bretters X vs feckingwrecked L PTV2


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour, 4 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Leningrad to Karelia
                  Russians take Karelia from Germans
            3 armour moved from Leningrad to Finland
                  Russians take Vyborg from Germans
                  Russians take Finland from Germans
            1 infantry moved from Smolensk to Southern Belarus
            1 infantry moved from Novgorod to Vologda
            1 infantry moved from Yaroslavl to Vologda
            1 infantry moved from Smolensk to Novgorod
            1 artillery and 1 infantry moved from Bryansk to Russia
            2 armour and 1 mech_infantry moved from Bryansk to Ukraine
            2 armour and 1 mech_infantry moved from Stalingrad to Ukraine
            1 infantry moved from Tula to Kursk
            4 infantry moved from Timguska to Urals
            1 artillery moved from Siberia to Amur
            1 infantry moved from Siberia to Amur
            2 infantry moved from Siberia to Amur
            1 infantry moved from Amur to Buryatia
            1 fighter moved from Russia to Ukraine
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Place Units - Russians
            2 mech_infantrys placed in Ukraine
            4 artilleries and 6 infantry placed in Russia
            1 armour placed in Stalingrad
            1 infantry placed in Siberia
            Russians undo move 2.
            4 artilleries and 5 infantry placed in Russia
            1 infantry placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 55 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Japanese round 5

    TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 battleship, 1 destroyer, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 1 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer and 5 submarines moved from 7 Sea Zone to 36 Sea Zone
            2 destroyers and 1 submarine moved from 21 Sea Zone to 36 Sea Zone
            1 battleship moved from 132 Sea Zone to 36 Sea Zone
            1 submarine moved from 40 Sea Zone to 59 Sea Zone
            1 fighter moved from 132 Sea Zone to 59 Sea Zone
            1 tactical_bomber moved from 132 Sea Zone to 59 Sea Zone
            1 mech_infantry moved from Shantung to Chahar
            1 armour moved from Shantung to Chahar
            1 armour moved from Shantung to Chahar
            1 infantry moved from Honan to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            1 infantry moved from Hopei to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Anhwe to Shansi
            1 infantry moved from Anhwe to Honan
            1 infantry moved from Kiangsi to Hopei
            1 armour moved from Shansi to Chahar
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Kwangsi to Yunnan
            1 infantry moved from Kweichow to Kwangsi
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Kiangsi
            1 fighter moved from Shansi to Chahar
            1 tactical_bomber moved from Shansi to Chahar
            1 bomber moved from Anhwe to 36 Sea Zone
            1 bomber moved from Anhwe to 36 Sea Zone
            1 fighter moved from Japan to 22 Sea Zone
            1 fighter moved from Japan to 36 Sea Zone
            1 tactical_bomber moved from Japan to 36 Sea Zone
            1 marine moved from Malaya to 132 Sea Zone
            1 battleship, 3 cruisers, 3 destroyers, 2 fighters, 1 marine and 2 tactical_bombers moved from 132 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from Malaya to 132 Sea Zone
            1 armour, 1 artillery and 3 infantry moved from Shan State to 132 Sea Zone
            1 armour, 3 artilleries, 5 infantry and 5 transports moved from 132 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from 36 Sea Zone to Davao
            1 infantry moved from 36 Sea Zone to Davao
            1 armour moved from 36 Sea Zone to Davao
            1 marine moved from 36 Sea Zone to Davao
            1 infantry moved from 36 Sea Zone to Davao
            1 infantry moved from 36 Sea Zone to Davao
            1 artillery moved from 36 Sea Zone to Davao
            1 artillery moved from French Indo China to Yunnan
            1 infantry moved from Kwangtung to Hunan
            1 infantry moved from Kwangtung to Kwangsi
            1 transport moved from 21 Sea Zone to 36 Sea Zone
            1 infantry moved from Hunan to Kweichow
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 battleship, 1 destroyer, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 1 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer and 5 submarines moved from 7 Sea Zone to 36 Sea Zone
            2 destroyers and 1 submarine moved from 21 Sea Zone to 36 Sea Zone
            1 battleship moved from 132 Sea Zone to 36 Sea Zone
            1 submarine moved from 40 Sea Zone to 59 Sea Zone
            1 fighter moved from 132 Sea Zone to 59 Sea Zone
            1 tactical_bomber moved from 132 Sea Zone to 59 Sea Zone
            1 mech_infantry moved from Shantung to Chahar
            1 armour moved from Shantung to Chahar
            1 armour moved from Shantung to Chahar
            1 infantry moved from Honan to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            1 infantry moved from Hopei to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Anhwe to Shansi
            1 infantry moved from Anhwe to Honan
            1 infantry moved from Kiangsi to Hopei
            1 armour moved from Shansi to Chahar
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Kwangsi to Yunnan
            1 infantry moved from Kweichow to Kwangsi
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Kiangsi
            1 fighter moved from Shansi to Chahar
            1 tactical_bomber moved from Shansi to Chahar
            1 bomber moved from Anhwe to 36 Sea Zone
            1 bomber moved from Anhwe to 36 Sea Zone
            1 fighter moved from Japan to 22 Sea Zone
            1 fighter moved from Japan to 36 Sea Zone
            1 tactical_bomber moved from Japan to 36 Sea Zone
            1 marine moved from Malaya to 132 Sea Zone
            1 battleship, 3 cruisers, 3 destroyers, 2 fighters, 1 marine and 2 tactical_bombers moved from 132 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from Malaya to 132 Sea Zone
            1 armour, 1 artillery and 3 infantry moved from Shan State to 132 Sea Zone
            1 armour, 3 artilleries, 5 infantry and 5 transports moved from 132 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from 36 Sea Zone to Davao
            1 infantry moved from 36 Sea Zone to Davao
            1 armour moved from 36 Sea Zone to Davao
            1 marine moved from 36 Sea Zone to Davao
            1 infantry moved from 36 Sea Zone to Davao
            1 infantry moved from 36 Sea Zone to Davao
            1 artillery moved from 36 Sea Zone to Davao
            1 artillery moved from French Indo China to Yunnan
            1 infantry moved from Kwangtung to Hunan
            1 infantry moved from Kwangtung to Kwangsi
            1 transport moved from 21 Sea Zone to 36 Sea Zone
            1 infantry moved from Hunan to Kweichow
    
        Combat - Japanese
            Americans scrambles 3 units out of Davao to defend against the attack in 36 Sea Zone
            Battle in 22 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in 59 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 2 destroyers and 1 transport
                    Japanese roll dice for 1 submarine in 59 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 59 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 2 destroyers and 1 transport in 59 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese, 2 destroyers owned by the ANZAC and 1 submarine owned by the Japanese lost in 59 Sea Zone
                    1 transport owned by the ANZAC lost in 59 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine and 1 tactical_bomber
                Casualties for ANZAC: 2 destroyers and 1 transport
            Battle in Chahar
                Japanese attack with 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 3/6 hits, 3.00 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 3 infantry
            Battle in 36 Sea Zone
                Japanese attack with 2 battleships, 2 bombers, 3 cruisers, 6 destroyers, 3 fighters, 6 submarines, 3 tactical_bombers and 6 transports
                British defend with 1 battleship; Americans defend with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 submarines; ANZAC defend with 1 cruiser and 3 fighters
                    Japanese roll dice for 6 submarines in 36 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 2 battleships, 2 bombers, 3 cruisers, 6 destroyers, 3 fighters, 3 tactical_bombers and 6 transports in 36 Sea Zone, round 2 : 10/19 hits, 9.33 expected hits
                Units damaged: 1 battleship owned by the British and 1 battleship owned by the Americans
                    Americans roll dice for 3 submarines in 36 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 2 battleships, 1 carrier, 2 cruisers, 3 destroyers and 5 fighters in 36 Sea Zone, round 2 : 7/13 hits, 6.83 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    3 submarines owned by the Americans, 1 cruiser owned by the ANZAC, 3 destroyers owned by the Americans, 1 carrier owned by the Americans and 5 submarines owned by the Japanese lost in 36 Sea Zone
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 battleships, 2 bombers, 3 cruisers, 6 destroyers, 3 fighters, 3 tactical_bombers and 6 transports in 36 Sea Zone, round 3 : 6/19 hits, 9.33 expected hits
                    Americans roll dice for 2 battleships and 1 cruiser in 36 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits
                    Americans roll dice for 5 fighters in 36 Sea Zone, round 3 : 5/5 hits, 3.33 expected hits
                    3 fighters owned by the ANZAC, 1 cruiser owned by the Americans, 6 destroyers owned by the Japanese, 1 submarine owned by the Japanese, 1 battleship owned by the British and 1 battleship owned by the Americans lost in 36 Sea Zone
                    Japanese roll dice for 2 battleships, 2 bombers, 3 cruisers, 3 fighters, 3 tactical_bombers and 6 transports in 36 Sea Zone, round 4 : 5/13 hits, 7.33 expected hits
                    Americans roll dice for 2 fighters in 36 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
                    2 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 36 Sea Zone
                Japanese win, taking 36 Sea Zone from Americans with 2 battleships, 2 bombers, 1 cruiser, 3 fighters, 3 tactical_bombers and 6 transports remaining. Battle score for attacker is 60
                Casualties for Japanese: 2 cruisers, 6 destroyers and 6 submarines
                Casualties for ANZAC: 1 cruiser and 3 fighters
                Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 submarines
                Casualties for British: 1 battleship
            Battle in Davao
                Japanese attack with 1 armour, 3 artilleries, 5 infantry and 1 marine
                Americans defend with 1 airfield, 1 harbour and 1 marine
                    Japanese roll dice for 1 armour, 3 artilleries, 5 infantry and 1 marine in Davao, round 2 : 4/10 hits, 3.17 expected hits
                    Americans roll dice for 1 marine in Davao, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 marine owned by the Americans lost in Davao
                Japanese win, taking Davao from Americans with 1 armour, 3 artilleries, 4 infantry and 1 marine remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 marine
    
        Non Combat Move - Japanese
            1 bomber moved from 36 Sea Zone to Kwangsi
            1 bomber moved from 36 Sea Zone to Kwangsi
            3 carriers moved from 132 Sea Zone to 36 Sea Zone
            1 fighter moved from 22 Sea Zone to Kwangtung
            1 fighter moved from Chahar to Honan
            1 tactical_bomber moved from Chahar to Honan
            1 armour moved from Kiangsi to Honan
            1 fighter moved from 59 Sea Zone to Sumatra
            1 fighter moved from Yunnan to Sumatra
            1 fighter moved from Yunnan to Hopei
            1 tactical_bomber moved from Yunnan to Hopei
    
        Place Units - Japanese
            1 battleship, 1 destroyer and 3 submarines placed in 7 Sea Zone
            2 infantry and 1 mech_infantry placed in Kiangsu
            1 infantry and 2 mech_infantrys placed in Shantung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 1
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4
            Japanese collect 57 PUs (1 lost to blockades); end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : 2.83
    Japanese regular : -5.00
    ANZAC regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 3 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Queensland to Eastern India
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Tunisia to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            2 cruisers moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 armour and 1 infantry moved from Gibraltar to 93 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
            1 battleship moved from 93 Sea Zone to 97 Sea Zone
            1 armour and 1 artillery moved from 97 Sea Zone to Southern Italy
            2 infantry moved from 97 Sea Zone to Southern Italy
            5 artilleries moved from Central United States to 104 Sea Zone
            3 infantry moved from Central United States to 104 Sea Zone
            5 artilleries, 3 infantry and 5 transports moved from 104 Sea Zone to 90 Sea Zone
            2 infantry moved from Suriname to 90 Sea Zone
            1 battleship moved from 104 Sea Zone to 93 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 90 Sea Zone to 93 Sea Zone
            1 destroyer moved from 32 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone
            1 cruiser moved from 32 Sea Zone to 27 Sea Zone
            1 submarine moved from 32 Sea Zone to 27 Sea Zone
            1 destroyer moved from 38 Sea Zone to 43 Sea Zone
            1 submarine moved from 44 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from Wake Island to Hawaiian Islands
            1 fighter moved from Wake Island to Queensland
    
        Combat - Americans
            Battle in Southern Italy
                Americans attack with 1 armour, 1 artillery and 2 infantry
                Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Southern Italy, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 armour, 1 artillery and 2 infantry in Southern Italy, round 2 : 0/4 hits, 1.33 expected hits
                    Italians roll dice for 2 aaGuns, 2 fighters and 3 infantry in Southern Italy, round 2 : 2/5 hits, 2.33 expected hits
                    1 aaGun owned by the Italians and 2 infantry owned by the Americans lost in Southern Italy
                    Americans roll dice for 1 armour and 1 artillery in Southern Italy, round 3 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 1 aaGun, 2 fighters and 3 infantry in Southern Italy, round 3 : 1/5 hits, 2.33 expected hits
                    1 artillery owned by the Americans lost in Southern Italy
                    Americans roll dice for 1 armour in Southern Italy, round 4 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 aaGun, 2 fighters and 3 infantry in Southern Italy, round 4 : 4/5 hits, 2.33 expected hits
                    1 armour owned by the Americans lost in Southern Italy
                Italians win with 1 aaGun, 2 fighters and 3 infantry remaining. Battle score for attacker is -11
                Casualties for Americans: 1 armour, 1 artillery and 2 infantry
                Casualties for Italians: 1 aaGun
    
        Non Combat Move - Americans
            5 artilleries and 5 infantry moved from 93 Sea Zone to Morocco
            1 artillery moved from Libya to Tunisia
    
        Place Units - Americans
            3 artilleries and 1 infantry placed in Eastern United States
            1 cruiser, 1 destroyer and 3 transports placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            2 fighters placed in 104 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5,4,2,5,1,5,4,6,4,1,6,5,6,3
            Americans collect 54 PUs (2 lost to blockades); end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -3.33
    Italians regular : -0.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Kansu to Inner Mongolia
            1 fighter moved from Kansu to Inner Mongolia
            7 infantry moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Inner Mongolia, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Chinese attack with 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 7 infantry in Tsinghai, round 2 : 2/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 7 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Inner Mongolia to Western Sinkiang
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.83
    Japanese regular : -0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 3 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Queensland to Eastern India
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Tunisia to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            2 cruisers moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 armour and 1 infantry moved from Gibraltar to 93 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
            1 battleship moved from 93 Sea Zone to 97 Sea Zone
            1 armour and 1 artillery moved from 97 Sea Zone to Southern Italy
            2 infantry moved from 97 Sea Zone to Southern Italy
            5 artilleries moved from Central United States to 104 Sea Zone
            3 infantry moved from Central United States to 104 Sea Zone
            5 artilleries, 3 infantry and 5 transports moved from 104 Sea Zone to 90 Sea Zone
            2 infantry moved from Suriname to 90 Sea Zone
            1 battleship moved from 104 Sea Zone to 93 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 90 Sea Zone to 93 Sea Zone
            1 destroyer moved from 32 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone
            1 cruiser moved from 32 Sea Zone to 27 Sea Zone
            1 submarine moved from 32 Sea Zone to 27 Sea Zone
            1 destroyer moved from 38 Sea Zone to 43 Sea Zone
            1 submarine moved from 44 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from Wake Island to Hawaiian Islands
            1 fighter moved from Wake Island to Queensland
    
        Combat - Americans
            Battle in Southern Italy
                Americans attack with 1 armour, 1 artillery and 2 infantry
                Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Southern Italy, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 armour, 1 artillery and 2 infantry in Southern Italy, round 2 : 0/4 hits, 1.33 expected hits
                    Italians roll dice for 2 aaGuns, 2 fighters and 3 infantry in Southern Italy, round 2 : 2/5 hits, 2.33 expected hits
                    1 aaGun owned by the Italians and 2 infantry owned by the Americans lost in Southern Italy
                    Americans roll dice for 1 armour and 1 artillery in Southern Italy, round 3 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 1 aaGun, 2 fighters and 3 infantry in Southern Italy, round 3 : 1/5 hits, 2.33 expected hits
                    1 artillery owned by the Americans lost in Southern Italy
                    Americans roll dice for 1 armour in Southern Italy, round 4 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 aaGun, 2 fighters and 3 infantry in Southern Italy, round 4 : 4/5 hits, 2.33 expected hits
                    1 armour owned by the Americans lost in Southern Italy
                Italians win with 1 aaGun, 2 fighters and 3 infantry remaining. Battle score for attacker is -11
                Casualties for Americans: 1 armour, 1 artillery and 2 infantry
                Casualties for Italians: 1 aaGun
    
        Non Combat Move - Americans
            5 artilleries and 5 infantry moved from 93 Sea Zone to Morocco
            1 artillery moved from Libya to Tunisia
    
        Place Units - Americans
            3 artilleries and 1 infantry placed in Eastern United States
            1 cruiser, 1 destroyer and 3 transports placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            2 fighters placed in 104 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5,4,2,5,1,5,4,6,4,1,6,5,6,3
            Americans collect 54 PUs (2 lost to blockades); end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Kansu to Inner Mongolia
            1 fighter moved from Kansu to Inner Mongolia
            7 infantry moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Inner Mongolia, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Chinese attack with 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 7 infantry in Tsinghai, round 2 : 2/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 7 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Inner Mongolia to Western Sinkiang
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 submarine moved from 96 Sea Zone to 95 Sea Zone
            1 fighter moved from Anglo-Egyptian Sudan to 100 Sea Zone
            1 artillery and 1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Southern Persia to Iraq
            1 fighter moved from Southern Persia to Egypt
            1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
            1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
            2 transports moved from 74 Sea Zone to 73 Sea Zone
            1 cruiser and 1 destroyer moved from 40 Sea Zone to 43 Sea Zone
            3 fighters and 1 tactical_bomber moved from Eastern India to Sumatra
            1 armour, 3 artilleries, 11 infantry and 1 mech_infantry moved from Eastern India to Burma
            1 armour moved from Tunisia to Tobruk
                  British take Tobruk from Italians
            1 destroyer moved from 93 Sea Zone to 97 Sea Zone
            1 fighter moved from United Kingdom to 93 Sea Zone
    
        Combat - British
            Battle in 100 Sea Zone
                British attack with 1 fighter
                Italians defend with 2 transports
                    2 transports owned by the Italians lost in 100 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 12
                Casualties for Italians: 2 transports
            Battle in Egypt
                British attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                Italians defend with 2 artilleries, 1 harbour and 2 infantry
                    British roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Egypt, round 2 : 2/5 hits, 2.00 expected hits
                    Italians roll dice for 2 artilleries and 2 infantry in Egypt, round 2 : 3/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the British, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
                    British roll dice for 1 armour and 1 fighter in Egypt, round 3 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 2 artilleries in Egypt, round 3 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians lost in Egypt
                    British roll dice for 1 armour and 1 fighter in Egypt, round 4 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery in Egypt, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Egypt
                British win, taking Egypt from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 2
                Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
                Casualties for Italians: 2 artilleries and 2 infantry
            Battle in Sumatra
                British attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 2 fighters
                    British roll dice for 3 fighters and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 2 fighters in Sumatra, round 2 : 2/2 hits, 1.33 expected hits
                    2 fighters owned by the Japanese, 1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Sumatra
                British win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 fighter and 1 tactical_bomber
                Casualties for Japanese: 2 fighters
            Battle in Burma
                British attack with 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry in Burma, round 2 : 5/16 hits, 4.17 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 aaGuns moved from Eastern India to Burma
            2 fighters moved from Sumatra to Java
            1 fighter moved from Egypt to Trans-Jordan
            1 fighter moved from 100 Sea Zone to Trans-Jordan
    
        Place Units - British
            1 artillery placed in Union of South Africa
            2 fighters placed in United Kingdom
            1 destroyer placed in 113 Sea Zone
            1 destroyer placed in 73 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in Eastern India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.83
    Americans regular : -3.33
    Japanese regular : 0.67
    Italians regular : 0.67
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 99 Sea Zone to 96 Sea Zone
            1 destroyer moved from 96 Sea Zone to 95 Sea Zone
            1 fighter moved from Southern Italy to 95 Sea Zone
            1 fighter moved from Southern Italy to 95 Sea Zone
    
        Combat - Italians
            Battle in 95 Sea Zone
                Italians attack with 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Italians roll dice for 1 destroyer and 2 fighters in 95 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 95 Sea Zone
                Italians win, taking 95 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Italians
            1 battleship moved from 99 Sea Zone to 94 Sea Zone
            1 fighter moved from 95 Sea Zone to Southern Italy
            1 fighter moved from 95 Sea Zone to Southern Italy
    
        Place Units - Italians
            2 artilleries and 1 tactical_bomber placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Italians regular : 0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 55 Sea Zone
            1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Sumatra
            1 cruiser moved from 55 Sea Zone to 43 Sea Zone
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 armour, 1 infantry and 1 mech_infantry placed in Queensland
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: French round 5

    TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Combat Move - French
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 destroyer moved from 82 Sea Zone to 40 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 1 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            10 armour and 10 mech_infantrys moved from Bessarabia to Ukraine
            4 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            4 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine
            1 destroyer moved from 115 Sea Zone to 116 Sea Zone
            1 infantry moved from Western Germany to 115 Sea Zone
            1 artillery moved from Western Germany to 115 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 130 Sea Zone
            1 infantry moved from 130 Sea Zone to Finland
            1 artillery moved from 130 Sea Zone to Finland
            2 fighters and 2 tactical_bombers moved from 115 Sea Zone to Finland
            1 fighter moved from Western Germany to 116 Sea Zone
            1 tactical_bomber moved from Western Germany to 116 Sea Zone
    
        Combat - Germans
            Battle in 116 Sea Zone
                Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Russians defend with 1 cruiser
                    Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 116 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 cruiser in 116 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Russians lost in 116 Sea Zone
                Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Russians: 1 cruiser
            Battle in Finland
                Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Russians defend with 3 armour
                    Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Finland, round 2 : 2/6 hits, 3.00 expected hits
                    Russians roll dice for 3 armour in Finland, round 2 : 2/3 hits, 1.50 expected hits
                    2 armour owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Finland
                2 fighters owned by the Germans and 2 tactical_bombers owned by the Germans retreated
                Russians win with 1 armour remaining. Battle score for attacker is 5
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Russians: 2 armour
            Battle in Ukraine
                Germans attack with 14 armour and 12 mech_infantrys
                Russians defend with 6 armour, 3 artilleries, 1 factory_minor, 1 fighter, 6 infantry and 6 mech_infantrys
                    Germans roll dice for 14 armour and 12 mech_infantrys in Ukraine, round 2 : 9/26 hits, 11.00 expected hits
                    Russians roll dice for 6 armour, 3 artilleries, 1 fighter, 6 infantry and 6 mech_infantrys in Ukraine, round 2 : 12/22 hits, 9.67 expected hits
                    6 infantry owned by the Russians, 3 artilleries owned by the Russians and 12 mech_infantrys owned by the Germans lost in Ukraine
                    Germans roll dice for 14 armour in Ukraine, round 3 : 8/14 hits, 7.00 expected hits
                    Russians roll dice for 6 armour, 1 fighter and 6 mech_infantrys in Ukraine, round 3 : 5/13 hits, 6.67 expected hits
                    6 mech_infantrys owned by the Russians, 2 armour owned by the Russians and 5 armour owned by the Germans lost in Ukraine
                    Germans roll dice for 9 armour in Ukraine, round 4 : 6/9 hits, 4.50 expected hits
                    Russians roll dice for 4 armour and 1 fighter in Ukraine, round 4 : 3/5 hits, 2.67 expected hits
                    1 fighter owned by the Russians, 4 armour owned by the Russians and 3 armour owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 6 armour remaining. Battle score for attacker is -2
                Casualties for Germans: 8 armour and 12 mech_infantrys
                Casualties for Russians: 6 armour, 3 artilleries, 1 fighter, 6 infantry and 6 mech_infantrys
            Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Leningrad from Russians to Germans
            EDIT: Adding units owned by Germans to Leningrad: 1 artillery and 8 infantry
            EDIT: Removing units owned by Germans from Baltic States: 1 artillery and 8 infantry
            EDIT: Turning off Edit Mode
            Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
            2 fighters and 2 tactical_bombers moved from Finland to 115 Sea Zone
            1 fighter moved from 116 Sea Zone to Western Germany
            1 tactical_bomber moved from 116 Sea Zone to Western Germany
            1 infantry moved from Poland to Eastern Poland
            1 infantry moved from Poland to Eastern Poland
            1 artillery moved from Poland to Eastern Poland
            1 artillery and 2 infantry moved from Poland to Baltic States
            1 infantry moved from Germany to Poland
    
        Place Units - Germans
            1 infantry placed in Western Germany
            6 mech_infantrys placed in Germany
            1 destroyer and 2 submarines placed in 115 Sea Zone
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.00
    Germans regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour, 4 artilleries, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            2 infantry moved from Buryatia to Northern Manchuria
                  Chinese take Northern Manchuria from Japanese
            1 artillery and 5 infantry moved from Amur to Korea
            3 infantry moved from Urals to Northern Sinkiang
            1 infantry moved from Urals to Samara
            1 infantry moved from Stalingrad to Rostov
            1 armour moved from Russia to Stalingrad
            1 armour moved from Finland to Norway
                  Russians take Norway from Germans
            1 armour moved from Norway to Finland
            1 mech_infantry moved from Karelia to Finland
            1 infantry moved from Vologda to Yaroslavl
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Tula
            1 infantry moved from Russia to Smolensk
            5 artilleries and 11 infantry moved from Russia to Yaroslavl
    
        Combat - Russians
            Battle in Korea
                Russians attack with 1 artillery and 5 infantry
                Japanese defend with 1 aaGun and 5 infantry
                    Russians roll dice for 1 artillery and 5 infantry in Korea, round 2 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 aaGun and 5 infantry in Korea, round 2 : 0/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Korea
                    Russians roll dice for 1 artillery and 5 infantry in Korea, round 3 : 0/6 hits, 1.33 expected hits
                    Japanese roll dice for 4 infantry in Korea, round 3 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians lost in Korea
                    Russians roll dice for 1 artillery and 4 infantry in Korea, round 4 : 3/5 hits, 1.17 expected hits
                    Japanese roll dice for 4 infantry in Korea, round 4 : 2/4 hits, 1.33 expected hits
                    3 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea
                    Russians roll dice for 1 artillery and 2 infantry in Korea, round 5 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                Russians win, taking Korea from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 5 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Russians
            2 infantry moved from Siberia to Amur
            1 aaGun moved from Siberia to Amur
            1 aaGun moved from Russia to Yaroslavl
    
        Place Units - Russians
            1 armour and 1 mech_infantry placed in Stalingrad
            3 artilleries, 1 fighter and 6 infantry placed in Russia
            1 infantry placed in Stalingrad
            1 artillery placed in Siberia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,3
            Russians collect 44 PUs (3 lost to blockades); end with 44 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.67
    Russians regular : 1.33
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 1 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 units repaired.
            1 fighter moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from Davao to Manilla
            2 fighters and 2 tactical_bombers moved from Yunnan to Tsinghai
            1 bomber moved from Kwangsi to Tsinghai
            1 bomber moved from Kwangsi to Tsinghai
            1 infantry moved from Szechwan to Tsinghai
            1 infantry moved from Hopei to Tsinghai
            1 infantry moved from Honan to Tsinghai
            1 armour moved from Honan to Tsinghai
            1 infantry moved from Yunnan to Shan State
            1 artillery moved from Yunnan to Szechwan
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Hunan to Hopei
            1 infantry moved from Kiangsi to Hunan
            1 marine moved from Davao to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 38 Sea Zone
            1 marine moved from 38 Sea Zone to Sumatra
            2 battleships, 2 fighters and 3 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
            1 fighter moved from Kwangtung to Tsinghai
            1 fighter moved from Hopei to Tsinghai
            1 tactical_bomber moved from Hopei to Tsinghai
            1 fighter moved from Honan to Tsinghai
            1 tactical_bomber moved from Honan to Tsinghai
            1 infantry moved from Anhwe to Honan
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Shansi to Inner Mongolia
            1 armour moved from Chahar to Inner Mongolia
            1 armour moved from Chahar to Inner Mongolia
            1 armour moved from Chahar to Inner Mongolia
            1 mech_infantry moved from Shantung to Chahar
            1 infantry moved from Shantung to Jehol
            1 mech_infantry moved from Shantung to Shansi
            1 artillery moved from Davao to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Kwangsi to 37 Sea Zone
            1 infantry moved from Kwangsi to Kweichow
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            1 artillery moved from 38 Sea Zone to Sumatra
            1 infantry moved from 38 Sea Zone to Sumatra
            1 submarine moved from 7 Sea Zone to 26 Sea Zone
            1 submarine moved from 7 Sea Zone to 26 Sea Zone
            1 destroyer moved from 7 Sea Zone to 26 Sea Zone
            1 battleship moved from 7 Sea Zone to 36 Sea Zone
            1 infantry moved from Davao to 36 Sea Zone
            1 armour moved from Davao to 36 Sea Zone
            2 artilleries and 2 infantry moved from Davao to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 43 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 43 Sea Zone to Java
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 2 battleships, 2 fighters, 3 tactical_bombers and 3 transports
                British defend with 1 cruiser and 2 destroyers; Americans defend with 1 destroyer and 1 submarine; ANZAC defend with 1 cruiser
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 1 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 units repaired.
            1 fighter moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from Davao to Manilla
            2 fighters and 2 tactical_bombers moved from Yunnan to Tsinghai
            1 bomber moved from Kwangsi to Tsinghai
            1 bomber moved from Kwangsi to Tsinghai
            1 infantry moved from Szechwan to Tsinghai
            1 infantry moved from Hopei to Tsinghai
            1 infantry moved from Honan to Tsinghai
            1 armour moved from Honan to Tsinghai
            1 infantry moved from Yunnan to Shan State
            1 artillery moved from Yunnan to Szechwan
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Hunan to Hopei
            1 infantry moved from Kiangsi to Hunan
            1 marine moved from Davao to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 38 Sea Zone
            1 marine moved from 38 Sea Zone to Sumatra
            2 battleships, 2 fighters and 3 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
            1 fighter moved from Kwangtung to Tsinghai
            1 fighter moved from Hopei to Tsinghai
            1 tactical_bomber moved from Hopei to Tsinghai
            1 fighter moved from Honan to Tsinghai
            1 tactical_bomber moved from Honan to Tsinghai
            1 infantry moved from Anhwe to Honan
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Shansi to Inner Mongolia
            1 armour moved from Chahar to Inner Mongolia
            1 armour moved from Chahar to Inner Mongolia
            1 armour moved from Chahar to Inner Mongolia
            1 mech_infantry moved from Shantung to Chahar
            1 infantry moved from Shantung to Jehol
            1 mech_infantry moved from Shantung to Shansi
            1 artillery moved from Davao to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Kwangsi to 37 Sea Zone
            1 infantry moved from Kwangsi to Kweichow
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            1 artillery moved from 38 Sea Zone to Sumatra
            1 infantry moved from 38 Sea Zone to Sumatra
            1 submarine moved from 7 Sea Zone to 26 Sea Zone
            1 submarine moved from 7 Sea Zone to 26 Sea Zone
            1 destroyer moved from 7 Sea Zone to 26 Sea Zone
            1 battleship moved from 7 Sea Zone to 36 Sea Zone
            1 infantry moved from Davao to 36 Sea Zone
            1 armour moved from Davao to 36 Sea Zone
            2 artilleries and 2 infantry moved from Davao to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 43 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 43 Sea Zone to Java
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 2 battleships, 2 fighters, 3 tactical_bombers and 3 transports
                British defend with 1 cruiser and 2 destroyers; Americans defend with 1 destroyer and 1 submarine; ANZAC defend with 1 cruiser
                    British roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 battleships and 3 transports in 43 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 2 fighters and 3 tactical_bombers in 43 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                    British roll dice for 2 cruisers and 3 destroyers in 43 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    1 tactical_bomber owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the British and 1 destroyer owned by the Americans lost in 43 Sea Zone
                    Japanese roll dice for 2 battleships, 2 fighters, 2 tactical_bombers and 3 transports in 43 Sea Zone, round 3 : 4/6 hits, 3.67 expected hits
                    British roll dice for 2 cruisers and 1 destroyer in 43 Sea Zone, round 3 : 3/3 hits, 1.33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 cruiser owned by the ANZAC, 1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the Japanese lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Americans with 1 battleship, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 battleship, 1 fighter and 2 tactical_bombers
                Casualties for Americans: 1 destroyer and 1 submarine
                Casualties for British: 1 cruiser and 2 destroyers
                Casualties for ANZAC: 1 cruiser
            Battle in 26 Sea Zone
                Japanese attack with 1 destroyer and 2 submarines
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 26 Sea Zone
                Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Java
                Japanese attack with 1 armour, 2 artilleries and 3 infantry
                British defend with 2 fighters; ANZAC defend with 2 infantry
                    Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Java, round 2 : 0/6 hits, 2.00 expected hits
                    ANZAC roll dice for 2 fighters and 2 infantry in Java, round 2 : 1/4 hits, 2.00 expected hits
                    1 infantry owned by the Japanese lost in Java
                    Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Java, round 3 : 0/5 hits, 1.83 expected hits
                    ANZAC roll dice for 2 fighters and 2 infantry in Java, round 3 : 3/4 hits, 2.00 expected hits
                    2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
                    Japanese roll dice for 1 armour and 1 artillery in Java, round 4 : 1/2 hits, 0.83 expected hits
                    ANZAC roll dice for 2 fighters and 2 infantry in Java, round 4 : 1/4 hits, 2.00 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 1 armour in Java, round 5 : 1/1 hits, 0.50 expected hits
                    ANZAC roll dice for 2 fighters and 1 infantry in Java, round 5 : 2/3 hits, 1.67 expected hits
                    1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Java
                ANZAC win with 2 fighters remaining. Battle score for attacker is -17
                Casualties for Japanese: 1 armour, 2 artilleries and 3 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Inner Mongolia
                Japanese attack with 3 armour and 1 infantry
                Chinese defend with 3 infantry
                    Japanese roll dice for 3 armour and 1 infantry in Inner Mongolia, round 2 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Inner Mongolia
                    Japanese roll dice for 2 armour in Inner Mongolia, round 3 : 2/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                Japanese win, taking Inner Mongolia from Chinese with 2 armour remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 armour and 1 infantry
                Casualties for Chinese: 3 infantry
            Battle in Manilla
                Japanese attack with 1 infantry
                Americans defend with 1 marine
                    Japanese roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0.17 expected hits
                    Americans roll dice for 1 marine in Manilla, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Americans lost in Manilla
                Japanese win, taking Manilla from Americans with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 1 marine
            Battle in Tsinghai
                Japanese attack with 1 armour, 2 bombers, 5 fighters, 3 infantry and 4 tactical_bombers
                Chinese defend with 10 infantry
                    Japanese roll dice for 1 armour, 2 bombers, 5 fighters, 3 infantry and 4 tactical_bombers in Tsinghai, round 2 : 9/15 hits, 7.17 expected hits
                    Chinese roll dice for 10 infantry in Tsinghai, round 2 : 5/10 hits, 3.33 expected hits
                    2 fighters owned by the Japanese, 3 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Tsinghai
                    Japanese roll dice for 1 armour, 2 bombers, 3 fighters and 4 tactical_bombers in Tsinghai, round 3 : 7/10 hits, 5.67 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 armour, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 2 fighters and 3 infantry
                Casualties for Chinese: 10 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 infantry and 1 marine
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 marine remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 36 Sea Zone to 43 Sea Zone
            1 fighter moved from 42 Sea Zone to 43 Sea Zone
            1 carrier moved from 36 Sea Zone to 43 Sea Zone
            1 carrier moved from 36 Sea Zone to 43 Sea Zone
            1 transport moved from 36 Sea Zone to 45 Sea Zone
            1 infantry moved from Celebes to 45 Sea Zone
            1 infantry moved from Celebes to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Davao
            1 infantry moved from 36 Sea Zone to Davao
            1 submarine moved from 7 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from Kiangsu to Jehol
            1 infantry moved from Kiangsu to Kiangsi
            1 artillery moved from Yunnan to Szechwan
            1 fighter moved from Tsinghai to Hunan
            1 fighter moved from Tsinghai to Anhwe
            1 tactical_bomber moved from Tsinghai to Kwangtung
            1 tactical_bomber moved from Tsinghai to Kwangtung
            1 tactical_bomber moved from Tsinghai to Anhwe
            1 tactical_bomber moved from Tsinghai to Hunan
            1 fighter moved from Tsinghai to Honan
            1 bomber moved from Tsinghai to Kwangtung
            1 bomber moved from Tsinghai to Kiangsu
            1 transport moved from 36 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            3 infantry placed in Kiangsu
            1 armour and 2 mech_infantrys placed in Shantung
            1 infantry placed in Japan
            1 destroyer and 2 submarines placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.00
    Americans regular : -0.67
    Japanese regular : 1.83
    ANZAC regular : 0.00
    British regular : 2.50
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 battleship, 2 destroyers, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery moved from Tunisia to 96 Sea Zone
            1 artillery and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 artillery moved from 95 Sea Zone to Southern France
            1 destroyer moved from 97 Sea Zone to 95 Sea Zone
            1 battleship moved from 97 Sea Zone to 95 Sea Zone
            1 battleship moved from 93 Sea Zone to 94 Sea Zone
            1 fighter moved from 93 Sea Zone to 94 Sea Zone
            1 destroyer moved from 93 Sea Zone to 94 Sea Zone
            1 cruiser and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone
            1 carrier moved from 104 Sea Zone to 93 Sea Zone
            2 fighters moved from 104 Sea Zone to 93 Sea Zone
            3 artilleries and 1 infantry moved from Eastern United States to 104 Sea Zone
            2 infantry moved from Central United States to 104 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
            1 bomber moved from Eastern India to Kwangtung
            1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 18 Sea Zone
            1 artillery and 1 infantry moved from 18 Sea Zone to Iwo Jima
            1 submarine moved from 27 Sea Zone to 26 Sea Zone
            1 cruiser moved from 27 Sea Zone to 11 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Queensland to Guam
            1 cruiser moved from 97 Sea Zone to 94 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Kwangtung
                    Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits
                Bombing raid in Kwangtung rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Kwangtung causes 6 damage total. 
            Battle in Iwo Jima
            Battle in 94 Sea Zone
                Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                Italians defend with 1 battleship
                    Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Italians roll dice for 1 battleship in 94 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 battleship owned by the Italians lost in 94 Sea Zone
                Americans win, taking Iwo Jima from Japanese with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 18
                Casualties for Italians: 1 battleship
            Battle in 95 Sea Zone
                Americans attack with 1 battleship, 1 destroyer and 1 transport
                Italians defend with 1 destroyer
                    Americans roll dice for 1 battleship, 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 95 Sea Zone
                Americans win, taking 95 Sea Zone from Italians with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Southern France
            Battle in 26 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer and 2 submarines
                2 submarines owned by the Japanese submerged
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
                Americans win, taking Southern France from Italians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Kwangtung to Burma
            1 transport moved from 97 Sea Zone to 94 Sea Zone
            1 cruiser and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            1 fighter moved from 94 Sea Zone to 93 Sea Zone
            3 artilleries moved from 93 Sea Zone to Morocco
            3 infantry moved from 93 Sea Zone to Morocco
    
        Place Units - Americans
            1 battleship, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 artillery and 1 infantry placed in Western United States
            1 destroyer and 2 transports placed in 104 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 3,3,4,5,6
            Americans collect 57 PUs (1 lost to blockades); end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Japanese regular : 0.67
    Italians regular : 0.00
    Japanese AA : -0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Western Sinkiang to Northern Sinkiang
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Eastern Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 battleship, 2 destroyers, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery moved from Tunisia to 96 Sea Zone
            1 artillery and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 artillery moved from 95 Sea Zone to Southern France
            1 destroyer moved from 97 Sea Zone to 95 Sea Zone
            1 battleship moved from 97 Sea Zone to 95 Sea Zone
            1 battleship moved from 93 Sea Zone to 94 Sea Zone
            1 fighter moved from 93 Sea Zone to 94 Sea Zone
            1 destroyer moved from 93 Sea Zone to 94 Sea Zone
            1 cruiser and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone
            1 carrier moved from 104 Sea Zone to 93 Sea Zone
            2 fighters moved from 104 Sea Zone to 93 Sea Zone
            3 artilleries and 1 infantry moved from Eastern United States to 104 Sea Zone
            2 infantry moved from Central United States to 104 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
            1 bomber moved from Eastern India to Kwangtung
            1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 18 Sea Zone
            1 artillery and 1 infantry moved from 18 Sea Zone to Iwo Jima
            1 submarine moved from 27 Sea Zone to 26 Sea Zone
            1 cruiser moved from 27 Sea Zone to 11 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Queensland to Guam
            1 cruiser moved from 97 Sea Zone to 94 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Kwangtung
                    Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits
                Bombing raid in Kwangtung rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Kwangtung causes 6 damage total. 
            Battle in Iwo Jima
            Battle in 94 Sea Zone
                Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                Italians defend with 1 battleship
                    Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Italians roll dice for 1 battleship in 94 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 battleship owned by the Italians lost in 94 Sea Zone
                Americans win, taking Iwo Jima from Japanese with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 18
                Casualties for Italians: 1 battleship
            Battle in 95 Sea Zone
                Americans attack with 1 battleship, 1 destroyer and 1 transport
                Italians defend with 1 destroyer
                    Americans roll dice for 1 battleship, 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 95 Sea Zone
                Americans win, taking 95 Sea Zone from Italians with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Southern France
            Battle in 26 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer and 2 submarines
                2 submarines owned by the Japanese submerged
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
                Americans win, taking Southern France from Italians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Kwangtung to Burma
            1 transport moved from 97 Sea Zone to 94 Sea Zone
            1 cruiser and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            1 fighter moved from 94 Sea Zone to 93 Sea Zone
            3 artilleries moved from 93 Sea Zone to Morocco
            3 infantry moved from 93 Sea Zone to Morocco
    
        Place Units - Americans
            1 battleship, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 artillery and 1 infantry placed in Western United States
            1 destroyer and 2 transports placed in 104 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 3,3,4,5,6
            Americans collect 57 PUs (1 lost to blockades); end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Western Sinkiang to Northern Sinkiang
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Eastern Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 cruiser, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 6 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Iraq to Syria
                  British take Syria from Italians
            1 armour moved from Tobruk to Egypt
                  British take Alexandria from Italians
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 destroyer moved from 83 Sea Zone to 99 Sea Zone
            1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
            1 destroyer moved from 73 Sea Zone to 83 Sea Zone
            1 fighter moved from Trans-Jordan to Central India
            1 fighter moved from Trans-Jordan to Egypt
            1 destroyer moved from 113 Sea Zone to 93 Sea Zone
            7 infantry moved from Burma to Yunnan
            1 armour and 1 mech_infantry moved from Burma to Yunnan
            1 artillery moved from Burma to Shan State
            2 infantry moved from Burma to Shan State
            2 artilleries moved from Burma to Yunnan
            1 infantry moved from Eastern India to Burma
            1 fighter moved from Java to Eastern India
            1 fighter moved from Java to Shan State
    
        Combat - British
            Battle in Yunnan
                British attack with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Yunnan, round 2 : 3/11 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Shan State to Burma
            1 aaGun moved from Burma to Yunnan
            1 aaGun moved from Burma to Yunnan
            1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 destroyer placed in 113 Sea Zone
            1 infantry placed in Union of South Africa
            1 cruiser placed in 73 Sea Zone
    
        Turn Complete - British
            British collect 35 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 mech_infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in Eastern India change ownership: 1 armour and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Japanese regular : 2.00
    Italians regular : 0.00
    Japanese AA : -0.17
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Northern Italy to Southern France
            1 fighter moved from Southern Italy to Southern France
            1 fighter moved from Southern Italy to Southern France
            1 tactical_bomber moved from Southern Italy to Southern France
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Italians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 2/4 hits, 1.83 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Italians
            2 fighters and 1 tactical_bomber moved from Southern France to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 infantry placed in Northern Italy
            2 artilleries and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4,1,4
            Italians collect 7 PUs (3 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : 0.17
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 fighter placed in Queensland
            1 destroyer placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,2,4,2,4,1,5
            ANZAC collect 10 PUs (3 lost to blockades); end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 fighter placed in Queensland
            1 destroyer placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,2,4,2,4,1,5
            ANZAC collect 10 PUs (3 lost to blockades); end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
            1 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 destroyer, 2 factory_minors, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from France to Southern France
                  Germans take Southern France from Americans
            1 infantry moved from Leningrad to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Leningrad to Vologda
            1 artillery moved from Leningrad to Vologda
            1 fighter moved from Western Germany to Southern Italy
            1 tactical_bomber moved from Western Germany to Southern Italy
            1 fighter moved from 115 Sea Zone to Southern Italy
            1 tactical_bomber moved from 115 Sea Zone to Southern Italy
            1 artillery and 2 infantry moved from Eastern Poland to Northern Belarus
            1 infantry moved from Poland to Eastern Poland
            1 artillery and 2 infantry moved from Baltic States to Leningrad
            1 mech_infantry moved from Germany to Baltic States
            1 mech_infantry moved from Germany to Eastern Poland
            1 mech_infantry moved from Germany to Baltic States
            1 mech_infantry moved from Germany to Eastern Poland
            1 mech_infantry moved from Germany to Eastern Poland
            1 mech_infantry moved from Germany to Eastern Poland
            1 transport moved from 130 Sea Zone to 128 Sea Zone
            1 destroyer moved from 116 Sea Zone to 128 Sea Zone
    
        Combat - Germans
            Battle in Northern Belarus
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Northern Belarus, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Northern Belarus
                Germans win, taking Northern Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
    
        Place Units - Germans
            1 factory_minor placed in Ukraine
            1 factory_minor placed in Leningrad
            1 destroyer placed in 115 Sea Zone
            1 infantry placed in France
            1 artillery placed in Western Germany
            4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,4,3
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,4
            Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 1.50
    

    Savegame

Suggested Topics

  • 3
  • 2
  • 1
  • 13
  • 33
  • 15
  • 72
  • 62
Axis & Allies Boardgaming Custom Painted Miniatures

43

Online

17.8k

Users

40.6k

Topics

1.8m

Posts