Yes, FWA. No sense going east and taking the French territory of FEA so that the Brits can quickly claim it well into the future.
L21 FlyingBadger (Axis) - Martin (Allies + 30) OOB 2nd ed - low luck
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 artilleries, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 submarine moved from 54 Sea Zone to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 submarine and 2 transports Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone ANZAC win, taking 37 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Malaya ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 armour and 1 harbour ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 3 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 armour in Malaya, round 3 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 4 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 armour in Malaya, round 4 : 1/1 hits, 0,50 expected hits 1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Malaya ANZAC win, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 1 infantry placed in Queensland 1 transport placed in 54 Sea Zone 1 destroyer placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Malta to Iraq Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,50 ANZAC regular : -1,00
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 6 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Novgorod to Belarus 1 fighter, 1 infantry and 1 tactical_bomber moved from Bryansk to Smolensk 2 mech_infantrys moved from Belarus to Russia 23 infantry moved from Bryansk to Russia 5 artilleries moved from Bryansk to Russia 5 armour moved from Bryansk to Russia 4 armour and 5 mech_infantrys moved from Rostov to Northwest Persia 1 bomber moved from Bryansk to Northwest Persia 2 mech_infantrys moved from Ukraine to Volgograd 1 bomber and 2 tactical_bombers moved from Bryansk to Volgograd 3 mech_infantrys moved from Bryansk to Tambov 3 mech_infantrys moved from Bryansk to Russia 1 bomber, 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov 2 fighters, 2 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 2 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/0 hits, 2.00 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Tambov Germans attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 4 infantry Germans roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 2/1 hits, 2.33 expected hits Russians roll dice for 1 artillery and 4 infantry in Tambov, round 2 : 2/1 hits, 1.67 expected hits 2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Tambov Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tambov, round 3 : 2/0 hits, 2.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 1/0 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov 1 bomber owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated Russians win with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 4 infantry Battle in Smolensk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/1 hits, 1.33 expected hits Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Volgograd Germans attack with 1 bomber, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry Germans roll dice for 1 bomber, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry and 1 mech_infantry Battle in Northwest Persia Germans attack with 4 armour, 1 bomber and 5 mech_infantrys British defend with 3 infantry Germans roll dice for 4 armour, 1 bomber and 5 mech_infantrys in Northwest Persia, round 2 : 3/1 hits, 3.50 expected hits Russians roll dice for 3 infantry in Northwest Persia, round 2 : 1/0 hits, 1.00 expected hits 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 4 armour, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for British: 3 infantry Battle in Russia Germans attack with 5 armour, 5 artilleries, 23 infantry and 5 mech_infantrys Russians defend with 2 aaGuns, 1 airfield, 1 factory_major and 9 infantry Germans roll dice for 5 armour, 5 artilleries, 23 infantry and 5 mech_infantrys in Russia, round 2 : 10/1 hits, 9.67 expected hits Russians roll dice for 2 aaGuns and 9 infantry in Russia, round 2 : 3/0 hits, 3.00 expected hits 8 infantry owned by the Russians, 3 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia Germans roll dice for 5 armour, 5 artilleries, 20 infantry and 5 mech_infantrys in Russia, round 3 : 9/1 hits, 9.17 expected hits Russians roll dice for 1 infantry in Russia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia Germans captures 34PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 5 armour, 5 artilleries, 19 infantry and 5 mech_infantrys remaining. Battle score for attacker is 25 Casualties for Germans: 4 infantry Casualties for Russians: 2 aaGuns and 9 infantry Non Combat Move - Germans 3 aaGuns moved from Bryansk to Russia 3 fighters moved from Bryansk to Germany 1 bomber moved from Bryansk to France 1 bomber moved from Germany to France 1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod 2 tactical_bombers moved from Volgograd to Caucasus 1 bomber moved from Volgograd to Greece 1 bomber moved from Tambov to Greece 1 fighter and 1 tactical_bomber moved from Tambov to Novgorod 2 aaGuns and 2 artilleries moved from Western Germany to France 2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 bomber moved from Northwest Persia to Greece 5 infantry moved from Germany to Western Germany 1 transport moved from 115 Sea Zone to 113 Sea Zone 4 infantry moved from Finland to Norway Place Units - Germans 1 airfield placed in Germany 3 artilleries placed in France 3 artilleries and 5 infantry placed in Western Germany 3 infantry placed in Novgorod Turn Complete - Germans Germans collect 56 PUs; end with 90 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 97 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 117 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : 0.00 British regular : -0.67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Combat Move - Russians 3 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 2 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 3 infantry moved from Kansu to Suiyuyan 3 infantry moved from Kansu to Shensi 1 infantry moved from Samara to Tambov 1 artillery moved from Tambov to Volgograd 2 mech_infantrys moved from Novosibirsk to Volgograd 1 armour moved from Novosibirsk to Shensi 3 mech_infantrys moved from Urals to Yenisey 3 armour moved from Urals to Yenisey 1 armour moved from Urals to Kansu 1 mech_infantry moved from Urals to Kansu 1 armour and 1 mech_infantry moved from Novosibirsk to Kazakhstan 2 armour moved from Novosibirsk to Kazakhstan 3 armour moved from Kazakhstan to Caucasus 1 mech_infantry moved from Kazakhstan to Caucasus 1 tactical_bomber moved from Kansu to Caucasus 1 mech_infantry moved from Novosibirsk to Caucasus 2 artilleries moved from Samara to Novosibirsk 5 artilleries moved from Samara to Kazakhstan Combat - Russians Battle in Volgograd Russians attack with 1 artillery and 2 mech_infantrys Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 artillery and 2 mech_infantrys in Volgograd, round 2 : 1/1 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Caucasus Russians attack with 3 armour, 2 mech_infantrys and 1 tactical_bomber Germans defend with 2 tactical_bombers; Italians defend with 2 armour and 1 mech_infantry Russians roll dice for 3 armour, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/1 hits, 2,50 expected hits Italians roll dice for 2 armour, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 3/1 hits, 2,33 expected hits 2 mech_infantrys owned by the Russians, 1 mech_infantry owned by the Italians, 1 armour owned by the Russians and 1 armour owned by the Italians lost in Caucasus Russians roll dice for 2 armour and 1 tactical_bomber in Caucasus, round 3 : 2/1 hits, 1,67 expected hits Italians roll dice for 1 armour and 2 tactical_bombers in Caucasus, round 3 : 2/1 hits, 1,50 expected hits 2 armour owned by the Russians, 1 tactical_bomber owned by the Germans and 1 armour owned by the Italians lost in Caucasus Russians roll dice for 1 tactical_bomber in Caucasus, round 4 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 tactical_bomber in Caucasus, round 4 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Russians lost in Caucasus Italians win with 1 tactical_bomber remaining. Battle score for attacker is -10 Casualties for Russians: 3 armour, 2 mech_infantrys and 1 tactical_bomber Casualties for Italians: 2 armour and 1 mech_infantry Casualties for Germans: 1 tactical_bomber Non Combat Move - Russians 1 mech_infantry moved from Novosibirsk to Turkmenistan 2 infantry moved from Yenisey to Yakut S.S.R. 2 infantry moved from Yenisey to Timguska 1 aaGun moved from Kansu to Shensi 2 infantry moved from Iraq to Persia 1 fighter moved from Iraq to Persia 1 aaGun moved from Urals to Novosibirsk 1 mech_infantry moved from Urals to Kazakhstan 1 infantry moved from Vologda to Urals Turn Complete - Russians
Combat Hit Differential Summary :
Italians regular : 1,67 Germans regular : -0,33 Russians regular : -0,50
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers, 10 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from India to West India Japanese take West India from UK_Pacific 2 infantry moved from India to Burma Japanese take Burma from UK_Pacific 2 artilleries moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 cruiser moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Malaya 1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 bomber moved from Kwangsi to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 bomber moved from Philippines to Java 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport ANZAC defend with 1 submarine and 2 transports Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 37 Sea Zone 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 20 Casualties for ANZAC: 1 submarine and 2 transports Battle in Malaya Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber ANZAC defend with 1 artillery and 1 harbour Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Malaya, round 2 : 1/1 hits, 1.50 expected hits ANZAC roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Malaya Japanese win, taking Malaya from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in 42 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Americans defend with 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/1 hits, 2.17 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 42 Sea Zone 1 transport owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 bomber, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 21 Casualties for Americans: 1 destroyer, 1 submarine and 1 transport Battle in Java Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber Americans defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Java, round 2 : 2/1 hits, 2.17 expected hits Americans roll dice for 2 infantry in Java, round 2 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Japanese and 2 infantry owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Japanese: 1 bomber Casualties for Americans: 2 infantry Battle in 44 Sea Zone Japanese attack with 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 1.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 44 Sea Zone 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Celebes Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 mech_infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/1 hits, 1.33 expected hits Americans roll dice for 1 mech_infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in 25 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 destroyer Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 fighters moved from 25 Sea Zone to 6 Sea Zone 3 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 carrier moved from 41 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan 1 fighter and 1 tactical_bomber moved from Malaya to Yunnan 1 bomber moved from 42 Sea Zone to Philippines 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 submarine moved from 72 Sea Zone to 79 Sea Zone 2 infantry moved from Manchuria to Korea 1 artillery and 2 infantry moved from Jehol to Manchuria 3 infantry moved from Anhwe to Jehol Place Units - Japanese 3 destroyers and 2 transports placed in 6 Sea Zone 1 artillery and 2 infantry placed in Manchuria 3 infantry placed in French Indo China 3 infantry placed in India 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : -1.17 Japanese regular : -1.67 ANZAC regular : -0.50
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 aaGun, 1 armour, 1 carrier, 2 destroyers, 2 fighters and 1 tactical_bomber; Remaining resources: 5 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 4 transports moved from 110 Sea Zone to 102 Sea Zone 1 destroyer moved from 26 Sea Zone to 24 Sea Zone 1 destroyer moved from 24 Sea Zone to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 submarines moved from 54 Sea Zone to 44 Sea Zone 2 submarines moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from Queensland to 41 Sea Zone 1 bomber moved from United Kingdom to Holland Belgium Combat - Americans Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry Germans defend with 2 infantry Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/1 hits, 2,50 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in 44 Sea Zone Americans attack with 2 submarines Japanese defend with 1 cruiser and 1 transport Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the Japanese lost in 44 Sea Zone 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine Casualties for Japanese: 1 cruiser and 1 transport Battle in 42 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer and 1 transport Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 9 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Battle in 41 Sea Zone Americans attack with 1 bomber Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 bomber in 41 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 25 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 41 Sea Zone to Northern Territory 2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Holland Belgium to United Kingdom 2 fighters moved from Holland Belgium to 110 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 aaGun, 1 armour and 1 fighter placed in Normandy Bordeaux 1 carrier and 2 destroyers placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : 0,83 Japanese regular : -0,33 Germans regular : 0,33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 aaGun, 1 armour, 1 carrier, 2 destroyers, 2 fighters and 1 tactical_bomber; Remaining resources: 5 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 4 transports moved from 110 Sea Zone to 102 Sea Zone 1 destroyer moved from 26 Sea Zone to 24 Sea Zone 1 destroyer moved from 24 Sea Zone to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 submarines moved from 54 Sea Zone to 44 Sea Zone 2 submarines moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from Queensland to 41 Sea Zone 1 bomber moved from United Kingdom to Holland Belgium Combat - Americans Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry Germans defend with 2 infantry Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/1 hits, 2,50 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in 44 Sea Zone Americans attack with 2 submarines Japanese defend with 1 cruiser and 1 transport Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the Japanese lost in 44 Sea Zone 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine Casualties for Japanese: 1 cruiser and 1 transport Battle in 42 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer and 1 transport Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 9 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Battle in 41 Sea Zone Americans attack with 1 bomber Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 bomber in 41 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 25 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 41 Sea Zone to Northern Territory 2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Holland Belgium to United Kingdom 2 fighters moved from Holland Belgium to 110 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 aaGun, 1 armour and 1 fighter placed in Normandy Bordeaux 1 carrier and 2 destroyers placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Purchase Units - British British repair damage of 4x factory_minor, 6x factory_minor; Remaining resources: 27 PUs; British buy 1 armour and 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Iraq to Persia 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone 1 infantry moved from Italian Somaliland to Ethiopia Non Combat Move - British 6 infantry moved from United Kingdom to 110 Sea Zone 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 88 Sea Zone to French Guiana Place Units - British 1 armour and 2 infantry placed in Persia 5 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0,83 Japanese regular : -0,33 Germans regular : 0,33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 3 artilleries and 1 bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Rostov to Northwest Persia 2 artilleries and 2 infantry moved from Syria to Iraq 1 bomber moved from Syria to Iraq 2 transports moved from 99 Sea Zone to 97 Sea Zone 2 destroyers moved from 99 Sea Zone to 97 Sea Zone 1 fighter moved from Southern Italy to Southern France 3 infantry moved from Northern Italy to Southern France Combat - Italians Battle in Iraq Italians attack with 2 artilleries, 1 bomber and 2 infantry British defend with 1 mech_infantry; French defend with 1 fighter; Russians defend with 1 airfield and 1 harbour Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Iraq, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 1 fighter and 1 mech_infantry in Iraq, round 2 : 1/0 hits, 1.00 expected hits 1 mech_infantry owned by the British, 1 fighter owned by the French and 1 infantry owned by the Italians lost in Iraq Italians win, taking Iraq from Russians with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 11 Casualties for Italians: 1 infantry Casualties for French: 1 fighter Casualties for British: 1 mech_infantry Battle in Southern France Italians attack with 1 fighter and 3 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 fighter and 3 infantry in Southern France, round 2 : 1/0 hits, 1.00 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Southern France to Greece 2 aaGuns moved from Northern Italy to France 1 bomber moved from Iraq to Greece 2 infantry moved from Northern Italy to France Place Units - Italians 1 artillery and 1 bomber placed in Southern Italy 2 artilleries placed in Northern Italy Turn Complete - Italians Italians collect 24 PUs; end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.00 Russians regular : 0.00
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from New South Wales to Queensland 1 artillery moved from South Australia to Northern Territory 1 artillery moved from New South Wales to South Australia Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from New South Wales to Queensland 1 artillery moved from South Australia to Northern Territory 1 artillery moved from New South Wales to South Australia Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 111 PUs; Germans buy 2 armour, 1 carrier, 3 fighters, 5 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from France to United Kingdom 2 fighters, 2 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium 4 armour and 4 mech_infantrys moved from Northwest Persia to Trans-Jordan 3 bombers moved from Greece to Egypt 5 artilleries and 12 infantry moved from Russia to Tambov 5 infantry moved from Russia to Samara 2 infantry moved from Russia to Vologda 1 infantry moved from Smolensk to Vologda 1 infantry moved from Archangel to Vologda 1 fighter and 1 tactical_bomber moved from Novgorod to Vologda 1 fighter and 1 tactical_bomber moved from Novgorod to Samara 2 submarines moved from 95 Sea Zone to 93 Sea Zone 5 armour and 5 mech_infantrys moved from Russia to Rostov 4 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Smolensk 3 artilleries and 8 infantry moved from Western Germany to France 2 fighters moved from Germany to 113 Sea Zone 1 fighter moved from Germany to Western Germany 1 submarine moved from 125 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from Caucasus to Greece Combat - Germans Strategic bombing raid in Egypt British roll AA dice in Egypt : 1/1 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Egypt rolls: 6,6 and causes: 6 damage to unit: factory_minor Bombing raid in Egypt causes 6 damage total. Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0.33 expected hits Bombing raid in United Kingdom rolls: 6,5 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Holland Belgium Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/0 hits, 2.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Trans-Jordan Germans attack with 4 armour and 4 mech_infantrys British defend with 1 infantry Germans roll dice for 4 armour and 4 mech_infantrys in Trans-Jordan, round 2 : 3/1 hits, 2.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Vologda Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Vologda, round 2 : 2/1 hits, 1.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 fighter, 5 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Samara, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 5 artilleries and 12 infantry Russians defend with 1 infantry Germans roll dice for 5 artilleries and 12 infantry in Tambov, round 2 : 4/1 hits, 4.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 5 artilleries and 11 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 fighter and 1 tactical_bomber moved from Samara to Russia 2 bombers moved from Egypt to Greece 2 bombers moved from United Kingdom to France 3 aaGuns moved from France to Western Germany 2 fighters and 1 tactical_bomber moved from Holland Belgium to France Place Units - Germans 2 armour, 2 fighters, 2 infantry and 2 mech_infantrys placed in Western Germany 1 fighter placed in Germany 1 carrier and 1 submarine placed in 113 Sea Zone 3 infantry placed in France 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Ukraine Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 British AA : 0.17 Russians regular : 0.00 Germans regular : 0.00 British regular : 0.67
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Combat Move - Russians 1 infantry moved from Kweichow to Hunan Chinese take Hunan from Japanese 2 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese 3 infantry moved from Suiyuyan to Chahar 1 mech_infantry moved from Kansu to Chahar 1 armour moved from Kansu to Chahar 1 armour moved from Shensi to Anhwe 3 infantry moved from Shensi to Szechwan 1 mech_infantry moved from Turkmenistan to Persia 1 mech_infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Italians 1 artillery moved from Volgograd to Kazakhstan 1 mech_infantry moved from Volgograd to Kazakhstan 1 mech_infantry moved from Kazakhstan to Turkmenistan 2 artilleries moved from Novosibirsk to Timguska 2 infantry moved from Yakut S.S.R. to Buryatia 3 mech_infantrys moved from Yenisey to Buryatia 3 armour moved from Yenisey to Buryatia 2 infantry moved from Persia to Iraq 1 fighter moved from Persia to Iraq Combat - Russians Battle in Iraq Russians attack with 1 fighter and 2 infantry Italians defend with 1 airfield, 2 artilleries, 1 harbour and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Iraq, round 2 : 1/1 hits, 0,83 expected hits Italians roll dice for 2 artilleries and 1 infantry in Iraq, round 2 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Iraq Russians roll dice for 1 fighter and 1 infantry in Iraq, round 3 : 0/1 hits, 0,67 expected hits Italians roll dice for 2 artilleries in Iraq, round 3 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Iraq 1 fighter owned by the Russians retreated Italians win with 2 artilleries remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Italians: 1 infantry Non Combat Move - Russians 1 fighter moved from Iraq to Persia 1 aaGun moved from Novosibirsk to Timguska 1 infantry moved from Timguska to Novosibirsk 2 artilleries moved from Kazakhstan to Sikang 3 artilleries moved from Kazakhstan to Turkmenistan 1 aaGun moved from Shensi to Kweichow Turn Complete - Russians
Combat Hit Differential Summary :
Italians regular : 0,33 Russians regular : -0,50
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@FlyingBadger I am back - thank you for your patience!
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@martin Welcome! Glad to have you back, but no problem, sometimes life is too busy for A&A!
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 artilleries, 3 destroyers, 9 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 5 infantry moved from Manchuria to Amur 3 infantry moved from Korea to Amur 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 carrier moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 79 Sea Zone to 41 Sea Zone 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 41 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 24 Sea Zone 1 destroyer moved from 24 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Philippines to 16 Sea Zone 6 infantry moved from Jehol to Chahar 2 fighters and 2 tactical_bombers moved from Yunnan to Chahar Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 carrier, 1 fighter, 1 submarine and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 carrier, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/0 hits, 2.00 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 submarine; ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/1 hits, 2.67 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for Americans: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 16 Sea Zone Japanese attack with 1 bomber and 1 destroyer Americans defend with 1 destroyer Japanese roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 25 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 2 submarines Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 25 Sea Zone Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 3 : 1/1 hits, 1.33 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 2 submarines Casualties for Japanese: 1 destroyer Battle in Amur Japanese attack with 2 artilleries and 8 infantry Russians defend with 1 aaGun and 2 infantry Japanese roll dice for 2 artilleries and 8 infantry in Amur, round 2 : 2/1 hits, 2.33 expected hits Russians roll dice for 1 aaGun and 2 infantry in Amur, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Amur Japanese roll dice for 2 artilleries and 8 infantry in Amur, round 3 : 2/1 hits, 2.33 expected hits Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 11 Casualties for Russians: 1 aaGun and 2 infantry Battle in Chahar Japanese attack with 2 fighters, 6 infantry and 2 tactical_bombers Russians defend with 1 armour, 6 infantry and 1 mech_infantry Japanese roll dice for 2 fighters, 6 infantry and 2 tactical_bombers in Chahar, round 2 : 3/1 hits, 3.33 expected hits Chinese roll dice for 1 armour, 6 infantry and 1 mech_infantry in Chahar, round 2 : 3/1 hits, 2.83 expected hits 3 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Chahar Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Chahar, round 3 : 3/1 hits, 2.83 expected hits Chinese roll dice for 1 armour, 3 infantry and 1 mech_infantry in Chahar, round 3 : 2/1 hits, 1.83 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Chahar Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Chahar, round 4 : 3/1 hits, 2.50 expected hits Chinese roll dice for 1 armour and 1 mech_infantry in Chahar, round 4 : 1/1 hits, 0.83 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Chahar Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 6 infantry Casualties for Russians: 1 armour, 6 infantry and 1 mech_infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Chahar to Jehol 3 infantry moved from Japan to 6 Sea Zone 3 infantry and 2 transports moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 4 infantry and 2 transports moved from 17 Sea Zone to 19 Sea Zone 4 infantry moved from 19 Sea Zone to Jehol 1 aaGun moved from Manchuria to Amur 1 bomber moved from 16 Sea Zone to Japan 2 fighters moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 battleship, 4 carriers, 1 cruiser and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 1 fighter moved from 41 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 infantry moved from West India to India 2 infantry moved from Burma to Yunnan 2 infantry moved from French Indo China to Yunnan 2 fighters and 1 tactical_bomber moved from Philippines to Yunnan 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone Place Units - Japanese 2 artilleries and 1 tactical_bomber placed in Manchuria 3 infantry placed in French Indo China 3 infantry placed in India 3 infantry placed in Japan 3 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : 0.50 Japanese regular : -0.50 ANZAC regular : -0.67 Russians regular : -1.00
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 3 destroyers, 9 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 transports moved from 102 Sea Zone to 101 Sea Zone 1 bomber moved from Northern Territory to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from Normandy Bordeaux to 110 Sea Zone 1 bomber moved from United Kingdom to Norway 2 fighters moved from 110 Sea Zone to Norway 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone Americans take 125 Sea Zone from Germans 1 artillery and 1 mech_infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 armour, 2 infantry and 2 transports moved from 110 Sea Zone to 126 Sea Zone 2 infantry moved from 126 Sea Zone to Norway 2 armour moved from 126 Sea Zone to Norway 2 artilleries moved from Normandy Bordeaux to Holland Belgium Combat - Americans Battle in Holland Belgium Americans attack with 2 artilleries Germans defend with 1 infantry Americans roll dice for 2 artilleries in Holland Belgium, round 2 : 0/1 hits, 0,67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium Germans win with no units remaining. Battle score for attacker is -5 Casualties for Americans: 2 artilleries Casualties for Germans: 1 infantry Battle in Norway Americans attack with 2 armour, 1 bomber, 2 fighters and 2 infantry Germans defend with 4 infantry Americans roll dice for 2 armour, 1 bomber, 2 fighters and 2 infantry in Norway, round 2 : 3/0 hits, 3,00 expected hits Germans roll dice for 4 infantry in Norway, round 2 : 2/1 hits, 1,33 expected hits 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Norway Americans roll dice for 2 armour, 1 bomber and 2 fighters in Norway, round 3 : 3/1 hits, 2,67 expected hits Germans roll dice for 1 infantry in Norway, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 armour owned by the Americans lost in Norway Americans win, taking Norway from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 armour and 2 infantry Casualties for Germans: 4 infantry Battle in 45 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 1 artillery, 1 fighter and 1 mech_infantry Italians defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Southern France, round 2 : 1/1 hits, 1,17 expected hits Italians roll dice for 3 infantry in Southern France, round 2 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern France Americans roll dice for 1 artillery and 1 fighter in Southern France, round 3 : 0/1 hits, 0,83 expected hits Italians roll dice for 2 infantry in Southern France, round 3 : 0/1 hits, 0,67 expected hits Americans roll dice for 1 artillery and 1 fighter in Southern France, round 4 : 1/1 hits, 0,83 expected hits Italians roll dice for 2 infantry in Southern France, round 4 : 1/1 hits, 0,67 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France Americans roll dice for 1 fighter in Southern France, round 5 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Southern France, round 5 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans lost in Southern France Italians win with 1 infantry remaining. Battle score for attacker is -12 Casualties for Americans: 1 artillery, 1 fighter and 1 mech_infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 1 bomber moved from Norway to United Kingdom 2 fighters moved from Norway to 110 Sea Zone 2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 artilleries, 3 destroyers, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 110 Sea Zone to 126 Sea Zone 1 destroyer moved from 110 Sea Zone to 126 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom 1 bomber moved from 45 Sea Zone to Queensland Place Units - Americans 2 destroyers and 2 transports placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 armour and 2 infantry placed in Normandy Bordeaux 2 artilleries and 6 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 Italians regular : 0,33 Japanese regular : -0,33 Germans regular : 2,33
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Chahar 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 3 destroyers, 9 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 transports moved from 102 Sea Zone to 101 Sea Zone 1 bomber moved from Northern Territory to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from Normandy Bordeaux to 110 Sea Zone 1 bomber moved from United Kingdom to Norway 2 fighters moved from 110 Sea Zone to Norway 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone Americans take 125 Sea Zone from Germans 1 artillery and 1 mech_infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 armour, 2 infantry and 2 transports moved from 110 Sea Zone to 126 Sea Zone 2 infantry moved from 126 Sea Zone to Norway 2 armour moved from 126 Sea Zone to Norway 2 artilleries moved from Normandy Bordeaux to Holland Belgium Combat - Americans Battle in Holland Belgium Americans attack with 2 artilleries Germans defend with 1 infantry Americans roll dice for 2 artilleries in Holland Belgium, round 2 : 0/1 hits, 0,67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium Germans win with no units remaining. Battle score for attacker is -5 Casualties for Americans: 2 artilleries Casualties for Germans: 1 infantry Battle in Norway Americans attack with 2 armour, 1 bomber, 2 fighters and 2 infantry Germans defend with 4 infantry Americans roll dice for 2 armour, 1 bomber, 2 fighters and 2 infantry in Norway, round 2 : 3/0 hits, 3,00 expected hits Germans roll dice for 4 infantry in Norway, round 2 : 2/1 hits, 1,33 expected hits 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Norway Americans roll dice for 2 armour, 1 bomber and 2 fighters in Norway, round 3 : 3/1 hits, 2,67 expected hits Germans roll dice for 1 infantry in Norway, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 armour owned by the Americans lost in Norway Americans win, taking Norway from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 armour and 2 infantry Casualties for Germans: 4 infantry Battle in 45 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 1 artillery, 1 fighter and 1 mech_infantry Italians defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Southern France, round 2 : 1/1 hits, 1,17 expected hits Italians roll dice for 3 infantry in Southern France, round 2 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern France Americans roll dice for 1 artillery and 1 fighter in Southern France, round 3 : 0/1 hits, 0,83 expected hits Italians roll dice for 2 infantry in Southern France, round 3 : 0/1 hits, 0,67 expected hits Americans roll dice for 1 artillery and 1 fighter in Southern France, round 4 : 1/1 hits, 0,83 expected hits Italians roll dice for 2 infantry in Southern France, round 4 : 1/1 hits, 0,67 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France Americans roll dice for 1 fighter in Southern France, round 5 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Southern France, round 5 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans lost in Southern France Italians win with 1 infantry remaining. Battle score for attacker is -12 Casualties for Americans: 1 artillery, 1 fighter and 1 mech_infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 1 bomber moved from Norway to United Kingdom 2 fighters moved from Norway to 110 Sea Zone 2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 artilleries, 3 destroyers, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 110 Sea Zone to 126 Sea Zone 1 destroyer moved from 110 Sea Zone to 126 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom 1 bomber moved from 45 Sea Zone to Queensland Place Units - Americans 2 destroyers and 2 transports placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 armour and 2 infantry placed in Normandy Bordeaux 2 artilleries and 6 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Chahar 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Purchase Units - British British repair damage of 6x factory_minor, 6x factory_major; Remaining resources: 26 PUs; British buy 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 mech_infantry moved from Persia to West India UK_Pacific take West India from Japanese 1 armour and 1 infantry moved from Persia to Iraq 1 infantry moved from French Guiana to Brazil 1 transport moved from 88 Sea Zone to 86 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans 3 infantry moved from Normandy Bordeaux to Southern France 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from Scotland to United Kingdom 1 fighter moved from 110 Sea Zone to Norway 3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 126 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone 1 infantry moved from Persia to Iraq 1 fighter moved from 110 Sea Zone to Southern France Combat - British Battle in Iraq British attack with 1 armour and 2 infantry Italians defend with 1 airfield, 2 artilleries and 1 harbour British roll dice for 1 armour and 2 infantry in Iraq, round 2 : 1/1 hits, 0,83 expected hits Italians roll dice for 2 artilleries in Iraq, round 2 : 0/1 hits, 0,67 expected hits 1 artillery owned by the Italians lost in Iraq British roll dice for 1 armour and 2 infantry in Iraq, round 3 : 1/1 hits, 0,83 expected hits Italians roll dice for 1 artillery in Iraq, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Iraq British win, taking Iraq from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 2 artilleries Battle in Southern France British attack with 1 fighter and 3 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 fighter and 3 infantry in Southern France, round 2 : 1/0 hits, 1,00 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Southern France British win, taking Southern France from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Southern France to 110 Sea Zone 5 infantry moved from 126 Sea Zone to Norway 1 mech_infantry moved from 126 Sea Zone to Norway Place Units - British 1 fighter placed in United Kingdom 3 infantry placed in Egypt 1 infantry and 1 mech_infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,4,4 British collect 40 PUs; end with 40 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0,67 Italians regular : -1,00 Japanese regular : -0,33 Germans regular : 2,33 British regular : 0,33
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@FlyingBadger yesterday, I watched “Flying Tigers” with John Wayne, so I was motivated to play them, today. Well, I then realised that they are not on the board any longer ;-)
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@martin Sorry about that. China is fun to play, but it is sad if Japan corners them and finishes off the fighter. There are some very annoying Red Tigers now running around China in this game…