@noneshallpass It’s another holdover from v2. It it one got +1 IPP/turn from having won the war, not +inf/turn. The V3 way is a little more valuable. :)
Canada at War
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HBG posted an updated rules and Reference Sheet (3.3) for Canada at War.
Did anyone check what the corrections or changes are about ?
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@noneshallpass
It looks like Jinx got his wish!
Here are the ones I see:- The balance provisions have changed. Germany now gets 2 subs, not 4, but gets a sub discount and “wolfpack” bonus.
- Canada’s bonus income has changed, and is lesser in scope and harder.
- Canada’s wartime income is 6. (Map change from v2)
- Canada gets NO peace time bonus increases.
- The Veteran guard have been buffed +1 on defense.
- Surrender conditions have changed.
- The BCATP is now limited to two nations per turn, and the delivery process is clarified. (It moves via lend lease)
- The “remote terrain” rules have been removed.
- Volunteer army has changed. Units may now move outside of Canada before being at war. Volunteer army also only applies to Canadian home country.
- There is something about “takes up a factory slot” on the QOR and the Patricia’s. Not sure if this means the facotry where built or the Canadian factory.
- Their special units are now (mostly) only available once at war.
Disclaimer: The following is (mostly) personal opinions
Things that I have noticed that should be changed or addressed still:- Canada does not get a shipyard still!
- The 1939 setup has 4 germans subs. Should be fixed. (Also says locked until at war. German starts at war in 1939.)
- Does that UK militia in Canada become Canadian in the 1936? The infantry in 1939? Clarification needed.
- We still have v2 setup chart styles. (Facilities) and place names as well. (Rules, not sheet)
- We still have Imp Shipyards on the Corvette entry.
- For Canada’s bonus, does Asia include the USSR? or the Middle east?
- On the overview in the rules, it states there is peacetime bonuses.
- On the sheet, there is no build table besides the special units.
That is what I have seen. I am sure there will be more.
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@trig India contributed 1.5 million men to the British effort, Canada about 415,000. Better make an India at War module now.
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@imperious-leader
That’s called the FEC… -
I do not have a map in front of me so someone will have to help me out:
The rules say that Canada gets a +2 bonus for the west atlantic and east atlantic lines are free of subs. If I recall Correctly, convoy lines are not specifically named, so this might be confusing.
Also one more update: I think the PDF is higher resolution too.
Also since the Devils Brigade can now use airbases to raid, it may come into question if you can raid a location 3 spaces away, when there is no valid retreat path from there, since that seems to have a range of 2. It would be good to know if a valid retreat path is required.
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@insanehoshi
I don’t know on the Devil’s Brigade, but I do know that the convy lines are labeled. They just aren’t as interesting labels as v2. -
@trig On the Canada thing do they have a “conscription crisis mode” whereby you basically remove 1-2 Canadian infantry from the map each turn, and future costs of infantry are doubled?
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@imperious-leader
Did you read the rules?
https://www.historicalboardgaming.com/assets/images/HBG/GW1936v3/Expansions/canada at war/Canada at War Rules v33.pdf
https://www.historicalboardgaming.com/assets/images/HBG/GW1936v3/Expansions/canada at war/Canada at War v33.pdfPlease inform yourself before commenting on something.