End of G2 dice:
Germany: -0.82 Atlantic / +1.86 East Front / +0.41 Mid East
NET: Germany +1.45
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 1 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
Combat - Italians
Americans scrambles 1 units out of 97 Sea Zone to defend against the attack in Northern Italy
Battle in Northern Italy
Italians attack with 2 artilleries, 2 fighters and 1 infantry
Americans defend with 2 artilleries, 1 factory_minor, 1 fighter and 1 infantry
Italians roll dice for 2 artilleries, 2 fighters and 1 infantry in Northern Italy, round 2 : 2/5 hits, 2.00 expected hits
Americans roll dice for 2 artilleries, 1 fighter and 1 infantry in Northern Italy, round 2 : 2/4 hits, 1.67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 artillery and 2 fighters in Northern Italy, round 3 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 artillery and 1 fighter in Northern Italy, round 3 : 1/2 hits, 1.00 expected hits
1 artillery owned by the Italians lost in Northern Italy
2 fighters owned by the Italians retreated
Americans win with 1 artillery and 1 fighter remaining. Battle score for attacker is -4
Casualties for Italians: 2 artilleries and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Moving scrambled unit from Northern Italy to 97 Sea Zone
Non Combat Move - Italians
2 fighters moved from Northern Italy to Southern Italy
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : -1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from 59 Sea Zone to Java
2 destroyers and 1 submarine moved from 64 Sea Zone to 55 Sea Zone
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 cruiser and 1 transport placed in 55 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from 59 Sea Zone to Java
2 destroyers and 1 submarine moved from 64 Sea Zone to 55 Sea Zone
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 cruiser and 1 transport placed in 55 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
1 destroyer moved from 42 Sea Zone to 59 Sea Zone
1 fighter moved from United Kingdom to 93 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Morocco to 94 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 15 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Vyborg to Finland
Germans take Finland from Russians
1 mech_infantry moved from Eastern Poland to Southern Belarus
1 mech_infantry moved from Eastern Poland to Southern Belarus
1 mech_infantry moved from Eastern Poland to Southern Belarus
1 fighter moved from Leningrad to Southern Belarus
1 artillery and 9 infantry moved from Leningrad to Baltic States
1 armour moved from Ukraine to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
1 infantry moved from Western Germany to Austria
1 artillery moved from Western Germany to Austria
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 15 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Vyborg to Finland
Germans take Finland from Russians
1 mech_infantry moved from Eastern Poland to Southern Belarus
1 mech_infantry moved from Eastern Poland to Southern Belarus
1 mech_infantry moved from Eastern Poland to Southern Belarus
1 fighter moved from Leningrad to Southern Belarus
1 artillery and 9 infantry moved from Leningrad to Baltic States
1 armour moved from Ukraine to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
1 infantry moved from Western Germany to Austria
1 artillery moved from Western Germany to Austria
Combat - Germans
Battle in Southern Belarus
Germans attack with 1 fighter and 3 mech_infantrys
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 fighter and 3 mech_infantrys in Southern Belarus, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Southern Belarus, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 fighter and 3 mech_infantrys in Southern Belarus, round 3 : 3/4 hits, 1.00 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Southern Belarus, round 3 : 2/2 hits, 1.00 expected hits
1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 2 mech_infantrys owned by the Germans lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 armour and 1 mech_infantry
Non Combat Move - Germans
1 fighter moved from Southern Belarus to Ukraine
1 fighter moved from Southern Italy to Western Germany
1 tactical_bomber moved from Western Germany to France
1 tactical_bomber moved from Southern Italy to Ukraine
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 transport placed in 115 Sea Zone
2 infantry placed in Western Germany
2 infantry placed in France
9 infantry placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 armour, 4 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Kursk to Rostov
1 infantry moved from Bryansk to Kursk
1 infantry moved from Smolensk to Southern Belarus
1 infantry moved from Northern Belarus to Southern Belarus
1 infantry moved from Novgorod to Northern Belarus
1 fighter moved from Vologda to Southern Belarus
4 infantry moved from Smolensk to Bryansk
2 artilleries and 2 infantry moved from Russia to Bryansk
1 infantry moved from Samara to Urals
3 infantry moved from Novgorod to Leningrad
Russians take Leningrad from Germans
5 artilleries and 8 infantry moved from Vologda to Leningrad
3 artilleries and 2 infantry moved from Archangel to Karelia
1 armour moved from Vologda to Karelia
1 infantry moved from Yaroslavl to Novgorod
2 armour moved from Russia to Urals
1 infantry moved from Samara to Urals
2 mech_infantrys moved from Stalingrad to Urals
1 artillery and 3 infantry moved from Sakha to Buryatia
1 armour moved from Stalingrad to Urals
1 armour moved from Stalingrad to Urals
Combat - Russians
Battle in Southern Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Southern Belarus, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Southern Belarus, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Southern Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Russians roll dice for 1 fighter and 1 infantry in Southern Belarus, round 4 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Southern Belarus, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Southern Belarus
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Southern Belarus to Bryansk
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Vologda to Leningrad
Place Units - Russians
1 artillery and 2 infantry placed in Siberia
2 armour and 1 mech_infantry placed in Stalingrad
3 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,1
Russians collect 42 PUs (1 lost to blockades); end with 42 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : -0.33
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 destroyer, 7 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 artillery moved from 5 Sea Zone to Siberia
1 armour and 1 mech_infantry moved from Northern Manchuria to Siberia
Japanese take Amur from Russians
1 battleship moved from 7 Sea Zone to 5 Sea Zone
1 transport moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 artillery moved from 5 Sea Zone to Siberia
1 transport moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsu to 20 Sea Zone
1 artillery moved from Kiangsu to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from French Indo China to Siam
1 transport moved from 132 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to 37 Sea Zone
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 armour and 1 mech_infantry moved from Northern Sinkiang to Tsinghai
1 infantry moved from Kansu to Northern Sinkiang
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Anhwe to Shansi
1 infantry moved from Anhwe to Honan
1 mech_infantry moved from Honan to Hunan
1 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Anhwe
1 armour moved from Hunan to Kwangtung
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone
1 infantry moved from 132 Sea Zone to Malaya
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangsi to 37 Sea Zone
1 infantry moved from French Indo China to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 carrier moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to Java
1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter moved from Hunan to Siam
1 fighter moved from 132 Sea Zone to Malaya
1 tactical_bomber moved from 132 Sea Zone to Malaya
1 cruiser moved from 132 Sea Zone to 43 Sea Zone
1 battleship moved from 132 Sea Zone to 43 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Hunan to Siam
1 infantry moved from 43 Sea Zone to Java
1 infantry moved from 43 Sea Zone to Java
1 carrier moved from 21 Sea Zone to 132 Sea Zone
1 fighter moved from 21 Sea Zone to Siam
1 tactical_bomber moved from 21 Sea Zone to Siam
1 armour moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Anhwe
1 bomber moved from Honan to Kwangtung
1 fighter moved from Japan to Kwangtung
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 destroyer, 7 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 artillery moved from 5 Sea Zone to Siberia
1 armour and 1 mech_infantry moved from Northern Manchuria to Siberia
Japanese take Amur from Russians
1 battleship moved from 7 Sea Zone to 5 Sea Zone
1 transport moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 artillery moved from 5 Sea Zone to Siberia
1 transport moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsu to 20 Sea Zone
1 artillery moved from Kiangsu to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from French Indo China to Siam
1 transport moved from 132 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to 37 Sea Zone
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 armour and 1 mech_infantry moved from Northern Sinkiang to Tsinghai
1 infantry moved from Kansu to Northern Sinkiang
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Anhwe to Shansi
1 infantry moved from Anhwe to Honan
1 mech_infantry moved from Honan to Hunan
1 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Anhwe
1 armour moved from Hunan to Kwangtung
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone
1 infantry moved from 132 Sea Zone to Malaya
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangsi to 37 Sea Zone
1 infantry moved from French Indo China to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 carrier moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to Java
1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter moved from Hunan to Siam
1 fighter moved from 132 Sea Zone to Malaya
1 tactical_bomber moved from 132 Sea Zone to Malaya
1 cruiser moved from 132 Sea Zone to 43 Sea Zone
1 battleship moved from 132 Sea Zone to 43 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Hunan to Siam
1 infantry moved from 43 Sea Zone to Java
1 infantry moved from 43 Sea Zone to Java
1 carrier moved from 21 Sea Zone to 132 Sea Zone
1 fighter moved from 21 Sea Zone to Siam
1 tactical_bomber moved from 21 Sea Zone to Siam
1 armour moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Anhwe
1 bomber moved from Honan to Kwangtung
1 fighter moved from Japan to Kwangtung
Combat - Japanese
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.50 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Siam
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 armour
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Siam, round 2 : 3/5 hits, 2.50 expected hits
UK_Pacific roll dice for 2 armour in Siam, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 armour owned by the British lost in Siam
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for British: 2 armour
Battle in Siberia
Japanese attack with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
Russians defend with 1 aaGun, 1 artillery, 1 factory_minor and 5 infantry
Japanese roll dice for 1 battleship in Siberia, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Siberia, round 2 : 0/8 hits, 2.83 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 5 infantry in Siberia, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Japanese lost in Siberia
Japanese roll dice for 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Siberia, round 3 : 3/7 hits, 2.50 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 5 infantry in Siberia, round 3 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Siberia
Japanese roll dice for 1 armour, 3 artilleries and 1 mech_infantry in Siberia, round 4 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 3 infantry in Siberia, round 4 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Siberia
Japanese roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Siberia, round 5 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Siberia, round 5 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 5 infantry
Battle in Malaya
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 mech_infantry
Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
Non Combat Move - Japanese
Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
1 fighter moved from Malaya to 37 Sea Zone
1 fighter moved from 37 Sea Zone to Borneo
1 tactical_bomber moved from Malaya to Borneo
1 fighter moved from Java to 43 Sea Zone
1 tactical_bomber moved from Java to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from Siam to 132 Sea Zone
2 destroyers and 4 submarines moved from 7 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
Place Units - Japanese
1 infantry, 1 mech_infantry and 1 tactical_bomber placed in Kwangtung
Japanese undo move 1.
1 tactical_bomber placed in Japan
1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Shantung
1 destroyer placed in 7 Sea Zone
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 2
Japanese collect 62 PUs (2 lost to blockades); end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Japanese regular : -1.83
UK_Pacific regular : -0.33
ANZAC regular : 0.33
Russians regular : -2.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 5 artilleries, 1 battleship, 1 destroyer, 8 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Northern Italy to Southern Italy
3 artilleries and 7 infantry moved from Morocco to 94 Sea Zone
3 artilleries, 9 infantry and 6 transports moved from 94 Sea Zone to 97 Sea Zone
2 fighters moved from 97 Sea Zone to Southern Italy
1 fighter moved from Algeria to Southern Italy
3 artilleries and 3 infantry moved from 97 Sea Zone to Southern Italy
1 cruiser moved from 94 Sea Zone to 97 Sea Zone
1 destroyer moved from 94 Sea Zone to 99 Sea Zone
5 transports moved from 93 Sea Zone to 104 Sea Zone
3 artilleries and 4 infantry moved from Eastern United States to 104 Sea Zone
1 artillery moved from Central United States to 104 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone
2 transports moved from 94 Sea Zone to 91 Sea Zone
1 destroyer moved from 94 Sea Zone to 113 Sea Zone
1 submarine moved from 93 Sea Zone to 113 Sea Zone
1 cruiser moved from 93 Sea Zone to 113 Sea Zone
1 carrier and 1 fighter moved from 93 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Eastern United States to 113 Sea Zone
2 fighters moved from Eastern United States to Iceland
1 destroyer and 2 submarines moved from 31 Sea Zone to 55 Sea Zone
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
Combat - Americans
Battle in Southern Italy
Americans attack with 4 artilleries, 3 fighters and 3 infantry
Italians defend with 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Americans roll dice for 2 battleships and 3 cruisers in Southern Italy, round 2 : 4/5 hits, 2.83 expected hits
Italians roll dice for 2 fighters and 2 infantry in Southern Italy, round 2 : 1/4 hits, 2.00 expected hits
1 infantry owned by the Americans, 2 fighters owned by the Italians and 2 infantry owned by the Italians lost in Southern Italy
Americans captures 4PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 4 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 23
Casualties for Americans: 1 infantry
Casualties for Italians: 2 fighters and 2 infantry
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Americans
4 artilleries moved from 93 Sea Zone to Morocco
4 infantry moved from 93 Sea Zone to Morocco
2 fighters moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to 97 Sea Zone
4 infantry moved from 97 Sea Zone to Northern Italy
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
Place Units - Americans
1 armour and 2 infantry placed in Northern Italy
5 artilleries and 5 infantry placed in Eastern United States
1 infantry placed in Central United States
1 battleship, 1 destroyer and 2 submarines placed in 11 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 5
Americans collect 62 PUs; end with 66 PUs
Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Americans regular : 1.17
Italians regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 5 artilleries, 1 battleship, 1 destroyer, 8 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Northern Italy to Southern Italy
3 artilleries and 7 infantry moved from Morocco to 94 Sea Zone
3 artilleries, 9 infantry and 6 transports moved from 94 Sea Zone to 97 Sea Zone
2 fighters moved from 97 Sea Zone to Southern Italy
1 fighter moved from Algeria to Southern Italy
3 artilleries and 3 infantry moved from 97 Sea Zone to Southern Italy
1 cruiser moved from 94 Sea Zone to 97 Sea Zone
1 destroyer moved from 94 Sea Zone to 99 Sea Zone
5 transports moved from 93 Sea Zone to 104 Sea Zone
3 artilleries and 4 infantry moved from Eastern United States to 104 Sea Zone
1 artillery moved from Central United States to 104 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone
2 transports moved from 94 Sea Zone to 91 Sea Zone
1 destroyer moved from 94 Sea Zone to 113 Sea Zone
1 submarine moved from 93 Sea Zone to 113 Sea Zone
1 cruiser moved from 93 Sea Zone to 113 Sea Zone
1 carrier and 1 fighter moved from 93 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Eastern United States to 113 Sea Zone
2 fighters moved from Eastern United States to Iceland
1 destroyer and 2 submarines moved from 31 Sea Zone to 55 Sea Zone
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
Combat - Americans
Battle in Southern Italy
Americans attack with 4 artilleries, 3 fighters and 3 infantry
Italians defend with 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Americans roll dice for 2 battleships and 3 cruisers in Southern Italy, round 2 : 4/5 hits, 2.83 expected hits
Italians roll dice for 2 fighters and 2 infantry in Southern Italy, round 2 : 1/4 hits, 2.00 expected hits
1 infantry owned by the Americans, 2 fighters owned by the Italians and 2 infantry owned by the Italians lost in Southern Italy
Americans captures 4PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 4 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 23
Casualties for Americans: 1 infantry
Casualties for Italians: 2 fighters and 2 infantry
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Americans
4 artilleries moved from 93 Sea Zone to Morocco
4 infantry moved from 93 Sea Zone to Morocco
2 fighters moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to 97 Sea Zone
4 infantry moved from 97 Sea Zone to Northern Italy
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
Place Units - Americans
1 armour and 2 infantry placed in Northern Italy
5 artilleries and 5 infantry placed in Eastern United States
1 infantry placed in Central United States
1 battleship, 1 destroyer and 2 submarines placed in 11 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 5
Americans collect 62 PUs; end with 66 PUs
Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
Purchase Units - British
British buy 1 artillery, 1 cruiser, 1 factory_minor, 2 infantry and 2 submarines; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Greece to Yugoslavia
British take Bulgaria from Germans
British take Yugoslavia from Germans
1 armour moved from Greece to Albania
British take Albania from Italians
1 armour moved from Albania to Yugoslavia
2 artilleries and 2 infantry moved from Greece to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Yugoslavia
1 fighter moved from Malta to 101 Sea Zone
1 fighter moved from 101 Sea Zone to 102 Sea Zone
1 infantry moved from Greece to Bulgaria
1 destroyer moved from 101 Sea Zone to 99 Sea Zone
1 transport moved from 101 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from Egypt to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
1 armour moved from Eastern India to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 infantry moved from Eastern India to Burma
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Yunnan to Kwangsi
3 fighters moved from Yunnan to Kwangsi
1 infantry moved from Eastern India to Burma
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Eastern India to Burma
Combat - British
Battle in Kwangsi
British attack with 3 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 3 fighters and 2 infantry in Kwangsi, round 2 : 1/5 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
British win, taking Kwangsi from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Eastern India
1 artillery and 1 infantry moved from 101 Sea Zone to Greece
1 infantry moved from Syria to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 98 Sea Zone
1 aaGun moved from Malta to 98 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 aaGun and 1 infantry moved from 97 Sea Zone to Northern Italy
1 cruiser moved from 101 Sea Zone to 99 Sea Zone
1 fighter moved from 102 Sea Zone to Greece
Place Units - British
1 factory_minor placed in Greece
1 artillery and 2 infantry placed in Egypt
1 cruiser and 2 submarines placed in 113 Sea Zone
Turn Complete - British
British collect 41 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,5,5,4,5,1,4,2
UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 1.17
Japanese regular : 0.33
Italians regular : -1.00
British regular : -0.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 cruisers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 59 Sea Zone to 63 Sea Zone
1 destroyer moved from 55 Sea Zone to 63 Sea Zone
1 destroyer moved from 55 Sea Zone to 63 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 cruisers placed in 55 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 destroyer moved from 59 Sea Zone to 42 Sea Zone
1 infantry moved from Iraq to Southern Persia
Combat - French
Non Combat Move - French
2 infantry moved from 97 Sea Zone to Northern Italy
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 2 mech_infantrys moved from Eastern Poland to Yugoslavia
1 artillery and 1 infantry moved from Austria to Yugoslavia
1 tactical_bomber moved from France to Yugoslavia
1 fighter moved from Western Germany to Yugoslavia
1 tactical_bomber moved from Ukraine to Yugoslavia
1 fighter moved from Western Germany to Yugoslavia
1 mech_infantry moved from Finland to Norway
Germans take Norway from Russians
1 infantry moved from Western Germany to 115 Sea Zone
1 infantry moved from Western Germany to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Norway
1 infantry moved from 115 Sea Zone to Norway
9 infantry moved from Germany to Austria
1 artillery and 9 infantry moved from Baltic States to Eastern Poland
5 armour, 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys moved from Ukraine to Rostov
Combat - Germans
Battle in Yugoslavia
Germans attack with 1 armour, 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 armour, 2 artilleries and 2 infantry
Germans roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Yugoslavia, round 2 : 4/9 hits, 4.00 expected hits
British roll dice for 2 armour, 2 artilleries and 2 infantry in Yugoslavia, round 2 : 3/6 hits, 2.33 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans, 2 artilleries owned by the British, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Yugoslavia
Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yugoslavia, round 3 : 4/6 hits, 3.17 expected hits
British roll dice for 2 armour in Yugoslavia, round 3 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Germans and 2 armour owned by the British lost in Yugoslavia
Germans win, taking Yugoslavia from British with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 artillery, 1 infantry and 2 mech_infantrys
Casualties for British: 2 armour, 2 artilleries and 2 infantry
Battle in Rostov
Germans attack with 5 armour, 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys
Russians defend with 6 infantry
Germans roll dice for 5 armour, 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys in Rostov, round 2 : 2/15 hits, 5.33 expected hits
Russians roll dice for 6 infantry in Rostov, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
Germans roll dice for 5 armour, 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys in Rostov, round 3 : 5/13 hits, 5.00 expected hits
Russians roll dice for 4 infantry in Rostov, round 3 : 3/4 hits, 1.33 expected hits
4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 5 armour, 1 artillery, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 5 infantry
Casualties for Russians: 6 infantry
Non Combat Move - Germans
1 fighter moved from Rostov to Ukraine
1 fighter moved from Yugoslavia to Western Germany
1 fighter moved from Yugoslavia to Western Germany
1 tactical_bomber moved from Yugoslavia to Western Germany
1 tactical_bomber moved from Yugoslavia to Austria
Place Units - Germans
2 mech_infantrys placed in Ukraine
1 armour and 3 mech_infantrys placed in Western Germany
1 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3,2
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : 1.67
Germans regular : -2.50
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Buryatia to Yakut S.S.R.
1 artillery moved from Buryatia to Yakut S.S.R.
2 armour and 2 mech_infantrys moved from Urals to Yenisey
2 infantry moved from Urals to Northern Sinkiang
1 armour moved from Urals to Northern Sinkiang
1 armour moved from Urals to Northern Sinkiang
6 armour and 4 mech_infantrys moved from Stalingrad to Rostov
1 fighter moved from Bryansk to Rostov
1 infantry moved from Kursk to Rostov
1 infantry moved from Northern Belarus to Southern Belarus
Russians take Southern Belarus from Germans
1 infantry moved from Leningrad to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Novgorod to Leningrad
1 armour moved from Karelia to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Finland
Russians take Finland from Germans
2 artilleries and 2 infantry moved from Karelia to Finland
1 artillery moved from Karelia to Finland
Combat - Russians
Battle in Northern Sinkiang
Russians attack with 2 armour and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 armour and 2 infantry in Northern Sinkiang, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Sinkiang
Russians win, taking Northern Sinkiang from Japanese with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Rostov
Russians attack with 6 armour, 1 fighter, 1 infantry and 4 mech_infantrys
Germans defend with 5 armour, 1 artillery and 3 mech_infantrys
Russians roll dice for 6 armour, 1 fighter, 1 infantry and 4 mech_infantrys in Rostov, round 2 : 4/12 hits, 5.00 expected hits
Germans roll dice for 5 armour, 1 artillery and 3 mech_infantrys in Rostov, round 2 : 2/9 hits, 4.33 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 artillery owned by the Germans and 3 mech_infantrys owned by the Germans lost in Rostov
Russians roll dice for 6 armour, 1 fighter and 3 mech_infantrys in Rostov, round 3 : 1/10 hits, 4.50 expected hits
Germans roll dice for 5 armour in Rostov, round 3 : 3/5 hits, 2.50 expected hits
3 mech_infantrys owned by the Russians and 1 armour owned by the Germans lost in Rostov
Russians roll dice for 6 armour and 1 fighter in Rostov, round 4 : 3/7 hits, 3.50 expected hits
Germans roll dice for 4 armour in Rostov, round 4 : 1/4 hits, 2.00 expected hits
1 armour owned by the Russians and 3 armour owned by the Germans lost in Rostov
Russians roll dice for 5 armour and 1 fighter in Rostov, round 5 : 3/6 hits, 3.00 expected hits
Germans roll dice for 1 armour in Rostov, round 5 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 4 armour and 1 fighter remaining. Battle score for attacker is 14
Casualties for Russians: 2 armour, 1 infantry and 4 mech_infantrys
Casualties for Germans: 5 armour, 1 artillery and 3 mech_infantrys
Non Combat Move - Russians
1 fighter moved from Rostov to Stalingrad
1 aaGun, 2 artilleries and 6 infantry moved from Bryansk to Kursk
2 infantry moved from Russia to Samara
3 artilleries and 3 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
Place Units - Russians
3 infantry placed in Urals
2 armour and 1 mech_infantry placed in Stalingrad
2 artilleries and 1 infantry placed in Leningrad
5 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,5,2
Russians collect 40 PUs (1 lost to blockades); end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -2.33
Russians regular : -5.33
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
2 artilleries and 1 mech_infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 transport moved from 5 Sea Zone to 7 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
1 artillery moved from Japan to 7 Sea Zone
1 transport moved from 5 Sea Zone to 7 Sea Zone
1 artillery moved from Japan to 7 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
1 battleship moved from 5 Sea Zone to 7 Sea Zone
2 artilleries and 2 infantry moved from 7 Sea Zone to Iwo Jima
1 destroyer moved from 7 Sea Zone to 21 Sea Zone
1 infantry moved from Java to 43 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 carrier moved from 132 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 132 Sea Zone to Shan State
1 infantry and 1 transport moved from 43 Sea Zone to 132 Sea Zone
1 transport moved from 132 Sea Zone to 21 Sea Zone
1 infantry moved from 132 Sea Zone to Shan State
1 infantry moved from Malaya to Shan State
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 bomber moved from Kwangtung to Northern Sinkiang
1 mech_infantry moved from Tsinghai to Northern Sinkiang
1 armour moved from Tsinghai to Northern Sinkiang
1 armour moved from Tsinghai to Northern Sinkiang
1 infantry moved from Kansu to Northern Sinkiang
1 infantry moved from Eastern Sinkiang to Northern Sinkiang
1 infantry moved from Tsinghai to Eastern Sinkiang
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Honan to Tsinghai
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Jehol to Shansi
1 infantry moved from Anhwe to Honan
1 infantry moved from Hopei to Szechwan
1 infantry moved from Anhwe to Hopei
1 fighter moved from Kwangtung to Szechwan
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Jehol to Chahar
1 submarine moved from 5 Sea Zone to 7 Sea Zone
1 infantry moved from Kiangsu to 20 Sea Zone
1 artillery moved from Kiangsu to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Iwo Jima
1 artillery moved from 7 Sea Zone to Iwo Jima
1 fighter moved from Kwangtung to Szechwan
1 infantry moved from Hunan to Szechwan
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Kwangtung to Hunan
1 armour moved from Kwangtung to Hunan
1 armour moved from Kwangtung to Hunan
5 submarines moved from 21 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Shan State to Szechwan
1 tactical_bomber moved from Borneo to Shan State
1 fighter moved from Shan State to Szechwan
1 fighter moved from Borneo to Shan State
1 transport moved from 5 Sea Zone to 7 Sea Zone
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
2 artilleries and 1 mech_infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 transport moved from 5 Sea Zone to 7 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
1 artillery moved from Japan to 7 Sea Zone
1 transport moved from 5 Sea Zone to 7 Sea Zone
1 artillery moved from Japan to 7 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
1 battleship moved from 5 Sea Zone to 7 Sea Zone
2 artilleries and 2 infantry moved from 7 Sea Zone to Iwo Jima
1 destroyer moved from 7 Sea Zone to 21 Sea Zone
1 infantry moved from Java to 43 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 carrier moved from 132 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 132 Sea Zone to Shan State
1 infantry and 1 transport moved from 43 Sea Zone to 132 Sea Zone
1 transport moved from 132 Sea Zone to 21 Sea Zone
1 infantry moved from 132 Sea Zone to Shan State
1 infantry moved from Malaya to Shan State
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 bomber moved from Kwangtung to Northern Sinkiang
1 mech_infantry moved from Tsinghai to Northern Sinkiang
1 armour moved from Tsinghai to Northern Sinkiang
1 armour moved from Tsinghai to Northern Sinkiang
1 infantry moved from Kansu to Northern Sinkiang
1 infantry moved from Eastern Sinkiang to Northern Sinkiang
1 infantry moved from Tsinghai to Eastern Sinkiang
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Honan to Tsinghai
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Jehol to Shansi
1 infantry moved from Anhwe to Honan
1 infantry moved from Hopei to Szechwan
1 infantry moved from Anhwe to Hopei
1 fighter moved from Kwangtung to Szechwan
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Jehol to Chahar
1 submarine moved from 5 Sea Zone to 7 Sea Zone
1 infantry moved from Kiangsu to 20 Sea Zone
1 artillery moved from Kiangsu to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Iwo Jima
1 artillery moved from 7 Sea Zone to Iwo Jima
1 fighter moved from Kwangtung to Szechwan
1 infantry moved from Hunan to Szechwan
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Kwangtung to Hunan
1 armour moved from Kwangtung to Hunan
1 armour moved from Kwangtung to Hunan
5 submarines moved from 21 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Shan State to Szechwan
1 tactical_bomber moved from Borneo to Shan State
1 fighter moved from Shan State to Szechwan
1 fighter moved from Borneo to Shan State
1 transport moved from 5 Sea Zone to 7 Sea Zone
Combat - Japanese
Battle in Northern Sinkiang
Japanese attack with 2 armour, 1 bomber, 2 infantry and 1 mech_infantry
Russians defend with 2 armour and 2 infantry
Japanese roll dice for 2 armour, 1 bomber, 2 infantry and 1 mech_infantry in Northern Sinkiang, round 2 : 1/6 hits, 2.17 expected hits
Chinese roll dice for 2 armour and 2 infantry in Northern Sinkiang, round 2 : 2/4 hits, 1.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Northern Sinkiang
Japanese roll dice for 2 armour, 1 bomber and 1 mech_infantry in Northern Sinkiang, round 3 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 2 armour and 1 infantry in Northern Sinkiang, round 3 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Northern Sinkiang
Japanese roll dice for 2 armour and 1 bomber in Northern Sinkiang, round 4 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 armour in Northern Sinkiang, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 armour owned by the Japanese lost in Northern Sinkiang
Japanese win, taking Northern Sinkiang from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour, 2 infantry and 1 mech_infantry
Casualties for Russians: 2 armour and 2 infantry
Battle in Szechwan
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/6 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
1 tactical_bomber owned by the Japanese and 3 fighters owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Iwo Jima
Japanese attack with 3 artilleries and 3 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship in Iwo Jima, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 3 artilleries and 3 infantry in Iwo Jima, round 2 : 2/6 hits, 2.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
French roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Shan State to 43 Sea Zone
1 tactical_bomber moved from Shan State to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from Shan State to 132 Sea Zone
1 tactical_bomber moved from Shan State to 132 Sea Zone
1 tactical_bomber moved from Szechwan to Hunan
1 fighter moved from Szechwan to Hunan
1 fighter moved from Szechwan to Kwangtung
1 fighter moved from Szechwan to Kwangtung
1 tactical_bomber moved from Japan to Kwangtung
1 artillery and 1 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Chahar to Anhwe
1 bomber moved from Northern Sinkiang to Kansu
Place Units - Japanese
1 factory_minor placed in Malaya
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Shantung
1 bomber, 1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 1.83
Americans regular : -0.67
French regular : -0.33
Japanese regular : -1.83
UK_Pacific regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 5 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Northern Italy to Southern France
Americans take Southern France from Germans
4 artilleries moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 carrier moved from 97 Sea Zone to 99 Sea Zone
4 artilleries and 4 infantry moved from Morocco to 93 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 93 Sea Zone to 113 Sea Zone
4 artilleries and 4 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 destroyer moved from 93 Sea Zone to 113 Sea Zone
1 battleship and 2 cruisers moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from 97 Sea Zone to 99 Sea Zone
1 battleship moved from 97 Sea Zone to 99 Sea Zone
1 cruiser moved from 97 Sea Zone to 93 Sea Zone
8 transports moved from 97 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to Normandy Bordeaux
1 fighter moved from Iceland to 113 Sea Zone
1 fighter moved from Iceland to United Kingdom
1 fighter moved from United Kingdom to 113 Sea Zone
5 artilleries and 5 infantry moved from Eastern United States to 104 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 104 Sea Zone to 93 Sea Zone
2 transports moved from 91 Sea Zone to 12 Sea Zone
1 battleship, 1 destroyer and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
1 destroyer moved from 55 Sea Zone to 27 Sea Zone
1 infantry moved from Central United States to Western United States
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 4 artilleries, 4 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 4 artilleries, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/9 hits, 3.17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 4 artilleries, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
5 infantry moved from 93 Sea Zone to Morocco
5 artilleries moved from 93 Sea Zone to Morocco
1 fighter moved from 113 Sea Zone to United Kingdom
Place Units - Americans
3 infantry placed in Northern Italy
1 artillery and 2 infantry placed in Southern Italy
3 artilleries and 3 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 battleship, 2 cruisers, 1 destroyer and 1 submarine placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Germans regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 3 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Eastern Sinkiang
1 infantry moved from Western Sinkiang to Eastern Sinkiang
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 artillery owned by the Chinese retreated to Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Battle in Eastern Sinkiang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Eastern Sinkiang, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Eastern Sinkiang
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Eastern Sinkiang to Western Sinkiang
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -2.83
Japanese regular : 2.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 5 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Northern Italy to Southern France
Americans take Southern France from Germans
4 artilleries moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 carrier moved from 97 Sea Zone to 99 Sea Zone
4 artilleries and 4 infantry moved from Morocco to 93 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 93 Sea Zone to 113 Sea Zone
4 artilleries and 4 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 destroyer moved from 93 Sea Zone to 113 Sea Zone
1 battleship and 2 cruisers moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from 97 Sea Zone to 99 Sea Zone
1 battleship moved from 97 Sea Zone to 99 Sea Zone
1 cruiser moved from 97 Sea Zone to 93 Sea Zone
8 transports moved from 97 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to Normandy Bordeaux
1 fighter moved from Iceland to 113 Sea Zone
1 fighter moved from Iceland to United Kingdom
1 fighter moved from United Kingdom to 113 Sea Zone
5 artilleries and 5 infantry moved from Eastern United States to 104 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 104 Sea Zone to 93 Sea Zone
2 transports moved from 91 Sea Zone to 12 Sea Zone
1 battleship, 1 destroyer and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
1 destroyer moved from 55 Sea Zone to 27 Sea Zone
1 infantry moved from Central United States to Western United States
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 4 artilleries, 4 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 4 artilleries, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/9 hits, 3.17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 4 artilleries, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
5 infantry moved from 93 Sea Zone to Morocco
5 artilleries moved from 93 Sea Zone to Morocco
1 fighter moved from 113 Sea Zone to United Kingdom
Place Units - Americans
3 infantry placed in Northern Italy
1 artillery and 2 infantry placed in Southern Italy
3 artilleries and 3 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 battleship, 2 cruisers, 1 destroyer and 1 submarine placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 3 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Eastern Sinkiang
1 infantry moved from Western Sinkiang to Eastern Sinkiang
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 artillery owned by the Chinese retreated to Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Battle in Eastern Sinkiang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Eastern Sinkiang, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Eastern Sinkiang
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Eastern Sinkiang to Western Sinkiang
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
Purchase Units - British
British buy 3 armour, 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Bulgaria to Romania
British take Romania from Germans
1 fighter moved from Greece to Yugoslavia
2 transports moved from 99 Sea Zone to 100 Sea Zone
1 artillery and 2 infantry moved from Egypt to 100 Sea Zone
1 artillery moved from Trans-Jordan to 100 Sea Zone
1 artillery and 1 infantry moved from Greece to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Yugoslavia
2 artilleries, 2 infantry and 2 transports moved from 100 Sea Zone to 101 Sea Zone
1 transport moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from French Indo China to Shan State
3 infantry moved from Burma to Shan State
2 fighters moved from Eastern India to Shan State
1 infantry moved from Yunnan to Shan State
1 infantry moved from Eastern India to Burma
1 artillery moved from Eastern India to Burma
1 infantry moved from Eastern India to Burma
1 infantry moved from Kwangsi to Yunnan
1 armour moved from Yunnan to Shan State
1 fighter moved from Yunnan to Shan State
1 destroyer moved from 99 Sea Zone to 101 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
Combat - British
Battle in Yugoslavia
British attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 armour
British roll dice for 1 cruiser in Yugoslavia, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 armour in Yugoslavia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Yugoslavia
British win, taking Yugoslavia from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Shan State
British attack with 1 armour, 3 fighters and 5 infantry
Japanese defend with 2 infantry
British roll dice for 1 armour, 3 fighters and 5 infantry in Shan State, round 2 : 3/9 hits, 2.83 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 3 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
3 fighters moved from Shan State to Eastern India
1 fighter moved from Yugoslavia to Northern Italy
2 artilleries and 2 infantry moved from 101 Sea Zone to Greece
Place Units - British
3 armour placed in Greece
1 artillery and 2 infantry placed in Egypt
1 destroyer, 1 submarine and 2 transports placed in 113 Sea Zone
Turn Complete - British
British collect 44 PUs; end with 44 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 56 PUs
Place Units - UK_Pacific
4 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,4,6,1
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : -2.83
Americans regular : 0.33
Japanese regular : 2.67
Germans regular : -0.83
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 63 Sea Zone to 55 Sea Zone
2 destroyers moved from 63 Sea Zone to 55 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in Queensland
1 submarine placed in 55 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from Southern Persia to Baluchistan
1 fighter moved from 113 Sea Zone to Normandy Bordeaux
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :