L21 FlyingBadger (Axis) - Martin (Allies + 30) OOB 2nd ed - low luck


  • @flyingbadger no worries - I will do the edit.


  • @martin said in L21 FlyingBadger (Axis) - Martin (Allies + 30) OOB 2nd ed - low luck:

    @flyingbadger no worries - I will do the edit.

    Thanks :+1: I had made a note to do the other attacks but forgot to note this one, and of course I then forget to do it! :writing_hand:

  • 2024 '23 '22 '21

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians repair damage of 17x factory_major; Remaining resources: 18 PUs; 
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Ukraine: 1 mech_infantry
            EDIT: Removing units owned by Germans from Western Ukraine: 1 mech_infantry
            EDIT: Changing ownership of Ukraine from Russians to Germans
            EDIT: Changing PUs for Germans from 57 to 59
            EDIT: Turning off Edit Mode
    
        Combat Move - Russians
            1 mech_infantry moved from Northwest Persia to Iraq
            2 infantry moved from Northwest Persia to Iraq
            2 infantry moved from Bryansk to Belarus
            2 mech_infantrys moved from Smolensk to Novgorod
            1 infantry moved from Archangel to Novgorod
            2 infantry moved from Bryansk to Ukraine
            1 tactical_bomber moved from Russia to Novgorod
            1 armour moved from Smolensk to Novgorod
            1 fighter moved from Russia to Ukraine
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 mech_infantrys
                    Russians roll dice for 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 1/1 hits, 1,67 expected hits
                    Germans roll dice for 1 artillery and 3 mech_infantrys in Novgorod, round 2 : 1/1 hits, 1,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 1/1 hits, 1,50 expected hits
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Novgorod, round 3 : 1/0 hits, 1,00 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 4 : 1/1 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Novgorod, round 4 : 1/1 hits, 0,67 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 1 armour and 1 tactical_bomber in Novgorod, round 5 : 1/1 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery in Novgorod, round 5 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry and 2 mech_infantrys
                Casualties for Germans: 1 artillery and 3 mech_infantrys
            Battle in Belarus
                Russians attack with 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/1 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Iraq
                Russians attack with 2 infantry and 1 mech_infantry
                Neutral_Axis defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0,50 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                Russians win, taking Iraq from Neutral_Axis with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Archangel to Vologda
            1 tactical_bomber moved from Novgorod to Vologda
            1 fighter moved from Ukraine to Russia
            1 aaGun, 8 armour, 3 artilleries, 13 infantry and 7 mech_infantrys moved from Bryansk to Russia
            2 infantry moved from Timguska to Kansu
            4 infantry moved from Timguska to Kansu
            1 aaGun and 10 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,67
    Russians regular : -1,00
    Neutral_Axis regular : -0,33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            2 infantry moved from Shensi to Szechwan
            1 artillery and 1 tactical_bomber moved from Yunnan to Szechwan
            1 artillery and 1 infantry moved from Yunnan to Shan State
            1 armour moved from Siam to Shan State
            2 fighters and 2 tactical_bombers moved from Yunnan to Shan State
            1 bomber moved from Yunnan to Shan State
            1 bomber moved from Kweichow to Shan State
            1 artillery and 1 infantry moved from Malaya to Shan State
            2 infantry moved from Kwangsi to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Shan State
            2 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            1 artillery and 2 infantry moved from 39 Sea Zone to India
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            2 fighters and 2 tactical_bombers moved from Yunnan to India
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Celebes
            1 fighter moved from 42 Sea Zone to Celebes
            1 tactical_bomber moved from 42 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
            2 cruisers moved from 42 Sea Zone to 44 Sea Zone
            1 battleship moved from 42 Sea Zone to 35 Sea Zone
            1 carrier moved from 41 Sea Zone to 44 Sea Zone
            1 carrier moved from 42 Sea Zone to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            2 submarines moved from 36 Sea Zone to 39 Sea Zone
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in Szechwan
                Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/1 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Szechwan, round 3 : 1/1 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Philippines
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 2/1 hits, 2.33 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry; ANZAC defend with 1 fighter
                    Japanese roll dice for 2 cruisers in Celebes, round 2 : 1/0 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 3/1 hits, 2.33 expected hits
                    UK_Pacific roll dice for 1 fighter and 1 infantry in Celebes, round 2 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 1 infantry owned by the British lost in Celebes
                Japanese win, taking Celebes from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
                Casualties for ANZAC: 1 fighter
            Battle in Shan State
                Japanese attack with 1 armour, 2 artilleries, 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers
                British defend with 1 armour, 5 infantry and 2 mech_infantrys; ANZAC defend with 1 fighter
                    Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers in Shan State, round 2 : 6/1 hits, 5.83 expected hits
                    UK_Pacific roll dice for 1 armour, 1 fighter, 5 infantry and 2 mech_infantrys in Shan State, round 2 : 4/1 hits, 3.50 expected hits
                    4 infantry owned by the Japanese, 1 mech_infantry owned by the British and 5 infantry owned by the British lost in Shan State
                    Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 2 fighters and 2 tactical_bombers in Shan State, round 3 : 5/1 hits, 4.83 expected hits
                    UK_Pacific roll dice for 1 armour, 1 fighter and 1 mech_infantry in Shan State, round 3 : 2/1 hits, 1.50 expected hits
                    2 artilleries owned by the Japanese, 1 mech_infantry owned by the British, 1 fighter owned by the ANZAC and 1 armour owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19
                Casualties for Japanese: 2 artilleries and 4 infantry
                Casualties for British: 1 armour, 5 infantry and 2 mech_infantrys
                Casualties for ANZAC: 1 fighter
            Battle in India
                Japanese attack with 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
                British defend with 1 aaGun, 2 artilleries, 3 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    British roll AA dice in India : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in India, round 2 : 4/1 hits, 3.83 expected hits
                    UK_Pacific roll dice for 1 aaGun, 2 artilleries, 3 infantry and 1 mech_infantry in India, round 2 : 2/0 hits, 2.00 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the British and 3 infantry owned by the British lost in India
                    Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in India, round 3 : 3/1 hits, 3.33 expected hits
                    UK_Pacific roll dice for 2 artilleries and 1 mech_infantry in India, round 3 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 2 artilleries owned by the British lost in India
                Japanese captures 10PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for Japanese: 3 infantry
                Casualties for British: 1 aaGun, 2 artilleries, 3 infantry and 1 mech_infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Celebes to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
            1 fighter and 2 tactical_bombers moved from Philippines to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
            2 bombers moved from Shan State to Kwangsi
            2 fighters and 2 tactical_bombers moved from India to Yunnan
            1 tactical_bomber moved from Szechwan to Kwangsi
            1 infantry moved from Korea to Manchuria
            1 infantry moved from Manchuria to Jehol
            2 infantry moved from Suiyuyan to Chahar
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Manchuria
            1 infantry placed in Japan
            1 factory_minor placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : 0.33
    Japanese regular : 0.33
    British AA : -0.50
    UK_Pacific regular : 1.00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 4 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 armour moved from Central United States to 101 Sea Zone
            2 artilleries moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
    
        Combat - Americans
            Battle in Gibraltar
    
        Non Combat Move - Americans
            2 infantry moved from 91 Sea Zone to Morocco
            1 armour and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            1 fighter moved from Hawaiian Islands to Queensland
            1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 bomber moved from Hawaiian Islands to Queensland
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 mech_infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Guam to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
    
        Place Units - Americans
            2 artilleries, 1 bomber and 2 infantry placed in Eastern United States
            2 destroyers and 2 transports placed in 101 Sea Zone
            2 destroyers and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: British round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 1 carrier, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            2 fighters moved from United Kingdom to Western Germany
            1 bomber moved from Malta to 99 Sea Zone
            1 cruiser moved from 81 Sea Zone to 99 Sea Zone
            1 armour moved from Egypt to 81 Sea Zone
            1 armour moved from Trans-Jordan to 81 Sea Zone
            2 armour, 1 carrier, 2 submarines and 2 transports moved from 81 Sea Zone to 99 Sea Zone
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            2 fighters and 1 tactical_bomber moved from Egypt to 99 Sea Zone
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    @FlyingBadger do you scramble in SZ99? How? OOL?
    Scramble.jpg

  • 2024 '23 '22 '21

    @FlyingBadger I forgot to unload the tanks and will re-post


  • @martin said in L21 FlyingBadger (Axis) - Martin (Allies + 30) OOB 2nd ed - low luck:

    @FlyingBadger I forgot to unload the tanks and will re-post

    No problem.
    I’ll scramble all 3 please.
    Not sure about the OOL, might need to go round by round.

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: British round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 1 carrier, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Malta to 99 Sea Zone
            1 armour moved from Egypt to 81 Sea Zone
            1 armour moved from Trans-Jordan to 81 Sea Zone
            2 armour, 1 carrier, 1 cruiser, 2 submarines and 2 transports moved from 81 Sea Zone to 99 Sea Zone
            2 armour moved from 99 Sea Zone to Greece
            2 fighters moved from Egypt to 99 Sea Zone
            1 tactical_bomber moved from Egypt to 99 Sea Zone
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            2 fighters moved from United Kingdom to Western Germany
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • @flyingbadger OK, thanks. The question will come up if the Italian subs will submerge or not.

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: British round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 1 carrier, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Malta to 99 Sea Zone
            1 armour moved from Egypt to 81 Sea Zone
            1 armour moved from Trans-Jordan to 81 Sea Zone
            2 armour, 1 carrier, 1 cruiser, 2 submarines and 2 transports moved from 81 Sea Zone to 99 Sea Zone
            2 armour moved from 99 Sea Zone to Greece
            2 fighters moved from Egypt to 99 Sea Zone
            1 tactical_bomber moved from Egypt to 99 Sea Zone
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            2 fighters moved from United Kingdom to Western Germany
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
    
        Combat - British
            Italians scrambles 3 units out of Greece to defend against the attack in 99 Sea Zone
            Battle in Western Germany
                British attack with 2 fighters
                Germans defend with 1 airfield, 3 bombers, 1 factory_major and 1 harbour
                    British roll dice for 2 fighters in Western Germany, round 2 : 1/0 hits, 1,00 expected hits
                    Germans roll dice for 3 bombers in Western Germany, round 2 : 1/1 hits, 0,50 expected hits
                    1 bomber owned by the Germans and 1 fighter owned by the British lost in Western Germany
                    British roll dice for 1 fighter in Western Germany, round 3 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 2 bombers in Western Germany, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter in Western Germany, round 4 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 2 bombers in Western Germany, round 4 : 0/1 hits, 0,33 expected hits
                    1 bomber owned by the Germans lost in Western Germany
                    British roll dice for 1 fighter in Western Germany, round 5 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 bomber in Western Germany, round 5 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 fighter in Western Germany, round 6 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 bomber in Western Germany, round 6 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 fighter in Western Germany, round 7 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 bomber in Western Germany, round 7 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 fighter in Western Germany, round 8 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 bomber in Western Germany, round 8 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 fighter in Western Germany, round 9 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 bomber in Western Germany, round 9 : 0/1 hits, 0,17 expected hits
                    1 bomber owned by the Germans lost in Western Germany
                British win with 1 fighter remaining. Battle score for attacker is 26
                Casualties for British: 1 fighter
                Casualties for Germans: 3 bombers
            Battle in 99 Sea Zone
                British attack with 1 bomber, 1 carrier, 1 cruiser, 2 fighters, 2 submarines, 1 tactical_bomber and 2 transports
                Germans defend with 1 fighter; Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports
    

    Combat Hit Differential Summary :

    Germans regular : -1,00
    British regular : -1,50
    

    Savegame

  • 2024 '23 '22 '21

    @FlyingBadger will the subs submerge?


  • @martin said in L21 FlyingBadger (Axis) - Martin (Allies + 30) OOB 2nd ed - low luck:

    @FlyingBadger will the subs submerge?

    No, keep it in the battle.

    Apparently the Italians had a lot of subs at the start of WW2 but they were too easy for the British to spot in the clear Mediterranean water!


  • @flyingbadger :blush:



  • @martin sub first



  • @flyingbadger now, that has been proven to be correct…

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