L21 #3 trulpen (X) vs aagamerz13 (A+18) BM3


  • @aagamerz13 said in L21 #3 trulpen (X) vs aagamerz13 (A+18) BM3:

    yes, you can do that edit

    Thanks! I’m on it now then.


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 fighter and 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 artillery moved from Belarus to Archangel
            1 infantry moved from Novgorod to Archangel
            10 armour moved from Turkmenistan to Kazakhstan
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Archangel
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 2/4 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Germans attack with 10 armour
                Russians defend with 3 infantry
                    Germans roll dice for 10 armour in Kazakhstan, round 2 : 2/10 hits, 5,00 expected hits
                    Russians roll dice for 3 infantry in Kazakhstan, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 1 armour owned by the Germans lost in Kazakhstan
                    Germans roll dice for 9 armour in Kazakhstan, round 3 : 5/9 hits, 4,50 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 8 armour remaining. Battle score for attacker is -3
                Casualties for Germans: 2 armour
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Syria to Southern Italy
            1 bomber moved from Syria to Western Germany
            1 artillery and 8 infantry moved from Eastern Poland to Bessarabia
            2 artilleries and 8 infantry moved from Romania to Bessarabia
            2 fighters moved from Germany to Western Germany
            3 tactical_bombers moved from Germany to Western Germany
            1 armour and 1 mech_infantry moved from Finland to Novgorod
            1 infantry moved from Western Germany to Denmark
            1 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from Western Germany to Germany
            4 infantry moved from Western Germany to Germany
            1 infantry moved from Western Germany to Germany
            1 artillery and 2 infantry moved from France to Western Germany
    
        Place Units - Germans
            3 artilleries and 7 infantry placed in Romania
            3 infantry placed in Finland
            3 infantry placed in Novgorod
            1 infantry placed in Germany
            1 fighter placed in Western Germany
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2,3,6
            Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 fighter
            EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
            EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 2
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 1 infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
            EDIT: Adding units owned by Germans to Western Germany: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 1 infantry
            EDIT: Adding units owned by Germans to Germany: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 1,33
    Germans regular : -1,50
    

    Savegame


  • Some small changes. A few unnecessary edits, like deciding to evacuate Paris or moving the fig from Syria to WG instead of Rome, but still deleting the built one. On the positive side the edits might show exactly what units moved where.


  • @trulpen ok. got it


  • TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians repair damage of 6x factory_minor; Remaining resources: 40 PUs; 
            Russians buy 1 armour, 7 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Ukraine
            1 fighter moved from Russia to Ukraine
            1 fighter moved from Vologda to Smolensk
            2 infantry moved from Russia to Smolensk
            1 infantry moved from Persia to Eastern Persia
                  Russians take Eastern Persia from Germans
            1 armour moved from Iraq to Syria
                  Russians take Syria from Italians
            1 armour moved from Syria to Trans-Jordan
            1 mech_infantry moved from Iraq to Trans-Jordan
            8 infantry moved from Iraq to Trans-Jordan
            2 infantry moved from Manchuria to Korea
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Trans-Jordan
                Russians attack with 1 armour, 8 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 armour, 8 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 1/10 hits, 2.00 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Trans-Jordan
                Russians win, taking Trans-Jordan from Italians with 1 armour, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Korea
                Russians attack with 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Korea, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Korea, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Korea, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Korea, round 6 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Korea, round 7 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 7 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Korea
                1 infantry owned by the Russians retreated to Manchuria
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            2 infantry moved from Rostov to Volgograd
            1 fighter moved from Smolensk to Volgograd
            1 fighter moved from Ukraine to Volgograd
            1 armour moved from Russia to Volgograd
            1 artillery moved from Russia to Tambov
            3 infantry moved from Russia to Tambov
            1 infantry moved from Samara to Volgograd
            1 infantry moved from Tsinghai to Novosibirsk
            3 artilleries moved from Persia to Iraq
            3 artilleries moved from Persia to Northwest Persia
            9 infantry moved from Persia to Northwest Persia
            4 infantry moved from Persia to Iraq
            24 infantry moved from Persia to Eastern Persia
            4 aaGuns moved from Iraq to Trans-Jordan
            1 infantry moved from Russia to Samara
    
        Place Units - Russians
            1 infantry and 2 mech_infantrys placed in Iraq
            1 armour and 2 infantry placed in Volgograd
            4 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
            Russians collect 30 PUs (1 lost to blockades); end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    Italians regular : 0.67
    Germans regular : 0.33
    Russians regular : -2.67
    

    Savegame


  • TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians repair damage of 6x factory_minor; Remaining resources: 40 PUs; 
            Russians buy 1 armour, 7 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Ukraine
            1 fighter moved from Russia to Ukraine
            1 fighter moved from Vologda to Smolensk
            2 infantry moved from Russia to Smolensk
            1 infantry moved from Persia to Eastern Persia
                  Russians take Eastern Persia from Germans
            1 armour moved from Iraq to Syria
                  Russians take Syria from Italians
            1 armour moved from Syria to Trans-Jordan
            1 mech_infantry moved from Iraq to Trans-Jordan
            8 infantry moved from Iraq to Trans-Jordan
            2 infantry moved from Manchuria to Korea
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Trans-Jordan
                Russians attack with 1 armour, 8 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 armour, 8 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 1/10 hits, 2.00 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Trans-Jordan
                Russians win, taking Trans-Jordan from Italians with 1 armour, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Korea
                Russians attack with 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Korea, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Korea, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Korea, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Korea, round 6 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Korea, round 7 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 7 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Korea
                1 infantry owned by the Russians retreated to Manchuria
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            2 infantry moved from Rostov to Volgograd
            1 fighter moved from Smolensk to Volgograd
            1 fighter moved from Ukraine to Volgograd
            1 armour moved from Russia to Volgograd
            1 artillery moved from Russia to Tambov
            3 infantry moved from Russia to Tambov
            1 infantry moved from Samara to Volgograd
            1 infantry moved from Tsinghai to Novosibirsk
            3 artilleries moved from Persia to Iraq
            3 artilleries moved from Persia to Northwest Persia
            9 infantry moved from Persia to Northwest Persia
            4 infantry moved from Persia to Iraq
            24 infantry moved from Persia to Eastern Persia
            4 aaGuns moved from Iraq to Trans-Jordan
            1 infantry moved from Russia to Samara
    
        Place Units - Russians
            1 infantry and 2 mech_infantrys placed in Iraq
            1 armour and 2 infantry placed in Volgograd
            4 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
            Russians collect 30 PUs (1 lost to blockades); end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    Italians regular : 0.67
    Germans regular : 0.33
    Russians regular : -2.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            6 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 3 infantry moved from Midway to 25 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 26 Sea Zone
            1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Amur
            1 bomber moved from Shantung to Amur
            1 infantry moved from Kansu to Novosibirsk
            1 mech_infantry moved from Sikang to Caucasus
                  Japanese take Caucasus from Russians
            5 armour moved from Sikang to Novosibirsk
            1 armour moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 armour moved from Tsinghai to Novosibirsk
            1 bomber moved from Shantung to Amur
            2 fighters and 3 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands
            1 fighter moved from Midway to Hawaiian Islands
            1 armour moved from Shensi to Novosibirsk
    
        Combat - Japanese
            Japanese creates battle in territory 54 Sea Zone
            Japanese creates battle in territory 62 Sea Zone
            Battle in 54 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 4 carriers and 2 submarines
                1 submarine owned by the Japanese submerged
            Battle in Amur
                Japanese attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Amur, round 2 : 2/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese winANZAC winANZAC win with 4 carriers and 2 submarines remaining with 4 carriers and 2 submarines remaining, taking Amur from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Novosibirsk
                Japanese attack with 7 armour and 1 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 7 armour and 1 infantry in Novosibirsk, round 2 : 5/8 hits, 3,67 expected hits
                    Russians roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 7 armour remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Hawaiian Islands
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers in Hawaiian Islands, round 2 : 5/10 hits, 4,50 expected hits
                    Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            2 submarines moved from 25 Sea Zone to 26 Sea Zone
            3 carriers moved from 25 Sea Zone to 26 Sea Zone
            3 fighters and 3 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer moved from 6 Sea Zone to 26 Sea Zone
            1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 fighter moved from 6 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from Midway to 20 Sea Zone
            1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Midway to Japan
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from Shantung to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Siberia
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Sikang to Tsinghai
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            3 artilleries moved from French Indo China to Shan State
            1 infantry moved from Burma to Yunnan
            1 artillery and 2 infantry moved from Malaya to Shan State
            2 infantry moved from Shan State to Burma
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 bomber moved from Amur to Shantung
            2 infantry moved from Shan State to Burma
            1 bomber moved from Amur to Chahar
            1 submarine moved from 1 Sea Zone to 15 Sea Zone
            1 submarine moved from 1 Sea Zone to 7 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 fighter placed in 6 Sea Zone
            1 artillery and 3 infantry placed in Japan
            3 infantry placed in Shantung
            2 infantry and 1 mech_infantry placed in French Indo China
            3 infantry placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1,5,6
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2
            Japanese collect 67 PUs (3 lost to blockades); end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Japanese regular : 2,17
    Russians regular : 0,00
    

    Savegame


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            6 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 3 infantry moved from Midway to 25 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 26 Sea Zone
            1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Amur
            1 bomber moved from Shantung to Amur
            1 infantry moved from Kansu to Novosibirsk
            1 mech_infantry moved from Sikang to Caucasus
                  Japanese take Caucasus from Russians
            5 armour moved from Sikang to Novosibirsk
            1 armour moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 armour moved from Tsinghai to Novosibirsk
            1 bomber moved from Shantung to Amur
            2 fighters and 3 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands
            1 fighter moved from Midway to Hawaiian Islands
            1 armour moved from Shensi to Novosibirsk
    
        Combat - Japanese
            Japanese creates battle in territory 54 Sea Zone
            Japanese creates battle in territory 62 Sea Zone
            Battle in 54 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 4 carriers and 2 submarines
                1 submarine owned by the Japanese submerged
            Battle in Amur
                Japanese attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Amur, round 2 : 2/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese winANZAC winANZAC win with 4 carriers and 2 submarines remaining with 4 carriers and 2 submarines remaining, taking Amur from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Novosibirsk
                Japanese attack with 7 armour and 1 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 7 armour and 1 infantry in Novosibirsk, round 2 : 5/8 hits, 3,67 expected hits
                    Russians roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 7 armour remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Hawaiian Islands
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers in Hawaiian Islands, round 2 : 5/10 hits, 4,50 expected hits
                    Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            2 submarines moved from 25 Sea Zone to 26 Sea Zone
            3 carriers moved from 25 Sea Zone to 26 Sea Zone
            3 fighters and 3 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer moved from 6 Sea Zone to 26 Sea Zone
            1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 fighter moved from 6 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from Midway to 20 Sea Zone
            1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Midway to Japan
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from Shantung to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Siberia
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Sikang to Tsinghai
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            3 artilleries moved from French Indo China to Shan State
            1 infantry moved from Burma to Yunnan
            1 artillery and 2 infantry moved from Malaya to Shan State
            2 infantry moved from Shan State to Burma
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 bomber moved from Amur to Shantung
            2 infantry moved from Shan State to Burma
            1 bomber moved from Amur to Chahar
            1 submarine moved from 1 Sea Zone to 15 Sea Zone
            1 submarine moved from 1 Sea Zone to 7 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 fighter placed in 6 Sea Zone
            1 artillery and 3 infantry placed in Japan
            3 infantry placed in Shantung
            2 infantry and 1 mech_infantry placed in French Indo China
            3 infantry placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1,5,6
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2
            Japanese collect 67 PUs (3 lost to blockades); end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Shan State: 6 infantry
            EDIT: Adding units owned by Japanese to Burma: 6 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Burma: 3 infantry
            EDIT: Adding units owned by Japanese to Yunnan: 1 aaGun and 3 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Burma: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Burma: 1 infantry
            EDIT: Adding units owned by Japanese to Yunnan: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Japanese regular : 2,17
    Russians regular : 0,00
    

    Savegame


  • Forgot to move 6 inf from Shan to Burma and then shifted 4 inf, 1 aa to Yunnan.


  • Will change the fleet positioning, moving the ac to z26.


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            6 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 3 infantry moved from Midway to 25 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 26 Sea Zone
            1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Amur
            1 bomber moved from Shantung to Amur
            1 infantry moved from Kansu to Novosibirsk
            1 mech_infantry moved from Sikang to Caucasus
                  Japanese take Caucasus from Russians
            5 armour moved from Sikang to Novosibirsk
            1 armour moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 armour moved from Tsinghai to Novosibirsk
            1 bomber moved from Shantung to Amur
            2 fighters and 3 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands
            1 fighter moved from Midway to Hawaiian Islands
            1 armour moved from Shensi to Novosibirsk
    
        Combat - Japanese
            Japanese creates battle in territory 54 Sea Zone
            Japanese creates battle in territory 62 Sea Zone
            Battle in 54 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 4 carriers and 2 submarines
                1 submarine owned by the Japanese submerged
            Battle in Amur
                Japanese attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Amur, round 2 : 2/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese winANZAC winANZAC win with 4 carriers and 2 submarines remaining with 4 carriers and 2 submarines remaining, taking Amur from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Novosibirsk
                Japanese attack with 7 armour and 1 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 7 armour and 1 infantry in Novosibirsk, round 2 : 5/8 hits, 3,67 expected hits
                    Russians roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 7 armour remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Hawaiian Islands
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers in Hawaiian Islands, round 2 : 5/10 hits, 4,50 expected hits
                    Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            2 submarines moved from 25 Sea Zone to 26 Sea Zone
            3 carriers moved from 25 Sea Zone to 26 Sea Zone
            3 fighters and 3 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer moved from 6 Sea Zone to 26 Sea Zone
            1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 fighter moved from 6 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from Midway to 20 Sea Zone
            1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Midway to Japan
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from Shantung to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Siberia
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Sikang to Tsinghai
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            3 artilleries moved from French Indo China to Shan State
            1 infantry moved from Burma to Yunnan
            1 artillery and 2 infantry moved from Malaya to Shan State
            2 infantry moved from Shan State to Burma
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 bomber moved from Amur to Shantung
            2 infantry moved from Shan State to Burma
            1 bomber moved from Amur to Chahar
            1 submarine moved from 1 Sea Zone to 15 Sea Zone
            1 submarine moved from 1 Sea Zone to 7 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 fighter placed in 6 Sea Zone
            1 artillery and 3 infantry placed in Japan
            3 infantry placed in Shantung
            2 infantry and 1 mech_infantry placed in French Indo China
            3 infantry placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1,5,6
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2
            Japanese collect 67 PUs (3 lost to blockades); end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Shan State: 6 infantry
            EDIT: Adding units owned by Japanese to Burma: 6 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Burma: 3 infantry
            EDIT: Adding units owned by Japanese to Yunnan: 1 aaGun and 3 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Burma: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Burma: 1 infantry
            EDIT: Adding units owned by Japanese to Yunnan: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine
            EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 26 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Japanese regular : 2,17
    Russians regular : 0,00
    

    Savegame


  • Just did a check of an attack on z26 without des and it looked shaky, so move the ac there instead of towards pesky aussie subs.


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            6 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 3 infantry moved from Midway to 25 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 26 Sea Zone
            1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Amur
            1 bomber moved from Shantung to Amur
            1 infantry moved from Kansu to Novosibirsk
            1 mech_infantry moved from Sikang to Caucasus
                  Japanese take Caucasus from Russians
            5 armour moved from Sikang to Novosibirsk
            1 armour moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 armour moved from Tsinghai to Novosibirsk
            1 bomber moved from Shantung to Amur
            2 fighters and 3 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands
            1 fighter moved from Midway to Hawaiian Islands
            1 armour moved from Shensi to Novosibirsk
    
        Combat - Japanese
            Japanese creates battle in territory 54 Sea Zone
            Japanese creates battle in territory 62 Sea Zone
            Battle in 54 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 4 carriers and 2 submarines
                1 submarine owned by the Japanese submerged
            Battle in Amur
                Japanese attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Amur, round 2 : 2/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese winANZAC winANZAC win with 4 carriers and 2 submarines remaining with 4 carriers and 2 submarines remaining, taking Amur from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Novosibirsk
                Japanese attack with 7 armour and 1 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 7 armour and 1 infantry in Novosibirsk, round 2 : 5/8 hits, 3,67 expected hits
                    Russians roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 7 armour remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Hawaiian Islands
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers in Hawaiian Islands, round 2 : 5/10 hits, 4,50 expected hits
                    Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            2 submarines moved from 25 Sea Zone to 26 Sea Zone
            3 carriers moved from 25 Sea Zone to 26 Sea Zone
            3 fighters and 3 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer moved from 6 Sea Zone to 26 Sea Zone
            1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 fighter moved from 6 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from Midway to 20 Sea Zone
            1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Midway to Japan
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from Shantung to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Siberia
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Sikang to Tsinghai
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            3 artilleries moved from French Indo China to Shan State
            1 infantry moved from Burma to Yunnan
            1 artillery and 2 infantry moved from Malaya to Shan State
            2 infantry moved from Shan State to Burma
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 bomber moved from Amur to Shantung
            2 infantry moved from Shan State to Burma
            1 bomber moved from Amur to Chahar
            1 submarine moved from 1 Sea Zone to 15 Sea Zone
            1 submarine moved from 1 Sea Zone to 7 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 fighter placed in 6 Sea Zone
            1 artillery and 3 infantry placed in Japan
            3 infantry placed in Shantung
            2 infantry and 1 mech_infantry placed in French Indo China
            3 infantry placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1,5,6
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2
            Japanese collect 67 PUs (3 lost to blockades); end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Shan State: 6 infantry
            EDIT: Adding units owned by Japanese to Burma: 6 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Burma: 3 infantry
            EDIT: Adding units owned by Japanese to Yunnan: 1 aaGun and 3 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Burma: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Burma: 1 infantry
            EDIT: Adding units owned by Japanese to Yunnan: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine
            EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 26 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Chahar: 1 bomber
            EDIT: Adding units owned by Japanese to Anhwe: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Japanese regular : 2,17
    Russians regular : 0,00
    

    Savegame


  • And then land the sb in Anwhe instead of Chahar.

    That should be it.


  • TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 fighters, 1 harbour and 9 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from Norway to Holland Belgium
            1 submarine moved from 105 Sea Zone to 110 Sea Zone
            6 infantry moved from Gibraltar to 91 Sea Zone
            6 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 91 Sea Zone to 110 Sea Zone
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            6 fighters moved from Norway to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Americans creates battle in territory 10 Sea Zone
            Battle in 110 Sea Zone
                Americans attack with 1 carrier, 6 fighters, 1 submarine and 3 transports
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 110 Sea Zone
                Americans win, taking 10 Sea Zone from Japanese with 1 carrier, 6 fighters and 3 transports remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in Normandy Bordeaux
                Americans attack with 1 fighter and 4 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 fighter and 4 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Holland Belgium
                Americans attack with 1 bomber and 2 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1
            EDIT: Adding units owned by Americans to 110 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 bomber moved from Holland Belgium to Norway
            3 carriers, 1 destroyer, 6 fighters and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
            2 fighters moved from Western United States to Johnston Island
            6 fighters moved from 110 Sea Zone to Norway
            2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            2 carriers moved from 112 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            1 harbour placed in Johnston Island
            2 fighters and 1 infantry placed in Norway
            8 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 63 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Germans regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 fighters, 1 harbour and 9 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from Norway to Holland Belgium
            1 submarine moved from 105 Sea Zone to 110 Sea Zone
            6 infantry moved from Gibraltar to 91 Sea Zone
            6 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 91 Sea Zone to 110 Sea Zone
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            6 fighters moved from Norway to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Americans creates battle in territory 10 Sea Zone
            Battle in 110 Sea Zone
                Americans attack with 1 carrier, 6 fighters, 1 submarine and 3 transports
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 110 Sea Zone
                Americans win, taking 10 Sea Zone from Japanese with 1 carrier, 6 fighters and 3 transports remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in Normandy Bordeaux
                Americans attack with 1 fighter and 4 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 fighter and 4 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Holland Belgium
                Americans attack with 1 bomber and 2 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1
            EDIT: Adding units owned by Americans to 110 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 bomber moved from Holland Belgium to Norway
            3 carriers, 1 destroyer, 6 fighters and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
            2 fighters moved from Western United States to Johnston Island
            6 fighters moved from 110 Sea Zone to Norway
            2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            2 carriers moved from 112 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            1 harbour placed in Johnston Island
            2 fighters and 1 infantry placed in Norway
            8 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 63 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 fighter and 4 infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 infantry moved from Rhodesia to Belgian Congo
            1 fighter moved from Union of South Africa to Belgian Congo
    
        Combat - British
            Battle in Belgian Congo
                British attack with 1 fighter and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Belgian Congo, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 2 infantry in Belgian Congo, round 3 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 2 infantry in Belgian Congo, round 4 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Belgian Congo, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Belgian Congo
                British win, taking Belgian Congo from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 infantry moved from Union of South Africa to Rhodesia
            1 mech_infantry moved from Union of South Africa to Rhodesia
            1 battleship and 1 destroyer moved from 75 Sea Zone to 41 Sea Zone
            1 fighter moved from Belgian Congo to Union of South Africa
            1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
            3 transports moved from 112 Sea Zone to 110 Sea Zone
            6 infantry moved from United Kingdom to 110 Sea Zone
            6 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from 112 Sea Zone to 110 Sea Zone
            1 submarine moved from 105 Sea Zone to 87 Sea Zone
            4 fighters moved from Iraq to Trans-Jordan
            1 fighter moved from Iraq to Volgograd
    
        Place Units - British
            1 fighter and 1 infantry placed in Union of South Africa
            3 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from 10 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 30 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4
            British collect 24 PUs (1 lost to blockades); end with 26 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Italians regular : -1.00
    Germans regular : 1.00
    British regular : -1.50
    

    Savegame


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 6 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 marine moved from Morocco to 92 Sea Zone
            1 battleship moved from 98 Sea Zone to 96 Sea Zone
            1 marine moved from Tobruk to 96 Sea Zone
            1 battleship and 1 marine moved from 96 Sea Zone to 92 Sea Zone
            2 marines moved from 92 Sea Zone to Gibraltar
            1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 97 Sea Zone to 92 Sea Zone
            2 artilleries and 4 infantry moved from 92 Sea Zone to Gibraltar
            3 fighters moved from Egypt to Belgian Congo
            1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
            1 armour moved from French Equatorial Africa to Nigeria
                  Italians take Nigeria from British
            1 armour moved from Nigeria to French Central Africa
                  Italians take French Central Africa from Americans
            1 mech_infantry moved from French Equatorial Africa to Belgian Congo
            1 armour moved from Ethiopia to Kenya
                  Italians take Kenya from British
            1 armour moved from Kenya to Italian Somaliland
                  Italians take Italian Somaliland from British
            1 fighter moved from 97 Sea Zone to Holland Belgium
            1 fighter moved from Southern Italy to Holland Belgium
            2 infantry moved from Western Germany to Holland Belgium
    
        Combat - Italians
            Battle in Gibraltar
                Italians attack with 2 artilleries, 4 infantry and 2 marines
                British defend with 1 harbour, 1 infantry and 1 mech_infantry; Americans defend with 1 aaGun and 2 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 1/3 hits, 1,67 expected hits
                    Italians roll dice for 2 artilleries, 4 infantry and 2 marines in Gibraltar, round 2 : 3/8 hits, 2,33 expected hits
                    British roll dice for 1 aaGun, 3 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/4 hits, 1,33 expected hits
                    1 aaGun owned by the Americans, 2 infantry owned by the Americans, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
                    Italians roll dice for 2 artilleries, 3 infantry and 2 marines in Gibraltar, round 3 : 1/7 hits, 2,17 expected hits
                    British roll dice for 1 mech_infantry in Gibraltar, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
                Italians win, taking Gibraltar from British with 2 artilleries, 2 infantry and 2 marines remaining. Battle score for attacker is 12
                Casualties for Italians: 2 infantry
                Casualties for Americans: 1 aaGun and 2 infantry
                Casualties for British: 1 infantry and 1 mech_infantry
            Battle in Belgian Congo
                Italians attack with 3 fighters, 1 infantry and 1 mech_infantry
                British defend with 2 infantry
                    Italians roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 3/5 hits, 1,83 expected hits
                    British roll dice for 2 infantry in Belgian Congo, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
                Italians win, taking Belgian Congo from British with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 2 infantry
            Battle in Holland Belgium
                Italians attack with 2 fighters and 2 infantry
                Americans defend with 2 infantry
                    Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                    Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1,17 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 4 : 0/3 hits, 1,17 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                2 fighters owned by the Italians retreated
                Americans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 2 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Holland Belgium to Western Germany
            1 carrier moved from 97 Sea Zone to 92 Sea Zone
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Egypt
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 artillery and 3 infantry moved from Morocco to Algeria
            1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 transport moved from 98 Sea Zone to 95 Sea Zone
            3 fighters moved from Belgian Congo to Egypt
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            2 infantry moved from Alexandria to Egypt
            1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 aaGun moved from Northern Italy to Southern Italy
            2 aaGuns moved from Northern Italy to Western Germany
            1 infantry moved from France to Western Germany
    
        Place Units - Italians
            1 tactical_bomber placed in Southern Italy
            1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
            1 infantry placed in Southern France
            1 artillery and 4 infantry placed in Northern Italy
            Italians undo move 4.
            1 infantry placed in Southern Italy
            1 artillery and 3 infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
            EDIT: Adding units owned by Italians to Western Germany: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 24 PUs; end with 24 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Italians regular : -2,67
    British regular : 0,67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 42 Sea Zone to 43 Sea Zone
    
        Combat - ANZAC
            ANZAC creates battle in territory 54 Sea Zone
            ANZAC creates battle in territory 62 Sea Zone
    
        Non Combat Move - ANZAC
            4 carriers and 2 submarines moved from 54 Sea Zone to 30 Sea Zone
            2 fighters moved from Queensland to 30 Sea Zone
            1 submarine moved from 62 Sea Zone to 30 Sea Zone
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,1
            ANZAC collect 9 PUs (1 lost to blockades); end with 9 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 42 Sea Zone to 43 Sea Zone
    
        Combat - ANZAC
            ANZAC creates battle in territory 54 Sea Zone
            ANZAC creates battle in territory 62 Sea Zone
    
        Non Combat Move - ANZAC
            4 carriers and 2 submarines moved from 54 Sea Zone to 30 Sea Zone
            2 fighters moved from Queensland to 30 Sea Zone
            1 submarine moved from 62 Sea Zone to 30 Sea Zone
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,1
            ANZAC collect 9 PUs (1 lost to blockades); end with 9 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 3
  • 33
  • 62
  • 32
  • 148
  • 97
  • 132
  • 155
Axis & Allies Boardgaming Custom Painted Miniatures

97

Online

17.8k

Users

40.4k

Topics

1.8m

Posts