Karl7 (X) vs. Argothair (L), World at War 1939 Game 11

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Germans
            2 ArmoredCars, 2 Artillerys, 1 Elite, 11 Infantrys and 18 Tanks moved from S.Karelia to Yaroslavl
            1 ArmoredCar, 5 Artillerys, 1 Elite, 3 Infantrys, 6 Mech.Infs, 3 Stukas and 1 Tank moved from Kursk to Yaroslavl
            2 Stukas moved from Vinnytsia to Yaroslavl
            3 ArmoredCars moved from Ufa to Sverdlovsk
            7 Mech.Infs moved from Ufa to Sverdlovsk
            4 HeavyTanks moved from Ufa to Sverdlovsk
            1 Mech.Inf moved from Ufa to Sverdlovsk
            15 Tanks moved from Ufa to Sverdlovsk
            3 Tanks moved from Ufa to Sverdlovsk
            7 Tanks moved from Ufa to Novosibirsk
            3 Tanks moved from Ufa to Novosibirsk
            2 Artillerys and 13 Infantrys moved from Paris to Burgundy
            2 Infantrys moved from Brittany to Aquitaine
            1 Artillery and 2 Infantrys moved from Orleanais to Languedoc
            2 Stukas moved from Paris to Aquitaine
            3 Stukas moved from Paris to Languedoc
            1 ArmoredCar moved from Normandy to Burgundy
            1 Tank moved from Normandy to Burgundy
            2 Tanks moved from Brittany to Burgundy
            1 Bomber moved from Normandy to Croatia
            1 Infantry moved from Austria to Croatia
            1 Artillery moved from Hungary to Croatia
            2 Infantrys moved from Hungary to Croatia
            4 Infantrys moved from Hungary to W.Romania
            1 Tank moved from E.Romania to W.Romania
            2 Infantrys moved from Brittany to 20 Sea Zone
            2 Cruisers and 2 Infantrys moved from 20 Sea Zone to 18 Sea Zone
            1 Infantry moved from 18 Sea Zone to Munster
            1 Infantry moved from 18 Sea Zone to Dublin
            2 Infantrys moved from Brittany to 20 Sea Zone
            2 Infantrys and 1 Transport moved from 20 Sea Zone to 18 Sea Zone
            2 Infantrys moved from 18 Sea Zone to Northern Ireland
            1 Artillery and 1 Infantry moved from Brittany to 20 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 20 Sea Zone to 18 Sea Zone
            1 Artillery and 1 Infantry moved from 18 Sea Zone to Munster
            1 Battleship moved from 20 Sea Zone to 18 Sea Zone
            3 Adv.Fighters moved from 20 Sea Zone to 18 Sea Zone
            1 Adv.Fighter moved from 20 Sea Zone to 18 Sea Zone
            3 Carriers and 2 Destroyers moved from 20 Sea Zone to 18 Sea Zone
            3 Infantrys moved from Normandy to 20 Sea Zone
            1 Infantry moved from Belgium to 20 Sea Zone
            4 Infantrys and 2 Transports moved from 20 Sea Zone to 18 Sea Zone
            4 Infantrys moved from 18 Sea Zone to Munster
    
        Purchase Units - Germans
            Germans buy 1 Bunker, 17 Infantrys, 11 Mech.Infs and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in W.Romania
                Germans attack with 4 Infantrys and 1 Tank
                Americans defend with 1 Artillery, 1 Infantry and 1 Tank
                    Germans roll dice for 4 Infantrys and 1 Tank in W.Romania, round 2 : 1/5 hits, 1.17 expected hits
                    Americans roll dice for 1 Artillery, 1 Infantry and 1 Tank in W.Romania, round 2 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Germans lost in W.Romania
                    Germans roll dice for 3 Infantrys and 1 Tank in W.Romania, round 3 : 1/4 hits, 1.00 expected hits
                    Americans roll dice for 1 Artillery and 1 Tank in W.Romania, round 3 : 1/2 hits, 0.83 expected hits
                    1 Artillery owned by the Americans and 1 Infantry owned by the Germans lost in W.Romania
                    Germans roll dice for 2 Infantrys and 1 Tank in W.Romania, round 4 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 Tank in W.Romania, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Germans lost in W.Romania
                    Germans roll dice for 1 Infantry and 1 Tank in W.Romania, round 5 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Tank in W.Romania, round 5 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Americans lost in W.Romania
                Germans win, taking W.Romania from Americans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Germans: 3 Infantrys
                Casualties for Americans: 1 Artillery, 1 Infantry and 1 Tank
            Battle in Aquitaine
                Germans attack with 2 Infantrys and 2 Stukas
                Americans defend with 1 Infantry
                    Germans roll dice for 2 Infantrys and 2 Stukas in Aquitaine, round 2 : 2/4 hits, 1.67 expected hits
                    French roll dice for 1 Infantry in Aquitaine, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Aquitaine
                Germans win, taking Aquitaine from French with 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in 18 Sea Zone
                Germans attack with 4 Adv.Fighters, 1 Battleship, 3 Carriers, 2 Cruisers, 2 Destroyers and 4 Transports
                British defend with 1 Destroyer
                    Germans roll dice for 4 Adv.Fighters, 1 Battleship, 3 Carriers, 2 Cruisers, 2 Destroyers and 4 Transports in 18 Sea Zone, round 2 : 4/12 hits, 4.83 expected hits
                    British roll dice for 1 Destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 Battleship owned by the Germans
                    1 Destroyer owned by the British lost in 18 Sea Zone
                Germans win with 4 Adv.Fighters, 1 Battleship, 3 Carriers, 2 Cruisers, 2 Destroyers and 4 Transports remaining. Battle score for attacker is 8
                Casualties for British: 1 Destroyer
            Battle in Dublin
            Battle in Languedoc
                Germans attack with 1 Artillery, 2 Infantrys and 3 Stukas
                British defend with 1 Artillery and 3 Infantrys
                    Germans roll dice for 1 Artillery, 2 Infantrys and 3 Stukas in Languedoc, round 2 : 2/6 hits, 2.50 expected hits
                    French roll dice for 1 Artillery and 3 Infantrys in Languedoc, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Languedoc
                    Germans roll dice for 1 Artillery, 1 Infantry and 3 Stukas in Languedoc, round 3 : 3/5 hits, 2.17 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in Languedoc, round 3 : 2/2 hits, 0.67 expected hits
                    1 Artillery owned by the Germans, 1 Infantry owned by the Germans, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Languedoc
                Germans win, taking Dublin from British with 3 Stukas remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Artillery and 2 Infantrys
                Casualties for British: 1 Artillery and 3 Infantrys
            Battle in Northern Ireland
            Battle in Yaroslavl
                Germans attack with 3 ArmoredCars, 7 Artillerys, 2 Elites, 14 Infantrys, 6 Mech.Infs, 5 Stukas and 19 Tanks
                Russians defend with 2 ArmoredCars, 18 Artillerys, 29 Infantrys and 2 Tanks
                    Germans roll dice for 3 ArmoredCars, 7 Artillerys, 2 Elites, 14 Infantrys, 6 Mech.Infs, 5 Stukas and 19 Tanks in Yaroslavl, round 2 : 26/56 hits, 23.00 expected hits
                    Russians roll dice for 2 ArmoredCars, 18 Artillerys, 29 Infantrys and 2 Tanks in Yaroslavl, round 2 : 20/51 hits, 17.00 expected hits
                    3 ArmoredCars owned by the Germans, 2 ArmoredCars owned by the Russians, 24 Infantrys owned by the Russians, 3 Artillerys owned by the Germans and 14 Infantrys owned by the Germans lost in Yaroslavl
                    Germans roll dice for 4 Artillerys, 2 Elites, 6 Mech.Infs, 5 Stukas and 19 Tanks in Yaroslavl, round 3 : 16/36 hits, 16.33 expected hits
                    Russians roll dice for 18 Artillerys, 5 Infantrys and 2 Tanks in Yaroslavl, round 3 : 8/25 hits, 8.67 expected hits
                    5 Infantrys owned by the Russians, 11 Artillerys owned by the Russians, 4 Artillerys owned by the Germans and 4 Mech.Infs owned by the Germans lost in Yaroslavl
                    Germans roll dice for 2 Elites, 2 Mech.Infs, 5 Stukas and 19 Tanks in Yaroslavl, round 4 : 13/28 hits, 13.67 expected hits
                    Russians roll dice for 7 Artillerys and 2 Tanks in Yaroslavl, round 4 : 6/9 hits, 3.33 expected hits
                    7 Artillerys owned by the Russians, 2 Elites owned by the Germans, 2 Mech.Infs owned by the Germans, 2 Tanks owned by the Russians and 2 Tanks owned by the Germans lost in Yaroslavl
                Germans win, taking Northern Ireland from British, taking Yaroslavl from Russians with 5 Stukas and 17 Tanks remaining. Battle score for attacker is 28
                Casualties for Germans: 3 ArmoredCars, 7 Artillerys, 2 Elites, 14 Infantrys, 6 Mech.Infs and 2 Tanks
                Casualties for Russians: 2 ArmoredCars, 18 Artillerys, 29 Infantrys and 2 Tanks
            Battle in Sverdlovsk
                Germans attack with 3 ArmoredCars, 4 HeavyTanks, 8 Mech.Infs and 18 Tanks
                British defend with 1 Mech.Inf and 3 Mot.Infs; Russians defend with 1 ArmoredCar, 1 Artillery, 2 Bunkers, 1 Factory, 11 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 1 Tank
                    Germans roll dice for 3 ArmoredCars, 4 HeavyTanks, 8 Mech.Infs and 18 Tanks in Sverdlovsk, round 2 : 11/33 hits, 15.33 expected hits
                Units damaged: 2 Bunkers owned by the Russians
                    Russians roll dice for 1 ArmoredCar, 1 Artillery, 2 Bunkers, 11 Infantrys, 2 Mech.Infs, 4 Mot.Infs and 1 Tank in Sverdlovsk, round 2 : 16/22 hits, 8.33 expected hits
                    3 ArmoredCars owned by the Germans, 1 ArmoredCar owned by the Russians, 8 Infantrys owned by the Russians, 8 Mech.Infs owned by the Germans and 5 Tanks owned by the Germans lost in Sverdlovsk
                    Germans roll dice for 4 HeavyTanks and 13 Tanks in Sverdlovsk, round 3 : 9/17 hits, 9.17 expected hits
                    Russians roll dice for 1 Artillery, 2 Bunkers, 3 Infantrys, 2 Mech.Infs, 4 Mot.Infs and 1 Tank in Sverdlovsk, round 3 : 4/13 hits, 5.50 expected hits
                2 Mot.Infs owned by the British, 3 Infantrys owned by the Russians, 1 Artillery owned by the Russians, 1 Mech.Inf owned by the Russians, 1 Mot.Inf owned by the Russians, 1 Mech.Inf owned by the British and 4 Tanks owned by the Germans lost in Sverdlovsk
                    Germans roll dice for 4 HeavyTanks and 9 Tanks in Sverdlovsk, round 4 : 9/13 hits, 7.17 expected hits
                    Russians roll dice for 2 Bunkers, 1 Mot.Inf and 1 Tank in Sverdlovsk, round 4 : 1/4 hits, 2.00 expected hits
                1 Mot.Inf owned by the British, 2 Bunkers owned by the Russians, 1 Tank owned by the Russians and 1 Tank owned by the Germans lost in Sverdlovsk
                Germans captures 94PUs while taking Russians capital
                Germans win, taking Sverdlovsk from Russians with 4 HeavyTanks and 8 Tanks remaining. Battle score for attacker is -31
                Casualties for Germans: 3 ArmoredCars, 8 Mech.Infs and 10 Tanks
                Casualties for Russians: 1 ArmoredCar, 1 Artillery, 2 Bunkers, 11 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 1 Tank
                Casualties for British: 1 Mech.Inf and 3 Mot.Infs
            Battle in Novosibirsk
                Germans attack with 10 Tanks
                Russians defend with 1 Infantry
                    Germans roll dice for 10 Tanks in Novosibirsk, round 2 : 5/10 hits, 5.00 expected hits
                    Russians roll dice for 1 Infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Novosibirsk
                Germans win, taking Novosibirsk from Russians with 9 Tanks remaining. Battle score for attacker is -3
                Casualties for Germans: 1 Tank
                Casualties for Russians: 1 Infantry
            Battle in Burgundy
                Germans attack with 1 ArmoredCar, 2 Artillerys, 13 Infantrys and 3 Tanks
                British defend with 1 ArmoredCar, 1 Artillery and 3 Infantrys
                    Germans roll dice for 1 ArmoredCar, 2 Artillerys, 13 Infantrys and 3 Tanks in Burgundy, round 2 : 4/19 hits, 5.00 expected hits
                    French roll dice for 1 ArmoredCar, 1 Artillery and 3 Infantrys in Burgundy, round 2 : 1/5 hits, 1.50 expected hits
                    1 ArmoredCar owned by the British, 1 Infantry owned by the Germans and 3 Infantrys owned by the British lost in Burgundy
                    Germans roll dice for 1 ArmoredCar, 2 Artillerys, 12 Infantrys and 3 Tanks in Burgundy, round 3 : 6/18 hits, 4.83 expected hits
                    French roll dice for 1 Artillery in Burgundy, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Burgundy
                Germans win, taking Burgundy from French with 1 ArmoredCar, 2 Artillerys, 12 Infantrys and 3 Tanks remaining. Battle score for attacker is 12
                Casualties for Germans: 1 Infantry
                Casualties for British: 1 ArmoredCar, 1 Artillery and 3 Infantrys
            Battle in Munster
            Battle in Croatia
                Germans attack with 1 Artillery, 1 Bomber and 3 Infantrys
                Americans defend with 1 Artillery, 1 Factory and 1 Tank
                    Germans roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Croatia, round 2 : 1/5 hits, 1.67 expected hits
                    Americans roll dice for 1 Artillery and 1 Tank in Croatia, round 2 : 2/2 hits, 0.83 expected hits
                    1 Artillery owned by the Americans and 2 Infantrys owned by the Germans lost in Croatia
                    Germans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Croatia, round 3 : 0/3 hits, 1.33 expected hits
                    Americans roll dice for 1 Tank in Croatia, round 3 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Croatia, round 4 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 Tank in Croatia, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Germans and 1 Tank owned by the Americans lost in Croatia
                Germans win, taking Munster from British, taking Croatia from Americans with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 3 Infantrys
                Casualties for Americans: 1 Artillery and 1 Tank
    
        Non Combat Move - Germans
            3 Stukas moved from Yaroslavl to Kiev
            2 Stukas moved from Yaroslavl to Smolensk
            1 AAGun moved from Kursk to Smolensk
            2 Infantrys moved from Danzig to Brest
            1 ArmoredCar moved from Danzig to Minsk
            1 Artillery and 3 Infantrys moved from Leningrad to Novgorod
            2 Infantrys moved from Vinnytsia to Kiev
            1 Stuka moved from Berlin to Bavaria
            1 Fighter moved from Berlin to Bavaria
            1 Bomber moved from Croatia to Hungary
            1 Infantry moved from Bavaria to Venetia
            1 Artillery and 3 Infantrys moved from Bohemia to Hungary
            1 Infantry moved from Rhine to Bavaria
            1 Artillery and 5 Infantrys moved from Lorraine to Bavaria
            2 Infantrys moved from Berlin to Brandenburg
            1 Infantry moved from Belgium to Lorraine
            1 Artillery moved from Picardy to Burgundy
            1 Infantry moved from Brittany to Orleanais
            3 Stukas moved from Languedoc to Paris
            2 Stukas moved from Aquitaine to Paris
            1 Artillery moved from Vinnytsia to Kiev
    
        Place Units - Germans
            1 Bunker and 3 Infantrys placed in Bavaria
            4 Infantrys placed in Rhine
            5 Infantrys placed in Bohemia
            4 Mech.Infs placed in Leningrad
            4 Mech.Infs placed in Vinnytsia
            3 Mech.Infs placed in Warsaw
            Germans undo move 5.
            4 Tanks placed in Vinnytsia
            1 Mech.Inf placed in Warsaw
            3 Mech.Infs placed in Danzig
            5 Infantrys placed in Berlin
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bohemia: 1 Infantry
            EDIT: Adding units owned by Germans to Bavaria: 1 Infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 134 PUs; end with 228 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.17
    French regular : -0.17
    Russians regular : 10.83
    Germans regular : -3.67
    British regular : 0.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Russians
            1 Infantry moved from Arkhangelsk to 6 Sea Zone
            1 Infantry moved from 6 Sea Zone to Murmansk
                  Russians take Murmansk from Finns
            1 Infantry moved from Arkhangelsk to 6 Sea Zone
            1 Infantry moved from Arkhangelsk to 6 Sea Zone
            1 Infantry moved from 6 Sea Zone to Finnmark
                  Russians take Finnmark from Finns
            1 Infantry moved from 6 Sea Zone to N.Karelia
                  Russians take N.Karelia from Finns
            1 Adv.Fighter moved from Arkhangelsk to Smolensk
            1 Fighter moved from Arkhangelsk to Smolensk
            1 Fighter moved from Arkhangelsk to Smolensk
            1 Infantry moved from Rostov to Donetsk
                  Russians take Donetsk from Romanians
            1 Infantry moved from Rostov to Kursk
                  Russians take Kursk from Romanians
            1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Infantry moved from Georgia to 54 Sea Zone
            1 Infantry moved from Georgia to 54 Sea Zone
            1 Cruiser, 1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            1 Infantry moved from 53 Sea Zone to Odessa
                  Russians take Odessa from Romanians
            1 Infantry moved from 53 Sea Zone to Bulgaria
            1 Infantry moved from Arkhangelsk to Vologda
            1 Artillery moved from Arkhangelsk to Vologda
            1 Infantry moved from Arkhangelsk to Vologda
            1 ArmoredCar moved from Kirov to Vologda
            1 Infantry moved from Komi to Kirov
            1 Infantry moved from Penza to Moscow
            2 Artillerys and 3 Infantrys moved from Tula to Moscow
            1 Infantry moved from Rostov to Tula
            2 Mech.Rockets moved from Arkhangelsk to Moscow
            1 Infantry moved from Gorky to Moscow
            1 Infantry moved from Kuybyshev to Gorky
            1 Infantry moved from Chimkent to Ufa
                  Russians take Ufa from Germans
            1 Infantry moved from Tashkent to Chimkent
            1 Infantry moved from Saratov to Penza
            1 Artillery moved from Rostov to Penza
            1 ArmoredCar moved from Stalingrad to Penza
            1 Infantry moved from Stalingrad to Rostov
            1 Infantry moved from Stalingrad to Rostov
            1 Infantry moved from Stalingrad to Saratov
            1 Infantry moved from Stalingrad to Saratov
            1 Infantry moved from Stalingrad to Rostov
            1 Infantry moved from Uzbekistan to 126 Sea Zone
            1 Infantry moved from 126 Sea Zone to Kuybyshev
            1 Infantry moved from Sibirsky to Yeniseysk
            1 Mot.Inf moved from Sibirsky to Krasnoyarsk
            1 Infantry moved from Sibirsky to Evenkia
            1 Mech.Rocket moved from N.Buryat Mongolia to Kolyma
            1 Adv.Fighter moved from Heilungchiang to Kolyma
            1 Infantry moved from Hulunbuir to Peking
                  Chinese take Peking from Yamamoto
            1 Infantry moved from Chita to Hulunbuir
            1 Infantry moved from Heilungchiang to Kirin
                  Russians take Kirin from Hisaichi
            1 Infantry moved from Heilungchiang to Khabarovsk
            2 Fighters moved from Heilungchiang to Khabarovsk
            2 Artillerys and 2 Infantrys moved from Ayan to Khabarovsk
            1 Mech.Rocket moved from N.Buryat Mongolia to Sibirsky
            1 Infantry moved from N.Buryat Mongolia to Irkutsk
            2 Artillerys and 2 Infantrys moved from N.Buryat Mongolia to Chita
    
        Combat - Russians
            Battle in Khabarovsk
                Russians attack with 2 Artillerys, 2 Fighters and 3 Infantrys
                Yamamoto defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 2 Artillerys, 2 Fighters and 3 Infantrys in Khabarovsk, round 2 : 4/7 hits, 2.17 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Khabarovsk, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Khabarovsk
                Russians win, taking Khabarovsk from Yamamoto with 2 Artillerys, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 2 Infantrys
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
            Battle in Kolyma
                Russians attack with 1 Adv.Fighter and 1 Mech.Rocket
                Hisaichi defend with 1 ArmoredCar
                    Russians roll dice for 1 Adv.Fighter and 1 Mech.Rocket in Kolyma, round 2 : 0/2 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Kolyma, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 Adv.Fighter and 1 Mech.Rocket in Kolyma, round 3 : 1/2 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Kolyma, round 3 : 1/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 Mech.Rocket owned by the Russians lost in Kolyma
                Russians win with 1 Adv.Fighter remaining. Battle score for attacker is -2
                Casualties for Russians: 1 Mech.Rocket
                Casualties for Hisaichi: 1 ArmoredCar
            Battle in Smolensk
                Russians attack with 1 Adv.Fighter and 2 Fighters
                Germans defend with 1 AAGun and 2 Stukas
                    Germans roll AA dice in Smolensk : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 Adv.Fighter and 2 Fighters in Smolensk, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 2 Stukas in Smolensk, round 2 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 Adv.Fighter and 2 Fighters in Smolensk, round 3 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 2 Stukas in Smolensk, round 3 : 0/2 hits, 0.33 expected hits
                    1 Stuka owned by the Germans lost in Smolensk
                    Russians roll dice for 1 Adv.Fighter and 2 Fighters in Smolensk, round 4 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 Stuka in Smolensk, round 4 : 0/1 hits, 0.17 expected hits
                    1 Stuka owned by the Germans lost in Smolensk
                Russians win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 16
                Casualties for Germans: 2 Stukas
            Battle in Vologda
                Russians attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys
                Finns defend with 1 Artillery
                    Russians roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Vologda, round 2 : 1/4 hits, 1.17 expected hits
                    Finns roll dice for 1 Artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Finns lost in Vologda
                Russians win, taking Vologda from Finns with 1 ArmoredCar, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Finns: 1 Artillery
    
        Non Combat Move - Russians
            1 Adv.Fighter and 2 Fighters moved from Smolensk to Moscow
            1 Adv.Fighter moved from Kolyma to Zhigansk
            1 Fighter moved from Khabarovsk to Olyokminsk
            1 Fighter moved from Khabarovsk to Olyokminsk
    
        Turn Complete - Russians
            Russians collect 91 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1.33
    Finns regular : -0.33
    Germans AA : -0.50
    Germans regular : -0.83
    Russians regular : -0.83
    Hisaichi regular : 0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Italians
            2 Infantrys moved from Rome to Tuscany
            1 Adv.Fighter moved from Rome to Tuscany
            2 Artillerys, 1 Elite and 31 Infantrys moved from Rome to Campania
    
        Purchase Units - Italians
            Italians buy 1 Bunker and 10 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Tuscany
                Italians attack with 1 Adv.Fighter and 2 Infantrys
                Americans defend with 1 Infantry
                    Italians roll dice for 1 Adv.Fighter and 2 Infantrys in Tuscany, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 Infantry in Tuscany, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Tuscany
                Italians win, taking Tuscany from Americans with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Campania
                Italians attack with 2 Artillerys, 1 Elite and 31 Infantrys
                British defend with 2 ArmoredCars, 2 Artillerys, 2 Elites and 10 Infantrys
                    Italians roll dice for 2 Artillerys, 1 Elite and 31 Infantrys in Campania, round 2 : 7/34 hits, 6.50 expected hits
                    British roll dice for 2 ArmoredCars, 2 Artillerys, 2 Elites and 10 Infantrys in Campania, round 2 : 8/16 hits, 5.00 expected hits
                    2 ArmoredCars owned by the British, 8 Infantrys owned by the Italians and 5 Infantrys owned by the British lost in Campania
                2 Artillerys, 1 Elite and 23 Infantrys retreated to Rome
                British win with 2 Artillerys, 2 Elites and 5 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 8 Infantrys
                Casualties for British: 2 ArmoredCars and 5 Infantrys
    
        Non Combat Move - Italians
            1 Adv.Fighter moved from Tuscany to Rome
    
        Place Units - Italians
            1 Bunker and 10 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 0.67
    British regular : 3.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Italians
            2 Infantrys moved from Rome to Tuscany
            1 Adv.Fighter moved from Rome to Tuscany
            2 Artillerys, 1 Elite and 31 Infantrys moved from Rome to Campania
    
        Purchase Units - Italians
            Italians buy 1 Bunker and 10 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Tuscany
                Italians attack with 1 Adv.Fighter and 2 Infantrys
                Americans defend with 1 Infantry
                    Italians roll dice for 1 Adv.Fighter and 2 Infantrys in Tuscany, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 Infantry in Tuscany, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Tuscany
                Italians win, taking Tuscany from Americans with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Campania
                Italians attack with 2 Artillerys, 1 Elite and 31 Infantrys
                British defend with 2 ArmoredCars, 2 Artillerys, 2 Elites and 10 Infantrys
                    Italians roll dice for 2 Artillerys, 1 Elite and 31 Infantrys in Campania, round 2 : 7/34 hits, 6.50 expected hits
                    British roll dice for 2 ArmoredCars, 2 Artillerys, 2 Elites and 10 Infantrys in Campania, round 2 : 8/16 hits, 5.00 expected hits
                    2 ArmoredCars owned by the British, 8 Infantrys owned by the Italians and 5 Infantrys owned by the British lost in Campania
                2 Artillerys, 1 Elite and 23 Infantrys retreated to Rome
                British win with 2 Artillerys, 2 Elites and 5 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 8 Infantrys
                Casualties for British: 2 ArmoredCars and 5 Infantrys
    
        Non Combat Move - Italians
            1 Adv.Fighter moved from Tuscany to Rome
    
        Place Units - Italians
            1 Bunker and 10 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 0.67
    British regular : 3.00
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - French
            5 Transports moved from 43 Sea Zone to 42 Sea Zone
            1 Tank moved from N.Tunisia to 42 Sea Zone
            1 Artillery moved from N.Tunisia to 42 Sea Zone
            3 ArmoredCars moved from N.Tunisia to 42 Sea Zone
            5 Infantrys moved from N.Tunisia to 42 Sea Zone
            3 ArmoredCars, 1 Artillery, 5 Infantrys, 1 Tank and 5 Transports moved from 42 Sea Zone to 43 Sea Zone
            1 ArmoredCar moved from Provence to Orleanais
            1 Adv.Fighter moved from Provence to Orleanais
            1 Tank moved from Provence to Orleanais
            1 Infantry moved from Provence to Languedoc
            3 ArmoredCars, 1 Artillery, 5 Infantrys and 1 Tank moved from 43 Sea Zone to Provence
            1 Artillery and 3 Infantrys moved from E.Morocco to N.Algeria
            1 Artillery and 3 Infantrys moved from Tunis to N.Tunisia
            4 ArmoredCars, 1 Artillery, 1 Elite, 3 Infantrys, 2 Mech.Infs and 2 Tanks moved from Istanbul to Bulgaria
            4 ArmoredCars, 2 Mech.Infs and 2 Tanks moved from Bulgaria to W.Romania
            1 Adv.Fighter moved from Bursa to W.Romania
            2 Infantrys moved from Bursa to Istanbul
            3 Infantrys moved from Ankara to Bursa
            1 Infantry moved from Adana to Ankara
            1 Mech.Inf moved from Syria to Bursa
            1 Tank moved from Syria to Ankara
    
        Purchase Units - French
            French buy 4 Artillerys, 1 Bunker and 14 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in W.Romania
                French attack with 1 Adv.Fighter, 4 ArmoredCars, 2 Mech.Infs and 2 Tanks
                Germans defend with 1 Infantry and 1 Tank
                    French roll dice for 1 Adv.Fighter, 4 ArmoredCars, 2 Mech.Infs and 2 Tanks in W.Romania, round 2 : 5/9 hits, 3.50 expected hits
                    Romanians roll dice for 1 Infantry and 1 Tank in W.Romania, round 2 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Germans and 1 Tank owned by the Germans lost in W.Romania
                French win, taking W.Romania from Romanians with 1 Adv.Fighter, 4 ArmoredCars, 2 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Infantry and 1 Tank
            Battle in Orleanais
                French attack with 1 Adv.Fighter, 1 ArmoredCar and 1 Tank
                Germans defend with 1 Infantry
                    French roll dice for 1 Adv.Fighter, 1 ArmoredCar and 1 Tank in Orleanais, round 2 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Adv.Fighter, 1 ArmoredCar and 1 Tank in Orleanais, round 3 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 Infantry in Orleanais, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Adv.Fighter, 1 ArmoredCar and 1 Tank in Orleanais, round 4 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 Infantry in Orleanais, round 4 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Adv.Fighter, 1 ArmoredCar and 1 Tank in Orleanais, round 5 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 Infantry in Orleanais, round 5 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the French lost in Orleanais
                    French roll dice for 1 Adv.Fighter and 1 Tank in Orleanais, round 6 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in Orleanais, round 6 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Adv.Fighter and 1 Tank in Orleanais, round 7 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in Orleanais, round 7 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Adv.Fighter and 1 Tank in Orleanais, round 8 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in Orleanais, round 8 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Orleanais
                French win, taking Orleanais from Germans with 1 Adv.Fighter and 1 Tank remaining. Battle score for attacker is -2
                Casualties for French: 1 ArmoredCar
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - French
            1 Adv.Fighter moved from Orleanais to Provence
            1 Adv.Fighter moved from W.Romania to Bulgaria
    
        Place Units - French
            2 Artillerys and 2 Infantrys placed in Provence
            1 Bunker and 2 Infantrys placed in Iceland
            1 Artillery and 3 Infantrys placed in Tunis
            1 Artillery and 3 Infantrys placed in E.Morocco
            2 Infantrys placed in Ankara
            2 Infantrys placed in Syria
    
        Turn Complete - French
            French collect 51 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    French regular : -4.83
    Romanians regular : -0.83
    Germans regular : -1.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Yamamoto round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Yamamoto
            1 Transport moved from 89 Sea Zone to 90 Sea Zone
            1 Transport moved from 89 Sea Zone to 90 Sea Zone
            1 Adv.Fighter moved from Wake to 90 Sea Zone
            1 L.Fighter moved from Merauke to 90 Sea Zone
            3 Adv.Fighters, 2 Battleships, 7 Carriers, 5 Destroyers, 6 Fighters, 2 L.Fighters, 1 S.Submarine and 3 Submarines moved from 89 Sea Zone to 90 Sea Zone
            1 S.Submarine and 1 Submarine moved from 88 Sea Zone to 90 Sea Zone
            1 Destroyer moved from 97 Sea Zone to 90 Sea Zone
            3 L.Fighters moved from Saipan to 90 Sea Zone
            1 S.Bomber moved from Tokyo to 90 Sea Zone
            1 Tank moved from Midway to 89 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 89 Sea Zone to 91 Sea Zone
            1 Infantry and 1 Tank moved from 91 Sea Zone to Pearl Harbor
                  Yamamoto take Pearl Harbor from Americans
            1 Artillery moved from Midway to 89 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 89 Sea Zone to 91 Sea Zone
            1 Artillery and 1 Infantry moved from 91 Sea Zone to Johnston
                  Yamamoto take Johnston from Americans
            1 Artillery moved from Midway to 89 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 89 Sea Zone to 91 Sea Zone
            1 Artillery and 1 Infantry moved from 91 Sea Zone to Oahu
                  Yamamoto take Oahu from Americans
            1 Artillery moved from Midway to 89 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 89 Sea Zone to 91 Sea Zone
            1 Artillery and 1 Infantry moved from 91 Sea Zone to Kauai
                  Yamamoto take Kauai from Americans
            1 Infantry and 1 Transport moved from 89 Sea Zone to 98 Sea Zone
            1 Infantry moved from 98 Sea Zone to Palmyra
                  Yamamoto take Palmyra from Americans
            1 Infantry and 1 Transport moved from 89 Sea Zone to 98 Sea Zone
            1 Infantry moved from 98 Sea Zone to Christmas
                  Yamamoto take Christmas from Americans
            1 Artillery and 1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Artillery and 1 Infantry moved from 92 Sea Zone to Fukien
            1 Artillery and 1 Infantry moved from Liaoning to Hulunbuir
            1 Artillery and 1 Infantry moved from Chahar to Peking
            1 Adv.Fighter moved from Shantung to Peking
            1 Bomber moved from Tokyo to Hulunbuir
            1 Artillery and 2 Infantrys moved from Hong Kong to 92 Sea Zone
            1 Artillery, 1 B.Transport and 2 Infantrys moved from 92 Sea Zone to 75 Sea Zone
            1 Artillery and 2 Infantrys moved from 75 Sea Zone to Khabarovsk
            1 Elite moved from Tokyo to 84 Sea Zone
            1 Cruiser and 1 Elite moved from 84 Sea Zone to 75 Sea Zone
            1 Elite moved from 75 Sea Zone to Khabarovsk
            2 Infantrys moved from Tokyo to 85 Sea Zone
            2 Infantrys and 1 Transport moved from 85 Sea Zone to 75 Sea Zone
            2 Infantrys moved from 75 Sea Zone to Khabarovsk
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 ArmoredCars, 2 Artillerys, 1 B.Transport, 13 Infantrys, 2 L.Fighters, 2 S.Submarines, 4 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Fukien
                Yamamoto attack with 1 Artillery and 1 Infantry
                British defend with 1 ArmoredCar
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Fukien, round 2 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 ArmoredCar in Fukien, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the British lost in Fukien
                Yamamoto win, taking Fukien from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 ArmoredCar
            Battle in Khabarovsk
                Yamamoto attack with 1 Artillery, 1 Elite and 4 Infantrys
                Russians defend with 2 Artillerys and 1 Infantry
                    Yamamoto roll dice for 1 Cruiser in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Artillery, 1 Elite and 4 Infantrys in Khabarovsk, round 2 : 2/6 hits, 1.50 expected hits
                    Russians roll dice for 2 Artillerys and 1 Infantry in Khabarovsk, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Yamamoto lost in Khabarovsk
                    Yamamoto roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Khabarovsk, round 3 : 2/5 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery in Khabarovsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Khabarovsk
                Yamamoto win, taking Khabarovsk from Russians with 1 Artillery, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Infantry
                Casualties for Russians: 2 Artillerys and 1 Infantry
            Battle in Hulunbuir
                Yamamoto attack with 1 Artillery, 1 Bomber and 1 Infantry
                Russians defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Hulunbuir, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Hulunbuir, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in Hulunbuir
                Yamamoto win, taking Hulunbuir from Russians with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Peking
                Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Peking, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Peking, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Peking
                Yamamoto win, taking Peking from Chinese with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in 90 Sea Zone
                Yamamoto attack with 4 Adv.Fighters, 2 Battleships, 7 Carriers, 6 Destroyers, 6 Fighters, 6 L.Fighters, 1 S.Bomber, 2 S.Submarines, 4 Submarines and 2 Transports
                Americans defend with 4 Adv.Fighters, 2 B.Carriers, 1 B.Transport, 4 Battleships, 3 Carriers, 1 Cruiser, 4 Destroyers, 7 Fighters, 1 Infantry and 3 Submarines
                    Yamamoto roll dice for 2 S.Submarines and 4 Submarines in 90 Sea Zone, round 2 : 3/6 hits, 2.33 expected hits
                Units damaged: 2 B.Carriers owned by the Americans and 1 Battleship owned by the Americans
                    Americans roll dice for 3 Submarines in 90 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    Yamamoto roll dice for 4 Adv.Fighters, 2 Battleships, 7 Carriers, 6 Destroyers, 6 Fighters, 6 L.Fighters, 1 S.Bomber and 2 Transports in 90 Sea Zone, round 2 : 12/32 hits, 12.33 expected hits
                Units damaged: 3 Battleships owned by the Americans
                    Americans roll dice for 4 Adv.Fighters, 2 B.Carriers, 1 B.Transport, 4 Battleships, 3 Carriers, 1 Cruiser, 4 Destroyers and 7 Fighters in 90 Sea Zone, round 2 : 11/26 hits, 13.33 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    1 Fighter owned by the Americans, 3 Destroyers owned by the Americans, 3 Submarines owned by the Americans, 1 B.Transport owned by the Americans, 1 Carrier owned by the Americans, 4 Submarines owned by the Yamamoto, 4 Carriers owned by the Yamamoto and 2 Transports owned by the Yamamoto lost in 90 Sea Zone
                    Yamamoto roll dice for 2 S.Submarines in 90 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    Yamamoto roll dice for 4 Adv.Fighters, 2 Battleships, 3 Carriers, 6 Destroyers, 6 Fighters, 6 L.Fighters and 1 S.Bomber in 90 Sea Zone, round 3 : 11/28 hits, 11.67 expected hits
                    Americans roll dice for 4 Adv.Fighters, 2 B.Carriers, 4 Battleships, 2 Carriers, 1 Cruiser, 1 Destroyer and 6 Fighters in 90 Sea Zone, round 3 : 13/20 hits, 11.17 expected hits
                    6 Fighters owned by the Americans, 1 Destroyer owned by the Americans, 1 B.Carrier owned by the Americans, 2 Carriers owned by the Americans, 1 Infantry owned by the Americans, 1 Carrier owned by the Yamamoto, 1 Cruiser owned by the Americans, 5 Destroyers owned by the Yamamoto, 1 S.Submarine owned by the Yamamoto and 6 Fighters owned by the Yamamoto lost in 90 Sea Zone
                    Yamamoto roll dice for 1 S.Submarine in 90 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 4 Adv.Fighters, 2 Battleships, 2 Carriers, 1 Destroyer, 6 L.Fighters and 1 S.Bomber in 90 Sea Zone, round 4 : 10/16 hits, 7.83 expected hits
                    Americans roll dice for 4 Adv.Fighters, 1 B.Carrier and 4 Battleships in 90 Sea Zone, round 4 : 7/9 hits, 5.83 expected hits
                4 Adv.Fighters owned by the Yamamoto, 1 B.Carrier owned by the Americans, 2 L.Fighters owned by the Yamamoto, 4 Battleships owned by the Americans, 4 Adv.Fighters owned by the Americans and 1 S.Submarine owned by the Yamamoto lost in 90 Sea Zone
                Yamamoto win with 2 Battleships, 2 Carriers, 1 Destroyer, 4 L.Fighters and 1 S.Bomber remaining. Battle score for attacker is 51
                Casualties for Yamamoto: 4 Adv.Fighters, 5 Carriers, 5 Destroyers, 6 Fighters, 2 L.Fighters, 2 S.Submarines, 4 Submarines and 2 Transports
                Casualties for Americans: 4 Adv.Fighters, 2 B.Carriers, 1 B.Transport, 4 Battleships, 3 Carriers, 1 Cruiser, 4 Destroyers, 7 Fighters, 1 Infantry and 3 Submarines
    
        Non Combat Move - Yamamoto
            2 Elites and 2 Infantrys moved from Midway to 89 Sea Zone
            1 B.Transport, 2 Elites and 2 Infantrys moved from 89 Sea Zone to 90 Sea Zone
            2 Infantrys moved from 90 Sea Zone to Pearl Harbor
            2 Elites moved from 90 Sea Zone to Pearl Harbor
            1 B.Carrier moved from 89 Sea Zone to 90 Sea Zone
            2 Infantrys moved from Port Moresby to West Papua
            1 T.Boat moved from 108 Sea Zone to 109 Sea Zone
            1 T.Boat moved from 103 Sea Zone to 109 Sea Zone
            2 Adv.Fighters moved from Merauke to Port Moresby
            1 Bomber moved from Merauke to Port Moresby
            1 T.Boat moved from 111 Sea Zone to 110 Sea Zone
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Java
            5 ArmoredCars moved from Yunnan to Hupeh
            4 Tanks moved from Yunnan to Hupeh
            1 ArmoredCar moved from Yunnan to Hupeh
            1 Artillery and 8 Infantrys moved from Yunnan to N.Thailand
            1 Adv.Fighter moved from Peking to Hupeh
            1 Bomber moved from Hulunbuir to Tokyo
            1 Destroyer moved from 84 Sea Zone to 86 Sea Zone
            1 S.Bomber moved from 90 Sea Zone to Midway
            1 ArmoredCar moved from Kwajalein to Jaluit
    
        Place Units - Yamamoto
            1 B.Transport placed in 110 Sea Zone
            Yamamoto undo move 1.
            1 Transport placed in 110 Sea Zone
            3 Infantrys placed in Banjarmasin
            2 L.Fighters placed in Wake
            2 S.Submarines placed in 85 Sea Zone
            1 B.Transport placed in 84 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from Malaya: 2 ArmoredCars and 4 Tanks
            EDIT: Adding units owned by Yamamoto to N.Thailand: 2 ArmoredCars and 4 Tanks
            EDIT: Turning off Edit Mode
            2 ArmoredCars and 4 Tanks placed in Malaya
            2 Infantrys placed in Davao
            3 Infantrys placed in Port Moresby
            2 Artillerys and 5 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 121 PUs; end with 121 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Yamamoto regular : 1.83
    Americans regular : 0.67
    Russians regular : 0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Chinese
            1 Infantry moved from Suiyuan to Chahar
                  Chinese take Chahar from Yamamoto
            2 Artillerys and 3 Infantrys moved from Lanchow to Szechwan
            1 Infantry moved from Shensi to Shansi
            1 Infantry moved from Shensi to Shansi
            1 Fighter moved from Shensi to Shansi
            1 Fighter moved from Shensi to Shansi
            1 Infantry moved from Shensi to Szechwan
            5 ArmoredCars, 4 Artillerys, 11 Infantrys and 2 Mech.Infs moved from Shensi to Suiyuan
            1 Infantry and 1 Mech.Inf moved from Ningsia to Suiyuan
            1 Infantry moved from E.Qinghai to Lanchow
            2 Artillerys and 3 Infantrys moved from E.Qinghai to Ningsia
            2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
            1 Infantry moved from Urumqi to E.Sinkiang
            2 ArmoredCars and 1 Mech.Inf moved from Urumqi to Gobi Altai
            1 Mech.Inf moved from Gobi Altai to Ningsia
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 6 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 2 Fighters and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 2 Fighters and 2 Infantrys in Shansi, round 2 : 1/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Szechwan
                Chinese attack with 2 Artillerys and 4 Infantrys
                Thai defend with 2 Infantrys
                    Chinese roll dice for 2 Artillerys and 4 Infantrys in Szechwan, round 2 : 2/6 hits, 1.67 expected hits
                    Thai roll dice for 2 Infantrys in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Thai and 1 Infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Thai with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
                Casualties for Thai: 2 Infantrys
    
        Non Combat Move - Chinese
            2 Fighters moved from Shansi to Suiyuan
    
        Place Units - Chinese
            2 Artillerys and 4 Infantrys placed in Hsining
            2 Infantrys and 1 Mech.Inf placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Thai regular : 0.33
    Hisaichi regular : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Hisaichi round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Hisaichi
            1 Artillery, 14 Infantrys, 3 Mech.Infs and 6 Tanks moved from Hupeh to Anhwei
            3 Infantrys moved from Shantung to Anhwei
            1 Infantry moved from Shanghai to Anhwei
            2 ArmoredCars, 1 Artillery, 7 Infantrys and 3 Tanks moved from Liaoning to Kirin
            2 Artillerys moved from Changchun to Kirin
            4 Infantrys moved from Changchun to Kirin
            1 Fighter moved from Changchun to Anhwei
            2 Fighters moved from 75 Sea Zone to Anhwei
            1 Infantry moved from Hong Kong to Kwangtung
                  Hisaichi take Kwangtung from Chinese
            1 Infantry moved from Hong Kong to Kiangsi
                  Hisaichi take Kiangsi from Chinese
            2 Tanks moved from Kamchatka to 75 Sea Zone
            2 Tanks and 2 Transports moved from 75 Sea Zone to 84 Sea Zone
            2 Tanks moved from 84 Sea Zone to Kirin
            1 ArmoredCar moved from Koryakia to 75 Sea Zone
            1 ArmoredCar and 1 Transport moved from 75 Sea Zone to 84 Sea Zone
            1 ArmoredCar moved from 84 Sea Zone to Kirin
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 ArmoredCars, 1 Bunker, 6 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Kirin
                Hisaichi attack with 3 ArmoredCars, 3 Artillerys, 11 Infantrys and 5 Tanks
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 3 ArmoredCars, 3 Artillerys, 11 Infantrys and 5 Tanks in Kirin, round 2 : 7/22 hits, 6.83 expected hits
                    Russians roll dice for 1 Infantry in Kirin, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Kirin
                Hisaichi win, taking Kirin from Russians with 3 ArmoredCars, 3 Artillerys, 10 Infantrys and 5 Tanks remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Anhwei
                Hisaichi attack with 1 Artillery, 3 Fighters, 18 Infantrys, 3 Mech.Infs and 6 Tanks
                British defend with 2 ArmoredCars, 5 Artillerys, 11 Infantrys, 1 Mech.Inf and 1 Tank
                    Hisaichi roll dice for 1 Artillery, 3 Fighters, 18 Infantrys, 3 Mech.Infs and 6 Tanks in Anhwei, round 2 : 9/31 hits, 9.00 expected hits
                    Chinese roll dice for 2 ArmoredCars, 5 Artillerys, 11 Infantrys, 1 Mech.Inf and 1 Tank in Anhwei, round 2 : 7/20 hits, 6.50 expected hits
                    2 ArmoredCars owned by the British, 7 Infantrys owned by the British and 7 Infantrys owned by the Hisaichi lost in Anhwei
                    Hisaichi roll dice for 1 Artillery, 3 Fighters, 11 Infantrys, 3 Mech.Infs and 6 Tanks in Anhwei, round 3 : 8/24 hits, 7.83 expected hits
                    Chinese roll dice for 5 Artillerys, 4 Infantrys, 1 Mech.Inf and 1 Tank in Anhwei, round 3 : 4/11 hits, 3.83 expected hits
                    4 Artillerys owned by the British, 4 Infantrys owned by the British and 4 Infantrys owned by the Hisaichi lost in Anhwei
                    Hisaichi roll dice for 1 Artillery, 3 Fighters, 7 Infantrys, 3 Mech.Infs and 6 Tanks in Anhwei, round 4 : 7/20 hits, 7.17 expected hits
                    Chinese roll dice for 1 Artillery, 1 Mech.Inf and 1 Tank in Anhwei, round 4 : 1/3 hits, 1.17 expected hits
                    1 Tank owned by the British, 1 Artillery owned by the British, 1 Mech.Inf owned by the British and 1 Infantry owned by the Hisaichi lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 1 Artillery, 3 Fighters, 6 Infantrys, 3 Mech.Infs and 6 Tanks remaining. Battle score for attacker is 37
                Casualties for Hisaichi: 12 Infantrys
                Casualties for British: 2 ArmoredCars, 5 Artillerys, 11 Infantrys, 1 Mech.Inf and 1 Tank
    
        Non Combat Move - Hisaichi
            3 Fighters moved from Anhwei to Hupeh
            1 B.Transport moved from 75 Sea Zone to 84 Sea Zone
            1 Transport moved from 75 Sea Zone to 84 Sea Zone
            1 Infantry moved from Hong Kong to Kiangsi
            2 Infantrys moved from Hong Kong to Kwangtung
            1 Infantry moved from Hong Kong to Kiangsi
            1 Infantry moved from Hong Kong to Kwangtung
            2 Infantrys moved from Hong Kong to Kiangsi
    
        Place Units - Hisaichi
            2 ArmoredCars and 4 Tanks placed in Changchun
            1 Bunker and 3 Infantrys placed in Hupeh
            3 Infantrys placed in Shantung
    
        Turn Complete - Hisaichi
            Hisaichi collect 49 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Russians regular : 0.67
    Hisaichi regular : 0.17
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - British
            1 Submarine moved from 4 Sea Zone to 9 Sea Zone
            1 Artillery and 4 Infantrys moved from Madrid to La Mancha
            1 Infantry moved from La Mancha to Navarre
            2 Artillerys moved from Cairo to 56 Sea Zone
            2 Infantrys moved from Cairo to 56 Sea Zone
            5 Transports moved from 48 Sea Zone to 47 Sea Zone
            5 Artillerys moved from S.Tunisia to 47 Sea Zone
            2 Transports moved from 48 Sea Zone to 51 Sea Zone
            1 Infantry moved from Mersa Matruh to 51 Sea Zone
            1 ArmoredCar moved from Mersa Matruh to 51 Sea Zone
            1 Artillery moved from Mersa Matruh to 51 Sea Zone
            1 ArmoredCar moved from Mersa Matruh to 51 Sea Zone
            2 ArmoredCars, 1 Artillery, 1 Infantry and 2 Transports moved from 51 Sea Zone to 48 Sea Zone
            5 Artillerys and 5 Transports moved from 47 Sea Zone to 48 Sea Zone
            2 Infantrys moved from El Agheila to 48 Sea Zone
            2 ArmoredCars moved from El Agheila to 48 Sea Zone
            3 ArmoredCars moved from Tripoli to 48 Sea Zone
            3 Infantrys moved from Hun to El Agheila
            1 ArmoredCar moved from Mersa Matruh to El Agheila
            5 Artillerys moved from S.Tunisia to Tripoli
            4 Tanks moved from Tripoli to El Agheila
            3 Infantrys moved from 48 Sea Zone to Campania
            6 Artillerys moved from 48 Sea Zone to Campania
            7 ArmoredCars moved from 48 Sea Zone to Campania
            2 Artillerys, 2 Infantrys and 2 Transports moved from 56 Sea Zone to 48 Sea Zone
            2 Artillerys moved from 48 Sea Zone to Campania
            2 Infantrys moved from 48 Sea Zone to Campania
            2 Infantrys moved from Nubia to 57 Sea Zone
            2 Infantrys and 1 Transport moved from 57 Sea Zone to 51 Sea Zone
            2 Infantrys moved from 51 Sea Zone to Tobruk
            2 Infantrys moved from Lower Egypt to Mersa Matruh
            2 Infantrys moved from Cairo to Lower Egypt
            2 Infantrys moved from Nubia to Lower Egypt
            1 Infantry moved from Alma Ata to Semipalatinsk
            1 Mot.Inf moved from Semipalatinsk to Alma Ata
            7 Infantrys moved from E.Iran to Uzbekistan
            2 ArmoredCars moved from W.Iran to Uzbekistan
            7 Infantrys moved from W.Iran to E.Iran
            1 Infantry moved from Astrakhan to Kuybyshev
            1 Infantry moved from Azerbaijan to Astrakhan
            1 Artillery and 1 Infantry moved from Iraq to W.Iran
            1 Adv.Fighter moved from 48 Sea Zone to Campania
            1 Infantry moved from Assam to Burma
            1 Infantry moved from Assam to Burma
            5 Fighters moved from Assam to Burma
            3 ArmoredCars, 6 Artillerys, 20 Infantrys and 3 Tanks moved from Assam to Yunnan
            2 Artillerys and 9 Infantrys moved from Bihar to Assam
            1 Artillery and 4 Infantrys moved from Delhi to Bihar
            2 ArmoredCars, 1 Artillery and 5 Infantrys moved from Hyderabad to Bihar
            2 ArmoredCars moved from Bihar to Assam
            1 Artillery moved from Madras to Hyderabad
            1 Infantry moved from Madras to Hyderabad
            1 Infantry moved from Madras to Hyderabad
            1 Infantry moved from Madras to Hyderabad
    
        Purchase Units - British
            British buy 2 Adv.Fighters, 2 ArmoredCars, 4 Artillerys, 2 Bunkers, 1 Factory, 3 Fighters and 19 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Burma
                British attack with 5 Fighters and 2 Infantrys
                Thai defend with 1 Artillery
                    British roll dice for 5 Fighters and 2 Infantrys in Burma, round 2 : 3/7 hits, 2.00 expected hits
                    Thai roll dice for 1 Artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Thai lost in Burma
                British win, taking Burma from Thai with 5 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Thai: 1 Artillery
            Battle in Yunnan
                British attack with 3 ArmoredCars, 6 Artillerys, 20 Infantrys and 3 Tanks
                Thai defend with 1 Infantry
                    British roll dice for 3 ArmoredCars, 6 Artillerys, 20 Infantrys and 3 Tanks in Yunnan, round 2 : 4/32 hits, 8.83 expected hits
                    Thai roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in Yunnan
                British win, taking Yunnan from Thai with 3 ArmoredCars, 6 Artillerys, 20 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - British
            5 Fighters moved from Burma to Assam
            1 Fighter moved from Manchester to Wales
            1 Infantry moved from Wales to Manchester
            1 Infantry moved from Wales to Manchester
    
        Place Units - British
            2 Adv.Fighters and 1 Fighter placed in Wales
            2 Fighters placed in Manchester
            1 Bunker and 1 Factory placed in Campania
            3 Infantrys placed in Hun
            1 Bunker and 2 Infantrys placed in Montreal
            1 Artillery and 4 Infantrys placed in Delhi
            1 Artillery and 4 Infantrys placed in Madras
            2 ArmoredCars placed in Bombay
            1 Artillery and 4 Infantrys placed in Madrid
            1 Artillery and 2 Infantrys placed in Cairo
    
        Turn Complete - British
            British collect 125 PUs; end with 125 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -0.67
    British regular : -3.83
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Anzac
            1 Infantry moved from Tasmania to 122 Sea Zone
            1 Cruiser and 1 Infantry moved from 122 Sea Zone to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Java
            1 Adv.Fighter moved from Townsville to 67 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 1 Carrier, 1 Destroyer and 1 Marine; Remaining resources: 1 PUs; 
    
        Combat - Anzac
            Battle in Java
                Anzac attack with 1 Infantry
                Yamamoto defend with 1 Infantry
                    Anzac roll dice for 1 Cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Yamamoto lost in Java
                Anzac win, taking Java from Thai with 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            1 Carrier and 1 Destroyer placed in 67 Sea Zone
            1 Marine placed in Broome
    
        Turn Complete - Anzac
            Anzac collect 24 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : 0.50
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Dutch
            2 Infantrys and 1 Tank moved from Suriname to 26 Sea Zone
            1 Marine moved from Hispaniola to 26 Sea Zone
            2 Infantrys, 1 Marine, 1 Tank and 2 Transports moved from 26 Sea Zone to 7 Sea Zone
            2 Infantrys, 1 Marine and 1 Tank moved from 7 Sea Zone to Quebec
    
        Purchase Units - Dutch
            Dutch buy 1 Bunker and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Bunker placed in Java
            2 Infantrys placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Dutch
            2 Infantrys and 1 Tank moved from Suriname to 26 Sea Zone
            1 Marine moved from Hispaniola to 26 Sea Zone
            2 Infantrys, 1 Marine, 1 Tank and 2 Transports moved from 26 Sea Zone to 7 Sea Zone
            2 Infantrys, 1 Marine and 1 Tank moved from 7 Sea Zone to Quebec
    
        Purchase Units - Dutch
            Dutch buy 1 Bunker and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Bunker placed in Java
            2 Infantrys placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 12 PUs; end with 12 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from Wales: 1 Adv.Fighter and 4 Fighters
            EDIT: Adding units owned by British to Iceland: 1 Adv.Fighter and 4 Fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Finns round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Finns
            1 Infantry moved from Lapland to Finnmark
            1 Infantry moved from Lapland to Murmansk
            1 Tank moved from Lapland to Finnmark
            1 Tank moved from Oulu to Murmansk
            1 Artillery moved from Lapland to Murmansk
            1 Artillery and 2 Infantrys moved from Oulu to N.Karelia
            3 ArmoredCars moved from Vyborg to Vologda
            1 Infantry moved from S.Karelia to Vologda
            1 Fighter moved from Leningrad to Vologda
            2 Tanks moved from Oulu to N.Karelia
            1 Tank moved from Vyborg to Vologda
    
        Purchase Units - Finns
            Finns buy 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Murmansk
                Finns attack with 1 Artillery, 1 Infantry and 1 Tank
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Artillery, 1 Infantry and 1 Tank in Murmansk, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Murmansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Murmansk
                Finns win, taking Murmansk from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in N.Karelia
                Finns attack with 1 Artillery, 2 Infantrys and 2 Tanks
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in N.Karelia, round 2 : 3/5 hits, 1.83 expected hits
                    Russians roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in N.Karelia
                Finns win, taking N.Karelia from Russians with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Finnmark
                Finns attack with 1 Infantry and 1 Tank
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Infantry and 1 Tank in Finnmark, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Finnmark, round 2 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Infantry and 1 Tank in Finnmark, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Finnmark, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Finnmark
                Finns win, taking Finnmark from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Vologda
                Finns attack with 3 ArmoredCars, 1 Fighter, 1 Infantry and 1 Tank
                Russians defend with 1 ArmoredCar, 1 Artillery and 2 Infantrys
                    Finns roll dice for 3 ArmoredCars, 1 Fighter, 1 Infantry and 1 Tank in Vologda, round 2 : 0/6 hits, 2.00 expected hits
                    Russians roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Vologda, round 2 : 0/4 hits, 1.17 expected hits
                    Finns roll dice for 3 ArmoredCars, 1 Fighter, 1 Infantry and 1 Tank in Vologda, round 3 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Vologda, round 3 : 1/4 hits, 1.17 expected hits
                    1 ArmoredCar owned by the Russians, 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Vologda
                    Finns roll dice for 3 ArmoredCars, 1 Fighter and 1 Tank in Vologda, round 4 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Vologda, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 ArmoredCar owned by the Finns and 1 Artillery owned by the Russians lost in Vologda
                Finns win, taking Vologda from Russians with 2 ArmoredCars, 1 Fighter and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Finns: 1 ArmoredCar and 1 Infantry
                Casualties for Russians: 1 ArmoredCar, 1 Artillery and 2 Infantrys
    
        Non Combat Move - Finns
            1 Fighter moved from Vologda to Leningrad
            1 Infantry moved from Vyborg to S.Karelia
            2 Infantrys moved from Oulu to Vyborg
            1 Mech.Inf moved from Helsinki to Vyborg
            2 Infantrys moved from Helsinki to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Lapland
            1 Infantry moved from Helsinki to Tampere
    
        Place Units - Finns
            4 Infantrys and 2 Tanks placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -0.17
    Russians regular : -1.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Romanians round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Romanians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 Elite and 3 Infantrys moved from Bucharest to W.Romania
            2 Artillerys moved from E.Romania to W.Romania
            1 Tank moved from E.Romania to W.Romania
            2 Fighters moved from E.Romania to W.Romania
            1 Elite moved from E.Romania to W.Romania
            1 Artillery and 1 Infantry moved from Crimea to Donetsk
            1 Elite moved from Kiev to Kursk
            1 Artillery moved from Kiev to Kursk
            2 Infantrys moved from Kiev to Kursk
            2 Infantrys moved from Kiev to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys, 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in W.Romania
                Romanians attack with 2 Artillerys, 2 Elites, 2 Fighters, 3 Infantrys and 1 Tank
                French defend with 4 ArmoredCars, 2 Mech.Infs and 2 Tanks
                    Romanians roll dice for 2 Artillerys, 2 Elites, 2 Fighters, 3 Infantrys and 1 Tank in W.Romania, round 2 : 7/10 hits, 3.33 expected hits
                    French roll dice for 4 ArmoredCars, 2 Mech.Infs and 2 Tanks in W.Romania, round 2 : 3/8 hits, 2.33 expected hits
                    4 ArmoredCars owned by the French, 1 Tank owned by the French, 2 Mech.Infs owned by the French and 3 Infantrys owned by the Romanians lost in W.Romania
                    Romanians roll dice for 2 Artillerys, 2 Elites, 2 Fighters and 1 Tank in W.Romania, round 3 : 4/7 hits, 2.83 expected hits
                    French roll dice for 1 Tank in W.Romania, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the French and 1 Artillery owned by the Romanians lost in W.Romania
                Romanians win, taking W.Romania from French with 1 Artillery, 2 Elites, 2 Fighters and 1 Tank remaining. Battle score for attacker is 28
                Casualties for Romanians: 1 Artillery and 3 Infantrys
                Casualties for French: 4 ArmoredCars, 2 Mech.Infs and 2 Tanks
            Battle in Kursk
                Romanians attack with 1 Artillery, 1 Elite and 2 Infantrys
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Kursk, round 2 : 2/4 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kursk
                Romanians win, taking Kursk from Russians with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Donetsk
                Romanians attack with 1 Artillery and 3 Infantrys
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Artillery and 3 Infantrys in Donetsk, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            2 Fighters moved from W.Romania to Bucharest
    
        Place Units - Romanians
            2 Artillerys and 2 Infantrys placed in Bucharest
            1 Infantry and 2 Tanks placed in Kiev
    
        Turn Complete - Romanians
            Romanians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.17
    Romanians regular : 5.67
    Russians regular : 0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Thai round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Thai
            1 Infantry moved from Kwangsi to Hunan
            1 Fighter moved from Hupeh to Burma
            1 Artillery and 1 Elite moved from N.Thailand to Burma
            1 Mech.Inf moved from Hupeh to N.Thailand
            1 ArmoredCar and 1 Tank moved from Hupeh to Hunan
            1 Artillery, 1 Elite and 1 Infantry moved from Kweichow to Szechwan
            1 Infantry moved from Kweichow to Szechwan
            1 Artillery moved from Kweichow to Szechwan
            1 Marine moved from Kweichow to Szechwan
            1 Tank moved from Hupeh to Hunan
            1 ArmoredCar and 3 Tanks moved from Hupeh to Shansi
    
        Purchase Units - Thai
            Thai buy 2 ArmoredCars, 1 Bunker, 2 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Shansi
                Thai attack with 1 ArmoredCar and 3 Tanks
                Chinese defend with 2 Infantrys
                    Thai roll dice for 1 ArmoredCar and 3 Tanks in Shansi, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 2 Infantrys in Shansi, round 2 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Thai and 2 Infantrys owned by the Chinese lost in Shansi
                Thai win, taking Shansi from Chinese with 3 Tanks remaining. Battle score for attacker is 0
                Casualties for Thai: 1 ArmoredCar
                Casualties for Chinese: 2 Infantrys
            Battle in Hunan
                Thai attack with 1 ArmoredCar, 1 Infantry and 2 Tanks
                British defend with 1 ArmoredCar and 1 Infantry
                    Thai roll dice for 1 ArmoredCar, 1 Infantry and 2 Tanks in Hunan, round 2 : 3/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 ArmoredCar and 1 Infantry in Hunan, round 2 : 1/2 hits, 0.50 expected hits
                    1 ArmoredCar owned by the British, 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Hunan
                Thai win, taking Hunan from Chinese with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Thai: 1 Infantry
                Casualties for British: 1 ArmoredCar and 1 Infantry
            Battle in Szechwan
                Thai attack with 2 Artillerys, 1 Elite, 2 Infantrys and 1 Marine
                Chinese defend with 2 Artillerys and 3 Infantrys
                    Thai roll dice for 2 Artillerys, 1 Elite, 2 Infantrys and 1 Marine in Szechwan, round 2 : 2/6 hits, 2.17 expected hits
                    Chinese roll dice for 2 Artillerys and 3 Infantrys in Szechwan, round 2 : 2/5 hits, 1.67 expected hits
                    2 Infantrys owned by the Thai and 2 Infantrys owned by the Chinese lost in Szechwan
                    Thai roll dice for 2 Artillerys, 1 Elite and 1 Marine in Szechwan, round 3 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 2 Artillerys and 1 Infantry in Szechwan, round 3 : 1/3 hits, 1.00 expected hits
                    1 Artillery owned by the Thai and 1 Infantry owned by the Chinese lost in Szechwan
                    Thai roll dice for 1 Artillery, 1 Elite and 1 Marine in Szechwan, round 4 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 2 Artillerys in Szechwan, round 4 : 0/2 hits, 0.67 expected hits
                    2 Artillerys owned by the Chinese lost in Szechwan
                Thai win, taking Szechwan from Chinese with 1 Artillery, 1 Elite and 1 Marine remaining. Battle score for attacker is 6
                Casualties for Thai: 1 Artillery and 2 Infantrys
                Casualties for Chinese: 2 Artillerys and 3 Infantrys
            Battle in Burma
                Thai attack with 1 Artillery, 1 Elite and 1 Fighter
                British defend with 2 Infantrys
                    Thai roll dice for 1 Artillery, 1 Elite and 1 Fighter in Burma, round 2 : 3/3 hits, 1.17 expected hits
                    British roll dice for 2 Infantrys in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the British and 1 Fighter owned by the Thai lost in Burma
                Thai win, taking Burma from British with 1 Artillery and 1 Elite remaining. Battle score for attacker is -4
                Casualties for Thai: 1 Fighter
                Casualties for British: 2 Infantrys
    
        Non Combat Move - Thai
            1 Infantry moved from S.Thailand to N.Thailand
            2 Tanks moved from Bangkok to N.Thailand
            1 Adv.Fighter moved from Bangkok to N.Thailand
            1 Destroyer and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
    
        Place Units - Thai
            1 Bunker and 2 Infantrys placed in N.Thailand
            2 ArmoredCars and 3 Tanks placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 29 PUs; end with 29 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Thai from Burma: 1 Elite
            EDIT: Adding units owned by Thai to N.Thailand: 1 Fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Thai regular : 3.17
    British regular : 0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Americans
            2 Infantrys and 1 Tank moved from Galapagos to 119 Sea Zone
            1 B.Transport, 2 Infantrys and 1 Tank moved from 119 Sea Zone to 99 Sea Zone
            1 B.Transport, 2 Infantrys and 1 Tank moved from 99 Sea Zone to 83 Sea Zone
            2 Infantrys and 1 Tank moved from 83 Sea Zone to San Francisco
            2 Infantrys moved from E.Mexico to Southwest USA
            1 Destroyer, 1 Submarine and 1 T.Boat moved from 80 Sea Zone to 83 Sea Zone
            1 Adv.Fighter moved from San Francisco to 83 Sea Zone
            1 Fighter moved from San Francisco to 83 Sea Zone
            1 Tank moved from Peru to Santiago
            1 Transport moved from 25 Sea Zone to 99 Sea Zone
            1 B.Transport moved from 31 Sea Zone to 17 Sea Zone
            2 ArmoredCars, 4 Artillerys, 1 Elite, 1 Infantry, 12 Marines, 2 Mech.Infs and 5 Tanks moved from Lombardy to Venetia
            1 Infantry moved from Serbia to Croatia
            1 ArmoredCar moved from Albania to Croatia
            2 Infantrys moved from Serbia to W.Romania
            1 ArmoredCar moved from Albania to W.Romania
            1 Transport moved from 44 Sea Zone to 43 Sea Zone
            2 Infantrys moved from Catalonia to 43 Sea Zone
            2 Infantrys and 1 Transport moved from 43 Sea Zone to 44 Sea Zone
            2 Infantrys moved from 44 Sea Zone to Tuscany
            1 Transport moved from 43 Sea Zone to 44 Sea Zone
            1 Marine moved from Sardinia to 44 Sea Zone
            1 Infantry moved from Sardinia to 44 Sea Zone
            1 Infantry moved from 44 Sea Zone to Tuscany
            1 Marine moved from 44 Sea Zone to Tuscany
            2 Infantrys moved from Rio de Oro to 31 Sea Zone
            1 Fighter moved from Rio de Oro to Portugal
            1 B.Transport and 2 Infantrys moved from 31 Sea Zone to 41 Sea Zone
            2 Infantrys moved from 41 Sea Zone to Valencia
            1 S.Bomber moved from Catalonia to W.Romania
            2 L.Fighters moved from Serbia to W.Romania
            1 Bomber moved from Sardinia to Croatia
            2 L.Fighters moved from 46 Sea Zone to W.Romania
            1 Transport moved from 44 Sea Zone to 46 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 ArmoredCars, 1 B.Carrier, 1 Battleship, 2 Destroyers, 2 Fighters, 18 Infantrys and 3 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in W.Romania
                Americans attack with 1 ArmoredCar, 2 Infantrys, 4 L.Fighters and 1 S.Bomber
                Romanians defend with 1 Artillery, 2 Elites and 1 Tank
                    Americans roll dice for 1 ArmoredCar, 2 Infantrys, 4 L.Fighters and 1 S.Bomber in W.Romania, round 2 : 6/8 hits, 3.67 expected hits
                    Romanians roll dice for 1 Artillery, 2 Elites and 1 Tank in W.Romania, round 2 : 1/4 hits, 1.50 expected hits
                    2 Elites owned by the Romanians, 1 Artillery owned by the Romanians, 1 Tank owned by the Romanians and 1 ArmoredCar owned by the Americans lost in W.Romania
                Americans win, taking W.Romania from Romanians with 2 Infantrys, 4 L.Fighters and 1 S.Bomber remaining. Battle score for attacker is 11
                Casualties for Americans: 1 ArmoredCar
                Casualties for Romanians: 1 Artillery, 2 Elites and 1 Tank
            Battle in Croatia
                Americans attack with 1 ArmoredCar, 1 Bomber and 1 Infantry
                Germans defend with 1 Artillery and 1 Factory
                    Americans roll dice for 1 ArmoredCar, 1 Bomber and 1 Infantry in Croatia, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 Artillery in Croatia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans and 1 ArmoredCar owned by the Americans lost in Croatia
                Americans win, taking Croatia from Germans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 ArmoredCar
                Casualties for Germans: 1 Artillery
            Battle in Venetia
                Americans attack with 2 ArmoredCars, 4 Artillerys, 1 Elite, 1 Infantry, 12 Marines, 2 Mech.Infs and 5 Tanks
                Germans defend with 1 Infantry
                    Americans roll dice for 2 ArmoredCars, 4 Artillerys, 1 Elite, 1 Infantry, 12 Marines, 2 Mech.Infs and 5 Tanks in Venetia, round 2 : 9/27 hits, 12.67 expected hits
                    Italians roll dice for 1 Infantry in Venetia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Venetia
                Americans win, taking Venetia from Italians with 2 ArmoredCars, 4 Artillerys, 1 Elite, 1 Infantry, 12 Marines, 2 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Tuscany
                Americans attack with 3 Infantrys and 1 Marine
                Italians defend with 2 Infantrys
                    Americans roll dice for 2 Battleships and 1 Cruiser in Tuscany, round 2 : 3/3 hits, 1.83 expected hits
                    2 Infantrys owned by the Italians lost in Tuscany
                Americans win, taking Tuscany from Italians with 3 Infantrys and 1 Marine remaining. Battle score for attacker is 4
                Casualties for Italians: 2 Infantrys
    
        Non Combat Move - Americans
            1 S.Bomber moved from W.Romania to Serbia
            1 Bomber moved from Croatia to Serbia
            1 L.Fighter moved from W.Romania to Serbia
            1 L.Fighter moved from W.Romania to Serbia
            2 L.Fighters moved from W.Romania to 46 Sea Zone
    
        Place Units - Americans
            1 B.Carrier, 1 Battleship, 2 Destroyers and 3 Submarines placed in 83 Sea Zone
            1 Fighter placed in 83 Sea Zone
            1 Fighter and 2 Infantrys placed in Santiago
            3 Infantrys placed in Serbia
            2 ArmoredCars placed in Albania
            5 Infantrys placed in Lombardy
            2 Infantrys placed in Sardinia
            2 Infantrys placed in Catalonia
            2 Infantrys placed in Portugal
            2 Infantrys placed in South Central USA
            Americans undo move 10.
            1 Infantry placed in South Central USA
            1 Infantry placed in Rio de Oro
    
        Turn Complete - Americans
            Americans collect 132 PUs; end with 132 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : -0.33
    Romanians regular : -0.50
    Germans regular : 0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Germans
            1 unit repaired.
            4 HeavyTanks moved from Sverdlovsk to Yeniseysk
            5 Tanks moved from Sverdlovsk to Yeniseysk
            2 Tanks moved from Sverdlovsk to Yeniseysk
            1 Tank moved from Sverdlovsk to Yeniseysk
            17 Tanks moved from Yaroslavl to Rostov
            4 Tanks moved from Vinnytsia to Rostov
            2 Infantrys moved from Hungary to Croatia
            1 Artillery and 1 Infantry moved from Hungary to W.Romania
            2 Infantrys moved from Aquitaine to Languedoc
            2 Infantrys moved from Burgundy to Orleanais
            1 Stuka moved from Bavaria to Croatia
            1 Fighter moved from Bavaria to Croatia
            1 Bomber moved from Hungary to W.Romania
            1 Mech.Inf moved from Danzig to Odessa
            3 Stukas moved from Kiev to Odessa
            3 Artillerys moved from Burgundy to Orleanais
            7 Infantrys moved from Burgundy to Orleanais
            2 Stukas moved from Paris to Languedoc
            3 Adv.Fighters moved from 18 Sea Zone to 17 Sea Zone
            1 Adv.Fighter moved from 18 Sea Zone to 17 Sea Zone
            1 Tank moved from Novosibirsk to Sverdlovsk
            8 Tanks moved from Novosibirsk to Yeniseysk
    
        Purchase Units - Germans
            Germans buy 6 ArmoredCars, 4 Artillerys, 4 Bunkers, 1 Factory, 2 Fighters, 36 Infantrys, 3 Mech.Infs, 6 Tanks and 3 Transports; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 21 Tanks
                Russians defend with 4 Infantrys
                    Germans roll dice for 21 Tanks in Rostov, round 2 : 15/21 hits, 10.50 expected hits
                    Russians roll dice for 4 Infantrys in Rostov, round 2 : 1/4 hits, 1.33 expected hits
                    4 Infantrys owned by the Russians and 1 Tank owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 20 Tanks remaining. Battle score for attacker is 3
                Casualties for Germans: 1 Tank
                Casualties for Russians: 4 Infantrys
            Battle in W.Romania
                Germans attack with 1 Artillery, 1 Bomber and 1 Infantry
                Americans defend with 2 Infantrys
                    Germans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in W.Romania, round 2 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 2 Infantrys in W.Romania, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Americans lost in W.Romania
                Germans win, taking W.Romania from Americans with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 2 Infantrys
            Battle in 17 Sea Zone
                Germans attack with 4 Adv.Fighters
                Americans defend with 1 B.Transport
                    Germans roll dice for 4 Adv.Fighters in 17 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Americans roll dice for 1 B.Transport in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 B.Transport owned by the Americans lost in 17 Sea Zone
                Germans win with 4 Adv.Fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 B.Transport
            Battle in Yeniseysk
                Germans attack with 4 HeavyTanks and 16 Tanks
                Russians defend with 1 Infantry
                    Germans roll dice for 4 HeavyTanks and 16 Tanks in Yeniseysk, round 2 : 13/20 hits, 10.67 expected hits
                    Russians roll dice for 1 Infantry in Yeniseysk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Yeniseysk
                Germans win, taking Yeniseysk from Russians with 4 HeavyTanks and 16 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Languedoc
                Germans attack with 2 Infantrys and 2 Stukas
                French defend with 1 Infantry
                    Germans roll dice for 2 Infantrys and 2 Stukas in Languedoc, round 2 : 1/4 hits, 1.67 expected hits
                    French roll dice for 1 Infantry in Languedoc, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Languedoc
                Germans win, taking Languedoc from French with 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Orleanais
                Germans attack with 3 Artillerys and 9 Infantrys
                French defend with 1 Tank
                    Germans roll dice for 3 Artillerys and 9 Infantrys in Orleanais, round 2 : 3/12 hits, 3.00 expected hits
                    French roll dice for 1 Tank in Orleanais, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the French lost in Orleanais
                Germans win, taking Orleanais from French with 3 Artillerys and 9 Infantrys remaining. Battle score for attacker is 5
                Casualties for French: 1 Tank
            Battle in Odessa
                Germans attack with 1 Mech.Inf and 3 Stukas
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Mech.Inf and 3 Stukas in Odessa, round 2 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Odessa
                Germans win, taking Odessa from Russians with 1 Mech.Inf and 3 Stukas remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Croatia
                Germans attack with 1 Fighter, 2 Infantrys and 1 Stuka
                Americans defend with 1 Factory and 1 Infantry
                    Germans roll dice for 1 Fighter, 2 Infantrys and 1 Stuka in Croatia, round 2 : 3/4 hits, 1.33 expected hits
                    Americans roll dice for 1 Infantry in Croatia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Croatia
                Germans win, taking Croatia from Americans with 1 Fighter, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
    
        Non Combat Move - Germans
            1 Infantry moved from Bohemia to Austria
            3 Tanks moved from Burgundy to Bavaria
            1 Infantry moved from Lorraine to Bavaria
            4 Infantrys moved from Rhine to Bavaria
            1 Fighter moved from Croatia to Bavaria
            1 Stuka moved from Croatia to Bavaria
            1 ArmoredCar moved from Burgundy to Bavaria
            2 Infantrys moved from Burgundy to Orleanais
            2 Stukas moved from Languedoc to Paris
            3 Stukas moved from Paris to Bavaria
            2 Infantrys moved from Brandenburg to Bavaria
            4 Infantrys moved from Bohemia to Hungary
            4 Mech.Infs moved from Warsaw to Donetsk
            4 Tanks moved from Warsaw to Kiev
            2 Infantrys moved from Kiev to Kursk
            1 AAGun moved from Kiev to Kursk
            1 AAGun moved from Smolensk to Novgorod
            1 ArmoredCar moved from Minsk to Donetsk
            3 Stukas moved from Odessa to Donetsk
            1 Infantry moved from Brest to Kiev
            1 Infantry moved from Brest to Kiev
            4 Mech.Infs moved from Leningrad to Kursk
            2 Mech.Infs moved from Danzig to Donetsk
            1 Bomber moved from W.Romania to Kiev
            2 Infantrys moved from Northern Ireland to 18 Sea Zone
            1 Infantry moved from Dublin to 18 Sea Zone
            1 Artillery and 6 Infantrys moved from Munster to 18 Sea Zone
            1 Artillery, 1 Battleship, 3 Carriers, 2 Cruisers, 2 Destroyers, 9 Infantrys and 4 Transports moved from 18 Sea Zone to 20 Sea Zone
            1 Artillery and 8 Infantrys moved from 20 Sea Zone to Picardy
            1 Infantry moved from 20 Sea Zone to Picardy
            4 Adv.Fighters moved from 17 Sea Zone to 20 Sea Zone
            5 Infantrys moved from Berlin to Brandenburg
    
        Place Units - Germans
            1 Artillery, 1 Bunker and 2 Infantrys placed in Bavaria
            1 Artillery and 4 Infantrys placed in Bohemia
            1 Bunker and 4 Infantrys placed in Leningrad
            1 Bunker and 5 Infantrys placed in Sverdlovsk
            2 Transports placed in 23 Sea Zone
            4 Infantrys placed in Hamburg
            1 Transport placed in 24 Sea Zone
            4 Tanks placed in Warsaw
            Germans undo move 8.
            4 Tanks placed in Vinnytsia
            4 ArmoredCars placed in Warsaw
            3 Mech.Infs placed in Danzig
            1 Factory placed in Krakow
            1 Bunker placed in Bohemia
            2 Artillerys and 6 Infantrys placed in Paris
            2 Fighters placed in Rhine
            1 ArmoredCar and 2 Tanks placed in Normandy
            1 ArmoredCar and 1 Infantry placed in Rhine
            10 Infantrys placed in Berlin
    
        Turn Complete - Germans
            Germans collect 140 PUs; end with 140 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.17
    French regular : -0.83
    Russians regular : -1.00
    Germans regular : 9.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Russians
            1 Infantry moved from Evenkia to Sibirsky
            1 Mot.Inf moved from Krasnoyarsk to Evenkia
            1 Mot.Inf moved from Evenkia to Sibirsky
            1 Adv.Fighter moved from Zhigansk to Sibirsky
            2 Fighters moved from Olyokminsk to Sibirsky
            1 Infantry moved from Irkutsk to Bratsk
            3 Artillerys and 3 Infantrys moved from Chita to Heilungchiang
            1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Artillery moved from Georgia to 54 Sea Zone
            1 Artillery and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            1 Infantry moved from Bulgaria to 53 Sea Zone
            1 Artillery and 1 Infantry moved from 53 Sea Zone to E.Romania
            2 Infantrys moved from Saratov to Stalingrad
            1 ArmoredCar moved from Penza to Stalingrad
            1 Infantry moved from Penza to Saratov
            1 Infantry moved from Arkhangelsk to Vologda
            1 Infantry moved from Arkhangelsk to Vologda
            1 Artillery moved from Arkhangelsk to Vologda
            1 Infantry moved from Arkhangelsk to Vologda
            1 Infantry moved from Kirov to Vologda
            1 Infantry moved from Gorky to Yaroslavl
                  Russians take Yaroslavl from Germans
            1 Adv.Fighter moved from Moscow to Vologda
            2 Fighters moved from Moscow to Vologda
            1 Artillery moved from Penza to Moscow
            1 Infantry moved from Moscow to Penza
            1 Infantry moved from Karaganda to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 Infantry moved from Chimkent to Karaganda
            1 Infantry moved from Sibirsky to Evenkia
            1 Infantry moved from Sibirsky to Khatanga
    
        Purchase Units - Russians
            Russians buy 1 Adv.Fighter, 2 Artillerys, 2 Bunkers, 28 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in E.Romania
                Russians attack with 1 Artillery and 1 Infantry
                Romanians defend with 1 Infantry
                    Russians roll dice for 1 Cruiser in E.Romania, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 2 : 0/2 hits, 0.67 expected hits
                    Romanians roll dice for 1 Infantry in E.Romania, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 3 : 0/2 hits, 0.67 expected hits
                    Romanians roll dice for 1 Infantry in E.Romania, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 4 : 1/2 hits, 0.67 expected hits
                    Romanians roll dice for 1 Infantry in E.Romania, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in E.Romania
                Russians win, taking E.Romania from Romanians with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Romanians: 1 Infantry
            Battle in Vologda
                Russians attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 4 Infantrys
                Finns defend with 2 ArmoredCars and 1 Tank
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 4 Infantrys in Vologda, round 2 : 3/8 hits, 2.33 expected hits
                    Finns roll dice for 2 ArmoredCars and 1 Tank in Vologda, round 2 : 0/3 hits, 0.83 expected hits
                    2 ArmoredCars owned by the Finns and 1 Tank owned by the Finns lost in Vologda
                Russians win, taking Vologda from Finns with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 4 Infantrys remaining. Battle score for attacker is 13
                Casualties for Finns: 2 ArmoredCars and 1 Tank
    
        Non Combat Move - Russians
            1 Adv.Fighter moved from Vologda to Moscow
            2 Fighters moved from Vologda to Moscow
    
        Place Units - Russians
            3 Infantrys placed in Chita
            1 Bunker and 6 Infantrys placed in Sibirsky
            1 Bunker and 5 Infantrys placed in Stalingrad
            3 Infantrys placed in Georgia
            3 Infantrys placed in Heilungchiang
            4 Infantrys placed in Arkhangelsk
            1 Adv.Fighter, 2 Artillerys, 4 Infantrys and 1 Mech.Inf placed in Moscow
    
        Turn Complete - Russians
            Russians collect 75 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -0.83
    Romanians regular : 0.00
    Russians regular : -0.83
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Italians
            2 Artillerys moved from Rome to Tuscany
            1 Elite moved from Rome to Tuscany
            1 Infantry moved from Rome to Tuscany
    
        Purchase Units - Italians
            Italians buy 8 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Tuscany
                Italians attack with 2 Artillerys, 1 Elite and 1 Infantry
                Americans defend with 3 Infantrys and 1 Marine
                    Italians roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Tuscany, round 2 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 3 Infantrys and 1 Marine in Tuscany, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Italians lost in Tuscany
                    Italians roll dice for 2 Artillerys and 1 Elite in Tuscany, round 3 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 2 Infantrys and 1 Marine in Tuscany, round 3 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Americans and 1 Artillery owned by the Italians lost in Tuscany
                    Italians roll dice for 1 Artillery and 1 Elite in Tuscany, round 4 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 Infantry and 1 Marine in Tuscany, round 4 : 1/2 hits, 0.67 expected hits
                    1 Elite owned by the Italians and 1 Infantry owned by the Americans lost in Tuscany
                    Italians roll dice for 1 Artillery in Tuscany, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Marine in Tuscany, round 5 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in Tuscany
                Americans win with 1 Marine remaining. Battle score for attacker is -7
                Casualties for Italians: 2 Artillerys, 1 Elite and 1 Infantry
                Casualties for Americans: 3 Infantrys
    
        Non Combat Move - Italians
            1 AAGun moved from Bavaria to Bohemia
    
        Place Units - Italians
            8 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : -0.83
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - French
            1 Infantry moved from Provence to Burgundy
            1 Infantry moved from Provence to Burgundy
            1 Artillery moved from Provence to Burgundy
            1 Adv.Fighter moved from Provence to Burgundy
            5 Transports moved from 43 Sea Zone to 42 Sea Zone
            1 Artillery and 4 Infantrys moved from N.Tunisia to 42 Sea Zone
            1 Artillery and 3 Infantrys moved from N.Algeria to 42 Sea Zone
            2 Artillerys, 7 Infantrys and 5 Transports moved from 42 Sea Zone to 43 Sea Zone
            2 Artillerys and 7 Infantrys moved from 43 Sea Zone to Languedoc
            3 ArmoredCars, 6 Artillerys, 11 Infantrys and 3 Tanks moved from Provence to Languedoc
            1 Artillery and 3 Infantrys moved from Tunis to N.Tunisia
            1 Artillery and 3 Infantrys moved from E.Morocco to N.Algeria
            1 Adv.Fighter, 1 Artillery, 1 Elite and 3 Infantrys moved from Bulgaria to W.Romania
            2 Infantrys moved from Istanbul to Bulgaria
            1 Mech.Inf moved from Bursa to W.Romania
            3 Infantrys moved from Bursa to Istanbul
            3 Infantrys and 1 Tank moved from Ankara to Bursa
            1 Tank moved from Bursa to Istanbul
            2 Infantrys moved from Syria to Adana
    
        Purchase Units - French
            French buy 2 Artillerys, 1 Fighter, 13 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Languedoc
                French attack with 3 ArmoredCars, 8 Artillerys, 18 Infantrys and 3 Tanks
                Germans defend with 2 Infantrys
                    French roll dice for 3 ArmoredCars, 8 Artillerys, 18 Infantrys and 3 Tanks in Languedoc, round 2 : 6/32 hits, 9.50 expected hits
                    Germans roll dice for 2 Infantrys in Languedoc, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Germans lost in Languedoc
                French win, taking Languedoc from Germans with 3 ArmoredCars, 8 Artillerys, 18 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
            Battle in Burgundy
                French attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys
                Germans defend with 1 Infantry
                    French roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Burgundy, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Burgundy
                French win, taking Burgundy from Germans with 1 Adv.Fighter, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in W.Romania
                French attack with 1 Adv.Fighter, 1 Artillery, 1 Elite, 3 Infantrys and 1 Mech.Inf
                Germans defend with 1 Artillery and 1 Infantry
                    French roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite, 3 Infantrys and 1 Mech.Inf in W.Romania, round 2 : 4/7 hits, 2.33 expected hits
                    Romanians roll dice for 1 Artillery and 1 Infantry in W.Romania, round 2 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the Germans, 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in W.Romania
                French win, taking W.Romania from Romanians with 1 Adv.Fighter, 1 Artillery, 1 Elite, 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 4
                Casualties for French: 1 Infantry
                Casualties for Germans: 1 Artillery and 1 Infantry
    
        Non Combat Move - French
            1 Adv.Fighter moved from W.Romania to Serbia
            1 Submarine moved from 46 Sea Zone to 48 Sea Zone
            1 Adv.Fighter moved from Burgundy to Catalonia
    
        Place Units - French
            1 Fighter and 3 Infantrys placed in Provence
            1 Artillery and 3 Infantrys placed in Tunis
            1 Artillery and 3 Infantrys placed in E.Morocco
            2 Infantrys placed in Ankara
            2 Tanks placed in Syria
            2 Infantrys placed in Iceland
    
        Turn Complete - French
            French collect 51 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    French regular : -1.17
    Romanians regular : 0.33
    Germans regular : -1.00
    

    Savegame

Suggested Topics

  • 14
  • 80
  • 22
  • 59
  • 64
  • 56
  • 118
  • 204
Axis & Allies Boardgaming Custom Painted Miniatures

47

Online

17.8k

Users

40.4k

Topics

1.8m

Posts