@The_Good_Captain allies-4-edited.tsvg
should be good now
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Germans
Germans buy 1 destroyer, 1 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
10 armour and 10 mech_infantrys moved from Bessarabia to Ukraine
4 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
4 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine
1 destroyer moved from 115 Sea Zone to 116 Sea Zone
1 infantry moved from Western Germany to 115 Sea Zone
1 artillery moved from Western Germany to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 130 Sea Zone
1 infantry moved from 130 Sea Zone to Finland
1 artillery moved from 130 Sea Zone to Finland
2 fighters and 2 tactical_bombers moved from 115 Sea Zone to Finland
1 fighter moved from Western Germany to 116 Sea Zone
1 tactical_bomber moved from Western Germany to 116 Sea Zone
Combat - Germans
Battle in 116 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 116 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 cruiser in 116 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 116 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Russians: 1 cruiser
Battle in Finland
Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 3 armour
Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Finland, round 2 : 2/6 hits, 3.00 expected hits
Russians roll dice for 3 armour in Finland, round 2 : 2/3 hits, 1.50 expected hits
2 armour owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Finland
2 fighters owned by the Germans and 2 tactical_bombers owned by the Germans retreated
Russians win with 1 armour remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 armour
Battle in Ukraine
Germans attack with 14 armour and 12 mech_infantrys
Russians defend with 6 armour, 3 artilleries, 1 factory_minor, 1 fighter, 6 infantry and 6 mech_infantrys
Germans roll dice for 14 armour and 12 mech_infantrys in Ukraine, round 2 : 9/26 hits, 11.00 expected hits
Russians roll dice for 6 armour, 3 artilleries, 1 fighter, 6 infantry and 6 mech_infantrys in Ukraine, round 2 : 12/22 hits, 9.67 expected hits
6 infantry owned by the Russians, 3 artilleries owned by the Russians and 12 mech_infantrys owned by the Germans lost in Ukraine
Germans roll dice for 14 armour in Ukraine, round 3 : 8/14 hits, 7.00 expected hits
Russians roll dice for 6 armour, 1 fighter and 6 mech_infantrys in Ukraine, round 3 : 5/13 hits, 6.67 expected hits
6 mech_infantrys owned by the Russians, 2 armour owned by the Russians and 5 armour owned by the Germans lost in Ukraine
Germans roll dice for 9 armour in Ukraine, round 4 : 6/9 hits, 4.50 expected hits
Russians roll dice for 4 armour and 1 fighter in Ukraine, round 4 : 3/5 hits, 2.67 expected hits
1 fighter owned by the Russians, 4 armour owned by the Russians and 3 armour owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 6 armour remaining. Battle score for attacker is -2
Casualties for Germans: 8 armour and 12 mech_infantrys
Casualties for Russians: 6 armour, 3 artilleries, 1 fighter, 6 infantry and 6 mech_infantrys
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Leningrad from Russians to Germans
EDIT: Adding units owned by Germans to Leningrad: 1 artillery and 8 infantry
EDIT: Removing units owned by Germans from Baltic States: 1 artillery and 8 infantry
EDIT: Turning off Edit Mode
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
2 fighters and 2 tactical_bombers moved from Finland to 115 Sea Zone
1 fighter moved from 116 Sea Zone to Western Germany
1 tactical_bomber moved from 116 Sea Zone to Western Germany
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 artillery and 2 infantry moved from Poland to Baltic States
1 infantry moved from Germany to Poland
Place Units - Germans
1 infantry placed in Western Germany
6 mech_infantrys placed in Germany
1 destroyer and 2 submarines placed in 115 Sea Zone
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Buryatia to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 artillery and 5 infantry moved from Amur to Korea
3 infantry moved from Urals to Northern Sinkiang
1 infantry moved from Urals to Samara
1 infantry moved from Stalingrad to Rostov
1 armour moved from Russia to Stalingrad
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 armour moved from Norway to Finland
1 mech_infantry moved from Karelia to Finland
1 infantry moved from Vologda to Yaroslavl
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tula
1 infantry moved from Russia to Smolensk
5 artilleries and 11 infantry moved from Russia to Yaroslavl
Combat - Russians
Battle in Korea
Russians attack with 1 artillery and 5 infantry
Japanese defend with 1 aaGun and 5 infantry
Russians roll dice for 1 artillery and 5 infantry in Korea, round 2 : 2/6 hits, 1.33 expected hits
Japanese roll dice for 1 aaGun and 5 infantry in Korea, round 2 : 0/5 hits, 1.67 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Korea
Russians roll dice for 1 artillery and 5 infantry in Korea, round 3 : 0/6 hits, 1.33 expected hits
Japanese roll dice for 4 infantry in Korea, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians lost in Korea
Russians roll dice for 1 artillery and 4 infantry in Korea, round 4 : 3/5 hits, 1.17 expected hits
Japanese roll dice for 4 infantry in Korea, round 4 : 2/4 hits, 1.33 expected hits
3 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea
Russians roll dice for 1 artillery and 2 infantry in Korea, round 5 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Korea, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 5 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Russians
2 infantry moved from Siberia to Amur
1 aaGun moved from Siberia to Amur
1 aaGun moved from Russia to Yaroslavl
Place Units - Russians
1 armour and 1 mech_infantry placed in Stalingrad
3 artilleries, 1 fighter and 6 infantry placed in Russia
1 infantry placed in Stalingrad
1 artillery placed in Siberia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,3
Russians collect 44 PUs (3 lost to blockades); end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 57 PUs
Combat Hit Differential Summary :
Japanese regular : -1.67
Russians regular : 1.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Davao to Manilla
2 fighters and 2 tactical_bombers moved from Yunnan to Tsinghai
1 bomber moved from Kwangsi to Tsinghai
1 bomber moved from Kwangsi to Tsinghai
1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Hopei to Tsinghai
1 infantry moved from Honan to Tsinghai
1 armour moved from Honan to Tsinghai
1 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hunan to Hopei
1 infantry moved from Kiangsi to Hunan
1 marine moved from Davao to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 38 Sea Zone
1 marine moved from 38 Sea Zone to Sumatra
2 battleships, 2 fighters and 3 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from Kwangtung to Tsinghai
1 fighter moved from Hopei to Tsinghai
1 tactical_bomber moved from Hopei to Tsinghai
1 fighter moved from Honan to Tsinghai
1 tactical_bomber moved from Honan to Tsinghai
1 infantry moved from Anhwe to Honan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shansi to Inner Mongolia
1 armour moved from Chahar to Inner Mongolia
1 armour moved from Chahar to Inner Mongolia
1 armour moved from Chahar to Inner Mongolia
1 mech_infantry moved from Shantung to Chahar
1 infantry moved from Shantung to Jehol
1 mech_infantry moved from Shantung to Shansi
1 artillery moved from Davao to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Kwangsi to 37 Sea Zone
1 infantry moved from Kwangsi to Kweichow
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Sumatra
1 infantry moved from 38 Sea Zone to Sumatra
1 submarine moved from 7 Sea Zone to 26 Sea Zone
1 submarine moved from 7 Sea Zone to 26 Sea Zone
1 destroyer moved from 7 Sea Zone to 26 Sea Zone
1 battleship moved from 7 Sea Zone to 36 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
1 armour moved from Davao to 36 Sea Zone
2 artilleries and 2 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 43 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 43 Sea Zone to Java
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 2 battleships, 2 fighters, 3 tactical_bombers and 3 transports
British defend with 1 cruiser and 2 destroyers; Americans defend with 1 destroyer and 1 submarine; ANZAC defend with 1 cruiser
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Davao to Manilla
2 fighters and 2 tactical_bombers moved from Yunnan to Tsinghai
1 bomber moved from Kwangsi to Tsinghai
1 bomber moved from Kwangsi to Tsinghai
1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Hopei to Tsinghai
1 infantry moved from Honan to Tsinghai
1 armour moved from Honan to Tsinghai
1 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hunan to Hopei
1 infantry moved from Kiangsi to Hunan
1 marine moved from Davao to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 38 Sea Zone
1 marine moved from 38 Sea Zone to Sumatra
2 battleships, 2 fighters and 3 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from Kwangtung to Tsinghai
1 fighter moved from Hopei to Tsinghai
1 tactical_bomber moved from Hopei to Tsinghai
1 fighter moved from Honan to Tsinghai
1 tactical_bomber moved from Honan to Tsinghai
1 infantry moved from Anhwe to Honan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shansi to Inner Mongolia
1 armour moved from Chahar to Inner Mongolia
1 armour moved from Chahar to Inner Mongolia
1 armour moved from Chahar to Inner Mongolia
1 mech_infantry moved from Shantung to Chahar
1 infantry moved from Shantung to Jehol
1 mech_infantry moved from Shantung to Shansi
1 artillery moved from Davao to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Kwangsi to 37 Sea Zone
1 infantry moved from Kwangsi to Kweichow
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Sumatra
1 infantry moved from 38 Sea Zone to Sumatra
1 submarine moved from 7 Sea Zone to 26 Sea Zone
1 submarine moved from 7 Sea Zone to 26 Sea Zone
1 destroyer moved from 7 Sea Zone to 26 Sea Zone
1 battleship moved from 7 Sea Zone to 36 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
1 armour moved from Davao to 36 Sea Zone
2 artilleries and 2 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 43 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 43 Sea Zone to Java
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 2 battleships, 2 fighters, 3 tactical_bombers and 3 transports
British defend with 1 cruiser and 2 destroyers; Americans defend with 1 destroyer and 1 submarine; ANZAC defend with 1 cruiser
British roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 battleships and 3 transports in 43 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 2 fighters and 3 tactical_bombers in 43 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
British roll dice for 2 cruisers and 3 destroyers in 43 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits
Units damaged: 2 battleships owned by the Japanese
1 tactical_bomber owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the British and 1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese roll dice for 2 battleships, 2 fighters, 2 tactical_bombers and 3 transports in 43 Sea Zone, round 3 : 4/6 hits, 3.67 expected hits
British roll dice for 2 cruisers and 1 destroyer in 43 Sea Zone, round 3 : 3/3 hits, 1.33 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 cruiser owned by the ANZAC, 1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the Japanese lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 1 battleship, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 4
Casualties for Japanese: 1 battleship, 1 fighter and 2 tactical_bombers
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for British: 1 cruiser and 2 destroyers
Casualties for ANZAC: 1 cruiser
Battle in 26 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 armour, 2 artilleries and 3 infantry
British defend with 2 fighters; ANZAC defend with 2 infantry
Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Java, round 2 : 0/6 hits, 2.00 expected hits
ANZAC roll dice for 2 fighters and 2 infantry in Java, round 2 : 1/4 hits, 2.00 expected hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Java, round 3 : 0/5 hits, 1.83 expected hits
ANZAC roll dice for 2 fighters and 2 infantry in Java, round 3 : 3/4 hits, 2.00 expected hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
Japanese roll dice for 1 armour and 1 artillery in Java, round 4 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 2 fighters and 2 infantry in Java, round 4 : 1/4 hits, 2.00 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 armour in Java, round 5 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 2 fighters and 1 infantry in Java, round 5 : 2/3 hits, 1.67 expected hits
1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Java
ANZAC win with 2 fighters remaining. Battle score for attacker is -17
Casualties for Japanese: 1 armour, 2 artilleries and 3 infantry
Casualties for ANZAC: 2 infantry
Battle in Inner Mongolia
Japanese attack with 3 armour and 1 infantry
Chinese defend with 3 infantry
Japanese roll dice for 3 armour and 1 infantry in Inner Mongolia, round 2 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Inner Mongolia
Japanese roll dice for 2 armour in Inner Mongolia, round 3 : 2/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Japanese win, taking Inner Mongolia from Chinese with 2 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Chinese: 3 infantry
Battle in Manilla
Japanese attack with 1 infantry
Americans defend with 1 marine
Japanese roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0.17 expected hits
Americans roll dice for 1 marine in Manilla, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in Tsinghai
Japanese attack with 1 armour, 2 bombers, 5 fighters, 3 infantry and 4 tactical_bombers
Chinese defend with 10 infantry
Japanese roll dice for 1 armour, 2 bombers, 5 fighters, 3 infantry and 4 tactical_bombers in Tsinghai, round 2 : 9/15 hits, 7.17 expected hits
Chinese roll dice for 10 infantry in Tsinghai, round 2 : 5/10 hits, 3.33 expected hits
2 fighters owned by the Japanese, 3 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 armour, 2 bombers, 3 fighters and 4 tactical_bombers in Tsinghai, round 3 : 7/10 hits, 5.67 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 2 fighters and 3 infantry
Casualties for Chinese: 10 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 infantry and 1 marine
ANZAC defend with 1 infantry
Japanese roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 marine remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 transport moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from Celebes to 45 Sea Zone
1 infantry moved from Celebes to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Davao
1 infantry moved from 36 Sea Zone to Davao
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Kiangsu to Jehol
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Yunnan to Szechwan
1 fighter moved from Tsinghai to Hunan
1 fighter moved from Tsinghai to Anhwe
1 tactical_bomber moved from Tsinghai to Kwangtung
1 tactical_bomber moved from Tsinghai to Kwangtung
1 tactical_bomber moved from Tsinghai to Anhwe
1 tactical_bomber moved from Tsinghai to Hunan
1 fighter moved from Tsinghai to Honan
1 bomber moved from Tsinghai to Kwangtung
1 bomber moved from Tsinghai to Kiangsu
1 transport moved from 36 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kwangtung
3 infantry placed in Kiangsu
1 armour and 2 mech_infantrys placed in Shantung
1 infantry placed in Japan
1 destroyer and 2 submarines placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00
Americans regular : -0.67
Japanese regular : 1.83
ANZAC regular : 0.00
British regular : 2.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 artilleries, 1 battleship, 2 destroyers, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Tunisia to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Southern France
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 battleship moved from 97 Sea Zone to 95 Sea Zone
1 battleship moved from 93 Sea Zone to 94 Sea Zone
1 fighter moved from 93 Sea Zone to 94 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 cruiser and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 carrier moved from 104 Sea Zone to 93 Sea Zone
2 fighters moved from 104 Sea Zone to 93 Sea Zone
3 artilleries and 1 infantry moved from Eastern United States to 104 Sea Zone
2 infantry moved from Central United States to 104 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
1 bomber moved from Eastern India to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 18 Sea Zone
1 artillery and 1 infantry moved from 18 Sea Zone to Iwo Jima
1 submarine moved from 27 Sea Zone to 26 Sea Zone
1 cruiser moved from 27 Sea Zone to 11 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Queensland to Guam
1 cruiser moved from 97 Sea Zone to 94 Sea Zone
Combat - Americans
Strategic bombing raid in Kwangtung
Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits
Bombing raid in Kwangtung rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 6 damage total.
Battle in Iwo Jima
Battle in 94 Sea Zone
Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Italians defend with 1 battleship
Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Italians roll dice for 1 battleship in 94 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Americans
1 battleship owned by the Italians lost in 94 Sea Zone
Americans win, taking Iwo Jima from Japanese with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 18
Casualties for Italians: 1 battleship
Battle in 95 Sea Zone
Americans attack with 1 battleship, 1 destroyer and 1 transport
Italians defend with 1 destroyer
Americans roll dice for 1 battleship, 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 95 Sea Zone
Americans win, taking 95 Sea Zone from Italians with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Southern France
Battle in 26 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 2 submarines
2 submarines owned by the Japanese submerged
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans win, taking Southern France from Italians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Kwangtung to Burma
1 transport moved from 97 Sea Zone to 94 Sea Zone
1 cruiser and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from 94 Sea Zone to 93 Sea Zone
3 artilleries moved from 93 Sea Zone to Morocco
3 infantry moved from 93 Sea Zone to Morocco
Place Units - Americans
1 battleship, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Western United States
1 destroyer and 2 transports placed in 104 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 3,3,4,5,6
Americans collect 57 PUs (1 lost to blockades); end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Japanese regular : 0.67
Italians regular : 0.00
Japanese AA : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Western Sinkiang to Northern Sinkiang
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 artilleries, 1 battleship, 2 destroyers, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Tunisia to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Southern France
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 battleship moved from 97 Sea Zone to 95 Sea Zone
1 battleship moved from 93 Sea Zone to 94 Sea Zone
1 fighter moved from 93 Sea Zone to 94 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 cruiser and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 carrier moved from 104 Sea Zone to 93 Sea Zone
2 fighters moved from 104 Sea Zone to 93 Sea Zone
3 artilleries and 1 infantry moved from Eastern United States to 104 Sea Zone
2 infantry moved from Central United States to 104 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
1 bomber moved from Eastern India to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 18 Sea Zone
1 artillery and 1 infantry moved from 18 Sea Zone to Iwo Jima
1 submarine moved from 27 Sea Zone to 26 Sea Zone
1 cruiser moved from 27 Sea Zone to 11 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Queensland to Guam
1 cruiser moved from 97 Sea Zone to 94 Sea Zone
Combat - Americans
Strategic bombing raid in Kwangtung
Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits
Bombing raid in Kwangtung rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 6 damage total.
Battle in Iwo Jima
Battle in 94 Sea Zone
Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Italians defend with 1 battleship
Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Italians roll dice for 1 battleship in 94 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Americans
1 battleship owned by the Italians lost in 94 Sea Zone
Americans win, taking Iwo Jima from Japanese with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 18
Casualties for Italians: 1 battleship
Battle in 95 Sea Zone
Americans attack with 1 battleship, 1 destroyer and 1 transport
Italians defend with 1 destroyer
Americans roll dice for 1 battleship, 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 95 Sea Zone
Americans win, taking 95 Sea Zone from Italians with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Southern France
Battle in 26 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 2 submarines
2 submarines owned by the Japanese submerged
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans win, taking Southern France from Italians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Kwangtung to Burma
1 transport moved from 97 Sea Zone to 94 Sea Zone
1 cruiser and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from 94 Sea Zone to 93 Sea Zone
3 artilleries moved from 93 Sea Zone to Morocco
3 infantry moved from 93 Sea Zone to Morocco
Place Units - Americans
1 battleship, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Western United States
1 destroyer and 2 transports placed in 104 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 3,3,4,5,6
Americans collect 57 PUs (1 lost to blockades); end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Western Sinkiang to Northern Sinkiang
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 cruiser, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 6 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Iraq to Syria
British take Syria from Italians
1 armour moved from Tobruk to Egypt
British take Alexandria from Italians
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 destroyer moved from 83 Sea Zone to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
1 destroyer moved from 73 Sea Zone to 83 Sea Zone
1 fighter moved from Trans-Jordan to Central India
1 fighter moved from Trans-Jordan to Egypt
1 destroyer moved from 113 Sea Zone to 93 Sea Zone
7 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from Burma to Yunnan
1 artillery moved from Burma to Shan State
2 infantry moved from Burma to Shan State
2 artilleries moved from Burma to Yunnan
1 infantry moved from Eastern India to Burma
1 fighter moved from Java to Eastern India
1 fighter moved from Java to Shan State
Combat - British
Battle in Yunnan
British attack with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Yunnan, round 2 : 3/11 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to Burma
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
Place Units - British
1 factory_minor placed in Egypt
1 destroyer placed in 113 Sea Zone
1 infantry placed in Union of South Africa
1 cruiser placed in 73 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : -0.50
Japanese regular : 2.00
Italians regular : 0.00
Japanese AA : -0.17
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 tactical_bomber moved from Southern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Non Combat Move - Italians
2 fighters and 1 tactical_bomber moved from Southern France to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 infantry placed in Northern Italy
2 artilleries and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4,1,4
Italians collect 7 PUs (3 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : 0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 5 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in Queensland
1 destroyer placed in 64 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,2,4,2,4,1,5
ANZAC collect 10 PUs (3 lost to blockades); end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 5 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in Queensland
1 destroyer placed in 64 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,2,4,2,4,1,5
ANZAC collect 10 PUs (3 lost to blockades); end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 2 factory_minors, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from France to Southern France
Germans take Southern France from Americans
1 infantry moved from Leningrad to Archangel
Germans take Archangel from Russians
1 infantry moved from Leningrad to Vologda
1 artillery moved from Leningrad to Vologda
1 fighter moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from 115 Sea Zone to Southern Italy
1 tactical_bomber moved from 115 Sea Zone to Southern Italy
1 artillery and 2 infantry moved from Eastern Poland to Northern Belarus
1 infantry moved from Poland to Eastern Poland
1 artillery and 2 infantry moved from Baltic States to Leningrad
1 mech_infantry moved from Germany to Baltic States
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Baltic States
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 transport moved from 130 Sea Zone to 128 Sea Zone
1 destroyer moved from 116 Sea Zone to 128 Sea Zone
Combat - Germans
Battle in Northern Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Northern Belarus, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Place Units - Germans
1 factory_minor placed in Ukraine
1 factory_minor placed in Leningrad
1 destroyer placed in 115 Sea Zone
1 infantry placed in France
1 artillery placed in Western Germany
4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,4,3
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,4
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 1.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 armour, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Northern Manchuria to Southern Manchuria
Chinese take Southern Manchuria from Japanese
2 infantry moved from Korea to Southern Manchuria
1 artillery moved from Korea to Southern Manchuria
2 infantry moved from Amur to Korea
1 infantry moved from Stalingrad to Rostov
1 infantry moved from Tula to Kursk
1 infantry moved from Southern Belarus to Bryansk
1 infantry moved from Samara to Stalingrad
5 artilleries and 12 infantry moved from Yaroslavl to Vologda
1 fighter moved from Russia to Archangel
1 armour and 1 mech_infantry moved from Finland to Archangel
3 artilleries and 3 infantry moved from Russia to Yaroslavl
Combat - Russians
Battle in Archangel
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Archangel, round 2 : 3/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 5 artilleries and 12 infantry
Germans defend with 1 artillery
Russians roll dice for 5 artilleries and 12 infantry in Vologda, round 2 : 8/17 hits, 4.50 expected hits
Germans roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 5 artilleries and 12 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 aaGun moved from Yaroslavl to Vologda
1 fighter moved from Archangel to Yaroslavl
Place Units - Russians
3 armour, 6 infantry and 1 mech_infantry placed in Russia
1 armour and 2 mech_infantrys placed in Stalingrad
Turn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4
Russians collect 42 PUs (4 lost to blockades); end with 42 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 5.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 52 PUs; 1 SuicideAttackTokens;
Japanese buy 1 artillery, 1 destroyer, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Davao to 36 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
1 marine moved from Sumatra to 38 Sea Zone
1 artillery moved from Sumatra to 38 Sea Zone
1 artillery, 1 marine and 1 transport moved from 38 Sea Zone to 132 Sea Zone
1 cruiser moved from 38 Sea Zone to 132 Sea Zone
1 marine moved from 132 Sea Zone to Shan State
1 artillery moved from 132 Sea Zone to Shan State
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Java
1 infantry moved from 43 Sea Zone to Java
1 battleship moved from 43 Sea Zone to 132 Sea Zone
1 infantry moved from Kweichow to Yunnan
1 armour moved from Tsinghai to Yunnan
2 artilleries and 1 infantry moved from Szechwan to Yunnan
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
1 tactical_bomber moved from Kwangtung to Yunnan
1 tactical_bomber moved from Kwangtung to Yunnan
1 bomber moved from Kwangtung to Yunnan
1 fighter moved from Anhwe to Yunnan
1 tactical_bomber moved from Anhwe to Yunnan
1 fighter moved from Honan to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Jehol to Southern Manchuria
1 armour moved from Inner Mongolia to Eastern Sinkiang
1 mech_infantry moved from Shansi to Kansu
1 armour moved from Inner Mongolia to Kansu
1 infantry moved from Hopei to Tsinghai
1 infantry moved from Honan to Inner Mongolia
1 infantry moved from Anhwe to Shansi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Shantung to Southern Manchuria
1 mech_infantry moved from Jehol to Southern Manchuria
1 armour moved from Shantung to Southern Manchuria
1 mech_infantry moved from Shantung to Honan
1 submarine moved from 26 Sea Zone to 18 Sea Zone
1 submarine moved from 26 Sea Zone to 7 Sea Zone
1 carrier moved from 43 Sea Zone to 132 Sea Zone
1 fighter moved from 43 Sea Zone to Yunnan
1 fighter moved from 43 Sea Zone to Shan State
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 battleship moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Southern Manchuria
1 infantry moved from 20 Sea Zone to Southern Manchuria
1 carrier moved from 43 Sea Zone to 132 Sea Zone
1 transport moved from 43 Sea Zone to 132 Sea Zone
1 transport moved from 43 Sea Zone to 132 Sea Zone
1 transport moved from 43 Sea Zone to 132 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to Shan State
1 bomber moved from Kiangsu to Eastern Sinkiang
1 infantry moved from Kiangsu to Kiangsi
Combat - Japanese
Battle in Java
Battle in 18 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 18 Sea Zone
Japanese win, taking Java from ANZAC with 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery
Casualties for British: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 2 aaGuns, 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
British roll AA dice in Yunnan : 1/6 hits, 1.00 expected hits
1 bomber owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour, 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 5/13 hits, 6.50 expected hits
Chinese roll dice for 2 aaGuns, 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Yunnan, round 2 : 4/10 hits, 3.67 expected hits
2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 2 aaGuns owned by the British and 3 infantry owned by the British lost in Yunnan
4 tactical_bombers owned by the Japanese and 4 fighters owned by the Japanese retreated
1 armour owned by the Japanese retreated to Kweichow
Chinese win with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 2 artilleries, 1 bomber and 2 infantry
Casualties for British: 2 aaGuns and 3 infantry
Battle in Southern Manchuria
Japanese attack with 1 armour, 3 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 4 infantry
Japanese roll dice for 1 battleship in Southern Manchuria, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Southern Manchuria, round 2 : 4/6 hits, 1.50 expected hits
Chinese roll dice for 1 artillery and 4 infantry in Southern Manchuria, round 2 : 3/5 hits, 1.67 expected hits
3 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 artillery owned by the Russians lost in Southern Manchuria
Japanese win, taking Southern Manchuria from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 3 infantry
Casualties for Russians: 1 artillery and 4 infantry
Battle in Kansu
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 3 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 4 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Eastern Sinkiang
Japanese attack with 1 armour and 1 bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 bomber in Eastern Sinkiang, round 2 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Eastern Sinkiang
Japanese win, taking Eastern Sinkiang from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Shan State to 132 Sea Zone
1 tactical_bomber moved from Shan State to 132 Sea Zone
1 fighter moved from Yunnan to 132 Sea Zone
1 tactical_bomber moved from Yunnan to 132 Sea Zone
1 fighter moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to Kweichow
1 bomber moved from Eastern Sinkiang to Honan
Place Units - Japanese
3 infantry placed in Kwangtung
1 artillery, 1 fighter and 1 infantry placed in Japan
3 infantry placed in Shantung
3 infantry placed in Kiangsu
Japanese undo move 4.
1 destroyer placed in 20 Sea Zone
2 infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 0.83
British AA : 0.00
UK_Pacific regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 fighter moved from Northern Sinkiang to Yunnan
Combat - Chinese
Chinese creates battle in territory Szechwan
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 cruiser, 1 destroyer, 6 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Morocco to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
1 battleship moved from 94 Sea Zone to 97 Sea Zone
1 cruiser moved from 94 Sea Zone to 97 Sea Zone
1 battleship moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 94 Sea Zone to 99 Sea Zone
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
7 artilleries and 7 infantry moved from Morocco to 93 Sea Zone
7 artilleries, 7 infantry and 7 transports moved from 93 Sea Zone to 97 Sea Zone
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Burma to Kwangtung
2 artilleries and 2 infantry moved from Eastern United States to 104 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 carrier moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 93 Sea Zone to 113 Sea Zone
1 carrier and 1 fighter moved from 93 Sea Zone to 113 Sea Zone
1 fighter moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from 93 Sea Zone to 113 Sea Zone
8 artilleries and 8 infantry moved from 97 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Western United States to Central United States
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Guam to Yunnan
Combat - Americans
Strategic bombing raid in Kwangtung
Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits
Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Kwangtung causes 5 damage total.
Battle in Southern Italy
Americans attack with 8 artilleries and 8 infantry
Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Americans roll dice for 2 battleships and 3 cruisers in Southern Italy, round 2 : 2/5 hits, 2.83 expected hits
Americans roll dice for 8 artilleries and 8 infantry in Southern Italy, round 2 : 3/16 hits, 5.33 expected hits
Italians roll dice for 2 aaGuns, 4 artilleries, 4 fighters, 5 infantry and 3 tactical_bombers in Southern Italy, round 2 : 4/16 hits, 7.17 expected hits
2 aaGuns owned by the Italians, 4 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 8 artilleries and 4 infantry in Southern Italy, round 3 : 2/12 hits, 4.00 expected hits
Italians roll dice for 4 artilleries, 4 fighters, 2 infantry and 3 tactical_bombers in Southern Italy, round 3 : 5/13 hits, 6.17 expected hits
4 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 7 artilleries in Southern Italy, round 4 : 3/7 hits, 2.33 expected hits
Italians roll dice for 4 artilleries, 4 fighters and 3 tactical_bombers in Southern Italy, round 4 : 8/11 hits, 5.50 expected hits
7 artilleries owned by the Americans and 3 artilleries owned by the Italians lost in Southern Italy
Italians win with 1 artillery, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -19
Casualties for Americans: 8 artilleries and 8 infantry
Casualties for Italians: 2 aaGuns, 3 artilleries and 5 infantry
Non Combat Move - Americans
2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 bomber moved from Kwangtung to Yunnan
Place Units - Americans
2 artilleries and 6 infantry placed in Eastern United States
1 cruiser, 1 submarine and 4 transports placed in 104 Sea Zone
1 destroyer and 2 submarines placed in 11 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 5,4,4,4,1,2,5
Americans collect 54 PUs (1 lost to blockades); end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 fighter moved from Northern Sinkiang to Yunnan
Combat - Chinese
Chinese creates battle in territory Szechwan
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 1 artillery, 1 battleship, 2 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Gibraltar to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 93 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Egypt to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 97 Sea Zone
1 destroyer moved from 83 Sea Zone to 99 Sea Zone
1 fighter moved from Egypt to Malta
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
1 cruiser moved from 73 Sea Zone to 83 Sea Zone
2 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
2 artilleries moved from Yunnan to Shan State
1 armour moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from French Indo China to Yunnan
1 fighter moved from Eastern India to Shan State
1 fighter moved from Central India to Yunnan
1 armour and 1 mech_infantry moved from Eastern India to Yunnan
1 artillery and 2 infantry moved from 97 Sea Zone to Southern Italy
1 destroyer moved from 113 Sea Zone to 128 Sea Zone
2 fighters moved from United Kingdom to 128 Sea Zone
1 fighter moved from 113 Sea Zone to 128 Sea Zone
2 destroyers moved from 99 Sea Zone to 97 Sea Zone
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Italians scrambles to create a battle in territory 97 Sea Zone
Battle in 128 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 destroyer and 1 transport
British roll dice for 1 destroyer and 3 fighters in 128 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 destroyer and 1 transport in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 transport owned by the Germans lost in 128 Sea Zone
British win, taking 128 Sea Zone from Germans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 transport
Battle in 97 Sea Zone
British attack with 1 cruiser, 2 destroyers and 2 transports; Americans loiter and taunt
Italians defend with 2 fighters and 1 tactical_bomber
British roll dice for 1 cruiser, 2 destroyers and 2 transports in 97 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
1 tactical_bomber owned by the Italians, 2 destroyers owned by the British and 1 cruiser owned by the British lost in 97 Sea Zone
2 transports owned by the British retreated to 98 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is -17
Casualties for British: 1 cruiser and 2 destroyers
Casualties for Italians: 1 tactical_bomber
Battle in Shan State
British attack with 2 artilleries, 2 fighters and 2 infantry
Japanese defend with 1 marine
British roll dice for 2 artilleries, 2 fighters and 2 infantry in Shan State, round 2 : 2/6 hits, 2.33 expected hits
Japanese roll dice for 1 marine in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - British
2 fighters moved from Shan State to Eastern India
3 infantry moved from Eastern India to Burma
3 fighters moved from 128 Sea Zone to Scotland
1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
Place Units - British
1 transport placed in 83 Sea Zone
1 artillery placed in Egypt
1 battleship and 2 destroyers placed in 113 Sea Zone
1 submarine placed in 113 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
4 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,6,4,3,2,3,1,1,6,4
UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Americans regular : -4.50
Japanese regular : -0.33
Italians regular : -0.67
Japanese AA : -0.17
Germans regular : -0.33
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Place Units - Italians
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3,5
Italians collect 6 PUs (4 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to Shan State
1 artillery and 1 infantry moved from Queensland to New South Wales
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to Shan State
1 artillery and 1 infantry moved from Queensland to New South Wales
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 destroyer moved from 40 Sea Zone to 42 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Leningrad to Archangel
1 artillery moved from Leningrad to Archangel
1 infantry moved from Leningrad to Archangel
1 mech_infantry moved from Baltic States to Archangel
1 infantry moved from Leningrad to Archangel
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 infantry moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 infantry moved from Northern Belarus to Leningrad
1 infantry moved from Northern Belarus to Leningrad
1 artillery moved from Northern Belarus to Leningrad
1 mech_infantry moved from Baltic States to Leningrad
1 mech_infantry moved from Leningrad to Vyborg
Germans take Vyborg from Russians
1 submarine moved from 115 Sea Zone to 128 Sea Zone
1 fighter moved from 115 Sea Zone to 128 Sea Zone
1 tactical_bomber moved from 115 Sea Zone to 128 Sea Zone
4 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Southern Italy to Western Germany
1 tactical_bomber moved from Southern Italy to Western Germany
1 fighter moved from Western Germany to 115 Sea Zone
1 tactical_bomber moved from Western Germany to 115 Sea Zone
Combat - Germans
Battle in 128 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 128 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 128 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Archangel
Germans attack with 1 artillery, 3 infantry and 1 mech_infantry
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Archangel, round 2 : 1/5 hits, 1.17 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Archangel, round 3 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 4 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 armour in Archangel, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Non Combat Move - Germans
1 fighter moved from 128 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from 128 Sea Zone to 115 Sea Zone
1 infantry moved from Southern France to Northern Italy
Place Units - Germans
1 fighter and 2 infantry placed in Leningrad
3 infantry placed in Ukraine
2 fighters and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,1
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 0.67
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Russia to Southern Belarus
1 infantry moved from Smolensk to Northern Belarus
Russians take Northern Belarus from Germans
1 infantry moved from Bryansk to Southern Belarus
1 infantry moved from Bryansk to Kursk
1 infantry moved from Stalingrad to Rostov
2 artilleries and 2 infantry moved from Vologda to Archangel
1 fighter moved from Yaroslavl to Archangel
1 artillery and 1 infantry moved from Vologda to Archangel
3 artilleries moved from Yaroslavl to Vologda
3 infantry moved from Yaroslavl to Novgorod
1 infantry moved from Russia to Bryansk
1 armour moved from Russia to Vologda
1 armour moved from Russia to Stalingrad
1 infantry moved from Vologda to Archangel
1 infantry moved from Russia to Yaroslavl
3 infantry moved from Russia to Smolensk
1 infantry moved from Korea to Northern Manchuria
3 infantry moved from Siberia to Sakha
1 artillery moved from Siberia to Sakha
2 infantry moved from Russia to Samara
2 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Southern Belarus
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Southern Belarus, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Southern Belarus, round 3 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Russians roll dice for 1 armour and 1 mech_infantry in Southern Belarus, round 4 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Southern Belarus, round 5 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Southern Belarus, round 6 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Southern Belarus, round 7 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 7 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Southern Belarus, round 8 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 8 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern Belarus
Russians win, taking Southern Belarus from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 3 artilleries, 1 fighter and 4 infantry
Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
Russians roll dice for 3 artilleries, 1 fighter and 4 infantry in Archangel, round 2 : 1/8 hits, 2.67 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 3 artilleries, 1 fighter and 3 infantry in Archangel, round 3 : 3/7 hits, 2.50 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Vologda
1 aaGun moved from Korea to Northern Manchuria
Place Units - Russians
2 mech_infantrys placed in Stalingrad
3 infantry placed in Siberia
3 armour, 2 artilleries and 2 infantry placed in Russia
Russians undo move 3.
1 armour placed in Stalingrad
2 armour, 2 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2
Russians collect 45 PUs (2 lost to blockades); end with 47 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : -6.33