@pacifiersboard can maybe start this now. I’m wondering if we need to discuss bid units. Is everything fair game or should we limit it to units and not infrastructure
dawgoneit vs crockett36 oob
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@dawgoneit 1 kami a piece please.
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 destroyer moved from 62 Sea Zone to 45 Sea Zone Combat - ANZAC Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits. Rolls: 4 Battle in 45 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -8 Casualties for ANZAC: 1 destroyer Battle in 6 Sea Zone ANZAC attack with 1 cruiser and 1 destroyer Japanese defend with 1 destroyer and 2 submarines ANZAC roll dice for 1 cruiser and 1 destroyer in 6 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 2 submarines owned by the Japanese lost in 6 Sea Zone ANZAC roll dice for 1 cruiser and 1 destroyer in 6 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 cruiser and 1 destroyer in 6 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone ANZAC win, taking 6 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 20 Casualties for Japanese: 1 destroyer and 2 submarines Non Combat Move - ANZAC 2 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Combat Move - French 3 infantry moved from Libya to Tobruk 1 infantry moved from Anglo Egyptian Sudan to Egypt Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -2.33 ANZAC regular : -0.50 -
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Rostov to Ukraine 1 infantry moved from Bessarabia to Romania 1 infantry moved from Smolensk to Belarus Russians take Belarus from Italians 1 infantry moved from Russia to Smolensk 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 6 infantry moved from Urals to Vologda 1 infantry moved from Volgograd to Rostov 2 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 2 fighters and 1 tactical_bomber moved from Russia to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Romania Russians attack with 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 2 aaGuns and 9 infantry moved from Timguska to Novosibirsk Place Units - Russians 10 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 0.50 -
@dawgoneit get to it tomorrow. Sorry
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@crockett36 triplea_36454_5rus.tsvg intercept?
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@crockett36 no
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 2 destroyers, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 battleship, 1 carrier and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone Americans take 42 Sea Zone from Japanese 1 carrier and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from 26 Sea Zone to Caroline Islands 1 bomber moved from Midway to Caroline Islands 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Caroline Islands 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 3 transports moved from 112 Sea Zone to 104 Sea Zone 2 mech_infantrys moved from Alaska to Western United States Combat - Americans Battle in Borneo Battle in French Indo China Non Combat Move - Americans 1 armour and 1 infantry moved from 112 Sea Zone to Norway 2 fighters moved from 112 Sea Zone to Norway Place Units - Americans 1 transport placed in 101 Sea Zone 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Americans undo move 2. 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 2 bombers placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Anhwe Chinese take Anhwe from Japanese 1 fighter moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 2 destroyers, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 battleship, 1 carrier and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone Americans take 42 Sea Zone from Japanese 1 carrier and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from 26 Sea Zone to Caroline Islands 1 bomber moved from Midway to Caroline Islands 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Caroline Islands 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 3 transports moved from 112 Sea Zone to 104 Sea Zone 2 mech_infantrys moved from Alaska to Western United States Combat - Americans Battle in Borneo Battle in French Indo China Non Combat Move - Americans 1 armour and 1 infantry moved from 112 Sea Zone to Norway 2 fighters moved from 112 Sea Zone to Norway Place Units - Americans 1 transport placed in 101 Sea Zone 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Americans undo move 2. 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 2 bombers placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Anhwe Chinese take Anhwe from Japanese 1 fighter moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 10 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 105 Sea Zone to 112 Sea Zone 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Northwest Persia to Caucasus 1 artillery and 3 infantry moved from Persia to Eastern Persia 1 artillery moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 2 armour moved from Egypt to Iraq 3 armour and 2 mech_infantrys moved from Tobruk to Egypt 2 infantry moved from Algeria to Tunisia 3 artilleries, 1 fighter, 16 infantry and 1 tactical_bomber moved from India to Burma 1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo Combat - British British creates battle in territory 97 Sea Zone Battle in Burma British attack with 3 artilleries and 16 infantry Japanese defend with 1 artillery, 2 infantry and 1 mech_infantry British roll dice for 3 artilleries and 16 infantry in Burma, round 2 : 5/19 hits, 4.17 expected hits Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Burma, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 3 artilleries and 16 infantry remaining. Battle score for attacker is 14 Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry Battle in 37 Sea Zone British attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 cruiser, 1 destroyer and 4 transports British roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 cruiser, 1 destroyer and 4 transports in 37 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone British roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 cruiser and 4 transports in 37 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 37 Sea Zone 4 transports owned by the Japanese lost in 37 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 48 Casualties for Japanese: 1 cruiser, 1 destroyer and 4 transports Battle in 97 Sea Zone British attack with 1 submarine Italians defend with 2 destroyers British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 2 destroyers in 97 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone British roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 97 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone British win with 1 submarine remaining. Battle score for attacker is 16 Casualties for Italians: 2 destroyers Non Combat Move - British 3 aaGuns moved from India to Burma 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 4 fighters moved from Persia to Russia 1 fighter and 1 tactical_bomber moved from Egypt to Persia 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 aaGun and 1 infantry moved from Scotland to 111 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway 1 aaGun moved from United Kingdom to Scotland Place Units - British 1 transport placed in 109 Sea Zone 1 artillery placed in United Kingdom 3 infantry placed in Iraq 3 infantry placed in Egypt 3 infantry placed in Union of South Africa 1 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Italians regular : -1.33 Japanese regular : -2.67 British regular : 1.50 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Western Ukraine to Ukraine 1 bomber moved from Western Ukraine to Ukraine 1 fighter moved from Southern Italy to Ukraine Combat - Italians Battle in Ukraine Italians attack with 1 armour, 1 bomber and 1 fighter Russians defend with 1 artillery, 1 factory_minor and 1 infantry Italians roll dice for 1 armour, 1 bomber and 1 fighter in Ukraine, round 2 : 3/3 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from Ukraine to Bryansk 1 fighter moved from Ukraine to Bryansk 1 artillery and 1 infantry moved from Germany to Slovakia Hungary 1 artillery and 1 infantry moved from Western Germany to Greater Southern Germany 1 artillery and 1 infantry moved from France to Northern Italy Place Units - Italians 4 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5 Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians regular : 1.33 Russians regular : -0.67 -
@crockett36 I’ll do the attack on Moscow and then probably resign.
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 destroyer moved from 55 Sea Zone to 33 Sea Zone 1 destroyer moved from 46 Sea Zone to 33 Sea Zone Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 1 infantry placed in New South Wales 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 destroyer moved from 55 Sea Zone to 33 Sea Zone 1 destroyer moved from 46 Sea Zone to 33 Sea Zone Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 1 infantry placed in New South Wales 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone French take 98 Sea Zone from Italians 1 infantry moved from Egypt to Trans-Jordan 3 infantry moved from Tobruk to Alexandria Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour and 3 bombers; Remaining resources: 0 PUs; Combat Move - Germans 13 armour, 11 artilleries, 22 infantry and 3 mech_infantrys moved from Bryansk to Russia 10 mech_infantrys moved from Western Ukraine to Russia 2 fighters and 4 tactical_bombers moved from Novgorod to Russia 3 mech_infantrys moved from Eastern Poland to Bryansk 1 armour moved from Germany to Romania 3 mech_infantrys moved from Germany to Romania 3 mech_infantrys moved from Poland to Western Ukraine 1 armour moved from Karelia to Norway 4 armour moved from Finland to Norway 1 mech_infantry moved from Karelia to Norway 3 mech_infantrys moved from Novgorod to Finland 9 mech_infantrys moved from Germany to Baltic States Combat - Germans Battle in Romania Germans attack with 1 armour and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 3 mech_infantrys in Romania, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania Germans win, taking Romania from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Norway Germans attack with 5 armour and 1 mech_infantry British defend with 1 aaGun, 1 armour and 1 infantry; Americans defend with 1 armour, 2 fighters and 1 infantry Germans roll dice for 5 armour and 1 mech_infantry in Norway, round 2 : 3/6 hits, 2.67 expected hits Americans roll dice for 1 aaGun, 2 armour, 2 fighters and 2 infantry in Norway, round 2 : 4/6 hits, 3.00 expected hits 1 aaGun owned by the British, 3 armour owned by the Germans, 1 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Norway Germans roll dice for 2 armour in Norway, round 3 : 2/2 hits, 1.00 expected hits Americans roll dice for 2 armour and 2 fighters in Norway, round 3 : 4/4 hits, 2.33 expected hits 2 armour owned by the Germans, 1 armour owned by the Americans and 1 armour owned by the British lost in Norway Americans win with 2 fighters remaining. Battle score for attacker is -11 Casualties for Germans: 5 armour and 1 mech_infantry Casualties for Americans: 1 armour and 1 infantry Casualties for British: 1 aaGun, 1 armour and 1 infantry Battle in Russia Germans attack with 13 armour, 11 artilleries, 2 fighters, 22 infantry, 13 mech_infantrys and 4 tactical_bombers British defend with 4 fighters; Russians defend with 3 aaGuns, 1 airfield, 3 armour, 10 artilleries, 1 factory_major, 2 fighters, 41 infantry, 2 mech_infantrys and 1 tactical_bomber Russians roll AA dice in Russia : 2/6 hits, 1.00 expected hits 2 fighters owned by the Germans lost in Russia Germans roll dice for 13 armour, 11 artilleries, 22 infantry, 13 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 23/63 hits, 20.50 expected hits Russians roll dice for 3 aaGuns, 3 armour, 10 artilleries, 6 fighters, 41 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 22/63 hits, 23.67 expected hits 20 infantry owned by the Russians, 22 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Russia Germans roll dice for 13 armour, 11 artilleries, 13 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 16/41 hits, 16.83 expected hits Russians roll dice for 3 armour, 10 artilleries, 6 fighters, 21 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 13/43 hits, 17.00 expected hits 16 infantry owned by the Russians and 13 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 13 armour, 11 artilleries and 4 tactical_bombers in Russia, round 4 : 11/28 hits, 12.83 expected hits Russians roll dice for 3 armour, 10 artilleries, 6 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 13/27 hits, 11.67 expected hits 2 mech_infantrys owned by the Russians, 5 infantry owned by the Russians, 4 artilleries owned by the Russians, 11 artilleries owned by the Germans and 2 armour owned by the Germans lost in Russia Germans roll dice for 11 armour and 4 tactical_bombers in Russia, round 5 : 8/15 hits, 8.17 expected hits Russians roll dice for 3 armour, 6 artilleries, 6 fighters and 1 tactical_bomber in Russia, round 5 : 10/16 hits, 8.00 expected hits 2 armour owned by the Russians, 6 artilleries owned by the Russians and 10 armour owned by the Germans lost in Russia Germans roll dice for 1 armour and 4 tactical_bombers in Russia, round 6 : 2/5 hits, 2.67 expected hits Russians roll dice for 1 armour, 6 fighters and 1 tactical_bomber in Russia, round 6 : 2/8 hits, 5.00 expected hits 1 tactical_bomber owned by the Russians, 1 armour owned by the Russians, 1 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia Germans roll dice for 3 tactical_bombers in Russia, round 7 : 2/3 hits, 1.50 expected hits Russians roll dice for 6 fighters in Russia, round 7 : 5/6 hits, 4.00 expected hits 2 fighters owned by the Russians and 3 tactical_bombers owned by the Germans lost in Russia Russians win with 4 fighters remaining. Battle score for attacker is -69 Casualties for Germans: 13 armour, 11 artilleries, 2 fighters, 22 infantry, 13 mech_infantrys and 4 tactical_bombers Casualties for Russians: 3 aaGuns, 3 armour, 10 artilleries, 2 fighters, 41 infantry, 2 mech_infantrys and 1 tactical_bomber Non Combat Move - Germans 1 aaGun moved from Western Ukraine to Bryansk Place Units - Germans 3 armour placed in Novgorod 3 bombers placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6 Germans collect 46 PUs; end with 46 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Americans regular : 2.67 Russians regular : -4.67 Germans regular : 0.83 Russians AA : 1.00 -
@crockett36 Thanks so much. Wanna start again? Shall we try young grasshoppers tournament rules?
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@crockett36 not sure what those rules are but I’ll play any thing.
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@dawgoneit is there a link to young grasshoppers tournament rules?
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@dawgoneit in triplaA, at the bottom of games.





