Yes, FWA. No sense going east and taking the French territory of FEA so that the Brits can quickly claim it well into the future.
L21 BM3 Ghostglider vs aagamerz13 (+18) - Game 2
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 6 PUs; Combat Move - ANZAC 1 destroyer moved from 37 Sea Zone to 79 Sea Zone ANZAC take 39 Sea Zone from Japanese 1 carrier and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 2 transports moved from 62 Sea Zone to 54 Sea Zone 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 34 Sea Zone 2 artilleries and 2 infantry moved from 34 Sea Zone to Paulau Island 1 carrier and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone Combat - ANZAC Battle in Paulau Island ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Paulau Island, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Paulau Island ANZAC win, taking Paulau Island from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 carriers moved from 54 Sea Zone to 37 Sea Zone 1 carrier moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 23 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 6 PUs; Combat Move - ANZAC 1 destroyer moved from 37 Sea Zone to 79 Sea Zone ANZAC take 39 Sea Zone from Japanese 1 carrier and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 2 transports moved from 62 Sea Zone to 54 Sea Zone 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 34 Sea Zone 2 artilleries and 2 infantry moved from 34 Sea Zone to Paulau Island 1 carrier and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone Combat - ANZAC Battle in Paulau Island ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Paulau Island, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Paulau Island ANZAC win, taking Paulau Island from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 carriers moved from 54 Sea Zone to 37 Sea Zone 1 carrier moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 23 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to 112 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.33
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 factory_minor, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 mech_infantry moved from Urals to Timguska Germans take Timguska from Russians 3 infantry moved from Archangel to Vologda 1 armour moved from Novgorod to Vologda 1 mech_infantry moved from Smolensk to Tambov 1 artillery moved from Bryansk to Tambov 10 artilleries and 14 infantry moved from Rostov to Tambov 2 armour and 1 mech_infantry moved from Western Ukraine to Tambov 2 armour and 7 mech_infantrys moved from Volgograd to Tambov 1 armour moved from Northwest Persia to Trans-Jordan Germans take Iraq from British Germans take Trans-Jordan from British 1 armour moved from Northwest Persia to Syria Germans take Syria from British 3 fighters moved from Western Germany to 96 Sea Zone 1 bomber moved from Caucasus to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Novgorod to Tambov 3 tactical_bombers moved from Caucasus to Tambov 1 artillery moved from Volgograd to Tambov 1 tactical_bomber moved from Caucasus to Tambov 2 fighters moved from 113 Sea Zone to Norway 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 artillery moved from Smolensk to Vologda 1 artillery moved from Volgograd to Tambov 1 armour and 1 mech_infantry moved from Caucasus to Tambov 1 infantry moved from Volgograd to Tambov Combat - Germans Battle in Norway Germans attack with 2 fighters and 2 infantry British defend with 1 aaGun and 1 mech_infantry British roll AA dice in Norway : 1/2 hits, 0.33 expected hits 1 fighter owned by the Germans lost in Norway Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 fighter and 2 infantry in Norway, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 aaGun and 1 mech_infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 aaGun owned by the British lost in Norway Germans win, taking Norway from British with 1 fighter and 2 infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 fighter Casualties for British: 1 aaGun and 1 mech_infantry Battle in 96 Sea Zone Germans attack with 1 bomber and 3 fighters Americans defend with 1 carrier, 1 fighter and 4 transports Germans roll dice for 1 bomber and 3 fighters in 96 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Americans roll dice for 1 carrier, 1 fighter and 4 transports in 96 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 96 Sea Zone 4 transports owned by the Americans lost in 96 Sea Zone Germans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 54 Casualties for Americans: 1 carrier, 1 fighter and 4 transports Battle in Tambov Germans attack with 5 armour, 13 artilleries, 1 fighter, 15 infantry, 10 mech_infantrys and 5 tactical_bombers Russians defend with 4 aaGuns and 42 infantry Russians roll AA dice in Tambov : 0/6 hits, 1.00 expected hits Germans roll dice for 5 armour, 13 artilleries, 1 fighter, 15 infantry, 10 mech_infantrys and 5 tactical_bombers in Tambov, round 2 : 18/49 hits, 17.00 expected hits Russians roll dice for 4 aaGuns and 42 infantry in Tambov, round 2 : 9/42 hits, 14.00 expected hits 14 infantry owned by the Russians, 9 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Tambov Germans roll dice for 5 armour, 13 artilleries, 1 fighter, 6 infantry, 10 mech_infantrys and 5 tactical_bombers in Tambov, round 3 : 11/40 hits, 15.50 expected hits Russians roll dice for 28 infantry in Tambov, round 3 : 11/28 hits, 9.33 expected hits 11 infantry owned by the Russians, 5 artilleries owned by the Germans and 6 infantry owned by the Germans lost in Tambov Germans roll dice for 5 armour, 8 artilleries, 1 fighter, 10 mech_infantrys and 5 tactical_bombers in Tambov, round 4 : 11/29 hits, 12.00 expected hits Russians roll dice for 17 infantry in Tambov, round 4 : 5/17 hits, 5.67 expected hits 11 infantry owned by the Russians and 5 artilleries owned by the Germans lost in Tambov Germans roll dice for 5 armour, 3 artilleries, 1 fighter, 10 mech_infantrys and 5 tactical_bombers in Tambov, round 5 : 13/24 hits, 9.50 expected hits Russians roll dice for 6 infantry in Tambov, round 5 : 3/6 hits, 2.00 expected hits 6 infantry owned by the Russians, 2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 5 armour, 1 artillery, 1 fighter, 9 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 49 Casualties for Germans: 12 artilleries, 15 infantry and 1 mech_infantry Casualties for Russians: 4 aaGuns and 42 infantry Battle in Vologda Germans attack with 1 armour, 1 artillery and 3 infantry Russians defend with 1 armour Germans roll dice for 1 armour, 1 artillery and 3 infantry in Vologda, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Non Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Smolensk 5 mech_infantrys moved from Eastern Poland to Bryansk 2 artilleries moved from Western Ukraine to Bryansk 3 artilleries moved from Ukraine to Bryansk 2 infantry moved from Eastern Poland to Western Ukraine 1 fighter moved from Norway to Western Germany 1 armour moved from Northwest Persia to Syria 1 fighter and 5 tactical_bombers moved from Tambov to Rostov 1 bomber moved from 96 Sea Zone to Southern Italy 3 fighters moved from 96 Sea Zone to Southern Italy 1 fighter moved from Western Germany to 113 Sea Zone 5 infantry moved from Germany to Poland 2 infantry moved from Western Germany to France 4 infantry moved from Germany to Western Germany 2 infantry moved from Western Germany to Denmark 1 infantry moved from Novgorod to Archangel 2 infantry moved from Novgorod to Vyborg Place Units - Germans 1 factory_minor placed in Caucasus 3 armour placed in Ukraine 3 armour placed in Volgograd 3 mech_infantrys placed in Novgorod 2 fighters and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 69 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 80 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 British AA : 0.67 Russians regular : -2.50 Germans regular : 1.00 Russians AA : -1.00 British regular : -0.33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kiangsi to Kwangsi 9 infantry moved from Hunan to Yunnan 3 infantry moved from Suiyuyan to Kansu Non Combat Move - Russians 1 aaGun moved from Suiyuyan to Kansu 1 aaGun and 2 infantry moved from Buryatia to Yakut S.S.R. 2 infantry moved from Kweichow to Shensi 1 submarine moved from 110 Sea Zone to 105 Sea Zone Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 6 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Volgograd to Samara 1 artillery and 4 infantry moved from Persia to 80 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 1 artillery, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 5 infantry, 1 tactical_bomber and 4 transports moved from 80 Sea Zone to 76 Sea Zone 1 artillery moved from Ethiopia to 76 Sea Zone 1 armour moved from Tanganyika Territory to 72 Sea Zone 1 armour and 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan Japanese take Anglo Egyptian Sudan from British 1 armour, 2 artilleries, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 5 infantry, 1 tactical_bomber and 6 transports moved from 76 Sea Zone to 81 Sea Zone 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber moved from 81 Sea Zone to Egypt 2 bombers and 1 fighter moved from Italian Somaliland to Egypt 1 submarine moved from 6 Sea Zone to 34 Sea Zone Japanese take 22 Sea Zone from ANZAC 1 infantry moved from French Indo China to Kwangsi 1 fighter moved from French Indo China to Kwangsi 1 infantry moved from French Indo China to Kwangsi Combat - Japanese Battle in 34 Sea Zone Japanese attack with 1 submarine ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in Egypt Japanese attack with 1 armour, 2 artilleries, 2 bombers, 2 fighters, 5 infantry and 1 tactical_bomber British defend with 1 armour, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry; ANZAC defend with 2 infantry Japanese roll dice for 2 battleships and 1 cruiser in Egypt, round 2 : 3/3 hits, 1.83 expected hits
Combat Hit Differential Summary :
Japanese regular : 1.17
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OOL in EGY?
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@ghostglider bomber first, then maxd
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 6 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Volgograd to Samara 1 artillery and 4 infantry moved from Persia to 80 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 1 artillery, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 5 infantry, 1 tactical_bomber and 4 transports moved from 80 Sea Zone to 76 Sea Zone 1 artillery moved from Ethiopia to 76 Sea Zone 1 armour moved from Tanganyika Territory to 72 Sea Zone 1 armour and 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan Japanese take Anglo Egyptian Sudan from British 1 armour, 2 artilleries, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 5 infantry, 1 tactical_bomber and 6 transports moved from 76 Sea Zone to 81 Sea Zone 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber moved from 81 Sea Zone to Egypt 2 bombers and 1 fighter moved from Italian Somaliland to Egypt 1 submarine moved from 6 Sea Zone to 34 Sea Zone Japanese take 22 Sea Zone from ANZAC 1 infantry moved from French Indo China to Kwangsi 1 fighter moved from French Indo China to Kwangsi 1 infantry moved from French Indo China to Kwangsi Combat - Japanese Battle in 34 Sea Zone Japanese attack with 1 submarine ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in Egypt Japanese attack with 1 armour, 2 artilleries, 2 bombers, 2 fighters, 5 infantry and 1 tactical_bomber British defend with 1 armour, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry; ANZAC defend with 2 infantry Japanese roll dice for 2 battleships and 1 cruiser in Egypt, round 2 : 3/3 hits, 1.83 expected hits Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 2 fighters, 5 infantry and 1 tactical_bomber in Egypt, round 2 : 7/13 hits, 5.33 expected hits British roll dice for 1 armour, 1 bomber, 3 fighters, 8 infantry and 1 mech_infantry in Egypt, round 2 : 7/14 hits, 5.67 expected hits 5 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 mech_infantry owned by the British, 2 infantry owned by the ANZAC, 1 bomber owned by the British and 6 infantry owned by the British lost in Egypt Japanese roll dice for 1 armour, 2 bombers, 2 fighters and 1 tactical_bomber in Egypt, round 3 : 5/6 hits, 3.50 expected hits British roll dice for 1 armour and 3 fighters in Egypt, round 3 : 3/4 hits, 2.50 expected hits 1 tactical_bomber owned by the Japanese, 2 bombers owned by the Japanese, 3 fighters owned by the British and 1 armour owned by the British lost in Egypt Japanese win, taking Egypt from British with 1 armour and 2 fighters remaining. Battle score for attacker is 16 Casualties for Japanese: 2 artilleries, 2 bombers, 5 infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 bomber, 3 fighters, 6 infantry and 1 mech_infantry Casualties for ANZAC: 2 infantry Battle in Kwangsi Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 fighter Japanese roll dice for 1 fighter and 1 tactical_bomber in Samara, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 fighter in Samara, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Samara Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Americans: 1 fighter Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Samara to Persia 2 fighters moved from Egypt to 81 Sea Zone 2 artilleries moved from West India to Eastern Persia 1 fighter moved from Kwangsi to India 1 aaGun, 3 artilleries, 6 infantry and 1 mech_infantry moved from French Indo China to Shan State Place Units - Japanese 3 infantry placed in Persia 3 infantry placed in India Turn Complete - Japanese Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,1,4,4,5,2,5,6,3,1,1 Japanese collect 14 PUs (15 lost to blockades); end with 16 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 4.33 Russians regular : -0.67 British regular : 1.83
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 4 fighters, 1 harbour, 9 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from Iceland to 123 Sea Zone 2 infantry and 1 transport moved from 123 Sea Zone to 119 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Egypt 2 fighters moved from Algeria to Egypt 1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 bomber moved from Algeria to Anglo Egyptian Sudan 1 artillery moved from Kiangsi to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone Combat - Americans Battle in French Indo China Battle in Egypt Americans attack with 1 armour, 2 fighters and 1 mech_infantry Japanese defend with 1 armour, 1 factory_minor and 1 harbour Americans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Egypt, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Egypt Americans win, taking French Indo China from Japanese, taking Egypt from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Anglo Egyptian Sudan Americans attack with 1 bomber and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anglo Egyptian Sudan Americans win, taking Anglo Egyptian Sudan from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from Egypt to Alexandria 1 bomber moved from Anglo Egyptian Sudan to Alexandria 6 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 infantry moved from Libya to Tobruk 3 fighters moved from Gibraltar to Tobruk 2 fighters moved from Morocco to Tobruk 3 carriers, 2 cruisers, 1 destroyer and 6 fighters moved from 79 Sea Zone to 76 Sea Zone 1 infantry moved from Ceylon to 39 Sea Zone 1 battleship moved from 39 Sea Zone to 80 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 mech_infantry moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Malaya 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from Suiyuyan to Russia 2 fighters moved from Shensi to Russia 1 fighter and 1 tactical_bomber moved from Szechwan to Russia 1 fighter moved from 6 Sea Zone to Yakut S.S.R. 1 aaGun moved from Algeria to Tunisia 2 fighters moved from Eastern United States to Gibraltar 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Place Units - Americans 3 transports placed in 101 Sea Zone 1 artillery and 9 infantry placed in Eastern United States 1 fighter placed in 6 Sea Zone 1 harbour placed in Korea 3 fighters placed in Malaya Turn Complete - Americans Americans collect 72 PUs; end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -1.17
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kwangsi 4 infantry moved from Yunnan to Kwangsi 1 fighter moved from Szechwan to Kwangsi 1 infantry moved from Yunnan to Burma Chinese take Burma from Japanese Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 5 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 5 infantry in Kwangsi, round 2 : 3/6 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Kweichow 10 infantry moved from Yunnan to Burma 5 infantry moved from Yunnan to Burma Place Units - Chinese 5 infantry placed in Burma 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 24 PUs; end with 26 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67 Japanese regular : -0.67
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 4 fighters, 1 harbour, 9 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from Iceland to 123 Sea Zone 2 infantry and 1 transport moved from 123 Sea Zone to 119 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Egypt 2 fighters moved from Algeria to Egypt 1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 bomber moved from Algeria to Anglo Egyptian Sudan 1 artillery moved from Kiangsi to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone Combat - Americans Battle in French Indo China Battle in Egypt Americans attack with 1 armour, 2 fighters and 1 mech_infantry Japanese defend with 1 armour, 1 factory_minor and 1 harbour Americans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Egypt, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Egypt Americans win, taking French Indo China from Japanese, taking Egypt from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Anglo Egyptian Sudan Americans attack with 1 bomber and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anglo Egyptian Sudan Americans win, taking Anglo Egyptian Sudan from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from Egypt to Alexandria 1 bomber moved from Anglo Egyptian Sudan to Alexandria 6 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 infantry moved from Libya to Tobruk 3 fighters moved from Gibraltar to Tobruk 2 fighters moved from Morocco to Tobruk 3 carriers, 2 cruisers, 1 destroyer and 6 fighters moved from 79 Sea Zone to 76 Sea Zone 1 infantry moved from Ceylon to 39 Sea Zone 1 battleship moved from 39 Sea Zone to 80 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 mech_infantry moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Malaya 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from Suiyuyan to Russia 2 fighters moved from Shensi to Russia 1 fighter and 1 tactical_bomber moved from Szechwan to Russia 1 fighter moved from 6 Sea Zone to Yakut S.S.R. 1 aaGun moved from Algeria to Tunisia 2 fighters moved from Eastern United States to Gibraltar 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Place Units - Americans 3 transports placed in 101 Sea Zone 1 artillery and 9 infantry placed in Eastern United States 1 fighter placed in 6 Sea Zone 1 harbour placed in Korea 3 fighters placed in Malaya Turn Complete - Americans Americans collect 72 PUs; end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kwangsi 4 infantry moved from Yunnan to Kwangsi 1 fighter moved from Szechwan to Kwangsi 1 infantry moved from Yunnan to Burma Chinese take Burma from Japanese Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 5 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 5 infantry in Kwangsi, round 2 : 3/6 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Kweichow 10 infantry moved from Yunnan to Burma 5 infantry moved from Yunnan to Burma Place Units - Chinese 5 infantry placed in Burma 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 24 PUs; end with 26 PUs Purchase Units - British British buy 2 armour and 2 fighters; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Rhodesia to Belgian Congo British take Belgian Congo from Japanese Combat - British Non Combat Move - British 6 infantry moved from Union of South Africa to Rhodesia 1 submarine moved from 92 Sea Zone to 97 Sea Zone Place Units - British 1 armour and 2 fighters placed in Egypt 1 armour placed in Union of South Africa Turn Complete - British British collect 25 PUs; end with 25 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.67 Americans regular : -0.33 Japanese regular : -1.83
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 4 fighters, 1 harbour, 9 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from Iceland to 123 Sea Zone 2 infantry and 1 transport moved from 123 Sea Zone to 119 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Egypt 2 fighters moved from Algeria to Egypt 1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 bomber moved from Algeria to Anglo Egyptian Sudan 1 artillery moved from Kiangsi to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone Combat - Americans Battle in French Indo China Battle in Egypt Americans attack with 1 armour, 2 fighters and 1 mech_infantry Japanese defend with 1 armour, 1 factory_minor and 1 harbour Americans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Egypt, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Egypt Americans win, taking French Indo China from Japanese, taking Egypt from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Anglo Egyptian Sudan Americans attack with 1 bomber and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anglo Egyptian Sudan Americans win, taking Anglo Egyptian Sudan from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from Egypt to Alexandria 1 bomber moved from Anglo Egyptian Sudan to Alexandria 6 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 infantry moved from Libya to Tobruk 3 fighters moved from Gibraltar to Tobruk 2 fighters moved from Morocco to Tobruk 3 carriers, 2 cruisers, 1 destroyer and 6 fighters moved from 79 Sea Zone to 76 Sea Zone 1 infantry moved from Ceylon to 39 Sea Zone 1 battleship moved from 39 Sea Zone to 80 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 mech_infantry moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Malaya 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from Suiyuyan to Russia 2 fighters moved from Shensi to Russia 1 fighter and 1 tactical_bomber moved from Szechwan to Russia 1 fighter moved from 6 Sea Zone to Yakut S.S.R. 1 aaGun moved from Algeria to Tunisia 2 fighters moved from Eastern United States to Gibraltar 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Place Units - Americans 3 transports placed in 101 Sea Zone 1 artillery and 9 infantry placed in Eastern United States 1 fighter placed in 6 Sea Zone 1 harbour placed in Korea 3 fighters placed in Malaya Turn Complete - Americans Americans collect 72 PUs; end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kwangsi 4 infantry moved from Yunnan to Kwangsi 1 fighter moved from Szechwan to Kwangsi 1 infantry moved from Yunnan to Burma Chinese take Burma from Japanese Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 5 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 5 infantry in Kwangsi, round 2 : 3/6 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Kweichow 10 infantry moved from Yunnan to Burma 5 infantry moved from Yunnan to Burma Place Units - Chinese 5 infantry placed in Burma 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 24 PUs; end with 26 PUs Purchase Units - British British buy 2 armour and 2 fighters; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Rhodesia to Belgian Congo British take Belgian Congo from Japanese Combat - British Non Combat Move - British 6 infantry moved from Union of South Africa to Rhodesia 1 submarine moved from 92 Sea Zone to 97 Sea Zone Place Units - British 1 armour and 2 fighters placed in Egypt 1 armour placed in Union of South Africa Turn Complete - British British collect 25 PUs; end with 25 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.67 Americans regular : -0.33 Japanese regular : -1.83
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 4 fighters, 1 harbour, 9 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from Iceland to 123 Sea Zone 2 infantry and 1 transport moved from 123 Sea Zone to 119 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Egypt 2 fighters moved from Algeria to Egypt 1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 bomber moved from Algeria to Anglo Egyptian Sudan 1 artillery moved from Kiangsi to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone Combat - Americans Battle in French Indo China Battle in Egypt Americans attack with 1 armour, 2 fighters and 1 mech_infantry Japanese defend with 1 armour, 1 factory_minor and 1 harbour Americans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Egypt, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Egypt Americans win, taking French Indo China from Japanese, taking Egypt from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Anglo Egyptian Sudan Americans attack with 1 bomber and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anglo Egyptian Sudan Americans win, taking Anglo Egyptian Sudan from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from Egypt to Alexandria 1 bomber moved from Anglo Egyptian Sudan to Alexandria 6 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 infantry moved from Libya to Tobruk 3 fighters moved from Gibraltar to Tobruk 2 fighters moved from Morocco to Tobruk 3 carriers, 2 cruisers, 1 destroyer and 6 fighters moved from 79 Sea Zone to 76 Sea Zone 1 infantry moved from Ceylon to 39 Sea Zone 1 battleship moved from 39 Sea Zone to 80 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 mech_infantry moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Malaya 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from Suiyuyan to Russia 2 fighters moved from Shensi to Russia 1 fighter and 1 tactical_bomber moved from Szechwan to Russia 1 fighter moved from 6 Sea Zone to Yakut S.S.R. 1 aaGun moved from Algeria to Tunisia 2 fighters moved from Eastern United States to Gibraltar 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Place Units - Americans 3 transports placed in 101 Sea Zone 1 artillery and 9 infantry placed in Eastern United States 1 fighter placed in 6 Sea Zone 1 harbour placed in Korea 3 fighters placed in Malaya Turn Complete - Americans Americans collect 72 PUs; end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kwangsi 4 infantry moved from Yunnan to Kwangsi 1 fighter moved from Szechwan to Kwangsi 1 infantry moved from Yunnan to Burma Chinese take Burma from Japanese Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 5 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 5 infantry in Kwangsi, round 2 : 3/6 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Kweichow 10 infantry moved from Yunnan to Burma 5 infantry moved from Yunnan to Burma Place Units - Chinese 5 infantry placed in Burma 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 24 PUs; end with 26 PUs Purchase Units - British British buy 2 armour and 2 fighters; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Rhodesia to Belgian Congo British take Belgian Congo from Japanese Combat - British Non Combat Move - British 6 infantry moved from Union of South Africa to Rhodesia 1 submarine moved from 92 Sea Zone to 97 Sea Zone Place Units - British 1 armour and 2 fighters placed in Egypt 1 armour placed in Union of South Africa Turn Complete - British British collect 25 PUs; end with 25 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Tobruk: 1 artillery and 1 infantry EDIT: Adding units owned by British to Alexandria: 1 artillery and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.67 Americans regular : -0.33 Japanese regular : -1.83
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 airfield; Remaining resources: 4 PUs; Combat Move - Italians Non Combat Move - Italians 1 mech_infantry moved from Ukraine to Caucasus 1 aaGun moved from Caucasus to Northwest Persia 1 infantry moved from Western Germany to Denmark 2 infantry moved from Southern Italy to Northern Italy 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 2 fighters moved from Western Germany to Southern Italy Place Units - Italians 1 airfield placed in Rostov Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6 Italians collect 6 PUs (8 lost to blockades); end with 10 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 destroyer moved from 79 Sea Zone to 76 Sea Zone ANZAC take 80 Sea Zone from Japanese 1 carrier and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 1 carrier moved from 42 Sea Zone to 36 Sea Zone 2 submarines moved from 62 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 destroyer placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 destroyer moved from 79 Sea Zone to 76 Sea Zone ANZAC take 80 Sea Zone from Japanese 1 carrier and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 1 carrier moved from 42 Sea Zone to 36 Sea Zone 2 submarines moved from 62 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 destroyer placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 2 fighters, 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Samara to Russia 5 armour, 1 artillery and 9 mech_infantrys moved from Tambov to Russia 2 armour moved from Volgograd to Russia 3 armour moved from Ukraine to Russia 5 artilleries and 5 mech_infantrys moved from Bryansk to Russia 1 mech_infantry moved from Smolensk to Russia 1 armour, 1 artillery and 2 infantry moved from Vologda to Russia 1 mech_infantry moved from Evenkiyskiy to Yenisey Germans take Yenisey from Russians 1 mech_infantry moved from Timguska to Novosibirsk Germans take Novosibirsk from Russians 1 bomber and 3 fighters moved from Southern Italy to Egypt 2 armour moved from Syria to Egypt 3 tactical_bombers moved from Rostov to Egypt 1 tactical_bomber moved from Rostov to Egypt 1 fighter and 1 tactical_bomber moved from Rostov to Russia Combat - Germans Battle in Egypt Germans attack with 2 armour, 1 bomber, 3 fighters and 4 tactical_bombers British defend with 1 armour, 1 factory_minor, 2 fighters and 1 harbour; Americans defend with 1 armour and 1 mech_infantry Germans roll dice for 2 armour, 1 bomber, 3 fighters and 4 tactical_bombers in Egypt, round 2 : 5/10 hits, 5.83 expected hits British roll dice for 2 armour, 2 fighters and 1 mech_infantry in Egypt, round 2 : 2/5 hits, 2.67 expected hits 1 armour owned by the Germans, 1 armour owned by the Americans, 1 tactical_bomber owned by the Germans, 2 fighters owned by the British, 1 armour owned by the British and 1 mech_infantry owned by the Americans lost in Egypt Germans win, taking Egypt from British with 1 armour, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Germans: 1 armour and 1 tactical_bomber Casualties for Americans: 1 armour and 1 mech_infantry Casualties for British: 1 armour and 2 fighters Battle in Russia Germans attack with 12 armour, 7 artilleries, 1 fighter, 2 infantry, 15 mech_infantrys and 1 tactical_bomber Americans defend with 6 fighters and 1 tactical_bomber; Russians defend with 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 17 infantry and 1 tactical_bomber Germans roll dice for 12 armour, 7 artilleries, 1 fighter, 2 infantry, 15 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 15/38 hits, 13.50 expected hits Russians roll dice for 1 artillery, 7 fighters, 17 infantry and 2 tactical_bombers in Russia, round 2 : 9/27 hits, 11.67 expected hits 15 infantry owned by the Russians, 4 artilleries owned by the Germans, 2 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 12 armour, 3 artilleries, 1 fighter, 12 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 10/29 hits, 10.67 expected hits Russians roll dice for 1 artillery, 7 fighters, 2 infantry and 2 tactical_bombers in Russia, round 3 : 8/12 hits, 6.67 expected hits 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 2 infantry owned by the Russians, 1 artillery owned by the Russians, 3 artilleries owned by the Germans, 1 tactical_bomber owned by the Americans, 4 fighters owned by the Americans and 5 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 12 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 4/21 hits, 8.33 expected hits Russians roll dice for 2 fighters in Russia, round 4 : 1/2 hits, 1.33 expected hits 2 fighters owned by the Americans and 1 mech_infantry owned by the Germans lost in Russia Germans captures 15PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 12 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 77 Casualties for Germans: 7 artilleries, 2 infantry and 9 mech_infantrys Casualties for Russians: 1 artillery, 1 fighter, 17 infantry and 1 tactical_bomber Casualties for Americans: 6 fighters and 1 tactical_bomber triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians 1 bomber, 3 fighters and 3 tactical_bombers moved from Egypt to Trans-Jordan 2 fighters moved from Western Germany to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Russia to Rostov 2 infantry moved from Western Ukraine to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 2 infantry moved from Vyborg to Finland 2 infantry moved from Denmark to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 fighter moved from 113 Sea Zone to Western Germany 1 infantry moved from Archangel to Vologda 4 infantry moved from Western Germany to Northern Italy 2 infantry moved from France to Northern Italy 3 infantry moved from Denmark to Western Germany 2 artilleries and 2 infantry moved from Normandy Bordeaux to France 5 infantry moved from Poland to Germany Place Units - Germans 3 mech_infantrys placed in Caucasus 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 1 infantry and 2 mech_infantrys placed in Novgorod 2 bombers and 2 fighters placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1 Germans collect 67 PUs (10 lost to blockades); end with 82 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 87 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 94 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 98 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 118 PUs
Combat Hit Differential Summary :
Russians regular : -1.67 Germans regular : -4.33 British regular : -0.67
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Combat Move - Russians 2 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Kansu to Timguska Russians take Timguska from Germans 2 infantry moved from Kansu to Novosibirsk 9 infantry moved from Yunnan to French Indo China Combat - Russians Battle in Yenisey Russians attack with 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 infantry in Yenisey, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Yenisey, round 3 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Yenisey, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yenisey 1 infantry owned by the Russians retreated to Yakut S.S.R. Germans win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Novosibirsk Russians attack with 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Novosibirsk Russians win, taking Novosibirsk from Germans with 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 infantry moved from Shensi to Kansu 1 infantry moved from Shensi to Kansu Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : 0.00
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 3 carriers moved from 81 Sea Zone to 97 Sea Zone 1 submarine moved from 34 Sea Zone to 36 Sea Zone Japanese take 35 Sea Zone from Americans Combat - Japanese Battle in 97 Sea Zone Japanese attack with 2 battleships, 3 carriers, 1 cruiser and 1 destroyer British defend with 1 submarine Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 97 Sea Zone Japanese win, taking 97 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in 36 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport; ANZAC defend with 1 carrier 1 submarine owned by the Japanese submerged Non Combat Move - Japanese 1 aaGun, 3 artilleries, 6 infantry and 1 mech_infantry moved from Shan State to Siam 1 fighter moved from India to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan 3 infantry moved from Persia to Iraq 2 artilleries moved from Eastern Persia to Persia 2 fighters moved from 81 Sea Zone to Trans-Jordan 6 transports moved from 81 Sea Zone to 97 Sea Zone Place Units - Japanese 3 infantry placed in Persia 3 infantry placed in India 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,5,5,3,3,5,2,3,3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2 Japanese collect 10 PUs (11 lost to blockades); end with 10 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : 1.83 British regular : -0.17
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 2 infantry moved from Shensi to Sikang 1 fighter moved from Kweichow to Sikang 2 infantry moved from Kansu to Shensi 1 infantry moved from Kansu to Tsinghai 2 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Yunnan Place Units - Chinese 8 infantry placed in Sikang Turn Complete - Chinese Chinese collect 24 PUs; end with 26 PUs
Combat Hit Differential Summary :