@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
WW2 v3 1941
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 bomber, 3 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Non Combat Move - Americans 2 bombers moved from Eastern United States to United Kingdom 1 artillery and 2 infantry moved from Western Canada to Alaska 1 fighter moved from Western United States to Alaska 2 bombers moved from Western United States to Western Canada Place Units - Americans 1 transport placed in 10 Sea Zone 1 transport placed in 56 Sea Zone 1 bomber and 1 infantry placed in Eastern United States 2 infantry placed in Western United States Turn Complete - Americans Americans collect 35 PUs; end with 36 PUsCombat Hit Differential Summary :
Territory Summary for Americans and Chinese :
Alaska : 3 armour, 1 artillery, 1 fighter and 2 infantry Eastern Canada : 1 infantry Eastern United States : 1 aaGun, 1 bomber, 1 factory and 4 infantry Mexico : 1 infantry Midway : 1 infantry Morocco Algeria : 1 flag, 1 artillery Panama : 1 armour, 1 bomber, 1 fighter and 1 infantry United Kingdom : 2 bombers Wake Island : 1 infantry Western Canada : 2 bombers Western United States : 1 aaGun, 1 factory and 5 infantry 10 Sea Zone : 1 transport 56 Sea Zone : 3 submarines and 1 transportProduction/PUs Summary :
Germans : 33 / 41 Russians : 10 / 16 Japanese : 52 / 52 British : 16 / 16 Italians : 32 / 33 Chinese : 0 / 0 Americans : 35 / 36 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10 Research Technology - Germans Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 5 armour and 5 infantry; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Germans 2 armour moved from Karelia S.S.R. to Norway 2 fighters moved from Karelia S.S.R. to Norway 2 armour moved from Bulgaria Romania to Eastern Ukraine 1 infantry moved from East Poland to Belorussia 2 fighters moved from Ukraine to Belorussia 1 fighter moved from Ukraine to Eastern Ukraine 2 bombers moved from Chinghai to Russia 1 bomber moved from Germany to Russia Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 2,5,1 and causes: 8 damage to unit: factory Bombing raid in Russia causes 8 damage total. Battle in Eastern Ukraine Germans attack with 2 armour and 1 fighter Russians defend with 2 infantry Germans roll dice for 2 armour and 1 fighter in Eastern Ukraine, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 2 infantry in Eastern Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Eastern Ukraine Germans roll dice for 2 armour and 1 fighter in Eastern Ukraine, round 3 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Belorussia Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Belorussia, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 1 infantry in Belorussia, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Norway Germans attack with 2 armour and 2 fighters British defend with 2 armour and 1 infantry Germans roll dice for 2 armour and 2 fighters in Norway, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 2 armour and 1 infantry in Norway, round 2 : 2/3 hits, 1.33 expected hits 2 armour owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Norway Germans roll dice for 2 fighters in Norway, round 3 : 2/2 hits, 1.00 expected hits British roll dice for 1 armour in Norway, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Norway Germans win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 2 armour Casualties for British: 2 armour and 1 infantry Non Combat Move - Germans 2 fighters moved from Norway to Karelia S.S.R. 3 bombers moved from Russia to Ukraine 1 infantry moved from Poland to Germany 1 fighter moved from Eastern Ukraine to Germany 2 fighters moved from Belorussia to Karelia S.S.R. 2 armour moved from Archangel to Karelia S.S.R. Place Units - Germans 2 armour placed in Karelia S.S.R. 5 infantry placed in Germany 1 armour placed in Bulgaria Romania 2 armour placed in Germany Germans undo move 3. Germans undo move 3. 3 armour placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans rolls : 0.00 Russians regular : -1.67 Germans regular : -0.33 British regular : 0.17 Russians AA : -0.50Territory Summary for Germans :
Archangel : 1 flag Baltic States : 1 flag Belorussia : 1 flag, 1 infantry East Poland : 1 flag France : 1 aaGun and 1 fighter Germany : 1 aaGun, 3 armour, 1 factory, 1 fighter and 8 infantry Gibraltar : 1 flag, 1 infantry Karelia S.S.R. : 1 flag, 1 aaGun, 4 armour, 1 factory and 4 fighters Eastern Ukraine : 1 flag, 2 armour Northwestern Europe : 1 aaGun, 1 artillery and 4 infantry Bulgaria Romania : 1 factory Ukraine : 3 bombersProduction/PUs Summary :
Germans : 35 / 36 Russians : 8 / 16 Japanese : 52 / 52 British : 16 / 16 Italians : 32 / 33 Chinese : 0 / 0 Americans : 35 / 36 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10 Purchase Units - Russians Russians repair damage of 7x factory; Remaining resources: 9 PUs; 0 techTokens; Russians buy 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Novosibirsk to Kazakh S.S.R. Russians take Kazakh S.S.R. from Japanese 1 fighter moved from Russia to Urals 1 infantry moved from Novosibirsk to Urals 1 infantry moved from Russia to Archangel Russians take Archangel from Germans 1 armour moved from Novosibirsk to Urals Combat - Russians Battle in Urals Russians attack with 1 armour, 1 fighter and 1 infantry Japanese defend with 1 armour Russians roll dice for 1 armour, 1 fighter and 1 infantry in Urals, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 armour in Urals, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Urals Russians win, taking Urals from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Russians 1 fighter moved from Urals to Russia Place Units - Russians 3 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Japanese regular : 0.50 Russians regular : 0.83Territory Summary for Russians :
Archangel : 1 infantry Kazakh S.S.R. : 1 infantry Russia : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 9 infantry Urals : 1 armourProduction/PUs Summary :
Germans : 33 / 36 Russians : 13 / 13 Japanese : 49 / 52 British : 16 / 16 Italians : 32 / 33 Chinese : 0 / 0 Americans : 35 / 36 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10 Research Technology - Japanese Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 2 armour, 1 cruiser, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 1 infantry moved from New Guinea to 48 Sea Zone 1 infantry and 1 transport moved from 48 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to New Zealand Japanese take New Zealand from British 3 armour moved from India to Kazakh S.S.R. 3 fighters moved from Persia to Kazakh S.S.R. Combat - Japanese Battle in Kazakh S.S.R. Japanese attack with 3 armour and 3 fighters Russians defend with 1 infantry Japanese roll dice for 3 armour and 3 fighters in Kazakh S.S.R., round 2 : 3/6 hits, 3.50 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 2 armour and 3 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 armour and 1 infantry moved from East Indies to 38 Sea Zone 1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 34 Sea Zone 3 destroyers moved from 35 Sea Zone to 36 Sea Zone 2 transports moved from 35 Sea Zone to 38 Sea Zone 2 fighters moved from 62 Sea Zone to Soviet Far East 2 armour and 2 infantry moved from Buryatia S.S.R. to Soviet Far East 2 armour and 2 infantry moved from Japan to 62 Sea Zone 2 armour and 2 infantry moved from 62 Sea Zone to Buryatia S.S.R. 3 fighters moved from Kazakh S.S.R. to Karelia S.S.R. Place Units - Japanese 1 cruiser placed in 62 Sea Zone 2 fighters placed in 62 Sea Zone 1 armour and 2 infantry placed in East Indies 1 armour and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
Japanese regular : -0.50 Japanese rolls : 0.00 Russians regular : 0.67Territory Summary for Japanese :
Australia : 1 flag, 1 aaGun and 1 artillery Borneo : 1 flag Burma : 1 flag Buryatia S.S.R. : 1 flag, 2 armour and 2 infantry Chinghai : 1 flag East Indies : 1 flag, 1 armour, 1 artillery, 1 factory and 2 infantry Evenki National Okrug : 1 flag, 1 infantry Fukien : 1 flag Hawaiian Islands : 1 flag, 1 infantry Hupeh : 1 flag India : 1 flag, 1 aaGun Iwo Jima : 1 infantry Japan : 1 aaGun, 3 armour, 1 factory and 4 infantry Karelia S.S.R. : 3 fighters Kazakh S.S.R. : 1 flag, 2 armour Kiangsu : 1 flag Kwangtung : 1 flag Manchuria : 1 flag New Guinea : 1 flag New Zealand : 1 flag, 1 infantry Ningxia : 1 flag Philippine Islands : 1 flag Sikang : 1 flag Soviet Far East : 1 flag, 2 armour, 2 fighters and 2 infantry Stanovoj Chrebet : 1 flag Suiyuan : 1 flag Yakut S.S.R. : 1 flag Yunnan : 1 flag 34 Sea Zone : 1 armour, 1 infantry and 1 transport 36 Sea Zone : 3 destroyers 38 Sea Zone : 2 transports 42 Sea Zone : 1 transport 62 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 5 transportsProduction/PUs Summary :
Germans : 33 / 36 Russians : 11 / 13 Japanese : 52 / 52 British : 15 / 16 Italians : 32 / 33 Chinese : 0 / 0 Americans : 35 / 36 -
TripleA Turn Summary: British round 10
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10 Research Technology - British British spend 0 on tech rolls British rolls : 1/1 hits, 0.00 expected hits British removing all Technology Tokens after successful research. British discover Heavy Bomber Activate Technology - British British activating Heavy Bomber Purchase Units - British British buy 1 artillery and 1 bomber; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 3 armour and 3 infantry moved from United Kingdom to 3 Sea Zone 3 armour, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 infantry, 1 submarine and 3 transports moved from 3 Sea Zone to 7 Sea Zone 3 armour moved from 7 Sea Zone to France 3 infantry moved from 7 Sea Zone to France 1 fighter moved from 7 Sea Zone to France Combat - British Battle in France British attack with 3 armour, 1 fighter and 3 infantry Germans defend with 1 aaGun and 1 fighter; Italians defend with 1 armour and 2 artilleries Germans roll AA dice in France : 0/1 hits, 0.17 expected hits British roll dice for 1 battleship and 1 cruiser in France, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 3 armour, 1 fighter and 3 infantry in France, round 2 : 2/7 hits, 2.50 expected hits Germans roll dice for 1 armour, 2 artilleries and 1 fighter in France, round 2 : 1/4 hits, 1.83 expected hits 2 artilleries owned by the Italians and 1 infantry owned by the British lost in France British roll dice for 3 armour, 1 fighter and 2 infantry in France, round 3 : 4/6 hits, 2.33 expected hits Germans roll dice for 1 armour and 1 fighter in France, round 3 : 2/2 hits, 1.17 expected hits 1 fighter owned by the Germans, 2 infantry owned by the British and 1 armour owned by the Italians lost in France British win, taking France from Germans with 3 armour and 1 fighter remaining. Battle score for attacker is 14 Casualties for British: 3 infantry Casualties for Italians: 1 armour and 2 artilleries Casualties for Germans: 1 fighter Non Combat Move - British 1 fighter moved from France to 7 Sea Zone 1 bomber moved from Western United States to United Kingdom Place Units - British 1 artillery and 1 bomber placed in United Kingdom Turn Complete - British British collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Germans AA : -0.17 British rolls : 1.00 Germans regular : 0.00 British regular : -0.00Territory Summary for British :
France : 1 flag, 1 aaGun and 3 armour Norway : 1 flag United Kingdom : 1 aaGun, 1 armour, 2 artilleries, 2 bombers, 1 factory and 4 infantry 7 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 27 / 36 Russians : 11 / 13 Japanese : 52 / 52 British : 21 / 21 Italians : 32 / 33 Chinese : 0 / 0 Americans : 35 / 36 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10 Purchase Units - Italians Italians buy 3 armour, 1 destroyer and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Libya to Morocco Algeria 1 armour and 1 infantry moved from Italy to 14 Sea Zone 1 armour, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 14 Sea Zone to 13 Sea Zone 3 armour and 2 artilleries moved from Caucasus to Russia 1 carrier and 2 fighters moved from 14 Sea Zone to 16 Sea Zone 2 fighters moved from 16 Sea Zone to Russia 1 armour and 1 infantry moved from 13 Sea Zone to Morocco Algeria Combat - Italians Battle in Morocco Algeria Italians attack with 2 armour and 1 infantry Americans defend with 1 artillery Italians roll dice for 1 battleship and 1 cruiser in Morocco Algeria, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 artillery in Morocco Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Morocco Algeria Italians win, taking Morocco Algeria from Americans with 2 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Russia Italians attack with 3 armour, 2 artilleries and 2 fighters Russians defend with 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 9 infantry Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits 1 fighter owned by the Italians lost in Russia Italians roll dice for 3 armour, 2 artilleries and 1 fighter in Russia, round 2 : 1/6 hits, 2.67 expected hits Russians roll dice for 1 armour, 1 artillery, 2 fighters and 9 infantry in Russia, round 2 : 9/13 hits, 5.17 expected hits 1 infantry owned by the Russians, 1 fighter owned by the Italians, 2 artilleries owned by the Italians and 3 armour owned by the Italians lost in Russia Russians win with 1 armour, 1 artillery, 2 fighters and 8 infantry remaining. Battle score for attacker is -40 Casualties for Italians: 3 armour, 2 artilleries and 2 fighters Casualties for Russians: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery moved from Ukraine to Caucasus 1 transport moved from 34 Sea Zone to 15 Sea Zone 1 artillery and 1 infantry moved from Egypt to 15 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone 1 artillery and 1 infantry moved from 16 Sea Zone to Caucasus Place Units - Italians 1 destroyer placed in 14 Sea Zone 2 armour and 3 infantry placed in Italy 1 armour placed in Caucasus Turn Complete - Italians Italians collect 32 PUs; end with 33 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Morocco Algeria: 1 infantry EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.83 Russians regular : 3.83 Russians AA : 0.67Territory Summary for Italians :
Anglo-Egypt Sudan : 1 flag Belgian Congo : 1 flag Brazil : 1 flag, 1 artillery and 1 fighter Caucasus : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 factory and 1 infantry Egypt : 1 flag French Equatorial Africa : 1 flag French Madagascar : 1 flag French West Africa : 1 flag Italian Africa : 1 flag Italy : 1 aaGun, 3 armour, 1 artillery, 1 factory and 3 infantry Morocco Algeria : 2 armour Persia : 1 flag Rhodesia : 1 flag Trans-Jordan : 1 flag Ukraine : 1 flag Union of South Africa : 1 flag 13 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 2 submarines and 1 transport 14 Sea Zone : 1 destroyer 16 Sea Zone : 1 carrier and 1 transportProduction/PUs Summary :
Germans : 28 / 36 Russians : 11 / 13 Japanese : 52 / 52 British : 21 / 21 Italians : 32 / 33 Chinese : 0 / 0 Americans : 34 / 36 -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 bomber, 3 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 2 infantry moved from Eastern United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 18 Sea Zone 2 infantry moved from 18 Sea Zone to Brazil 1 bomber moved from Panama to Brazil 2 infantry moved from Western United States to 56 Sea Zone 2 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone 1 bomber moved from Western Canada to Hawaiian Islands 2 infantry moved from 53 Sea Zone to Hawaiian Islands 2 bombers moved from United Kingdom to Italy Combat - Americans Strategic bombing raid in Italy Italians roll AA dice in Italy : 0/2 hits, 0.33 expected hits Bombing raid in Italy rolls: 1,2,6,3 and causes: 12 damage to unit: factory Bombing raid in Italy causes 12 damage total. Turning on Edit Mode EDIT: Removing units owned by Italians from Brazil: 1 artillery and 1 fighter EDIT: Removing units owned by Americans from Brazil: 1 bomber and 2 infantry EDIT: Removing units owned by Japanese from Hawaiian Islands: 1 infantry EDIT: Changing ownership of Hawaiian Islands from Japanese to Americans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Battle in Brazil EDIT: Italians win EDIT: Battle in Hawaiian Islands EDIT: Americans attack with 1 bomber and 2 infantry EDIT: Americans win EDIT: Recording Battle Statistics Non Combat Move - Americans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Italy: 1 bomber EDIT: Turning off Edit Mode 1 bomber moved from Italy to United Kingdom 1 bomber moved from Eastern United States to Panama 1 bomber moved from Hawaiian Islands to Western Canada 3 armour moved from Alaska to Western Canada 1 infantry moved from Western United States to Western Canada 1 artillery moved from Alaska to Western Canada 1 fighter moved from Alaska to Western Canada Place Units - Americans 1 transport placed in 10 Sea Zone 1 transport placed in 56 Sea Zone 1 bomber and 3 infantry placed in Western United States Turn Complete - Americans Americans collect 35 PUs; end with 36 PUsCombat Hit Differential Summary :
Italians AA : -0.33Territory Summary for Americans and Chinese :
Alaska : 2 infantry Eastern Canada : 1 infantry Eastern United States : 1 aaGun, 1 factory and 2 infantry Hawaiian Islands : 2 infantry Mexico : 1 infantry Midway : 1 infantry Panama : 1 armour, 1 bomber, 1 fighter and 1 infantry United Kingdom : 1 bomber Wake Island : 1 infantry Western Canada : 3 armour, 1 artillery, 2 bombers, 1 fighter and 1 infantry Western United States : 1 aaGun, 1 bomber, 1 factory and 5 infantry 10 Sea Zone : 1 transport 18 Sea Zone : 1 transport 53 Sea Zone : 1 transport 56 Sea Zone : 3 submarines and 1 transportProduction/PUs Summary :
Germans : 28 / 36 Russians : 11 / 13 Japanese : 51 / 52 British : 21 / 21 Italians : 32 / 33 Chinese : 0 / 0 Americans : 35 / 36 -
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 11 Research Technology - Germans Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 5 armour and 3 infantry; Remaining resources: 2 PUs; 1 techTokens; Combat Move - Germans 4 armour and 4 fighters moved from Karelia S.S.R. to Russia 1 infantry moved from Belorussia to Russia 2 armour moved from Eastern Ukraine to Russia 3 bombers moved from Ukraine to Russia 3 armour moved from Germany to France 3 infantry moved from Germany to France 2 infantry moved from Germany to France Combat - Germans Battle in France Germans attack with 3 armour and 5 infantry British defend with 1 aaGun and 3 armour Germans roll dice for 3 armour and 5 infantry in France, round 2 : 5/8 hits, 2.33 expected hits British roll dice for 3 armour in France, round 2 : 2/3 hits, 1.50 expected hits 2 infantry owned by the Germans and 3 armour owned by the British lost in France Germans win, taking France from British with 3 armour and 3 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for British: 3 armour Battle in Russia Germans attack with 6 armour, 3 bombers, 4 fighters and 1 infantry Russians defend with 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 5 infantry Russians roll AA dice in Russia : 0/7 hits, 1.17 expected hits Germans roll dice for 6 armour, 3 bombers, 4 fighters and 1 infantry in Russia, round 2 : 8/14 hits, 7.17 expected hits Russians roll dice for 1 armour, 1 artillery, 2 fighters and 5 infantry in Russia, round 2 : 3/9 hits, 3.83 expected hits 1 fighter owned by the Russians, 5 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Russia Germans roll dice for 4 armour, 3 bombers and 4 fighters in Russia, round 3 : 6/11 hits, 6.00 expected hits Russians roll dice for 1 fighter in Russia, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Russians and 1 armour owned by the Germans lost in Russia Germans captures 13PUs while taking Russians capital Germans win, taking Russia from Russians with 3 armour, 3 bombers and 4 fighters remaining. Battle score for attacker is 26 Casualties for Germans: 3 armour and 1 infantry Casualties for Russians: 1 armour, 1 artillery, 2 fighters and 5 infantry Non Combat Move - Germans 3 bombers moved from Russia to Karelia S.S.R. 2 fighters moved from Russia to Karelia S.S.R. 2 fighters moved from Russia to East Poland Place Units - Germans 2 armour placed in Karelia S.S.R. 3 armour and 3 infantry placed in Germany Turn Complete - Germans Germans collect 40 PUs; end with 55 PUs Turning on Edit Mode EDIT: Changing PUs for Italians from 33 to 38 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans rolls : 0.00 Russians regular : -0.50 Germans regular : 3.50 Russians AA : -1.17 British regular : 0.50Territory Summary for Germans :
Baltic States : 1 flag Belorussia : 1 flag East Poland : 1 flag, 2 fighters France : 1 aaGun, 3 armour and 3 infantry Germany : 1 aaGun, 3 armour, 1 factory, 1 fighter and 6 infantry Gibraltar : 1 flag, 1 infantry Karelia S.S.R. : 1 flag, 1 aaGun, 2 armour, 3 bombers, 1 factory and 2 fighters Eastern Ukraine : 1 flag Northwestern Europe : 1 aaGun, 1 artillery and 4 infantry Bulgaria Romania : 1 factory Russia : 1 flag, 1 aaGun, 3 armour and 1 factoryProduction/PUs Summary :
Germans : 40 / 55 Russians : 5 / 0 Japanese : 51 / 52 British : 15 / 21 Italians : 32 / 38 Chinese : 0 / 0 Americans : 35 / 36 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 11 Combat Move - Russians 1 armour moved from Urals to Russia 1 infantry moved from Archangel to Russia Combat - Russians Battle in Russia Russians attack with 1 armour and 1 infantry Germans defend with 1 aaGun, 3 armour and 1 factory Russians roll dice for 1 armour and 1 infantry in Russia, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 3 armour in Russia, round 2 : 2/3 hits, 1.50 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 armour owned by the Germans lost in Russia Germans win with 2 armour remaining. Battle score for attacker is -3 Casualties for Russians: 1 armour and 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
Germans regular : 0.50 Russians regular : 0.33 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 11 Research Technology - Japanese Japanese rolls : 1/1 hits, 0.00 expected hits Japanese removing all Technology Tokens after successful research. Japanese discover War Bonds Activate Technology - Japanese Japanese activating War Bonds Purchase Units - Japanese Japanese buy 2 armour, 1 battleship, 2 fighters and 1 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from New Zealand to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 47 Sea Zone 1 artillery moved from Australia to 47 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to Solomon Islands Japanese take Solomon Islands from British 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 57 Sea Zone 1 armour and 1 infantry moved from 57 Sea Zone to Midway 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 52 Sea Zone 1 armour and 1 infantry moved from 52 Sea Zone to Wake Island Combat - Japanese Battle in Midway Japanese attack with 1 armour and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Midway Japanese win, taking Midway from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Wake Island Japanese attack with 1 armour and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 2 armour and 2 infantry moved from Buryatia S.S.R. to Soviet Far East 1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 14 Sea Zone 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 2 armour moved from Kazakh S.S.R. to Ningxia 1 armour, 1 artillery and 2 infantry moved from East Indies to 38 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 38 Sea Zone to 50 Sea Zone 3 destroyers moved from 36 Sea Zone to 62 Sea Zone Place Units - Japanese 1 battleship and 2 fighters placed in 62 Sea Zone 2 armour and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 53 PUs Japanese collect 1 PU from War Bonds; end with 54 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : 0.67 Japanese rolls : 1.00Territory Summary for Japanese :
Australia : 1 flag, 1 aaGun Borneo : 1 flag Burma : 1 flag Buryatia S.S.R. : 1 flag Chinghai : 1 flag East Indies : 1 flag, 1 factory Evenki National Okrug : 1 flag Fukien : 1 flag Hupeh : 1 flag India : 1 flag, 1 aaGun Iwo Jima : 1 infantry Japan : 1 aaGun, 3 armour, 1 factory and 3 infantry Karelia S.S.R. : 3 fighters Kazakh S.S.R. : 1 flag Kiangsu : 1 flag Kwangtung : 1 flag Manchuria : 1 flag Midway : 1 flag, 1 armour and 1 infantry New Guinea : 1 flag New Zealand : 1 flag Ningxia : 1 flag, 2 armour Philippine Islands : 1 flag Sikang : 1 flag Solomon Islands : 1 flag, 1 artillery and 1 infantry Soviet Far East : 1 flag, 4 armour, 2 fighters and 4 infantry Stanovoj Chrebet : 1 flag Suiyuan : 1 flag Wake Island : 1 flag, 1 armour and 1 infantry Yakut S.S.R. : 1 flag, 1 infantry Yunnan : 1 flag 14 Sea Zone : 1 armour, 1 infantry and 1 transport 46 Sea Zone : 1 transport 50 Sea Zone : 1 armour, 1 artillery, 2 infantry and 2 transports 52 Sea Zone : 1 transport 57 Sea Zone : 1 transport 62 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 4 fighters and 3 transportsProduction/PUs Summary :
Germans : 40 / 55 Russians : 5 / 0 Japanese : 51 / 54 British : 15 / 21 Italians : 32 / 38 Chinese : 0 / 0 Americans : 35 / 36 -
TripleA Turn Summary: British round 11
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 11 Purchase Units - British British buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 armour, 2 artilleries and 3 infantry moved from United Kingdom to 7 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 7 Sea Zone to 13 Sea Zone 3 infantry moved from 13 Sea Zone to Morocco Algeria 2 artilleries moved from 13 Sea Zone to Morocco Algeria 1 armour moved from 13 Sea Zone to Morocco Algeria 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 submarine moved from 7 Sea Zone to 13 Sea Zone 2 bombers moved from United Kingdom to 13 Sea Zone Combat - British Battle in 13 Sea Zone British attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 3 transports Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 2 submarines and 1 transport British roll dice for 1 submarine in 13 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Italians British roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 transports in 13 Sea Zone, round 2 : 5/13 hits, 6.33 expected hits Italians roll dice for 2 submarines in 13 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 13 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Units damaged: 1 battleship owned by the British 1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 2 submarines owned by the Italians and 1 submarine owned by the British lost in 13 Sea Zone British roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 transports in 13 Sea Zone, round 3 : 6/13 hits, 6.33 expected hits Italians roll dice for 1 battleship and 1 transport in 13 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 transport owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 13 Sea Zone British win with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 transports remaining. Battle score for attacker is 55 Casualties for British: 1 fighter and 1 submarine Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 2 submarines and 1 transport Battle in Morocco Algeria British attack with 1 armour, 2 artilleries and 3 infantry Italians defend with 2 armour British roll dice for 1 armour, 2 artilleries and 3 infantry in Morocco Algeria, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 2 armour in Morocco Algeria, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Italians lost in Morocco Algeria British win, taking Morocco Algeria from Germans with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 2 armour Non Combat Move - British 2 bombers moved from 13 Sea Zone to United Kingdom Place Units - British 3 artilleries and 3 infantry placed in United Kingdom Turn Complete - British British collect 16 PUs; end with 16 PUs 1 unit repaired.Combat Hit Differential Summary :
Italians regular : 0.00 Germans regular : -1.00 British regular : -1.00Territory Summary for British :
Morocco Algeria : 1 flag, 1 armour, 2 artilleries and 3 infantry Norway : 1 flag United Kingdom : 1 aaGun, 3 artilleries, 2 bombers, 1 factory and 4 infantry 13 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 39 / 55 Russians : 5 / 0 Japanese : 51 / 54 British : 16 / 16 Italians : 32 / 38 Chinese : 0 / 0 Americans : 35 / 36 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 11 Purchase Units - Italians Italians repair damage of 12x factory; Remaining resources: 26 PUs; 0 techTokens; Italians buy 1 destroyer and 3 submarines; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Italians 1 armour and 1 infantry moved from Caucasus to 16 Sea Zone 1 armour, 1 infantry and 1 transport moved from 16 Sea Zone to 14 Sea Zone 1 armour and 1 infantry moved from 14 Sea Zone to Libya Place Units - Italians 1 destroyer and 3 submarines placed in 14 Sea Zone Turn Complete - Italians Italians collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Territory Summary for Italians :
Anglo-Egypt Sudan : 1 flag Belgian Congo : 1 flag Brazil : 1 flag Caucasus : 1 flag, 1 aaGun, 2 artilleries and 1 factory Egypt : 1 flag French Equatorial Africa : 1 flag French Madagascar : 1 flag French West Africa : 1 flag Italian Africa : 1 flag Italy : 1 aaGun, 3 armour, 1 artillery, 1 factory and 3 infantry Libya : 1 armour and 1 infantry Persia : 1 flag Rhodesia : 1 flag Trans-Jordan : 1 flag Ukraine : 1 flag Union of South Africa : 1 flag 14 Sea Zone : 2 destroyers, 3 submarines and 1 transport 16 Sea Zone : 1 carrierProduction/PUs Summary :
Germans : 39 / 55 Russians : 5 / 0 Japanese : 51 / 54 British : 16 / 16 Italians : 32 / 32 Chinese : 0 / 0 Americans : 35 / 36 -
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 bomber, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 2 infantry moved from Hawaiian Islands to 53 Sea Zone 2 infantry and 1 transport moved from 53 Sea Zone to 47 Sea Zone 2 infantry moved from 47 Sea Zone to Australia British take Australia from Japanese 1 submarine moved from 56 Sea Zone to 46 Sea Zone 1 bomber moved from Western United States to 52 Sea Zone 1 bomber moved from Western Canada to 57 Sea Zone 1 transport moved from 18 Sea Zone to 19 Sea Zone 1 armour and 1 infantry moved from Panama to 19 Sea Zone 1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 18 Sea Zone 1 armour and 1 infantry moved from 18 Sea Zone to Brazil Americans take Brazil from Italians 2 infantry moved from Western United States to 56 Sea Zone 2 infantry and 1 transport moved from 56 Sea Zone to 57 Sea Zone 2 infantry moved from 57 Sea Zone to Midway 1 bomber moved from Western Canada to Midway Combat - Americans Battle in 46 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 46 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 52 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 52 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 57 Sea Zone Americans attack with 1 bomber and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 57 Sea Zone Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Midway Americans attack with 1 bomber and 2 infantry Japanese defend with 1 armour and 1 infantry Americans roll dice for 1 bomber and 2 infantry in Midway, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 armour and 1 infantry in Midway, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway Americans roll dice for 1 bomber and 1 infantry in Midway, round 3 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 armour in Midway, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - Americans 1 bomber moved from Midway to Western Canada 1 bomber moved from 57 Sea Zone to Western Canada 1 bomber moved from 52 Sea Zone to Western Canada 3 infantry moved from Western United States to Western Canada 2 infantry moved from Eastern United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 18 Sea Zone 2 infantry moved from 18 Sea Zone to Brazil 1 bomber moved from Panama to United Kingdom 1 fighter moved from Panama to Western United States Place Units - Americans 2 infantry placed in Eastern United States 1 bomber and 4 infantry placed in Western United States 1 submarine placed in 56 Sea Zone Turn Complete - Americans Americans collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
Americans regular : -1.17 Japanese regular : -0.33Territory Summary for Americans and Chinese :
Alaska : 2 infantry Australia : 2 infantry Brazil : 1 armour and 3 infantry Eastern Canada : 1 infantry Eastern United States : 1 aaGun, 1 factory and 2 infantry Mexico : 1 infantry Midway : 1 infantry United Kingdom : 2 bombers Western Canada : 3 armour, 1 artillery, 3 bombers, 1 fighter and 4 infantry Western United States : 1 aaGun, 1 bomber, 1 factory, 1 fighter and 4 infantry 18 Sea Zone : 2 transports 46 Sea Zone : 1 submarine 47 Sea Zone : 1 transport 56 Sea Zone : 3 submarines 57 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 39 / 55 Russians : 5 / 0 Japanese : 49 / 54 British : 18 / 16 Italians : 29 / 32 Chinese : 0 / 0 Americans : 38 / 38 -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Research Technology - Germans Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans repair damage of 1x factory; Remaining resources: 54 PUs; 1 techTokens; Germans buy 2 armour, 1 battleship, 1 bomber, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 1 armour moved from Russia to Novosibirsk Germans take Novosibirsk from Russians 1 armour moved from Novosibirsk to Urals Germans take Urals from Russians 1 armour moved from Russia to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Karelia S.S.R. 1 armour moved from Karelia S.S.R. to Norway Germans take Norway from British Combat - Germans Non Combat Move - Germans 3 bombers moved from Karelia S.S.R. to Germany 3 armour moved from Germany to Bulgaria Romania 2 fighters moved from East Poland to France 2 fighters moved from Karelia S.S.R. to Northwestern Europe 1 armour moved from Karelia S.S.R. to Poland Place Units - Germans 1 battleship and 1 submarine placed in 16 Sea Zone 2 armour, 1 bomber and 2 infantry placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans rolls : 0.00Territory Summary for Germans :
Archangel : 1 flag Baltic States : 1 flag Belorussia : 1 flag East Poland : 1 flag France : 1 aaGun, 3 armour, 2 fighters and 3 infantry Germany : 1 aaGun, 2 armour, 4 bombers, 1 factory, 1 fighter and 8 infantry Gibraltar : 1 flag, 1 infantry Karelia S.S.R. : 1 flag, 1 aaGun, 1 armour and 1 factory Eastern Ukraine : 1 flag Northwestern Europe : 1 aaGun, 1 artillery, 2 fighters and 4 infantry Norway : 1 armour Novosibirsk : 1 flag Poland : 1 armour Bulgaria Romania : 3 armour and 1 factory Russia : 1 flag, 1 aaGun and 1 factory Urals : 1 flag, 1 armour 16 Sea Zone : 1 battleship and 1 submarineProduction/PUs Summary :
Germans : 47 / 47 Russians : 0 / 0 Japanese : 49 / 54 British : 15 / 16 Italians : 29 / 32 Chinese : 0 / 0 Americans : 38 / 38 -
Going to post Russia’s turn since there are no Russians left…Sorry Russia :joy:
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Turn Complete - RussiansCombat Hit Differential Summary :
Territory Summary for Russians :
Production/PUs Summary :
Germans : 47 / 47 Russians : 0 / 0 Japanese : 49 / 54 British : 15 / 16 Italians : 29 / 32 Chinese : 0 / 0 Americans : 38 / 38 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 1/1 hits, 0.00 expected hits Japanese removing all Technology Tokens after successful research. Japanese discover Heavy Bomber Activate Technology - Japanese Japanese activating Heavy Bomber Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 armour, 1 artillery, 2 infantry and 2 transports moved from 50 Sea Zone to 39 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 39 Sea Zone to Australia 1 fighter moved from 62 Sea Zone to 57 Sea Zone Combat - Japanese Battle in 57 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 57 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Australia Japanese attack with 1 armour, 1 artillery and 2 infantry British defend with 1 aaGun; Americans defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Australia, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 2 infantry in Australia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Australia Japanese win, taking Australia from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Japanese 1 fighter moved from 62 Sea Zone to New Guinea 1 fighter moved from 57 Sea Zone to 62 Sea Zone 2 armour moved from Ningxia to Manchuria 1 infantry moved from Yakut S.S.R. to Soviet Far East 3 fighters moved from Karelia S.S.R. to Yakut S.S.R. 1 armour and 1 infantry moved from 14 Sea Zone to Libya Place Units - Japanese 1 carrier and 2 destroyers placed in 38 Sea Zone 1 fighter placed in 38 Sea Zone 1 fighter placed in 62 Sea Zone 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Japanese collect 6 PUs from War Bonds; end with 57 PUsCombat Hit Differential Summary :
Japanese regular : 0.67 Japanese rolls : 1.00 British regular : -0.67Territory Summary for Japanese :
Australia : 1 flag, 1 aaGun, 1 armour, 1 artillery and 2 infantry Borneo : 1 flag Burma : 1 flag Buryatia S.S.R. : 1 flag Chinghai : 1 flag East Indies : 1 flag, 1 factory Evenki National Okrug : 1 flag Fukien : 1 flag Hupeh : 1 flag India : 1 flag, 1 aaGun Iwo Jima : 1 infantry Japan : 1 aaGun, 3 armour, 1 artillery, 1 factory and 3 infantry Kazakh S.S.R. : 1 flag Kiangsu : 1 flag Kwangtung : 1 flag Libya : 1 armour and 1 infantry Manchuria : 1 flag, 2 armour New Guinea : 1 flag, 1 fighter New Zealand : 1 flag Ningxia : 1 flag Philippine Islands : 1 flag Sikang : 1 flag Solomon Islands : 1 flag, 1 artillery and 1 infantry Soviet Far East : 1 flag, 4 armour, 2 fighters and 5 infantry Stanovoj Chrebet : 1 flag Suiyuan : 1 flag Wake Island : 1 flag, 1 armour and 1 infantry Yakut S.S.R. : 1 flag, 3 fighters Yunnan : 1 flag 14 Sea Zone : 1 transport 38 Sea Zone : 1 carrier, 2 destroyers and 1 fighter 39 Sea Zone : 2 transports 62 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 4 fighters and 3 transportsProduction/PUs Summary :
Germans : 47 / 47 Russians : 0 / 0 Japanese : 51 / 57 British : 13 / 16 Italians : 29 / 32 Chinese : 0 / 0 Americans : 38 / 38 -
TripleA Turn Summary: British round 12
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Purchase Units - British British buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 armour, 2 artilleries and 3 infantry moved from Morocco Algeria to 13 Sea Zone 1 armour, 2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry and 3 transports moved from 13 Sea Zone to 14 Sea Zone 3 infantry moved from 14 Sea Zone to Italy 2 artilleries moved from 14 Sea Zone to Italy 1 armour moved from 14 Sea Zone to Italy 2 bombers moved from United Kingdom to Italy Combat - British Battle in 14 Sea Zone British attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 transports Italians defend with 2 destroyers, 3 submarines and 1 transport; Japanese defend with 1 transport British roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 transports in 14 Sea Zone, round 2 : 2/8 hits, 3.17 expected hits Italians roll dice for 3 submarines in 14 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Italians roll dice for 2 destroyers and 2 transports in 14 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 submarines owned by the Italians lost in 14 Sea Zone British roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 transports in 14 Sea Zone, round 3 : 5/8 hits, 3.17 expected hits Italians roll dice for 1 submarine in 14 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 2 destroyers and 2 transports in 14 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British 1 transport owned by the Japanese, 2 destroyers owned by the Italians, 1 transport owned by the Italians and 1 submarine owned by the Italians lost in 14 Sea Zone British win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 transports remaining. Battle score for attacker is 48 Casualties for Italians: 2 destroyers, 3 submarines and 1 transport Casualties for Japanese: 1 transport Battle in Italy British attack with 1 armour, 2 artilleries, 2 bombers and 3 infantry Italians defend with 1 aaGun, 3 armour, 1 artillery, 1 factory and 3 infantry Italians roll AA dice in Italy : 0/2 hits, 0.33 expected hits British roll dice for 1 armour, 2 artilleries, 2 bombers and 3 infantry in Italy, round 2 : 2/10 hits, 4.67 expected hits Italians roll dice for 3 armour, 1 artillery and 3 infantry in Italy, round 2 : 4/7 hits, 2.83 expected hits 1 artillery owned by the British, 2 infantry owned by the Italians and 3 infantry owned by the British lost in Italy British roll dice for 1 armour, 1 artillery and 2 bombers in Italy, round 3 : 5/6 hits, 3.50 expected hits Italians roll dice for 3 armour, 1 artillery and 1 infantry in Italy, round 3 : 0/5 hits, 2.17 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 3 armour owned by the Italians lost in Italy British captures 32PUs while taking Italians capital British win, taking Italy from Italians with 1 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 15 Casualties for British: 1 artillery and 3 infantry Casualties for Italians: 3 armour, 1 artillery and 3 infantry Non Combat Move - British 2 bombers moved from Italy to United Kingdom Place Units - British 1 artillery and 4 infantry placed in United Kingdom Turn Complete - British British collect 19 PUs; end with 51 PUs 1 unit repaired.Combat Hit Differential Summary :
Italians regular : -2.00 British regular : -0.50 Italians AA : -0.33Territory Summary for British :
Italy : 1 flag, 1 aaGun, 1 armour, 1 artillery and 1 factory Morocco Algeria : 1 flag United Kingdom : 1 aaGun, 4 artilleries, 2 bombers, 1 factory and 8 infantry 14 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 47 / 47 Russians : 0 / 0 Japanese : 51 / 57 British : 19 / 51 Italians : 23 / 0 Chinese : 0 / 0 Americans : 38 / 38 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Combat Move - Italians 1 armour and 1 infantry moved from Libya to Morocco Algeria Germans take Morocco Algeria from British Combat - Italians Non Combat Move - Italians Turn Complete - ItaliansCombat Hit Differential Summary :
Territory Summary for Italians :
Anglo-Egypt Sudan : 1 flag Belgian Congo : 1 flag Caucasus : 1 flag, 1 aaGun, 2 artilleries and 1 factory Egypt : 1 flag French Equatorial Africa : 1 flag French Madagascar : 1 flag French West Africa : 1 flag Italian Africa : 1 flag Morocco Algeria : 1 armour and 1 infantry Persia : 1 flag Rhodesia : 1 flag Trans-Jordan : 1 flag Ukraine : 1 flag Union of South Africa : 1 flag 16 Sea Zone : 1 carrierProduction/PUs Summary :
Germans : 48 / 47 Russians : 0 / 0 Japanese : 51 / 57 British : 18 / 51 Italians : 23 / 0 Chinese : 0 / 0 Americans : 38 / 38 -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 armour and 1 infantry moved from Brazil to 18 Sea Zone 1 armour, 1 infantry and 1 transport moved from 18 Sea Zone to 23 Sea Zone 1 armour and 1 infantry moved from 23 Sea Zone to Belgian Congo British take Belgian Congo from Italians 1 infantry moved from Brazil to 18 Sea Zone 1 infantry and 1 transport moved from 18 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to French West Africa British take French West Africa from Italians 1 submarine moved from 46 Sea Zone to 39 Sea Zone 2 bombers moved from United Kingdom to Germany Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 1,6 and causes: 8 damage to unit: factory Bombing raid in Germany causes 8 damage total. Battle in 39 Sea Zone Americans attack with 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 39 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 12 Casualties for Japanese: 2 transports Non Combat Move - Americans 1 transport moved from 47 Sea Zone to 53 Sea Zone 1 bomber moved from Germany to United Kingdom 1 bomber moved from Western United States to Western Canada 2 infantry moved from Western United States to Western Canada 1 submarine moved from 56 Sea Zone to 53 Sea Zone 1 submarine moved from 56 Sea Zone to 53 Sea Zone Place Units - Americans 1 submarine placed in 56 Sea Zone 1 armour, 1 bomber and 5 infantry placed in Western United States Turn Complete - Americans Americans collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans AA : 0.67Territory Summary for Americans and Chinese :
Alaska : 2 infantry Belgian Congo : 1 armour and 1 infantry Brazil : 1 infantry Eastern Canada : 1 infantry Eastern United States : 1 aaGun, 1 factory and 2 infantry French West Africa : 1 infantry Mexico : 1 infantry Midway : 1 infantry United Kingdom : 1 bomber Western Canada : 3 armour, 1 artillery, 4 bombers, 1 fighter and 6 infantry Western United States : 1 aaGun, 1 armour, 1 bomber, 1 factory, 1 fighter and 7 infantry 17 Sea Zone : 1 transport 23 Sea Zone : 1 transport 39 Sea Zone : 1 submarine 53 Sea Zone : 2 submarines and 1 transport 56 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 48 / 47 Russians : 0 / 0 Japanese : 51 / 57 British : 20 / 51 Italians : 21 / 0 Chinese : 0 / 0 Americans : 38 / 38





