I will spend a supply and fight in this battle.
You have spent one supply from Mersa Brega to move into Benghazi, right? So there should be two supply there at this point?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 4 destroyers, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 3 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0,67 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 4 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in 44 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 44 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 fighter moved from 44 Sea Zone to Celebes
1 fighter moved from 26 Sea Zone to Queensland
2 fighters moved from Western United States to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
1 bomber placed in Eastern United States
2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
2 destroyers and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 artillery and 2 infantry placed in Eastern United States
Americans undo move 5.
Americans undo move 4.
1 artillery and 2 infantry placed in Eastern United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 infantry moved from Hopei to Shensi
Place Units - Chinese
2 infantry placed in Shensi
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Purchase Units - British
British buy 1 airfield, 1 armour, 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Caucasus to Rostov
1 armour moved from Northwest Persia to Rostov
1 armour moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Persia to Caucasus
3 armour moved from Persia to Caucasus
1 mech_infantry moved from India to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
1 bomber moved from Java to Shan State
2 transports moved from 81 Sea Zone to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 fighter moved from 97 Sea Zone to Greece
1 tactical_bomber moved from 97 Sea Zone to Northern Italy
1 bomber moved from Malta to 97 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Java to 43 Sea Zone
1 infantry moved from India to Burma
2 infantry moved from West India to India
1 infantry moved from Kenya to Anglo Egyptian Sudan
Combat - British
Battle in Northern Italy
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 1 factory_minor
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Northern Italy, round 2 : 3/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Northern Italy
British win, taking Northern Italy from Italians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Greece
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 mech_infantrys
British roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in Greece, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 2 mech_infantrys in Greece, round 2 : 1/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Greece
British win, taking Greece from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in 43 Sea Zone
British attack with 1 fighter
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese submerged
British roll dice for 1 fighter in 43 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Shan State
British attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 2,00 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter moved from 43 Sea Zone to Celebes
1 bomber, 1 fighter and 1 tactical_bomber moved from Shan State to India
1 bomber moved from 97 Sea Zone to Gibraltar
1 fighter moved from Greece to 97 Sea Zone
1 tactical_bomber moved from Northern Italy to 97 Sea Zone
Place Units - British
1 airfield placed in Gibraltar
1 destroyer placed in 110 Sea Zone
1 transport placed in 81 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by British to Egypt: 1 bomber
EDIT: Removing units owned by British from Gibraltar: 1 bomber
EDIT: Turning off Edit Mode
1 armour and 1 mech_infantry placed in Persia
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0,50
Americans regular : 1,00
Italians regular : 0,67
Japanese regular : -2,00
Germans regular : 0,33
British regular : 2,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Bessarabia to Rostov
1 fighter moved from Southern Italy to Rostov
2 fighters moved from Southern Italy to Northern Italy
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery, 2 fighters and 2 infantry
British defend with 1 artillery and 1 factory_minor
Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Northern Italy, round 2 : 0/5 hits, 1,83 expected hits
British roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Northern Italy, round 3 : 1/5 hits, 1,83 expected hits
British roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Rostov
Italians attack with 1 armour and 1 fighter
British defend with 1 armour and 1 infantry
Italians roll dice for 1 armour and 1 fighter in Rostov, round 2 : 2/2 hits, 1,00 expected hits
Russians roll dice for 1 armour and 1 infantry in Rostov, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the British, 1 armour owned by the British and 1 armour owned by the Italians lost in Rostov
Italians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for British: 1 armour and 1 infantry
Non Combat Move - Italians
1 fighter moved from Rostov to Ukraine
2 fighters moved from Northern Italy to Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,6,4,2,4
Italians collect 6 PUs (4 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Italians regular : -1,67
Russians regular : 0,17
British regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Syria to Iraq
1 infantry moved from Tunisia to Algeria
2 infantry moved from Algeria to Morocco
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
9 armour moved from Ukraine to Caucasus
Germans take Rostov from Russians
1 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Novgorod to Archangel
1 fighter moved from Novgorod to Smolensk
1 artillery moved from Western Ukraine to Ukraine
5 mech_infantrys moved from Eastern Poland to Ukraine
4 infantry moved from Germany to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 carrier and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 artillery and 1 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Karelia to Novgorod
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
9 armour moved from Ukraine to Caucasus
Germans take Rostov from Russians
1 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Novgorod to Archangel
1 fighter moved from Novgorod to Smolensk
1 artillery moved from Western Ukraine to Ukraine
5 mech_infantrys moved from Eastern Poland to Ukraine
4 infantry moved from Germany to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 carrier and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 artillery and 1 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Karelia to Novgorod
1 infantry moved from Belarus to Smolensk
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Ukraine to Ukraine
3 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
Combat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in Bryansk
Germans attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 artillery
Germans roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/7 hits, 2,33 expected hits
Russians roll dice for 1 armour and 1 artillery in Bryansk, round 2 : 1/2 hits, 0,83 expected hits
1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 artillery
Battle in 91 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers
British defend with 3 fighters and 1 submarine; French defend with 1 cruiser; Americans defend with 1 carrier, 2 destroyers, 2 fighters and 1 submarine
Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 5/10 hits, 5,50 expected hits
Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers and 5 fighters in 91 Sea Zone, round 2 : 3/9 hits, 4,83 expected hits
1 submarine owned by the Americans, 2 destroyers owned by the Americans, 1 submarine owned by the Germans, 1 carrier owned by the Germans, 1 carrier owned by the Americans and 1 submarine owned by the British lost in 91 Sea Zone
Germans roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 3/10 hits, 5,50 expected hits
Americans roll dice for 1 cruiser in 91 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
Americans roll dice for 5 fighters in 91 Sea Zone, round 3 : 3/5 hits, 3,33 expected hits
1 destroyer owned by the Germans, 1 cruiser owned by the French, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in 91 Sea Zone
2 submarines owned by the Germans submerged
Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 4 : 4/7 hits, 4,00 expected hits
Americans roll dice for 3 fighters in 91 Sea Zone, round 4 : 2/3 hits, 2,00 expected hits
1 fighter owned by the Germans, 2 fighters owned by the Americans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 91 Sea Zone
Germans win with 1 battleship, 2 bombers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 34
Casualties for Germans: 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 1 submarine
Casualties for British: 3 fighters and 1 submarine
Casualties for French: 1 cruiser
Battle in 110 Sea Zone
Germans attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Battle in Archangel
Germans attack with 2 artilleries, 4 infantry and 1 tactical_bomber
Russians defend with 1 armour and 2 mech_infantrys
Germans roll dice for 2 artilleries, 4 infantry and 1 tactical_bomber in Archangel, round 2 : 2/7 hits, 2,17 expected hits
Russians roll dice for 1 armour and 2 mech_infantrys in Archangel, round 2 : 2/3 hits, 1,17 expected hits
2 mech_infantrys owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Germans roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 1/5 hits, 1,83 expected hits
Russians roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 2 mech_infantrys
Battle in Smolensk
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 2/4 hits, 1,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Caucasus
Germans attack with 9 armour
British defend with 4 armour and 2 mech_infantrys
Germans roll dice for 9 armour in Caucasus, round 2 : 7/9 hits, 4,50 expected hits
Russians roll dice for 4 armour and 2 mech_infantrys in Caucasus, round 2 : 2/6 hits, 2,67 expected hits
2 mech_infantrys owned by the British, 2 armour owned by the Germans and 4 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 7 armour remaining. Battle score for attacker is 20
Casualties for Germans: 2 armour
Casualties for British: 4 armour and 2 mech_infantrys
Non Combat Move - Germans
1 aaGun moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Smolensk to Ukraine
1 tactical_bomber moved from Archangel to Ukraine
2 bombers moved from 91 Sea Zone to Normandy Bordeaux
1 aaGun moved from France to Normandy Bordeaux
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
Place Units - Germans
1 destroyer and 1 submarine placed in 110 Sea Zone
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
5 armour placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,2,4,2,4
Germans collect 56 PUs (4 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : -3,00
Russians regular : 0,17
Germans regular : -1,33
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
2 artilleries moved from Volgograd to Caucasus
2 tactical_bombers moved from Russia to Caucasus
1 infantry moved from Tambov to Rostov
1 artillery moved from Tambov to Rostov
1 infantry moved from Tambov to Bryansk
1 artillery moved from Tambov to Bryansk
5 infantry moved from Vologda to Archangel
1 armour moved from Russia to Archangel
1 artillery moved from Russia to Smolensk
3 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
Combat - Russians
Battle in Caucasus
Russians attack with 2 artilleries, 1 infantry and 2 tactical_bombers
Germans defend with 7 armour
Russians roll dice for 2 artilleries, 1 infantry and 2 tactical_bombers in Caucasus, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 7 armour in Caucasus, round 2 : 4/7 hits, 3,50 expected hits
1 tactical_bomber owned by the Russians, 1 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 armour owned by the Germans lost in Caucasus
1 tactical_bomber owned by the Russians retreated
Germans win with 5 armour remaining. Battle score for attacker is -10
Casualties for Russians: 2 artilleries, 1 infantry and 1 tactical_bomber
Casualties for Germans: 2 armour
Battle in Archangel
Russians attack with 1 armour and 5 infantry
Germans defend with 2 artilleries and 2 infantry
Russians roll dice for 1 armour and 5 infantry in Archangel, round 2 : 3/6 hits, 1,33 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Archangel, round 2 : 0/4 hits, 1,33 expected hits
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 armour and 5 infantry in Archangel, round 3 : 1/6 hits, 1,33 expected hits
Germans roll dice for 1 artillery in Archangel, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour and 4 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 0/4 hits, 1,00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 3 : 0/4 hits, 1,00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 4 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 4 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 5 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 5 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 artillery in Smolensk, round 6 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 6 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 artillery in Smolensk, round 7 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 7 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 artillery in Smolensk, round 8 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 8 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 artillery in Smolensk, round 9 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 9 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win with 1 artillery remaining. Battle score for attacker is -10
Casualties for Russians: 1 artillery and 3 infantry
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 1 artillery and 5 infantry in Bryansk, round 2 : 2/6 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 3 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 4 : 2/4 hits, 1,00 expected hits
Germans roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 3 infantry
Battle in Rostov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 artillery in Rostov, round 3 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Russia to Vologda
2 aaGuns moved from Vologda to Russia
1 tactical_bomber moved from Caucasus to Tambov
1 infantry moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
4 infantry moved from Samara to Kazakhstan
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -1,50
Russians regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 fighters and 3 tactical_bombers moved from 35 Sea Zone to Celebes
1 submarine moved from 43 Sea Zone to 38 Sea Zone
1 bomber moved from Jehol to Shan State
1 infantry moved from French Indo China to Shan State
1 bomber moved from Kiangsu to 37 Sea Zone
2 infantry moved from French Indo China to Yunnan
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
2 tactical_bombers moved from French Indo China to Yunnan
2 fighters moved from French Indo China to Yunnan
3 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to Anhwe
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 33 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer and 2 transports
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter in 33 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 33 Sea Zone
2 transports owned by the Americans lost in 33 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Battle in Celebes
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 fighter and 2 infantry; Americans defend with 1 fighter
Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Celebes, round 2 : 3/7 hits, 3,17 expected hits
UK_Pacific roll dice for 2 fighters and 2 infantry in Celebes, round 2 : 3/4 hits, 2,00 expected hits
1 tactical_bomber owned by the Japanese, 2 infantry owned by the Japanese, 1 fighter owned by the British and 2 infantry owned by the British lost in Celebes
Japanese roll dice for 2 fighters and 2 tactical_bombers in Celebes, round 3 : 1/4 hits, 2,33 expected hits
UK_Pacific roll dice for 1 fighter in Celebes, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Celebes
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for British: 1 fighter and 2 infantry
Casualties for Americans: 1 fighter
Battle in Yunnan
Japanese attack with 2 fighters, 5 infantry and 2 tactical_bombers
Chinese defend with 6 infantry
Japanese roll dice for 2 fighters, 5 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/9 hits, 3,17 expected hits
Chinese roll dice for 6 infantry in Yunnan, round 2 : 4/6 hits, 2,00 expected hits
4 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 3 : 3/5 hits, 2,50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 5 infantry
Casualties for Chinese: 6 infantry
Battle in Shan State
Japanese attack with 1 bomber and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 2/2 hits, 0,83 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 tactical_bomber moved from Celebes to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 bomber moved from Shan State to French Indo China
1 bomber moved from 37 Sea Zone to French Indo China
Place Units - Japanese
1 submarine and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : 2,67
Americans regular : 0,33
Japanese regular : 1,67
UK_Pacific regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Eastern United States to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 55 Sea Zone to 44 Sea Zone
Americans take 42 Sea Zone from Japanese
Combat - Americans
Battle in Borneo
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking Borneo from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 91 Sea Zone
Americans attack with 1 bomber, 2 destroyers and 1 submarine
Germans defend with 2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 2 transports
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Germans
Americans roll dice for 1 bomber and 2 destroyers in 91 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
1 submarine owned by the Americans, 1 submarine owned by the Germans and 2 destroyers owned by the Americans lost in 91 Sea Zone
1 submarine owned by the Germans submerged
Americans roll dice for 1 bomber in 91 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 91 Sea Zone, round 3 : 0/3 hits, 1,50 expected hits
Americans roll dice for 1 bomber in 91 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 91 Sea Zone, round 4 : 1/3 hits, 1,50 expected hits
1 bomber owned by the Americans lost in 91 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is -28
Casualties for Americans: 1 bomber, 2 destroyers and 1 submarine
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -1,00
Germans regular : -0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : 0,50
Japanese regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Eastern United States to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 55 Sea Zone to 44 Sea Zone
Americans take 42 Sea Zone from Japanese
Combat - Americans
Battle in Borneo
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking Borneo from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 91 Sea Zone
Americans attack with 1 bomber, 2 destroyers and 1 submarine
Germans defend with 2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 2 transports
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Germans
Americans roll dice for 1 bomber and 2 destroyers in 91 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
1 submarine owned by the Americans, 1 submarine owned by the Germans and 2 destroyers owned by the Americans lost in 91 Sea Zone
1 submarine owned by the Germans submerged
Americans roll dice for 1 bomber in 91 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 91 Sea Zone, round 3 : 0/3 hits, 1,50 expected hits
Americans roll dice for 1 bomber in 91 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 91 Sea Zone, round 4 : 1/3 hits, 1,50 expected hits
1 bomber owned by the Americans lost in 91 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is -28
Casualties for Americans: 1 bomber, 2 destroyers and 1 submarine
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
British buy 1 armour, 3 artilleries, 1 bomber, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Greece to Albania
British take Albania from Italians
1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 armour and 1 mech_infantry moved from Persia to Caucasus
1 infantry moved from Burma to Shan State
1 bomber moved from India to Caucasus
1 mech_infantry moved from India to Shan State
2 infantry moved from India to Burma
1 armour moved from India to Burma
1 bomber moved from Egypt to Caucasus
1 fighter and 1 tactical_bomber moved from India to Caucasus
1 infantry moved from Anglo Egyptian Sudan to Egypt
Combat - British
Battle in Shan State
British attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 5 armour
British roll dice for 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits, 3,17 expected hits
Germans roll dice for 5 armour in Caucasus, round 2 : 3/5 hits, 2,50 expected hits
1 mech_infantry owned by the British, 2 armour owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Caucasus
1 tactical_bomber owned by the British and 2 bombers owned by the British retreated
Germans win with 3 armour remaining. Battle score for attacker is -8
Casualties for British: 1 armour, 1 fighter and 1 mech_infantry
Casualties for Germans: 2 armour
Non Combat Move - British
1 tactical_bomber moved from Caucasus to Kazakhstan
3 transports moved from 97 Sea Zone to 98 Sea Zone
1 carrier moved from 97 Sea Zone to 94 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 94 Sea Zone
1 bomber moved from Caucasus to Syria
1 bomber moved from Caucasus to Persia
Place Units - British
2 artilleries and 1 infantry placed in Egypt
1 armour, 1 artillery and 1 mech_infantry placed in Persia
1 bomber placed in United Kingdom
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
2 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 2 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0,50
Americans regular : -1,00
Japanese regular : -0,67
Germans regular : -0,33
British regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Ukraine to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 fighter
Russians defend with 1 artillery
Italians roll dice for 1 fighter in Rostov, round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 fighter in Rostov, round 3 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Rostov
Italians win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Italians
1 fighter moved from Rostov to Caucasus
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 artilleries placed in Southern Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians regular : 0,00
Russians regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 33 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Japanese regular : 0,17
ANZAC regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 33 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Combat Move - French
2 infantry moved from Morocco to Algeria
1 infantry moved from Iraq to Northwest Persia
Non Combat Move - French
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 98 Sea Zone: 2 infantry
EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,17
ANZAC regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour moved from Caucasus to Rostov
Germans take Rostov from Russians
3 mech_infantrys moved from Ukraine to Rostov
3 armour and 3 mech_infantrys moved from Rostov to Tambov
2 fighters and 2 tactical_bombers moved from Ukraine to Archangel
1 artillery and 4 infantry moved from Novgorod to Archangel
1 artillery moved from Smolensk to Bryansk
3 artilleries and 3 infantry moved from Belarus to Bryansk
3 artilleries and 3 infantry moved from Western Ukraine to Bryansk
2 artilleries, 3 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
1 infantry moved from Slovakia Hungary to Romania
3 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Germany to Romania
4 armour moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
3 artilleries moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
2 bombers moved from Normandy Bordeaux to Western Germany
2 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
Combat - Germans
Battle in Gibraltar
Germans attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 airfield and 1 harbour; Americans defend with 1 artillery and 1 mech_infantry
Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1,17 expected hits
Germans roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Gibraltar, round 2 : 3/8 hits, 3,17 expected hits
British roll dice for 1 artillery and 1 mech_infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from British with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 mech_infantry
Battle in Bryansk
Germans attack with 9 artilleries, 9 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 9 artilleries, 9 infantry and 2 mech_infantrys in Bryansk, round 2 : 4/20 hits, 6,33 expected hits
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits, 1,33 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 9 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Tambov
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 aaGun, 1 artillery, 1 infantry and 1 tactical_bomber
Germans roll dice for 3 armour and 3 mech_infantrys in Tambov, round 2 : 2/6 hits, 2,00 expected hits
Russians roll dice for 1 aaGun, 1 artillery, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1,17 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Germans roll dice for 3 armour and 2 mech_infantrys in Tambov, round 3 : 1/5 hits, 1,83 expected hits
Russians roll dice for 1 artillery and 1 tactical_bomber in Tambov, round 3 : 1/2 hits, 0,83 expected hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Germans roll dice for 3 armour and 1 mech_infantry in Tambov, round 4 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 tactical_bomber in Tambov, round 4 : 1/1 hits, 0,50 expected hits
1 tactical_bomber owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 3 armour remaining. Battle score for attacker is 11
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 aaGun, 1 artillery, 1 infantry and 1 tactical_bomber
Battle in Archangel
Germans attack with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 1 armour and 4 infantry
Germans roll dice for 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers in Archangel, round 2 : 4/9 hits, 3,50 expected hits
Russians roll dice for 1 armour and 4 infantry in Archangel, round 2 : 1/5 hits, 1,83 expected hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Archangel, round 3 : 3/8 hits, 3,33 expected hits
Russians roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 4 infantry
Non Combat Move - Germans
1 fighter moved from Archangel to Novgorod
1 fighter moved from Archangel to Novgorod
2 tactical_bombers moved from Archangel to Novgorod
1 aaGun moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
Place Units - Germans
3 armour placed in Ukraine
2 fighters and 1 tactical_bomber placed in Novgorod
1 bomber and 1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 60 PUs (1 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Russians regular : 0,83
Germans regular : -3,00
British regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Egypt to Trans-Jordan
2 artilleries moved from Russia to Tambov
2 infantry moved from Russia to Tambov
1 infantry moved from Kazakhstan to Samara
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Kazakhstan to Sikang
Combat - Russians
Battle in Tambov
Russians attack with 2 artilleries and 2 infantry
Germans defend with 3 armour
Russians roll dice for 2 artilleries and 2 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 3 armour in Tambov, round 2 : 1/3 hits, 1,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov
Russians roll dice for 2 artilleries and 1 infantry in Tambov, round 3 : 0/3 hits, 1,00 expected hits
Germans roll dice for 2 armour in Tambov, round 3 : 1/2 hits, 1,00 expected hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 2 artilleries in Tambov, round 4 : 0/2 hits, 0,67 expected hits
Germans roll dice for 2 armour in Tambov, round 4 : 1/2 hits, 1,00 expected hits
1 artillery owned by the Russians lost in Tambov
Russians roll dice for 1 artillery in Tambov, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 armour in Tambov, round 5 : 2/2 hits, 1,00 expected hits
1 artillery owned by the Russians lost in Tambov
Germans win with 2 armour remaining. Battle score for attacker is -8
Casualties for Russians: 2 artilleries and 2 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
2 artilleries moved from Russia to Samara
Place Units - Russians
1 fighter and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : 0,50
Russians regular : -2,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from French Indo China to 41 Sea Zone
1 submarine moved from 38 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
2 fighters moved from Philippines to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 bomber moved from French Indo China to India
2 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 artillery moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
3 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Yunnan
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 35 Sea Zone
3 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
2 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
Combat - Japanese
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 0/1 hits, 0,17 expected hits
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 transport; ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,50 expected hits
UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated
UK_Pacific win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 43 Sea Zone to Philippines
3 fighters moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from Shan State to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 aaGun moved from French Indo China to Yunnan
1 tactical_bomber moved from Shan State to French Indo China
1 aaGun moved from Anhwe to Hunan
1 bomber moved from 41 Sea Zone to French Indo China
1 bomber moved from India to French Indo China
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 transport placed in 20 Sea Zone
2 infantry placed in Kwangtung
1 infantry placed in Kiangsu
2 submarines placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans regular : 1,17
Japanese regular : -0,33
UK_Pacific AA : -0,17
UK_Pacific regular : 1,33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 2 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 16 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - Americans
Battle in 91 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports
Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
Combat Hit Differential Summary :
Americans regular : 1,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 2 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 16 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - Americans
Battle in 91 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports
Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 2 : 5/7 hits, 3,33 expected hits
2 submarines owned by the Germans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 91 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -33
Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Germans: 2 submarines
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans forced to land in Gibraltar
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 armour and 1 artillery moved from Algeria to Morocco
Place Units - Americans
1 destroyer and 3 submarines placed in 101 Sea Zone
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 2,17
Japanese regular : -0,33
Germans regular : 2,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
2 infantry moved from Suiyuyan to Shensi
5 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Chinese attack with 5 infantry
Japanese defend with 1 aaGun, 1 artillery and 4 infantry
Chinese roll dice for 5 infantry in Yunnan, round 2 : 2/5 hits, 0,83 expected hits
Japanese roll dice for 1 aaGun, 1 artillery and 4 infantry in Yunnan, round 2 : 2/5 hits, 1,67 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 3 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 4 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win with 1 artillery and 3 infantry remaining. Battle score for attacker is -7
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 aaGun and 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Szechwan
Chinese undo move 1.
1 infantry placed in Kansu
1 infantry placed in Tsinghai
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : 1,67