sorry yes sub in 106 stay and fight
if you get 1 hit the first round and i get 0 hits, remove dd and submerge sub
otherwise let me know how many hits and i’ll decide from there
@dawgoneit 1 kami a piece please.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
Combat - ANZAC
Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits. Rolls: 4
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyer
Battle in 6 Sea Zone
ANZAC attack with 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer and 2 submarines
ANZAC roll dice for 1 cruiser and 1 destroyer in 6 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
2 submarines owned by the Japanese lost in 6 Sea Zone
ANZAC roll dice for 1 cruiser and 1 destroyer in 6 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 cruiser and 1 destroyer in 6 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
ANZAC win, taking 6 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 20
Casualties for Japanese: 1 destroyer and 2 submarines
Non Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Move - French
3 infantry moved from Libya to Tobruk
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -2.33
ANZAC regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Rostov to Ukraine
1 infantry moved from Bessarabia to Romania
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
1 infantry moved from Russia to Smolensk
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
6 infantry moved from Urals to Vologda
1 infantry moved from Volgograd to Rostov
2 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.17 expected hits
Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
2 aaGuns and 9 infantry moved from Timguska to Novosibirsk
Place Units - Russians
10 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 0.50
@dawgoneit get to it tomorrow. Sorry
@crockett36 triplea_36454_5rus.tsvg intercept?
@crockett36 no
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 2 destroyers, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 battleship, 1 carrier and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
1 carrier and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 26 Sea Zone to Caroline Islands
1 bomber moved from Midway to Caroline Islands
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Caroline Islands
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
3 transports moved from 112 Sea Zone to 104 Sea Zone
2 mech_infantrys moved from Alaska to Western United States
Combat - Americans
Battle in Borneo
Battle in French Indo China
Non Combat Move - Americans
1 armour and 1 infantry moved from 112 Sea Zone to Norway
2 fighters moved from 112 Sea Zone to Norway
Place Units - Americans
1 transport placed in 101 Sea Zone
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Americans undo move 2.
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
2 bombers placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
1 fighter moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 2 destroyers, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 battleship, 1 carrier and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
1 carrier and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 26 Sea Zone to Caroline Islands
1 bomber moved from Midway to Caroline Islands
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Caroline Islands
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
3 transports moved from 112 Sea Zone to 104 Sea Zone
2 mech_infantrys moved from Alaska to Western United States
Combat - Americans
Battle in Borneo
Battle in French Indo China
Non Combat Move - Americans
1 armour and 1 infantry moved from 112 Sea Zone to Norway
2 fighters moved from 112 Sea Zone to Norway
Place Units - Americans
1 transport placed in 101 Sea Zone
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Americans undo move 2.
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
2 bombers placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
1 fighter moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 artillery, 10 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 105 Sea Zone to 112 Sea Zone
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Northwest Persia to Caucasus
1 artillery and 3 infantry moved from Persia to Eastern Persia
1 artillery moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
2 armour moved from Egypt to Iraq
3 armour and 2 mech_infantrys moved from Tobruk to Egypt
2 infantry moved from Algeria to Tunisia
3 artilleries, 1 fighter, 16 infantry and 1 tactical_bomber moved from India to Burma
1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Combat - British
British creates battle in territory 97 Sea Zone
Battle in Burma
British attack with 3 artilleries and 16 infantry
Japanese defend with 1 artillery, 2 infantry and 1 mech_infantry
British roll dice for 3 artilleries and 16 infantry in Burma, round 2 : 5/19 hits, 4.17 expected hits
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Burma, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 artilleries and 16 infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry
Battle in 37 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 cruiser, 1 destroyer and 4 transports
British roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 cruiser, 1 destroyer and 4 transports in 37 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
British roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 cruiser and 4 transports in 37 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Japanese lost in 37 Sea Zone
4 transports owned by the Japanese lost in 37 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 48
Casualties for Japanese: 1 cruiser, 1 destroyer and 4 transports
Battle in 97 Sea Zone
British attack with 1 submarine
Italians defend with 2 destroyers
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 2 destroyers in 97 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
1 destroyer owned by the Italians lost in 97 Sea Zone
British roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 97 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 97 Sea Zone
British win with 1 submarine remaining. Battle score for attacker is 16
Casualties for Italians: 2 destroyers
Non Combat Move - British
3 aaGuns moved from India to Burma
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
4 fighters moved from Persia to Russia
1 fighter and 1 tactical_bomber moved from Egypt to Persia
1 transport moved from 112 Sea Zone to 111 Sea Zone
1 aaGun and 1 infantry moved from Scotland to 111 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from United Kingdom to Scotland
Place Units - British
1 transport placed in 109 Sea Zone
1 artillery placed in United Kingdom
3 infantry placed in Iraq
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Italians regular : -1.33
Japanese regular : -2.67
British regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Western Ukraine to Ukraine
1 bomber moved from Western Ukraine to Ukraine
1 fighter moved from Southern Italy to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 1 armour, 1 bomber and 1 fighter
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 fighter in Ukraine, round 2 : 3/3 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Germany to Slovakia Hungary
1 artillery and 1 infantry moved from Western Germany to Greater Southern Germany
1 artillery and 1 infantry moved from France to Northern Italy
Place Units - Italians
4 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : 1.33
Russians regular : -0.67
@crockett36 I’ll do the attack on Moscow and then probably resign.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 destroyer moved from 55 Sea Zone to 33 Sea Zone
1 destroyer moved from 46 Sea Zone to 33 Sea Zone
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in New South Wales
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 destroyer moved from 55 Sea Zone to 33 Sea Zone
1 destroyer moved from 46 Sea Zone to 33 Sea Zone
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in New South Wales
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
French take 98 Sea Zone from Italians
1 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Tobruk to Alexandria
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 3 bombers; Remaining resources: 0 PUs;
Combat Move - Germans
13 armour, 11 artilleries, 22 infantry and 3 mech_infantrys moved from Bryansk to Russia
10 mech_infantrys moved from Western Ukraine to Russia
2 fighters and 4 tactical_bombers moved from Novgorod to Russia
3 mech_infantrys moved from Eastern Poland to Bryansk
1 armour moved from Germany to Romania
3 mech_infantrys moved from Germany to Romania
3 mech_infantrys moved from Poland to Western Ukraine
1 armour moved from Karelia to Norway
4 armour moved from Finland to Norway
1 mech_infantry moved from Karelia to Norway
3 mech_infantrys moved from Novgorod to Finland
9 mech_infantrys moved from Germany to Baltic States
Combat - Germans
Battle in Romania
Germans attack with 1 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 3 mech_infantrys in Romania, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 5 armour and 1 mech_infantry
British defend with 1 aaGun, 1 armour and 1 infantry; Americans defend with 1 armour, 2 fighters and 1 infantry
Germans roll dice for 5 armour and 1 mech_infantry in Norway, round 2 : 3/6 hits, 2.67 expected hits
Americans roll dice for 1 aaGun, 2 armour, 2 fighters and 2 infantry in Norway, round 2 : 4/6 hits, 3.00 expected hits
1 aaGun owned by the British, 3 armour owned by the Germans, 1 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Norway
Germans roll dice for 2 armour in Norway, round 3 : 2/2 hits, 1.00 expected hits
Americans roll dice for 2 armour and 2 fighters in Norway, round 3 : 4/4 hits, 2.33 expected hits
2 armour owned by the Germans, 1 armour owned by the Americans and 1 armour owned by the British lost in Norway
Americans win with 2 fighters remaining. Battle score for attacker is -11
Casualties for Germans: 5 armour and 1 mech_infantry
Casualties for Americans: 1 armour and 1 infantry
Casualties for British: 1 aaGun, 1 armour and 1 infantry
Battle in Russia
Germans attack with 13 armour, 11 artilleries, 2 fighters, 22 infantry, 13 mech_infantrys and 4 tactical_bombers
British defend with 4 fighters; Russians defend with 3 aaGuns, 1 airfield, 3 armour, 10 artilleries, 1 factory_major, 2 fighters, 41 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians roll AA dice in Russia : 2/6 hits, 1.00 expected hits
2 fighters owned by the Germans lost in Russia
Germans roll dice for 13 armour, 11 artilleries, 22 infantry, 13 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 23/63 hits, 20.50 expected hits
Russians roll dice for 3 aaGuns, 3 armour, 10 artilleries, 6 fighters, 41 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 22/63 hits, 23.67 expected hits
20 infantry owned by the Russians, 22 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Russia
Germans roll dice for 13 armour, 11 artilleries, 13 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 16/41 hits, 16.83 expected hits
Russians roll dice for 3 armour, 10 artilleries, 6 fighters, 21 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 13/43 hits, 17.00 expected hits
16 infantry owned by the Russians and 13 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 13 armour, 11 artilleries and 4 tactical_bombers in Russia, round 4 : 11/28 hits, 12.83 expected hits
Russians roll dice for 3 armour, 10 artilleries, 6 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 13/27 hits, 11.67 expected hits
2 mech_infantrys owned by the Russians, 5 infantry owned by the Russians, 4 artilleries owned by the Russians, 11 artilleries owned by the Germans and 2 armour owned by the Germans lost in Russia
Germans roll dice for 11 armour and 4 tactical_bombers in Russia, round 5 : 8/15 hits, 8.17 expected hits
Russians roll dice for 3 armour, 6 artilleries, 6 fighters and 1 tactical_bomber in Russia, round 5 : 10/16 hits, 8.00 expected hits
2 armour owned by the Russians, 6 artilleries owned by the Russians and 10 armour owned by the Germans lost in Russia
Germans roll dice for 1 armour and 4 tactical_bombers in Russia, round 6 : 2/5 hits, 2.67 expected hits
Russians roll dice for 1 armour, 6 fighters and 1 tactical_bomber in Russia, round 6 : 2/8 hits, 5.00 expected hits
1 tactical_bomber owned by the Russians, 1 armour owned by the Russians, 1 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia
Germans roll dice for 3 tactical_bombers in Russia, round 7 : 2/3 hits, 1.50 expected hits
Russians roll dice for 6 fighters in Russia, round 7 : 5/6 hits, 4.00 expected hits
2 fighters owned by the Russians and 3 tactical_bombers owned by the Germans lost in Russia
Russians win with 4 fighters remaining. Battle score for attacker is -69
Casualties for Germans: 13 armour, 11 artilleries, 2 fighters, 22 infantry, 13 mech_infantrys and 4 tactical_bombers
Casualties for Russians: 3 aaGuns, 3 armour, 10 artilleries, 2 fighters, 41 infantry, 2 mech_infantrys and 1 tactical_bomber
Non Combat Move - Germans
1 aaGun moved from Western Ukraine to Bryansk
Place Units - Germans
3 armour placed in Novgorod
3 bombers placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
Germans collect 46 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans regular : 2.67
Russians regular : -4.67
Germans regular : 0.83
Russians AA : 1.00
@crockett36 Thanks so much. Wanna start again? Shall we try young grasshoppers tournament rules?
@crockett36 not sure what those rules are but I’ll play any thing.
@dawgoneit is there a link to young grasshoppers tournament rules?
@dawgoneit in triplaA, at the bottom of games.