2020 Playoff Semi: JDOW vs axis-dominion (Allies +22) BM3


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy nothing; Remaining resources: 28 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
            2 infantry moved from Vologda to Archangel
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            1 armour moved from Bryansk to Tambov
            2 fighters and 1 tactical_bomber moved from Russia to Archangel
            2 artilleries and 4 infantry moved from Samara to Volgograd
            1 artillery moved from Samara to Volgograd
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 3 artilleries and 4 infantry
                Germans defend with 1 aaGun, 1 factory_minor and 3 infantry
                    Russians roll dice for 3 artilleries and 4 infantry in Volgograd, round 2 : 0/7 hits, 2.17 expected hits
                    Germans roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    Russians roll dice for 3 artilleries and 3 infantry in Volgograd, round 3 : 2/6 hits, 2.00 expected hits
                    Germans roll dice for 1 aaGun and 3 infantry in Volgograd, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 3 artilleries and 2 infantry in Volgograd, round 4 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 3 artilleries and 1 infantry in Volgograd, round 5 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    Russians roll dice for 3 artilleries in Volgograd, round 6 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 3 artilleries remaining. Battle score for attacker is 2
                Casualties for Russians: 4 infantry
                Casualties for Germans: 1 aaGun and 3 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Samara to Volgograd
            1 aaGun, 11 artilleries and 31 infantry moved from Samara to Tambov
            2 fighters and 1 tactical_bomber moved from Archangel to Russia
            1 infantry moved from Russia to Tambov
            1 aaGun moved from Russia to Smolensk
            4 infantry moved from Vologda to Smolensk
            4 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            35 infantry moved from Russia to Tambov
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 51 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 54 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : -4.17
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor, 6x factory_minor, 3x factory_minor; Remaining resources: 41 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Burma to Yunnan
            3 infantry moved from Yunnan to Szechwan
            1 artillery moved from Yunnan to Szechwan
            2 mech_infantrys moved from Yunnan to Hunan
            4 infantry moved from Yunnan to Hunan
            4 artilleries moved from Yunnan to Hunan
            3 infantry moved from Kiangsi to Anhwe
            3 fighters moved from Yunnan to Anhwe
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 4 artilleries, 4 infantry and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 artilleries, 4 infantry and 2 mech_infantrys in Hunan, round 2 : 1/10 hits, 3,00 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 4 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 artillery and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Szechwan, round 2 : 1/4 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Japanese attack with 3 fighters and 3 infantry
                Chinese defend with 3 infantry
                    Japanese roll dice for 3 fighters and 3 infantry in Anhwe, round 2 : 2/6 hits, 2,00 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 3 fighters and 2 infantry in Anhwe, round 3 : 1/5 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Kiangsi to Hunan
            1 mech_infantry moved from Yunnan to Szechwan
            3 bombers moved from Borneo to Philippines
            1 mech_infantry moved from Malaya to French Indo China
            2 infantry moved from Malaya to Shan State
            1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports moved from 20 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Manchuria to 35 Sea Zone
            1 tactical_bomber moved from Japan to 35 Sea Zone
            3 fighters moved from Manchuria to 35 Sea Zone
            3 fighters moved from 35 Sea Zone to Philippines
            2 fighters moved from Japan to 35 Sea Zone
            3 fighters moved from Anhwe to Manchuria
            3 mech_infantrys moved from Yunnan to Hunan
            1 infantry moved from Yunnan to French Indo China
            1 infantry moved from Jehol to Manchuria
            1 tactical_bomber moved from Japan to 35 Sea Zone
    
        Place Units - Japanese
            2 mech_infantrys placed in Malaya
            3 infantry placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Shantung
            1 fighter and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 53 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these Japanese owned units to: factory_minor = 1
            EDIT: Changing PUs for Japanese from 58 to 59
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 1,00
    Japanese regular : -2,83
    

    Savegame

  • '15 '14

    Hold on please, need to check something.

  • '15 '14

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor, 6x factory_minor, 3x factory_minor; Remaining resources: 41 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Burma to Yunnan
            3 infantry moved from Yunnan to Szechwan
            1 artillery moved from Yunnan to Szechwan
            2 mech_infantrys moved from Yunnan to Hunan
            4 infantry moved from Yunnan to Hunan
            4 artilleries moved from Yunnan to Hunan
            3 infantry moved from Kiangsi to Anhwe
            3 fighters moved from Yunnan to Anhwe
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 4 artilleries, 4 infantry and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 artilleries, 4 infantry and 2 mech_infantrys in Hunan, round 2 : 1/10 hits, 3,00 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 4 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 artillery and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Szechwan, round 2 : 1/4 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Japanese attack with 3 fighters and 3 infantry
                Chinese defend with 3 infantry
                    Japanese roll dice for 3 fighters and 3 infantry in Anhwe, round 2 : 2/6 hits, 2,00 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 3 fighters and 2 infantry in Anhwe, round 3 : 1/5 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Kiangsi to Hunan
            1 mech_infantry moved from Yunnan to Szechwan
            3 bombers moved from Borneo to Philippines
            1 mech_infantry moved from Malaya to French Indo China
            2 infantry moved from Malaya to Shan State
            1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports moved from 20 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Manchuria to 35 Sea Zone
            1 tactical_bomber moved from Japan to 35 Sea Zone
            3 fighters moved from Manchuria to 35 Sea Zone
            3 fighters moved from 35 Sea Zone to Philippines
            2 fighters moved from Japan to 35 Sea Zone
            3 fighters moved from Anhwe to Manchuria
            3 mech_infantrys moved from Yunnan to Hunan
            1 infantry moved from Yunnan to French Indo China
            1 infantry moved from Jehol to Manchuria
            1 tactical_bomber moved from Japan to 35 Sea Zone
    
        Place Units - Japanese
            2 mech_infantrys placed in Malaya
            3 infantry placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Shantung
            1 fighter and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 53 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these Japanese owned units to: factory_minor = 1
            EDIT: Changing PUs for Japanese from 58 to 59
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Java: 1 infantry
            EDIT: Removing units owned by Japanese from Java: 1 mech_infantry
            EDIT: Adding units owned by Japanese to Philippines: 1 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 1,00
    Japanese regular : -2,83
    

    Savegame

  • '15 '14

    use 2nd map please.

  • '15 '14

    sorry one more look

  • '15 '14

    nah go ahead please


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 5 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from India to French Indo China
            1 bomber moved from Korea to Shantung
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
            2 infantry moved from Holland Belgium to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Strategic bombing raid in Shantung
                    Japanese roll AA dice in Shantung : 0/1 hits, 0.17 expected hits
                Bombing raid in Shantung rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Shantung causes 6 damage total. 
            Strategic bombing raid in French Indo China
                    Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in French Indo China causes 3 damage total. 
            Battle in Guam
            Battle in Normandy Bordeaux
                Americans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/5 hits, 2.17 expected hits
                    Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Guam from Japanese, taking Normandy Bordeaux from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            2 infantry moved from Johnston Island to 30 Sea Zone
            2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from Midway to 33 Sea Zone
            1 bomber moved from Normandy Bordeaux to Gibraltar
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
            1 aaGun, 1 armour, 6 infantry and 2 mech_infantrys moved from Holland Belgium to 110 Sea Zone
            1 aaGun, 1 armour, 5 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone
            1 aaGun, 1 armour, 5 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
            1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 transport moved from 110 Sea Zone to 102 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 92 Sea Zone
            1 carrier moved from 110 Sea Zone to 92 Sea Zone
            1 submarine moved from 110 Sea Zone to 105 Sea Zone
            1 cruiser, 2 destroyers and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
            1 bomber moved from French Indo China to India
            2 bombers moved from Western United States to Gibraltar
            3 fighters moved from United Kingdom to Gibraltar
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 bomber moved from Shantung to Korea
            1 tactical_bomber moved from Korea to 33 Sea Zone
            1 tactical_bomber moved from Korea to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Western United States to Wake Island
            1 bomber moved from Trans-Jordan to India
            1 fighter moved from Trans-Jordan to Gibraltar
            1 bomber moved from Trans-Jordan to Egypt
            2 bombers moved from Trans-Jordan to Gibraltar
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Korea
            1 artillery and 1 infantry placed in Western United States
            1 destroyer and 1 transport placed in 10 Sea Zone
            2 fighters placed in Eastern United States
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4
            Americans collect 60 PUs (1 lost to blockades); end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Japanese AA : -0.33
    Germans regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hopei to Anhwe
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 fighter moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Hopei
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Kweichow to Hopei
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Hopei to Chahar
    
        Place Units - Chinese
            3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Japanese regular : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 5 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from India to French Indo China
            1 bomber moved from Korea to Shantung
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
            2 infantry moved from Holland Belgium to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Strategic bombing raid in Shantung
                    Japanese roll AA dice in Shantung : 0/1 hits, 0.17 expected hits
                Bombing raid in Shantung rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Shantung causes 6 damage total. 
            Strategic bombing raid in French Indo China
                    Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in French Indo China causes 3 damage total. 
            Battle in Guam
            Battle in Normandy Bordeaux
                Americans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/5 hits, 2.17 expected hits
                    Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Guam from Japanese, taking Normandy Bordeaux from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            2 infantry moved from Johnston Island to 30 Sea Zone
            2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from Midway to 33 Sea Zone
            1 bomber moved from Normandy Bordeaux to Gibraltar
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
            1 aaGun, 1 armour, 6 infantry and 2 mech_infantrys moved from Holland Belgium to 110 Sea Zone
            1 aaGun, 1 armour, 5 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone
            1 aaGun, 1 armour, 5 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
            1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 transport moved from 110 Sea Zone to 102 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 92 Sea Zone
            1 carrier moved from 110 Sea Zone to 92 Sea Zone
            1 submarine moved from 110 Sea Zone to 105 Sea Zone
            1 cruiser, 2 destroyers and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
            1 bomber moved from French Indo China to India
            2 bombers moved from Western United States to Gibraltar
            3 fighters moved from United Kingdom to Gibraltar
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 bomber moved from Shantung to Korea
            1 tactical_bomber moved from Korea to 33 Sea Zone
            1 tactical_bomber moved from Korea to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Western United States to Wake Island
            1 bomber moved from Trans-Jordan to India
            1 fighter moved from Trans-Jordan to Gibraltar
            1 bomber moved from Trans-Jordan to Egypt
            2 bombers moved from Trans-Jordan to Gibraltar
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Korea
            1 artillery and 1 infantry placed in Western United States
            1 destroyer and 1 transport placed in 10 Sea Zone
            2 fighters placed in Eastern United States
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4
            Americans collect 60 PUs (1 lost to blockades); end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hopei to Anhwe
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 fighter moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Hopei
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Kweichow to Hopei
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Hopei to Chahar
    
        Place Units - Chinese
            3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from West India to Persia
                  British take Persia from Germans
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
    
        Combat - British
    
        Non Combat Move - British
            1 artillery, 3 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
            4 artilleries and 16 infantry moved from Trans-Jordan to Egypt
            7 artilleries and 27 infantry moved from India to Burma
            1 marine moved from India to Burma
            3 fighters moved from India to Tanganyika Territory
            2 fighters and 1 tactical_bomber moved from Hopei to India
            2 aaGuns moved from India to Burma
            1 destroyer moved from 79 Sea Zone to 39 Sea Zone
            1 aaGun, 2 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
            1 aaGun, 2 artilleries and 3 infantry moved from 92 Sea Zone to Algeria
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 battleship, 1 carrier, 3 cruisers and 2 destroyers moved from 110 Sea Zone to 92 Sea Zone
            2 fighters moved from 110 Sea Zone to Gibraltar
            1 bomber, 7 fighters and 1 tactical_bomber moved from Holland Belgium to Gibraltar
    
        Place Units - British
            2 armour and 1 infantry placed in Egypt
            3 infantry placed in Union of South Africa
            British undo move 2.
            1 fighter and 2 infantry placed in Union of South Africa
            2 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from Gibraltar: 1 fighter
            EDIT: Adding units owned by British to United Kingdom: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from West India: 1 armour
            EDIT: Adding units owned by British to Burma: 1 armour
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from West India: 1 aaGun and 1 mech_infantry
            EDIT: Adding units owned by British to India: 1 aaGun and 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 1 mech_infantry
            EDIT: Adding units owned by British to Burma: 1 mech_infantry
            EDIT: Turning off Edit Mode
            British undo move 2.
            British undo move 2.
            3 infantry placed in Union of South Africa
            1 fighter and 1 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 fighter
            EDIT: Adding units owned by British to Gibraltar: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
            British collect 31 PUs (1 lost to blockades); end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Americans regular : 0.83
    Japanese regular : -0.33
    Japanese AA : -0.33
    Germans regular : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 5 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from India to French Indo China
            1 bomber moved from Korea to Shantung
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
            2 infantry moved from Holland Belgium to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Strategic bombing raid in Shantung
                    Japanese roll AA dice in Shantung : 0/1 hits, 0.17 expected hits
                Bombing raid in Shantung rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Shantung causes 6 damage total. 
            Strategic bombing raid in French Indo China
                    Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in French Indo China causes 3 damage total. 
            Battle in Guam
            Battle in Normandy Bordeaux
                Americans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/5 hits, 2.17 expected hits
                    Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Guam from Japanese, taking Normandy Bordeaux from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            2 infantry moved from Johnston Island to 30 Sea Zone
            2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from Midway to 33 Sea Zone
            1 bomber moved from Normandy Bordeaux to Gibraltar
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
            1 aaGun, 1 armour, 6 infantry and 2 mech_infantrys moved from Holland Belgium to 110 Sea Zone
            1 aaGun, 1 armour, 5 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone
            1 aaGun, 1 armour, 5 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
            1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 transport moved from 110 Sea Zone to 102 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 92 Sea Zone
            1 carrier moved from 110 Sea Zone to 92 Sea Zone
            1 submarine moved from 110 Sea Zone to 105 Sea Zone
            1 cruiser, 2 destroyers and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
            1 bomber moved from French Indo China to India
            2 bombers moved from Western United States to Gibraltar
            3 fighters moved from United Kingdom to Gibraltar
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 bomber moved from Shantung to Korea
            1 tactical_bomber moved from Korea to 33 Sea Zone
            1 tactical_bomber moved from Korea to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Western United States to Wake Island
            1 bomber moved from Trans-Jordan to India
            1 fighter moved from Trans-Jordan to Gibraltar
            1 bomber moved from Trans-Jordan to Egypt
            2 bombers moved from Trans-Jordan to Gibraltar
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Korea
            1 artillery and 1 infantry placed in Western United States
            1 destroyer and 1 transport placed in 10 Sea Zone
            2 fighters placed in Eastern United States
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4
            Americans collect 60 PUs (1 lost to blockades); end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hopei to Anhwe
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 fighter moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Hopei
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Kweichow to Hopei
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Hopei to Chahar
    
        Place Units - Chinese
            3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from West India to Persia
                  British take Persia from Germans
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
    
        Combat - British
    
        Non Combat Move - British
            1 artillery, 3 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
            4 artilleries and 16 infantry moved from Trans-Jordan to Egypt
            7 artilleries and 27 infantry moved from India to Burma
            1 marine moved from India to Burma
            3 fighters moved from India to Tanganyika Territory
            2 fighters and 1 tactical_bomber moved from Hopei to India
            2 aaGuns moved from India to Burma
            1 destroyer moved from 79 Sea Zone to 39 Sea Zone
            1 aaGun, 2 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
            1 aaGun, 2 artilleries and 3 infantry moved from 92 Sea Zone to Algeria
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 battleship, 1 carrier, 3 cruisers and 2 destroyers moved from 110 Sea Zone to 92 Sea Zone
            2 fighters moved from 110 Sea Zone to Gibraltar
            1 bomber, 7 fighters and 1 tactical_bomber moved from Holland Belgium to Gibraltar
    
        Place Units - British
            2 armour and 1 infantry placed in Egypt
            3 infantry placed in Union of South Africa
            British undo move 2.
            1 fighter and 2 infantry placed in Union of South Africa
            2 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from Gibraltar: 1 fighter
            EDIT: Adding units owned by British to United Kingdom: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from West India: 1 armour
            EDIT: Adding units owned by British to Burma: 1 armour
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from West India: 1 aaGun and 1 mech_infantry
            EDIT: Adding units owned by British to India: 1 aaGun and 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 1 mech_infantry
            EDIT: Adding units owned by British to Burma: 1 mech_infantry
            EDIT: Turning off Edit Mode
            British undo move 2.
            British undo move 2.
            3 infantry placed in Union of South Africa
            1 fighter and 1 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 fighter
            EDIT: Adding units owned by British to Gibraltar: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
            British collect 31 PUs (1 lost to blockades); end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 infantry and 1 mech_infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 1 aaGun
            EDIT: Adding units owned by British to Burma: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Americans regular : 0.83
    Japanese regular : -0.33
    Japanese AA : -0.33
    Germans regular : -0.33
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 bomber and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour, 2 artilleries and 1 mech_infantry moved from Iraq to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 mech_infantry moved from Northwest Persia to Persia
            1 bomber moved from Western Germany to Persia
            3 mech_infantrys moved from Northern Italy to Normandy Bordeaux
            3 fighters moved from Northern Italy to Normandy Bordeaux
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 3 fighters and 3 mech_infantrys
                Americans defend with 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll AA dice in Normandy Bordeaux : 0/3 hits, 0,50 expected hits
                    Italians roll dice for 3 fighters and 3 mech_infantrys in Normandy Bordeaux, round 2 : 1/6 hits, 2,00 expected hits
                    Americans roll dice for 1 aaGun and 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                    1 aaGun owned by the Americans lost in Normandy Bordeaux
                    Italians roll dice for 3 fighters and 3 mech_infantrys in Normandy Bordeaux, round 3 : 2/6 hits, 2,00 expected hits
                    Americans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Italians and 2 infantry owned by the Americans lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Americans: 1 aaGun and 2 infantry
                Casualties for Italians: 1 mech_infantry
            Battle in Persia
                Italians attack with 1 bomber and 1 mech_infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 bomber and 1 mech_infantry in Persia, round 2 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Persia
                Italians win, taking Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of Kenya from British to Italians
            EDIT: Turning off Edit Mode
            1 bomber moved from Persia to Iraq
            1 mech_infantry moved from Northwest Persia to Trans-Jordan
            1 aaGun moved from Caucasus to Northwest Persia
            1 fighter moved from Normandy Bordeaux to Northern Italy
            1 fighter moved from Normandy Bordeaux to Southern Italy
            2 infantry moved from Western Germany to France
            1 aaGun moved from Western Germany to Northern Italy
            1 mech_infantry moved from Germany to Northern Italy
            2 mech_infantrys moved from Germany to Yugoslavia
            1 mech_infantry moved from Germany to Romania
            1 aaGun, 1 artillery and 12 infantry moved from Northern Italy to Southern Italy
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 infantry moved from Italian Somaliland to Kenya
            1 aaGun moved from Iraq to Trans-Jordan
            1 fighter moved from Normandy Bordeaux to Northern Italy
    
        Place Units - Italians
            1 bomber and 1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
            Italians collect 17 PUs (4 lost to blockades); end with 17 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Italians regular : -0,83
    Americans AA : -0,50
    British regular : -0,33
    

    Savegame

  • '15 '14

    Sorry for the edit, forgot the Kenya walkin


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 aaGun, 2 infantry and 1 marine moved from New South Wales to Queensland
            1 artillery moved from New South Wales to Queensland
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from Korea to Caroline Islands
            1 bomber moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Tobruk to Alexandria
            1 cruiser moved from 110 Sea Zone to 91 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '15 '14

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 bombers and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            6 infantry moved from Caucasus to Kazakhstan
            2 artilleries moved from Caucasus to Kazakhstan
            3 infantry moved from Caucasus to Volgograd
            1 artillery moved from Caucasus to Volgograd
            1 fighter moved from Ukraine to Volgograd
            1 infantry moved from Western Ukraine to Bryansk
                  Germans take Bryansk from Russians
            2 infantry moved from Novgorod to Archangel
            5 bombers moved from Novgorod to Archangel
            2 infantry moved from Western Germany to Holland Belgium
            6 fighters moved from Western Germany to Holland Belgium
            6 tactical_bombers moved from Western Germany to Holland Belgium
            1 bomber moved from Western Germany to Holland Belgium
            1 armour moved from Iraq to Syria
                  Germans take Syria from French
            1 armour moved from Syria to Trans-Jordan
            1 bomber moved from Yunnan to 21 Sea Zone
    
        Combat - Germans
            Battle in 21 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Holland Belgium
                Germans attack with 1 bomber, 6 fighters, 2 infantry and 6 tactical_bombers
                French defend with 1 infantry
                    Germans roll dice for 1 bomber, 6 fighters, 2 infantry and 6 tactical_bombers in Holland Belgium, round 2 : 7/15 hits, 8,00 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 bomber, 6 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Volgograd
                Germans attack with 1 artillery, 1 fighter and 3 infantry
                Russians defend with 1 aaGun, 3 artilleries and 1 factory_minor
                    Russians roll AA dice in Volgograd : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Volgograd, round 2 : 3/5 hits, 1,50 expected hits
                    Russians roll dice for 1 aaGun and 3 artilleries in Volgograd, round 2 : 0/3 hits, 1,00 expected hits
                    2 artilleries owned by the Russians and 1 aaGun owned by the Russians lost in Volgograd
                    Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Volgograd, round 3 : 1/5 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 17
                Casualties for Russians: 1 aaGun and 3 artilleries
            Battle in Archangel
                Germans attack with 5 bombers and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 5 bombers and 2 infantry in Archangel, round 2 : 4/7 hits, 3,67 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 5 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Kazakhstan
                Germans attack with 2 artilleries and 6 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries and 6 infantry in Kazakhstan, round 2 : 2/8 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 aaGun, 4 armour, 1 artillery, 2 infantry, 10 mech_infantrys and 1 tactical_bomber moved from Iraq to Trans-Jordan
            4 armour and 14 mech_infantrys moved from Northwest Persia to Trans-Jordan
            6 armour and 6 mech_infantrys moved from Northwest Persia to Iraq
            3 mech_infantrys moved from Caucasus to Iraq
            4 artilleries and 12 infantry moved from Caucasus to Northwest Persia
            1 fighter moved from Volgograd to Northwest Persia
            1 infantry moved from Rostov to Caucasus
            6 mech_infantrys moved from Ukraine to Caucasus
            6 mech_infantrys moved from Germany to Romania
            3 mech_infantrys moved from Western Germany to Yugoslavia
            3 infantry moved from Western Germany to France
            1 artillery moved from Western Germany to France
            2 infantry moved from Western Germany to Northern Italy
            1 fighter moved from Germany to Yugoslavia
            2 fighters moved from Western Germany to Yugoslavia
            1 fighter moved from Holland Belgium to Northern Italy
            3 tactical_bombers moved from Holland Belgium to Yugoslavia
            1 aaGun and 10 infantry moved from Germany to Poland
            2 infantry moved from Western Germany to Germany
            2 infantry moved from Finland to Norway
            1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            2 mech_infantrys moved from Vyborg to Baltic States
            5 infantry moved from Finland to Vyborg
            5 bombers moved from Archangel to Western Germany
            1 bomber, 5 fighters and 3 tactical_bombers moved from Holland Belgium to Southern Italy
            1 bomber moved from 21 Sea Zone to Philippines
            2 infantry moved from Ukraine to Western Ukraine
    
        Place Units - Germans
            6 bombers and 1 fighter placed in Western Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Northern Italy: 2 infantry
            EDIT: Adding units owned by Americans to 21 Sea Zone: 1 transport
            EDIT: Removing units owned by Germans from Philippines: 1 bomber
            EDIT: Adding units owned by Germans to French Indo China: 1 bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
            Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Russians regular : -1,33
    Germans regular : 0,33
    Russians AA : -0,17
    

    Savegame

  • '15 '14

    Made a tiny edit with Italy I forgot at the beginning of the turn and changed my mind about the German Pacific bomber.

  • '15 '14

    Oh. One more tiny edit. German Bomber from SI to yugo

  • '15 '14

    maybe a few more, will post update soon.

  • '15 '14

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 bombers and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            6 infantry moved from Caucasus to Kazakhstan
            2 artilleries moved from Caucasus to Kazakhstan
            3 infantry moved from Caucasus to Volgograd
            1 artillery moved from Caucasus to Volgograd
            1 fighter moved from Ukraine to Volgograd
            1 infantry moved from Western Ukraine to Bryansk
                  Germans take Bryansk from Russians
            2 infantry moved from Novgorod to Archangel
            5 bombers moved from Novgorod to Archangel
            2 infantry moved from Western Germany to Holland Belgium
            6 fighters moved from Western Germany to Holland Belgium
            6 tactical_bombers moved from Western Germany to Holland Belgium
            1 bomber moved from Western Germany to Holland Belgium
            1 armour moved from Iraq to Syria
                  Germans take Syria from French
            1 armour moved from Syria to Trans-Jordan
            1 bomber moved from Yunnan to 21 Sea Zone
    
        Combat - Germans
            Battle in 21 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Holland Belgium
                Germans attack with 1 bomber, 6 fighters, 2 infantry and 6 tactical_bombers
                French defend with 1 infantry
                    Germans roll dice for 1 bomber, 6 fighters, 2 infantry and 6 tactical_bombers in Holland Belgium, round 2 : 7/15 hits, 8,00 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 bomber, 6 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Volgograd
                Germans attack with 1 artillery, 1 fighter and 3 infantry
                Russians defend with 1 aaGun, 3 artilleries and 1 factory_minor
                    Russians roll AA dice in Volgograd : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Volgograd, round 2 : 3/5 hits, 1,50 expected hits
                    Russians roll dice for 1 aaGun and 3 artilleries in Volgograd, round 2 : 0/3 hits, 1,00 expected hits
                    2 artilleries owned by the Russians and 1 aaGun owned by the Russians lost in Volgograd
                    Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Volgograd, round 3 : 1/5 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 17
                Casualties for Russians: 1 aaGun and 3 artilleries
            Battle in Archangel
                Germans attack with 5 bombers and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 5 bombers and 2 infantry in Archangel, round 2 : 4/7 hits, 3,67 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 5 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Kazakhstan
                Germans attack with 2 artilleries and 6 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries and 6 infantry in Kazakhstan, round 2 : 2/8 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 aaGun, 4 armour, 1 artillery, 2 infantry, 10 mech_infantrys and 1 tactical_bomber moved from Iraq to Trans-Jordan
            4 armour and 14 mech_infantrys moved from Northwest Persia to Trans-Jordan
            6 armour and 6 mech_infantrys moved from Northwest Persia to Iraq
            3 mech_infantrys moved from Caucasus to Iraq
            4 artilleries and 12 infantry moved from Caucasus to Northwest Persia
            1 fighter moved from Volgograd to Northwest Persia
            1 infantry moved from Rostov to Caucasus
            6 mech_infantrys moved from Ukraine to Caucasus
            6 mech_infantrys moved from Germany to Romania
            3 mech_infantrys moved from Western Germany to Yugoslavia
            3 infantry moved from Western Germany to France
            1 artillery moved from Western Germany to France
            2 infantry moved from Western Germany to Northern Italy
            1 fighter moved from Germany to Yugoslavia
            2 fighters moved from Western Germany to Yugoslavia
            1 fighter moved from Holland Belgium to Northern Italy
            3 tactical_bombers moved from Holland Belgium to Yugoslavia
            1 aaGun and 10 infantry moved from Germany to Poland
            2 infantry moved from Western Germany to Germany
            2 infantry moved from Finland to Norway
            1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            2 mech_infantrys moved from Vyborg to Baltic States
            5 infantry moved from Finland to Vyborg
            5 bombers moved from Archangel to Western Germany
            1 bomber, 5 fighters and 3 tactical_bombers moved from Holland Belgium to Southern Italy
            1 bomber moved from 21 Sea Zone to Philippines
            2 infantry moved from Ukraine to Western Ukraine
    
        Place Units - Germans
            6 bombers and 1 fighter placed in Western Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Northern Italy: 2 infantry
            EDIT: Adding units owned by Americans to 21 Sea Zone: 1 transport
            EDIT: Removing units owned by Germans from Philippines: 1 bomber
            EDIT: Adding units owned by Germans to French Indo China: 1 bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
            Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Norway: 2 infantry
            EDIT: Adding units owned by Germans to Western Germany: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Northern Italy: 1 infantry
            EDIT: Adding units owned by Germans to France: 1 infantry
            EDIT: Removing units owned by Italians from Yugoslavia: 1 mech_infantry
            EDIT: Adding units owned by Italians to Northern Italy: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern Italy: 1 bomber
            EDIT: Adding units owned by Germans to Yugoslavia: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Russians regular : -1,33
    Germans regular : 0,33
    Russians AA : -0,17
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians repair damage of 14x factory_major; Remaining resources: 44 PUs; 
            Russians buy 2 armour and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Smolensk to Archangel
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            1 fighter moved from Russia to Archangel
            1 armour and 2 mech_infantrys moved from Russia to Bryansk
            10 infantry moved from Tambov to Bryansk
            1 armour moved from Tambov to Rostov
                  Russians take Rostov from Italians
            1 armour moved from Rostov to Bryansk
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
            13 infantry moved from Tambov to Volgograd
            5 infantry moved from Tambov to Volgograd
            4 infantry moved from Tambov to Volgograd
            8 artilleries moved from Tambov to Volgograd
            5 infantry moved from Tambov to Volgograd
            3 infantry moved from Tambov to Volgograd
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 armour, 10 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 10 infantry and 2 mech_infantrys in Bryansk, round 2 : 3/14 hits, 3.00 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 armour, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 8 artilleries and 30 infantry
                Germans defend with 1 artillery, 1 factory_minor and 3 infantry
                    Russians roll dice for 8 artilleries and 30 infantry in Volgograd, round 2 : 7/38 hits, 9.00 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 8 artilleries and 29 infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 3 infantry
            Battle in Archangel
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Archangel to Russia
            3 artilleries moved from Tambov to Volgograd
            15 infantry moved from Tambov to Bryansk
            1 aaGun moved from Russia to Bryansk
            2 infantry moved from Tambov to Bryansk
            1 aaGun and 10 infantry moved from Tambov to Volgograd
    
        Place Units - Russians
            2 armour and 8 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : -3.00
    

    Savegame

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