Scramble orders?
L21 Amon-Sul (Axis) vs Pejon_88 (Allies + 16)
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@amon-sul Yes :D Another new thing I have never encountered before.
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What a goddam hero your bomber was :O
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Central United States to Alberta Saskatchewan Manitoba 1 artillery moved from Alaska to British Columbia British take British Columbia from Japanese 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from India to Anhwe 1 bomber moved from Brazil to Alberta Saskatchewan Manitoba Combat - Americans Battle in Philippines Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 1 bomber and 1 harbour Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 bomber in Philippines, round 2 : 1/1 hits, 0,17 expected hits 1 infantry owned by the Americans lost in Philippines Americans roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber in Philippines, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 artillery in Philippines, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber in Philippines, round 4 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 artillery in Philippines, round 5 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber in Philippines, round 5 : 1/1 hits, 0,17 expected hits 1 bomber owned by the Japanese and 1 artillery owned by the Americans lost in Philippines Japanese win with no units remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 1 bomber Battle in Anhwe Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Anhwe, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans lost in Anhwe Japanese win with 1 mech_infantry remaining. Battle score for attacker is -14 Casualties for Americans: 1 bomber Battle in Alberta Saskatchewan Manitoba Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Alberta Saskatchewan Manitoba, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Alberta Saskatchewan Manitoba, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alberta Saskatchewan Manitoba Americans win, taking Alberta Saskatchewan Manitoba from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 destroyer moved from 85 Sea Zone to 88 Sea Zone 1 carrier moved from 89 Sea Zone to 91 Sea Zone 1 destroyer moved from 118 Sea Zone to 109 Sea Zone 5 transports moved from 112 Sea Zone to 91 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 1 destroyer moved from 112 Sea Zone to 91 Sea Zone 1 bomber moved from Alberta Saskatchewan Manitoba to Central United States 2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Norway 1 artillery and 2 infantry moved from Alaska to 1 Sea Zone 1 artillery, 1 carrier, 2 infantry, 2 submarines and 2 transports moved from 1 Sea Zone to 10 Sea Zone 1 artillery and 2 infantry moved from 10 Sea Zone to Western United States 1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Wake Island 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 1 infantry moved from Queensland to New South Wales 1 fighter moved from Queensland to New South Wales 1 fighter moved from 54 Sea Zone to New South Wales 2 carriers moved from 54 Sea Zone to 26 Sea Zone Place Units - Americans 3 infantry placed in Norway 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 2 fighters and 1 tactical_bomber placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : -1,67 Japanese regular : 2,67
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TripleA Turn Summary: Chinese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Suiyuyan to Chahar 1 fighter and 6 infantry moved from Shensi to Hopei Combat - Chinese Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 aaGun and 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Chinese retreated to Suiyuyan Japanese win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Hopei Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 6 infantry in Hopei, round 2 : 1/7 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -1,33 Japanese regular : 1,00
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Central United States to Alberta Saskatchewan Manitoba 1 artillery moved from Alaska to British Columbia British take British Columbia from Japanese 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from India to Anhwe 1 bomber moved from Brazil to Alberta Saskatchewan Manitoba Combat - Americans Battle in Philippines Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 1 bomber and 1 harbour Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 bomber in Philippines, round 2 : 1/1 hits, 0,17 expected hits 1 infantry owned by the Americans lost in Philippines Americans roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber in Philippines, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 artillery in Philippines, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber in Philippines, round 4 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 artillery in Philippines, round 5 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber in Philippines, round 5 : 1/1 hits, 0,17 expected hits 1 bomber owned by the Japanese and 1 artillery owned by the Americans lost in Philippines Japanese win with no units remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 1 bomber Battle in Anhwe Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Anhwe, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans lost in Anhwe Japanese win with 1 mech_infantry remaining. Battle score for attacker is -14 Casualties for Americans: 1 bomber Battle in Alberta Saskatchewan Manitoba Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Alberta Saskatchewan Manitoba, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Alberta Saskatchewan Manitoba, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alberta Saskatchewan Manitoba Americans win, taking Alberta Saskatchewan Manitoba from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 destroyer moved from 85 Sea Zone to 88 Sea Zone 1 carrier moved from 89 Sea Zone to 91 Sea Zone 1 destroyer moved from 118 Sea Zone to 109 Sea Zone 5 transports moved from 112 Sea Zone to 91 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 1 destroyer moved from 112 Sea Zone to 91 Sea Zone 1 bomber moved from Alberta Saskatchewan Manitoba to Central United States 2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Norway 1 artillery and 2 infantry moved from Alaska to 1 Sea Zone 1 artillery, 1 carrier, 2 infantry, 2 submarines and 2 transports moved from 1 Sea Zone to 10 Sea Zone 1 artillery and 2 infantry moved from 10 Sea Zone to Western United States 1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Wake Island 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 1 infantry moved from Queensland to New South Wales 1 fighter moved from Queensland to New South Wales 1 fighter moved from 54 Sea Zone to New South Wales 2 carriers moved from 54 Sea Zone to 26 Sea Zone Place Units - Americans 3 infantry placed in Norway 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 2 fighters and 1 tactical_bomber placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Suiyuyan to Chahar 1 fighter and 6 infantry moved from Shensi to Hopei Combat - Chinese Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 aaGun and 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Chinese retreated to Suiyuyan Japanese win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Hopei Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 6 infantry in Hopei, round 2 : 1/7 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from India to French Indo China 1 tactical_bomber moved from India to Shan State 1 fighter moved from Burma to Shan State 1 infantry moved from Burma to Shan State 1 mech_infantry moved from Eastern Persia to Persia 1 fighter and 1 tactical_bomber moved from Caucasus to Persia 1 mech_infantry moved from Egypt to Saudi Arabia British take Saudi Arabia from Germans 1 mech_infantry moved from Egypt to Syria British take Syria from Italians 1 mech_infantry moved from Egypt to Iraq British take Iraq from Italians 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 fighter moved from Egypt to 98 Sea Zone 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 1 fighter moved from United Kingdom to Denmark 1 fighter moved from 112 Sea Zone to Denmark 8 fighters moved from Norway to Denmark Combat - British Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in French Indo China causes 0 damage total. Battle in Persia British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Persia, round 2 : 2/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Persia British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Italians: 1 infantry Battle in Denmark British attack with 10 fighters and 2 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 2 battleships in Denmark, round 2 : 2/2 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Denmark British win, taking Denmark from Germans with 10 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in 98 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Germans and British reach a stalemate . Battle score for attacker is -8 Casualties for British: 1 destroyer Battle in Shan State British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 artillery and 1 harbour British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/3 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to Burma 2 mech_infantrys moved from India to Eastern Persia 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from Rhodesia to Tanganyika Territory 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 fighter moved from Eastern Poland to Norway 1 fighter moved from Norway to 91 Sea Zone 2 fighters moved from Denmark to 112 Sea Zone 8 fighters moved from Denmark to Norway 1 tactical_bomber moved from Russia to Norway 3 armour and 3 mech_infantrys moved from Egypt to Saudi Arabia 1 fighter and 1 tactical_bomber moved from Persia to Caucasus 1 fighter moved from 98 Sea Zone to Egypt Place Units - British 1 transport placed in 71 Sea Zone 1 artillery placed in Union of South Africa 3 infantry placed in Egypt 1 fighter placed in Union of South Africa 1 artillery placed in United Kingdom British undo move 5. British undo move 4. British undo move 3. British undo move 2. 2 artilleries and 1 infantry placed in United Kingdom 1 fighter and 2 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1 British collect 39 PUs (1 lost to blockades); end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 2 artilleries and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -1,33 Americans regular : -1,67 Italians regular : 0,67 Japanese regular : 4,33 Japanese AA : 0,83 Germans regular : 1,17 British regular : 2,17
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Wow all three nations catastrohic battles. Didn’t take Philly, lost a bomber, sub killed me outside Kairo, Persia and Shan State were not taken, Lost 2 chinese. That round could have been a game changer :O
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i am too busy to take a look today.
tomorrow i ll try to look
cheers
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@amon-sul of course. I am more busy with work also so feel no pressure. Out travelling quite a bit actually. After this one we can start a new one with an understanding that there might not even be one post each per day, but let’s get back to that later.
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sorry it s a crazy week
i ll have to play the move over weekend
italy saturday
germany sunday
i ll try italy tomorrow
but cant promise
cheers
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@amon-sul ok thanks 😊
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Italians Italians buy 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery, 1 fighter and 1 infantry moved from Turkey to Iraq 1 artillery and 1 infantry moved from Turkey to Syria 1 fighter moved from Romania to Syria 1 artillery and 2 mech_infantrys moved from Romania to Slovakia Hungary 1 mech_infantry moved from Northern Italy to Slovakia Hungary 2 marines moved from Romania to Slovakia Hungary 1 tactical_bomber moved from Southern Italy to Slovakia Hungary 1 artillery and 1 infantry moved from Western Germany to Denmark Combat - Italians Battle in Denmark Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Denmark Italians win, taking Denmark from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Iraq Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 mech_infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Iraq, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Syria Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 mech_infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Syria, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Syria Italians win, taking Syria from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Slovakia Hungary Italians attack with 1 artillery, 2 marines, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Italians roll dice for 1 artillery, 2 marines, 3 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 2 : 0/7 hits, 1.83 expected hits Russians roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Italians lost in Slovakia Hungary Italians roll dice for 1 artillery, 2 marines, 2 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 3 : 3/6 hits, 1.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 3 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 marine owned by the Italians and 1 artillery owned by the Russians lost in Slovakia Hungary Italians win, taking Slovakia Hungary from Russians with 1 artillery, 1 marine, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Italians: 1 marine and 1 mech_infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Iraq to Turkey 1 fighter moved from Syria to Turkey 1 aaGun moved from Romania to Slovakia Hungary 1 marine moved from Romania to 100 Sea Zone 1 marine moved from 100 Sea Zone to Turkey 1 tactical_bomber moved from Slovakia Hungary to Western Germany Place Units - Italians 1 artillery and 2 infantry placed in Turkey 1 artillery placed in Spain 1 fighter placed in Southern Italy 1 artillery and 1 infantry placed in Northern Italy 1 infantry placed in Spain Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4,1,3,1,6 Italians collect 16 PUs (7 lost to blockades); end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Russians regular : 0.00 British regular : -1.00
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i ll acidentally took a mech as a casualty instead of a marine in rd1
i ll change it now
cheers
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TripleA Manual Gamesave Post: Italians round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Italians Italians buy 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery, 1 fighter and 1 infantry moved from Turkey to Iraq 1 artillery and 1 infantry moved from Turkey to Syria 1 fighter moved from Romania to Syria 1 artillery and 2 mech_infantrys moved from Romania to Slovakia Hungary 1 mech_infantry moved from Northern Italy to Slovakia Hungary 2 marines moved from Romania to Slovakia Hungary 1 tactical_bomber moved from Southern Italy to Slovakia Hungary 1 artillery and 1 infantry moved from Western Germany to Denmark Combat - Italians Battle in Denmark Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Denmark Italians win, taking Denmark from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Iraq Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 mech_infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Iraq, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Syria Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 mech_infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Syria, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Syria Italians win, taking Syria from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Slovakia Hungary Italians attack with 1 artillery, 2 marines, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Italians roll dice for 1 artillery, 2 marines, 3 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 2 : 0/7 hits, 1.83 expected hits Russians roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Italians lost in Slovakia Hungary Italians roll dice for 1 artillery, 2 marines, 2 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 3 : 3/6 hits, 1.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 3 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 marine owned by the Italians and 1 artillery owned by the Russians lost in Slovakia Hungary Italians win, taking Slovakia Hungary from Russians with 1 artillery, 1 marine, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Italians: 1 marine and 1 mech_infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Iraq to Turkey 1 fighter moved from Syria to Turkey 1 aaGun moved from Romania to Slovakia Hungary 1 marine moved from Romania to 100 Sea Zone 1 marine moved from 100 Sea Zone to Turkey 1 tactical_bomber moved from Slovakia Hungary to Western Germany Place Units - Italians 1 artillery and 2 infantry placed in Turkey 1 artillery placed in Spain 1 fighter placed in Southern Italy 1 artillery and 1 infantry placed in Northern Italy 1 infantry placed in Spain Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4,1,3,1,6 Italians collect 16 PUs (7 lost to blockades); end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Slovakia Hungary: 1 marine EDIT: Adding units owned by Italians to Slovakia Hungary: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.50 Russians regular : 0.00 British regular : -1.00
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I ll play my next move on wednesday.
Cheers
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@amon-sul Perfect. I have not had a chance to play myself until now.
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TripleA Turn Summary: ANZAC round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - ANZAC Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 mech_infantry moved from Sumatra to 41 Sea Zone 1 mech_infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone 1 mech_infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Non Combat Move - ANZAC 2 aaGuns, 1 artillery and 1 mech_infantry moved from Queensland to New South Wales 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 55 Sea Zone to 35 Sea Zone 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 fighter and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - ANZAC Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 mech_infantry moved from Sumatra to 41 Sea Zone 1 mech_infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone 1 mech_infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Non Combat Move - ANZAC 2 aaGuns, 1 artillery and 1 mech_infantry moved from Queensland to New South Wales 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 55 Sea Zone to 35 Sea Zone 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 fighter and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Trans-Jordan: 2 infantry EDIT: Adding units owned by French to Egypt: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 8 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Sweden 1 infantry moved from Romania to Eastern Poland Germans take Eastern Poland from Russians 1 artillery and 2 infantry moved from Turkey to Northwest Persia 2 tactical_bombers moved from Romania to Northwest Persia 1 infantry moved from Romania to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Bessarabia 1 infantry moved from Romania to Bessarabia Combat - Germans Battle in Bessarabia Germans attack with 2 infantry Russians defend with 1 infantry Germans roll dice for 1 cruiser in Bessarabia, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry in Bessarabia, round 3 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry in Bessarabia, round 4 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry in Bessarabia, round 5 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry in Bessarabia, round 6 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Germans roll dice for 1 infantry in Bessarabia, round 7 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 7 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Bessarabia, round 8 : 1/1 hits, 0.17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 8 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Russians win with no units remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Sweden Germans attack with 2 infantry Russians defend with 1 airfield and 1 mech_infantry Germans roll dice for 1 battleship and 1 cruiser in Sweden, round 2 : 0/2 hits, 1.17 expected hits Germans roll dice for 2 infantry in Sweden, round 2 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 mech_infantry in Sweden, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Sweden Germans win, taking Sweden from Russians with 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Northwest Persia Germans attack with 1 artillery, 2 infantry and 2 tactical_bombers Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 1 artillery, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 2 tactical_bombers moved from Northwest Persia to Turkey 2 artilleries and 5 infantry moved from Western Germany to Germany 9 infantry moved from Romania to Slovakia Hungary 2 mech_infantrys moved from Yugoslavia to Slovakia Hungary 2 mech_infantrys moved from Northern Italy to Slovakia Hungary 1 mech_infantry moved from Northern Italy to Germany 3 armour and 3 mech_infantrys moved from Northern Italy to Western Germany Place Units - Germans 8 artilleries and 2 infantry placed in Germany 1 infantry placed in Romania Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 aaGun EDIT: Adding units owned by Germans to Western Germany: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 38 PUs; end with 38 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 40 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -1.83
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Russians Russians buy 5 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Shensi to Kweichow 1 fighter moved from Tsinghai to Kweichow 1 artillery and 2 infantry moved from Caucasus to Northwest Persia 1 mech_infantry moved from Eastern Persia to Persia Russians take Persia from Italians 1 fighter moved from Caucasus to Northwest Persia 1 tactical_bomber moved from Russia to Northwest Persia 1 artillery moved from Western Ukraine to Eastern Poland 2 artilleries, 18 infantry and 2 mech_infantrys moved from Poland to Eastern Poland Combat - Russians Battle in Kweichow Russians attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Russians roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kweichow Russians win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Japanese: 2 infantry Battle in Northwest Persia Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/5 hits, 2,00 expected hits Germans roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Northwest Persia Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Northwest Persia, round 3 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 artillery and 1 infantry in Northwest Persia, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Northwest Persia Russians win, taking Northwest Persia from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 1 infantry Battle in Eastern Poland Russians attack with 3 artilleries, 18 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 3 artilleries, 18 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 4/23 hits, 4,83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 3 artilleries, 18 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 aaGuns moved from Poland to Eastern Poland 3 mech_infantrys moved from Novgorod to Eastern Poland 1 infantry moved from Karelia to Finland 1 artillery and 1 infantry moved from Karelia to Novgorod 1 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Szechwan 2 infantry moved from Shensi to Hopei 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Novosibirsk to Kansu 1 artillery and 2 infantry moved from Volgograd to Caucasus 1 tactical_bomber moved from Northwest Persia to Caucasus 1 fighter moved from Northwest Persia to Bryansk 5 artilleries and 5 infantry moved from Bryansk to Belarus 1 artillery and 1 infantry moved from Russia to Bryansk 1 submarine moved from 114 Sea Zone to 113 Sea Zone 1 fighter moved from Kweichow to Shensi Place Units - Russians 2 artilleries and 1 infantry placed in Volgograd 1 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 2 artilleries, 4 infantry and 2 mech_infantrys placed in Russia Russians undo move 4. 2 infantry placed in Ukraine 2 artilleries, 2 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33 Germans regular : -1,00 Russians regular : -0,67
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i forgot to take borneo tranny and i ve used all my air
oversight again