I will spend a supply and fight in this battle.
You have spent one supply from Mersa Brega to move into Benghazi, right? So there should be two supply there at this point?
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 artilleries, 1 battleship, 2 destroyers, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Tunisia to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Southern France
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 battleship moved from 97 Sea Zone to 95 Sea Zone
1 battleship moved from 93 Sea Zone to 94 Sea Zone
1 fighter moved from 93 Sea Zone to 94 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 cruiser and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 carrier moved from 104 Sea Zone to 93 Sea Zone
2 fighters moved from 104 Sea Zone to 93 Sea Zone
3 artilleries and 1 infantry moved from Eastern United States to 104 Sea Zone
2 infantry moved from Central United States to 104 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
1 bomber moved from Eastern India to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 18 Sea Zone
1 artillery and 1 infantry moved from 18 Sea Zone to Iwo Jima
1 submarine moved from 27 Sea Zone to 26 Sea Zone
1 cruiser moved from 27 Sea Zone to 11 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Queensland to Guam
1 cruiser moved from 97 Sea Zone to 94 Sea Zone
Combat - Americans
Strategic bombing raid in Kwangtung
Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits
Bombing raid in Kwangtung rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 6 damage total.
Battle in Iwo Jima
Battle in 94 Sea Zone
Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Italians defend with 1 battleship
Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Italians roll dice for 1 battleship in 94 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Americans
1 battleship owned by the Italians lost in 94 Sea Zone
Americans win, taking Iwo Jima from Japanese with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 18
Casualties for Italians: 1 battleship
Battle in 95 Sea Zone
Americans attack with 1 battleship, 1 destroyer and 1 transport
Italians defend with 1 destroyer
Americans roll dice for 1 battleship, 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 95 Sea Zone
Americans win, taking 95 Sea Zone from Italians with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Southern France
Battle in 26 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 2 submarines
2 submarines owned by the Japanese submerged
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans win, taking Southern France from Italians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Kwangtung to Burma
1 transport moved from 97 Sea Zone to 94 Sea Zone
1 cruiser and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from 94 Sea Zone to 93 Sea Zone
3 artilleries moved from 93 Sea Zone to Morocco
3 infantry moved from 93 Sea Zone to Morocco
Place Units - Americans
1 battleship, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Western United States
1 destroyer and 2 transports placed in 104 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 3,3,4,5,6
Americans collect 57 PUs (1 lost to blockades); end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Japanese regular : 0.67
Italians regular : 0.00
Japanese AA : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Western Sinkiang to Northern Sinkiang
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 artilleries, 1 battleship, 2 destroyers, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Tunisia to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Southern France
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 battleship moved from 97 Sea Zone to 95 Sea Zone
1 battleship moved from 93 Sea Zone to 94 Sea Zone
1 fighter moved from 93 Sea Zone to 94 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 cruiser and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 carrier moved from 104 Sea Zone to 93 Sea Zone
2 fighters moved from 104 Sea Zone to 93 Sea Zone
3 artilleries and 1 infantry moved from Eastern United States to 104 Sea Zone
2 infantry moved from Central United States to 104 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
1 bomber moved from Eastern India to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 18 Sea Zone
1 artillery and 1 infantry moved from 18 Sea Zone to Iwo Jima
1 submarine moved from 27 Sea Zone to 26 Sea Zone
1 cruiser moved from 27 Sea Zone to 11 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Queensland to Guam
1 cruiser moved from 97 Sea Zone to 94 Sea Zone
Combat - Americans
Strategic bombing raid in Kwangtung
Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits
Bombing raid in Kwangtung rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 6 damage total.
Battle in Iwo Jima
Battle in 94 Sea Zone
Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Italians defend with 1 battleship
Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Italians roll dice for 1 battleship in 94 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Americans
1 battleship owned by the Italians lost in 94 Sea Zone
Americans win, taking Iwo Jima from Japanese with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 18
Casualties for Italians: 1 battleship
Battle in 95 Sea Zone
Americans attack with 1 battleship, 1 destroyer and 1 transport
Italians defend with 1 destroyer
Americans roll dice for 1 battleship, 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 95 Sea Zone
Americans win, taking 95 Sea Zone from Italians with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Southern France
Battle in 26 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 2 submarines
2 submarines owned by the Japanese submerged
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans win, taking Southern France from Italians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Kwangtung to Burma
1 transport moved from 97 Sea Zone to 94 Sea Zone
1 cruiser and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from 94 Sea Zone to 93 Sea Zone
3 artilleries moved from 93 Sea Zone to Morocco
3 infantry moved from 93 Sea Zone to Morocco
Place Units - Americans
1 battleship, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Western United States
1 destroyer and 2 transports placed in 104 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 3,3,4,5,6
Americans collect 57 PUs (1 lost to blockades); end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Western Sinkiang to Northern Sinkiang
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 cruiser, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 6 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Iraq to Syria
British take Syria from Italians
1 armour moved from Tobruk to Egypt
British take Alexandria from Italians
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 destroyer moved from 83 Sea Zone to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
1 destroyer moved from 73 Sea Zone to 83 Sea Zone
1 fighter moved from Trans-Jordan to Central India
1 fighter moved from Trans-Jordan to Egypt
1 destroyer moved from 113 Sea Zone to 93 Sea Zone
7 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from Burma to Yunnan
1 artillery moved from Burma to Shan State
2 infantry moved from Burma to Shan State
2 artilleries moved from Burma to Yunnan
1 infantry moved from Eastern India to Burma
1 fighter moved from Java to Eastern India
1 fighter moved from Java to Shan State
Combat - British
Battle in Yunnan
British attack with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Yunnan, round 2 : 3/11 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to Burma
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
Place Units - British
1 factory_minor placed in Egypt
1 destroyer placed in 113 Sea Zone
1 infantry placed in Union of South Africa
1 cruiser placed in 73 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : -0.50
Japanese regular : 2.00
Italians regular : 0.00
Japanese AA : -0.17
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 tactical_bomber moved from Southern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Non Combat Move - Italians
2 fighters and 1 tactical_bomber moved from Southern France to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 infantry placed in Northern Italy
2 artilleries and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4,1,4
Italians collect 7 PUs (3 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : 0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 5 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in Queensland
1 destroyer placed in 64 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,2,4,2,4,1,5
ANZAC collect 10 PUs (3 lost to blockades); end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 5 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in Queensland
1 destroyer placed in 64 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,2,4,2,4,1,5
ANZAC collect 10 PUs (3 lost to blockades); end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 2 factory_minors, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from France to Southern France
Germans take Southern France from Americans
1 infantry moved from Leningrad to Archangel
Germans take Archangel from Russians
1 infantry moved from Leningrad to Vologda
1 artillery moved from Leningrad to Vologda
1 fighter moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from 115 Sea Zone to Southern Italy
1 tactical_bomber moved from 115 Sea Zone to Southern Italy
1 artillery and 2 infantry moved from Eastern Poland to Northern Belarus
1 infantry moved from Poland to Eastern Poland
1 artillery and 2 infantry moved from Baltic States to Leningrad
1 mech_infantry moved from Germany to Baltic States
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Baltic States
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 transport moved from 130 Sea Zone to 128 Sea Zone
1 destroyer moved from 116 Sea Zone to 128 Sea Zone
Combat - Germans
Battle in Northern Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Northern Belarus, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Place Units - Germans
1 factory_minor placed in Ukraine
1 factory_minor placed in Leningrad
1 destroyer placed in 115 Sea Zone
1 infantry placed in France
1 artillery placed in Western Germany
4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,4,3
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,4
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 1.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 armour, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Northern Manchuria to Southern Manchuria
Chinese take Southern Manchuria from Japanese
2 infantry moved from Korea to Southern Manchuria
1 artillery moved from Korea to Southern Manchuria
2 infantry moved from Amur to Korea
1 infantry moved from Stalingrad to Rostov
1 infantry moved from Tula to Kursk
1 infantry moved from Southern Belarus to Bryansk
1 infantry moved from Samara to Stalingrad
5 artilleries and 12 infantry moved from Yaroslavl to Vologda
1 fighter moved from Russia to Archangel
1 armour and 1 mech_infantry moved from Finland to Archangel
3 artilleries and 3 infantry moved from Russia to Yaroslavl
Combat - Russians
Battle in Archangel
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Archangel, round 2 : 3/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 5 artilleries and 12 infantry
Germans defend with 1 artillery
Russians roll dice for 5 artilleries and 12 infantry in Vologda, round 2 : 8/17 hits, 4.50 expected hits
Germans roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 5 artilleries and 12 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 aaGun moved from Yaroslavl to Vologda
1 fighter moved from Archangel to Yaroslavl
Place Units - Russians
3 armour, 6 infantry and 1 mech_infantry placed in Russia
1 armour and 2 mech_infantrys placed in Stalingrad
Turn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4
Russians collect 42 PUs (4 lost to blockades); end with 42 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 5.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 52 PUs; 1 SuicideAttackTokens;
Japanese buy 1 artillery, 1 destroyer, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Davao to 36 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
1 marine moved from Sumatra to 38 Sea Zone
1 artillery moved from Sumatra to 38 Sea Zone
1 artillery, 1 marine and 1 transport moved from 38 Sea Zone to 132 Sea Zone
1 cruiser moved from 38 Sea Zone to 132 Sea Zone
1 marine moved from 132 Sea Zone to Shan State
1 artillery moved from 132 Sea Zone to Shan State
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Java
1 infantry moved from 43 Sea Zone to Java
1 battleship moved from 43 Sea Zone to 132 Sea Zone
1 infantry moved from Kweichow to Yunnan
1 armour moved from Tsinghai to Yunnan
2 artilleries and 1 infantry moved from Szechwan to Yunnan
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
1 tactical_bomber moved from Kwangtung to Yunnan
1 tactical_bomber moved from Kwangtung to Yunnan
1 bomber moved from Kwangtung to Yunnan
1 fighter moved from Anhwe to Yunnan
1 tactical_bomber moved from Anhwe to Yunnan
1 fighter moved from Honan to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Jehol to Southern Manchuria
1 armour moved from Inner Mongolia to Eastern Sinkiang
1 mech_infantry moved from Shansi to Kansu
1 armour moved from Inner Mongolia to Kansu
1 infantry moved from Hopei to Tsinghai
1 infantry moved from Honan to Inner Mongolia
1 infantry moved from Anhwe to Shansi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Shantung to Southern Manchuria
1 mech_infantry moved from Jehol to Southern Manchuria
1 armour moved from Shantung to Southern Manchuria
1 mech_infantry moved from Shantung to Honan
1 submarine moved from 26 Sea Zone to 18 Sea Zone
1 submarine moved from 26 Sea Zone to 7 Sea Zone
1 carrier moved from 43 Sea Zone to 132 Sea Zone
1 fighter moved from 43 Sea Zone to Yunnan
1 fighter moved from 43 Sea Zone to Shan State
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 battleship moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Southern Manchuria
1 infantry moved from 20 Sea Zone to Southern Manchuria
1 carrier moved from 43 Sea Zone to 132 Sea Zone
1 transport moved from 43 Sea Zone to 132 Sea Zone
1 transport moved from 43 Sea Zone to 132 Sea Zone
1 transport moved from 43 Sea Zone to 132 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to Shan State
1 bomber moved from Kiangsu to Eastern Sinkiang
1 infantry moved from Kiangsu to Kiangsi
Combat - Japanese
Battle in Java
Battle in 18 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 18 Sea Zone
Japanese win, taking Java from ANZAC with 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery
Casualties for British: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 2 aaGuns, 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
British roll AA dice in Yunnan : 1/6 hits, 1.00 expected hits
1 bomber owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour, 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 5/13 hits, 6.50 expected hits
Chinese roll dice for 2 aaGuns, 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Yunnan, round 2 : 4/10 hits, 3.67 expected hits
2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 2 aaGuns owned by the British and 3 infantry owned by the British lost in Yunnan
4 tactical_bombers owned by the Japanese and 4 fighters owned by the Japanese retreated
1 armour owned by the Japanese retreated to Kweichow
Chinese win with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 2 artilleries, 1 bomber and 2 infantry
Casualties for British: 2 aaGuns and 3 infantry
Battle in Southern Manchuria
Japanese attack with 1 armour, 3 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 4 infantry
Japanese roll dice for 1 battleship in Southern Manchuria, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Southern Manchuria, round 2 : 4/6 hits, 1.50 expected hits
Chinese roll dice for 1 artillery and 4 infantry in Southern Manchuria, round 2 : 3/5 hits, 1.67 expected hits
3 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 artillery owned by the Russians lost in Southern Manchuria
Japanese win, taking Southern Manchuria from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 3 infantry
Casualties for Russians: 1 artillery and 4 infantry
Battle in Kansu
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 3 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 4 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Eastern Sinkiang
Japanese attack with 1 armour and 1 bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 bomber in Eastern Sinkiang, round 2 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Eastern Sinkiang
Japanese win, taking Eastern Sinkiang from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Shan State to 132 Sea Zone
1 tactical_bomber moved from Shan State to 132 Sea Zone
1 fighter moved from Yunnan to 132 Sea Zone
1 tactical_bomber moved from Yunnan to 132 Sea Zone
1 fighter moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to Kweichow
1 bomber moved from Eastern Sinkiang to Honan
Place Units - Japanese
3 infantry placed in Kwangtung
1 artillery, 1 fighter and 1 infantry placed in Japan
3 infantry placed in Shantung
3 infantry placed in Kiangsu
Japanese undo move 4.
1 destroyer placed in 20 Sea Zone
2 infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 0.83
British AA : 0.00
UK_Pacific regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 fighter moved from Northern Sinkiang to Yunnan
Combat - Chinese
Chinese creates battle in territory Szechwan
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 cruiser, 1 destroyer, 6 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Morocco to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
1 battleship moved from 94 Sea Zone to 97 Sea Zone
1 cruiser moved from 94 Sea Zone to 97 Sea Zone
1 battleship moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 94 Sea Zone to 99 Sea Zone
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
7 artilleries and 7 infantry moved from Morocco to 93 Sea Zone
7 artilleries, 7 infantry and 7 transports moved from 93 Sea Zone to 97 Sea Zone
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Burma to Kwangtung
2 artilleries and 2 infantry moved from Eastern United States to 104 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 carrier moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 93 Sea Zone to 113 Sea Zone
1 carrier and 1 fighter moved from 93 Sea Zone to 113 Sea Zone
1 fighter moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from 93 Sea Zone to 113 Sea Zone
8 artilleries and 8 infantry moved from 97 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Western United States to Central United States
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Guam to Yunnan
Combat - Americans
Strategic bombing raid in Kwangtung
Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits
Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Kwangtung causes 5 damage total.
Battle in Southern Italy
Americans attack with 8 artilleries and 8 infantry
Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Americans roll dice for 2 battleships and 3 cruisers in Southern Italy, round 2 : 2/5 hits, 2.83 expected hits
Americans roll dice for 8 artilleries and 8 infantry in Southern Italy, round 2 : 3/16 hits, 5.33 expected hits
Italians roll dice for 2 aaGuns, 4 artilleries, 4 fighters, 5 infantry and 3 tactical_bombers in Southern Italy, round 2 : 4/16 hits, 7.17 expected hits
2 aaGuns owned by the Italians, 4 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 8 artilleries and 4 infantry in Southern Italy, round 3 : 2/12 hits, 4.00 expected hits
Italians roll dice for 4 artilleries, 4 fighters, 2 infantry and 3 tactical_bombers in Southern Italy, round 3 : 5/13 hits, 6.17 expected hits
4 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 7 artilleries in Southern Italy, round 4 : 3/7 hits, 2.33 expected hits
Italians roll dice for 4 artilleries, 4 fighters and 3 tactical_bombers in Southern Italy, round 4 : 8/11 hits, 5.50 expected hits
7 artilleries owned by the Americans and 3 artilleries owned by the Italians lost in Southern Italy
Italians win with 1 artillery, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -19
Casualties for Americans: 8 artilleries and 8 infantry
Casualties for Italians: 2 aaGuns, 3 artilleries and 5 infantry
Non Combat Move - Americans
2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 bomber moved from Kwangtung to Yunnan
Place Units - Americans
2 artilleries and 6 infantry placed in Eastern United States
1 cruiser, 1 submarine and 4 transports placed in 104 Sea Zone
1 destroyer and 2 submarines placed in 11 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 5,4,4,4,1,2,5
Americans collect 54 PUs (1 lost to blockades); end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 fighter moved from Northern Sinkiang to Yunnan
Combat - Chinese
Chinese creates battle in territory Szechwan
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 1 artillery, 1 battleship, 2 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Gibraltar to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 93 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Egypt to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 97 Sea Zone
1 destroyer moved from 83 Sea Zone to 99 Sea Zone
1 fighter moved from Egypt to Malta
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
1 cruiser moved from 73 Sea Zone to 83 Sea Zone
2 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
2 artilleries moved from Yunnan to Shan State
1 armour moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from French Indo China to Yunnan
1 fighter moved from Eastern India to Shan State
1 fighter moved from Central India to Yunnan
1 armour and 1 mech_infantry moved from Eastern India to Yunnan
1 artillery and 2 infantry moved from 97 Sea Zone to Southern Italy
1 destroyer moved from 113 Sea Zone to 128 Sea Zone
2 fighters moved from United Kingdom to 128 Sea Zone
1 fighter moved from 113 Sea Zone to 128 Sea Zone
2 destroyers moved from 99 Sea Zone to 97 Sea Zone
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Italians scrambles to create a battle in territory 97 Sea Zone
Battle in 128 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 destroyer and 1 transport
British roll dice for 1 destroyer and 3 fighters in 128 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 destroyer and 1 transport in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 transport owned by the Germans lost in 128 Sea Zone
British win, taking 128 Sea Zone from Germans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 transport
Battle in 97 Sea Zone
British attack with 1 cruiser, 2 destroyers and 2 transports; Americans loiter and taunt
Italians defend with 2 fighters and 1 tactical_bomber
British roll dice for 1 cruiser, 2 destroyers and 2 transports in 97 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
1 tactical_bomber owned by the Italians, 2 destroyers owned by the British and 1 cruiser owned by the British lost in 97 Sea Zone
2 transports owned by the British retreated to 98 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is -17
Casualties for British: 1 cruiser and 2 destroyers
Casualties for Italians: 1 tactical_bomber
Battle in Shan State
British attack with 2 artilleries, 2 fighters and 2 infantry
Japanese defend with 1 marine
British roll dice for 2 artilleries, 2 fighters and 2 infantry in Shan State, round 2 : 2/6 hits, 2.33 expected hits
Japanese roll dice for 1 marine in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - British
2 fighters moved from Shan State to Eastern India
3 infantry moved from Eastern India to Burma
3 fighters moved from 128 Sea Zone to Scotland
1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
Place Units - British
1 transport placed in 83 Sea Zone
1 artillery placed in Egypt
1 battleship and 2 destroyers placed in 113 Sea Zone
1 submarine placed in 113 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
4 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,6,4,3,2,3,1,1,6,4
UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Americans regular : -4.50
Japanese regular : -0.33
Italians regular : -0.67
Japanese AA : -0.17
Germans regular : -0.33
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Place Units - Italians
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3,5
Italians collect 6 PUs (4 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to Shan State
1 artillery and 1 infantry moved from Queensland to New South Wales
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to Shan State
1 artillery and 1 infantry moved from Queensland to New South Wales
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 destroyer moved from 40 Sea Zone to 42 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Leningrad to Archangel
1 artillery moved from Leningrad to Archangel
1 infantry moved from Leningrad to Archangel
1 mech_infantry moved from Baltic States to Archangel
1 infantry moved from Leningrad to Archangel
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 infantry moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 infantry moved from Northern Belarus to Leningrad
1 infantry moved from Northern Belarus to Leningrad
1 artillery moved from Northern Belarus to Leningrad
1 mech_infantry moved from Baltic States to Leningrad
1 mech_infantry moved from Leningrad to Vyborg
Germans take Vyborg from Russians
1 submarine moved from 115 Sea Zone to 128 Sea Zone
1 fighter moved from 115 Sea Zone to 128 Sea Zone
1 tactical_bomber moved from 115 Sea Zone to 128 Sea Zone
4 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Southern Italy to Western Germany
1 tactical_bomber moved from Southern Italy to Western Germany
1 fighter moved from Western Germany to 115 Sea Zone
1 tactical_bomber moved from Western Germany to 115 Sea Zone
Combat - Germans
Battle in 128 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 128 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 128 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Archangel
Germans attack with 1 artillery, 3 infantry and 1 mech_infantry
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Archangel, round 2 : 1/5 hits, 1.17 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Archangel, round 3 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 4 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 armour in Archangel, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Non Combat Move - Germans
1 fighter moved from 128 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from 128 Sea Zone to 115 Sea Zone
1 infantry moved from Southern France to Northern Italy
Place Units - Germans
1 fighter and 2 infantry placed in Leningrad
3 infantry placed in Ukraine
2 fighters and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,1
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 0.67
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Russia to Southern Belarus
1 infantry moved from Smolensk to Northern Belarus
Russians take Northern Belarus from Germans
1 infantry moved from Bryansk to Southern Belarus
1 infantry moved from Bryansk to Kursk
1 infantry moved from Stalingrad to Rostov
2 artilleries and 2 infantry moved from Vologda to Archangel
1 fighter moved from Yaroslavl to Archangel
1 artillery and 1 infantry moved from Vologda to Archangel
3 artilleries moved from Yaroslavl to Vologda
3 infantry moved from Yaroslavl to Novgorod
1 infantry moved from Russia to Bryansk
1 armour moved from Russia to Vologda
1 armour moved from Russia to Stalingrad
1 infantry moved from Vologda to Archangel
1 infantry moved from Russia to Yaroslavl
3 infantry moved from Russia to Smolensk
1 infantry moved from Korea to Northern Manchuria
3 infantry moved from Siberia to Sakha
1 artillery moved from Siberia to Sakha
2 infantry moved from Russia to Samara
2 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Southern Belarus
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Southern Belarus, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Southern Belarus, round 3 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Russians roll dice for 1 armour and 1 mech_infantry in Southern Belarus, round 4 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Southern Belarus, round 5 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Southern Belarus, round 6 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Southern Belarus, round 7 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 7 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Southern Belarus, round 8 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 8 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern Belarus
Russians win, taking Southern Belarus from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 3 artilleries, 1 fighter and 4 infantry
Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
Russians roll dice for 3 artilleries, 1 fighter and 4 infantry in Archangel, round 2 : 1/8 hits, 2.67 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 3 artilleries, 1 fighter and 3 infantry in Archangel, round 3 : 3/7 hits, 2.50 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Vologda
1 aaGun moved from Korea to Northern Manchuria
Place Units - Russians
2 mech_infantrys placed in Stalingrad
3 infantry placed in Siberia
3 armour, 2 artilleries and 2 infantry placed in Russia
Russians undo move 3.
1 armour placed in Stalingrad
2 armour, 2 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2
Russians collect 45 PUs (2 lost to blockades); end with 47 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : -6.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 58 PUs; 1 SuicideAttackTokens;
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from 132 Sea Zone to Shan State
1 infantry moved from Java to 43 Sea Zone
1 infantry moved from Java to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 132 Sea Zone
1 infantry moved from 132 Sea Zone to Shan State
1 infantry moved from 132 Sea Zone to Shan State
1 fighter moved from Kweichow to Shan State
1 tactical_bomber moved from Kweichow to Shan State
1 mech_infantry moved from Kansu to Northern Sinkiang
1 armour moved from Kansu to Northern Sinkiang
1 infantry moved from Tsinghai to Eastern Sinkiang
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Hopei to Tsinghai
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Anhwe to Shansi
1 infantry moved from Shantung to Anhwe
1 submarine moved from 18 Sea Zone to 7 Sea Zone
1 destroyer moved from 20 Sea Zone to 7 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
1 mech_infantry moved from Southern Manchuria to Northern Manchuria
1 mech_infantry moved from Southern Manchuria to Northern Manchuria
1 armour moved from Southern Manchuria to Northern Manchuria
1 battleship moved from 20 Sea Zone to 7 Sea Zone
1 submarine moved from 7 Sea Zone to 37 Sea Zone
1 transport moved from 132 Sea Zone to 21 Sea Zone
1 infantry moved from Kwangtung to 21 Sea Zone
1 infantry moved from Kwangtung to 21 Sea Zone
1 carrier moved from 43 Sea Zone to 132 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to French Indo China
1 infantry moved from 37 Sea Zone to French Indo China
1 transport moved from 132 Sea Zone to 21 Sea Zone
1 infantry moved from Manilla to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to French Indo China
1 destroyer moved from 7 Sea Zone to 37 Sea Zone
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Kiangsu to Kiangsi
1 bomber moved from Honan to Northern Sinkiang
1 armour moved from Eastern Sinkiang to Northern Sinkiang
1 fighter moved from Kweichow to Shan State
1 tactical_bomber moved from Kweichow to Shan State
1 fighter moved from Kweichow to Shan State
1 tactical_bomber moved from Kweichow to Shan State
1 carrier moved from 132 Sea Zone to 21 Sea Zone
1 transport moved from 132 Sea Zone to 21 Sea Zone
1 transport moved from 132 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in French Indo China
Battle in Korea
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Korea, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking French Indo China from UK_Pacific, taking Korea from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Manchuria
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Northern Manchuria, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 aaGun and 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Russians lost in Northern Manchuria
Japanese roll dice for 1 armour and 2 mech_infantrys in Northern Manchuria, round 3 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Northern Manchuria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Northern Manchuria
Japanese win, taking Northern Manchuria from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 aaGun and 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
Japanese attack with 5 fighters, 2 infantry and 5 tactical_bombers
British defend with 2 artilleries and 2 infantry; ANZAC defend with 1 fighter
Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 5 fighters, 2 infantry and 5 tactical_bombers in Shan State, round 2 : 7/12 hits, 6.17 expected hits
UK_Pacific roll dice for 2 artilleries, 1 fighter and 2 infantry in Shan State, round 2 : 2/5 hits, 2.00 expected hits
2 infantry owned by the Japanese, 1 fighter owned by the ANZAC, 2 artilleries owned by the British and 2 infantry owned by the British lost in Shan State
Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 2 infantry
Casualties for British: 2 artilleries and 2 infantry
Casualties for ANZAC: 1 fighter
Battle in Northern Sinkiang
Japanese attack with 2 armour, 1 bomber and 1 mech_infantry
Russians defend with 3 infantry
Japanese roll dice for 2 armour, 1 bomber and 1 mech_infantry in Northern Sinkiang, round 2 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 3 infantry in Northern Sinkiang, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Northern Sinkiang
Japanese win, taking Northern Sinkiang from Chinese with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Non Combat Move - Japanese
1 fighter moved from Shan State to 21 Sea Zone
1 tactical_bomber moved from Shan State to 21 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Shan State to 37 Sea Zone
1 carrier moved from 132 Sea Zone to 37 Sea Zone
1 fighter moved from Shan State to 132 Sea Zone
1 tactical_bomber moved from Shan State to 132 Sea Zone
1 bomber moved from Northern Sinkiang to Honan
1 fighter moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from Shan State to Hunan
1 fighter moved from Shan State to Siam
1 tactical_bomber moved from Shan State to Siam
1 armour moved from Kweichow to Hunan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Kiangsu
1 infantry moved from Kiangsu to Kiangsi
Place Units - Japanese
1 armour, 1 fighter and 1 mech_infantry placed in Kwangtung
Japanese undo move 1.
1 fighter, 1 infantry and 1 mech_infantry placed in Kwangtung
1 armour, 1 artillery and 1 infantry placed in Kiangsu
3 infantry placed in Shantung
1 artillery placed in Japan
1 destroyer and 1 submarine placed in 7 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 2.67
UK_Pacific regular : 0.00
Russians regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 2 fighters, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Morocco to 93 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone
5 transports moved from 97 Sea Zone to 96 Sea Zone
3 transports moved from 97 Sea Zone to 96 Sea Zone
8 transports moved from 96 Sea Zone to 94 Sea Zone
2 destroyers moved from 99 Sea Zone to 101 Sea Zone
2 fighters moved from 97 Sea Zone to Northern Italy
2 artilleries and 2 infantry moved from 97 Sea Zone to Northern Italy
1 cruiser moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 destroyer moved from 113 Sea Zone to 94 Sea Zone
1 carrier and 1 fighter moved from 113 Sea Zone to 107 Sea Zone
1 carrier and 1 fighter moved from 107 Sea Zone to 93 Sea Zone
1 fighter moved from 93 Sea Zone to Algeria
1 bomber moved from Yunnan to Kwangtung
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 destroyer and 2 submarines moved from 11 Sea Zone to 31 Sea Zone
1 transport moved from 93 Sea Zone to 104 Sea Zone
2 artilleries and 6 infantry moved from Eastern United States to 104 Sea Zone
1 artillery and 1 infantry moved from Central United States to 104 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 104 Sea Zone to 93 Sea Zone
1 cruiser and 1 submarine moved from 104 Sea Zone to 93 Sea Zone
Combat - Americans
Air Battle in Kwangtung
Americans attacks with 1 units heading to Kwangtung
Japanese launches 1 interceptors out of Kwangtung
Attackers Fire, : 0/1 hits, 0.17 expected hits
Defenders Fire, : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans lost in Kwangtung
Air Battle is over, the attackers have all died
Battle in Northern Italy
Americans attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 1 infantry; Italians defend with 1 factory_major and 1 infantry
Americans roll dice for 2 battleships and 2 cruisers in Northern Italy, round 2 : 3/4 hits, 2.33 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Casualties for Germans: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
1 artillery and 1 infantry moved from 55 Sea Zone to Queensland
2 fighters moved from Northern Italy to 97 Sea Zone
3 artilleries and 7 infantry moved from 93 Sea Zone to Morocco
Place Units - Americans
1 destroyer and 3 transports placed in 104 Sea Zone
2 fighters and 1 tactical_bomber placed in Eastern United States
3 artilleries and 4 infantry placed in Eastern United States
1 artillery placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 1,1,5,2,3,4,4,5,5,2,6
Americans collect 58 PUs (1 lost to blockades); end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 cruiser, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 100 Sea Zone
1 armour moved from Egypt to 100 Sea Zone
1 armour and 1 artillery moved from Egypt to 83 Sea Zone
1 infantry moved from Egypt to 83 Sea Zone
1 infantry moved from Egypt to 83 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 83 Sea Zone to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 100 Sea Zone to 101 Sea Zone
1 cruiser moved from 83 Sea Zone to 101 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 101 Sea Zone to Greece
1 destroyer moved from 99 Sea Zone to 101 Sea Zone
1 fighter moved from Yunnan to Siam
2 fighters moved from Eastern India to Siam
1 mech_infantry moved from Yunnan to Malaya
UK_Pacific take Malaya from Japanese
2 armour and 1 mech_infantry moved from Yunnan to Siam
3 infantry moved from Burma to Yunnan
2 infantry moved from Eastern India to Burma
Combat - British
Battle in Greece
Battle in Siam
British attack with 2 armour, 3 fighters and 1 mech_infantry
Japanese defend with 1 fighter and 1 tactical_bomber
British roll dice for 2 armour, 3 fighters and 1 mech_infantry in Siam, round 2 : 3/6 hits, 2.83 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Siam, round 2 : 1/2 hits, 1.17 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 mech_infantry owned by the British lost in Siam
British win, taking Greece from Italians, taking Siam from Japanese with 2 armour and 3 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Non Combat Move - British
3 fighters moved from Siam to Yunnan
2 fighters moved from Scotland to United Kingdom
1 fighter moved from Scotland to 113 Sea Zone
Place Units - British
1 artillery and 1 infantry placed in Egypt
1 carrier and 1 cruiser placed in 113 Sea Zone
1 fighter placed in 113 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
1 armour and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,4,2,6,6,2
UK_Pacific collect 7 PUs (5 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 armour and 2 infantry
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : -0.17
Italians regular : 0.33
Defenders Fire, : 0.67
Attackers Fire, : -0.17
British regular : 0.17
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 1 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Northern Italy