dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Stough v Squire G40 BM
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I explained poorly,
Dicey froze, which means I have to rerun the battles no matter what.Which would you prefer, an edit version of the original outcomes
or just re-run all of the battles?
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and take the new results.
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The original outcomes are not saved. (other than what has been emailed to you by dicey)
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@stough said in Stough v Squire G40 BM:
The original outcomes are not saved. (other than what has been emailed to you by dicey)
save the originals
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Will do;
Honestly- it doesn’t really matter. You’ve got this game in like ten bags.
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TripleA Move Summary: British round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 4 Politics - British Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 infantry moved from Trans-Jordan to Syria 1 fighter moved from Egypt to Syria 1 bomber moved from Egypt to Syria 1 fighter moved from Egypt to Alexandria 1 tactical_bomber moved from Egypt to Alexandria 2 infantry moved from Egypt to Alexandria 1 mech_infantry moved from Yunnan to Hopei 2 infantry moved from Yunnan to Hunan 1 tactical_bomber moved from Yunnan to Hopei 1 fighter moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hopei 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 38 PUs; Politics - Americans Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 bomber moved from New Zealand to 30 Sea Zone 1 bomber moved from New Zealand to 43 Sea Zone 1 bomber moved from New Zealand to 42 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 30 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 30 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 infantry moved from Brazil to Argentina Americans take Argentina from Neutral_True 1 transport moved from 86 Sea Zone to 66 Sea Zone 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 3 fighters and 1 submarine moved from 52 Sea Zone to 54 Sea Zone 1 bomber moved from 30 Sea Zone to Queensland 1 bomber moved from 43 Sea Zone to Celebes 1 bomber moved from 42 Sea Zone to India 1 submarine moved from 46 Sea Zone to 54 Sea Zone 1 fighter moved from New Guinea to Queensland 1 tactical_bomber moved from New Hebrides to 54 Sea Zone 2 fighters moved from New Hebrides to 54 Sea Zone 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 tactical_bomber moved from Eastern United States to Western United States 1 fighter moved from Eastern United States to Western United States 1 artillery moved from Central United States to Western United States 1 infantry moved from Brazil to Peru Americans take Peru from Neutral_True Place Units - Americans 2 fighters, 1 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 91 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Tsinghai to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan 2 infantry moved from Tsinghai to Shensi 1 infantry moved from Yunnan to Szechwan Place Units - Chinese 3 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 3 armour, 2 artilleries and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 armour; Remaining resources: 1 PUs; Politics - British Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 infantry moved from Trans-Jordan to Syria 1 fighter moved from Egypt to Syria 1 bomber moved from Egypt to Syria 1 fighter moved from Egypt to Alexandria 1 tactical_bomber moved from Egypt to Alexandria 2 infantry moved from Egypt to Alexandria 1 mech_infantry moved from Yunnan to Hopei 2 infantry moved from Yunnan to Hunan 1 tactical_bomber moved from Yunnan to Hopei 1 fighter moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hopei 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese Combat - British Battle in Hunan British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan British win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 3 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei British win, taking Hopei from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Syria British attack with 1 bomber, 1 fighter and 1 infantry Germans defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 1 infantry in Syria, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Syria British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Alexandria British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from Alexandria: 1 infantry EDIT: Removing units owned by British from Alexandria: 1 infantry EDIT: Adding units owned by British to Egypt: 1 infantry EDIT: Adding units owned by British to Syria: 1 infantry EDIT: Changing ownership of Syria from Germans to British EDIT: Changing ownership of Alexandria from British to Italians EDIT: Removing units owned by British from Hopei: 1 mech_infantry EDIT: Changing ownership of Hopei from Chinese to Japanese EDIT: Turning off Edit Mode 1 infantry moved from Union of South Africa to Mozambique British take Mozambique from Neutral_True 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone 1 infantry moved from 70 Sea Zone to Angola British take Angola from Neutral_True 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 armour moved from 89 Sea Zone to Venezuela British take Venezuela from Neutral_True 1 infantry moved from 89 Sea Zone to Venezuela 1 cruiser moved from 101 Sea Zone to 89 Sea Zone 1 destroyer moved from 101 Sea Zone to 89 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 79 Sea Zone to 41 Sea Zone 1 infantry moved from Shan State to Yunnan 3 infantry moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan 1 mech_infantry moved from India to Afghanistan British take Afghanistan from Neutral_True 1 infantry moved from Trans-Jordan to Saudi Arabia British take Saudi Arabia from Neutral_True 2 artilleries and 1 infantry moved from Trans-Jordan to Iraq 1 armour moved from Persia to Iraq 2 mech_infantrys moved from Persia to Iraq 1 bomber moved from Syria to Iraq 1 fighter moved from Syria to Iraq 1 armour moved from Egypt to Iraq 1 tactical_bomber moved from Alexandria to Iraq 1 fighter moved from Alexandria to Iraq 1 fighter moved from United Kingdom to French West Africa 1 aaGun moved from Burma to India 1 mech_infantry moved from West India to Persia 1 armour moved from India to Eastern Persia 1 mech_infantry moved from India to Eastern Persia 1 fighter moved from Hopei to Yunnan 1 fighter moved from Hunan to Yunnan 1 tactical_bomber moved from Hopei to Yunnan Place Units - British 2 armour and 1 fighter placed in Iraq 1 armour and 2 artilleries placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6,5,3 British collect 39 PUs (1 lost to blockades); end with 39 PUs Place Units - UK_Pacific 3 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 3 armourCombat Hit Differential Summary :
Chinese regular : 0.17 Italians regular : -0.33 Japanese regular : 0.67 Germans regular : 0.67 British regular : -0.33 -
TripleA Move Summary: Italians round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Greece to Bessarabia 1 armour moved from Eastern Poland to Western Ukraine 1 armour moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Romania to Bessarabia 2 artilleries and 2 infantry moved from Greece to Turkey 1 infantry moved from Crete to 99 Sea Zone 1 artillery moved from Crete to 99 Sea Zone 1 artillery and 5 infantry moved from Yugoslavia to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Syria 1 infantry moved from 99 Sea Zone to Syria 1 fighter moved from Southern Italy to Syria 1 fighter moved from Southern Italy to Syria 1 armour moved from Libya to Tobruk 1 mech_infantry moved from Libya to Tobruk 1 infantry moved from Gibraltar to Spain -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Greece to Bessarabia 1 armour moved from Eastern Poland to Western Ukraine 1 armour moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Romania to Bessarabia 2 artilleries and 2 infantry moved from Greece to Turkey 1 infantry moved from Crete to 99 Sea Zone 1 artillery moved from Crete to 99 Sea Zone 1 artillery and 5 infantry moved from Yugoslavia to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Syria 1 infantry moved from 99 Sea Zone to Syria 1 fighter moved from Southern Italy to Syria 1 fighter moved from Southern Italy to Syria 1 armour moved from Libya to Tobruk 1 mech_infantry moved from Libya to Tobruk 1 infantry moved from Gibraltar to Spain Combat - Italians Battle in Bessarabia Italians attack with 1 bomber and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Italians attack with 2 armour and 1 infantry Russians defend with 1 infantry Italians roll dice for 2 armour and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Western Ukraine Italians roll dice for 2 armour in Western Ukraine, round 3 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour in Western Ukraine, round 4 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour and 1 infantry Casualties for Russians: 1 infantry Battle in Syria Italians attack with 2 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 1 cruiser in Syria, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Syria Italians win, taking Syria from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 aaGun moved from Greece to Turkey 1 aaGun moved from Greece to Turkey 1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 2 artilleries and 4 infantry moved from 99 Sea Zone to Turkey 1 fighter moved from Syria to Greece 1 fighter moved from Syria to Greece 1 aaGun moved from Romania to Eastern Poland 1 bomber moved from Bessarabia to Greece 1 infantry moved from Yugoslavia to Albania 1 infantry moved from Yugoslavia to Albania Place Units - Italians 1 transport placed in 97 Sea Zone 2 artilleries and 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Italians regular : -1.67 Russians regular : 1.67 British regular : 0.67 -
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Western Australia to 56 Sea Zone 2 infantry and 1 transport moved from 56 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Queensland to 41 Sea Zone 1 fighter moved from Queensland to Sumatra 2 fighters moved from Queensland to 54 Sea Zone Place Units - ANZAC 1 carrier and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Western Australia to 56 Sea Zone 2 infantry and 1 transport moved from 56 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Queensland to 41 Sea Zone 1 fighter moved from Queensland to Sumatra 2 fighters moved from Queensland to 54 Sea Zone Place Units - ANZAC 1 carrier and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Politics - French Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from United Kingdom to French West Africa 1 destroyer moved from 76 Sea Zone to 79 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Move Summary: Germans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 4 artilleries, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Turkey to Northwest Persia Germans take Northwest Persia from Neutral_Allies 1 armour moved from Northwest Persia to Turkey 1 infantry moved from Turkey to Caucasus 1 infantry moved from Turkey to Caucasus 1 tactical_bomber moved from Greece to Caucasus 1 fighter moved from 99 Sea Zone to Caucasus 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 3 infantry moved from Finland to Karelia 3 artilleries and 3 infantry moved from Sweden to 114 Sea Zone 1 infantry moved from Sweden to Finland 1 infantry moved from Sweden to Finland 8 armour, 5 artilleries, 19 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine 1 infantry moved from Poland to Eastern Poland 1 armour moved from Germany to Romania 1 armour moved from Germany to Romania 1 artillery and 3 infantry moved from Germany to Poland 1 infantry moved from Spain to Portugal 1 infantry moved from Spain to Portugal 2 bombers and 1 tactical_bomber moved from Normandy Bordeaux to Portugal 1 infantry moved from Spain to Portugal 1 infantry moved from Normandy Bordeaux to Spain 1 infantry moved from Normandy Bordeaux to Spain 1 infantry moved from Normandy Bordeaux to Spain 1 fighter moved from Greece to Caucasus 1 tactical_bomber moved from Greece to Southern Italy -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 4 artilleries, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Turkey to Northwest Persia Germans take Northwest Persia from Neutral_Allies 1 armour moved from Northwest Persia to Turkey 1 infantry moved from Turkey to Caucasus 1 infantry moved from Turkey to Caucasus 1 tactical_bomber moved from Greece to Caucasus 1 fighter moved from 99 Sea Zone to Caucasus 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 3 infantry moved from Finland to Karelia 3 artilleries and 3 infantry moved from Sweden to 114 Sea Zone 1 infantry moved from Sweden to Finland 1 infantry moved from Sweden to Finland 8 armour, 5 artilleries, 19 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine 1 infantry moved from Poland to Eastern Poland 1 armour moved from Germany to Romania 1 armour moved from Germany to Romania 1 artillery and 3 infantry moved from Germany to Poland 1 infantry moved from Spain to Portugal 1 infantry moved from Spain to Portugal 2 bombers and 1 tactical_bomber moved from Normandy Bordeaux to Portugal 1 infantry moved from Spain to Portugal 1 infantry moved from Normandy Bordeaux to Spain 1 infantry moved from Normandy Bordeaux to Spain 1 infantry moved from Normandy Bordeaux to Spain 1 fighter moved from Greece to Caucasus 1 tactical_bomber moved from Greece to Southern Italy Combat - Germans Battle in 115 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 battleship owned by the Germans 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Portugal Germans attack with 2 bombers, 3 infantry and 1 tactical_bomber Neutral_True defend with 2 infantry Germans roll dice for 2 bombers, 3 infantry and 1 tactical_bomber in Portugal, round 2 : 5/6 hits, 2.33 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the Neutral_True lost in Portugal Germans win, taking Portugal from Neutral_True with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Neutral_True: 2 infantry Battle in Caucasus Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Caucasus to 99 Sea Zone 1 fighter moved from Caucasus to 99 Sea Zone 5 aaGuns moved from Eastern Poland to Western Ukraine 3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone 3 artilleries and 3 infantry moved from 115 Sea Zone to Baltic States 1 artillery moved from Cyprus to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Turkey 1 fighter moved from Caucasus to Western Ukraine 1 fighter moved from Southern Italy to Greece 1 tactical_bomber moved from Portugal to Spain 1 bomber moved from Portugal to Spain 1 bomber moved from Portugal to Spain Place Units - Germans 1 factory_minor placed in Turkey 2 artilleries and 2 infantry placed in Western Germany 3 armour, 2 artilleries and 4 infantry placed in Germany Turn Complete - Germans Germans collect 63 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Russians regular : 0.50 Germans regular : 1.00 Neutral_True regular : 1.33 -
TripleA Move Summary: Russians round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Kansu to Suiyuyan 1 armour moved from Novosibirsk to Suiyuyan 2 infantry moved from Volgograd to Caucasus 1 mech_infantry moved from Volgograd to Caucasus 1 infantry moved from Bryansk to Ukraine 1 artillery moved from Bryansk to Ukraine 1 fighter moved from Archangel to Ukraine 1 infantry moved from Archangel to Novgorod 1 infantry moved from Archangel to Novgorod 1 fighter moved from Archangel to Novgorod 1 tactical_bomber moved from Archangel to Novgorod -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Kansu to Suiyuyan 1 armour moved from Novosibirsk to Suiyuyan 2 infantry moved from Volgograd to Caucasus 1 mech_infantry moved from Volgograd to Caucasus 1 infantry moved from Bryansk to Ukraine 1 artillery moved from Bryansk to Ukraine 1 fighter moved from Archangel to Ukraine 1 infantry moved from Archangel to Novgorod 1 infantry moved from Archangel to Novgorod 1 fighter moved from Archangel to Novgorod 1 tactical_bomber moved from Archangel to Novgorod Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Suiyuyan Russians attack with 1 armour and 6 infantry Japanese defend with 1 infantry Russians roll dice for 1 armour and 6 infantry in Suiyuyan, round 2 : 1/7 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Russians win, taking Suiyuyan from Japanese with 1 armour and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Turning on Edit Mode EDIT: Adding units owned by Russians to Caucasus: 19 infantry EDIT: Removing units owned by Russians from Rostov: 1 infantry EDIT: Removing units owned by Russians from Rostov: 18 infantry EDIT: Turning off Edit Mode Battle in Caucasus Russians attack with 2 infantry and 1 mech_infantry Germans defend with 2 infantry Russians roll dice for 2 infantry and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 0.50 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Caucasus Russians roll dice for 2 infantry and 1 mech_infantry in Caucasus, round 3 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 4 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 5 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Caucasus, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 6 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Caucasus, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 7 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Caucasus, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 aaGun moved from Rostov to Caucasus 1 armour moved from Bryansk to Caucasus 1 mech_infantry moved from Bryansk to Caucasus 1 fighter moved from Ukraine to Bryansk 1 tactical_bomber moved from Novgorod to Bryansk 1 fighter moved from Novgorod to Bryansk 1 aaGun and 7 infantry moved from Archangel to Smolensk 1 mech_infantry moved from Archangel to Bryansk 1 armour moved from Archangel to Bryansk 9 infantry moved from Russia to Bryansk 1 aaGun and 10 infantry moved from Timguska to Novosibirsk Place Units - Russians 1 armour and 2 mech_infantrys placed in Volgograd 7 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -1.00 Russians regular : -1.50 -
TripleA Move Summary: Japanese round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from UK_Pacific 1 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Kwangtung to Kwangsi 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 2 transports moved from 19 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 bomber moved from Kwangsi to 45 Sea Zone 1 fighter moved from Philippines to Kwangsi 1 fighter moved from Philippines to Kwangsi 1 tactical_bomber moved from Philippines to Kwangsi 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 infantry moved from Wake Island to 31 Sea Zone 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone 1 armour, 2 battleships, 6 carriers, 2 cruisers, 7 fighters, 1 infantry, 1 submarine, 5 tactical_bombers and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 destroyer moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Anhwe to Hunan 1 fighter moved from Kwangsi to Hunan 1 fighter moved from Kwangsi to 19 Sea Zone 1 tactical_bomber moved from Kwangsi to 19 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Kwangsi to Hunan 1 destroyer moved from 19 Sea Zone to 5 Sea Zone -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from UK_Pacific 1 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Kwangtung to Kwangsi 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 2 transports moved from 19 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 bomber moved from Kwangsi to 45 Sea Zone 1 fighter moved from Philippines to Kwangsi 1 fighter moved from Philippines to Kwangsi 1 tactical_bomber moved from Philippines to Kwangsi 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 infantry moved from Wake Island to 31 Sea Zone 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone 1 armour, 2 battleships, 6 carriers, 2 cruisers, 7 fighters, 1 infantry, 1 submarine, 5 tactical_bombers and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 destroyer moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Anhwe to Hunan 1 fighter moved from Kwangsi to Hunan 1 fighter moved from Kwangsi to 19 Sea Zone 1 tactical_bomber moved from Kwangsi to 19 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Kwangsi to Hunan 1 destroyer moved from 19 Sea Zone to 5 Sea Zone Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Hunan Japanese attack with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 3/6 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan Japanese win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber, 3 fighters and 1 tactical_bomber moved from Hunan to Kwangsi 1 aaGun moved from Kiangsu to Kiangsi 1 infantry moved from Chahar to Anhwe 1 artillery and 3 infantry moved from 19 Sea Zone to Kiangsu 1 armour and 4 infantry moved from 33 Sea Zone to Caroline Islands 1 bomber moved from 45 Sea Zone to Kwangsi Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 19 Sea Zone 2 artilleries and 1 infantry placed in Kwangtung 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 44 PUs; end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 52 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to Kwangsi: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 0.00 -
You are really turning up the heat on Japan !
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TripleA Move Summary: Americans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 5 Purchase Units - Americans Americans buy 4 carriers, 1 destroyer, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 infantry moved from Argentina to 66 Sea Zone 1 bomber moved from Celebes to Kwangtung 1 bomber moved from India to Kiangsu -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 5 Purchase Units - Americans Americans buy 4 carriers, 1 destroyer, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 infantry moved from Argentina to 66 Sea Zone 1 bomber moved from Celebes to Kwangtung 1 bomber moved from India to Kiangsu Combat - Americans Strategic bombing raid in Kiangsu Japanese roll AA dice in Kiangsu : 0/1 hits, 0.17 expected hits Bombing raid in Kiangsu rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Kiangsu causes 4 damage total. Strategic bombing raid in Kwangtung Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits Bombing raid in Kwangtung rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Kwangtung causes 6 damage total. Non Combat Move - Americans 1 bomber moved from Kwangtung to Yunnan 1 bomber moved from Kiangsu to Kweichow 1 bomber moved from Queensland to Yunnan 2 infantry and 1 transport moved from 66 Sea Zone to 52 Sea Zone 2 infantry and 1 transport moved from 66 Sea Zone to 52 Sea Zone 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 infantry moved from Western United States to Central United States 1 mech_infantry moved from Western United States to Eastern United States 1 infantry moved from Peru to Bolivia Americans take Bolivia from Neutral_True 1 infantry moved from Argentina to Paraguay Americans take Paraguay from Neutral_True 5 fighters moved from Western United States to 10 Sea Zone 3 tactical_bombers moved from Western United States to 10 Sea Zone Place Units - Americans 4 carriers, 1 destroyer and 3 transports placed in 10 Sea Zone 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Japanese AA : -0.33





