TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
    Purchase Units - Americans
        Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 marine, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs; 
    Combat Move - Americans
        2 submarines moved from 65 Sea Zone to 55 Sea Zone
        3 artilleries and 9 infantry moved from New Zealand to 65 Sea Zone
        3 marines moved from New Zealand to 65 Sea Zone
        3 artilleries, 1 battleship, 3 cruisers, 9 infantry, 3 marines and 6 transports moved from 65 Sea Zone to 64 Sea Zone
        3 artilleries, 9 infantry and 3 marines moved from 64 Sea Zone to New South Wales
        10 fighters and 6 tactical_bombers moved from 65 Sea Zone to New South Wales
        1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone
        2 infantry moved from Western United States to 11 Sea Zone
        2 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
        2 infantry moved from 32 Sea Zone to Marshall Islands
        1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
        2 infantry and 1 transport moved from 66 Sea Zone to 50 Sea Zone
        2 infantry moved from 50 Sea Zone to Solomon Islands
        1 artillery and 1 infantry moved from 26 Sea Zone to Midway
        1 submarine moved from 28 Sea Zone to 25 Sea Zone
        1 submarine moved from 28 Sea Zone to 33 Sea Zone
        1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Marshall Islands
        1 fighter and 1 tactical_bomber moved from Western United States to 32 Sea Zone
        1 destroyer moved from 65 Sea Zone to 32 Sea Zone
        2 carriers moved from 65 Sea Zone to 32 Sea Zone
        1 destroyer moved from 65 Sea Zone to 32 Sea Zone
        2 submarines moved from 65 Sea Zone to 64 Sea Zone
        1 destroyer moved from 65 Sea Zone to 64 Sea Zone
    Combat - Americans
        Battle in 33 Sea Zone
            Americans attack with 1 submarine
            Japanese defend with 2 transports
                2 transports owned by the Japanese lost in 33 Sea Zone
            Americans win with 1 submarine remaining. Battle score for attacker is 12
            Casualties for Japanese: 2 transports
        Battle in 25 Sea Zone
            Americans attack with 1 submarine
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 25 Sea Zone
            Americans win with 1 submarine remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 transport
        Battle in Solomon Islands
        Battle in 55 Sea Zone
            Americans attack with 2 submarines
            Japanese defend with 1 destroyer
                Americans roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 2 submarines in 55 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 2 submarines in 55 Sea Zone, round 4 : 1/2 hits, 0,67 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
            Americans win, taking Solomon Islands from Japanese, taking 55 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
            Casualties for Americans: 1 submarine
            Casualties for Japanese: 1 destroyer
        Battle in 64 Sea Zone
            Americans attack with 1 battleship, 3 cruisers, 1 destroyer, 2 submarines and 6 transports
            Japanese defend with 1 destroyer and 1 transport
                Americans roll dice for 2 submarines in 64 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                Americans roll dice for 1 battleship, 3 cruisers, 1 destroyer and 6 transports in 64 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                Japanese roll dice for 1 destroyer and 1 transport in 64 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 64 Sea Zone
            Americans win, taking 64 Sea Zone from Neutral with 1 battleship, 3 cruisers, 1 destroyer, 2 submarines and 6 transports remaining. Battle score for attacker is 14
            Casualties for Japanese: 1 destroyer and 1 transport
        Battle in Marshall Islands
            Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Japanese defend with 1 infantry
                Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Marshall Islands, round 2 : 1/4 hits, 1,50 expected hits
                Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Marshall Islands
            Americans win, taking Marshall Islands from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Midway
            Americans attack with 1 artillery and 1 infantry
            Japanese defend with 1 airfield and 1 artillery
                Americans roll dice for 1 artillery and 1 infantry in Midway, round 2 : 1/2 hits, 0,67 expected hits
                Japanese roll dice for 1 artillery in Midway, round 2 : 1/1 hits, 0,33 expected hits
                1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Midway
            Americans win, taking Midway from Japanese with 1 artillery remaining. Battle score for attacker is 1
            Casualties for Americans: 1 infantry
            Casualties for Japanese: 1 artillery
        Battle in New South Wales
            Americans attack with 3 artilleries, 10 fighters, 9 infantry, 3 marines and 6 tactical_bombers
            Japanese defend with 1 aaGun, 6 artilleries, 1 factory_minor, 15 fighters, 1 harbour, 10 infantry and 5 tactical_bombers
                Japanese roll AA dice in New South Wales : 0/3 hits, 0,50 expected hits
                Americans roll dice for 3 artilleries, 10 fighters, 9 infantry, 3 marines and 6 tactical_bombers in New South Wales, round 2 : 13/31 hits, 13,00 expected hits
                Japanese roll dice for 1 aaGun, 6 artilleries, 15 fighters, 10 infantry and 5 tactical_bombers in New South Wales, round 2 : 16/36 hits, 17,83 expected hits
                10 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 aaGun owned by the Japanese, 2 fighters owned by the Americans, 9 infantry owned by the Americans, 3 artilleries owned by the Americans and 2 marines owned by the Americans lost in New South Wales
                Americans roll dice for 8 fighters, 1 marine and 6 tactical_bombers in New South Wales, round 3 : 11/15 hits, 8,33 expected hits
                Japanese roll dice for 4 artilleries, 15 fighters and 5 tactical_bombers in New South Wales, round 3 : 14/24 hits, 13,83 expected hits
                5 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 4 artilleries owned by the Japanese, 6 tactical_bombers owned by the Americans and 8 fighters owned by the Americans lost in New South Wales
                Americans roll dice for 1 marine in New South Wales, round 4 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 13 fighters in New South Wales, round 4 : 10/13 hits, 8,67 expected hits
                1 marine owned by the Americans lost in New South Wales
            Japanese win with 13 fighters remaining. Battle score for attacker is -85
            Casualties for Americans: 3 artilleries, 10 fighters, 9 infantry, 3 marines and 6 tactical_bombers
            Casualties for Japanese: 1 aaGun, 6 artilleries, 2 fighters, 10 infantry and 5 tactical_bombers
    Non Combat Move - Americans
        2 carriers moved from 65 Sea Zone to 64 Sea Zone
        1 bomber moved from Egypt to Morocco
        4 carriers and 3 destroyers moved from 65 Sea Zone to 64 Sea Zone
        10 submarines moved from 65 Sea Zone to 32 Sea Zone
        1 carrier and 1 destroyer moved from 11 Sea Zone to 26 Sea Zone
        1 carrier moved from 28 Sea Zone to 26 Sea Zone
        3 submarines moved from 11 Sea Zone to 26 Sea Zone
        1 fighter and 1 tactical_bomber moved from Marshall Islands to 26 Sea Zone
        2 infantry moved from Central United States to 104 Sea Zone
    Place Units - Americans
        1 fighter, 2 infantry, 1 marine and 1 tactical_bomber placed in Western United States
        1 battleship, 1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone
    Turn Complete - Americans
        Americans collect 57 PUs; end with 60 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : -0,00
Japanese regular : -0,33
Japanese AA : -0,50
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