Understand, it was a fun game. Best of luck in the rest of the tournament.
You can use the version you have probably but I don’t do that. I only do play by email.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Place Units - Italians
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3,5
Italians collect 6 PUs (4 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to Shan State
1 artillery and 1 infantry moved from Queensland to New South Wales
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to Shan State
1 artillery and 1 infantry moved from Queensland to New South Wales
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 destroyer moved from 40 Sea Zone to 42 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Leningrad to Archangel
1 artillery moved from Leningrad to Archangel
1 infantry moved from Leningrad to Archangel
1 mech_infantry moved from Baltic States to Archangel
1 infantry moved from Leningrad to Archangel
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 infantry moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 infantry moved from Northern Belarus to Leningrad
1 infantry moved from Northern Belarus to Leningrad
1 artillery moved from Northern Belarus to Leningrad
1 mech_infantry moved from Baltic States to Leningrad
1 mech_infantry moved from Leningrad to Vyborg
Germans take Vyborg from Russians
1 submarine moved from 115 Sea Zone to 128 Sea Zone
1 fighter moved from 115 Sea Zone to 128 Sea Zone
1 tactical_bomber moved from 115 Sea Zone to 128 Sea Zone
4 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Southern Italy to Western Germany
1 tactical_bomber moved from Southern Italy to Western Germany
1 fighter moved from Western Germany to 115 Sea Zone
1 tactical_bomber moved from Western Germany to 115 Sea Zone
Combat - Germans
Battle in 128 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 128 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 128 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Archangel
Germans attack with 1 artillery, 3 infantry and 1 mech_infantry
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Archangel, round 2 : 1/5 hits, 1.17 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Archangel, round 3 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 4 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 armour in Archangel, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Non Combat Move - Germans
1 fighter moved from 128 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from 128 Sea Zone to 115 Sea Zone
1 infantry moved from Southern France to Northern Italy
Place Units - Germans
1 fighter and 2 infantry placed in Leningrad
3 infantry placed in Ukraine
2 fighters and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,1
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 0.67
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Russia to Southern Belarus
1 infantry moved from Smolensk to Northern Belarus
Russians take Northern Belarus from Germans
1 infantry moved from Bryansk to Southern Belarus
1 infantry moved from Bryansk to Kursk
1 infantry moved from Stalingrad to Rostov
2 artilleries and 2 infantry moved from Vologda to Archangel
1 fighter moved from Yaroslavl to Archangel
1 artillery and 1 infantry moved from Vologda to Archangel
3 artilleries moved from Yaroslavl to Vologda
3 infantry moved from Yaroslavl to Novgorod
1 infantry moved from Russia to Bryansk
1 armour moved from Russia to Vologda
1 armour moved from Russia to Stalingrad
1 infantry moved from Vologda to Archangel
1 infantry moved from Russia to Yaroslavl
3 infantry moved from Russia to Smolensk
1 infantry moved from Korea to Northern Manchuria
3 infantry moved from Siberia to Sakha
1 artillery moved from Siberia to Sakha
2 infantry moved from Russia to Samara
2 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Southern Belarus
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Southern Belarus, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Southern Belarus, round 3 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Russians roll dice for 1 armour and 1 mech_infantry in Southern Belarus, round 4 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Southern Belarus, round 5 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Southern Belarus, round 6 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Southern Belarus, round 7 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 7 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Southern Belarus, round 8 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 8 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern Belarus
Russians win, taking Southern Belarus from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 3 artilleries, 1 fighter and 4 infantry
Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
Russians roll dice for 3 artilleries, 1 fighter and 4 infantry in Archangel, round 2 : 1/8 hits, 2.67 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 3 artilleries, 1 fighter and 3 infantry in Archangel, round 3 : 3/7 hits, 2.50 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Vologda
1 aaGun moved from Korea to Northern Manchuria
Place Units - Russians
2 mech_infantrys placed in Stalingrad
3 infantry placed in Siberia
3 armour, 2 artilleries and 2 infantry placed in Russia
Russians undo move 3.
1 armour placed in Stalingrad
2 armour, 2 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2
Russians collect 45 PUs (2 lost to blockades); end with 47 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : -6.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 58 PUs; 1 SuicideAttackTokens;
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from 132 Sea Zone to Shan State
1 infantry moved from Java to 43 Sea Zone
1 infantry moved from Java to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 132 Sea Zone
1 infantry moved from 132 Sea Zone to Shan State
1 infantry moved from 132 Sea Zone to Shan State
1 fighter moved from Kweichow to Shan State
1 tactical_bomber moved from Kweichow to Shan State
1 mech_infantry moved from Kansu to Northern Sinkiang
1 armour moved from Kansu to Northern Sinkiang
1 infantry moved from Tsinghai to Eastern Sinkiang
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Hopei to Tsinghai
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Anhwe to Shansi
1 infantry moved from Shantung to Anhwe
1 submarine moved from 18 Sea Zone to 7 Sea Zone
1 destroyer moved from 20 Sea Zone to 7 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
1 mech_infantry moved from Southern Manchuria to Northern Manchuria
1 mech_infantry moved from Southern Manchuria to Northern Manchuria
1 armour moved from Southern Manchuria to Northern Manchuria
1 battleship moved from 20 Sea Zone to 7 Sea Zone
1 submarine moved from 7 Sea Zone to 37 Sea Zone
1 transport moved from 132 Sea Zone to 21 Sea Zone
1 infantry moved from Kwangtung to 21 Sea Zone
1 infantry moved from Kwangtung to 21 Sea Zone
1 carrier moved from 43 Sea Zone to 132 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to French Indo China
1 infantry moved from 37 Sea Zone to French Indo China
1 transport moved from 132 Sea Zone to 21 Sea Zone
1 infantry moved from Manilla to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to French Indo China
1 destroyer moved from 7 Sea Zone to 37 Sea Zone
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Kiangsu to Kiangsi
1 bomber moved from Honan to Northern Sinkiang
1 armour moved from Eastern Sinkiang to Northern Sinkiang
1 fighter moved from Kweichow to Shan State
1 tactical_bomber moved from Kweichow to Shan State
1 fighter moved from Kweichow to Shan State
1 tactical_bomber moved from Kweichow to Shan State
1 carrier moved from 132 Sea Zone to 21 Sea Zone
1 transport moved from 132 Sea Zone to 21 Sea Zone
1 transport moved from 132 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in French Indo China
Battle in Korea
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Korea, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking French Indo China from UK_Pacific, taking Korea from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Manchuria
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Northern Manchuria, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 aaGun and 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Russians lost in Northern Manchuria
Japanese roll dice for 1 armour and 2 mech_infantrys in Northern Manchuria, round 3 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Northern Manchuria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Northern Manchuria
Japanese win, taking Northern Manchuria from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 aaGun and 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
Japanese attack with 5 fighters, 2 infantry and 5 tactical_bombers
British defend with 2 artilleries and 2 infantry; ANZAC defend with 1 fighter
Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 5 fighters, 2 infantry and 5 tactical_bombers in Shan State, round 2 : 7/12 hits, 6.17 expected hits
UK_Pacific roll dice for 2 artilleries, 1 fighter and 2 infantry in Shan State, round 2 : 2/5 hits, 2.00 expected hits
2 infantry owned by the Japanese, 1 fighter owned by the ANZAC, 2 artilleries owned by the British and 2 infantry owned by the British lost in Shan State
Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 2 infantry
Casualties for British: 2 artilleries and 2 infantry
Casualties for ANZAC: 1 fighter
Battle in Northern Sinkiang
Japanese attack with 2 armour, 1 bomber and 1 mech_infantry
Russians defend with 3 infantry
Japanese roll dice for 2 armour, 1 bomber and 1 mech_infantry in Northern Sinkiang, round 2 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 3 infantry in Northern Sinkiang, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Northern Sinkiang
Japanese win, taking Northern Sinkiang from Chinese with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Non Combat Move - Japanese
1 fighter moved from Shan State to 21 Sea Zone
1 tactical_bomber moved from Shan State to 21 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Shan State to 37 Sea Zone
1 carrier moved from 132 Sea Zone to 37 Sea Zone
1 fighter moved from Shan State to 132 Sea Zone
1 tactical_bomber moved from Shan State to 132 Sea Zone
1 bomber moved from Northern Sinkiang to Honan
1 fighter moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from Shan State to Hunan
1 fighter moved from Shan State to Siam
1 tactical_bomber moved from Shan State to Siam
1 armour moved from Kweichow to Hunan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Kiangsu
1 infantry moved from Kiangsu to Kiangsi
Place Units - Japanese
1 armour, 1 fighter and 1 mech_infantry placed in Kwangtung
Japanese undo move 1.
1 fighter, 1 infantry and 1 mech_infantry placed in Kwangtung
1 armour, 1 artillery and 1 infantry placed in Kiangsu
3 infantry placed in Shantung
1 artillery placed in Japan
1 destroyer and 1 submarine placed in 7 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 2.67
UK_Pacific regular : 0.00
Russians regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 2 fighters, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Morocco to 93 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone
5 transports moved from 97 Sea Zone to 96 Sea Zone
3 transports moved from 97 Sea Zone to 96 Sea Zone
8 transports moved from 96 Sea Zone to 94 Sea Zone
2 destroyers moved from 99 Sea Zone to 101 Sea Zone
2 fighters moved from 97 Sea Zone to Northern Italy
2 artilleries and 2 infantry moved from 97 Sea Zone to Northern Italy
1 cruiser moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 destroyer moved from 113 Sea Zone to 94 Sea Zone
1 carrier and 1 fighter moved from 113 Sea Zone to 107 Sea Zone
1 carrier and 1 fighter moved from 107 Sea Zone to 93 Sea Zone
1 fighter moved from 93 Sea Zone to Algeria
1 bomber moved from Yunnan to Kwangtung
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 destroyer and 2 submarines moved from 11 Sea Zone to 31 Sea Zone
1 transport moved from 93 Sea Zone to 104 Sea Zone
2 artilleries and 6 infantry moved from Eastern United States to 104 Sea Zone
1 artillery and 1 infantry moved from Central United States to 104 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 104 Sea Zone to 93 Sea Zone
1 cruiser and 1 submarine moved from 104 Sea Zone to 93 Sea Zone
Combat - Americans
Air Battle in Kwangtung
Americans attacks with 1 units heading to Kwangtung
Japanese launches 1 interceptors out of Kwangtung
Attackers Fire, : 0/1 hits, 0.17 expected hits
Defenders Fire, : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans lost in Kwangtung
Air Battle is over, the attackers have all died
Battle in Northern Italy
Americans attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 1 infantry; Italians defend with 1 factory_major and 1 infantry
Americans roll dice for 2 battleships and 2 cruisers in Northern Italy, round 2 : 3/4 hits, 2.33 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Casualties for Germans: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
1 artillery and 1 infantry moved from 55 Sea Zone to Queensland
2 fighters moved from Northern Italy to 97 Sea Zone
3 artilleries and 7 infantry moved from 93 Sea Zone to Morocco
Place Units - Americans
1 destroyer and 3 transports placed in 104 Sea Zone
2 fighters and 1 tactical_bomber placed in Eastern United States
3 artilleries and 4 infantry placed in Eastern United States
1 artillery placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 1,1,5,2,3,4,4,5,5,2,6
Americans collect 58 PUs (1 lost to blockades); end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 cruiser, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 100 Sea Zone
1 armour moved from Egypt to 100 Sea Zone
1 armour and 1 artillery moved from Egypt to 83 Sea Zone
1 infantry moved from Egypt to 83 Sea Zone
1 infantry moved from Egypt to 83 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 83 Sea Zone to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 100 Sea Zone to 101 Sea Zone
1 cruiser moved from 83 Sea Zone to 101 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 101 Sea Zone to Greece
1 destroyer moved from 99 Sea Zone to 101 Sea Zone
1 fighter moved from Yunnan to Siam
2 fighters moved from Eastern India to Siam
1 mech_infantry moved from Yunnan to Malaya
UK_Pacific take Malaya from Japanese
2 armour and 1 mech_infantry moved from Yunnan to Siam
3 infantry moved from Burma to Yunnan
2 infantry moved from Eastern India to Burma
Combat - British
Battle in Greece
Battle in Siam
British attack with 2 armour, 3 fighters and 1 mech_infantry
Japanese defend with 1 fighter and 1 tactical_bomber
British roll dice for 2 armour, 3 fighters and 1 mech_infantry in Siam, round 2 : 3/6 hits, 2.83 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Siam, round 2 : 1/2 hits, 1.17 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 mech_infantry owned by the British lost in Siam
British win, taking Greece from Italians, taking Siam from Japanese with 2 armour and 3 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Non Combat Move - British
3 fighters moved from Siam to Yunnan
2 fighters moved from Scotland to United Kingdom
1 fighter moved from Scotland to 113 Sea Zone
Place Units - British
1 artillery and 1 infantry placed in Egypt
1 carrier and 1 cruiser placed in 113 Sea Zone
1 fighter placed in 113 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
1 armour and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,4,2,6,6,2
UK_Pacific collect 7 PUs (5 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 armour and 2 infantry
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : -0.17
Italians regular : 0.33
Defenders Fire, : 0.67
Attackers Fire, : -0.17
British regular : 0.17
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 1 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 1 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
Combat - Italians
Americans scrambles 1 units out of 97 Sea Zone to defend against the attack in Northern Italy
Battle in Northern Italy
Italians attack with 2 artilleries, 2 fighters and 1 infantry
Americans defend with 2 artilleries, 1 factory_minor, 1 fighter and 1 infantry
Italians roll dice for 2 artilleries, 2 fighters and 1 infantry in Northern Italy, round 2 : 2/5 hits, 2.00 expected hits
Americans roll dice for 2 artilleries, 1 fighter and 1 infantry in Northern Italy, round 2 : 2/4 hits, 1.67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 artillery and 2 fighters in Northern Italy, round 3 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 artillery and 1 fighter in Northern Italy, round 3 : 1/2 hits, 1.00 expected hits
1 artillery owned by the Italians lost in Northern Italy
2 fighters owned by the Italians retreated
Americans win with 1 artillery and 1 fighter remaining. Battle score for attacker is -4
Casualties for Italians: 2 artilleries and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Moving scrambled unit from Northern Italy to 97 Sea Zone
Non Combat Move - Italians
2 fighters moved from Northern Italy to Southern Italy
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : -1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from 59 Sea Zone to Java
2 destroyers and 1 submarine moved from 64 Sea Zone to 55 Sea Zone
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 cruiser and 1 transport placed in 55 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from 59 Sea Zone to Java
2 destroyers and 1 submarine moved from 64 Sea Zone to 55 Sea Zone
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 cruiser and 1 transport placed in 55 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
1 destroyer moved from 42 Sea Zone to 59 Sea Zone
1 fighter moved from United Kingdom to 93 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Morocco to 94 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 15 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Vyborg to Finland
Germans take Finland from Russians
1 mech_infantry moved from Eastern Poland to Southern Belarus
1 mech_infantry moved from Eastern Poland to Southern Belarus
1 mech_infantry moved from Eastern Poland to Southern Belarus
1 fighter moved from Leningrad to Southern Belarus
1 artillery and 9 infantry moved from Leningrad to Baltic States
1 armour moved from Ukraine to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
1 infantry moved from Western Germany to Austria
1 artillery moved from Western Germany to Austria
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 15 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Vyborg to Finland
Germans take Finland from Russians
1 mech_infantry moved from Eastern Poland to Southern Belarus
1 mech_infantry moved from Eastern Poland to Southern Belarus
1 mech_infantry moved from Eastern Poland to Southern Belarus
1 fighter moved from Leningrad to Southern Belarus
1 artillery and 9 infantry moved from Leningrad to Baltic States
1 armour moved from Ukraine to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
1 infantry moved from Western Germany to Austria
1 artillery moved from Western Germany to Austria
Combat - Germans
Battle in Southern Belarus
Germans attack with 1 fighter and 3 mech_infantrys
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 fighter and 3 mech_infantrys in Southern Belarus, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Southern Belarus, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 fighter and 3 mech_infantrys in Southern Belarus, round 3 : 3/4 hits, 1.00 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Southern Belarus, round 3 : 2/2 hits, 1.00 expected hits
1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 2 mech_infantrys owned by the Germans lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 armour and 1 mech_infantry
Non Combat Move - Germans
1 fighter moved from Southern Belarus to Ukraine
1 fighter moved from Southern Italy to Western Germany
1 tactical_bomber moved from Western Germany to France
1 tactical_bomber moved from Southern Italy to Ukraine
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 transport placed in 115 Sea Zone
2 infantry placed in Western Germany
2 infantry placed in France
9 infantry placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 armour, 4 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Kursk to Rostov
1 infantry moved from Bryansk to Kursk
1 infantry moved from Smolensk to Southern Belarus
1 infantry moved from Northern Belarus to Southern Belarus
1 infantry moved from Novgorod to Northern Belarus
1 fighter moved from Vologda to Southern Belarus
4 infantry moved from Smolensk to Bryansk
2 artilleries and 2 infantry moved from Russia to Bryansk
1 infantry moved from Samara to Urals
3 infantry moved from Novgorod to Leningrad
Russians take Leningrad from Germans
5 artilleries and 8 infantry moved from Vologda to Leningrad
3 artilleries and 2 infantry moved from Archangel to Karelia
1 armour moved from Vologda to Karelia
1 infantry moved from Yaroslavl to Novgorod
2 armour moved from Russia to Urals
1 infantry moved from Samara to Urals
2 mech_infantrys moved from Stalingrad to Urals
1 artillery and 3 infantry moved from Sakha to Buryatia
1 armour moved from Stalingrad to Urals
1 armour moved from Stalingrad to Urals
Combat - Russians
Battle in Southern Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Southern Belarus, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Southern Belarus, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Southern Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Russians roll dice for 1 fighter and 1 infantry in Southern Belarus, round 4 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Southern Belarus, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Southern Belarus
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Southern Belarus to Bryansk
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Vologda to Leningrad
Place Units - Russians
1 artillery and 2 infantry placed in Siberia
2 armour and 1 mech_infantry placed in Stalingrad
3 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,1
Russians collect 42 PUs (1 lost to blockades); end with 42 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : -0.33
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 destroyer, 7 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 artillery moved from 5 Sea Zone to Siberia
1 armour and 1 mech_infantry moved from Northern Manchuria to Siberia
Japanese take Amur from Russians
1 battleship moved from 7 Sea Zone to 5 Sea Zone
1 transport moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 artillery moved from 5 Sea Zone to Siberia
1 transport moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsu to 20 Sea Zone
1 artillery moved from Kiangsu to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from French Indo China to Siam
1 transport moved from 132 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to 37 Sea Zone
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 armour and 1 mech_infantry moved from Northern Sinkiang to Tsinghai
1 infantry moved from Kansu to Northern Sinkiang
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Anhwe to Shansi
1 infantry moved from Anhwe to Honan
1 mech_infantry moved from Honan to Hunan
1 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Anhwe
1 armour moved from Hunan to Kwangtung
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone
1 infantry moved from 132 Sea Zone to Malaya
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangsi to 37 Sea Zone
1 infantry moved from French Indo China to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 carrier moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to Java
1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter moved from Hunan to Siam
1 fighter moved from 132 Sea Zone to Malaya
1 tactical_bomber moved from 132 Sea Zone to Malaya
1 cruiser moved from 132 Sea Zone to 43 Sea Zone
1 battleship moved from 132 Sea Zone to 43 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Hunan to Siam
1 infantry moved from 43 Sea Zone to Java
1 infantry moved from 43 Sea Zone to Java
1 carrier moved from 21 Sea Zone to 132 Sea Zone
1 fighter moved from 21 Sea Zone to Siam
1 tactical_bomber moved from 21 Sea Zone to Siam
1 armour moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Anhwe
1 bomber moved from Honan to Kwangtung
1 fighter moved from Japan to Kwangtung
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 destroyer, 7 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 artillery moved from 5 Sea Zone to Siberia
1 armour and 1 mech_infantry moved from Northern Manchuria to Siberia
Japanese take Amur from Russians
1 battleship moved from 7 Sea Zone to 5 Sea Zone
1 transport moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 artillery moved from 5 Sea Zone to Siberia
1 transport moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsu to 20 Sea Zone
1 artillery moved from Kiangsu to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from French Indo China to Siam
1 transport moved from 132 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to 37 Sea Zone
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 armour and 1 mech_infantry moved from Northern Sinkiang to Tsinghai
1 infantry moved from Kansu to Northern Sinkiang
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Anhwe to Shansi
1 infantry moved from Anhwe to Honan
1 mech_infantry moved from Honan to Hunan
1 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Anhwe
1 armour moved from Hunan to Kwangtung
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone
1 infantry moved from 132 Sea Zone to Malaya
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangsi to 37 Sea Zone
1 infantry moved from French Indo China to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 carrier moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to Java
1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter moved from Hunan to Siam
1 fighter moved from 132 Sea Zone to Malaya
1 tactical_bomber moved from 132 Sea Zone to Malaya
1 cruiser moved from 132 Sea Zone to 43 Sea Zone
1 battleship moved from 132 Sea Zone to 43 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Hunan to Siam
1 infantry moved from 43 Sea Zone to Java
1 infantry moved from 43 Sea Zone to Java
1 carrier moved from 21 Sea Zone to 132 Sea Zone
1 fighter moved from 21 Sea Zone to Siam
1 tactical_bomber moved from 21 Sea Zone to Siam
1 armour moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Anhwe
1 bomber moved from Honan to Kwangtung
1 fighter moved from Japan to Kwangtung
Combat - Japanese
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.50 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Siam
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 armour
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Siam, round 2 : 3/5 hits, 2.50 expected hits
UK_Pacific roll dice for 2 armour in Siam, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 armour owned by the British lost in Siam
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for British: 2 armour
Battle in Siberia
Japanese attack with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
Russians defend with 1 aaGun, 1 artillery, 1 factory_minor and 5 infantry
Japanese roll dice for 1 battleship in Siberia, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Siberia, round 2 : 0/8 hits, 2.83 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 5 infantry in Siberia, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Japanese lost in Siberia
Japanese roll dice for 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Siberia, round 3 : 3/7 hits, 2.50 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 5 infantry in Siberia, round 3 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Siberia
Japanese roll dice for 1 armour, 3 artilleries and 1 mech_infantry in Siberia, round 4 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 3 infantry in Siberia, round 4 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Siberia
Japanese roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Siberia, round 5 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Siberia, round 5 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 5 infantry
Battle in Malaya
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 mech_infantry
Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
Non Combat Move - Japanese
Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
1 fighter moved from Malaya to 37 Sea Zone
1 fighter moved from 37 Sea Zone to Borneo
1 tactical_bomber moved from Malaya to Borneo
1 fighter moved from Java to 43 Sea Zone
1 tactical_bomber moved from Java to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from Siam to 132 Sea Zone
2 destroyers and 4 submarines moved from 7 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
Place Units - Japanese
1 infantry, 1 mech_infantry and 1 tactical_bomber placed in Kwangtung
Japanese undo move 1.
1 tactical_bomber placed in Japan
1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Shantung
1 destroyer placed in 7 Sea Zone
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 2
Japanese collect 62 PUs (2 lost to blockades); end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Japanese regular : -1.83
UK_Pacific regular : -0.33
ANZAC regular : 0.33
Russians regular : -2.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 5 artilleries, 1 battleship, 1 destroyer, 8 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Northern Italy to Southern Italy
3 artilleries and 7 infantry moved from Morocco to 94 Sea Zone
3 artilleries, 9 infantry and 6 transports moved from 94 Sea Zone to 97 Sea Zone
2 fighters moved from 97 Sea Zone to Southern Italy
1 fighter moved from Algeria to Southern Italy
3 artilleries and 3 infantry moved from 97 Sea Zone to Southern Italy
1 cruiser moved from 94 Sea Zone to 97 Sea Zone
1 destroyer moved from 94 Sea Zone to 99 Sea Zone
5 transports moved from 93 Sea Zone to 104 Sea Zone
3 artilleries and 4 infantry moved from Eastern United States to 104 Sea Zone
1 artillery moved from Central United States to 104 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone
2 transports moved from 94 Sea Zone to 91 Sea Zone
1 destroyer moved from 94 Sea Zone to 113 Sea Zone
1 submarine moved from 93 Sea Zone to 113 Sea Zone
1 cruiser moved from 93 Sea Zone to 113 Sea Zone
1 carrier and 1 fighter moved from 93 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Eastern United States to 113 Sea Zone
2 fighters moved from Eastern United States to Iceland
1 destroyer and 2 submarines moved from 31 Sea Zone to 55 Sea Zone
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
Combat - Americans
Battle in Southern Italy
Americans attack with 4 artilleries, 3 fighters and 3 infantry
Italians defend with 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Americans roll dice for 2 battleships and 3 cruisers in Southern Italy, round 2 : 4/5 hits, 2.83 expected hits
Italians roll dice for 2 fighters and 2 infantry in Southern Italy, round 2 : 1/4 hits, 2.00 expected hits
1 infantry owned by the Americans, 2 fighters owned by the Italians and 2 infantry owned by the Italians lost in Southern Italy
Americans captures 4PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 4 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 23
Casualties for Americans: 1 infantry
Casualties for Italians: 2 fighters and 2 infantry
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Americans
4 artilleries moved from 93 Sea Zone to Morocco
4 infantry moved from 93 Sea Zone to Morocco
2 fighters moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to 97 Sea Zone
4 infantry moved from 97 Sea Zone to Northern Italy
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
Place Units - Americans
1 armour and 2 infantry placed in Northern Italy
5 artilleries and 5 infantry placed in Eastern United States
1 infantry placed in Central United States
1 battleship, 1 destroyer and 2 submarines placed in 11 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 5
Americans collect 62 PUs; end with 66 PUs
Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Americans regular : 1.17
Italians regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 5 artilleries, 1 battleship, 1 destroyer, 8 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Northern Italy to Southern Italy
3 artilleries and 7 infantry moved from Morocco to 94 Sea Zone
3 artilleries, 9 infantry and 6 transports moved from 94 Sea Zone to 97 Sea Zone
2 fighters moved from 97 Sea Zone to Southern Italy
1 fighter moved from Algeria to Southern Italy
3 artilleries and 3 infantry moved from 97 Sea Zone to Southern Italy
1 cruiser moved from 94 Sea Zone to 97 Sea Zone
1 destroyer moved from 94 Sea Zone to 99 Sea Zone
5 transports moved from 93 Sea Zone to 104 Sea Zone
3 artilleries and 4 infantry moved from Eastern United States to 104 Sea Zone
1 artillery moved from Central United States to 104 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone
2 transports moved from 94 Sea Zone to 91 Sea Zone
1 destroyer moved from 94 Sea Zone to 113 Sea Zone
1 submarine moved from 93 Sea Zone to 113 Sea Zone
1 cruiser moved from 93 Sea Zone to 113 Sea Zone
1 carrier and 1 fighter moved from 93 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Eastern United States to 113 Sea Zone
2 fighters moved from Eastern United States to Iceland
1 destroyer and 2 submarines moved from 31 Sea Zone to 55 Sea Zone
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
Combat - Americans
Battle in Southern Italy
Americans attack with 4 artilleries, 3 fighters and 3 infantry
Italians defend with 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Americans roll dice for 2 battleships and 3 cruisers in Southern Italy, round 2 : 4/5 hits, 2.83 expected hits
Italians roll dice for 2 fighters and 2 infantry in Southern Italy, round 2 : 1/4 hits, 2.00 expected hits
1 infantry owned by the Americans, 2 fighters owned by the Italians and 2 infantry owned by the Italians lost in Southern Italy
Americans captures 4PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 4 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 23
Casualties for Americans: 1 infantry
Casualties for Italians: 2 fighters and 2 infantry
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Americans
4 artilleries moved from 93 Sea Zone to Morocco
4 infantry moved from 93 Sea Zone to Morocco
2 fighters moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to 97 Sea Zone
4 infantry moved from 97 Sea Zone to Northern Italy
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
Place Units - Americans
1 armour and 2 infantry placed in Northern Italy
5 artilleries and 5 infantry placed in Eastern United States
1 infantry placed in Central United States
1 battleship, 1 destroyer and 2 submarines placed in 11 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 5
Americans collect 62 PUs; end with 66 PUs
Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
Purchase Units - British
British buy 1 artillery, 1 cruiser, 1 factory_minor, 2 infantry and 2 submarines; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Greece to Yugoslavia
British take Bulgaria from Germans
British take Yugoslavia from Germans
1 armour moved from Greece to Albania
British take Albania from Italians
1 armour moved from Albania to Yugoslavia
2 artilleries and 2 infantry moved from Greece to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Yugoslavia
1 fighter moved from Malta to 101 Sea Zone
1 fighter moved from 101 Sea Zone to 102 Sea Zone
1 infantry moved from Greece to Bulgaria
1 destroyer moved from 101 Sea Zone to 99 Sea Zone
1 transport moved from 101 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from Egypt to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
1 armour moved from Eastern India to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 infantry moved from Eastern India to Burma
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Yunnan to Kwangsi
3 fighters moved from Yunnan to Kwangsi
1 infantry moved from Eastern India to Burma
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Eastern India to Burma
Combat - British
Battle in Kwangsi
British attack with 3 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 3 fighters and 2 infantry in Kwangsi, round 2 : 1/5 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
British win, taking Kwangsi from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Eastern India
1 artillery and 1 infantry moved from 101 Sea Zone to Greece
1 infantry moved from Syria to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 98 Sea Zone
1 aaGun moved from Malta to 98 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 aaGun and 1 infantry moved from 97 Sea Zone to Northern Italy
1 cruiser moved from 101 Sea Zone to 99 Sea Zone
1 fighter moved from 102 Sea Zone to Greece
Place Units - British
1 factory_minor placed in Greece
1 artillery and 2 infantry placed in Egypt
1 cruiser and 2 submarines placed in 113 Sea Zone
Turn Complete - British
British collect 41 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,5,5,4,5,1,4,2
UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 1.17
Japanese regular : 0.33
Italians regular : -1.00
British regular : -0.83