sorry its been a while.
bretters X vs feckingwrecked L PTV2
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 1 fighter moved from Northern Sinkiang to Yunnan Combat - Chinese Chinese creates battle in territory Szechwan Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Western Sinkiang Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 1 cruiser, 1 destroyer, 6 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from Morocco to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone 1 battleship moved from 94 Sea Zone to 97 Sea Zone 1 cruiser moved from 94 Sea Zone to 97 Sea Zone 1 battleship moved from 95 Sea Zone to 97 Sea Zone 1 destroyer moved from 94 Sea Zone to 99 Sea Zone 1 cruiser moved from 93 Sea Zone to 97 Sea Zone 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 7 artilleries and 7 infantry moved from Morocco to 93 Sea Zone 7 artilleries, 7 infantry and 7 transports moved from 93 Sea Zone to 97 Sea Zone 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 bomber moved from Burma to Kwangtung 2 artilleries and 2 infantry moved from Eastern United States to 104 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 1 cruiser moved from 99 Sea Zone to 97 Sea Zone 1 carrier moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from 93 Sea Zone to 97 Sea Zone 1 destroyer moved from 93 Sea Zone to 113 Sea Zone 1 carrier and 1 fighter moved from 93 Sea Zone to 113 Sea Zone 1 fighter moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from 93 Sea Zone to 113 Sea Zone 8 artilleries and 8 infantry moved from 97 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Western United States to Central United States 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Guam to Yunnan Combat - Americans Strategic bombing raid in Kwangtung Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Kwangtung causes 5 damage total. Battle in Southern Italy Americans attack with 8 artilleries and 8 infantry Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber Americans roll dice for 2 battleships and 3 cruisers in Southern Italy, round 2 : 2/5 hits, 2.83 expected hits Americans roll dice for 8 artilleries and 8 infantry in Southern Italy, round 2 : 3/16 hits, 5.33 expected hits Italians roll dice for 2 aaGuns, 4 artilleries, 4 fighters, 5 infantry and 3 tactical_bombers in Southern Italy, round 2 : 4/16 hits, 7.17 expected hits 2 aaGuns owned by the Italians, 4 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy Americans roll dice for 8 artilleries and 4 infantry in Southern Italy, round 3 : 2/12 hits, 4.00 expected hits Italians roll dice for 4 artilleries, 4 fighters, 2 infantry and 3 tactical_bombers in Southern Italy, round 3 : 5/13 hits, 6.17 expected hits 4 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy Americans roll dice for 7 artilleries in Southern Italy, round 4 : 3/7 hits, 2.33 expected hits Italians roll dice for 4 artilleries, 4 fighters and 3 tactical_bombers in Southern Italy, round 4 : 8/11 hits, 5.50 expected hits 7 artilleries owned by the Americans and 3 artilleries owned by the Italians lost in Southern Italy Italians win with 1 artillery, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -19 Casualties for Americans: 8 artilleries and 8 infantry Casualties for Italians: 2 aaGuns, 3 artilleries and 5 infantry Non Combat Move - Americans 2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 bomber moved from Kwangtung to Yunnan Place Units - Americans 2 artilleries and 6 infantry placed in Eastern United States 1 cruiser, 1 submarine and 4 transports placed in 104 Sea Zone 1 destroyer and 2 submarines placed in 11 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 5,4,4,4,1,2,5 Americans collect 54 PUs (1 lost to blockades); end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 1 fighter moved from Northern Sinkiang to Yunnan Combat - Chinese Chinese creates battle in territory Szechwan Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Western Sinkiang Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 artillery, 1 battleship, 2 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Gibraltar to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone 1 cruiser moved from 93 Sea Zone to 97 Sea Zone 1 destroyer moved from 93 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Egypt to 83 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 97 Sea Zone 1 destroyer moved from 83 Sea Zone to 99 Sea Zone 1 fighter moved from Egypt to Malta 1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 1 cruiser moved from 73 Sea Zone to 83 Sea Zone 2 infantry moved from Burma to Shan State 1 fighter moved from Burma to Shan State 2 artilleries moved from Yunnan to Shan State 1 armour moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 1 armour moved from French Indo China to Yunnan 1 fighter moved from Eastern India to Shan State 1 fighter moved from Central India to Yunnan 1 armour and 1 mech_infantry moved from Eastern India to Yunnan 1 artillery and 2 infantry moved from 97 Sea Zone to Southern Italy 1 destroyer moved from 113 Sea Zone to 128 Sea Zone 2 fighters moved from United Kingdom to 128 Sea Zone 1 fighter moved from 113 Sea Zone to 128 Sea Zone 2 destroyers moved from 99 Sea Zone to 97 Sea Zone Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Italians scrambles to create a battle in territory 97 Sea Zone Battle in 128 Sea Zone British attack with 1 destroyer and 3 fighters Germans defend with 1 destroyer and 1 transport British roll dice for 1 destroyer and 3 fighters in 128 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 destroyer and 1 transport in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 transport owned by the Germans lost in 128 Sea Zone British win, taking 128 Sea Zone from Germans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 14 Casualties for Germans: 1 destroyer and 1 transport Battle in 97 Sea Zone British attack with 1 cruiser, 2 destroyers and 2 transports; Americans loiter and taunt Italians defend with 2 fighters and 1 tactical_bomber British roll dice for 1 cruiser, 2 destroyers and 2 transports in 97 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits 1 tactical_bomber owned by the Italians, 2 destroyers owned by the British and 1 cruiser owned by the British lost in 97 Sea Zone 2 transports owned by the British retreated to 98 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is -17 Casualties for British: 1 cruiser and 2 destroyers Casualties for Italians: 1 tactical_bomber Battle in Shan State British attack with 2 artilleries, 2 fighters and 2 infantry Japanese defend with 1 marine British roll dice for 2 artilleries, 2 fighters and 2 infantry in Shan State, round 2 : 2/6 hits, 2.33 expected hits Japanese roll dice for 1 marine in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - British 2 fighters moved from Shan State to Eastern India 3 infantry moved from Eastern India to Burma 3 fighters moved from 128 Sea Zone to Scotland 1 artillery and 1 infantry moved from 83 Sea Zone to Egypt Place Units - British 1 transport placed in 83 Sea Zone 1 artillery placed in Egypt 1 battleship and 2 destroyers placed in 113 Sea Zone 1 submarine placed in 113 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 4 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,6,4,3,2,3,1,1,6,4 UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in Eastern India change ownership: 4 infantryCombat Hit Differential Summary :
Americans regular : -4.50 Japanese regular : -0.33 Italians regular : -0.67 Japanese AA : -0.17 Germans regular : -0.33 British regular : -0.33 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Place Units - Italians 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3,5 Italians collect 6 PUs (4 lost to blockades); end with 6 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to Shan State 1 artillery and 1 infantry moved from Queensland to New South Wales Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to Shan State 1 artillery and 1 infantry moved from Queensland to New South Wales Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 destroyer moved from 40 Sea Zone to 42 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Leningrad to Archangel 1 artillery moved from Leningrad to Archangel 1 infantry moved from Leningrad to Archangel 1 mech_infantry moved from Baltic States to Archangel 1 infantry moved from Leningrad to Archangel 1 mech_infantry moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 infantry moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 infantry moved from Northern Belarus to Leningrad 1 infantry moved from Northern Belarus to Leningrad 1 artillery moved from Northern Belarus to Leningrad 1 mech_infantry moved from Baltic States to Leningrad 1 mech_infantry moved from Leningrad to Vyborg Germans take Vyborg from Russians 1 submarine moved from 115 Sea Zone to 128 Sea Zone 1 fighter moved from 115 Sea Zone to 128 Sea Zone 1 tactical_bomber moved from 115 Sea Zone to 128 Sea Zone 4 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Southern Italy to Western Germany 1 tactical_bomber moved from Southern Italy to Western Germany 1 fighter moved from Western Germany to 115 Sea Zone 1 tactical_bomber moved from Western Germany to 115 Sea Zone Combat - Germans Battle in 128 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 128 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 128 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in Archangel Germans attack with 1 artillery, 3 infantry and 1 mech_infantry Russians defend with 1 armour and 1 mech_infantry Germans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Archangel, round 2 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 1.00 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Archangel, round 3 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 4 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 armour in Archangel, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Germans: 2 infantry Casualties for Russians: 1 armour and 1 mech_infantry Non Combat Move - Germans 1 fighter moved from 128 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from 128 Sea Zone to 115 Sea Zone 1 infantry moved from Southern France to Northern Italy Place Units - Germans 1 fighter and 2 infantry placed in Leningrad 3 infantry placed in Ukraine 2 fighters and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,1 Germans collect 47 PUs (2 lost to blockades); end with 47 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 0.67 British regular : 0.67 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 3 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Russia to Southern Belarus 1 infantry moved from Smolensk to Northern Belarus Russians take Northern Belarus from Germans 1 infantry moved from Bryansk to Southern Belarus 1 infantry moved from Bryansk to Kursk 1 infantry moved from Stalingrad to Rostov 2 artilleries and 2 infantry moved from Vologda to Archangel 1 fighter moved from Yaroslavl to Archangel 1 artillery and 1 infantry moved from Vologda to Archangel 3 artilleries moved from Yaroslavl to Vologda 3 infantry moved from Yaroslavl to Novgorod 1 infantry moved from Russia to Bryansk 1 armour moved from Russia to Vologda 1 armour moved from Russia to Stalingrad 1 infantry moved from Vologda to Archangel 1 infantry moved from Russia to Yaroslavl 3 infantry moved from Russia to Smolensk 1 infantry moved from Korea to Northern Manchuria 3 infantry moved from Siberia to Sakha 1 artillery moved from Siberia to Sakha 2 infantry moved from Russia to Samara 2 infantry moved from Russia to Smolensk Combat - Russians Battle in Southern Belarus Russians attack with 1 armour, 1 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Southern Belarus, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Southern Belarus, round 3 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Russians roll dice for 1 armour and 1 mech_infantry in Southern Belarus, round 4 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Southern Belarus, round 5 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Southern Belarus, round 6 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Southern Belarus, round 7 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Southern Belarus, round 8 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 8 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern Belarus Russians win, taking Southern Belarus from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 3 artilleries, 1 fighter and 4 infantry Germans defend with 1 artillery, 1 infantry and 1 mech_infantry Russians roll dice for 3 artilleries, 1 fighter and 4 infantry in Archangel, round 2 : 1/8 hits, 2.67 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians roll dice for 3 artilleries, 1 fighter and 3 infantry in Archangel, round 3 : 3/7 hits, 2.50 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Archangel to Vologda 1 aaGun moved from Korea to Northern Manchuria Place Units - Russians 2 mech_infantrys placed in Stalingrad 3 infantry placed in Siberia 3 armour, 2 artilleries and 2 infantry placed in Russia Russians undo move 3. 1 armour placed in Stalingrad 2 armour, 2 artilleries and 2 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2 Russians collect 45 PUs (2 lost to blockades); end with 47 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 54 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans regular : -1.00 Russians regular : -6.33 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese repair damage of 5x factory_minor; Remaining resources: 58 PUs; 1 SuicideAttackTokens; Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Kwangtung to Kwangsi 2 fighters and 2 tactical_bombers moved from 132 Sea Zone to Shan State 1 infantry moved from Java to 43 Sea Zone 1 infantry moved from Java to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 132 Sea Zone 1 infantry moved from 132 Sea Zone to Shan State 1 infantry moved from 132 Sea Zone to Shan State 1 fighter moved from Kweichow to Shan State 1 tactical_bomber moved from Kweichow to Shan State 1 mech_infantry moved from Kansu to Northern Sinkiang 1 armour moved from Kansu to Northern Sinkiang 1 infantry moved from Tsinghai to Eastern Sinkiang 1 infantry moved from Inner Mongolia to Kansu 1 infantry moved from Hopei to Tsinghai 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Anhwe to Shansi 1 infantry moved from Shantung to Anhwe 1 submarine moved from 18 Sea Zone to 7 Sea Zone 1 destroyer moved from 20 Sea Zone to 7 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 artillery moved from 6 Sea Zone to Korea 1 fighter moved from Japan to Korea 1 mech_infantry moved from Southern Manchuria to Northern Manchuria 1 mech_infantry moved from Southern Manchuria to Northern Manchuria 1 armour moved from Southern Manchuria to Northern Manchuria 1 battleship moved from 20 Sea Zone to 7 Sea Zone 1 submarine moved from 7 Sea Zone to 37 Sea Zone 1 transport moved from 132 Sea Zone to 21 Sea Zone 1 infantry moved from Kwangtung to 21 Sea Zone 1 infantry moved from Kwangtung to 21 Sea Zone 1 carrier moved from 43 Sea Zone to 132 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to French Indo China 1 infantry moved from 37 Sea Zone to French Indo China 1 transport moved from 132 Sea Zone to 21 Sea Zone 1 infantry moved from Manilla to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to French Indo China 1 destroyer moved from 7 Sea Zone to 37 Sea Zone 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Kiangsu to Kiangsi 1 bomber moved from Honan to Northern Sinkiang 1 armour moved from Eastern Sinkiang to Northern Sinkiang 1 fighter moved from Kweichow to Shan State 1 tactical_bomber moved from Kweichow to Shan State 1 fighter moved from Kweichow to Shan State 1 tactical_bomber moved from Kweichow to Shan State 1 carrier moved from 132 Sea Zone to 21 Sea Zone 1 transport moved from 132 Sea Zone to 21 Sea Zone 1 transport moved from 132 Sea Zone to 21 Sea Zone Combat - Japanese Battle in French Indo China Battle in Korea Japanese attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Korea, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking French Indo China from UK_Pacific, taking Korea from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northern Manchuria Japanese attack with 1 armour and 2 mech_infantrys Russians defend with 1 aaGun and 1 infantry Japanese roll dice for 1 armour and 2 mech_infantrys in Northern Manchuria, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 aaGun and 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Russians lost in Northern Manchuria Japanese roll dice for 1 armour and 2 mech_infantrys in Northern Manchuria, round 3 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Northern Manchuria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Northern Manchuria Japanese win, taking Northern Manchuria from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 aaGun and 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Shan State Japanese attack with 5 fighters, 2 infantry and 5 tactical_bombers British defend with 2 artilleries and 2 infantry; ANZAC defend with 1 fighter Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 5 fighters, 2 infantry and 5 tactical_bombers in Shan State, round 2 : 7/12 hits, 6.17 expected hits UK_Pacific roll dice for 2 artilleries, 1 fighter and 2 infantry in Shan State, round 2 : 2/5 hits, 2.00 expected hits 2 infantry owned by the Japanese, 1 fighter owned by the ANZAC, 2 artilleries owned by the British and 2 infantry owned by the British lost in Shan State Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Japanese: 2 infantry Casualties for British: 2 artilleries and 2 infantry Casualties for ANZAC: 1 fighter Battle in Northern Sinkiang Japanese attack with 2 armour, 1 bomber and 1 mech_infantry Russians defend with 3 infantry Japanese roll dice for 2 armour, 1 bomber and 1 mech_infantry in Northern Sinkiang, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 3 infantry in Northern Sinkiang, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Northern Sinkiang Japanese win, taking Northern Sinkiang from Chinese with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Non Combat Move - Japanese 1 fighter moved from Shan State to 21 Sea Zone 1 tactical_bomber moved from Shan State to 21 Sea Zone 1 fighter moved from Shan State to 37 Sea Zone 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 carrier moved from 132 Sea Zone to 37 Sea Zone 1 fighter moved from Shan State to 132 Sea Zone 1 tactical_bomber moved from Shan State to 132 Sea Zone 1 bomber moved from Northern Sinkiang to Honan 1 fighter moved from Korea to Japan 1 fighter and 1 tactical_bomber moved from Shan State to Hunan 1 fighter moved from Shan State to Siam 1 tactical_bomber moved from Shan State to Siam 1 armour moved from Kweichow to Hunan 1 infantry moved from Shantung to Anhwe 1 infantry moved from Shantung to Kiangsu 1 infantry moved from Kiangsu to Kiangsi Place Units - Japanese 1 armour, 1 fighter and 1 mech_infantry placed in Kwangtung Japanese undo move 1. 1 fighter, 1 infantry and 1 mech_infantry placed in Kwangtung 1 armour, 1 artillery and 1 infantry placed in Kiangsu 3 infantry placed in Shantung 1 artillery placed in Japan 1 destroyer and 1 submarine placed in 7 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4 Japanese collect 61 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 2.67 UK_Pacific regular : 0.00 Russians regular : -0.33 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 artillery and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 4 artilleries, 1 destroyer, 2 fighters, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Morocco to 93 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone 5 transports moved from 97 Sea Zone to 96 Sea Zone 3 transports moved from 97 Sea Zone to 96 Sea Zone 8 transports moved from 96 Sea Zone to 94 Sea Zone 2 destroyers moved from 99 Sea Zone to 101 Sea Zone 2 fighters moved from 97 Sea Zone to Northern Italy 2 artilleries and 2 infantry moved from 97 Sea Zone to Northern Italy 1 cruiser moved from 97 Sea Zone to 94 Sea Zone 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 destroyer moved from 113 Sea Zone to 94 Sea Zone 1 carrier and 1 fighter moved from 113 Sea Zone to 107 Sea Zone 1 carrier and 1 fighter moved from 107 Sea Zone to 93 Sea Zone 1 fighter moved from 93 Sea Zone to Algeria 1 bomber moved from Yunnan to Kwangtung 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 destroyer and 2 submarines moved from 11 Sea Zone to 31 Sea Zone 1 transport moved from 93 Sea Zone to 104 Sea Zone 2 artilleries and 6 infantry moved from Eastern United States to 104 Sea Zone 1 artillery and 1 infantry moved from Central United States to 104 Sea Zone 3 artilleries, 7 infantry and 5 transports moved from 104 Sea Zone to 93 Sea Zone 1 cruiser and 1 submarine moved from 104 Sea Zone to 93 Sea Zone Combat - Americans Air Battle in Kwangtung Americans attacks with 1 units heading to Kwangtung Japanese launches 1 interceptors out of Kwangtung Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Kwangtung Air Battle is over, the attackers have all died Battle in Northern Italy Americans attack with 2 artilleries, 2 fighters and 2 infantry Germans defend with 1 infantry; Italians defend with 1 factory_major and 1 infantry Americans roll dice for 2 battleships and 2 cruisers in Northern Italy, round 2 : 3/4 hits, 2.33 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Casualties for Germans: 1 infantry Cleaning up after air battles Non Combat Move - Americans 1 artillery and 1 infantry moved from 55 Sea Zone to Queensland 2 fighters moved from Northern Italy to 97 Sea Zone 3 artilleries and 7 infantry moved from 93 Sea Zone to Morocco Place Units - Americans 1 destroyer and 3 transports placed in 104 Sea Zone 2 fighters and 1 tactical_bomber placed in Eastern United States 3 artilleries and 4 infantry placed in Eastern United States 1 artillery placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 1,1,5,2,3,4,4,5,5,2,6 Americans collect 58 PUs (1 lost to blockades); end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 artillery and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 1 cruiser, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 100 Sea Zone 1 armour moved from Egypt to 100 Sea Zone 1 armour and 1 artillery moved from Egypt to 83 Sea Zone 1 infantry moved from Egypt to 83 Sea Zone 1 infantry moved from Egypt to 83 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 83 Sea Zone to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 100 Sea Zone to 101 Sea Zone 1 cruiser moved from 83 Sea Zone to 101 Sea Zone 2 armour, 2 artilleries and 4 infantry moved from 101 Sea Zone to Greece 1 destroyer moved from 99 Sea Zone to 101 Sea Zone 1 fighter moved from Yunnan to Siam 2 fighters moved from Eastern India to Siam 1 mech_infantry moved from Yunnan to Malaya UK_Pacific take Malaya from Japanese 2 armour and 1 mech_infantry moved from Yunnan to Siam 3 infantry moved from Burma to Yunnan 2 infantry moved from Eastern India to Burma Combat - British Battle in Greece Battle in Siam British attack with 2 armour, 3 fighters and 1 mech_infantry Japanese defend with 1 fighter and 1 tactical_bomber British roll dice for 2 armour, 3 fighters and 1 mech_infantry in Siam, round 2 : 3/6 hits, 2.83 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in Siam, round 2 : 1/2 hits, 1.17 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 mech_infantry owned by the British lost in Siam British win, taking Greece from Italians, taking Siam from Japanese with 2 armour and 3 fighters remaining. Battle score for attacker is 15 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 fighter and 1 tactical_bomber Non Combat Move - British 3 fighters moved from Siam to Yunnan 2 fighters moved from Scotland to United Kingdom 1 fighter moved from Scotland to 113 Sea Zone Place Units - British 1 artillery and 1 infantry placed in Egypt 1 carrier and 1 cruiser placed in 113 Sea Zone 1 fighter placed in 113 Sea Zone Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 armour and 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,4,2,6,6,2 UK_Pacific collect 7 PUs (5 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 armour and 2 infantryCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -0.17 Italians regular : 0.33 Defenders Fire, : 0.67 Attackers Fire, : -0.17 British regular : 0.17 -
TripleA Move Summary: Italians round 8
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 1 infantry moved from Southern Italy to Northern Italy 2 fighters moved from Southern Italy to Northern Italy -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 1 infantry moved from Southern Italy to Northern Italy 2 fighters moved from Southern Italy to Northern Italy Combat - Italians Americans scrambles 1 units out of 97 Sea Zone to defend against the attack in Northern Italy Battle in Northern Italy Italians attack with 2 artilleries, 2 fighters and 1 infantry Americans defend with 2 artilleries, 1 factory_minor, 1 fighter and 1 infantry Italians roll dice for 2 artilleries, 2 fighters and 1 infantry in Northern Italy, round 2 : 2/5 hits, 2.00 expected hits Americans roll dice for 2 artilleries, 1 fighter and 1 infantry in Northern Italy, round 2 : 2/4 hits, 1.67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy Italians roll dice for 1 artillery and 2 fighters in Northern Italy, round 3 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 artillery and 1 fighter in Northern Italy, round 3 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Italians lost in Northern Italy 2 fighters owned by the Italians retreated Americans win with 1 artillery and 1 fighter remaining. Battle score for attacker is -4 Casualties for Italians: 2 artilleries and 1 infantry Casualties for Americans: 1 artillery and 1 infantry Moving scrambled unit from Northern Italy to 97 Sea Zone Non Combat Move - Italians 2 fighters moved from Northern Italy to Southern Italy Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 4 PUs; end with 4 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Italians regular : -1.33 -
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 1 artillery and 1 infantry moved from 59 Sea Zone to Java 2 destroyers and 1 submarine moved from 64 Sea Zone to 55 Sea Zone Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 1 cruiser and 1 transport placed in 55 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 1 artillery and 1 infantry moved from 59 Sea Zone to Java 2 destroyers and 1 submarine moved from 64 Sea Zone to 55 Sea Zone Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 1 cruiser and 1 transport placed in 55 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French 1 destroyer moved from 42 Sea Zone to 59 Sea Zone 1 fighter moved from United Kingdom to 93 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Morocco to 94 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Move Summary: Germans round 9
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 15 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Vyborg to Finland Germans take Finland from Russians 1 mech_infantry moved from Eastern Poland to Southern Belarus 1 mech_infantry moved from Eastern Poland to Southern Belarus 1 mech_infantry moved from Eastern Poland to Southern Belarus 1 fighter moved from Leningrad to Southern Belarus 1 artillery and 9 infantry moved from Leningrad to Baltic States 1 armour moved from Ukraine to Eastern Poland 1 mech_infantry moved from Ukraine to Eastern Poland 1 infantry moved from Western Germany to Austria 1 artillery moved from Western Germany to Austria -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 15 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Vyborg to Finland Germans take Finland from Russians 1 mech_infantry moved from Eastern Poland to Southern Belarus 1 mech_infantry moved from Eastern Poland to Southern Belarus 1 mech_infantry moved from Eastern Poland to Southern Belarus 1 fighter moved from Leningrad to Southern Belarus 1 artillery and 9 infantry moved from Leningrad to Baltic States 1 armour moved from Ukraine to Eastern Poland 1 mech_infantry moved from Ukraine to Eastern Poland 1 infantry moved from Western Germany to Austria 1 artillery moved from Western Germany to Austria Combat - Germans Battle in Southern Belarus Germans attack with 1 fighter and 3 mech_infantrys Russians defend with 1 armour and 1 mech_infantry Germans roll dice for 1 fighter and 3 mech_infantrys in Southern Belarus, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Southern Belarus, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 fighter and 3 mech_infantrys in Southern Belarus, round 3 : 3/4 hits, 1.00 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Southern Belarus, round 3 : 2/2 hits, 1.00 expected hits 1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 2 mech_infantrys owned by the Germans lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 armour and 1 mech_infantry Non Combat Move - Germans 1 fighter moved from Southern Belarus to Ukraine 1 fighter moved from Southern Italy to Western Germany 1 tactical_bomber moved from Western Germany to France 1 tactical_bomber moved from Southern Italy to Ukraine Place Units - Germans 1 artillery and 2 infantry placed in Ukraine 1 transport placed in 115 Sea Zone 2 infantry placed in Western Germany 2 infantry placed in France 9 infantry placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 1.00 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 2 armour, 4 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Kursk to Rostov 1 infantry moved from Bryansk to Kursk 1 infantry moved from Smolensk to Southern Belarus 1 infantry moved from Northern Belarus to Southern Belarus 1 infantry moved from Novgorod to Northern Belarus 1 fighter moved from Vologda to Southern Belarus 4 infantry moved from Smolensk to Bryansk 2 artilleries and 2 infantry moved from Russia to Bryansk 1 infantry moved from Samara to Urals 3 infantry moved from Novgorod to Leningrad Russians take Leningrad from Germans 5 artilleries and 8 infantry moved from Vologda to Leningrad 3 artilleries and 2 infantry moved from Archangel to Karelia 1 armour moved from Vologda to Karelia 1 infantry moved from Yaroslavl to Novgorod 2 armour moved from Russia to Urals 1 infantry moved from Samara to Urals 2 mech_infantrys moved from Stalingrad to Urals 1 artillery and 3 infantry moved from Sakha to Buryatia 1 armour moved from Stalingrad to Urals 1 armour moved from Stalingrad to Urals Combat - Russians Battle in Southern Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Southern Belarus, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Southern Belarus, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Southern Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Russians roll dice for 1 fighter and 1 infantry in Southern Belarus, round 4 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Southern Belarus, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Southern Belarus Russians win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Russians: 2 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Southern Belarus to Bryansk 1 aaGun moved from Russia to Bryansk 1 aaGun moved from Vologda to Leningrad Place Units - Russians 1 artillery and 2 infantry placed in Siberia 2 armour and 1 mech_infantry placed in Stalingrad 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,1 Russians collect 42 PUs (1 lost to blockades); end with 42 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 52 PUsCombat Hit Differential Summary :
Germans regular : 1.00 Russians regular : -0.33 -
TripleA Move Summary: Japanese round 9
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries, 1 destroyer, 7 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Korea to 6 Sea Zone 1 artillery moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 artillery moved from 5 Sea Zone to Siberia 1 armour and 1 mech_infantry moved from Northern Manchuria to Siberia Japanese take Amur from Russians 1 battleship moved from 7 Sea Zone to 5 Sea Zone 1 transport moved from 21 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 artillery moved from 5 Sea Zone to Siberia 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsu to 20 Sea Zone 1 artillery moved from Kiangsu to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from French Indo China to Siam 1 transport moved from 132 Sea Zone to 37 Sea Zone 1 infantry moved from French Indo China to 37 Sea Zone 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 2 armour and 1 mech_infantry moved from Northern Sinkiang to Tsinghai 1 infantry moved from Kansu to Northern Sinkiang 1 infantry moved from Inner Mongolia to Kansu 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Anhwe to Shansi 1 infantry moved from Anhwe to Honan 1 mech_infantry moved from Honan to Hunan 1 infantry moved from Shantung to Jehol 1 infantry moved from Shantung to Jehol 1 infantry moved from Shantung to Anhwe 1 armour moved from Hunan to Kwangtung 1 submarine moved from 37 Sea Zone to 43 Sea Zone 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 infantry moved from 132 Sea Zone to Malaya 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kwangsi to 37 Sea Zone 1 infantry moved from French Indo China to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 carrier moved from 37 Sea Zone to 43 Sea Zone 1 fighter moved from 37 Sea Zone to Java 1 tactical_bomber moved from 37 Sea Zone to Java 1 fighter moved from Hunan to Siam 1 fighter moved from 132 Sea Zone to Malaya 1 tactical_bomber moved from 132 Sea Zone to Malaya 1 cruiser moved from 132 Sea Zone to 43 Sea Zone 1 battleship moved from 132 Sea Zone to 43 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from Hunan to Siam 1 infantry moved from 43 Sea Zone to Java 1 infantry moved from 43 Sea Zone to Java 1 carrier moved from 21 Sea Zone to 132 Sea Zone 1 fighter moved from 21 Sea Zone to Siam 1 tactical_bomber moved from 21 Sea Zone to Siam 1 armour moved from Kiangsu to Hunan 1 infantry moved from Kiangsu to Anhwe 1 bomber moved from Honan to Kwangtung 1 fighter moved from Japan to Kwangtung -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries, 1 destroyer, 7 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Korea to 6 Sea Zone 1 artillery moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 artillery moved from 5 Sea Zone to Siberia 1 armour and 1 mech_infantry moved from Northern Manchuria to Siberia Japanese take Amur from Russians 1 battleship moved from 7 Sea Zone to 5 Sea Zone 1 transport moved from 21 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 artillery moved from 5 Sea Zone to Siberia 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsu to 20 Sea Zone 1 artillery moved from Kiangsu to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from French Indo China to Siam 1 transport moved from 132 Sea Zone to 37 Sea Zone 1 infantry moved from French Indo China to 37 Sea Zone 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 2 armour and 1 mech_infantry moved from Northern Sinkiang to Tsinghai 1 infantry moved from Kansu to Northern Sinkiang 1 infantry moved from Inner Mongolia to Kansu 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Anhwe to Shansi 1 infantry moved from Anhwe to Honan 1 mech_infantry moved from Honan to Hunan 1 infantry moved from Shantung to Jehol 1 infantry moved from Shantung to Jehol 1 infantry moved from Shantung to Anhwe 1 armour moved from Hunan to Kwangtung 1 submarine moved from 37 Sea Zone to 43 Sea Zone 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 infantry moved from 132 Sea Zone to Malaya 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kwangsi to 37 Sea Zone 1 infantry moved from French Indo China to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 carrier moved from 37 Sea Zone to 43 Sea Zone 1 fighter moved from 37 Sea Zone to Java 1 tactical_bomber moved from 37 Sea Zone to Java 1 fighter moved from Hunan to Siam 1 fighter moved from 132 Sea Zone to Malaya 1 tactical_bomber moved from 132 Sea Zone to Malaya 1 cruiser moved from 132 Sea Zone to 43 Sea Zone 1 battleship moved from 132 Sea Zone to 43 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from Hunan to Siam 1 infantry moved from 43 Sea Zone to Java 1 infantry moved from 43 Sea Zone to Java 1 carrier moved from 21 Sea Zone to 132 Sea Zone 1 fighter moved from 21 Sea Zone to Siam 1 tactical_bomber moved from 21 Sea Zone to Siam 1 armour moved from Kiangsu to Hunan 1 infantry moved from Kiangsu to Anhwe 1 bomber moved from Honan to Kwangtung 1 fighter moved from Japan to Kwangtung Combat - Japanese Battle in Java Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Siam Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 2 armour Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Siam, round 2 : 3/5 hits, 2.50 expected hits UK_Pacific roll dice for 2 armour in Siam, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 armour owned by the British lost in Siam Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for British: 2 armour Battle in Siberia Japanese attack with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry Russians defend with 1 aaGun, 1 artillery, 1 factory_minor and 5 infantry Japanese roll dice for 1 battleship in Siberia, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Siberia, round 2 : 0/8 hits, 2.83 expected hits Russians roll dice for 1 aaGun, 1 artillery and 5 infantry in Siberia, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese lost in Siberia Japanese roll dice for 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Siberia, round 3 : 3/7 hits, 2.50 expected hits Russians roll dice for 1 aaGun, 1 artillery and 5 infantry in Siberia, round 3 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Siberia Japanese roll dice for 1 armour, 3 artilleries and 1 mech_infantry in Siberia, round 4 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 artillery and 3 infantry in Siberia, round 4 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Siberia Japanese roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Siberia, round 5 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Siberia, round 5 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 artillery and 3 infantry Casualties for Russians: 1 aaGun, 1 artillery and 5 infantry Battle in Malaya Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 mech_infantry Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia Non Combat Move - Japanese Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese 1 fighter moved from Malaya to 37 Sea Zone 1 fighter moved from 37 Sea Zone to Borneo 1 tactical_bomber moved from Malaya to Borneo 1 fighter moved from Java to 43 Sea Zone 1 tactical_bomber moved from Java to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from Siam to 132 Sea Zone 2 destroyers and 4 submarines moved from 7 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone Place Units - Japanese 1 infantry, 1 mech_infantry and 1 tactical_bomber placed in Kwangtung Japanese undo move 1. 1 tactical_bomber placed in Japan 1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 2 infantry placed in Shantung 1 destroyer placed in 7 Sea Zone 2 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 2 Japanese collect 62 PUs (2 lost to blockades); end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Japanese regular : -1.83 UK_Pacific regular : -0.33 ANZAC regular : 0.33 Russians regular : -2.33 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 5 artilleries, 1 battleship, 1 destroyer, 8 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Northern Italy to Southern Italy 3 artilleries and 7 infantry moved from Morocco to 94 Sea Zone 3 artilleries, 9 infantry and 6 transports moved from 94 Sea Zone to 97 Sea Zone 2 fighters moved from 97 Sea Zone to Southern Italy 1 fighter moved from Algeria to Southern Italy 3 artilleries and 3 infantry moved from 97 Sea Zone to Southern Italy 1 cruiser moved from 94 Sea Zone to 97 Sea Zone 1 destroyer moved from 94 Sea Zone to 99 Sea Zone 5 transports moved from 93 Sea Zone to 104 Sea Zone 3 artilleries and 4 infantry moved from Eastern United States to 104 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone 2 transports moved from 94 Sea Zone to 91 Sea Zone 1 destroyer moved from 94 Sea Zone to 113 Sea Zone 1 submarine moved from 93 Sea Zone to 113 Sea Zone 1 cruiser moved from 93 Sea Zone to 113 Sea Zone 1 carrier and 1 fighter moved from 93 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from Eastern United States to 113 Sea Zone 2 fighters moved from Eastern United States to Iceland 1 destroyer and 2 submarines moved from 31 Sea Zone to 55 Sea Zone 1 destroyer moved from 104 Sea Zone to 93 Sea Zone Combat - Americans Battle in Southern Italy Americans attack with 4 artilleries, 3 fighters and 3 infantry Italians defend with 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry Americans roll dice for 2 battleships and 3 cruisers in Southern Italy, round 2 : 4/5 hits, 2.83 expected hits Italians roll dice for 2 fighters and 2 infantry in Southern Italy, round 2 : 1/4 hits, 2.00 expected hits 1 infantry owned by the Americans, 2 fighters owned by the Italians and 2 infantry owned by the Italians lost in Southern Italy Americans captures 4PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 4 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 23 Casualties for Americans: 1 infantry Casualties for Italians: 2 fighters and 2 infantry triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 4 artilleries moved from 93 Sea Zone to Morocco 4 infantry moved from 93 Sea Zone to Morocco 2 fighters moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to 97 Sea Zone 4 infantry moved from 97 Sea Zone to Northern Italy 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland Place Units - Americans 1 armour and 2 infantry placed in Northern Italy 5 artilleries and 5 infantry placed in Eastern United States 1 infantry placed in Central United States 1 battleship, 1 destroyer and 2 submarines placed in 11 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 5 Americans collect 62 PUs; end with 66 PUs Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUsCombat Hit Differential Summary :
Americans regular : 1.17 Italians regular : -1.00





