@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 15 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Vyborg to Finland
Germans take Finland from Russians
1 mech_infantry moved from Eastern Poland to Southern Belarus
1 mech_infantry moved from Eastern Poland to Southern Belarus
1 mech_infantry moved from Eastern Poland to Southern Belarus
1 fighter moved from Leningrad to Southern Belarus
1 artillery and 9 infantry moved from Leningrad to Baltic States
1 armour moved from Ukraine to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
1 infantry moved from Western Germany to Austria
1 artillery moved from Western Germany to Austria
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 15 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Vyborg to Finland
Germans take Finland from Russians
1 mech_infantry moved from Eastern Poland to Southern Belarus
1 mech_infantry moved from Eastern Poland to Southern Belarus
1 mech_infantry moved from Eastern Poland to Southern Belarus
1 fighter moved from Leningrad to Southern Belarus
1 artillery and 9 infantry moved from Leningrad to Baltic States
1 armour moved from Ukraine to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
1 infantry moved from Western Germany to Austria
1 artillery moved from Western Germany to Austria
Combat - Germans
Battle in Southern Belarus
Germans attack with 1 fighter and 3 mech_infantrys
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 fighter and 3 mech_infantrys in Southern Belarus, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Southern Belarus, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 fighter and 3 mech_infantrys in Southern Belarus, round 3 : 3/4 hits, 1.00 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Southern Belarus, round 3 : 2/2 hits, 1.00 expected hits
1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 2 mech_infantrys owned by the Germans lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 armour and 1 mech_infantry
Non Combat Move - Germans
1 fighter moved from Southern Belarus to Ukraine
1 fighter moved from Southern Italy to Western Germany
1 tactical_bomber moved from Western Germany to France
1 tactical_bomber moved from Southern Italy to Ukraine
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 transport placed in 115 Sea Zone
2 infantry placed in Western Germany
2 infantry placed in France
9 infantry placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 armour, 4 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Kursk to Rostov
1 infantry moved from Bryansk to Kursk
1 infantry moved from Smolensk to Southern Belarus
1 infantry moved from Northern Belarus to Southern Belarus
1 infantry moved from Novgorod to Northern Belarus
1 fighter moved from Vologda to Southern Belarus
4 infantry moved from Smolensk to Bryansk
2 artilleries and 2 infantry moved from Russia to Bryansk
1 infantry moved from Samara to Urals
3 infantry moved from Novgorod to Leningrad
Russians take Leningrad from Germans
5 artilleries and 8 infantry moved from Vologda to Leningrad
3 artilleries and 2 infantry moved from Archangel to Karelia
1 armour moved from Vologda to Karelia
1 infantry moved from Yaroslavl to Novgorod
2 armour moved from Russia to Urals
1 infantry moved from Samara to Urals
2 mech_infantrys moved from Stalingrad to Urals
1 artillery and 3 infantry moved from Sakha to Buryatia
1 armour moved from Stalingrad to Urals
1 armour moved from Stalingrad to Urals
Combat - Russians
Battle in Southern Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Southern Belarus, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Southern Belarus, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Southern Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Russians roll dice for 1 fighter and 1 infantry in Southern Belarus, round 4 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Southern Belarus, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Southern Belarus
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Southern Belarus to Bryansk
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Vologda to Leningrad
Place Units - Russians
1 artillery and 2 infantry placed in Siberia
2 armour and 1 mech_infantry placed in Stalingrad
3 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,1
Russians collect 42 PUs (1 lost to blockades); end with 42 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : -0.33
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 destroyer, 7 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 artillery moved from 5 Sea Zone to Siberia
1 armour and 1 mech_infantry moved from Northern Manchuria to Siberia
Japanese take Amur from Russians
1 battleship moved from 7 Sea Zone to 5 Sea Zone
1 transport moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 artillery moved from 5 Sea Zone to Siberia
1 transport moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsu to 20 Sea Zone
1 artillery moved from Kiangsu to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from French Indo China to Siam
1 transport moved from 132 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to 37 Sea Zone
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 armour and 1 mech_infantry moved from Northern Sinkiang to Tsinghai
1 infantry moved from Kansu to Northern Sinkiang
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Anhwe to Shansi
1 infantry moved from Anhwe to Honan
1 mech_infantry moved from Honan to Hunan
1 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Anhwe
1 armour moved from Hunan to Kwangtung
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone
1 infantry moved from 132 Sea Zone to Malaya
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangsi to 37 Sea Zone
1 infantry moved from French Indo China to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 carrier moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to Java
1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter moved from Hunan to Siam
1 fighter moved from 132 Sea Zone to Malaya
1 tactical_bomber moved from 132 Sea Zone to Malaya
1 cruiser moved from 132 Sea Zone to 43 Sea Zone
1 battleship moved from 132 Sea Zone to 43 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Hunan to Siam
1 infantry moved from 43 Sea Zone to Java
1 infantry moved from 43 Sea Zone to Java
1 carrier moved from 21 Sea Zone to 132 Sea Zone
1 fighter moved from 21 Sea Zone to Siam
1 tactical_bomber moved from 21 Sea Zone to Siam
1 armour moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Anhwe
1 bomber moved from Honan to Kwangtung
1 fighter moved from Japan to Kwangtung
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 destroyer, 7 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 artillery moved from 5 Sea Zone to Siberia
1 armour and 1 mech_infantry moved from Northern Manchuria to Siberia
Japanese take Amur from Russians
1 battleship moved from 7 Sea Zone to 5 Sea Zone
1 transport moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 artillery moved from 5 Sea Zone to Siberia
1 transport moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsu to 20 Sea Zone
1 artillery moved from Kiangsu to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from French Indo China to Siam
1 transport moved from 132 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to 37 Sea Zone
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 armour and 1 mech_infantry moved from Northern Sinkiang to Tsinghai
1 infantry moved from Kansu to Northern Sinkiang
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Anhwe to Shansi
1 infantry moved from Anhwe to Honan
1 mech_infantry moved from Honan to Hunan
1 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Anhwe
1 armour moved from Hunan to Kwangtung
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone
1 infantry moved from 132 Sea Zone to Malaya
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangsi to 37 Sea Zone
1 infantry moved from French Indo China to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 carrier moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to Java
1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter moved from Hunan to Siam
1 fighter moved from 132 Sea Zone to Malaya
1 tactical_bomber moved from 132 Sea Zone to Malaya
1 cruiser moved from 132 Sea Zone to 43 Sea Zone
1 battleship moved from 132 Sea Zone to 43 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Hunan to Siam
1 infantry moved from 43 Sea Zone to Java
1 infantry moved from 43 Sea Zone to Java
1 carrier moved from 21 Sea Zone to 132 Sea Zone
1 fighter moved from 21 Sea Zone to Siam
1 tactical_bomber moved from 21 Sea Zone to Siam
1 armour moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Anhwe
1 bomber moved from Honan to Kwangtung
1 fighter moved from Japan to Kwangtung
Combat - Japanese
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.50 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Siam
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 armour
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Siam, round 2 : 3/5 hits, 2.50 expected hits
UK_Pacific roll dice for 2 armour in Siam, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 armour owned by the British lost in Siam
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for British: 2 armour
Battle in Siberia
Japanese attack with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
Russians defend with 1 aaGun, 1 artillery, 1 factory_minor and 5 infantry
Japanese roll dice for 1 battleship in Siberia, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Siberia, round 2 : 0/8 hits, 2.83 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 5 infantry in Siberia, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Japanese lost in Siberia
Japanese roll dice for 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Siberia, round 3 : 3/7 hits, 2.50 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 5 infantry in Siberia, round 3 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Siberia
Japanese roll dice for 1 armour, 3 artilleries and 1 mech_infantry in Siberia, round 4 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 3 infantry in Siberia, round 4 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Siberia
Japanese roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Siberia, round 5 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Siberia, round 5 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 5 infantry
Battle in Malaya
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 mech_infantry
Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
Non Combat Move - Japanese
Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
1 fighter moved from Malaya to 37 Sea Zone
1 fighter moved from 37 Sea Zone to Borneo
1 tactical_bomber moved from Malaya to Borneo
1 fighter moved from Java to 43 Sea Zone
1 tactical_bomber moved from Java to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from Siam to 132 Sea Zone
2 destroyers and 4 submarines moved from 7 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
Place Units - Japanese
1 infantry, 1 mech_infantry and 1 tactical_bomber placed in Kwangtung
Japanese undo move 1.
1 tactical_bomber placed in Japan
1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Shantung
1 destroyer placed in 7 Sea Zone
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 2
Japanese collect 62 PUs (2 lost to blockades); end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Japanese regular : -1.83
UK_Pacific regular : -0.33
ANZAC regular : 0.33
Russians regular : -2.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 5 artilleries, 1 battleship, 1 destroyer, 8 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Northern Italy to Southern Italy
3 artilleries and 7 infantry moved from Morocco to 94 Sea Zone
3 artilleries, 9 infantry and 6 transports moved from 94 Sea Zone to 97 Sea Zone
2 fighters moved from 97 Sea Zone to Southern Italy
1 fighter moved from Algeria to Southern Italy
3 artilleries and 3 infantry moved from 97 Sea Zone to Southern Italy
1 cruiser moved from 94 Sea Zone to 97 Sea Zone
1 destroyer moved from 94 Sea Zone to 99 Sea Zone
5 transports moved from 93 Sea Zone to 104 Sea Zone
3 artilleries and 4 infantry moved from Eastern United States to 104 Sea Zone
1 artillery moved from Central United States to 104 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone
2 transports moved from 94 Sea Zone to 91 Sea Zone
1 destroyer moved from 94 Sea Zone to 113 Sea Zone
1 submarine moved from 93 Sea Zone to 113 Sea Zone
1 cruiser moved from 93 Sea Zone to 113 Sea Zone
1 carrier and 1 fighter moved from 93 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Eastern United States to 113 Sea Zone
2 fighters moved from Eastern United States to Iceland
1 destroyer and 2 submarines moved from 31 Sea Zone to 55 Sea Zone
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
Combat - Americans
Battle in Southern Italy
Americans attack with 4 artilleries, 3 fighters and 3 infantry
Italians defend with 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Americans roll dice for 2 battleships and 3 cruisers in Southern Italy, round 2 : 4/5 hits, 2.83 expected hits
Italians roll dice for 2 fighters and 2 infantry in Southern Italy, round 2 : 1/4 hits, 2.00 expected hits
1 infantry owned by the Americans, 2 fighters owned by the Italians and 2 infantry owned by the Italians lost in Southern Italy
Americans captures 4PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 4 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 23
Casualties for Americans: 1 infantry
Casualties for Italians: 2 fighters and 2 infantry
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Americans
4 artilleries moved from 93 Sea Zone to Morocco
4 infantry moved from 93 Sea Zone to Morocco
2 fighters moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to 97 Sea Zone
4 infantry moved from 97 Sea Zone to Northern Italy
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
Place Units - Americans
1 armour and 2 infantry placed in Northern Italy
5 artilleries and 5 infantry placed in Eastern United States
1 infantry placed in Central United States
1 battleship, 1 destroyer and 2 submarines placed in 11 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 5
Americans collect 62 PUs; end with 66 PUs
Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Americans regular : 1.17
Italians regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 5 artilleries, 1 battleship, 1 destroyer, 8 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Northern Italy to Southern Italy
3 artilleries and 7 infantry moved from Morocco to 94 Sea Zone
3 artilleries, 9 infantry and 6 transports moved from 94 Sea Zone to 97 Sea Zone
2 fighters moved from 97 Sea Zone to Southern Italy
1 fighter moved from Algeria to Southern Italy
3 artilleries and 3 infantry moved from 97 Sea Zone to Southern Italy
1 cruiser moved from 94 Sea Zone to 97 Sea Zone
1 destroyer moved from 94 Sea Zone to 99 Sea Zone
5 transports moved from 93 Sea Zone to 104 Sea Zone
3 artilleries and 4 infantry moved from Eastern United States to 104 Sea Zone
1 artillery moved from Central United States to 104 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone
2 transports moved from 94 Sea Zone to 91 Sea Zone
1 destroyer moved from 94 Sea Zone to 113 Sea Zone
1 submarine moved from 93 Sea Zone to 113 Sea Zone
1 cruiser moved from 93 Sea Zone to 113 Sea Zone
1 carrier and 1 fighter moved from 93 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Eastern United States to 113 Sea Zone
2 fighters moved from Eastern United States to Iceland
1 destroyer and 2 submarines moved from 31 Sea Zone to 55 Sea Zone
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
Combat - Americans
Battle in Southern Italy
Americans attack with 4 artilleries, 3 fighters and 3 infantry
Italians defend with 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Americans roll dice for 2 battleships and 3 cruisers in Southern Italy, round 2 : 4/5 hits, 2.83 expected hits
Italians roll dice for 2 fighters and 2 infantry in Southern Italy, round 2 : 1/4 hits, 2.00 expected hits
1 infantry owned by the Americans, 2 fighters owned by the Italians and 2 infantry owned by the Italians lost in Southern Italy
Americans captures 4PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 4 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 23
Casualties for Americans: 1 infantry
Casualties for Italians: 2 fighters and 2 infantry
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Americans
4 artilleries moved from 93 Sea Zone to Morocco
4 infantry moved from 93 Sea Zone to Morocco
2 fighters moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to 97 Sea Zone
4 infantry moved from 97 Sea Zone to Northern Italy
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
Place Units - Americans
1 armour and 2 infantry placed in Northern Italy
5 artilleries and 5 infantry placed in Eastern United States
1 infantry placed in Central United States
1 battleship, 1 destroyer and 2 submarines placed in 11 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 5
Americans collect 62 PUs; end with 66 PUs
Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
Purchase Units - British
British buy 1 artillery, 1 cruiser, 1 factory_minor, 2 infantry and 2 submarines; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Greece to Yugoslavia
British take Bulgaria from Germans
British take Yugoslavia from Germans
1 armour moved from Greece to Albania
British take Albania from Italians
1 armour moved from Albania to Yugoslavia
2 artilleries and 2 infantry moved from Greece to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Yugoslavia
1 fighter moved from Malta to 101 Sea Zone
1 fighter moved from 101 Sea Zone to 102 Sea Zone
1 infantry moved from Greece to Bulgaria
1 destroyer moved from 101 Sea Zone to 99 Sea Zone
1 transport moved from 101 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from Egypt to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
1 armour moved from Eastern India to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 infantry moved from Eastern India to Burma
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Yunnan to Kwangsi
3 fighters moved from Yunnan to Kwangsi
1 infantry moved from Eastern India to Burma
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Eastern India to Burma
Combat - British
Battle in Kwangsi
British attack with 3 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 3 fighters and 2 infantry in Kwangsi, round 2 : 1/5 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
British win, taking Kwangsi from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Eastern India
1 artillery and 1 infantry moved from 101 Sea Zone to Greece
1 infantry moved from Syria to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 98 Sea Zone
1 aaGun moved from Malta to 98 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 aaGun and 1 infantry moved from 97 Sea Zone to Northern Italy
1 cruiser moved from 101 Sea Zone to 99 Sea Zone
1 fighter moved from 102 Sea Zone to Greece
Place Units - British
1 factory_minor placed in Greece
1 artillery and 2 infantry placed in Egypt
1 cruiser and 2 submarines placed in 113 Sea Zone
Turn Complete - British
British collect 41 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,5,5,4,5,1,4,2
UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 1.17
Japanese regular : 0.33
Italians regular : -1.00
British regular : -0.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 cruisers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 59 Sea Zone to 63 Sea Zone
1 destroyer moved from 55 Sea Zone to 63 Sea Zone
1 destroyer moved from 55 Sea Zone to 63 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 cruisers placed in 55 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 destroyer moved from 59 Sea Zone to 42 Sea Zone
1 infantry moved from Iraq to Southern Persia
Combat - French
Non Combat Move - French
2 infantry moved from 97 Sea Zone to Northern Italy
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 2 mech_infantrys moved from Eastern Poland to Yugoslavia
1 artillery and 1 infantry moved from Austria to Yugoslavia
1 tactical_bomber moved from France to Yugoslavia
1 fighter moved from Western Germany to Yugoslavia
1 tactical_bomber moved from Ukraine to Yugoslavia
1 fighter moved from Western Germany to Yugoslavia
1 mech_infantry moved from Finland to Norway
Germans take Norway from Russians
1 infantry moved from Western Germany to 115 Sea Zone
1 infantry moved from Western Germany to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Norway
1 infantry moved from 115 Sea Zone to Norway
9 infantry moved from Germany to Austria
1 artillery and 9 infantry moved from Baltic States to Eastern Poland
5 armour, 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys moved from Ukraine to Rostov
Combat - Germans
Battle in Yugoslavia
Germans attack with 1 armour, 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 armour, 2 artilleries and 2 infantry
Germans roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Yugoslavia, round 2 : 4/9 hits, 4.00 expected hits
British roll dice for 2 armour, 2 artilleries and 2 infantry in Yugoslavia, round 2 : 3/6 hits, 2.33 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans, 2 artilleries owned by the British, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Yugoslavia
Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yugoslavia, round 3 : 4/6 hits, 3.17 expected hits
British roll dice for 2 armour in Yugoslavia, round 3 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Germans and 2 armour owned by the British lost in Yugoslavia
Germans win, taking Yugoslavia from British with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 artillery, 1 infantry and 2 mech_infantrys
Casualties for British: 2 armour, 2 artilleries and 2 infantry
Battle in Rostov
Germans attack with 5 armour, 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys
Russians defend with 6 infantry
Germans roll dice for 5 armour, 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys in Rostov, round 2 : 2/15 hits, 5.33 expected hits
Russians roll dice for 6 infantry in Rostov, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
Germans roll dice for 5 armour, 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys in Rostov, round 3 : 5/13 hits, 5.00 expected hits
Russians roll dice for 4 infantry in Rostov, round 3 : 3/4 hits, 1.33 expected hits
4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 5 armour, 1 artillery, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 5 infantry
Casualties for Russians: 6 infantry
Non Combat Move - Germans
1 fighter moved from Rostov to Ukraine
1 fighter moved from Yugoslavia to Western Germany
1 fighter moved from Yugoslavia to Western Germany
1 tactical_bomber moved from Yugoslavia to Western Germany
1 tactical_bomber moved from Yugoslavia to Austria
Place Units - Germans
2 mech_infantrys placed in Ukraine
1 armour and 3 mech_infantrys placed in Western Germany
1 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3,2
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : 1.67
Germans regular : -2.50
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Buryatia to Yakut S.S.R.
1 artillery moved from Buryatia to Yakut S.S.R.
2 armour and 2 mech_infantrys moved from Urals to Yenisey
2 infantry moved from Urals to Northern Sinkiang
1 armour moved from Urals to Northern Sinkiang
1 armour moved from Urals to Northern Sinkiang
6 armour and 4 mech_infantrys moved from Stalingrad to Rostov
1 fighter moved from Bryansk to Rostov
1 infantry moved from Kursk to Rostov
1 infantry moved from Northern Belarus to Southern Belarus
Russians take Southern Belarus from Germans
1 infantry moved from Leningrad to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Novgorod to Leningrad
1 armour moved from Karelia to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Finland
Russians take Finland from Germans
2 artilleries and 2 infantry moved from Karelia to Finland
1 artillery moved from Karelia to Finland
Combat - Russians
Battle in Northern Sinkiang
Russians attack with 2 armour and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 armour and 2 infantry in Northern Sinkiang, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Sinkiang
Russians win, taking Northern Sinkiang from Japanese with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Rostov
Russians attack with 6 armour, 1 fighter, 1 infantry and 4 mech_infantrys
Germans defend with 5 armour, 1 artillery and 3 mech_infantrys
Russians roll dice for 6 armour, 1 fighter, 1 infantry and 4 mech_infantrys in Rostov, round 2 : 4/12 hits, 5.00 expected hits
Germans roll dice for 5 armour, 1 artillery and 3 mech_infantrys in Rostov, round 2 : 2/9 hits, 4.33 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 artillery owned by the Germans and 3 mech_infantrys owned by the Germans lost in Rostov
Russians roll dice for 6 armour, 1 fighter and 3 mech_infantrys in Rostov, round 3 : 1/10 hits, 4.50 expected hits
Germans roll dice for 5 armour in Rostov, round 3 : 3/5 hits, 2.50 expected hits
3 mech_infantrys owned by the Russians and 1 armour owned by the Germans lost in Rostov
Russians roll dice for 6 armour and 1 fighter in Rostov, round 4 : 3/7 hits, 3.50 expected hits
Germans roll dice for 4 armour in Rostov, round 4 : 1/4 hits, 2.00 expected hits
1 armour owned by the Russians and 3 armour owned by the Germans lost in Rostov
Russians roll dice for 5 armour and 1 fighter in Rostov, round 5 : 3/6 hits, 3.00 expected hits
Germans roll dice for 1 armour in Rostov, round 5 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 4 armour and 1 fighter remaining. Battle score for attacker is 14
Casualties for Russians: 2 armour, 1 infantry and 4 mech_infantrys
Casualties for Germans: 5 armour, 1 artillery and 3 mech_infantrys
Non Combat Move - Russians
1 fighter moved from Rostov to Stalingrad
1 aaGun, 2 artilleries and 6 infantry moved from Bryansk to Kursk
2 infantry moved from Russia to Samara
3 artilleries and 3 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
Place Units - Russians
3 infantry placed in Urals
2 armour and 1 mech_infantry placed in Stalingrad
2 artilleries and 1 infantry placed in Leningrad
5 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,5,2
Russians collect 40 PUs (1 lost to blockades); end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -2.33
Russians regular : -5.33
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
2 artilleries and 1 mech_infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 transport moved from 5 Sea Zone to 7 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
1 artillery moved from Japan to 7 Sea Zone
1 transport moved from 5 Sea Zone to 7 Sea Zone
1 artillery moved from Japan to 7 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
1 battleship moved from 5 Sea Zone to 7 Sea Zone
2 artilleries and 2 infantry moved from 7 Sea Zone to Iwo Jima
1 destroyer moved from 7 Sea Zone to 21 Sea Zone
1 infantry moved from Java to 43 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 carrier moved from 132 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 132 Sea Zone to Shan State
1 infantry and 1 transport moved from 43 Sea Zone to 132 Sea Zone
1 transport moved from 132 Sea Zone to 21 Sea Zone
1 infantry moved from 132 Sea Zone to Shan State
1 infantry moved from Malaya to Shan State
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 bomber moved from Kwangtung to Northern Sinkiang
1 mech_infantry moved from Tsinghai to Northern Sinkiang
1 armour moved from Tsinghai to Northern Sinkiang
1 armour moved from Tsinghai to Northern Sinkiang
1 infantry moved from Kansu to Northern Sinkiang
1 infantry moved from Eastern Sinkiang to Northern Sinkiang
1 infantry moved from Tsinghai to Eastern Sinkiang
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Honan to Tsinghai
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Jehol to Shansi
1 infantry moved from Anhwe to Honan
1 infantry moved from Hopei to Szechwan
1 infantry moved from Anhwe to Hopei
1 fighter moved from Kwangtung to Szechwan
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Jehol to Chahar
1 submarine moved from 5 Sea Zone to 7 Sea Zone
1 infantry moved from Kiangsu to 20 Sea Zone
1 artillery moved from Kiangsu to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Iwo Jima
1 artillery moved from 7 Sea Zone to Iwo Jima
1 fighter moved from Kwangtung to Szechwan
1 infantry moved from Hunan to Szechwan
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Kwangtung to Hunan
1 armour moved from Kwangtung to Hunan
1 armour moved from Kwangtung to Hunan
5 submarines moved from 21 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Shan State to Szechwan
1 tactical_bomber moved from Borneo to Shan State
1 fighter moved from Shan State to Szechwan
1 fighter moved from Borneo to Shan State
1 transport moved from 5 Sea Zone to 7 Sea Zone
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
2 artilleries and 1 mech_infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 transport moved from 5 Sea Zone to 7 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
1 artillery moved from Japan to 7 Sea Zone
1 transport moved from 5 Sea Zone to 7 Sea Zone
1 artillery moved from Japan to 7 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
1 battleship moved from 5 Sea Zone to 7 Sea Zone
2 artilleries and 2 infantry moved from 7 Sea Zone to Iwo Jima
1 destroyer moved from 7 Sea Zone to 21 Sea Zone
1 infantry moved from Java to 43 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 carrier moved from 132 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 132 Sea Zone to Shan State
1 infantry and 1 transport moved from 43 Sea Zone to 132 Sea Zone
1 transport moved from 132 Sea Zone to 21 Sea Zone
1 infantry moved from 132 Sea Zone to Shan State
1 infantry moved from Malaya to Shan State
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 bomber moved from Kwangtung to Northern Sinkiang
1 mech_infantry moved from Tsinghai to Northern Sinkiang
1 armour moved from Tsinghai to Northern Sinkiang
1 armour moved from Tsinghai to Northern Sinkiang
1 infantry moved from Kansu to Northern Sinkiang
1 infantry moved from Eastern Sinkiang to Northern Sinkiang
1 infantry moved from Tsinghai to Eastern Sinkiang
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Honan to Tsinghai
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Jehol to Shansi
1 infantry moved from Anhwe to Honan
1 infantry moved from Hopei to Szechwan
1 infantry moved from Anhwe to Hopei
1 fighter moved from Kwangtung to Szechwan
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Jehol to Chahar
1 submarine moved from 5 Sea Zone to 7 Sea Zone
1 infantry moved from Kiangsu to 20 Sea Zone
1 artillery moved from Kiangsu to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Iwo Jima
1 artillery moved from 7 Sea Zone to Iwo Jima
1 fighter moved from Kwangtung to Szechwan
1 infantry moved from Hunan to Szechwan
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Kwangtung to Hunan
1 armour moved from Kwangtung to Hunan
1 armour moved from Kwangtung to Hunan
5 submarines moved from 21 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Shan State to Szechwan
1 tactical_bomber moved from Borneo to Shan State
1 fighter moved from Shan State to Szechwan
1 fighter moved from Borneo to Shan State
1 transport moved from 5 Sea Zone to 7 Sea Zone
Combat - Japanese
Battle in Northern Sinkiang
Japanese attack with 2 armour, 1 bomber, 2 infantry and 1 mech_infantry
Russians defend with 2 armour and 2 infantry
Japanese roll dice for 2 armour, 1 bomber, 2 infantry and 1 mech_infantry in Northern Sinkiang, round 2 : 1/6 hits, 2.17 expected hits
Chinese roll dice for 2 armour and 2 infantry in Northern Sinkiang, round 2 : 2/4 hits, 1.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Northern Sinkiang
Japanese roll dice for 2 armour, 1 bomber and 1 mech_infantry in Northern Sinkiang, round 3 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 2 armour and 1 infantry in Northern Sinkiang, round 3 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Northern Sinkiang
Japanese roll dice for 2 armour and 1 bomber in Northern Sinkiang, round 4 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 armour in Northern Sinkiang, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 armour owned by the Japanese lost in Northern Sinkiang
Japanese win, taking Northern Sinkiang from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour, 2 infantry and 1 mech_infantry
Casualties for Russians: 2 armour and 2 infantry
Battle in Szechwan
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/6 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
1 tactical_bomber owned by the Japanese and 3 fighters owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Iwo Jima
Japanese attack with 3 artilleries and 3 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship in Iwo Jima, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 3 artilleries and 3 infantry in Iwo Jima, round 2 : 2/6 hits, 2.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
French roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Shan State to 43 Sea Zone
1 tactical_bomber moved from Shan State to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from Shan State to 132 Sea Zone
1 tactical_bomber moved from Shan State to 132 Sea Zone
1 tactical_bomber moved from Szechwan to Hunan
1 fighter moved from Szechwan to Hunan
1 fighter moved from Szechwan to Kwangtung
1 fighter moved from Szechwan to Kwangtung
1 tactical_bomber moved from Japan to Kwangtung
1 artillery and 1 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Chahar to Anhwe
1 bomber moved from Northern Sinkiang to Kansu
Place Units - Japanese
1 factory_minor placed in Malaya
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Shantung
1 bomber, 1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 1.83
Americans regular : -0.67
French regular : -0.33
Japanese regular : -1.83
UK_Pacific regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 5 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Northern Italy to Southern France
Americans take Southern France from Germans
4 artilleries moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 carrier moved from 97 Sea Zone to 99 Sea Zone
4 artilleries and 4 infantry moved from Morocco to 93 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 93 Sea Zone to 113 Sea Zone
4 artilleries and 4 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 destroyer moved from 93 Sea Zone to 113 Sea Zone
1 battleship and 2 cruisers moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from 97 Sea Zone to 99 Sea Zone
1 battleship moved from 97 Sea Zone to 99 Sea Zone
1 cruiser moved from 97 Sea Zone to 93 Sea Zone
8 transports moved from 97 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to Normandy Bordeaux
1 fighter moved from Iceland to 113 Sea Zone
1 fighter moved from Iceland to United Kingdom
1 fighter moved from United Kingdom to 113 Sea Zone
5 artilleries and 5 infantry moved from Eastern United States to 104 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 104 Sea Zone to 93 Sea Zone
2 transports moved from 91 Sea Zone to 12 Sea Zone
1 battleship, 1 destroyer and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
1 destroyer moved from 55 Sea Zone to 27 Sea Zone
1 infantry moved from Central United States to Western United States
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 4 artilleries, 4 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 4 artilleries, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/9 hits, 3.17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 4 artilleries, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
5 infantry moved from 93 Sea Zone to Morocco
5 artilleries moved from 93 Sea Zone to Morocco
1 fighter moved from 113 Sea Zone to United Kingdom
Place Units - Americans
3 infantry placed in Northern Italy
1 artillery and 2 infantry placed in Southern Italy
3 artilleries and 3 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 battleship, 2 cruisers, 1 destroyer and 1 submarine placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Germans regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 3 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Eastern Sinkiang
1 infantry moved from Western Sinkiang to Eastern Sinkiang
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 artillery owned by the Chinese retreated to Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Battle in Eastern Sinkiang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Eastern Sinkiang, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Eastern Sinkiang
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Eastern Sinkiang to Western Sinkiang
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -2.83
Japanese regular : 2.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 5 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Northern Italy to Southern France
Americans take Southern France from Germans
4 artilleries moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 carrier moved from 97 Sea Zone to 99 Sea Zone
4 artilleries and 4 infantry moved from Morocco to 93 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 93 Sea Zone to 113 Sea Zone
4 artilleries and 4 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 destroyer moved from 93 Sea Zone to 113 Sea Zone
1 battleship and 2 cruisers moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from 97 Sea Zone to 99 Sea Zone
1 battleship moved from 97 Sea Zone to 99 Sea Zone
1 cruiser moved from 97 Sea Zone to 93 Sea Zone
8 transports moved from 97 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to Normandy Bordeaux
1 fighter moved from Iceland to 113 Sea Zone
1 fighter moved from Iceland to United Kingdom
1 fighter moved from United Kingdom to 113 Sea Zone
5 artilleries and 5 infantry moved from Eastern United States to 104 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 104 Sea Zone to 93 Sea Zone
2 transports moved from 91 Sea Zone to 12 Sea Zone
1 battleship, 1 destroyer and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
1 destroyer moved from 55 Sea Zone to 27 Sea Zone
1 infantry moved from Central United States to Western United States
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 4 artilleries, 4 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 4 artilleries, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/9 hits, 3.17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 4 artilleries, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
5 infantry moved from 93 Sea Zone to Morocco
5 artilleries moved from 93 Sea Zone to Morocco
1 fighter moved from 113 Sea Zone to United Kingdom
Place Units - Americans
3 infantry placed in Northern Italy
1 artillery and 2 infantry placed in Southern Italy
3 artilleries and 3 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 battleship, 2 cruisers, 1 destroyer and 1 submarine placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 3 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Eastern Sinkiang
1 infantry moved from Western Sinkiang to Eastern Sinkiang
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 artillery owned by the Chinese retreated to Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Battle in Eastern Sinkiang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Eastern Sinkiang, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Eastern Sinkiang
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Eastern Sinkiang to Western Sinkiang
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
Purchase Units - British
British buy 3 armour, 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Bulgaria to Romania
British take Romania from Germans
1 fighter moved from Greece to Yugoslavia
2 transports moved from 99 Sea Zone to 100 Sea Zone
1 artillery and 2 infantry moved from Egypt to 100 Sea Zone
1 artillery moved from Trans-Jordan to 100 Sea Zone
1 artillery and 1 infantry moved from Greece to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Yugoslavia
2 artilleries, 2 infantry and 2 transports moved from 100 Sea Zone to 101 Sea Zone
1 transport moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from French Indo China to Shan State
3 infantry moved from Burma to Shan State
2 fighters moved from Eastern India to Shan State
1 infantry moved from Yunnan to Shan State
1 infantry moved from Eastern India to Burma
1 artillery moved from Eastern India to Burma
1 infantry moved from Eastern India to Burma
1 infantry moved from Kwangsi to Yunnan
1 armour moved from Yunnan to Shan State
1 fighter moved from Yunnan to Shan State
1 destroyer moved from 99 Sea Zone to 101 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
Combat - British
Battle in Yugoslavia
British attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 armour
British roll dice for 1 cruiser in Yugoslavia, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 armour in Yugoslavia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Yugoslavia
British win, taking Yugoslavia from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Shan State
British attack with 1 armour, 3 fighters and 5 infantry
Japanese defend with 2 infantry
British roll dice for 1 armour, 3 fighters and 5 infantry in Shan State, round 2 : 3/9 hits, 2.83 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 3 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
3 fighters moved from Shan State to Eastern India
1 fighter moved from Yugoslavia to Northern Italy
2 artilleries and 2 infantry moved from 101 Sea Zone to Greece
Place Units - British
3 armour placed in Greece
1 artillery and 2 infantry placed in Egypt
1 destroyer, 1 submarine and 2 transports placed in 113 Sea Zone
Turn Complete - British
British collect 44 PUs; end with 44 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 56 PUs
Place Units - UK_Pacific
4 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,4,6,1
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : -2.83
Americans regular : 0.33
Japanese regular : 2.67
Germans regular : -0.83
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 63 Sea Zone to 55 Sea Zone
2 destroyers moved from 63 Sea Zone to 55 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in Queensland
1 submarine placed in 55 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from Southern Persia to Baluchistan
1 fighter moved from 113 Sea Zone to Normandy Bordeaux
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 16 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 mech_infantry moved from Ukraine to Romania
1 infantry moved from Eastern Poland to Baltic States
1 fighter moved from Ukraine to Baltic States
1 mech_infantry moved from Ukraine to Eastern Poland
1 infantry moved from Eastern Poland to Romania
1 artillery and 7 infantry moved from Eastern Poland to Romania
1 armour and 4 mech_infantrys moved from Germany to Northern Italy
9 infantry and 1 tactical_bomber moved from Austria to Northern Italy
1 armour, 3 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Western Germany to Northern Italy
2 fighters and 2 tactical_bombers moved from 115 Sea Zone to Northern Italy
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 16 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 mech_infantry moved from Ukraine to Romania
1 infantry moved from Eastern Poland to Baltic States
1 fighter moved from Ukraine to Baltic States
1 mech_infantry moved from Ukraine to Eastern Poland
1 infantry moved from Eastern Poland to Romania
1 artillery and 7 infantry moved from Eastern Poland to Romania
1 armour and 4 mech_infantrys moved from Germany to Northern Italy
9 infantry and 1 tactical_bomber moved from Austria to Northern Italy
1 armour, 3 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Western Germany to Northern Italy
2 fighters and 2 tactical_bombers moved from 115 Sea Zone to Northern Italy
Combat - Germans
Americans scrambles 1 units out of 99 Sea Zone to defend against the attack in Northern Italy
Battle in Baltic States
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 fighter owned by the Germans retreated
1 infantry owned by the Germans retreated to Eastern Poland
Battle in Romania
Germans attack with 1 artillery, 8 infantry and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 artillery, 8 infantry and 1 mech_infantry in Romania, round 2 : 1/10 hits, 2.00 expected hits
British roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Romania
Germans winRussians win with 1 infantry remaining, taking Romania from British with 1 artillery, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northern Italy
Germans attack with 2 armour, 5 fighters, 9 infantry, 7 mech_infantrys and 4 tactical_bombers
British defend with 1 aaGun and 1 fighter; French defend with 2 infantry; Americans defend with 1 armour, 4 artilleries, 1 factory_minor, 3 fighters and 10 infantry
British roll AA dice in Northern Italy : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Northern Italy
Germans roll dice for 2 armour, 4 fighters, 9 infantry, 7 mech_infantrys and 4 tactical_bombers in Northern Italy, round 2 : 9/26 hits, 8.67 expected hits
Americans roll dice for 1 aaGun, 1 armour, 4 artilleries, 4 fighters and 12 infantry in Northern Italy, round 2 : 11/21 hits, 8.50 expected hits
1 aaGun owned by the British, 9 infantry owned by the Germans, 6 infantry owned by the Americans, 2 infantry owned by the French and 2 mech_infantrys owned by the Germans lost in Northern Italy
Germans roll dice for 2 armour, 4 fighters, 5 mech_infantrys and 4 tactical_bombers in Northern Italy, round 3 : 4/15 hits, 6.83 expected hits
Americans roll dice for 1 armour, 4 artilleries, 4 fighters and 4 infantry in Northern Italy, round 3 : 5/13 hits, 5.83 expected hits
4 infantry owned by the Americans and 5 mech_infantrys owned by the Germans lost in Northern Italy
4 fighters owned by the Germans and 4 tactical_bombers owned by the Germans retreated
2 armour owned by the Germans retreated to Austria
Americans win with 1 armour, 4 artilleries and 4 fighters remaining. Battle score for attacker is -31
Casualties for Germans: 1 fighter, 9 infantry and 7 mech_infantrys
Casualties for Americans: 10 infantry
Casualties for British: 1 aaGun
Casualties for French: 2 infantry
Moving scrambled unit from Northern Italy to 99 Sea Zone
Non Combat Move - Germans
1 fighter moved from Baltic States to Eastern Poland
1 infantry moved from Norway to 115 Sea Zone
1 mech_infantry moved from Norway to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Western Germany
1 mech_infantry moved from 115 Sea Zone to Western Germany
3 aaGuns, 3 artilleries and 5 infantry moved from France to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 fighter moved from Northern Italy to 115 Sea Zone
1 fighter moved from Northern Italy to 115 Sea Zone
1 tactical_bomber moved from Northern Italy to 115 Sea Zone
1 tactical_bomber moved from Northern Italy to 115 Sea Zone
1 fighter moved from Northern Italy to Austria
1 fighter moved from Northern Italy to Austria
1 aaGun moved from Western Germany to Austria
1 aaGun moved from Western Germany to Austria
1 aaGun moved from Western Germany to Austria
1 tactical_bomber moved from Northern Italy to Austria
1 tactical_bomber moved from Northern Italy to Austria
Place Units - Germans
1 infantry placed in Ukraine
1 infantry placed in France
8 infantry placed in Germany
2 artilleries and 6 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 38 PUs; end with 38 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans regular : 1.67
British AA : 0.50
Russians regular : -0.33
Germans regular : -4.17
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 armour, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Urals to Northern Sinkiang
1 fighter moved from Stalingrad to Northern Sinkiang
1 armour and 1 mech_infantry moved from Yenisey to Northern Sinkiang
1 artillery and 3 infantry moved from Yakut S.S.R. to Buryatia
1 armour and 1 mech_infantry moved from Yenisey to Buryatia
1 armour and 1 mech_infantry moved from Stalingrad to Western Sinkiang
1 armour moved from Stalingrad to Ukraine
4 armour moved from Rostov to Ukraine
2 artilleries and 6 infantry moved from Kursk to Ukraine
2 infantry moved from Samara to Urals
1 armour, 3 artilleries and 2 infantry moved from Finland to Norway
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
7 artilleries and 12 infantry moved from Leningrad to Baltic States
1 infantry moved from Smolensk to Northern Belarus
1 infantry moved from Smolensk to Southern Belarus
3 artilleries and 3 infantry moved from Bryansk to Southern Belarus
Combat - Russians
Battle in Norway
Russians attack with 1 armour, 3 artilleries and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 3 artilleries and 2 infantry in Norway, round 2 : 5/6 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 1 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 5 armour, 2 artilleries and 6 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 5 armour, 2 artilleries and 6 infantry in Ukraine, round 2 : 6/13 hits, 4.50 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 5 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northern Sinkiang
Russians attack with 1 armour, 1 fighter, 3 infantry and 1 mech_infantry
Japanese defend with 1 armour
Russians roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Northern Sinkiang, round 2 : 0/6 hits, 1.83 expected hits
Japanese roll dice for 1 armour in Northern Sinkiang, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Northern Sinkiang, round 3 : 3/6 hits, 1.83 expected hits
Japanese roll dice for 1 armour in Northern Sinkiang, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Northern Sinkiang
Russians win, taking Northern Sinkiang from Japanese with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Russians
5 infantry moved from Russia to Samara
1 aaGun moved from Kursk to Ukraine
1 fighter moved from Northern Sinkiang to Western Sinkiang
Place Units - Russians
1 armour and 2 infantry placed in Urals
1 armour and 2 mech_infantrys placed in Stalingrad
3 infantry placed in Leningrad
1 fighter and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 62 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00
Germans regular : -0.67
Russians regular : 3.67