L21 FlyingBadger (Axis) - Martin (Allies + 30) OOB 2nd ed - low luck

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    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 4 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 armour moved from Central United States to 101 Sea Zone
            2 artilleries moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
    
        Combat - Americans
            Battle in Gibraltar
    
        Non Combat Move - Americans
            2 infantry moved from 91 Sea Zone to Morocco
            1 armour and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            1 fighter moved from Hawaiian Islands to Queensland
            1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 bomber moved from Hawaiian Islands to Queensland
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 mech_infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Guam to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
    
        Place Units - Americans
            2 artilleries, 1 bomber and 2 infantry placed in Eastern United States
            2 destroyers and 2 transports placed in 101 Sea Zone
            2 destroyers and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21

    TripleA Manual Gamesave Post: British round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 1 carrier, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            2 fighters moved from United Kingdom to Western Germany
            1 bomber moved from Malta to 99 Sea Zone
            1 cruiser moved from 81 Sea Zone to 99 Sea Zone
            1 armour moved from Egypt to 81 Sea Zone
            1 armour moved from Trans-Jordan to 81 Sea Zone
            2 armour, 1 carrier, 2 submarines and 2 transports moved from 81 Sea Zone to 99 Sea Zone
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            2 fighters and 1 tactical_bomber moved from Egypt to 99 Sea Zone
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21

    @FlyingBadger do you scramble in SZ99? How? OOL?
    Scramble.jpg

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    @FlyingBadger I forgot to unload the tanks and will re-post

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    @martin said in L21 FlyingBadger (Axis) - Martin (Allies + 30) OOB 2nd ed - low luck:

    @FlyingBadger I forgot to unload the tanks and will re-post

    No problem.
    I’ll scramble all 3 please.
    Not sure about the OOL, might need to go round by round.

  • 25 24 23 22 21

    TripleA Manual Gamesave Post: British round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 1 carrier, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Malta to 99 Sea Zone
            1 armour moved from Egypt to 81 Sea Zone
            1 armour moved from Trans-Jordan to 81 Sea Zone
            2 armour, 1 carrier, 1 cruiser, 2 submarines and 2 transports moved from 81 Sea Zone to 99 Sea Zone
            2 armour moved from 99 Sea Zone to Greece
            2 fighters moved from Egypt to 99 Sea Zone
            1 tactical_bomber moved from Egypt to 99 Sea Zone
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            2 fighters moved from United Kingdom to Western Germany
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21

    @flyingbadger OK, thanks. The question will come up if the Italian subs will submerge or not.

  • 25 24 23 22 21

    TripleA Manual Gamesave Post: British round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 1 carrier, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Malta to 99 Sea Zone
            1 armour moved from Egypt to 81 Sea Zone
            1 armour moved from Trans-Jordan to 81 Sea Zone
            2 armour, 1 carrier, 1 cruiser, 2 submarines and 2 transports moved from 81 Sea Zone to 99 Sea Zone
            2 armour moved from 99 Sea Zone to Greece
            2 fighters moved from Egypt to 99 Sea Zone
            1 tactical_bomber moved from Egypt to 99 Sea Zone
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            2 fighters moved from United Kingdom to Western Germany
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
    
        Combat - British
            Italians scrambles 3 units out of Greece to defend against the attack in 99 Sea Zone
            Battle in Western Germany
                British attack with 2 fighters
                Germans defend with 1 airfield, 3 bombers, 1 factory_major and 1 harbour
                    British roll dice for 2 fighters in Western Germany, round 2 : 1/0 hits, 1,00 expected hits
                    Germans roll dice for 3 bombers in Western Germany, round 2 : 1/1 hits, 0,50 expected hits
                    1 bomber owned by the Germans and 1 fighter owned by the British lost in Western Germany
                    British roll dice for 1 fighter in Western Germany, round 3 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 2 bombers in Western Germany, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter in Western Germany, round 4 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 2 bombers in Western Germany, round 4 : 0/1 hits, 0,33 expected hits
                    1 bomber owned by the Germans lost in Western Germany
                    British roll dice for 1 fighter in Western Germany, round 5 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 bomber in Western Germany, round 5 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 fighter in Western Germany, round 6 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 bomber in Western Germany, round 6 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 fighter in Western Germany, round 7 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 bomber in Western Germany, round 7 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 fighter in Western Germany, round 8 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 bomber in Western Germany, round 8 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 fighter in Western Germany, round 9 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 bomber in Western Germany, round 9 : 0/1 hits, 0,17 expected hits
                    1 bomber owned by the Germans lost in Western Germany
                British win with 1 fighter remaining. Battle score for attacker is 26
                Casualties for British: 1 fighter
                Casualties for Germans: 3 bombers
            Battle in 99 Sea Zone
                British attack with 1 bomber, 1 carrier, 1 cruiser, 2 fighters, 2 submarines, 1 tactical_bomber and 2 transports
                Germans defend with 1 fighter; Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports
    

    Combat Hit Differential Summary :

    Germans regular : -1,00
    British regular : -1,50
    

    Savegame

  • 25 24 23 22 21

    @FlyingBadger will the subs submerge?

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    @martin said in L21 FlyingBadger (Axis) - Martin (Allies + 30) OOB 2nd ed - low luck:

    @FlyingBadger will the subs submerge?

    No, keep it in the battle.

    Apparently the Italians had a lot of subs at the start of WW2 but they were too easy for the British to spot in the clear Mediterranean water!

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    @flyingbadger :blush:

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  • 24 23 22 21

    @martin sub first

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    @flyingbadger now, that has been proven to be correct…

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    @martin both cruisers next

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    @martin destroyer and battleship

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    That’s not going to end well…

    @flyingbadger Casualties.jpg

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