6415c1d5-579a-422e-b40c-15bde7a736e2-triplea_42127_2Dut.tsvg
bretters X vs feckingwrecked L PTV2
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 1 infantry moved from Southern Italy to Northern Italy 2 fighters moved from Southern Italy to Northern Italy Combat - Italians Americans scrambles 1 units out of 97 Sea Zone to defend against the attack in Northern Italy Battle in Northern Italy Italians attack with 2 artilleries, 2 fighters and 1 infantry Americans defend with 2 artilleries, 1 factory_minor, 1 fighter and 1 infantry Italians roll dice for 2 artilleries, 2 fighters and 1 infantry in Northern Italy, round 2 : 2/5 hits, 2.00 expected hits Americans roll dice for 2 artilleries, 1 fighter and 1 infantry in Northern Italy, round 2 : 2/4 hits, 1.67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy Italians roll dice for 1 artillery and 2 fighters in Northern Italy, round 3 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 artillery and 1 fighter in Northern Italy, round 3 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Italians lost in Northern Italy 2 fighters owned by the Italians retreated Americans win with 1 artillery and 1 fighter remaining. Battle score for attacker is -4 Casualties for Italians: 2 artilleries and 1 infantry Casualties for Americans: 1 artillery and 1 infantry Moving scrambled unit from Northern Italy to 97 Sea Zone Non Combat Move - Italians 2 fighters moved from Northern Italy to Southern Italy Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 4 PUs; end with 4 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Italians regular : -1.33 -
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 1 artillery and 1 infantry moved from 59 Sea Zone to Java 2 destroyers and 1 submarine moved from 64 Sea Zone to 55 Sea Zone Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 1 cruiser and 1 transport placed in 55 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 1 artillery and 1 infantry moved from 59 Sea Zone to Java 2 destroyers and 1 submarine moved from 64 Sea Zone to 55 Sea Zone Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 1 cruiser and 1 transport placed in 55 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French 1 destroyer moved from 42 Sea Zone to 59 Sea Zone 1 fighter moved from United Kingdom to 93 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Morocco to 94 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Move Summary: Germans round 9
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 15 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Vyborg to Finland Germans take Finland from Russians 1 mech_infantry moved from Eastern Poland to Southern Belarus 1 mech_infantry moved from Eastern Poland to Southern Belarus 1 mech_infantry moved from Eastern Poland to Southern Belarus 1 fighter moved from Leningrad to Southern Belarus 1 artillery and 9 infantry moved from Leningrad to Baltic States 1 armour moved from Ukraine to Eastern Poland 1 mech_infantry moved from Ukraine to Eastern Poland 1 infantry moved from Western Germany to Austria 1 artillery moved from Western Germany to Austria -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 15 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Vyborg to Finland Germans take Finland from Russians 1 mech_infantry moved from Eastern Poland to Southern Belarus 1 mech_infantry moved from Eastern Poland to Southern Belarus 1 mech_infantry moved from Eastern Poland to Southern Belarus 1 fighter moved from Leningrad to Southern Belarus 1 artillery and 9 infantry moved from Leningrad to Baltic States 1 armour moved from Ukraine to Eastern Poland 1 mech_infantry moved from Ukraine to Eastern Poland 1 infantry moved from Western Germany to Austria 1 artillery moved from Western Germany to Austria Combat - Germans Battle in Southern Belarus Germans attack with 1 fighter and 3 mech_infantrys Russians defend with 1 armour and 1 mech_infantry Germans roll dice for 1 fighter and 3 mech_infantrys in Southern Belarus, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Southern Belarus, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 fighter and 3 mech_infantrys in Southern Belarus, round 3 : 3/4 hits, 1.00 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Southern Belarus, round 3 : 2/2 hits, 1.00 expected hits 1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 2 mech_infantrys owned by the Germans lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 armour and 1 mech_infantry Non Combat Move - Germans 1 fighter moved from Southern Belarus to Ukraine 1 fighter moved from Southern Italy to Western Germany 1 tactical_bomber moved from Western Germany to France 1 tactical_bomber moved from Southern Italy to Ukraine Place Units - Germans 1 artillery and 2 infantry placed in Ukraine 1 transport placed in 115 Sea Zone 2 infantry placed in Western Germany 2 infantry placed in France 9 infantry placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 1.00 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 2 armour, 4 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Kursk to Rostov 1 infantry moved from Bryansk to Kursk 1 infantry moved from Smolensk to Southern Belarus 1 infantry moved from Northern Belarus to Southern Belarus 1 infantry moved from Novgorod to Northern Belarus 1 fighter moved from Vologda to Southern Belarus 4 infantry moved from Smolensk to Bryansk 2 artilleries and 2 infantry moved from Russia to Bryansk 1 infantry moved from Samara to Urals 3 infantry moved from Novgorod to Leningrad Russians take Leningrad from Germans 5 artilleries and 8 infantry moved from Vologda to Leningrad 3 artilleries and 2 infantry moved from Archangel to Karelia 1 armour moved from Vologda to Karelia 1 infantry moved from Yaroslavl to Novgorod 2 armour moved from Russia to Urals 1 infantry moved from Samara to Urals 2 mech_infantrys moved from Stalingrad to Urals 1 artillery and 3 infantry moved from Sakha to Buryatia 1 armour moved from Stalingrad to Urals 1 armour moved from Stalingrad to Urals Combat - Russians Battle in Southern Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Southern Belarus, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Southern Belarus, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Southern Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Russians roll dice for 1 fighter and 1 infantry in Southern Belarus, round 4 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Southern Belarus, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Southern Belarus Russians win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Russians: 2 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Southern Belarus to Bryansk 1 aaGun moved from Russia to Bryansk 1 aaGun moved from Vologda to Leningrad Place Units - Russians 1 artillery and 2 infantry placed in Siberia 2 armour and 1 mech_infantry placed in Stalingrad 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,1 Russians collect 42 PUs (1 lost to blockades); end with 42 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 52 PUsCombat Hit Differential Summary :
Germans regular : 1.00 Russians regular : -0.33 -
TripleA Move Summary: Japanese round 9
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries, 1 destroyer, 7 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Korea to 6 Sea Zone 1 artillery moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 artillery moved from 5 Sea Zone to Siberia 1 armour and 1 mech_infantry moved from Northern Manchuria to Siberia Japanese take Amur from Russians 1 battleship moved from 7 Sea Zone to 5 Sea Zone 1 transport moved from 21 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 artillery moved from 5 Sea Zone to Siberia 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsu to 20 Sea Zone 1 artillery moved from Kiangsu to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from French Indo China to Siam 1 transport moved from 132 Sea Zone to 37 Sea Zone 1 infantry moved from French Indo China to 37 Sea Zone 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 2 armour and 1 mech_infantry moved from Northern Sinkiang to Tsinghai 1 infantry moved from Kansu to Northern Sinkiang 1 infantry moved from Inner Mongolia to Kansu 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Anhwe to Shansi 1 infantry moved from Anhwe to Honan 1 mech_infantry moved from Honan to Hunan 1 infantry moved from Shantung to Jehol 1 infantry moved from Shantung to Jehol 1 infantry moved from Shantung to Anhwe 1 armour moved from Hunan to Kwangtung 1 submarine moved from 37 Sea Zone to 43 Sea Zone 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 infantry moved from 132 Sea Zone to Malaya 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kwangsi to 37 Sea Zone 1 infantry moved from French Indo China to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 carrier moved from 37 Sea Zone to 43 Sea Zone 1 fighter moved from 37 Sea Zone to Java 1 tactical_bomber moved from 37 Sea Zone to Java 1 fighter moved from Hunan to Siam 1 fighter moved from 132 Sea Zone to Malaya 1 tactical_bomber moved from 132 Sea Zone to Malaya 1 cruiser moved from 132 Sea Zone to 43 Sea Zone 1 battleship moved from 132 Sea Zone to 43 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from Hunan to Siam 1 infantry moved from 43 Sea Zone to Java 1 infantry moved from 43 Sea Zone to Java 1 carrier moved from 21 Sea Zone to 132 Sea Zone 1 fighter moved from 21 Sea Zone to Siam 1 tactical_bomber moved from 21 Sea Zone to Siam 1 armour moved from Kiangsu to Hunan 1 infantry moved from Kiangsu to Anhwe 1 bomber moved from Honan to Kwangtung 1 fighter moved from Japan to Kwangtung -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries, 1 destroyer, 7 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Korea to 6 Sea Zone 1 artillery moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 artillery moved from 5 Sea Zone to Siberia 1 armour and 1 mech_infantry moved from Northern Manchuria to Siberia Japanese take Amur from Russians 1 battleship moved from 7 Sea Zone to 5 Sea Zone 1 transport moved from 21 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 artillery moved from 5 Sea Zone to Siberia 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsu to 20 Sea Zone 1 artillery moved from Kiangsu to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from French Indo China to Siam 1 transport moved from 132 Sea Zone to 37 Sea Zone 1 infantry moved from French Indo China to 37 Sea Zone 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 2 armour and 1 mech_infantry moved from Northern Sinkiang to Tsinghai 1 infantry moved from Kansu to Northern Sinkiang 1 infantry moved from Inner Mongolia to Kansu 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Anhwe to Shansi 1 infantry moved from Anhwe to Honan 1 mech_infantry moved from Honan to Hunan 1 infantry moved from Shantung to Jehol 1 infantry moved from Shantung to Jehol 1 infantry moved from Shantung to Anhwe 1 armour moved from Hunan to Kwangtung 1 submarine moved from 37 Sea Zone to 43 Sea Zone 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 infantry moved from 132 Sea Zone to Malaya 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kwangsi to 37 Sea Zone 1 infantry moved from French Indo China to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 carrier moved from 37 Sea Zone to 43 Sea Zone 1 fighter moved from 37 Sea Zone to Java 1 tactical_bomber moved from 37 Sea Zone to Java 1 fighter moved from Hunan to Siam 1 fighter moved from 132 Sea Zone to Malaya 1 tactical_bomber moved from 132 Sea Zone to Malaya 1 cruiser moved from 132 Sea Zone to 43 Sea Zone 1 battleship moved from 132 Sea Zone to 43 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from Hunan to Siam 1 infantry moved from 43 Sea Zone to Java 1 infantry moved from 43 Sea Zone to Java 1 carrier moved from 21 Sea Zone to 132 Sea Zone 1 fighter moved from 21 Sea Zone to Siam 1 tactical_bomber moved from 21 Sea Zone to Siam 1 armour moved from Kiangsu to Hunan 1 infantry moved from Kiangsu to Anhwe 1 bomber moved from Honan to Kwangtung 1 fighter moved from Japan to Kwangtung Combat - Japanese Battle in Java Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Siam Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 2 armour Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Siam, round 2 : 3/5 hits, 2.50 expected hits UK_Pacific roll dice for 2 armour in Siam, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 armour owned by the British lost in Siam Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for British: 2 armour Battle in Siberia Japanese attack with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry Russians defend with 1 aaGun, 1 artillery, 1 factory_minor and 5 infantry Japanese roll dice for 1 battleship in Siberia, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Siberia, round 2 : 0/8 hits, 2.83 expected hits Russians roll dice for 1 aaGun, 1 artillery and 5 infantry in Siberia, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese lost in Siberia Japanese roll dice for 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Siberia, round 3 : 3/7 hits, 2.50 expected hits Russians roll dice for 1 aaGun, 1 artillery and 5 infantry in Siberia, round 3 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Siberia Japanese roll dice for 1 armour, 3 artilleries and 1 mech_infantry in Siberia, round 4 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 artillery and 3 infantry in Siberia, round 4 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Siberia Japanese roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Siberia, round 5 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Siberia, round 5 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 artillery and 3 infantry Casualties for Russians: 1 aaGun, 1 artillery and 5 infantry Battle in Malaya Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 mech_infantry Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia Non Combat Move - Japanese Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese 1 fighter moved from Malaya to 37 Sea Zone 1 fighter moved from 37 Sea Zone to Borneo 1 tactical_bomber moved from Malaya to Borneo 1 fighter moved from Java to 43 Sea Zone 1 tactical_bomber moved from Java to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from Siam to 132 Sea Zone 2 destroyers and 4 submarines moved from 7 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone Place Units - Japanese 1 infantry, 1 mech_infantry and 1 tactical_bomber placed in Kwangtung Japanese undo move 1. 1 tactical_bomber placed in Japan 1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 2 infantry placed in Shantung 1 destroyer placed in 7 Sea Zone 2 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 2 Japanese collect 62 PUs (2 lost to blockades); end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Japanese regular : -1.83 UK_Pacific regular : -0.33 ANZAC regular : 0.33 Russians regular : -2.33 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 5 artilleries, 1 battleship, 1 destroyer, 8 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Northern Italy to Southern Italy 3 artilleries and 7 infantry moved from Morocco to 94 Sea Zone 3 artilleries, 9 infantry and 6 transports moved from 94 Sea Zone to 97 Sea Zone 2 fighters moved from 97 Sea Zone to Southern Italy 1 fighter moved from Algeria to Southern Italy 3 artilleries and 3 infantry moved from 97 Sea Zone to Southern Italy 1 cruiser moved from 94 Sea Zone to 97 Sea Zone 1 destroyer moved from 94 Sea Zone to 99 Sea Zone 5 transports moved from 93 Sea Zone to 104 Sea Zone 3 artilleries and 4 infantry moved from Eastern United States to 104 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone 2 transports moved from 94 Sea Zone to 91 Sea Zone 1 destroyer moved from 94 Sea Zone to 113 Sea Zone 1 submarine moved from 93 Sea Zone to 113 Sea Zone 1 cruiser moved from 93 Sea Zone to 113 Sea Zone 1 carrier and 1 fighter moved from 93 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from Eastern United States to 113 Sea Zone 2 fighters moved from Eastern United States to Iceland 1 destroyer and 2 submarines moved from 31 Sea Zone to 55 Sea Zone 1 destroyer moved from 104 Sea Zone to 93 Sea Zone Combat - Americans Battle in Southern Italy Americans attack with 4 artilleries, 3 fighters and 3 infantry Italians defend with 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry Americans roll dice for 2 battleships and 3 cruisers in Southern Italy, round 2 : 4/5 hits, 2.83 expected hits Italians roll dice for 2 fighters and 2 infantry in Southern Italy, round 2 : 1/4 hits, 2.00 expected hits 1 infantry owned by the Americans, 2 fighters owned by the Italians and 2 infantry owned by the Italians lost in Southern Italy Americans captures 4PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 4 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 23 Casualties for Americans: 1 infantry Casualties for Italians: 2 fighters and 2 infantry triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 4 artilleries moved from 93 Sea Zone to Morocco 4 infantry moved from 93 Sea Zone to Morocco 2 fighters moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to 97 Sea Zone 4 infantry moved from 97 Sea Zone to Northern Italy 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland Place Units - Americans 1 armour and 2 infantry placed in Northern Italy 5 artilleries and 5 infantry placed in Eastern United States 1 infantry placed in Central United States 1 battleship, 1 destroyer and 2 submarines placed in 11 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 5 Americans collect 62 PUs; end with 66 PUs Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUsCombat Hit Differential Summary :
Americans regular : 1.17 Italians regular : -1.00 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Yunnan to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 5 artilleries, 1 battleship, 1 destroyer, 8 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Northern Italy to Southern Italy 3 artilleries and 7 infantry moved from Morocco to 94 Sea Zone 3 artilleries, 9 infantry and 6 transports moved from 94 Sea Zone to 97 Sea Zone 2 fighters moved from 97 Sea Zone to Southern Italy 1 fighter moved from Algeria to Southern Italy 3 artilleries and 3 infantry moved from 97 Sea Zone to Southern Italy 1 cruiser moved from 94 Sea Zone to 97 Sea Zone 1 destroyer moved from 94 Sea Zone to 99 Sea Zone 5 transports moved from 93 Sea Zone to 104 Sea Zone 3 artilleries and 4 infantry moved from Eastern United States to 104 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone 2 transports moved from 94 Sea Zone to 91 Sea Zone 1 destroyer moved from 94 Sea Zone to 113 Sea Zone 1 submarine moved from 93 Sea Zone to 113 Sea Zone 1 cruiser moved from 93 Sea Zone to 113 Sea Zone 1 carrier and 1 fighter moved from 93 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from Eastern United States to 113 Sea Zone 2 fighters moved from Eastern United States to Iceland 1 destroyer and 2 submarines moved from 31 Sea Zone to 55 Sea Zone 1 destroyer moved from 104 Sea Zone to 93 Sea Zone Combat - Americans Battle in Southern Italy Americans attack with 4 artilleries, 3 fighters and 3 infantry Italians defend with 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry Americans roll dice for 2 battleships and 3 cruisers in Southern Italy, round 2 : 4/5 hits, 2.83 expected hits Italians roll dice for 2 fighters and 2 infantry in Southern Italy, round 2 : 1/4 hits, 2.00 expected hits 1 infantry owned by the Americans, 2 fighters owned by the Italians and 2 infantry owned by the Italians lost in Southern Italy Americans captures 4PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 4 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 23 Casualties for Americans: 1 infantry Casualties for Italians: 2 fighters and 2 infantry triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 4 artilleries moved from 93 Sea Zone to Morocco 4 infantry moved from 93 Sea Zone to Morocco 2 fighters moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to 97 Sea Zone 4 infantry moved from 97 Sea Zone to Northern Italy 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland Place Units - Americans 1 armour and 2 infantry placed in Northern Italy 5 artilleries and 5 infantry placed in Eastern United States 1 infantry placed in Central United States 1 battleship, 1 destroyer and 2 submarines placed in 11 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 5 Americans collect 62 PUs; end with 66 PUs Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Yunnan to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs Purchase Units - British British buy 1 artillery, 1 cruiser, 1 factory_minor, 2 infantry and 2 submarines; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Greece to Yugoslavia British take Bulgaria from Germans British take Yugoslavia from Germans 1 armour moved from Greece to Albania British take Albania from Italians 1 armour moved from Albania to Yugoslavia 2 artilleries and 2 infantry moved from Greece to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 99 Sea Zone 2 artilleries and 2 infantry moved from 99 Sea Zone to Yugoslavia 1 fighter moved from Malta to 101 Sea Zone 1 fighter moved from 101 Sea Zone to 102 Sea Zone 1 infantry moved from Greece to Bulgaria 1 destroyer moved from 101 Sea Zone to 99 Sea Zone 1 transport moved from 101 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from Egypt to 100 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone 1 artillery moved from Egypt to Trans-Jordan 1 armour moved from Eastern India to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Shan State 1 infantry moved from Eastern India to Burma 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 1 infantry moved from Yunnan to Kwangsi 3 fighters moved from Yunnan to Kwangsi 1 infantry moved from Eastern India to Burma 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Eastern India to Burma Combat - British Battle in Kwangsi British attack with 3 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 3 fighters and 2 infantry in Kwangsi, round 2 : 1/5 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi British win, taking Kwangsi from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Kwangsi to Yunnan 2 fighters moved from Kwangsi to Eastern India 1 artillery and 1 infantry moved from 101 Sea Zone to Greece 1 infantry moved from Syria to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 98 Sea Zone 1 aaGun moved from Malta to 98 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 aaGun and 1 infantry moved from 97 Sea Zone to Northern Italy 1 cruiser moved from 101 Sea Zone to 99 Sea Zone 1 fighter moved from 102 Sea Zone to Greece Place Units - British 1 factory_minor placed in Greece 1 artillery and 2 infantry placed in Egypt 1 cruiser and 2 submarines placed in 113 Sea Zone Turn Complete - British British collect 41 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,5,5,4,5,1,4,2 UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 1.17 Japanese regular : 0.33 Italians regular : -1.00 British regular : -0.83 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 cruisers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 59 Sea Zone to 63 Sea Zone 1 destroyer moved from 55 Sea Zone to 63 Sea Zone 1 destroyer moved from 55 Sea Zone to 63 Sea Zone Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 2 cruisers placed in 55 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 59 Sea Zone to 42 Sea Zone 1 infantry moved from Iraq to Southern Persia Combat - French Non Combat Move - French 2 infantry moved from 97 Sea Zone to Northern Italy Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 2 mech_infantrys moved from Eastern Poland to Yugoslavia 1 artillery and 1 infantry moved from Austria to Yugoslavia 1 tactical_bomber moved from France to Yugoslavia 1 fighter moved from Western Germany to Yugoslavia 1 tactical_bomber moved from Ukraine to Yugoslavia 1 fighter moved from Western Germany to Yugoslavia 1 mech_infantry moved from Finland to Norway Germans take Norway from Russians 1 infantry moved from Western Germany to 115 Sea Zone 1 infantry moved from Western Germany to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Norway 1 infantry moved from 115 Sea Zone to Norway 9 infantry moved from Germany to Austria 1 artillery and 9 infantry moved from Baltic States to Eastern Poland 5 armour, 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys moved from Ukraine to Rostov Combat - Germans Battle in Yugoslavia Germans attack with 1 armour, 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers British defend with 2 armour, 2 artilleries and 2 infantry Germans roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Yugoslavia, round 2 : 4/9 hits, 4.00 expected hits British roll dice for 2 armour, 2 artilleries and 2 infantry in Yugoslavia, round 2 : 3/6 hits, 2.33 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans, 2 artilleries owned by the British, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Yugoslavia Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yugoslavia, round 3 : 4/6 hits, 3.17 expected hits British roll dice for 2 armour in Yugoslavia, round 3 : 1/2 hits, 1.00 expected hits 1 mech_infantry owned by the Germans and 2 armour owned by the British lost in Yugoslavia Germans win, taking Yugoslavia from British with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 1 artillery, 1 infantry and 2 mech_infantrys Casualties for British: 2 armour, 2 artilleries and 2 infantry Battle in Rostov Germans attack with 5 armour, 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys Russians defend with 6 infantry Germans roll dice for 5 armour, 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys in Rostov, round 2 : 2/15 hits, 5.33 expected hits Russians roll dice for 6 infantry in Rostov, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov Germans roll dice for 5 armour, 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys in Rostov, round 3 : 5/13 hits, 5.00 expected hits Russians roll dice for 4 infantry in Rostov, round 3 : 3/4 hits, 1.33 expected hits 4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 5 armour, 1 artillery, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 5 infantry Casualties for Russians: 6 infantry Non Combat Move - Germans 1 fighter moved from Rostov to Ukraine 1 fighter moved from Yugoslavia to Western Germany 1 fighter moved from Yugoslavia to Western Germany 1 tactical_bomber moved from Yugoslavia to Western Germany 1 tactical_bomber moved from Yugoslavia to Austria Place Units - Germans 2 mech_infantrys placed in Ukraine 1 armour and 3 mech_infantrys placed in Western Germany 1 armour and 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3,2 Germans collect 48 PUs (2 lost to blockades); end with 48 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Russians regular : 1.67 Germans regular : -2.50 British regular : 0.67 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 2 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Buryatia to Yakut S.S.R. 1 artillery moved from Buryatia to Yakut S.S.R. 2 armour and 2 mech_infantrys moved from Urals to Yenisey 2 infantry moved from Urals to Northern Sinkiang 1 armour moved from Urals to Northern Sinkiang 1 armour moved from Urals to Northern Sinkiang 6 armour and 4 mech_infantrys moved from Stalingrad to Rostov 1 fighter moved from Bryansk to Rostov 1 infantry moved from Kursk to Rostov 1 infantry moved from Northern Belarus to Southern Belarus Russians take Southern Belarus from Germans 1 infantry moved from Leningrad to Baltic States Russians take Baltic States from Germans 1 infantry moved from Novgorod to Leningrad 1 armour moved from Karelia to Vyborg Russians take Vyborg from Germans 1 armour moved from Vyborg to Finland Russians take Finland from Germans 2 artilleries and 2 infantry moved from Karelia to Finland 1 artillery moved from Karelia to Finland Combat - Russians Battle in Northern Sinkiang Russians attack with 2 armour and 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 armour and 2 infantry in Northern Sinkiang, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Northern Sinkiang Russians win, taking Northern Sinkiang from Japanese with 2 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Rostov Russians attack with 6 armour, 1 fighter, 1 infantry and 4 mech_infantrys Germans defend with 5 armour, 1 artillery and 3 mech_infantrys Russians roll dice for 6 armour, 1 fighter, 1 infantry and 4 mech_infantrys in Rostov, round 2 : 4/12 hits, 5.00 expected hits Germans roll dice for 5 armour, 1 artillery and 3 mech_infantrys in Rostov, round 2 : 2/9 hits, 4.33 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 artillery owned by the Germans and 3 mech_infantrys owned by the Germans lost in Rostov Russians roll dice for 6 armour, 1 fighter and 3 mech_infantrys in Rostov, round 3 : 1/10 hits, 4.50 expected hits Germans roll dice for 5 armour in Rostov, round 3 : 3/5 hits, 2.50 expected hits 3 mech_infantrys owned by the Russians and 1 armour owned by the Germans lost in Rostov Russians roll dice for 6 armour and 1 fighter in Rostov, round 4 : 3/7 hits, 3.50 expected hits Germans roll dice for 4 armour in Rostov, round 4 : 1/4 hits, 2.00 expected hits 1 armour owned by the Russians and 3 armour owned by the Germans lost in Rostov Russians roll dice for 5 armour and 1 fighter in Rostov, round 5 : 3/6 hits, 3.00 expected hits Germans roll dice for 1 armour in Rostov, round 5 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 armour owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 4 armour and 1 fighter remaining. Battle score for attacker is 14 Casualties for Russians: 2 armour, 1 infantry and 4 mech_infantrys Casualties for Germans: 5 armour, 1 artillery and 3 mech_infantrys Non Combat Move - Russians 1 fighter moved from Rostov to Stalingrad 1 aaGun, 2 artilleries and 6 infantry moved from Bryansk to Kursk 2 infantry moved from Russia to Samara 3 artilleries and 3 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Smolensk Place Units - Russians 3 infantry placed in Urals 2 armour and 1 mech_infantry placed in Stalingrad 2 artilleries and 1 infantry placed in Leningrad 5 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,5,2 Russians collect 40 PUs (1 lost to blockades); end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -2.33 Russians regular : -5.33 -
TripleA Move Summary: Japanese round 10
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Soviet Far East to Siberia 2 artilleries and 1 mech_infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 transport moved from 5 Sea Zone to 7 Sea Zone 1 infantry moved from Japan to 7 Sea Zone 1 artillery moved from Japan to 7 Sea Zone 1 transport moved from 5 Sea Zone to 7 Sea Zone 1 artillery moved from Japan to 7 Sea Zone 1 infantry moved from Japan to 7 Sea Zone 1 battleship moved from 5 Sea Zone to 7 Sea Zone 2 artilleries and 2 infantry moved from 7 Sea Zone to Iwo Jima 1 destroyer moved from 7 Sea Zone to 21 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 submarine moved from 43 Sea Zone to 42 Sea Zone 1 carrier moved from 132 Sea Zone to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from 132 Sea Zone to Shan State 1 infantry and 1 transport moved from 43 Sea Zone to 132 Sea Zone 1 transport moved from 132 Sea Zone to 21 Sea Zone 1 infantry moved from 132 Sea Zone to Shan State 1 infantry moved from Malaya to Shan State 1 fighter moved from 43 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone 1 bomber moved from Kwangtung to Northern Sinkiang 1 mech_infantry moved from Tsinghai to Northern Sinkiang 1 armour moved from Tsinghai to Northern Sinkiang 1 armour moved from Tsinghai to Northern Sinkiang 1 infantry moved from Kansu to Northern Sinkiang 1 infantry moved from Eastern Sinkiang to Northern Sinkiang 1 infantry moved from Tsinghai to Eastern Sinkiang 1 infantry moved from Inner Mongolia to Kansu 1 infantry moved from Honan to Tsinghai 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Jehol to Shansi 1 infantry moved from Anhwe to Honan 1 infantry moved from Hopei to Szechwan 1 infantry moved from Anhwe to Hopei 1 fighter moved from Kwangtung to Szechwan 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Shantung to Anhwe 1 infantry moved from Jehol to Chahar 1 submarine moved from 5 Sea Zone to 7 Sea Zone 1 infantry moved from Kiangsu to 20 Sea Zone 1 artillery moved from Kiangsu to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 7 Sea Zone 1 infantry moved from 7 Sea Zone to Iwo Jima 1 artillery moved from 7 Sea Zone to Iwo Jima 1 fighter moved from Kwangtung to Szechwan 1 infantry moved from Hunan to Szechwan 1 mech_infantry moved from Kwangtung to Hunan 1 mech_infantry moved from Kwangtung to Hunan 1 armour moved from Kwangtung to Hunan 1 armour moved from Kwangtung to Hunan 5 submarines moved from 21 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from Shan State to Szechwan 1 tactical_bomber moved from Borneo to Shan State 1 fighter moved from Shan State to Szechwan 1 fighter moved from Borneo to Shan State 1 transport moved from 5 Sea Zone to 7 Sea Zone -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Soviet Far East to Siberia 2 artilleries and 1 mech_infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 transport moved from 5 Sea Zone to 7 Sea Zone 1 infantry moved from Japan to 7 Sea Zone 1 artillery moved from Japan to 7 Sea Zone 1 transport moved from 5 Sea Zone to 7 Sea Zone 1 artillery moved from Japan to 7 Sea Zone 1 infantry moved from Japan to 7 Sea Zone 1 battleship moved from 5 Sea Zone to 7 Sea Zone 2 artilleries and 2 infantry moved from 7 Sea Zone to Iwo Jima 1 destroyer moved from 7 Sea Zone to 21 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 submarine moved from 43 Sea Zone to 42 Sea Zone 1 carrier moved from 132 Sea Zone to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from 132 Sea Zone to Shan State 1 infantry and 1 transport moved from 43 Sea Zone to 132 Sea Zone 1 transport moved from 132 Sea Zone to 21 Sea Zone 1 infantry moved from 132 Sea Zone to Shan State 1 infantry moved from Malaya to Shan State 1 fighter moved from 43 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone 1 bomber moved from Kwangtung to Northern Sinkiang 1 mech_infantry moved from Tsinghai to Northern Sinkiang 1 armour moved from Tsinghai to Northern Sinkiang 1 armour moved from Tsinghai to Northern Sinkiang 1 infantry moved from Kansu to Northern Sinkiang 1 infantry moved from Eastern Sinkiang to Northern Sinkiang 1 infantry moved from Tsinghai to Eastern Sinkiang 1 infantry moved from Inner Mongolia to Kansu 1 infantry moved from Honan to Tsinghai 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Jehol to Shansi 1 infantry moved from Anhwe to Honan 1 infantry moved from Hopei to Szechwan 1 infantry moved from Anhwe to Hopei 1 fighter moved from Kwangtung to Szechwan 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Shantung to Anhwe 1 infantry moved from Jehol to Chahar 1 submarine moved from 5 Sea Zone to 7 Sea Zone 1 infantry moved from Kiangsu to 20 Sea Zone 1 artillery moved from Kiangsu to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 7 Sea Zone 1 infantry moved from 7 Sea Zone to Iwo Jima 1 artillery moved from 7 Sea Zone to Iwo Jima 1 fighter moved from Kwangtung to Szechwan 1 infantry moved from Hunan to Szechwan 1 mech_infantry moved from Kwangtung to Hunan 1 mech_infantry moved from Kwangtung to Hunan 1 armour moved from Kwangtung to Hunan 1 armour moved from Kwangtung to Hunan 5 submarines moved from 21 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from Shan State to Szechwan 1 tactical_bomber moved from Borneo to Shan State 1 fighter moved from Shan State to Szechwan 1 fighter moved from Borneo to Shan State 1 transport moved from 5 Sea Zone to 7 Sea Zone Combat - Japanese Battle in Northern Sinkiang Japanese attack with 2 armour, 1 bomber, 2 infantry and 1 mech_infantry Russians defend with 2 armour and 2 infantry Japanese roll dice for 2 armour, 1 bomber, 2 infantry and 1 mech_infantry in Northern Sinkiang, round 2 : 1/6 hits, 2.17 expected hits Chinese roll dice for 2 armour and 2 infantry in Northern Sinkiang, round 2 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Northern Sinkiang Japanese roll dice for 2 armour, 1 bomber and 1 mech_infantry in Northern Sinkiang, round 3 : 2/4 hits, 1.83 expected hits Chinese roll dice for 2 armour and 1 infantry in Northern Sinkiang, round 3 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Northern Sinkiang Japanese roll dice for 2 armour and 1 bomber in Northern Sinkiang, round 4 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 armour in Northern Sinkiang, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 armour owned by the Japanese lost in Northern Sinkiang Japanese win, taking Northern Sinkiang from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 armour, 2 infantry and 1 mech_infantry Casualties for Russians: 2 armour and 2 infantry Battle in Szechwan Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/6 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan 1 tactical_bomber owned by the Japanese and 3 fighters owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Iwo Jima Japanese attack with 3 artilleries and 3 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 battleship in Iwo Jima, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 3 artilleries and 3 infantry in Iwo Jima, round 2 : 2/6 hits, 2.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in 42 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber French defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits French roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Shan State Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from Shan State to 43 Sea Zone 1 tactical_bomber moved from Shan State to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone 1 fighter moved from Shan State to 132 Sea Zone 1 tactical_bomber moved from Shan State to 132 Sea Zone 1 tactical_bomber moved from Szechwan to Hunan 1 fighter moved from Szechwan to Hunan 1 fighter moved from Szechwan to Kwangtung 1 fighter moved from Szechwan to Kwangtung 1 tactical_bomber moved from Japan to Kwangtung 1 artillery and 1 infantry moved from Shantung to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 mech_infantry moved from Chahar to Anhwe 1 bomber moved from Northern Sinkiang to Kansu Place Units - Japanese 1 factory_minor placed in Malaya 1 artillery and 2 infantry placed in Kwangtung 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 2 infantry placed in Shantung 1 bomber, 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Chinese regular : 1.83 Americans regular : -0.67 French regular : -0.33 Japanese regular : -1.83 UK_Pacific regular : -0.33 -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 5 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Northern Italy to Southern France Americans take Southern France from Germans 4 artilleries moved from Southern Italy to Northern Italy 2 infantry moved from Southern Italy to Northern Italy 1 carrier moved from 97 Sea Zone to 99 Sea Zone 4 artilleries and 4 infantry moved from Morocco to 93 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 93 Sea Zone to 113 Sea Zone 4 artilleries and 4 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 destroyer moved from 93 Sea Zone to 113 Sea Zone 1 battleship and 2 cruisers moved from 97 Sea Zone to 93 Sea Zone 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from 97 Sea Zone to 99 Sea Zone 1 battleship moved from 97 Sea Zone to 99 Sea Zone 1 cruiser moved from 97 Sea Zone to 93 Sea Zone 8 transports moved from 97 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from 113 Sea Zone to Normandy Bordeaux 1 fighter moved from Iceland to 113 Sea Zone 1 fighter moved from Iceland to United Kingdom 1 fighter moved from United Kingdom to 113 Sea Zone 5 artilleries and 5 infantry moved from Eastern United States to 104 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 104 Sea Zone to 93 Sea Zone 2 transports moved from 91 Sea Zone to 12 Sea Zone 1 battleship, 1 destroyer and 2 submarines moved from 11 Sea Zone to 27 Sea Zone 1 destroyer moved from 55 Sea Zone to 27 Sea Zone 1 infantry moved from Central United States to Western United States Combat - Americans Battle in Normandy Bordeaux Americans attack with 4 artilleries, 4 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 4 artilleries, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/9 hits, 3.17 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 4 artilleries, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 5 infantry moved from 93 Sea Zone to Morocco 5 artilleries moved from 93 Sea Zone to Morocco 1 fighter moved from 113 Sea Zone to United Kingdom Place Units - Americans 3 infantry placed in Northern Italy 1 artillery and 2 infantry placed in Southern Italy 3 artilleries and 3 infantry placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 1 battleship, 2 cruisers, 1 destroyer and 1 submarine placed in 11 Sea Zone Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Germans regular : -0.33 -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 3 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Eastern Sinkiang 1 infantry moved from Western Sinkiang to Eastern Sinkiang Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 artillery owned by the Chinese retreated to Yunnan Japanese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantry Battle in Eastern Sinkiang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Eastern Sinkiang, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Eastern Sinkiang Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Eastern Sinkiang to Western Sinkiang Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese regular : -2.83 Japanese regular : 2.33 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 5 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Northern Italy to Southern France Americans take Southern France from Germans 4 artilleries moved from Southern Italy to Northern Italy 2 infantry moved from Southern Italy to Northern Italy 1 carrier moved from 97 Sea Zone to 99 Sea Zone 4 artilleries and 4 infantry moved from Morocco to 93 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 93 Sea Zone to 113 Sea Zone 4 artilleries and 4 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 destroyer moved from 93 Sea Zone to 113 Sea Zone 1 battleship and 2 cruisers moved from 97 Sea Zone to 93 Sea Zone 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from 97 Sea Zone to 99 Sea Zone 1 battleship moved from 97 Sea Zone to 99 Sea Zone 1 cruiser moved from 97 Sea Zone to 93 Sea Zone 8 transports moved from 97 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from 113 Sea Zone to Normandy Bordeaux 1 fighter moved from Iceland to 113 Sea Zone 1 fighter moved from Iceland to United Kingdom 1 fighter moved from United Kingdom to 113 Sea Zone 5 artilleries and 5 infantry moved from Eastern United States to 104 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 104 Sea Zone to 93 Sea Zone 2 transports moved from 91 Sea Zone to 12 Sea Zone 1 battleship, 1 destroyer and 2 submarines moved from 11 Sea Zone to 27 Sea Zone 1 destroyer moved from 55 Sea Zone to 27 Sea Zone 1 infantry moved from Central United States to Western United States Combat - Americans Battle in Normandy Bordeaux Americans attack with 4 artilleries, 4 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 4 artilleries, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/9 hits, 3.17 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 4 artilleries, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 5 infantry moved from 93 Sea Zone to Morocco 5 artilleries moved from 93 Sea Zone to Morocco 1 fighter moved from 113 Sea Zone to United Kingdom Place Units - Americans 3 infantry placed in Northern Italy 1 artillery and 2 infantry placed in Southern Italy 3 artilleries and 3 infantry placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 1 battleship, 2 cruisers, 1 destroyer and 1 submarine placed in 11 Sea Zone Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 3 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Eastern Sinkiang 1 infantry moved from Western Sinkiang to Eastern Sinkiang Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 artillery owned by the Chinese retreated to Yunnan Japanese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantry Battle in Eastern Sinkiang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Eastern Sinkiang, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Eastern Sinkiang Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Eastern Sinkiang to Western Sinkiang Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs Purchase Units - British British buy 3 armour, 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Bulgaria to Romania British take Romania from Germans 1 fighter moved from Greece to Yugoslavia 2 transports moved from 99 Sea Zone to 100 Sea Zone 1 artillery and 2 infantry moved from Egypt to 100 Sea Zone 1 artillery moved from Trans-Jordan to 100 Sea Zone 1 artillery and 1 infantry moved from Greece to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Yugoslavia 2 artilleries, 2 infantry and 2 transports moved from 100 Sea Zone to 101 Sea Zone 1 transport moved from 97 Sea Zone to 93 Sea Zone 1 infantry moved from French Indo China to Shan State 3 infantry moved from Burma to Shan State 2 fighters moved from Eastern India to Shan State 1 infantry moved from Yunnan to Shan State 1 infantry moved from Eastern India to Burma 1 artillery moved from Eastern India to Burma 1 infantry moved from Eastern India to Burma 1 infantry moved from Kwangsi to Yunnan 1 armour moved from Yunnan to Shan State 1 fighter moved from Yunnan to Shan State 1 destroyer moved from 99 Sea Zone to 101 Sea Zone 1 fighter moved from United Kingdom to Normandy Bordeaux Combat - British Battle in Yugoslavia British attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 armour British roll dice for 1 cruiser in Yugoslavia, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Yugoslavia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Yugoslavia British win, taking Yugoslavia from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Shan State British attack with 1 armour, 3 fighters and 5 infantry Japanese defend with 2 infantry British roll dice for 1 armour, 3 fighters and 5 infantry in Shan State, round 2 : 3/9 hits, 2.83 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 armour, 3 fighters and 4 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 3 fighters moved from Shan State to Eastern India 1 fighter moved from Yugoslavia to Northern Italy 2 artilleries and 2 infantry moved from 101 Sea Zone to Greece Place Units - British 3 armour placed in Greece 1 artillery and 2 infantry placed in Egypt 1 destroyer, 1 submarine and 2 transports placed in 113 Sea Zone Turn Complete - British British collect 44 PUs; end with 44 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 56 PUs Place Units - UK_Pacific 4 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,4,6,1 UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 4 infantryCombat Hit Differential Summary :
Chinese regular : -2.83 Americans regular : 0.33 Japanese regular : 2.67 Germans regular : -0.83 British regular : 0.67 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 63 Sea Zone to 55 Sea Zone 2 destroyers moved from 63 Sea Zone to 55 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 fighter placed in Queensland 1 submarine placed in 55 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Southern Persia to Baluchistan 1 fighter moved from 113 Sea Zone to Normandy Bordeaux Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :





