone
            1 Marine, 1 Tank and 1 Transport moved from 110 Sea Zone to 107 Sea Zone
            1 Marine and 1 Tank moved from 107 Sea Zone to Davao
            1 Tank moved from Banjarmasin to 110 Sea Zone
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 110 Sea Zone to 107 Sea Zone
            1 Infantry and 1 Tank moved from 107 Sea Zone to Davao
    
        Place Units - Hisaichi
            1 Destroyer and 1 Submarine placed in 84 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank placed in Liaoning
            1 Adv.Fighter placed in 107 Sea Zone
            3 Infantrys placed in Davao
            1 Adv.Fighter, 1 Artillery, 3 Infantrys and 1 Tank placed in Changchun
            2 Infantrys placed in Banjarmasin
    
        Turn Complete - Hisaichi
            Hisaichi collect 70 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Russians regular : 0.17
    British regular : -0.33
    Hisaichi regular : -3.17
    

    Territory Summary for Hisaichi :

    Vladivostok : 1 flag
    Ayan : 1 flag, 2 Infantrys and 1 Tank
    Khabarovsk : 1 flag, 1 AAGun, 1 Artillery, 4 Infantrys and 3 Tanks
    Shansi : 1 flag, 1 Infantry and 1 Tank
    Hupeh : 1 flag, 1 Tank
    Shanghai : 1 flag
    Chahar : 1 flag, 1 Infantry
    Liaoning : 2 Artillerys, 1 Bomber, 1 Factory, 5 Infantrys and 4 Tanks
    Kirin : 2 Artillerys, 1 Infantry and 1 Marine
    Peking : 1 flag, 1 Artillery, 1 Elite and 2 Infantrys
    Hulunbuir : 1 Infantry
    Shantung : 1 flag, 1 Infantry
    Changchun : 1 Adv.Fighter, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Heilungchiang : 1 Infantry
    Jilolo : 1 flag
    Hollandia : 1 flag, 1 Infantry
    East And South Borneo : 1 flag
    Banjarmasin : 1 flag, 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
    Flores : 1 flag, 1 Infantry
    Palawan : 1 flag
    Davao : 1 flag, 1 AAGun, 1 Factory, 6 Infantrys, 1 Marine and 2 Tanks
    Mindoro : 1 flag
    Panay : 1 flag
    Manila : 1 flag
    Mindanao : 1 flag
    107 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 1 Submarine and 3 Transports
    110 Sea Zone : 1 B.Transport
    111 Sea Zone : 1 T.Boat
    85 Sea Zone : 2 Destroyers and 2 Submarines
    75 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Cruiser, 2 Destroyers, 1 Submarine and 1 Transport
    84 Sea Zone : 1 Battleship, 1 Destroyer, 1 Submarine and 3 Transports
    

    Production/PUs Summary :

    Germans : 110 / 115
    Russians : 101 / 108
    Italians : 67 / 67
    French : 20 / 20
    Yamamoto : 72 / 72
    Chinese : 23 / 27
    Hisaichi : 70 / 70
    British : 91 / 99
    Anzac : 36 / 36
    Dutch : 9 / 15
    Finns : 16 / 16
    Romanians : 13 / 15
    Thai : 19 / 19
    Americans : 111 / 111
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - British
            1 Submarine moved from 21 Sea Zone to 22 Sea Zone
            6 Infantrys moved from Dover to 21 Sea Zone
            3 Infantrys moved from Manchester to 21 Sea Zone
            5 Infantrys moved from London to Dover
            4 Infantrys moved from Wales to Dover
            9 Infantrys moved from 21 Sea Zone to Netherlands
            1 Adv.Fighter and 1 Fighter moved from 21 Sea Zone to Netherlands
            2 Fighters moved from 21 Sea Zone to 22 Sea Zone
            2 Mech.Infs moved from Cape Town to Belgian Congo
            3 Mech.Infs moved from Angola to Belgian Congo
            2 Fighters moved from Cairo to 56 Sea Zone
            1 Fighter moved from Cairo to 56 Sea Zone
            2 Fighters moved from Cairo to Palestine
            2 Infantrys moved from Lower Egypt to Palestine
            1 Transport moved from 66 Sea Zone to 60 Sea Zone
            2 Infantrys moved from Madras to 60 Sea Zone
            2 Infantrys moved from 60 Sea Zone to Assam
            1 Artillery and 2 Infantrys moved from Assam to Burma
            3 Artillerys, 10 Infantrys and 2 Tanks moved from Assam to Yunnan
            5 Infantrys moved from Bihar to Assam
            6 Infantrys moved from Hyderabad to Bihar
            2 Artillerys, 1 Elite and 2 Infantrys moved from Delhi to Bihar
            2 Infantrys moved from Bombay to Rajputana
            3 Infantrys moved from Madras to Hyderabad
            2 Cruisers, 1 Destroyer and 3 Transports moved from 57 Sea Zone to 63 Sea Zone
            1 Infantry moved from British Columbia to Yukon
    
        Purchase Units - British
            British buy 2 Artillerys, 1 Bunker, 1 Cruiser, 1 Destroyer, 27 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Palestine
                British attack with 2 Fighters and 2 Infantrys
                Italians defend with 1 Artillery and 1 Elite
                    British roll dice for 2 Fighters and 2 Infantrys in Palestine, round 2 : 0/4 hits, 1.00 expected hits
                    Italians roll dice for 1 Artillery and 1 Elite in Palestine, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 2 Fighters and 2 Infantrys in Palestine, round 3 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 Artillery and 1 Elite in Palestine, round 3 : 0/2 hits, 0.67 expected hits
                    1 Elite owned by the Italians lost in Palestine
                    British roll dice for 2 Fighters and 2 Infantrys in Palestine, round 4 : 0/4 hits, 1.00 expected hits
                    Italians roll dice for 1 Artillery in Palestine, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Palestine
                    British roll dice for 2 Fighters and 1 Infantry in Palestine, round 5 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Artillery in Palestine, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 Fighters and 1 Infantry in Palestine, round 6 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Artillery in Palestine, round 6 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in Palestine
                British win, taking Palestine from Italians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 Artillery and 1 Elite
                Casualties for British: 1 Infantry
            Battle in Burma
                British attack with 1 Artillery and 2 Infantrys
                Thai defend with 1 Infantry
                    British roll dice for 1 Artillery and 2 Infantrys in Burma, round 2 : 0/3 hits, 0.83 expected hits
                    Thai roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery and 2 Infantrys in Burma, round 3 : 1/3 hits, 0.83 expected hits
                    Thai roll dice for 1 Infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Burma
                British win, taking Burma from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Thai: 1 Infantry
            Battle in Yunnan
                British attack with 3 Artillerys, 10 Infantrys and 2 Tanks
                Thai defend with 1 Artillery and 1 Infantry
                    British roll dice for 3 Artillerys, 10 Infantrys and 2 Tanks in Yunnan, round 2 : 6/15 hits, 4.17 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai and 1 Artillery owned by the Thai lost in Yunnan
                British win, taking Yunnan from Thai with 3 Artillerys, 10 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Thai: 1 Artillery and 1 Infantry
            Battle in 22 Sea Zone
                British attack with 2 Fighters and 1 Submarine
                Germans defend with 1 T.Boat
                    British roll dice for 1 Submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 T.Boat owned by the Germans lost in 22 Sea Zone
                British win with 2 Fighters and 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 T.Boat
            Battle in 56 Sea Zone
                British attack with 3 Fighters
                Italians defend with 1 Transport
                    British roll dice for 3 Fighters in 56 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Italians roll dice for 1 Transport in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 3 Fighters in 56 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                    Italians roll dice for 1 Transport in 56 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 3 Fighters in 56 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 Transport in 56 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Italians lost in 56 Sea Zone
                British win with 3 Fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 Transport
            Battle in Belgian Congo
                British attack with 5 Mech.Infs
                Neutral defend with 2 Infantrys
                    British roll dice for 5 Mech.Infs in Belgian Congo, round 2 : 0/5 hits, 1.67 expected hits
                    Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits
                1 Mech.Inf owned by the British lost in Belgian Congo
                    British roll dice for 4 Mech.Infs in Belgian Congo, round 3 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 2 Infantrys in Belgian Congo, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Belgian Congo
                    British roll dice for 4 Mech.Infs in Belgian Congo, round 4 : 0/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Belgian Congo, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 4 Mech.Infs in Belgian Congo, round 5 : 0/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Belgian Congo, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 4 Mech.Infs in Belgian Congo, round 6 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Belgian Congo, round 6 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Mech.Inf owned by the British lost in Belgian Congo
                British loses 0 PUs for violating Belgian Congos neutrality.
                British win, taking Belgian Congo from Neutral with 3 Mech.Infs remaining. Battle score for attacker is -8
                Casualties for British: 2 Mech.Infs
                Casualties for Neutral: 2 Infantrys
            Battle in Netherlands
                British attack with 1 Adv.Fighter, 1 Fighter and 9 Infantrys
                Germans defend with 2 Artillerys, 3 Infantrys and 1 Tank
                    British roll dice for 2 Battleships in Netherlands, round 2 : 2/2 hits, 1.33 expected hits
                    2 Infantrys owned by the Germans lost in Netherlands
                    British roll dice for 1 Adv.Fighter, 1 Fighter and 9 Infantrys in Netherlands, round 2 : 3/11 hits, 2.33 expected hits
                    Germans roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Netherlands, round 2 : 2/4 hits, 1.50 expected hits
                    2 Artillerys owned by the Germans, 1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Netherlands
                    British roll dice for 1 Adv.Fighter, 1 Fighter and 7 Infantrys in Netherlands, round 3 : 4/9 hits, 2.00 expected hits
                    Germans roll dice for 1 Tank in Netherlands, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the British and 1 Tank owned by the Germans lost in Netherlands
                British win, taking Netherlands from Germans with 1 Adv.Fighter, 1 Fighter and 6 Infantrys remaining. Battle score for attacker is 13
                Casualties for Germans: 2 Artillerys, 3 Infantrys and 1 Tank
                Casualties for British: 3 Infantrys
    
        Non Combat Move - British
            1 Adv.Fighter and 1 Fighter moved from Netherlands to 21 Sea Zone
            2 Fighters moved from 22 Sea Zone to 21 Sea Zone
            3 Fighters moved from 56 Sea Zone to Cairo
            2 Fighters moved from Palestine to Cairo
            2 Infantrys moved from Cairo to Lower Egypt
    
        Place Units - British
            1 Bunker and 6 Infantrys placed in Cairo
            2 Mech.Infs placed in Cape Town
            British undo move 1.
            2 Artillerys, 1 Bunker and 4 Infantrys placed in Cairo
            1 Cruiser and 1 Destroyer placed in 21 Sea Zone
            5 Infantrys placed in Madras
            5 Infantrys placed in Delhi
            2 Infantrys placed in Bombay
            4 Infantrys placed in Wales
            2 Infantrys placed in Manchester
            5 Infantrys placed in London
    
        Turn Complete - British
            British collect 99 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.83
    Thai regular : -0.33
    Germans regular : 1.00
    Neutral regular : -0.33
    British regular : -4.50
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Anzac round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Anzac
            1 Artillery moved from Broome to 67 Sea Zone
            1 Infantry moved from Broome to 67 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 67 Sea Zone to 66 Sea Zone
            1 Transport moved from 66 Sea Zone to 67 Sea Zone
            2 Infantrys moved from Broome to 67 Sea Zone
            2 Infantrys and 1 Transport moved from 67 Sea Zone to 66 Sea Zone
            1 Artillery and 3 Infantrys moved from 66 Sea Zone to Sumatra
            1 Artillery and 1 Infantry moved from Northern Territory to 67 Sea Zone
            2 Infantrys moved from Broome to 67 Sea Zone
            1 Artillery and 3 Infantrys moved from 67 Sea Zone to Lombok
            1 Adv.Fighter moved from 67 Sea Zone to Lombok
            1 Adv.Fighter moved from 67 Sea Zone to Sumatra
            1 Fighter moved from 67 Sea Zone to Lombok
            1 Fighter moved from 67 Sea Zone to Sumatra
            1 Infantry moved from Northern Territory to Western Australia
            2 Infantrys moved from New South Wales to South Australia
            2 Infantrys moved from Canberra to New South Wales
            3 Infantrys moved from Port Moresby to West Papua
            3 Infantrys moved from Townsville to Northern Territory
    
        Purchase Units - Anzac
            Anzac buy 1 Cruiser, 9 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Lombok
                Anzac attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys
                Yamamoto defend with 1 Artillery and 1 Marine
                    Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in Lombok, round 2 : 2/6 hits, 1.83 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Marine in Lombok, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac, 1 Marine owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in Lombok
                Anzac win, taking Lombok from Yamamoto with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Anzac: 1 Infantry
                Casualties for Yamamoto: 1 Artillery and 1 Marine
            Battle in Sumatra
                Anzac attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys
                Thai defend with 1 Artillery and 1 Infantry
                    Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in Sumatra, round 2 : 1/6 hits, 1.83 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai lost in Sumatra
                    Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in Sumatra, round 3 : 1/6 hits, 1.83 expected hits
                    Thai roll dice for 1 Artillery in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac and 1 Artillery owned by the Thai lost in Sumatra
                Anzac win, taking Sumatra from Thai with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Thai: 1 Artillery and 1 Infantry
                Casualties for Anzac: 1 Infantry
    
        Non Combat Move - Anzac
            1 Adv.Fighter and 1 Fighter moved from Sumatra to 67 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from Lombok to 67 Sea Zone
            1 Destroyer moved from 67 Sea Zone to 66 Sea Zone
    
        Place Units - Anzac
            1 Cruiser and 1 Transport placed in 67 Sea Zone
            1 Infantry placed in Broome
            3 Infantrys placed in Townsville
            3 Infantrys placed in Port Moresby
            2 Infantrys placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.33
    Anzac regular : -1.50
    Thai regular : 0.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Dutch round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Dutch
            1 Infantry and 1 Tank moved from Amazon to Bahia
            1 Mech.Inf and 2 Tanks moved from Suriname to Bahia
            1 Infantry and 1 Tank moved from West Papua to Hollandia
    
        Purchase Units - Dutch
            Dutch buy 2 ArmoredCars, 1 Bunker and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Bahia
                Dutch attack with 1 Infantry, 1 Mech.Inf and 3 Tanks
                Neutral defend with 3 Infantrys and 1 Tank
                    Dutch roll dice for 1 Infantry, 1 Mech.Inf and 3 Tanks in Bahia, round 2 : 0/5 hits, 2.17 expected hits
                    Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 2/4 hits, 1.50 expected hits
                1 Mech.Inf owned by the Dutch and 1 Infantry owned by the Dutch lost in Bahia
                    Dutch roll dice for 3 Tanks in Bahia, round 3 : 1/3 hits, 1.50 expected hits
                    Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 3 : 2/4 hits, 1.50 expected hits
                    1 Infantry owned by the Neutral and 2 Tanks owned by the Dutch lost in Bahia
                1 Tank owned by the Dutch retreated to Amazon
                Neutral win with 2 Infantrys and 1 Tank remaining. Battle score for attacker is -16
                Casualties for Dutch: 1 Infantry, 1 Mech.Inf and 2 Tanks
                Casualties for Neutral: 1 Infantry
            Battle in Hollandia
                Dutch attack with 1 Infantry and 1 Tank
                Hisaichi defend with 1 Infantry
                    Dutch roll dice for 1 Infantry and 1 Tank in Hollandia, round 2 : 2/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Hollandia
                Dutch win, taking Hollandia from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Bunker placed in Sumatra
            2 ArmoredCars and 1 Infantry placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : 1.00
    Dutch regular : -1.33
    Hisaichi regular : -0.33
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Finns round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Purchase Units - Finns
            Finns buy 2 Artillerys, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Non Combat Move - Finns
            1 Tank moved from Lapland to N.Karelia
            1 Artillery and 1 Elite moved from Oulu to N.Karelia
            1 Artillery and 1 Infantry moved from Tampere to Oulu
            2 Infantrys moved from Helsinki to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Vyborg
            1 Tank moved from Helsinki to Oulu
            1 Elite moved from Helsinki to Tampere
    
        Place Units - Finns
            2 Artillerys, 2 Infantrys and 1 Tank placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 16 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Finns from 24 Sea Zone: 1 Destroyer and 1 Submarine
            EDIT: Adding units owned by Finns to 23 Sea Zone: 1 Destroyer and 1 Submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Romanians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Romanians
            2 ArmoredCars, 2 Artillerys and 1 Elite moved from Odessa to Donetsk
            1 Tank moved from E.Romania to Donetsk
            1 Fighter moved from E.Romania to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 1 Elite, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Fighter and 1 Tank
                Russians defend with 1 Artillery and 5 Infantrys
                    Romanians roll dice for 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Fighter and 1 Tank in Donetsk, round 2 : 4/7 hits, 2.67 expected hits
                    Russians roll dice for 1 Artillery and 5 Infantrys in Donetsk, round 2 : 2/6 hits, 2.00 expected hits
                    2 ArmoredCars owned by the Romanians and 4 Infantrys owned by the Russians lost in Donetsk
                    Romanians roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 1 Tank in Donetsk, round 3 : 1/5 hits, 2.00 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                    Romanians roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 1 Tank in Donetsk, round 4 : 0/5 hits, 2.00 expected hits
                    Russians roll dice for 1 Artillery in Donetsk, round 4 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 1 Tank in Donetsk, round 5 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 1 Artillery in Donetsk, round 5 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 2 Artillerys, 1 Elite, 1 Fighter and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Romanians: 2 ArmoredCars
                Casualties for Russians: 1 Artillery and 5 Infantrys
    
        Non Combat Move - Romanians
            1 Fighter moved from Donetsk to E.Romania
            1 Artillery and 1 Infantry moved from E.Romania to Odessa
            1 Infantry moved from Bucharest to E.Romania
            1 Tank moved from Bucharest to E.Romania
            2 ArmoredCars moved from Bucharest to Odessa
    
        Place Units - Romanians
            1 Elite, 1 Infantry and 2 Tanks placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -1.67
    Russians regular : -1.33
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Thai round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Purchase Units - Thai
            Thai buy 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Non Combat Move - Thai
            4 Infantrys moved from S.Thailand to N.Thailand
            2 Artillerys and 1 Infantry moved from Bangkok to S.Thailand
            1 Elite moved from Bangkok to S.Thailand
            1 AAGun moved from Bangkok to S.Thailand
            1 Tank moved from Bangkok to N.Thailand
            1 Fighter moved from N.Thailand to S.Thailand
    
        Place Units - Thai
            2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Thai :

    British Borneo : 1 flag
    West Borneo : 1 flag
    N.Thailand : 1 Artillery, 7 Infantrys and 2 Tanks
    S.Thailand : 1 AAGun, 2 Artillerys, 1 Elite, 1 Fighter and 1 Infantry
    Bangkok : 2 Artillerys, 1 Elite, 1 Factory, 2 Infantrys and 1 Tank
    110 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports
    

    Production/PUs Summary :

    Germans : 107 / 115
    Russians : 99 / 108
    Italians : 65 / 67
    French : 20 / 20
    Yamamoto : 71 / 72
    Chinese : 25 / 27
    Hisaichi : 68 / 70
    British : 99 / 99
    Anzac : 36 / 36
    Dutch : 14 / 14
    Finns : 16 / 16
    Romanians : 15 / 15
    Thai : 14 / 14
    Americans : 111 / 111
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Americans
            1 Submarine moved from 31 Sea Zone to 41 Sea Zone
            1 Destroyer and 1 Submarine moved from 33 Sea Zone to 31 Sea Zone
            1 Destroyer and 1 Submarine moved from 26 Sea Zone to 33 Sea Zone
            1 Artillery, 2 Infantrys, 1 Marine and 3 Tanks moved from N.Chile to Santiago
            1 Infantry and 1 Tank moved from N.Chile to Santiago
            2 Mech.Infs moved from Colombia to Santiago
            1 Infantry moved from Venezuela to Amazon
            1 ArmoredCar moved from South Atlantic USA to E.Mexico
            2 Infantrys and 1 Tank moved from Salvador to 35 Sea Zone
            1 B.Transport, 2 Infantrys and 1 Tank moved from 35 Sea Zone to 34 Sea Zone
            2 Infantrys and 1 Tank moved from 34 Sea Zone to Rio de Oro
            1 Transport moved from 35 Sea Zone to 26 Sea Zone
            1 Transport moved from 119 Sea Zone to 25 Sea Zone
            1 Bomber moved from Rongelap to 85 Sea Zone
            1 Submarine moved from 86 Sea Zone to 85 Sea Zone
            2 Battleships, 2 Carriers, 3 Destroyers, 4 Fighters and 1 Submarine moved from 95 Sea Zone to 85 Sea Zone
            4 Bombers and 2 S.Bombers moved from Wake to 85 Sea Zone
            2 S.Bombers moved from Alaska to 85 Sea Zone
            1 Artillery and 2 Infantrys moved from Jaluit to 104 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 104 Sea Zone to 102 Sea Zone
            1 Artillery and 1 Infantry moved from 102 Sea Zone to Ponape
                  Americans take Ponape from Yamamoto
            1 Infantry and 1 Transport moved from 104 Sea Zone to 102 Sea Zone
            1 Infantry moved from 102 Sea Zone to Ulithi
                  Americans take Ulithi from Yamamoto
            1 Adv.Fighter, 2 Battleships, 2 Carriers, 3 Destroyers, 3 Fighters and 2 Submarines moved from 104 Sea Zone to 102 Sea Zone
            1 Adv.Fighter and 3 Fighters moved from 102 Sea Zone to 85 Sea Zone
            3 Artillerys, 4 Infantrys and 1 Tank moved from Minamitori to 95 Sea Zone
            3 Artillerys, 4 Infantrys, 1 Tank and 4 Transports moved from 95 Sea Zone to 102 Sea Zone
            1 Artillery moved from 102 Sea Zone to Woleai
                  Americans take Woleai from Yamamoto
            2 Artillerys and 1 Tank moved from 102 Sea Zone to Truk
            1 Infantry moved from 102 Sea Zone to Woleai
            3 Infantrys moved from 102 Sea Zone to Truk
            1 Fighter moved from Port Moresby to Truk
    
        Purchase Units - Americans
            Americans buy 2 ArmoredCars, 2 Artillerys, 2 B.Transports, 2 Destroyers, 1 Infantry, 1 L.Fighter, 1 Marine, 1 S.Bomber, 1 S.Submarine, 2 Submarines and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Truk
                Americans attack with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank
                Yamamoto defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 2 Battleships in Truk, round 2 : 1/2 hits, 1.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Truk
                    Americans roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in Truk, round 2 : 2/7 hits, 2.33 expected hits
                    Yamamoto roll dice for 1 Artillery in Truk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto and 1 Infantry owned by the Americans lost in Truk
                Americans win, taking Truk from Yamamoto with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
                Casualties for Americans: 1 Infantry
            Battle in Santiago
                Americans attack with 1 Artillery, 3 Infantrys, 1 Marine, 2 Mech.Infs and 4 Tanks
                Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks
                    Americans roll dice for 1 Artillery, 3 Infantrys, 1 Marine, 2 Mech.Infs and 4 Tanks in Santiago, round 2 : 5/11 hits, 4.50 expected hits
                    Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 2/6 hits, 2.33 expected hits
                    2 Infantrys owned by the Americans, 1 Tank owned by the Neutral, 2 Infantrys owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago
                    Americans roll dice for 1 Artillery, 1 Infantry, 1 Marine, 2 Mech.Infs and 4 Tanks in Santiago, round 3 : 2/9 hits, 4.00 expected hits
                    Neutral roll dice for 1 Tank in Santiago, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Americans and 1 Tank owned by the Neutral lost in Santiago
                Americans loses 0 PUs for violating Santiagos neutrality.
                Americans win, taking Santiago from Neutral with 1 Artillery, 1 Marine, 2 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 16
                Casualties for Americans: 3 Infantrys
                Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks
            Battle in Rio de Oro
                Americans attack with 2 Infantrys and 1 Tank
                Neutral defend with 3 Infantrys
                    Americans roll dice for 2 Infantrys and 1 Tank in Rio de Oro, round 2 : 1/3 hits, 0.83 expected hits
                    Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Americans and 1 Infantry owned by the Neutral lost in Rio de Oro
                    Americans roll dice for 1 Tank in Rio de Oro, round 3 : 0/1 hits, 0.50 expected hits
                    Neutral roll dice for 2 Infantrys in Rio de Oro, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Tank in Rio de Oro, round 4 : 0/1 hits, 0.50 expected hits
                    Neutral roll dice for 2 Infantrys in Rio de Oro, round 4 : 2/2 hits, 0.67 expected hits
                    1 Tank owned by the Americans lost in Rio de Oro
                Neutral win with 2 Infantrys remaining. Battle score for attacker is -7
                Casualties for Americans: 2 Infantrys and 1 Tank
                Casualties for Neutral: 1 Infantry
            Battle in 85 Sea Zone
                Americans attack with 1 Adv.Fighter, 2 Battleships, 5 Bombers, 2 Carriers, 3 Destroyers, 7 Fighters, 4 S.Bombers and 2 Submarines
                Hisaichi defend with 2 Destroyers and 2 Submarines; Yamamoto defend with 2 Adv.Fighters, 1 B.Transport, 1 Battleship, 2 Carriers, 1 Cruiser, 4 Destroyers, 2 Fighters, 4 Submarines, 1 T.Boat and 4 Transports
                    Americans roll dice for 2 Submarines in 85 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    Yamamoto roll dice for 6 Submarines in 85 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
                Units damaged: 1 Battleship owned by the Americans
                    Americans roll dice for 1 Adv.Fighter, 2 Battleships, 5 Bombers, 2 Carriers, 3 Destroyers, 7 Fighters and 4 S.Bombers in 85 Sea Zone, round 2 : 10/24 hits, 12.17 expected hits
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Americans regular : -4.83
    Neutral regular : 1.83
    

    Savegame


  • @captainwalker 10 hits in sz85 ool please


  • @dawgoneit I can’t open the file. I’ll have to figure it out later today.


  • @dawgoneit five transports, tboat,2 his subs and 2 his dd

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Americans
            1 Submarine moved from 31 Sea Zone to 41 Sea Zone
            1 Destroyer and 1 Submarine moved from 33 Sea Zone to 31 Sea Zone
            1 Destroyer and 1 Submarine moved from 26 Sea Zone to 33 Sea Zone
            1 Artillery, 2 Infantrys, 1 Marine and 3 Tanks moved from N.Chile to Santiago
            1 Infantry and 1 Tank moved from N.Chile to Santiago
            2 Mech.Infs moved from Colombia to Santiago
            1 Infantry moved from Venezuela to Amazon
            1 ArmoredCar moved from South Atlantic USA to E.Mexico
            2 Infantrys and 1 Tank moved from Salvador to 35 Sea Zone
            1 B.Transport, 2 Infantrys and 1 Tank moved from 35 Sea Zone to 34 Sea Zone
            2 Infantrys and 1 Tank moved from 34 Sea Zone to Rio de Oro
            1 Transport moved from 35 Sea Zone to 26 Sea Zone
            1 Transport moved from 119 Sea Zone to 25 Sea Zone
            1 Bomber moved from Rongelap to 85 Sea Zone
            1 Submarine moved from 86 Sea Zone to 85 Sea Zone
            2 Battleships, 2 Carriers, 3 Destroyers, 4 Fighters and 1 Submarine moved from 95 Sea Zone to 85 Sea Zone
            4 Bombers and 2 S.Bombers moved from Wake to 85 Sea Zone
            2 S.Bombers moved from Alaska to 85 Sea Zone
            1 Artillery and 2 Infantrys moved from Jaluit to 104 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 104 Sea Zone to 102 Sea Zone
            1 Artillery and 1 Infantry moved from 102 Sea Zone to Ponape
                  Americans take Ponape from Yamamoto
            1 Infantry and 1 Transport moved from 104 Sea Zone to 102 Sea Zone
            1 Infantry moved from 102 Sea Zone to Ulithi
                  Americans take Ulithi from Yamamoto
            1 Adv.Fighter, 2 Battleships, 2 Carriers, 3 Destroyers, 3 Fighters and 2 Submarines moved from 104 Sea Zone to 102 Sea Zone
            1 Adv.Fighter and 3 Fighters moved from 102 Sea Zone to 85 Sea Zone
            3 Artillerys, 4 Infantrys and 1 Tank moved from Minamitori to 95 Sea Zone
            3 Artillerys, 4 Infantrys, 1 Tank and 4 Transports moved from 95 Sea Zone to 102 Sea Zone
            1 Artillery moved from 102 Sea Zone to Woleai
                  Americans take Woleai from Yamamoto
            2 Artillerys and 1 Tank moved from 102 Sea Zone to Truk
            1 Infantry moved from 102 Sea Zone to Woleai
            3 Infantrys moved from 102 Sea Zone to Truk
            1 Fighter moved from Port Moresby to Truk
    
        Purchase Units - Americans
            Americans buy 2 ArmoredCars, 2 Artillerys, 2 B.Transports, 2 Destroyers, 1 Infantry, 1 L.Fighter, 1 Marine, 1 S.Bomber, 1 S.Submarine, 2 Submarines and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Truk
                Americans attack with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank
                Yamamoto defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 2 Battleships in Truk, round 2 : 1/2 hits, 1.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Truk
                    Americans roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in Truk, round 2 : 2/7 hits, 2.33 expected hits
                    Yamamoto roll dice for 1 Artillery in Truk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto and 1 Infantry owned by the Americans lost in Truk
                Americans win, taking Truk from Yamamoto with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
                Casualties for Americans: 1 Infantry
            Battle in Santiago
                Americans attack with 1 Artillery, 3 Infantrys, 1 Marine, 2 Mech.Infs and 4 Tanks
                Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks
                    Americans roll dice for 1 Artillery, 3 Infantrys, 1 Marine, 2 Mech.Infs and 4 Tanks in Santiago, round 2 : 5/11 hits, 4.50 expected hits
                    Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 2/6 hits, 2.33 expected hits
                    2 Infantrys owned by the Americans, 1 Tank owned by the Neutral, 2 Infantrys owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago
                    Americans roll dice for 1 Artillery, 1 Infantry, 1 Marine, 2 Mech.Infs and 4 Tanks in Santiago, round 3 : 2/9 hits, 4.00 expected hits
                    Neutral roll dice for 1 Tank in Santiago, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Americans and 1 Tank owned by the Neutral lost in Santiago
                Americans loses 0 PUs for violating Santiagos neutrality.
                Americans win, taking Santiago from Neutral with 1 Artillery, 1 Marine, 2 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 16
                Casualties for Americans: 3 Infantrys
                Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks
            Battle in Rio de Oro
                Americans attack with 2 Infantrys and 1 Tank
                Neutral defend with 3 Infantrys
                    Americans roll dice for 2 Infantrys and 1 Tank in Rio de Oro, round 2 : 1/3 hits, 0.83 expected hits
                    Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Americans and 1 Infantry owned by the Neutral lost in Rio de Oro
                    Americans roll dice for 1 Tank in Rio de Oro, round 3 : 0/1 hits, 0.50 expected hits
                    Neutral roll dice for 2 Infantrys in Rio de Oro, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Tank in Rio de Oro, round 4 : 0/1 hits, 0.50 expected hits
                    Neutral roll dice for 2 Infantrys in Rio de Oro, round 4 : 2/2 hits, 0.67 expected hits
                    1 Tank owned by the Americans lost in Rio de Oro
                Neutral win with 2 Infantrys remaining. Battle score for attacker is -7
                Casualties for Americans: 2 Infantrys and 1 Tank
                Casualties for Neutral: 1 Infantry
            Battle in 85 Sea Zone
                Americans attack with 1 Adv.Fighter, 2 Battleships, 5 Bombers, 2 Carriers, 3 Destroyers, 7 Fighters, 4 S.Bombers and 2 Submarines
                Hisaichi defend with 2 Destroyers and 2 Submarines; Yamamoto defend with 2 Adv.Fighters, 1 B.Transport, 1 Battleship, 2 Carriers, 1 Cruiser, 4 Destroyers, 2 Fighters, 4 Submarines, 1 T.Boat and 4 Transports
                    Americans roll dice for 2 Submarines in 85 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    Yamamoto roll dice for 6 Submarines in 85 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
                Units damaged: 1 Battleship owned by the Americans
                    Americans roll dice for 1 Adv.Fighter, 2 Battleships, 5 Bombers, 2 Carriers, 3 Destroyers, 7 Fighters and 4 S.Bombers in 85 Sea Zone, round 2 : 10/24 hits, 12.17 expected hits
                    Yamamoto roll dice for 2 Adv.Fighters, 1 B.Transport, 1 Battleship, 2 Carriers, 1 Cruiser, 6 Destroyers, 2 Fighters, 1 T.Boat and 4 Transports in 85 Sea Zone, round 2 : 6/20 hits, 7.50 expected hits
                Units damaged: 1 Battleship owned by the Americans
                    2 Fighters owned by the Americans, 1 Destroyer owned by the Americans, 2 Submarines owned by the Americans, 2 Destroyers owned by the Hisaichi, 4 Transports owned by the Yamamoto, 1 B.Transport owned by the Yamamoto, 2 Submarines owned by the Hisaichi and 1 T.Boat owned by the Yamamoto lost in 85 Sea Zone
                    Yamamoto roll dice for 4 Submarines in 85 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 Adv.Fighter, 2 Battleships, 5 Bombers, 2 Carriers, 2 Destroyers, 5 Fighters and 4 S.Bombers in 85 Sea Zone, round 3 : 12/21 hits, 11.17 expected hits
                    Yamamoto roll dice for 2 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 4 Destroyers and 2 Fighters in 85 Sea Zone, round 3 : 6/12 hits, 5.83 expected hits
                    4 Fighters owned by the Americans, 2 Destroyers owned by the Americans, 1 Carrier owned by the Americans, 1 Cruiser owned by the Yamamoto, 4 Submarines owned by the Yamamoto, 1 Carrier owned by the Yamamoto, 1 Battleship owned by the Americans, 4 Destroyers owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in 85 Sea Zone
                    Americans roll dice for 1 Adv.Fighter, 1 Battleship, 5 Bombers, 1 Carrier, 1 Fighter and 4 S.Bombers in 85 Sea Zone, round 4 : 8/13 hits, 8.33 expected hits
                    Yamamoto roll dice for 2 Adv.Fighters, 1 Battleship and 1 Carrier in 85 Sea Zone, round 4 : 4/4 hits, 2.50 expected hits
                    1 Fighter owned by the Americans, 2 Adv.Fighters owned by the Yamamoto, 1 Carrier owned by the Americans, 1 Battleship owned by the Yamamoto, 1 Carrier owned by the Yamamoto, 1 Battleship owned by the Americans and 1 Adv.Fighter owned by the Americans lost in 85 Sea Zone
                Americans win with 5 Bombers and 4 S.Bombers remaining. Battle score for attacker is 52
                Casualties for Americans: 1 Adv.Fighter, 2 Battleships, 2 Carriers, 3 Destroyers, 7 Fighters and 2 Submarines
                Casualties for Hisaichi: 2 Destroyers and 2 Submarines
                Casualties for Yamamoto: 2 Adv.Fighters, 1 B.Transport, 1 Battleship, 2 Carriers, 1 Cruiser, 4 Destroyers, 2 Fighters, 4 Submarines, 1 T.Boat and 4 Transports
    
        Non Combat Move - Americans
            5 Bombers and 4 S.Bombers moved from 85 Sea Zone to Eniwetok
            1 Fighter moved from Truk to 102 Sea Zone
    
        Place Units - Americans
            2 ArmoredCars placed in Colombia
            1 Artillery and 1 Marine placed in Salvador
            1 Destroyer and 1 Submarine placed in 26 Sea Zone
            1 Tank placed in South Atlantic USA
            1 Artillery and 1 Infantry placed in South Central USA
            2 B.Transports and 1 S.Submarine placed in 98 Sea Zone
            1 L.Fighter and 1 S.Bomber placed in Alaska
            1 Destroyer and 1 Submarine placed in 13 Sea Zone
    
        Turn Complete - Americans
            Americans collect 119 PUs; end with 119 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.50
    Americans regular : -4.33
    Neutral regular : 1.83
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Germans
            1 Tank moved from Kufra to Darfur
            1 Tank moved from Darfur to French Equatorial Africa
                  Germans take French Equatorial Africa from French
            1 Artillery, 3 Infantrys and 2 Stukas moved from Rhine to Netherlands
            2 Adv.Fighters moved from 23 Sea Zone to 22 Sea Zone
            2 Infantrys moved from Hamburg to Netherlands
            1 Tank moved from Picardy to Netherlands
            1 Tank moved from East Prussia to Latvia
            1 HeavyTank moved from Danzig to Latvia
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from Hamburg to 23 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 24 Sea Zone to Latvia
            2 Cruisers moved from 24 Sea Zone to 23 Sea Zone
            2 Infantrys moved from Hamburg to 23 Sea Zone
            2 Cruisers and 2 Infantrys moved from 23 Sea Zone to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Latvia
            2 Infantrys moved from Brest to Lithuania
            1 Stuka moved from Brest to Lithuania
            1 Infantry moved from Brest to Lithuania
            1 HeavyTank moved from Vinnytsia to Kiev
            7 Tanks moved from Vinnytsia to Kiev
            2 Artillerys and 7 Infantrys moved from Vinnytsia to Kiev
            1 Elite moved from Vinnytsia to Kiev
            5 ArmoredCars moved from Vinnytsia to Kiev
            1 ArmoredCar and 2 Mech.Infs moved from Vinnytsia to Kiev
            2 Mot.Infs moved from Vinnytsia to Kiev
            1 Tank moved from Brest to Kiev
            1 Artillery moved from Brest to Kiev
            1 Bomber moved from Vinnytsia to Kiev
            1 Stuka moved from Brest to Kiev
            1 Infantry moved from Kufra to Darfur
    
        Purchase Units - Germans
            Germans buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Elite, 2 HeavyTanks, 19 Infantrys, 2 Mot.Infs, 1 T.Boat and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 22 Sea Zone
                Germans attack with 2 Adv.Fighters
                British defend with 1 Submarine
                    Germans roll dice for 2 Adv.Fighters in 22 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 Submarine owned by the British lost in 22 Sea Zone
                Germans win with 2 Adv.Fighters remaining. Battle score for attacker is 7
                Casualties for British: 1 Submarine
            Battle in Kiev
                Germans attack with 6 ArmoredCars, 3 Artillerys, 1 Bomber, 1 Elite, 1 HeavyTank, 7 Infantrys, 2 Mech.Infs, 2 Mot.Infs, 1 Stuka and 8 Tanks
                Russians defend with 2 ArmoredCars, 1 Artillery and 1 Infantry
                    Germans roll dice for 6 ArmoredCars, 3 Artillerys, 1 Bomber, 1 Elite, 1 HeavyTank, 7 Infantrys, 2 Mech.Infs, 2 Mot.Infs, 1 Stuka and 8 Tanks in Kiev, round 2 : 11/32 hits, 12.33 expected hits
                    Russians roll dice for 2 ArmoredCars, 1 Artillery and 1 Infantry in Kiev, round 2 : 0/4 hits, 1.00 expected hits
                    1 Infantry owned by the Russians, 2 ArmoredCars owned by the Russians and 1 Artillery owned by the Russians lost in Kiev
                Germans win, taking Kiev from Russians with 6 ArmoredCars, 3 Artillerys, 1 Bomber, 1 Elite, 1 HeavyTank, 7 Infantrys, 2 Mech.Infs, 2 Mot.Infs, 1 Stuka and 8 Tanks remaining. Battle score for attacker is 14
                Casualties for Russians: 2 ArmoredCars, 1 Artillery and 1 Infantry
            Battle in Lithuania
                Germans attack with 3 Infantrys and 1 Stuka
                Russians defend with 1 Infantry
                    Germans roll dice for 3 Infantrys and 1 Stuka in Lithuania, round 2 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Lithuania
                Germans win, taking Lithuania from Russians with 3 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Latvia
                Germans attack with 1 Artillery, 1 HeavyTank, 4 Infantrys and 2 Tanks
                Russians defend with 2 Infantrys
                    Germans roll dice for 1 Battleship and 2 Cruisers in Latvia, round 2 : 2/3 hits, 1.67 expected hits
                    2 Infantrys owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 1 Artillery, 1 HeavyTank, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
            Battle in Netherlands
                Germans attack with 1 Artillery, 5 Infantrys, 2 Stukas and 1 Tank
                British defend with 6 Infantrys
                    Germans roll dice for 1 Artillery, 5 Infantrys, 2 Stukas and 1 Tank in Netherlands, round 2 : 4/9 hits, 3.17 expected hits
                    British roll dice for 6 Infantrys in Netherlands, round 2 : 1/6 hits, 2.00 expected hits
                    1 Infantry owned by the Germans and 4 Infantrys owned by the British lost in Netherlands
                    Germans roll dice for 1 Artillery, 4 Infantrys, 2 Stukas and 1 Tank in Netherlands, round 3 : 2/8 hits, 3.00 expected hits
                    British roll dice for 2 Infantrys in Netherlands, round 3 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the British lost in Netherlands
                Germans win, taking Netherlands from British with 1 Artillery, 4 Infantrys, 2 Stukas and 1 Tank remaining. Battle score for attacker is 10
                Casualties for Germans: 1 Infantry
                Casualties for British: 6 Infantrys
    
        Non Combat Move - Germans
            2 Stukas moved from Netherlands to Rhine
            2 Infantrys moved from Saxony to Hamburg
            2 Adv.Fighters moved from 22 Sea Zone to 23 Sea Zone
            1 Cruiser and 2 Transports moved from 42 Sea Zone to 43 Sea Zone
            1 Artillery and 1 Tank moved from Languedoc to 43 Sea Zone
            3 Infantrys moved from Languedoc to 43 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 43 Sea Zone to 42 Sea Zone
            1 Cruiser, 1 Destroyer, 1 Infantry and 1 Submarine moved from 43 Sea Zone to 42 Sea Zone
            1 Artillery, 3 Infantrys and 1 Tank moved from 42 Sea Zone to N.Algeria
            1 Artillery, 3 Infantrys and 1 Tank moved from Orleanais to Languedoc
            1 Artillery moved from Paris to Orleanais
            1 Infantry moved from Paris to Orleanais
            1 Tank moved from Paris to Orleanais
            1 Artillery and 3 Infantrys moved from Warsaw to Brest
            1 Stuka moved from Lithuania to Vinnytsia
            1 Stuka moved from Kiev to Vinnytsia
            1 Bomber moved from Kiev to Vinnytsia
            2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia
            2 Mot.Infs moved from Bavaria to Vinnytsia
            1 T.Boat moved from 24 Sea Zone to 23 Sea Zone
            1 Destroyer moved from 23 Sea Zone to 24 Sea Zone
    
        Place Units - Germans
            1 T.Boat placed in 22 Sea Zone
            1 Artillery and 3 Infantrys placed in Rhine
            1 Adv.Fighter, 3 Infantrys and 1 Tank placed in Paris
            2 Mot.Infs placed in Bavaria
            1 Elite and 3 Infantrys placed in Vinnytsia
            1 Artillery and 3 Infantrys placed in Warsaw
            2 ArmoredCars, 1 HeavyTank and 2 Tanks placed in Bohemia
            1 HeavyTank, 3 Infantrys and 1 Tank placed in Hamburg
            4 Infantrys placed in Berlin
            Germans undo move 3.
            1 Adv.Fighter and 1 Infantry placed in Languedoc
            2 Infantrys and 1 Tank placed in Paris
    
        Turn Complete - Germans
            Germans collect 119 PUs; end with 119 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.33
    Germans regular : -1.33
    British regular : -1.67
    

    Territory Summary for Germans :

    Berlin : 1 AAGun, 1 Factory and 4 Infantrys
    Rhine : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 2 Stukas
    Bohemia : 2 ArmoredCars, 1 Factory, 1 HeavyTank and 2 Tanks
    Bavaria : 1 Factory and 2 Mot.Infs
    Hamburg : 1 AAGun, 1 Factory, 1 HeavyTank, 6 Infantrys and 2 Tanks
    Lithuania : 1 flag, 3 Infantrys
    Kiev : 1 flag, 6 ArmoredCars, 3 Artillerys, 1 Elite, 1 HeavyTank, 7 Infantrys, 2 Mech.Infs, 2 Mot.Infs and 8 Tanks
    Vinnytsia : 1 flag, 1 AAGun, 2 ArmoredCars, 1 Bomber, 1 Elite, 1 Factory, 3 Infantrys, 2 Mot.Infs, 2 Stukas and 3 Tanks
    Crimea : 1 flag, 1 Tank
    Latvia : 1 flag, 1 Artillery, 1 HeavyTank, 4 Infantrys and 2 Tanks
    Estonia : 1 flag, 1 Infantry
    N.Karelia : 2 Infantrys
    Minsk : 1 flag, 1 Artillery and 2 Infantrys
    Paris : 1 flag, 1 AAGun, 1 Factory, 2 Infantrys and 1 Tank
    Burgundy : 1 flag
    Lorraine : 1 flag
    Orleanais : 1 flag, 1 Artillery, 1 Infantry and 1 Tank
    Languedoc : 1 flag, 1 Adv.Fighter, 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank
    Brittany : 1 flag
    Normandy : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 6 Infantrys and 4 Tanks
    Picardy : 1 flag
    N.Algeria : 1 Artillery, 5 Infantrys and 3 Tanks
    French Equatorial Africa : 1 flag, 1 Tank
    Darfur : 1 Infantry
    Oulu : 1 Tank
    Krakow : 1 flag
    Warsaw : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys
    Stockholm : 1 flag
    Brest : 1 flag, 1 AAGun, 1 Artillery and 3 Infantrys
    Oslo : 1 flag
    Middle Norrland : 1 flag
    Danzig : 1 flag
    Hungary : 1 flag
    Belgium : 1 flag
    Netherlands : 1 flag, 1 Artillery, 4 Infantrys and 1 Tank
    22 Sea Zone : 1 T.Boat
    24 Sea Zone : 1 Battleship, 2 Cruisers, 2 Destroyers and 2 Transports
    23 Sea Zone : 2 Adv.Fighters, 1 Carrier, 2 Destroyers, 4 Submarines and 1 T.Boat
    42 Sea Zone : 1 Cruiser, 2 Destroyers, 2 Submarines and 2 Transports
    

    Production/PUs Summary :

    Germans : 119 / 119
    Russians : 93 / 108
    Italians : 65 / 67
    French : 17 / 20
    Yamamoto : 66 / 72
    Chinese : 25 / 27
    Hisaichi : 68 / 70
    British : 96 / 99
    Anzac : 36 / 36
    Dutch : 14 / 14
    Finns : 16 / 16
    Romanians : 15 / 15
    Thai : 14 / 14
    Americans : 119 / 119
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Russians
            1 Tank moved from Novgorod to Kursk
            1 Tank moved from Smolensk to Kursk
            3 Infantrys moved from Smolensk to Minsk
            1 Infantry moved from Arkhangelsk to 6 Sea Zone
            1 Infantry moved from 6 Sea Zone to Lapland
                  Russians take Lapland from Finns
            6 Infantrys moved from Yaroslavl to Kursk
            3 Artillerys, 2 Infantrys and 3 Tanks moved from Izmir to Bursa
            2 Infantrys moved from Rostov to 54 Sea Zone
            1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            2 Infantrys moved from 53 Sea Zone to Bursa
            4 Infantrys moved from Rostov to Donetsk
            1 Tank moved from Kursk to Donetsk
            1 Infantry moved from Astrakhan to Georgia
            2 Infantrys moved from Stalingrad to Rostov
            9 Tanks moved from Moscow to Kursk
            1 Infantry moved from Moscow to Yaroslavl
            1 Artillery and 4 Infantrys moved from S.Karelia to Vyborg
            1 Infantry moved from Smolensk to S.Karelia
            1 Infantry moved from Smolensk to Minsk
            1 Adv.Fighter and 2 Fighters moved from Leningrad to Minsk
            1 Bomber moved from Leningrad to Minsk
            2 Infantrys moved from Novgorod to Leningrad
            1 Artillery moved from Arkhangelsk to Vologda
            3 Infantrys moved from Perm to Kuybyshev
            2 Infantrys moved from Chita to Heilungchiang
            1 Artillery moved from Chita to Heilungchiang
            2 Infantrys moved from Chita to Hulunbuir
            1 Artillery moved from Chita to Hulunbuir
            1 Artillery, 4 Infantrys, 1 Mech.Inf and 5 Tanks moved from Chita to Ayan
            2 ArmoredCars and 2 Tanks moved from N.Buryat Mongolia to Ayan
            1 Fighter moved from N.Buryat Mongolia to Hulunbuir
            2 Tanks moved from Olyokminsk to Ayan
            1 Artillery and 1 Infantry moved from Olyokminsk to N.Buryat Mongolia
            4 Infantrys moved from Evenkia to Olyokminsk
            2 ArmoredCars, 1 Artillery and 2 Infantrys moved from Sibirsky to Evenkia
            2 ArmoredCars moved from Evenkia to Olyokminsk
    
        Purchase Units - Russians
            Russians buy 2 ArmoredCars, 2 Artillerys, 2 Bunkers, 30 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Vyborg
                Russians attack with 1 Artillery and 4 Infantrys
                Finns defend with 3 Infantrys
                    Russians roll dice for 1 Artillery and 4 Infantrys in Vyborg, round 2 : 0/5 hits, 1.17 expected hits
                    Finns roll dice for 3 Infantrys in Vyborg, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians lost in Vyborg
                    Russians roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 3 : 1/3 hits, 0.83 expected hits
                    Finns roll dice for 3 Infantrys in Vyborg, round 3 : 2/3 hits, 1.00 expected hits
                    1 Infantry owned by the Finns and 2 Infantrys owned by the Russians lost in Vyborg
                1 Artillery owned by the Russians retreated to S.Karelia
                Finns win with 2 Infantrys remaining. Battle score for attacker is -6
                Casualties for Russians: 4 Infantrys
                Casualties for Finns: 1 Infantry
            Battle in Ayan
                Russians attack with 2 ArmoredCars, 1 Artillery, 4 Infantrys, 1 Mech.Inf and 9 Tanks
                Hisaichi defend with 2 Infantrys and 1 Tank
                    Russians roll dice for 2 ArmoredCars, 1 Artillery, 4 Infantrys, 1 Mech.Inf and 9 Tanks in Ayan, round 2 : 6/17 hits, 6.83 expected hits
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Ayan, round 2 : 0/3 hits, 1.17 expected hits
                    1 Tank owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Ayan
                Russians win, taking Ayan from Hisaichi with 2 ArmoredCars, 1 Artillery, 4 Infantrys, 1 Mech.Inf and 9 Tanks remaining. Battle score for attacker is 9
                Casualties for Hisaichi: 2 Infantrys and 1 Tank
            Battle in Hulunbuir
                Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Hulunbuir, round 2 : 1/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Infantry in Hulunbuir, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Hulunbuir
                Russians win, taking Hulunbuir from Hisaichi with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Heilungchiang
                Russians attack with 1 Artillery and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 2 Infantrys in Heilungchiang, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Heilungchiang
                Russians win, taking Heilungchiang from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Donetsk
                Russians attack with 4 Infantrys and 1 Tank
                Romanians defend with 2 Artillerys, 1 Elite and 1 Tank
                    Russians roll dice for 4 Infantrys and 1 Tank in Donetsk, round 2 : 3/5 hits, 1.17 expected hits
                    Romanians roll dice for 2 Artillerys, 1 Elite and 1 Tank in Donetsk, round 2 : 1/4 hits, 1.50 expected hits
                    1 Infantry owned by the Russians, 1 Elite owned by the Romanians and 2 Artillerys owned by the Romanians lost in Donetsk
                    Russians roll dice for 3 Infantrys and 1 Tank in Donetsk, round 3 : 0/4 hits, 1.00 expected hits
                    Romanians roll dice for 1 Tank in Donetsk, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                    Russians roll dice for 2 Infantrys and 1 Tank in Donetsk, round 4 : 1/3 hits, 0.83 expected hits
                    Romanians roll dice for 1 Tank in Donetsk, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 10
                Casualties for Russians: 3 Infantrys
                Casualties for Romanians: 2 Artillerys, 1 Elite and 1 Tank
            Battle in Bursa
                Russians attack with 3 Artillerys, 4 Infantrys and 3 Tanks
                Neutral defend with 1 AAGun, 1 Bunker, 3 Infantrys and 1 Tank
                    Russians roll dice for 3 Artillerys, 4 Infantrys and 3 Tanks in Bursa, round 2 : 1/10 hits, 3.67 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker, 3 Infantrys and 1 Tank in Bursa, round 2 : 1/5 hits, 2.00 expected hits
                    1 Infantry owned by the Russians lost in Bursa
                    Russians roll dice for 3 Artillerys, 3 Infantrys and 3 Tanks in Bursa, round 3 : 3/9 hits, 3.50 expected hits
                    Neutral roll dice for 1 Bunker, 3 Infantrys and 1 Tank in Bursa, round 3 : 4/5 hits, 2.00 expected hits
                    3 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 3 Infantrys owned by the Neutral lost in Bursa
                    Russians roll dice for 2 Artillerys and 3 Tanks in Bursa, round 4 : 3/5 hits, 2.17 expected hits
                    Neutral roll dice for 1 Bunker and 1 Tank in Bursa, round 4 : 1/2 hits, 1.00 expected hits
                    1 Bunker owned by the Neutral, 1 Artillery owned by the Russians and 1 Tank owned by the Neutral lost in Bursa
                Russians loses 0 PUs for violating Bursas neutrality.
                Russians win, taking Bursa from Neutral with 1 Artillery and 3 Tanks remaining. Battle score for attacker is 1
                Casualties for Russians: 2 Artillerys and 4 Infantrys
                Casualties for Neutral: 1 Bunker, 3 Infantrys and 1 Tank
            Battle in Minsk
                Russians attack with 1 Adv.Fighter, 1 Bomber, 2 Fighters and 4 Infantrys
                Germans defend with 1 Artillery and 2 Infantrys
                    Russians roll dice for 1 Adv.Fighter, 1 Bomber, 2 Fighters and 4 Infantrys in Minsk, round 2 : 2/8 hits, 2.50 expected hits
                    Germans roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Minsk
                    Russians roll dice for 1 Adv.Fighter, 1 Bomber, 2 Fighters and 3 Infantrys in Minsk, round 3 : 2/7 hits, 2.33 expected hits
                    Germans roll dice for 1 Artillery in Minsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 Adv.Fighter, 1 Bomber, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Russians
            1 Adv.Fighter and 2 Fighters moved from Minsk to Leningrad
            1 Bomber moved from Minsk to Moscow
            1 Fighter moved from Hulunbuir to N.Buryat Mongolia
    
        Place Units - Russians
            1 Bunker and 3 Infantrys placed in Kursk
            1 Bunker and 4 Infantrys placed in Leningrad
            2 ArmoredCars, 2 Mech.Infs and 2 Tanks placed in Sibirsky
            2 Artillerys and 2 Infantrys placed in Arkhangelsk
            10 Infantrys placed in Moscow
            5 Infantrys placed in Stalingrad
            3 Infantrys placed in Georgia
            3 Infantrys placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 109 PUs; end with 109 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0.50
    Finns regular : 2.00
    Germans regular : -0.33
    Russians regular : -4.00
    Neutral regular : 1.00
    Hisaichi regular : -1.83
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Italians
            2 Fighters moved from 42 Sea Zone to 41 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from Tobruk to 48 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 48 Sea Zone to 55 Sea Zone
            1 Infantry moved from Tobruk to 48 Sea Zone
            1 Cruiser and 1 Infantry moved from 48 Sea Zone to 55 Sea Zone
            1 Artillery and 1 Infantry moved from Tobruk to 48 Sea Zone
            1 Infantry and 1 Tank moved from Greece to 48 Sea Zone
            1 Artillery, 3 Infantrys and 1 Tank moved from 55 Sea Zone to Syria
            1 Artillery, 1 Infantry and 1 Transport moved from 48 Sea Zone to 55 Sea Zone
            1 Artillery and 1 Infantry moved from 55 Sea Zone to Palestine
            1 Adv.Fighter and 1 Fighter moved from 48 Sea Zone to Palestine
            1 Infantry, 1 Tank and 1 Transport moved from 48 Sea Zone to 55 Sea Zone
            1 Infantry and 1 Tank moved from 55 Sea Zone to Syria
            1 Battleship moved from 48 Sea Zone to 55 Sea Zone
            1 Artillery and 1 Infantry moved from Mersa Matruh to New Valley
            1 Artillery moved from Darfur to Equatoria
                  Italians take Equatoria from British
            1 Infantry moved from Darfur to Kordofan
                  Italians take Kordofan from British
            1 Tank moved from Darfur to Italian East Africa
                  Italians take Nubia from British
            1 Infantry moved from Tobruk to 48 Sea Zone
            1 Carrier, 3 Destroyers, 1 Infantry, 1 Submarine and 1 Transport moved from 48 Sea Zone to 55 Sea Zone
            1 Infantry moved from 55 Sea Zone to Cyprus
                  Italians take Cyprus from British
    
        Purchase Units - Italians
            Italians buy 2 Artillerys, 1 HeavyTank, 7 Infantrys, 2 Mech.Infs, 1 S.Submarine, 2 Tanks and 1 Transport; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Battle in Palestine
                Italians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry
                British defend with 1 Infantry
                    Italians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Palestine, round 2 : 1/4 hits, 1.50 expected hits
                    British roll dice for 1 Infantry in Palestine, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Palestine
                Italians win, taking Palestine from British with 1 Adv.Fighter, 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in Italian East Africa
                Italians attack with 1 Tank
                French defend with 1 Infantry
                    Italians roll dice for 1 Tank in Italian East Africa, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 Infantry in Italian East Africa, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Italian East Africa
                Italians win, taking Italian East Africa from British with 1 Tank remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in New Valley
                Italians attack with 1 Artillery and 1 Infantry
                British defend with 1 Infantry
                    Italians roll dice for 1 Artillery and 1 Infantry in New Valley, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in New Valley
                Italians win, taking New Valley from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in 41 Sea Zone
                Italians attack with 2 Fighters
                Americans defend with 1 Submarine
                    Italians roll dice for 2 Fighters in 41 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 Submarine owned by the Americans lost in 41 Sea Zone
                Italians win with 2 Fighters remaining. Battle score for attacker is 7
                Casualties for Americans: 1 Submarine
            Battle in Syria
                Italians attack with 1 Artillery, 4 Infantrys and 2 Tanks
                British defend with 1 Infantry and 1 Tank; French defend with 1 AAGun, 1 Factory and 2 Infantrys
                    Italians roll dice for 1 Battleship and 1 Cruiser in Syria, round 2 : 2/2 hits, 1.17 expected hits
                    2 Infantrys owned by the French lost in Syria
                    Italians roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Syria, round 2 : 2/7 hits, 2.17 expected hits
                    French roll dice for 1 Infantry and 1 Tank in Syria, round 2 : 0/2 hits, 0.83 expected hits
                    1 Tank owned by the British and 1 Infantry owned by the British lost in Syria
                Italians win, taking Syria from French with 1 Artillery, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 11
                Casualties for French: 2 Infantrys
                Casualties for British: 1 Infantry and 1 Tank
    
        Non Combat Move - Italians
            1 Adv.Fighter and 1 Fighter moved from Palestine to 55 Sea Zone
            1 Artillery and 4 Infantrys moved from Kufra to Darfur
            3 Tanks moved from Kufra to French Equatorial Africa
            1 AAGun, 1 Artillery and 1 Infantry moved from Tobruk to Kufra
            1 Artillery and 2 Infantrys moved from Rome to Campania
            1 Tank moved from Tunis to N.Algeria
            2 Infantrys moved from Tunis to N.Tunisia
            1 Artillery moved from Tunis to N.Tunisia
            1 Transport moved from 42 Sea Zone to 43 Sea Zone
            2 Infantrys moved from Provence to 43 Sea Zone
            1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 43 Sea Zone to 42 Sea Zone
            2 Infantrys moved from 42 Sea Zone to N.Algeria
            2 Fighters moved from 41 Sea Zone to 42 Sea Zone
    
        Place Units - Italians
            1 Transport placed in 43 Sea Zone
            1 HeavyTank and 1 Infantry placed in Provence
            1 S.Submarine placed in 44 Sea Zone
            1 Infantry placed in Provence
            2 Mech.Infs placed in Tunis
            1 Artillery, 2 Infantrys and 1 Tank placed in Greece
            1 Infantry and 1 Tank placed in Tunis
            1 Artillery and 2 Infantrys placed in Rome
            Italians undo move 7.
            1 Tank placed in Tunis
            1 Infantry placed in Rome
    
        Turn Complete - Italians
            Italians collect 77 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.83
    Italians regular : 1.33
    British regular : 0.00
    

    Territory Summary for Italians :

    Rome : 1 Artillery, 1 Factory and 3 Infantrys
    Italian East Africa : 1 Tank
    Lombardy : 1 AAGun and 1 Factory
    Campania : 1 Artillery and 2 Infantrys
    Kufra : 1 AAGun, 1 Artillery and 1 Infantry
    Aquitaine : 1 flag
    Provence : 1 flag, 1 AAGun, 1 Factory, 1 HeavyTank and 2 Infantrys
    N.Algeria : 1 flag, 1 Artillery, 8 Infantrys and 3 Tanks
    Syria : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 4 Infantrys and 2 Tanks
    French Equatorial Africa : 3 Tanks
    S.Algeria : 1 flag, 1 Artillery, 4 Infantrys and 2 Tanks
    S.Tunisia : 1 flag
    N.Tunisia : 1 flag, 1 Artillery and 2 Infantrys
    Tunis : 1 flag, 1 AAGun, 1 Factory, 2 Mech.Infs and 1 Tank
    New Valley : 1 flag, 1 Artillery and 1 Infantry
    Equatoria : 1 flag, 1 Artillery
    Darfur : 1 flag, 1 Artillery and 4 Infantrys
    Cyprus : 1 flag, 1 Infantry
    Kordofan : 1 flag, 1 Infantry
    Mersa Matruh : 1 flag, 1 Infantry
    Nubia : 1 flag
    Palestine : 1 flag, 1 Artillery
    Croatia : 1 flag
    Greece : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory, 4 Infantrys and 1 Tank
    Serbia : 1 flag
    42 Sea Zone : 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters, 1 Submarine and 1 Transport
    43 Sea Zone : 1 Transport
    44 Sea Zone : 1 S.Submarine
    55 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser, 3 Destroyers, 1 Fighter, 1 Submarine and 5 Transports
    

    Production/PUs Summary :

    Germans : 118 / 119
    Russians : 109 / 109
    Italians : 77 / 78
    French : 15 / 20
    Yamamoto : 66 / 72
    Chinese : 25 / 27
    Hisaichi : 60 / 70
    British : 86 / 99
    Anzac : 36 / 36
    Dutch : 14 / 14
    Finns : 14 / 16
    Romanians : 13 / 15
    Thai : 14 / 14
    Americans : 119 / 119
    

    Savegame


  • @captainwalker sorry. health issues. i’ll try to do my turn soon.


  • @dawgoneit sorry to hear that you’re having problems again… hope you feel better soon.

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