@peirce I took France’s turn after posting ANZAC
L21 #3 trulpen (X) vs aagamerz13 (A+18) BM3
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 19 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from France to Holland Belgium 1 tactical_bomber moved from Southern Italy to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 11 armour, 4 artilleries, 5 infantry and 22 mech_infantrys moved from Northwest Persia to Persia 1 bomber moved from Northwest Persia to Volgograd 1 bomber moved from Northwest Persia to Ukraine EDIT: 3 transports moved from 98 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from Greece to Holland Belgium 1 fighter moved from Greece to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium EDIT: 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Southern Italy to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium Combat - Germans Germans creates battle in territory 125 Sea Zone Strategic bombing raid in Volgograd Russians roll AA dice in Volgograd : 0/1 hits, 0,17 expected hits Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Strategic bombing raid in Ukraine Russians roll AA dice in Ukraine : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Ukraine causes 0 damage total. Battle in Holland Belgium Germans attack with 6 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 6 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/10 hits, 4,67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking 125 Sea Zone from British, taking Holland Belgium from Americans with 6 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Persia Germans attack with 11 armour, 4 artilleries, 5 infantry and 22 mech_infantrys British defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 11 armour, 4 artilleries, 5 infantry and 22 mech_infantrys in Persia, round 2 : 13/42 hits, 12,00 expected hits British roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 11 armour, 4 artilleries, 5 infantry and 22 mech_infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Germans 2 aaGuns moved from Northwest Persia to Persia 1 bomber moved from Volgograd to Novgorod 1 artillery and 2 infantry moved from Novgorod to Karelia 1 aaGun moved from Novgorod to Karelia 3 mech_infantrys moved from Baltic States to Novgorod 1 mech_infantry moved from Poland to Novgorod 1 fighter moved from Holland Belgium to Romania 1 fighter moved from Holland Belgium to Western Germany 3 fighters moved from Holland Belgium to Western Germany 2 tactical_bombers moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Southern Italy 1 artillery moved from France to Western Germany 1 artillery and 9 infantry moved from Germany to Poland 1 artillery moved from Poland to Baltic States 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Poland to Baltic States 1 aaGun moved from Western Germany to France 1 infantry moved from Western Germany to Denmark 1 artillery and 8 infantry moved from Western Germany to Germany 1 infantry moved from Northern Italy to 97 Sea Zone Place Units - Germans 3 mech_infantrys placed in Novgorod 10 infantry placed in Romania 9 infantry placed in Western Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 44 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 48 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Germans regular : -0,67 British regular : -0,67 Russians AA : 0,67
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 19 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from France to Holland Belgium 1 tactical_bomber moved from Southern Italy to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 11 armour, 4 artilleries, 5 infantry and 22 mech_infantrys moved from Northwest Persia to Persia 1 bomber moved from Northwest Persia to Volgograd 1 bomber moved from Northwest Persia to Ukraine EDIT: 3 transports moved from 98 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from Greece to Holland Belgium 1 fighter moved from Greece to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium EDIT: 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Southern Italy to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium Combat - Germans Germans creates battle in territory 125 Sea Zone Strategic bombing raid in Volgograd Russians roll AA dice in Volgograd : 0/1 hits, 0,17 expected hits Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Strategic bombing raid in Ukraine Russians roll AA dice in Ukraine : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Ukraine causes 0 damage total. Battle in Holland Belgium Germans attack with 6 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 6 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/10 hits, 4,67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking 125 Sea Zone from British, taking Holland Belgium from Americans with 6 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Persia Germans attack with 11 armour, 4 artilleries, 5 infantry and 22 mech_infantrys British defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 11 armour, 4 artilleries, 5 infantry and 22 mech_infantrys in Persia, round 2 : 13/42 hits, 12,00 expected hits British roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 11 armour, 4 artilleries, 5 infantry and 22 mech_infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Germans 2 aaGuns moved from Northwest Persia to Persia 1 bomber moved from Volgograd to Novgorod 1 artillery and 2 infantry moved from Novgorod to Karelia 1 aaGun moved from Novgorod to Karelia 3 mech_infantrys moved from Baltic States to Novgorod 1 mech_infantry moved from Poland to Novgorod 1 fighter moved from Holland Belgium to Romania 1 fighter moved from Holland Belgium to Western Germany 3 fighters moved from Holland Belgium to Western Germany 2 tactical_bombers moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Southern Italy 1 artillery moved from France to Western Germany 1 artillery and 9 infantry moved from Germany to Poland 1 artillery moved from Poland to Baltic States 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Poland to Baltic States 1 aaGun moved from Western Germany to France 1 infantry moved from Western Germany to Denmark 1 artillery and 8 infantry moved from Western Germany to Germany 1 infantry moved from Northern Italy to 97 Sea Zone Place Units - Germans 3 mech_infantrys placed in Novgorod 10 infantry placed in Romania 9 infantry placed in Western Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 44 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 48 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from 85 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 52 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,33 Germans regular : -0,67 British regular : -0,67 Russians AA : 0,67
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Neglected to move the 3 trannies and also the sub in the Atlantic.
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@trulpen sure edit them on japan move
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@aagamerz13 u seemed to have moved the 3 transports
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@aagamerz13 italian transports
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Timguska to Kansu 1 infantry moved from Novosibirsk to Kansu 1 fighter moved from Russia to Kansu 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 1 infantry moved from Kazakhstan to Tsinghai 1 armour and 1 mech_infantry moved from Caucasus to Tsinghai 1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Germans 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Western Ukraine to Eastern Poland 1 fighter moved from Finland to Eastern Poland Combat - Russians Battle in Kansu Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Russians attack with 1 armour, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tsinghai Russians roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Tsinghai Russians win, taking Tsinghai from Japanese with 1 armour remaining. Battle score for attacker is -4 Casualties for Russians: 1 infantry and 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Trans-Jordan Russians attack with 1 fighter and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 1 fighter and 1 tactical_bomber in Trans-Jordan, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Eastern Poland Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 infantry moved from Samara to Novosibirsk 2 infantry moved from Volgograd to Kazakhstan 1 fighter moved from Kansu to Samara 4 aaGuns, 6 artilleries and 45 infantry moved from Caucasus to Northwest Persia 1 armour and 1 mech_infantry moved from Rostov to Caucasus 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus 1 fighter moved from Eastern Poland to Western Ukraine 2 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Smolensk to Belarus 2 infantry moved from Russia to Samara 5 infantry moved from Bryansk to Russia 1 artillery moved from Bryansk to Russia 2 aaGuns and 11 infantry moved from Amur to Korea 1 mech_infantry moved from Caucasus to Northwest Persia 1 armour moved from Caucasus to Northwest Persia 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq Place Units - Russians 1 artillery and 9 infantry placed in Russia 2 infantry placed in Ukraine Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,2,3,2,3,1,2,1,1 Russians collect 33 PUs (3 lost to blockades); end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 Japanese regular : 1.00 Russians regular : -0.17
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@aagamerz13 said in L21 #3 trulpen (X) vs aagamerz13 (A+18) BM3:
@aagamerz13 u seemed to have moved the 3 transports
Yes, they hadn’t moved as intended. Simply missed to move them during Italy’s NCM. As the sub. If you feel it’s overdue, you may deny the change, although the purchase strongly indicated the move.
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 3 fighters, 11 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 2 bombers moved from Caroline Islands to Manchuria 1 submarine moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 54 Sea Zone to 49 Sea Zone 2 submarines moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 26 Sea Zone to 10 Sea Zone 3 fighters moved from 26 Sea Zone to 10 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone 3 fighters moved from 33 Sea Zone to 49 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 49 Sea Zone 3 fighters moved from Caroline Islands to 49 Sea Zone 3 fighters moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 26 Sea Zone to 10 Sea Zone Combat - Japanese Battle in Manchuria Japanese attack with 2 bombers and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Manchuria, round 2 : 3/4 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 10 Sea Zone Japanese attack with 6 fighters, 6 submarines and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 6 submarines in 10 Sea Zone, round 2 : 0/6 hits, 2,00 expected hits Japanese roll dice for 6 fighters and 2 tactical_bombers in 10 Sea Zone, round 2 : 3/8 hits, 4,33 expected hits Americans roll dice for 1 destroyer in 10 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 10 Sea Zone Japanese win, taking 10 Sea Zone from Neutral with 6 fighters, 5 submarines and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 49 Sea Zone Japanese attack with 6 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 6 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 4/7 hits, 3,67 expected hits Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 49 Sea Zone Japanese win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 6 fighters and 1 tactical_bomber moved from 49 Sea Zone to 26 Sea Zone 6 fighters and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone 3 carriers and 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 3 carriers moved from 35 Sea Zone to 6 Sea Zone 3 tactical_bombers moved from Caroline Islands to Japan 3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 1 Sea Zone 2 destroyers and 3 submarines moved from 6 Sea Zone to 26 Sea Zone 2 bombers moved from Manchuria to Anhwe 1 infantry moved from Anhwe to Chahar 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Shensi to Szechwan 1 infantry moved from Szechwan to Yunnan 2 artilleries and 8 infantry moved from Yunnan to Burma 3 infantry moved from Shan State to Burma 3 armour moved from French Indo China to Yunnan 3 armour moved from Malaya to Yunnan 1 armour and 1 mech_infantry moved from Burma to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Shantung to Jehol 2 infantry moved from Shantung to Anhwe 1 submarine moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 54 Sea Zone to 63 Sea Zone 1 submarine moved from 54 Sea Zone to 62 Sea Zone 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Japan 2 marines moved from Hawaiian Islands to 26 Sea Zone Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Shantung 2 infantry placed in Japan 4 submarines placed in 6 Sea Zone 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 10 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 0,33 Japanese regular : -2,00
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 3 fighters, 11 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 2 bombers moved from Caroline Islands to Manchuria 1 submarine moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 54 Sea Zone to 49 Sea Zone 2 submarines moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 26 Sea Zone to 10 Sea Zone 3 fighters moved from 26 Sea Zone to 10 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone 3 fighters moved from 33 Sea Zone to 49 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 49 Sea Zone 3 fighters moved from Caroline Islands to 49 Sea Zone 3 fighters moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 26 Sea Zone to 10 Sea Zone Combat - Japanese Battle in Manchuria Japanese attack with 2 bombers and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Manchuria, round 2 : 3/4 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 10 Sea Zone Japanese attack with 6 fighters, 6 submarines and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 6 submarines in 10 Sea Zone, round 2 : 0/6 hits, 2,00 expected hits Japanese roll dice for 6 fighters and 2 tactical_bombers in 10 Sea Zone, round 2 : 3/8 hits, 4,33 expected hits Americans roll dice for 1 destroyer in 10 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 10 Sea Zone Japanese win, taking 10 Sea Zone from Neutral with 6 fighters, 5 submarines and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 49 Sea Zone Japanese attack with 6 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 6 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 4/7 hits, 3,67 expected hits Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 49 Sea Zone Japanese win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 6 fighters and 1 tactical_bomber moved from 49 Sea Zone to 26 Sea Zone 6 fighters and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone 3 carriers and 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 3 carriers moved from 35 Sea Zone to 6 Sea Zone 3 tactical_bombers moved from Caroline Islands to Japan 3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 1 Sea Zone 2 destroyers and 3 submarines moved from 6 Sea Zone to 26 Sea Zone 2 bombers moved from Manchuria to Anhwe 1 infantry moved from Anhwe to Chahar 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Shensi to Szechwan 1 infantry moved from Szechwan to Yunnan 2 artilleries and 8 infantry moved from Yunnan to Burma 3 infantry moved from Shan State to Burma 3 armour moved from French Indo China to Yunnan 3 armour moved from Malaya to Yunnan 1 armour and 1 mech_infantry moved from Burma to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Shantung to Jehol 2 infantry moved from Shantung to Anhwe 1 submarine moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 54 Sea Zone to 63 Sea Zone 1 submarine moved from 54 Sea Zone to 62 Sea Zone 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Japan 2 marines moved from Hawaiian Islands to 26 Sea Zone Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Shantung 2 infantry placed in Japan 4 submarines placed in 6 Sea Zone 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 10 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from New Guinea: 1 infantry EDIT: Adding units owned by Japanese to Dutch New Guinea: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 0,33 Japanese regular : -2,00
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TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 7 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters moved from Western United States to 26 Sea Zone 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 20 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 30 Sea Zone to 26 Sea Zone 2 fighters moved from Johnston Island to 26 Sea Zone 1 armour moved from Tunisia to Libya Americans take Libya from Italians 1 armour moved from Libya to Tunisia 1 infantry moved from 110 Sea Zone to Holland Belgium 4 fighters moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Finland to Holland Belgium Combat - Americans Battle in Holland Belgium Americans attack with 1 bomber, 4 fighters and 1 infantry Germans defend with 2 infantry Americans roll dice for 1 bomber, 4 fighters and 1 infantry in Holland Belgium, round 2 : 4/6 hits, 2.83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter and 1 infantry Casualties for Germans: 2 infantry Battle in 26 Sea Zone Americans attack with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 26 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport Japanese defend with 2 battleships, 8 carriers, 2 cruisers, 5 destroyers, 13 fighters, 2 marines, 5 submarines and 3 tactical_bombers Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 26 fighters, 2 tactical_bombers and 1 transport in 26 Sea Zone, round 2 : 20/31 hits, 15.83 expected hits
Combat Hit Differential Summary :
Americans regular : 4.67 Germans regular : 1.33
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@trulpen desperation time. ool?
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@aagamerz13 ool?
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@aagamerz13 meant to bring inf to land of course. ill edit it how ever the battle turns ot
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@aagamerz13 brought inf meant to land it
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@aagamerz13 said in L21 #3 trulpen (X) vs aagamerz13 (A+18) BM3:
@aagamerz13 meant to bring inf to land of course. ill edit it how ever the battle turns ot
That’s ok.
20 hits, right?
Going with max d.
a) dmg 2 bs (2)
b) dmg 8 ac (8)
c) 1 ac (1)
d) 5 sub (5)
e) 4 des (4) -
TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 7 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters moved from Western United States to 26 Sea Zone 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 20 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 30 Sea Zone to 26 Sea Zone 2 fighters moved from Johnston Island to 26 Sea Zone 1 armour moved from Tunisia to Libya Americans take Libya from Italians 1 armour moved from Libya to Tunisia 1 infantry moved from 110 Sea Zone to Holland Belgium 4 fighters moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Finland to Holland Belgium Combat - Americans Battle in Holland Belgium Americans attack with 1 bomber, 4 fighters and 1 infantry Germans defend with 2 infantry Americans roll dice for 1 bomber, 4 fighters and 1 infantry in Holland Belgium, round 2 : 4/6 hits, 2.83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter and 1 infantry Casualties for Germans: 2 infantry Battle in 26 Sea Zone Americans attack with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 26 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport Japanese defend with 2 battleships, 8 carriers, 2 cruisers, 5 destroyers, 13 fighters, 2 marines, 5 submarines and 3 tactical_bombers Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 26 fighters, 2 tactical_bombers and 1 transport in 26 Sea Zone, round 2 : 20/31 hits, 15.83 expected hits Units damaged: 7 carriers owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 5 submarines in 26 Sea Zone, round 2 : 1/5 hits, 0.83 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 8 carriers, 2 cruisers, 5 destroyers, 13 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 13/33 hits, 16.83 expected hits Units damaged: 1 battleship owned by the Americans 1 submarine owned by the Americans, 1 carrier owned by the Japanese, 4 destroyers owned by the Japanese, 5 submarines owned by the Japanese and 6 carriers owned by the Americans lost in 26 Sea Zone Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 26 fighters, 2 tactical_bombers and 1 transport in 26 Sea Zone, round 3 : 19/31 hits, 15.83 expected hits
Combat Hit Differential Summary :
Americans regular : 7.50 Japanese regular : -3.67 Germans regular : 1.33
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Wow, sick rolls, but I guess it makes things interesting.
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Torch everything but the 2 dmg bs and 7 fig.
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 7 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters moved from Western United States to 26 Sea Zone 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 20 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 30 Sea Zone to 26 Sea Zone 2 fighters moved from Johnston Island to 26 Sea Zone 1 armour moved from Tunisia to Libya Americans take Libya from Italians 1 armour moved from Libya to Tunisia 1 infantry moved from 110 Sea Zone to Holland Belgium 4 fighters moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Finland to Holland Belgium Combat - Americans Battle in Holland Belgium Americans attack with 1 bomber, 4 fighters and 1 infantry Germans defend with 2 infantry Americans roll dice for 1 bomber, 4 fighters and 1 infantry in Holland Belgium, round 2 : 4/6 hits, 2.83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter and 1 infantry Casualties for Germans: 2 infantry Battle in 26 Sea Zone Americans attack with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 26 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport Japanese defend with 2 battleships, 8 carriers, 2 cruisers, 5 destroyers, 13 fighters, 2 marines, 5 submarines and 3 tactical_bombers Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 26 fighters, 2 tactical_bombers and 1 transport in 26 Sea Zone, round 2 : 20/31 hits, 15.83 expected hits Units damaged: 7 carriers owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 5 submarines in 26 Sea Zone, round 2 : 1/5 hits, 0.83 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 8 carriers, 2 cruisers, 5 destroyers, 13 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 13/33 hits, 16.83 expected hits Units damaged: 1 battleship owned by the Americans 1 submarine owned by the Americans, 1 carrier owned by the Japanese, 4 destroyers owned by the Japanese, 5 submarines owned by the Japanese and 6 carriers owned by the Americans lost in 26 Sea Zone Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 26 fighters, 2 tactical_bombers and 1 transport in 26 Sea Zone, round 3 : 19/31 hits, 15.83 expected hits Japanese roll dice for 2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 13 fighters and 3 tactical_bombers in 26 Sea Zone, round 3 : 18/28 hits, 15.17 expected hits 3 tactical_bombers owned by the Japanese, 6 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 7 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 16 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 26 Sea Zone Americans roll dice for 1 battleship, 1 destroyer, 10 fighters, 2 tactical_bombers and 1 transport in 26 Sea Zone, round 4 : 7/14 hits, 7.33 expected hits Japanese roll dice for 2 battleships and 7 fighters in 26 Sea Zone, round 4 : 8/9 hits, 6.00 expected hits 7 fighters owned by the Japanese, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 5 fighters owned by the Americans and 1 battleship owned by the Americans lost in 26 Sea Zone Americans roll dice for 5 fighters, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 5 : 3/6 hits, 3.17 expected hits Japanese roll dice for 2 battleships in 26 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits 2 marines owned by the Japanese, 1 tactical_bomber owned by the Americans and 2 battleships owned by the Japanese lost in 26 Sea Zone Americans win with 5 fighters and 1 transport remaining. Battle score for attacker is 55 Casualties for Americans: 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 21 fighters, 2 submarines and 2 tactical_bombers Casualties for Japanese: 2 battleships, 8 carriers, 2 cruisers, 5 destroyers, 13 fighters, 2 marines, 5 submarines and 3 tactical_bombers Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 infantry and 1 transport EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport EDIT: Changing ownership of Hawaiian Islands from Japanese to Americans EDIT: Adding units owned by Americans to Hawaiian Islands: 1 infantry EDIT: Turning off Edit Mode 1 aaGun, 5 fighters, 3 infantry and 1 mech_infantry moved from Finland to Norway 4 transports moved from 88 Sea Zone to 101 Sea Zone 1 bomber moved from Holland Belgium to United Kingdom 1 carrier moved from 88 Sea Zone to 64 Sea Zone 1 fighter and 1 submarine moved from 91 Sea Zone to 64 Sea Zone 3 fighters moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Norway to 110 Sea Zone 1 fighter moved from 26 Sea Zone to 64 Sea Zone 4 fighters moved from 26 Sea Zone to 30 Sea Zone 1 transport moved from 110 Sea Zone to 88 Sea Zone 2 infantry moved from Western United States to British Columbia 1 infantry moved from Western United States to British Columbia 6 infantry moved from Western United States to Central United States 1 infantry moved from Western United States to Central United States Place Units - Americans 3 fighters placed in Norway 1 infantry placed in Finland 4 fighters and 2 infantry placed in Western United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 6,5,1,3,4,2,6,5,5,5 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2 Americans collect 53 PUs (10 lost to blockades); end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 7.00 Japanese regular : 0.83 Germans regular : 1.33