L21 BM3 Ghostglider vs aagamerz13 (+18) - Game 2


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 95 Sea Zone to 96 Sea Zone
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 2 submarines
                Americans defend with 1 carrier, 1 fighter and 4 transports
                    Italians roll dice for 2 submarines in 96 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 carrier and 4 transports in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 submarines in 96 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 carrier and 4 transports in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Italians lost in 96 Sea Zone
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 carrier and 4 transports in 96 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 carrier and 4 transports in 96 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Italians lost in 96 Sea Zone
                Americans win with 1 carrier, 1 fighter and 4 transports remaining. Battle score for attacker is -12
                Casualties for Italians: 2 submarines
    
        Non Combat Move - Italians
            1 mech_infantry moved from Romania to Ukraine
            1 aaGun moved from Rostov to Caucasus
            2 fighters moved from Denmark to Western Germany
            1 infantry moved from Northern Italy to Western Germany
            2 infantry moved from Northern Italy to France
            1 artillery moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 16 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : -2.00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 37 Sea Zone to 79 Sea Zone
                  ANZAC take 39 Sea Zone from Japanese
            1 carrier and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
            1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            2 transports moved from 62 Sea Zone to 54 Sea Zone
            2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 34 Sea Zone
            2 artilleries and 2 infantry moved from 34 Sea Zone to Paulau Island
            1 carrier and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
    
        Combat - ANZAC
            Battle in Paulau Island
                ANZAC attack with 2 artilleries and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 2 artilleries and 2 infantry in Paulau Island, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Paulau Island
                ANZAC win, taking Paulau Island from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 carriers moved from 54 Sea Zone to 37 Sea Zone
            1 carrier moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 23 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 37 Sea Zone to 79 Sea Zone
                  ANZAC take 39 Sea Zone from Japanese
            1 carrier and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
            1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            2 transports moved from 62 Sea Zone to 54 Sea Zone
            2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 34 Sea Zone
            2 artilleries and 2 infantry moved from 34 Sea Zone to Paulau Island
            1 carrier and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
    
        Combat - ANZAC
            Battle in Paulau Island
                ANZAC attack with 2 artilleries and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 2 artilleries and 2 infantry in Paulau Island, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Paulau Island
                ANZAC win, taking Paulau Island from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 carriers moved from 54 Sea Zone to 37 Sea Zone
            1 carrier moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 23 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to 112 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 factory_minor, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 mech_infantry moved from Urals to Timguska
                  Germans take Timguska from Russians
            3 infantry moved from Archangel to Vologda
            1 armour moved from Novgorod to Vologda
            1 mech_infantry moved from Smolensk to Tambov
            1 artillery moved from Bryansk to Tambov
            10 artilleries and 14 infantry moved from Rostov to Tambov
            2 armour and 1 mech_infantry moved from Western Ukraine to Tambov
            2 armour and 7 mech_infantrys moved from Volgograd to Tambov
            1 armour moved from Northwest Persia to Trans-Jordan
                  Germans take Iraq from British
                  Germans take Trans-Jordan from British
            1 armour moved from Northwest Persia to Syria
                  Germans take Syria from British
            3 fighters moved from Western Germany to 96 Sea Zone
            1 bomber moved from Caucasus to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from Novgorod to Tambov
            3 tactical_bombers moved from Caucasus to Tambov
            1 artillery moved from Volgograd to Tambov
            1 tactical_bomber moved from Caucasus to Tambov
            2 fighters moved from 113 Sea Zone to Norway
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            1 artillery moved from Smolensk to Vologda
            1 artillery moved from Volgograd to Tambov
            1 armour and 1 mech_infantry moved from Caucasus to Tambov
            1 infantry moved from Volgograd to Tambov
    
        Combat - Germans
            Battle in Norway
                Germans attack with 2 fighters and 2 infantry
                British defend with 1 aaGun and 1 mech_infantry
                    British roll AA dice in Norway : 1/2 hits, 0.33 expected hits
                    1 fighter owned by the Germans lost in Norway
                    Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 fighter and 2 infantry in Norway, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 aaGun and 1 mech_infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 aaGun owned by the British lost in Norway
                Germans win, taking Norway from British with 1 fighter and 2 infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 fighter
                Casualties for British: 1 aaGun and 1 mech_infantry
            Battle in 96 Sea Zone
                Germans attack with 1 bomber and 3 fighters
                Americans defend with 1 carrier, 1 fighter and 4 transports
                    Germans roll dice for 1 bomber and 3 fighters in 96 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Americans roll dice for 1 carrier, 1 fighter and 4 transports in 96 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 96 Sea Zone
                    4 transports owned by the Americans lost in 96 Sea Zone
                Germans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 54
                Casualties for Americans: 1 carrier, 1 fighter and 4 transports
            Battle in Tambov
                Germans attack with 5 armour, 13 artilleries, 1 fighter, 15 infantry, 10 mech_infantrys and 5 tactical_bombers
                Russians defend with 4 aaGuns and 42 infantry
                    Russians roll AA dice in Tambov : 0/6 hits, 1.00 expected hits
                    Germans roll dice for 5 armour, 13 artilleries, 1 fighter, 15 infantry, 10 mech_infantrys and 5 tactical_bombers in Tambov, round 2 : 18/49 hits, 17.00 expected hits
                    Russians roll dice for 4 aaGuns and 42 infantry in Tambov, round 2 : 9/42 hits, 14.00 expected hits
                    14 infantry owned by the Russians, 9 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Tambov
                    Germans roll dice for 5 armour, 13 artilleries, 1 fighter, 6 infantry, 10 mech_infantrys and 5 tactical_bombers in Tambov, round 3 : 11/40 hits, 15.50 expected hits
                    Russians roll dice for 28 infantry in Tambov, round 3 : 11/28 hits, 9.33 expected hits
                    11 infantry owned by the Russians, 5 artilleries owned by the Germans and 6 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 5 armour, 8 artilleries, 1 fighter, 10 mech_infantrys and 5 tactical_bombers in Tambov, round 4 : 11/29 hits, 12.00 expected hits
                    Russians roll dice for 17 infantry in Tambov, round 4 : 5/17 hits, 5.67 expected hits
                    11 infantry owned by the Russians and 5 artilleries owned by the Germans lost in Tambov
                    Germans roll dice for 5 armour, 3 artilleries, 1 fighter, 10 mech_infantrys and 5 tactical_bombers in Tambov, round 5 : 13/24 hits, 9.50 expected hits
                    Russians roll dice for 6 infantry in Tambov, round 5 : 3/6 hits, 2.00 expected hits
                    6 infantry owned by the Russians, 2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 5 armour, 1 artillery, 1 fighter, 9 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 49
                Casualties for Germans: 12 artilleries, 15 infantry and 1 mech_infantry
                Casualties for Russians: 4 aaGuns and 42 infantry
            Battle in Vologda
                Germans attack with 1 armour, 1 artillery and 3 infantry
                Russians defend with 1 armour
                    Germans roll dice for 1 armour, 1 artillery and 3 infantry in Vologda, round 2 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour
    
        Non Combat Move - Germans
            1 mech_infantry moved from Eastern Poland to Smolensk
            5 mech_infantrys moved from Eastern Poland to Bryansk
            2 artilleries moved from Western Ukraine to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            2 infantry moved from Eastern Poland to Western Ukraine
            1 fighter moved from Norway to Western Germany
            1 armour moved from Northwest Persia to Syria
            1 fighter and 5 tactical_bombers moved from Tambov to Rostov
            1 bomber moved from 96 Sea Zone to Southern Italy
            3 fighters moved from 96 Sea Zone to Southern Italy
            1 fighter moved from Western Germany to 113 Sea Zone
            5 infantry moved from Germany to Poland
            2 infantry moved from Western Germany to France
            4 infantry moved from Germany to Western Germany
            2 infantry moved from Western Germany to Denmark
            1 infantry moved from Novgorod to Archangel
            2 infantry moved from Novgorod to Vyborg
    
        Place Units - Germans
            1 factory_minor placed in Caucasus
            3 armour placed in Ukraine
            3 armour placed in Volgograd
            3 mech_infantrys placed in Novgorod
            2 fighters and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 69 PUs; end with 69 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 80 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    British AA : 0.67
    Russians regular : -2.50
    Germans regular : 1.00
    Russians AA : -1.00
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Kiangsi to Kwangsi
            9 infantry moved from Hunan to Yunnan
            3 infantry moved from Suiyuyan to Kansu
    
        Non Combat Move - Russians
            1 aaGun moved from Suiyuyan to Kansu
            1 aaGun and 2 infantry moved from Buryatia to Yakut S.S.R.
            2 infantry moved from Kweichow to Shensi
            1 submarine moved from 110 Sea Zone to 105 Sea Zone
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 13 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 6 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Volgograd to Samara
            1 artillery and 4 infantry moved from Persia to 80 Sea Zone
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 artillery, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 5 infantry, 1 tactical_bomber and 4 transports moved from 80 Sea Zone to 76 Sea Zone
            1 artillery moved from Ethiopia to 76 Sea Zone
            1 armour moved from Tanganyika Territory to 72 Sea Zone
            1 armour and 1 transport moved from 72 Sea Zone to 76 Sea Zone
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  Japanese take Anglo Egyptian Sudan from British
            1 armour, 2 artilleries, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 5 infantry, 1 tactical_bomber and 6 transports moved from 76 Sea Zone to 81 Sea Zone
            1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber moved from 81 Sea Zone to Egypt
            2 bombers and 1 fighter moved from Italian Somaliland to Egypt
            1 submarine moved from 6 Sea Zone to 34 Sea Zone
                  Japanese take 22 Sea Zone from ANZAC
            1 infantry moved from French Indo China to Kwangsi
            1 fighter moved from French Indo China to Kwangsi
            1 infantry moved from French Indo China to Kwangsi
    
        Combat - Japanese
            Battle in 34 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 2 transports
                    2 transports owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 14
                Casualties for ANZAC: 2 transports
            Battle in Egypt
                Japanese attack with 1 armour, 2 artilleries, 2 bombers, 2 fighters, 5 infantry and 1 tactical_bomber
                British defend with 1 armour, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry; ANZAC defend with 2 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Egypt, round 2 : 3/3 hits, 1.83 expected hits
    

    Combat Hit Differential Summary :

    Japanese regular : 1.17
    

    Savegame


  • OOL in EGY?


  • @ghostglider bomber first, then maxd


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 6 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Volgograd to Samara
            1 artillery and 4 infantry moved from Persia to 80 Sea Zone
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 artillery, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 5 infantry, 1 tactical_bomber and 4 transports moved from 80 Sea Zone to 76 Sea Zone
            1 artillery moved from Ethiopia to 76 Sea Zone
            1 armour moved from Tanganyika Territory to 72 Sea Zone
            1 armour and 1 transport moved from 72 Sea Zone to 76 Sea Zone
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  Japanese take Anglo Egyptian Sudan from British
            1 armour, 2 artilleries, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 5 infantry, 1 tactical_bomber and 6 transports moved from 76 Sea Zone to 81 Sea Zone
            1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber moved from 81 Sea Zone to Egypt
            2 bombers and 1 fighter moved from Italian Somaliland to Egypt
            1 submarine moved from 6 Sea Zone to 34 Sea Zone
                  Japanese take 22 Sea Zone from ANZAC
            1 infantry moved from French Indo China to Kwangsi
            1 fighter moved from French Indo China to Kwangsi
            1 infantry moved from French Indo China to Kwangsi
    
        Combat - Japanese
            Battle in 34 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 2 transports
                    2 transports owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 14
                Casualties for ANZAC: 2 transports
            Battle in Egypt
                Japanese attack with 1 armour, 2 artilleries, 2 bombers, 2 fighters, 5 infantry and 1 tactical_bomber
                British defend with 1 armour, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry; ANZAC defend with 2 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Egypt, round 2 : 3/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 2 fighters, 5 infantry and 1 tactical_bomber in Egypt, round 2 : 7/13 hits, 5.33 expected hits
                    British roll dice for 1 armour, 1 bomber, 3 fighters, 8 infantry and 1 mech_infantry in Egypt, round 2 : 7/14 hits, 5.67 expected hits
                    5 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 mech_infantry owned by the British, 2 infantry owned by the ANZAC, 1 bomber owned by the British and 6 infantry owned by the British lost in Egypt
                    Japanese roll dice for 1 armour, 2 bombers, 2 fighters and 1 tactical_bomber in Egypt, round 3 : 5/6 hits, 3.50 expected hits
                    British roll dice for 1 armour and 3 fighters in Egypt, round 3 : 3/4 hits, 2.50 expected hits
                    1 tactical_bomber owned by the Japanese, 2 bombers owned by the Japanese, 3 fighters owned by the British and 1 armour owned by the British lost in Egypt
                Japanese win, taking Egypt from British with 1 armour and 2 fighters remaining. Battle score for attacker is 16
                Casualties for Japanese: 2 artilleries, 2 bombers, 5 infantry and 1 tactical_bomber
                Casualties for British: 1 armour, 1 bomber, 3 fighters, 6 infantry and 1 mech_infantry
                Casualties for ANZAC: 2 infantry
            Battle in Kwangsi
                Japanese attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Japanese attack with 1 fighter and 1 tactical_bomber
                Americans defend with 1 fighter
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Samara, round 2 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 fighter in Samara, round 2 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Americans lost in Samara
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Americans: 1 fighter
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Samara to Persia
            2 fighters moved from Egypt to 81 Sea Zone
            2 artilleries moved from West India to Eastern Persia
            1 fighter moved from Kwangsi to India
            1 aaGun, 3 artilleries, 6 infantry and 1 mech_infantry moved from French Indo China to Shan State
    
        Place Units - Japanese
            3 infantry placed in Persia
            3 infantry placed in India
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 15
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,1,4,4,5,2,5,6,3,1,1
            Japanese collect 14 PUs (15 lost to blockades); end with 16 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 4.33
    Russians regular : -0.67
    British regular : 1.83
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 4 fighters, 1 harbour, 9 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from Iceland to 123 Sea Zone
            2 infantry and 1 transport moved from 123 Sea Zone to 119 Sea Zone
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
            2 fighters moved from Algeria to Egypt
            1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 bomber moved from Algeria to Anglo Egyptian Sudan
            1 artillery moved from Kiangsi to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 submarine moved from 36 Sea Zone to 39 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
    
        Combat - Americans
            Battle in French Indo China
            Battle in Egypt
                Americans attack with 1 armour, 2 fighters and 1 mech_infantry
                Japanese defend with 1 armour, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Egypt, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Egypt
                Americans win, taking French Indo China from Japanese, taking Egypt from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Anglo Egyptian Sudan
                Americans attack with 1 bomber and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anglo Egyptian Sudan
                Americans win, taking Anglo Egyptian Sudan from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Egypt to Alexandria
            1 bomber moved from Anglo Egyptian Sudan to Alexandria
            6 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 infantry moved from Libya to Tobruk
            3 fighters moved from Gibraltar to Tobruk
            2 fighters moved from Morocco to Tobruk
            3 carriers, 2 cruisers, 1 destroyer and 6 fighters moved from 79 Sea Zone to 76 Sea Zone
            1 infantry moved from Ceylon to 39 Sea Zone
            1 battleship moved from 39 Sea Zone to 80 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 mech_infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from 37 Sea Zone to Malaya
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 fighter moved from Suiyuyan to Russia
            2 fighters moved from Shensi to Russia
            1 fighter and 1 tactical_bomber moved from Szechwan to Russia
            1 fighter moved from 6 Sea Zone to Yakut S.S.R.
            1 aaGun moved from Algeria to Tunisia
            2 fighters moved from Eastern United States to Gibraltar
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 119 Sea Zone to Scotland
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            1 artillery and 9 infantry placed in Eastern United States
            1 fighter placed in 6 Sea Zone
            1 harbour placed in Korea
            3 fighters placed in Malaya
    
        Turn Complete - Americans
            Americans collect 72 PUs; end with 72 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : -1.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kwangsi
            4 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Szechwan to Kwangsi
            1 infantry moved from Yunnan to Burma
                  Chinese take Burma from Japanese
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Kwangsi, round 2 : 3/6 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Kweichow
            10 infantry moved from Yunnan to Burma
            5 infantry moved from Yunnan to Burma
    
        Place Units - Chinese
            5 infantry placed in Burma
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 24 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.67
    Japanese regular : -0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 4 fighters, 1 harbour, 9 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from Iceland to 123 Sea Zone
            2 infantry and 1 transport moved from 123 Sea Zone to 119 Sea Zone
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
            2 fighters moved from Algeria to Egypt
            1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 bomber moved from Algeria to Anglo Egyptian Sudan
            1 artillery moved from Kiangsi to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 submarine moved from 36 Sea Zone to 39 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
    
        Combat - Americans
            Battle in French Indo China
            Battle in Egypt
                Americans attack with 1 armour, 2 fighters and 1 mech_infantry
                Japanese defend with 1 armour, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Egypt, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Egypt
                Americans win, taking French Indo China from Japanese, taking Egypt from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Anglo Egyptian Sudan
                Americans attack with 1 bomber and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anglo Egyptian Sudan
                Americans win, taking Anglo Egyptian Sudan from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Egypt to Alexandria
            1 bomber moved from Anglo Egyptian Sudan to Alexandria
            6 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 infantry moved from Libya to Tobruk
            3 fighters moved from Gibraltar to Tobruk
            2 fighters moved from Morocco to Tobruk
            3 carriers, 2 cruisers, 1 destroyer and 6 fighters moved from 79 Sea Zone to 76 Sea Zone
            1 infantry moved from Ceylon to 39 Sea Zone
            1 battleship moved from 39 Sea Zone to 80 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 mech_infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from 37 Sea Zone to Malaya
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 fighter moved from Suiyuyan to Russia
            2 fighters moved from Shensi to Russia
            1 fighter and 1 tactical_bomber moved from Szechwan to Russia
            1 fighter moved from 6 Sea Zone to Yakut S.S.R.
            1 aaGun moved from Algeria to Tunisia
            2 fighters moved from Eastern United States to Gibraltar
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 119 Sea Zone to Scotland
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            1 artillery and 9 infantry placed in Eastern United States
            1 fighter placed in 6 Sea Zone
            1 harbour placed in Korea
            3 fighters placed in Malaya
    
        Turn Complete - Americans
            Americans collect 72 PUs; end with 72 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kwangsi
            4 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Szechwan to Kwangsi
            1 infantry moved from Yunnan to Burma
                  Chinese take Burma from Japanese
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Kwangsi, round 2 : 3/6 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Kweichow
            10 infantry moved from Yunnan to Burma
            5 infantry moved from Yunnan to Burma
    
        Place Units - Chinese
            5 infantry placed in Burma
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 24 PUs; end with 26 PUs
    
        Purchase Units - British
            British buy 2 armour and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Rhodesia to Belgian Congo
                  British take Belgian Congo from Japanese
    
        Combat - British
    
        Non Combat Move - British
            6 infantry moved from Union of South Africa to Rhodesia
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
    
        Place Units - British
            1 armour and 2 fighters placed in Egypt
            1 armour placed in Union of South Africa
    
        Turn Complete - British
            British collect 25 PUs; end with 25 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 1.67
    Americans regular : -0.33
    Japanese regular : -1.83
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 4 fighters, 1 harbour, 9 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from Iceland to 123 Sea Zone
            2 infantry and 1 transport moved from 123 Sea Zone to 119 Sea Zone
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
            2 fighters moved from Algeria to Egypt
            1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 bomber moved from Algeria to Anglo Egyptian Sudan
            1 artillery moved from Kiangsi to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 submarine moved from 36 Sea Zone to 39 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
    
        Combat - Americans
            Battle in French Indo China
            Battle in Egypt
                Americans attack with 1 armour, 2 fighters and 1 mech_infantry
                Japanese defend with 1 armour, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Egypt, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Egypt
                Americans win, taking French Indo China from Japanese, taking Egypt from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Anglo Egyptian Sudan
                Americans attack with 1 bomber and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anglo Egyptian Sudan
                Americans win, taking Anglo Egyptian Sudan from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Egypt to Alexandria
            1 bomber moved from Anglo Egyptian Sudan to Alexandria
            6 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 infantry moved from Libya to Tobruk
            3 fighters moved from Gibraltar to Tobruk
            2 fighters moved from Morocco to Tobruk
            3 carriers, 2 cruisers, 1 destroyer and 6 fighters moved from 79 Sea Zone to 76 Sea Zone
            1 infantry moved from Ceylon to 39 Sea Zone
            1 battleship moved from 39 Sea Zone to 80 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 mech_infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from 37 Sea Zone to Malaya
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 fighter moved from Suiyuyan to Russia
            2 fighters moved from Shensi to Russia
            1 fighter and 1 tactical_bomber moved from Szechwan to Russia
            1 fighter moved from 6 Sea Zone to Yakut S.S.R.
            1 aaGun moved from Algeria to Tunisia
            2 fighters moved from Eastern United States to Gibraltar
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 119 Sea Zone to Scotland
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            1 artillery and 9 infantry placed in Eastern United States
            1 fighter placed in 6 Sea Zone
            1 harbour placed in Korea
            3 fighters placed in Malaya
    
        Turn Complete - Americans
            Americans collect 72 PUs; end with 72 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kwangsi
            4 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Szechwan to Kwangsi
            1 infantry moved from Yunnan to Burma
                  Chinese take Burma from Japanese
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Kwangsi, round 2 : 3/6 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Kweichow
            10 infantry moved from Yunnan to Burma
            5 infantry moved from Yunnan to Burma
    
        Place Units - Chinese
            5 infantry placed in Burma
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 24 PUs; end with 26 PUs
    
        Purchase Units - British
            British buy 2 armour and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Rhodesia to Belgian Congo
                  British take Belgian Congo from Japanese
    
        Combat - British
    
        Non Combat Move - British
            6 infantry moved from Union of South Africa to Rhodesia
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
    
        Place Units - British
            1 armour and 2 fighters placed in Egypt
            1 armour placed in Union of South Africa
    
        Turn Complete - British
            British collect 25 PUs; end with 25 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 1.67
    Americans regular : -0.33
    Japanese regular : -1.83
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 4 fighters, 1 harbour, 9 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from Iceland to 123 Sea Zone
            2 infantry and 1 transport moved from 123 Sea Zone to 119 Sea Zone
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
            2 fighters moved from Algeria to Egypt
            1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 bomber moved from Algeria to Anglo Egyptian Sudan
            1 artillery moved from Kiangsi to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 submarine moved from 36 Sea Zone to 39 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
    
        Combat - Americans
            Battle in French Indo China
            Battle in Egypt
                Americans attack with 1 armour, 2 fighters and 1 mech_infantry
                Japanese defend with 1 armour, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Egypt, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Egypt
                Americans win, taking French Indo China from Japanese, taking Egypt from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Anglo Egyptian Sudan
                Americans attack with 1 bomber and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anglo Egyptian Sudan
                Americans win, taking Anglo Egyptian Sudan from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Egypt to Alexandria
            1 bomber moved from Anglo Egyptian Sudan to Alexandria
            6 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 infantry moved from Libya to Tobruk
            3 fighters moved from Gibraltar to Tobruk
            2 fighters moved from Morocco to Tobruk
            3 carriers, 2 cruisers, 1 destroyer and 6 fighters moved from 79 Sea Zone to 76 Sea Zone
            1 infantry moved from Ceylon to 39 Sea Zone
            1 battleship moved from 39 Sea Zone to 80 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 mech_infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from 37 Sea Zone to Malaya
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 fighter moved from Suiyuyan to Russia
            2 fighters moved from Shensi to Russia
            1 fighter and 1 tactical_bomber moved from Szechwan to Russia
            1 fighter moved from 6 Sea Zone to Yakut S.S.R.
            1 aaGun moved from Algeria to Tunisia
            2 fighters moved from Eastern United States to Gibraltar
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 119 Sea Zone to Scotland
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            1 artillery and 9 infantry placed in Eastern United States
            1 fighter placed in 6 Sea Zone
            1 harbour placed in Korea
            3 fighters placed in Malaya
    
        Turn Complete - Americans
            Americans collect 72 PUs; end with 72 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kwangsi
            4 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Szechwan to Kwangsi
            1 infantry moved from Yunnan to Burma
                  Chinese take Burma from Japanese
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Kwangsi, round 2 : 3/6 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Kweichow
            10 infantry moved from Yunnan to Burma
            5 infantry moved from Yunnan to Burma
    
        Place Units - Chinese
            5 infantry placed in Burma
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 24 PUs; end with 26 PUs
    
        Purchase Units - British
            British buy 2 armour and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Rhodesia to Belgian Congo
                  British take Belgian Congo from Japanese
    
        Combat - British
    
        Non Combat Move - British
            6 infantry moved from Union of South Africa to Rhodesia
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
    
        Place Units - British
            1 armour and 2 fighters placed in Egypt
            1 armour placed in Union of South Africa
    
        Turn Complete - British
            British collect 25 PUs; end with 25 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Tobruk: 1 artillery and 1 infantry
            EDIT: Adding units owned by British to Alexandria: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 1.67
    Americans regular : -0.33
    Japanese regular : -1.83
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 airfield; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 mech_infantry moved from Ukraine to Caucasus
            1 aaGun moved from Caucasus to Northwest Persia
            1 infantry moved from Western Germany to Denmark
            2 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            2 fighters moved from Western Germany to Southern Italy
    
        Place Units - Italians
            1 airfield placed in Rostov
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
            Italians collect 6 PUs (8 lost to blockades); end with 10 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 destroyer moved from 79 Sea Zone to 76 Sea Zone
                  ANZAC take 80 Sea Zone from Japanese
            1 carrier and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 carrier moved from 42 Sea Zone to 36 Sea Zone
            2 submarines moved from 62 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 destroyer placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 destroyer moved from 79 Sea Zone to 76 Sea Zone
                  ANZAC take 80 Sea Zone from Japanese
            1 carrier and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 carrier moved from 42 Sea Zone to 36 Sea Zone
            2 submarines moved from 62 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 destroyer placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers, 2 fighters, 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 armour moved from Samara to Russia
            5 armour, 1 artillery and 9 mech_infantrys moved from Tambov to Russia
            2 armour moved from Volgograd to Russia
            3 armour moved from Ukraine to Russia
            5 artilleries and 5 mech_infantrys moved from Bryansk to Russia
            1 mech_infantry moved from Smolensk to Russia
            1 armour, 1 artillery and 2 infantry moved from Vologda to Russia
            1 mech_infantry moved from Evenkiyskiy to Yenisey
                  Germans take Yenisey from Russians
            1 mech_infantry moved from Timguska to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 bomber and 3 fighters moved from Southern Italy to Egypt
            2 armour moved from Syria to Egypt
            3 tactical_bombers moved from Rostov to Egypt
            1 tactical_bomber moved from Rostov to Egypt
            1 fighter and 1 tactical_bomber moved from Rostov to Russia
    
        Combat - Germans
            Battle in Egypt
                Germans attack with 2 armour, 1 bomber, 3 fighters and 4 tactical_bombers
                British defend with 1 armour, 1 factory_minor, 2 fighters and 1 harbour; Americans defend with 1 armour and 1 mech_infantry
                    Germans roll dice for 2 armour, 1 bomber, 3 fighters and 4 tactical_bombers in Egypt, round 2 : 5/10 hits, 5.83 expected hits
                    British roll dice for 2 armour, 2 fighters and 1 mech_infantry in Egypt, round 2 : 2/5 hits, 2.67 expected hits
                    1 armour owned by the Germans, 1 armour owned by the Americans, 1 tactical_bomber owned by the Germans, 2 fighters owned by the British, 1 armour owned by the British and 1 mech_infantry owned by the Americans lost in Egypt
                Germans win, taking Egypt from British with 1 armour, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 19
                Casualties for Germans: 1 armour and 1 tactical_bomber
                Casualties for Americans: 1 armour and 1 mech_infantry
                Casualties for British: 1 armour and 2 fighters
            Battle in Russia
                Germans attack with 12 armour, 7 artilleries, 1 fighter, 2 infantry, 15 mech_infantrys and 1 tactical_bomber
                Americans defend with 6 fighters and 1 tactical_bomber; Russians defend with 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 17 infantry and 1 tactical_bomber
                    Germans roll dice for 12 armour, 7 artilleries, 1 fighter, 2 infantry, 15 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 15/38 hits, 13.50 expected hits
                    Russians roll dice for 1 artillery, 7 fighters, 17 infantry and 2 tactical_bombers in Russia, round 2 : 9/27 hits, 11.67 expected hits
                    15 infantry owned by the Russians, 4 artilleries owned by the Germans, 2 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 12 armour, 3 artilleries, 1 fighter, 12 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 10/29 hits, 10.67 expected hits
                    Russians roll dice for 1 artillery, 7 fighters, 2 infantry and 2 tactical_bombers in Russia, round 3 : 8/12 hits, 6.67 expected hits
                    1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 2 infantry owned by the Russians, 1 artillery owned by the Russians, 3 artilleries owned by the Germans, 1 tactical_bomber owned by the Americans, 4 fighters owned by the Americans and 5 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 12 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 4/21 hits, 8.33 expected hits
                    Russians roll dice for 2 fighters in Russia, round 4 : 1/2 hits, 1.33 expected hits
                    2 fighters owned by the Americans and 1 mech_infantry owned by the Germans lost in Russia
                Germans captures 15PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 12 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 77
                Casualties for Germans: 7 artilleries, 2 infantry and 9 mech_infantrys
                Casualties for Russians: 1 artillery, 1 fighter, 17 infantry and 1 tactical_bomber
                Casualties for Americans: 6 fighters and 1 tactical_bomber
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
            1 bomber, 3 fighters and 3 tactical_bombers moved from Egypt to Trans-Jordan
            2 fighters moved from Western Germany to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Russia to Rostov
            2 infantry moved from Western Ukraine to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            2 infantry moved from Vyborg to Finland
            2 infantry moved from Denmark to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            1 fighter moved from 113 Sea Zone to Western Germany
            1 infantry moved from Archangel to Vologda
            4 infantry moved from Western Germany to Northern Italy
            2 infantry moved from France to Northern Italy
            3 infantry moved from Denmark to Western Germany
            2 artilleries and 2 infantry moved from Normandy Bordeaux to France
            5 infantry moved from Poland to Germany
    
        Place Units - Germans
            3 mech_infantrys placed in Caucasus
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Ukraine
            1 infantry and 2 mech_infantrys placed in Novgorod
            2 bombers and 2 fighters placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
            Germans collect 67 PUs (10 lost to blockades); end with 82 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 87 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 94 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 98 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 118 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.67
    Germans regular : -4.33
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Combat Move - Russians
            2 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Kansu to Timguska
                  Russians take Timguska from Germans
            2 infantry moved from Kansu to Novosibirsk
            9 infantry moved from Yunnan to French Indo China
    
        Combat - Russians
            Battle in Yenisey
                Russians attack with 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 infantry in Yenisey, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Yenisey, round 3 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Yenisey, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Yenisey
                1 infantry owned by the Russians retreated to Yakut S.S.R.
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Novosibirsk
                Russians attack with 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Novosibirsk
                Russians win, taking Novosibirsk from Germans with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 infantry moved from Shensi to Kansu
            1 infantry moved from Shensi to Kansu
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 97 Sea Zone
            3 carriers moved from 81 Sea Zone to 97 Sea Zone
            1 submarine moved from 34 Sea Zone to 36 Sea Zone
                  Japanese take 35 Sea Zone from Americans
    
        Combat - Japanese
            Battle in 97 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 1 cruiser and 1 destroyer
                British defend with 1 submarine
                    Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 97 Sea Zone
                Japanese win, taking 97 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in 36 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport; ANZAC defend with 1 carrier
                1 submarine owned by the Japanese submerged
    
        Non Combat Move - Japanese
            1 aaGun, 3 artilleries, 6 infantry and 1 mech_infantry moved from Shan State to Siam
            1 fighter moved from India to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
            3 infantry moved from Persia to Iraq
            2 artilleries moved from Eastern Persia to Persia
            2 fighters moved from 81 Sea Zone to Trans-Jordan
            6 transports moved from 81 Sea Zone to 97 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Persia
            3 infantry placed in India
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,5,5,3,3,5,2,3,3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2
            Japanese collect 10 PUs (11 lost to blockades); end with 10 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.83
    British regular : -0.17
    

    Savegame

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