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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Russians
Russians repair damage of 6x factory_minor; Remaining resources: 40 PUs;
Russians buy 1 armour, 7 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 fighter moved from Vologda to Smolensk
2 infantry moved from Russia to Smolensk
1 infantry moved from Persia to Eastern Persia
Russians take Eastern Persia from Germans
1 armour moved from Iraq to Syria
Russians take Syria from Italians
1 armour moved from Syria to Trans-Jordan
1 mech_infantry moved from Iraq to Trans-Jordan
8 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Manchuria to Korea
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Trans-Jordan
Russians attack with 1 armour, 8 infantry and 1 mech_infantry
Italians defend with 1 infantry
Russians roll dice for 1 armour, 8 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 1/10 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Trans-Jordan
Russians win, taking Trans-Jordan from Italians with 1 armour, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Korea
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Korea, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Korea, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Korea, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Korea, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Korea, round 6 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Korea, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Korea, round 7 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Korea, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
1 infantry owned by the Russians retreated to Manchuria
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 infantry moved from Rostov to Volgograd
1 fighter moved from Smolensk to Volgograd
1 fighter moved from Ukraine to Volgograd
1 armour moved from Russia to Volgograd
1 artillery moved from Russia to Tambov
3 infantry moved from Russia to Tambov
1 infantry moved from Samara to Volgograd
1 infantry moved from Tsinghai to Novosibirsk
3 artilleries moved from Persia to Iraq
3 artilleries moved from Persia to Northwest Persia
9 infantry moved from Persia to Northwest Persia
4 infantry moved from Persia to Iraq
24 infantry moved from Persia to Eastern Persia
4 aaGuns moved from Iraq to Trans-Jordan
1 infantry moved from Russia to Samara
Place Units - Russians
1 infantry and 2 mech_infantrys placed in Iraq
1 armour and 2 infantry placed in Volgograd
4 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
Russians collect 30 PUs (1 lost to blockades); end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00
Italians regular : 0.67
Germans regular : 0.33
Russians regular : -2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Russians
Russians repair damage of 6x factory_minor; Remaining resources: 40 PUs;
Russians buy 1 armour, 7 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 fighter moved from Vologda to Smolensk
2 infantry moved from Russia to Smolensk
1 infantry moved from Persia to Eastern Persia
Russians take Eastern Persia from Germans
1 armour moved from Iraq to Syria
Russians take Syria from Italians
1 armour moved from Syria to Trans-Jordan
1 mech_infantry moved from Iraq to Trans-Jordan
8 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Manchuria to Korea
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Trans-Jordan
Russians attack with 1 armour, 8 infantry and 1 mech_infantry
Italians defend with 1 infantry
Russians roll dice for 1 armour, 8 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 1/10 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Trans-Jordan
Russians win, taking Trans-Jordan from Italians with 1 armour, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Korea
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Korea, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Korea, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Korea, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Korea, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Korea, round 6 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Korea, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Korea, round 7 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Korea, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
1 infantry owned by the Russians retreated to Manchuria
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 infantry moved from Rostov to Volgograd
1 fighter moved from Smolensk to Volgograd
1 fighter moved from Ukraine to Volgograd
1 armour moved from Russia to Volgograd
1 artillery moved from Russia to Tambov
3 infantry moved from Russia to Tambov
1 infantry moved from Samara to Volgograd
1 infantry moved from Tsinghai to Novosibirsk
3 artilleries moved from Persia to Iraq
3 artilleries moved from Persia to Northwest Persia
9 infantry moved from Persia to Northwest Persia
4 infantry moved from Persia to Iraq
24 infantry moved from Persia to Eastern Persia
4 aaGuns moved from Iraq to Trans-Jordan
1 infantry moved from Russia to Samara
Place Units - Russians
1 infantry and 2 mech_infantrys placed in Iraq
1 armour and 2 infantry placed in Volgograd
4 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
Russians collect 30 PUs (1 lost to blockades); end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00
Italians regular : 0.67
Germans regular : 0.33
Russians regular : -2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Midway to 25 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 bomber moved from Shantung to Amur
1 infantry moved from Kansu to Novosibirsk
1 mech_infantry moved from Sikang to Caucasus
Japanese take Caucasus from Russians
5 armour moved from Sikang to Novosibirsk
1 armour moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Novosibirsk
1 bomber moved from Shantung to Amur
2 fighters and 3 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from Midway to Hawaiian Islands
1 armour moved from Shensi to Novosibirsk
Combat - Japanese
Japanese creates battle in territory 54 Sea Zone
Japanese creates battle in territory 62 Sea Zone
Battle in 54 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 4 carriers and 2 submarines
1 submarine owned by the Japanese submerged
Battle in Amur
Japanese attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Amur, round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese winANZAC winANZAC win with 4 carriers and 2 submarines remaining with 4 carriers and 2 submarines remaining, taking Amur from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Japanese attack with 7 armour and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 7 armour and 1 infantry in Novosibirsk, round 2 : 5/8 hits, 3,67 expected hits
Russians roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 7 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers in Hawaiian Islands, round 2 : 5/10 hits, 4,50 expected hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
2 submarines moved from 25 Sea Zone to 26 Sea Zone
3 carriers moved from 25 Sea Zone to 26 Sea Zone
3 fighters and 3 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Midway to 20 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Midway to Japan
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Shantung to Anhwe
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
3 artilleries moved from French Indo China to Shan State
1 infantry moved from Burma to Yunnan
1 artillery and 2 infantry moved from Malaya to Shan State
2 infantry moved from Shan State to Burma
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Amur to Shantung
2 infantry moved from Shan State to Burma
1 bomber moved from Amur to Chahar
1 submarine moved from 1 Sea Zone to 15 Sea Zone
1 submarine moved from 1 Sea Zone to 7 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
1 artillery and 3 infantry placed in Japan
3 infantry placed in Shantung
2 infantry and 1 mech_infantry placed in French Indo China
3 infantry placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1,5,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2
Japanese collect 67 PUs (3 lost to blockades); end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : 2,17
Russians regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Midway to 25 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 bomber moved from Shantung to Amur
1 infantry moved from Kansu to Novosibirsk
1 mech_infantry moved from Sikang to Caucasus
Japanese take Caucasus from Russians
5 armour moved from Sikang to Novosibirsk
1 armour moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Novosibirsk
1 bomber moved from Shantung to Amur
2 fighters and 3 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from Midway to Hawaiian Islands
1 armour moved from Shensi to Novosibirsk
Combat - Japanese
Japanese creates battle in territory 54 Sea Zone
Japanese creates battle in territory 62 Sea Zone
Battle in 54 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 4 carriers and 2 submarines
1 submarine owned by the Japanese submerged
Battle in Amur
Japanese attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Amur, round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese winANZAC winANZAC win with 4 carriers and 2 submarines remaining with 4 carriers and 2 submarines remaining, taking Amur from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Japanese attack with 7 armour and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 7 armour and 1 infantry in Novosibirsk, round 2 : 5/8 hits, 3,67 expected hits
Russians roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 7 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers in Hawaiian Islands, round 2 : 5/10 hits, 4,50 expected hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
2 submarines moved from 25 Sea Zone to 26 Sea Zone
3 carriers moved from 25 Sea Zone to 26 Sea Zone
3 fighters and 3 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Midway to 20 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Midway to Japan
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Shantung to Anhwe
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
3 artilleries moved from French Indo China to Shan State
1 infantry moved from Burma to Yunnan
1 artillery and 2 infantry moved from Malaya to Shan State
2 infantry moved from Shan State to Burma
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Amur to Shantung
2 infantry moved from Shan State to Burma
1 bomber moved from Amur to Chahar
1 submarine moved from 1 Sea Zone to 15 Sea Zone
1 submarine moved from 1 Sea Zone to 7 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
1 artillery and 3 infantry placed in Japan
3 infantry placed in Shantung
2 infantry and 1 mech_infantry placed in French Indo China
3 infantry placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1,5,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2
Japanese collect 67 PUs (3 lost to blockades); end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 6 infantry
EDIT: Adding units owned by Japanese to Burma: 6 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 3 infantry
EDIT: Adding units owned by Japanese to Yunnan: 1 aaGun and 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 1 infantry
EDIT: Adding units owned by Japanese to Yunnan: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : 2,17
Russians regular : 0,00
Forgot to move 6 inf from Shan to Burma and then shifted 4 inf, 1 aa to Yunnan.
Will change the fleet positioning, moving the ac to z26.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Midway to 25 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 bomber moved from Shantung to Amur
1 infantry moved from Kansu to Novosibirsk
1 mech_infantry moved from Sikang to Caucasus
Japanese take Caucasus from Russians
5 armour moved from Sikang to Novosibirsk
1 armour moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Novosibirsk
1 bomber moved from Shantung to Amur
2 fighters and 3 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from Midway to Hawaiian Islands
1 armour moved from Shensi to Novosibirsk
Combat - Japanese
Japanese creates battle in territory 54 Sea Zone
Japanese creates battle in territory 62 Sea Zone
Battle in 54 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 4 carriers and 2 submarines
1 submarine owned by the Japanese submerged
Battle in Amur
Japanese attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Amur, round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese winANZAC winANZAC win with 4 carriers and 2 submarines remaining with 4 carriers and 2 submarines remaining, taking Amur from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Japanese attack with 7 armour and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 7 armour and 1 infantry in Novosibirsk, round 2 : 5/8 hits, 3,67 expected hits
Russians roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 7 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers in Hawaiian Islands, round 2 : 5/10 hits, 4,50 expected hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
2 submarines moved from 25 Sea Zone to 26 Sea Zone
3 carriers moved from 25 Sea Zone to 26 Sea Zone
3 fighters and 3 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Midway to 20 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Midway to Japan
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Shantung to Anhwe
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
3 artilleries moved from French Indo China to Shan State
1 infantry moved from Burma to Yunnan
1 artillery and 2 infantry moved from Malaya to Shan State
2 infantry moved from Shan State to Burma
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Amur to Shantung
2 infantry moved from Shan State to Burma
1 bomber moved from Amur to Chahar
1 submarine moved from 1 Sea Zone to 15 Sea Zone
1 submarine moved from 1 Sea Zone to 7 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
1 artillery and 3 infantry placed in Japan
3 infantry placed in Shantung
2 infantry and 1 mech_infantry placed in French Indo China
3 infantry placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1,5,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2
Japanese collect 67 PUs (3 lost to blockades); end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 6 infantry
EDIT: Adding units owned by Japanese to Burma: 6 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 3 infantry
EDIT: Adding units owned by Japanese to Yunnan: 1 aaGun and 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 1 infantry
EDIT: Adding units owned by Japanese to Yunnan: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 26 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : 2,17
Russians regular : 0,00
Just did a check of an attack on z26 without des and it looked shaky, so move the ac there instead of towards pesky aussie subs.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Midway to 25 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 bomber moved from Shantung to Amur
1 infantry moved from Kansu to Novosibirsk
1 mech_infantry moved from Sikang to Caucasus
Japanese take Caucasus from Russians
5 armour moved from Sikang to Novosibirsk
1 armour moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Novosibirsk
1 bomber moved from Shantung to Amur
2 fighters and 3 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from Midway to Hawaiian Islands
1 armour moved from Shensi to Novosibirsk
Combat - Japanese
Japanese creates battle in territory 54 Sea Zone
Japanese creates battle in territory 62 Sea Zone
Battle in 54 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 4 carriers and 2 submarines
1 submarine owned by the Japanese submerged
Battle in Amur
Japanese attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Amur, round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese winANZAC winANZAC win with 4 carriers and 2 submarines remaining with 4 carriers and 2 submarines remaining, taking Amur from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Japanese attack with 7 armour and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 7 armour and 1 infantry in Novosibirsk, round 2 : 5/8 hits, 3,67 expected hits
Russians roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 7 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers in Hawaiian Islands, round 2 : 5/10 hits, 4,50 expected hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
2 submarines moved from 25 Sea Zone to 26 Sea Zone
3 carriers moved from 25 Sea Zone to 26 Sea Zone
3 fighters and 3 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Midway to 20 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Midway to Japan
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Shantung to Anhwe
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
3 artilleries moved from French Indo China to Shan State
1 infantry moved from Burma to Yunnan
1 artillery and 2 infantry moved from Malaya to Shan State
2 infantry moved from Shan State to Burma
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Amur to Shantung
2 infantry moved from Shan State to Burma
1 bomber moved from Amur to Chahar
1 submarine moved from 1 Sea Zone to 15 Sea Zone
1 submarine moved from 1 Sea Zone to 7 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
1 artillery and 3 infantry placed in Japan
3 infantry placed in Shantung
2 infantry and 1 mech_infantry placed in French Indo China
3 infantry placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1,5,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2
Japanese collect 67 PUs (3 lost to blockades); end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 6 infantry
EDIT: Adding units owned by Japanese to Burma: 6 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 3 infantry
EDIT: Adding units owned by Japanese to Yunnan: 1 aaGun and 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 1 infantry
EDIT: Adding units owned by Japanese to Yunnan: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 26 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Chahar: 1 bomber
EDIT: Adding units owned by Japanese to Anhwe: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : 2,17
Russians regular : 0,00
And then land the sb in Anwhe instead of Chahar.
That should be it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 fighters, 1 harbour and 9 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Norway to Holland Belgium
1 submarine moved from 105 Sea Zone to 110 Sea Zone
6 infantry moved from Gibraltar to 91 Sea Zone
6 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
6 fighters moved from Norway to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Americans creates battle in territory 10 Sea Zone
Battle in 110 Sea Zone
Americans attack with 1 carrier, 6 fighters, 1 submarine and 3 transports
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 110 Sea Zone
Americans win, taking 10 Sea Zone from Japanese with 1 carrier, 6 fighters and 3 transports remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 fighter and 4 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 fighter and 4 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 bomber moved from Holland Belgium to Norway
3 carriers, 1 destroyer, 6 fighters and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to Johnston Island
6 fighters moved from 110 Sea Zone to Norway
2 transports moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 carriers moved from 112 Sea Zone to 110 Sea Zone
Place Units - Americans
1 harbour placed in Johnston Island
2 fighters and 1 infantry placed in Norway
8 infantry placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Germans regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 fighters, 1 harbour and 9 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Norway to Holland Belgium
1 submarine moved from 105 Sea Zone to 110 Sea Zone
6 infantry moved from Gibraltar to 91 Sea Zone
6 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
6 fighters moved from Norway to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Americans creates battle in territory 10 Sea Zone
Battle in 110 Sea Zone
Americans attack with 1 carrier, 6 fighters, 1 submarine and 3 transports
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 110 Sea Zone
Americans win, taking 10 Sea Zone from Japanese with 1 carrier, 6 fighters and 3 transports remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 fighter and 4 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 fighter and 4 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 bomber moved from Holland Belgium to Norway
3 carriers, 1 destroyer, 6 fighters and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to Johnston Island
6 fighters moved from 110 Sea Zone to Norway
2 transports moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 carriers moved from 112 Sea Zone to 110 Sea Zone
Place Units - Americans
1 harbour placed in Johnston Island
2 fighters and 1 infantry placed in Norway
8 infantry placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 1 fighter and 4 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Union of South Africa to Belgian Congo
Combat - British
Battle in Belgian Congo
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Belgian Congo, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 infantry in Belgian Congo, round 3 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 infantry in Belgian Congo, round 4 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
2 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Rhodesia
1 battleship and 1 destroyer moved from 75 Sea Zone to 41 Sea Zone
1 fighter moved from Belgian Congo to Union of South Africa
1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
3 transports moved from 112 Sea Zone to 110 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 87 Sea Zone
4 fighters moved from Iraq to Trans-Jordan
1 fighter moved from Iraq to Volgograd
Place Units - British
1 fighter and 1 infantry placed in Union of South Africa
3 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 10 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 30 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4
British collect 24 PUs (1 lost to blockades); end with 26 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 0.50
Italians regular : -1.00
Germans regular : 1.00
British regular : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 artilleries, 6 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 marine moved from Morocco to 92 Sea Zone
1 battleship moved from 98 Sea Zone to 96 Sea Zone
1 marine moved from Tobruk to 96 Sea Zone
1 battleship and 1 marine moved from 96 Sea Zone to 92 Sea Zone
2 marines moved from 92 Sea Zone to Gibraltar
1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 97 Sea Zone to 92 Sea Zone
2 artilleries and 4 infantry moved from 92 Sea Zone to Gibraltar
3 fighters moved from Egypt to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 armour moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 armour moved from Nigeria to French Central Africa
Italians take French Central Africa from Americans
1 mech_infantry moved from French Equatorial Africa to Belgian Congo
1 armour moved from Ethiopia to Kenya
Italians take Kenya from British
1 armour moved from Kenya to Italian Somaliland
Italians take Italian Somaliland from British
1 fighter moved from 97 Sea Zone to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
Combat - Italians
Battle in Gibraltar
Italians attack with 2 artilleries, 4 infantry and 2 marines
British defend with 1 harbour, 1 infantry and 1 mech_infantry; Americans defend with 1 aaGun and 2 infantry
Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 1/3 hits, 1,67 expected hits
Italians roll dice for 2 artilleries, 4 infantry and 2 marines in Gibraltar, round 2 : 3/8 hits, 2,33 expected hits
British roll dice for 1 aaGun, 3 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/4 hits, 1,33 expected hits
1 aaGun owned by the Americans, 2 infantry owned by the Americans, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 2 artilleries, 3 infantry and 2 marines in Gibraltar, round 3 : 1/7 hits, 2,17 expected hits
British roll dice for 1 mech_infantry in Gibraltar, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 2 artilleries, 2 infantry and 2 marines remaining. Battle score for attacker is 12
Casualties for Italians: 2 infantry
Casualties for Americans: 1 aaGun and 2 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Belgian Congo
Italians attack with 3 fighters, 1 infantry and 1 mech_infantry
British defend with 2 infantry
Italians roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 3/5 hits, 1,83 expected hits
British roll dice for 2 infantry in Belgian Congo, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
Italians win, taking Belgian Congo from British with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Battle in Holland Belgium
Italians attack with 2 fighters and 2 infantry
Americans defend with 2 infantry
Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 4 : 0/3 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
2 fighters owned by the Italians retreated
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 fighters moved from Holland Belgium to Western Germany
1 carrier moved from 97 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Egypt
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Morocco to Algeria
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 transport moved from 98 Sea Zone to 95 Sea Zone
3 fighters moved from Belgian Congo to Egypt
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 aaGun moved from Northern Italy to Southern Italy
2 aaGuns moved from Northern Italy to Western Germany
1 infantry moved from France to Western Germany
Place Units - Italians
1 tactical_bomber placed in Southern Italy
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 infantry placed in Southern France
1 artillery and 4 infantry placed in Northern Italy
Italians undo move 4.
1 infantry placed in Southern Italy
1 artillery and 3 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Western Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Italians regular : -2,67
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 43 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 54 Sea Zone
ANZAC creates battle in territory 62 Sea Zone
Non Combat Move - ANZAC
4 carriers and 2 submarines moved from 54 Sea Zone to 30 Sea Zone
2 fighters moved from Queensland to 30 Sea Zone
1 submarine moved from 62 Sea Zone to 30 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,1
ANZAC collect 9 PUs (1 lost to blockades); end with 9 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 43 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 54 Sea Zone
ANZAC creates battle in territory 62 Sea Zone
Non Combat Move - ANZAC
4 carriers and 2 submarines moved from 54 Sea Zone to 30 Sea Zone
2 fighters moved from Queensland to 30 Sea Zone
1 submarine moved from 62 Sea Zone to 30 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,1
ANZAC collect 9 PUs (1 lost to blockades); end with 9 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Kazakhstan to Timguska
Germans take Timguska from Russians
1 armour moved from Kazakhstan to Urals
Germans take Urals from Russians
1 artillery and 1 infantry moved from Archangel to Smolensk
1 bomber moved from Western Germany to Smolensk
3 artilleries and 25 infantry moved from Bessarabia to Ukraine
2 infantry moved from Western Germany to Holland Belgium
2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 5/8 hits, 3,67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Ukraine
Germans attack with 3 artilleries and 25 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 artilleries and 25 infantry in Ukraine, round 2 : 5/28 hits, 5,67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 artilleries and 25 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Smolensk, round 2 : 2/3 hits, 1,33 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 infantry moved from Denmark to Western Germany
2 armour moved from Kazakhstan to Urals
2 armour moved from Kazakhstan to Novosibirsk
2 armour moved from Kazakhstan to Novosibirsk
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
3 artilleries and 7 infantry moved from Romania to Bessarabia
1 bomber moved from Smolensk to Novosibirsk
2 fighters moved from Holland Belgium to Western Germany
1 armour and 1 mech_infantry moved from Novgorod to Finland
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
2 infantry moved from Germany to Western Germany
1 fighter moved from Western Germany to Southern Italy
Place Units - Germans
3 artilleries placed in Finland
3 artilleries and 7 infantry placed in Romania
3 infantry placed in Novgorod
1 infantry placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Russians regular : 0,00
Germans regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Russians
Russians buy 3 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Northwest Persia to Caucasus
3 artilleries moved from Northwest Persia to Caucasus
8 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Eastern Persia to Turkmenistan
Russians take Turkmenistan from Germans
1 fighter moved from Volgograd to Vologda
2 infantry moved from Russia to Vologda
1 artillery moved from Bryansk to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter moved from Volgograd to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Caucasus
Russians attack with 3 artilleries and 9 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 3 artilleries and 9 infantry in Caucasus, round 2 : 1/12 hits, 3.00 expected hits
Japanese roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Caucasus
Russians win, taking Caucasus from Japanese with 3 artilleries and 9 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 artillery moved from Tambov to Bryansk
3 infantry moved from Tambov to Bryansk
1 mech_infantry moved from Russia to Bryansk
1 fighter moved from Smolensk to Bryansk
1 fighter moved from Vologda to Russia
1 infantry moved from Volgograd to Rostov
3 infantry moved from Volgograd to Tambov
11 infantry moved from Eastern Persia to West India
13 infantry moved from Eastern Persia to Turkmenistan
2 armour moved from Volgograd to Russia
1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
3 artilleries moved from Iraq to Trans-Jordan
5 infantry moved from Iraq to Trans-Jordan
Place Units - Russians
3 armour placed in Iraq
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 0.33
Russians regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 carrier, 4 destroyers, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Sikang to Kazakhstan
1 bomber moved from Anhwe to Kazakhstan
1 bomber moved from Shantung to Kazakhstan
1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 37 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Southeast Mexico
4 fighters and 4 tactical_bombers moved from 26 Sea Zone to Johnston Island
Combat - Japanese
Battle in Southeast Mexico
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking Southeast Mexico from Americans, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 submarine
Battle in Johnston Island
Japanese attack with 4 fighters and 4 tactical_bombers
Americans defend with 1 airfield, 2 fighters and 1 harbour
Japanese roll dice for 4 fighters and 4 tactical_bombers in Johnston Island, round 2 : 4/8 hits, 4,67 expected hits
Americans roll dice for 2 fighters in Johnston Island, round 2 : 2/2 hits, 1,33 expected hits
2 tactical_bombers owned by the Japanese and 2 fighters owned by the Americans lost in Johnston Island
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 2 tactical_bombers
Casualties for Americans: 2 fighters
Battle in Kazakhstan
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Kazakhstan, round 2 : 0/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 bombers and 1 infantry in Kazakhstan, round 3 : 1/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Buryatia from Russians to Japanese
EDIT: Turning off Edit Mode
1 bomber moved from Kazakhstan to Shensi
1 infantry moved from Szechwan to Sikang
1 infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Kansu to Timguska
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Shantung to Jehol
2 infantry moved from Shantung to Anhwe
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Szechwan
1 infantry moved from French Indo China to Yunnan
3 infantry moved from Malaya to Shan State
4 artilleries moved from Shan State to Burma
3 infantry moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
1 infantry moved from Sakha to Buryatia
2 infantry moved from Amur to Korea
1 infantry moved from Siberia to Sakha
1 infantry moved from Siberia to Amur
1 infantry moved from Soviet Far East to Siberia
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
4 fighters and 2 tactical_bombers moved from Johnston Island to 26 Sea Zone
1 tactical_bomber moved from Japan to 26 Sea Zone
1 submarine moved from 15 Sea Zone to 26 Sea Zone
1 submarine moved from 7 Sea Zone to 1 Sea Zone
1 submarine moved from 63 Sea Zone to 61 Sea Zone
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 armour moved from Novosibirsk to Sikang
1 bomber moved from Kazakhstan to Sikang
1 armour moved from Novosibirsk to Shensi
5 armour moved from Novosibirsk to Sikang
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 26 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone
3 destroyers placed in 36 Sea Zone
Japanese undo move 2.
2 destroyers and 1 fighter placed in 36 Sea Zone
1 destroyer placed in 6 Sea Zone
3 infantry placed in Shantung
4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3
Japanese collect 65 PUs (6 lost to blockades); end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Japanese regular : -3,50
ANZAC regular : 0,83
Russians regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 carrier, 4 destroyers, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Sikang to Kazakhstan
1 bomber moved from Anhwe to Kazakhstan
1 bomber moved from Shantung to Kazakhstan
1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 37 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Southeast Mexico
4 fighters and 4 tactical_bombers moved from 26 Sea Zone to Johnston Island
Combat - Japanese
Battle in Southeast Mexico
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking Southeast Mexico from Americans, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 submarine
Battle in Johnston Island
Japanese attack with 4 fighters and 4 tactical_bombers
Americans defend with 1 airfield, 2 fighters and 1 harbour
Japanese roll dice for 4 fighters and 4 tactical_bombers in Johnston Island, round 2 : 4/8 hits, 4,67 expected hits
Americans roll dice for 2 fighters in Johnston Island, round 2 : 2/2 hits, 1,33 expected hits
2 tactical_bombers owned by the Japanese and 2 fighters owned by the Americans lost in Johnston Island
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 2 tactical_bombers
Casualties for Americans: 2 fighters
Battle in Kazakhstan
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Kazakhstan, round 2 : 0/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 bombers and 1 infantry in Kazakhstan, round 3 : 1/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Buryatia from Russians to Japanese
EDIT: Turning off Edit Mode
1 bomber moved from Kazakhstan to Shensi
1 infantry moved from Szechwan to Sikang
1 infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Kansu to Timguska
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Shantung to Jehol
2 infantry moved from Shantung to Anhwe
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Szechwan
1 infantry moved from French Indo China to Yunnan
3 infantry moved from Malaya to Shan State
4 artilleries moved from Shan State to Burma
3 infantry moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
1 infantry moved from Sakha to Buryatia
2 infantry moved from Amur to Korea
1 infantry moved from Siberia to Sakha
1 infantry moved from Siberia to Amur
1 infantry moved from Soviet Far East to Siberia
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
4 fighters and 2 tactical_bombers moved from Johnston Island to 26 Sea Zone
1 tactical_bomber moved from Japan to 26 Sea Zone
1 submarine moved from 15 Sea Zone to 26 Sea Zone
1 submarine moved from 7 Sea Zone to 1 Sea Zone
1 submarine moved from 63 Sea Zone to 61 Sea Zone
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 armour moved from Novosibirsk to Sikang
1 bomber moved from Kazakhstan to Sikang
1 armour moved from Novosibirsk to Shensi
5 armour moved from Novosibirsk to Sikang
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 26 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone
3 destroyers placed in 36 Sea Zone
Japanese undo move 2.
2 destroyers and 1 fighter placed in 36 Sea Zone
1 destroyer placed in 6 Sea Zone
3 infantry placed in Shantung
4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3
Japanese collect 65 PUs (6 lost to blockades); end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0,67
Japanese regular : -3,50
ANZAC regular : 0,83
Russians regular : -0,67