No problem
Nothing to see here - Martin / Harry testing
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Greece to Bessarabia 1 armour, 1 artillery and 1 infantry moved from Eastern Poland to Bessarabia 1 fighter moved from Southern Italy to 93 Sea Zone Combat - Italians Battle in 93 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 93 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Bessarabia Italians attack with 1 armour, 1 artillery, 1 fighter and 1 infantry Russians defend with 1 artillery and 2 infantry Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Bessarabia, round 2 : 3/4 hits, 1,67 expected hits Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Italians 1 fighter moved from Bessarabia to Greece 1 fighter moved from 93 Sea Zone to Southern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians regular : 1,33 Russians regular : -1,00
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 destroyers, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 artillery and 3 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 artillery moved from Baltic States to Novgorod 1 armour moved from Baltic States to Novgorod 7 armour and 2 infantry moved from Baltic States to Belarus 5 artilleries moved from Eastern Poland to Belarus 9 infantry moved from Eastern Poland to Belarus 3 infantry moved from Romania to Bessarabia 2 mech_infantrys moved from Yugoslavia to Greece 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 bomber moved from Germany to Southern France 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 infantry moved from Northern Italy to Southern France 1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone 1 bomber moved from Germany to Southern France 3 infantry moved from Finland to Karelia 1 artillery and 1 infantry moved from Norway to Finland 2 fighters and 2 tactical_bombers moved from Eastern Poland to Western Germany Combat - Germans Battle in Novgorod Germans attack with 1 armour, 2 artilleries and 4 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys Germans roll dice for 1 armour, 2 artilleries and 4 infantry in Novgorod, round 2 : 2/7 hits, 2,17 expected hits Russians roll dice for 2 mech_infantrys in Novgorod, round 2 : 1/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Russians: 2 mech_infantrys Battle in Western Ukraine Germans attack with 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers Russians defend with 4 infantry Germans roll dice for 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 2/10 hits, 3,67 expected hits Russians roll dice for 4 infantry in Western Ukraine, round 2 : 1/4 hits, 1,33 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers in Western Ukraine, round 3 : 4/9 hits, 3,50 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 4 infantry Battle in Belarus Germans attack with 7 armour, 5 artilleries and 11 infantry Russians defend with 2 infantry and 5 mech_infantrys Germans roll dice for 7 armour, 5 artilleries and 11 infantry in Belarus, round 2 : 4/23 hits, 7,83 expected hits Russians roll dice for 2 infantry and 5 mech_infantrys in Belarus, round 2 : 2/7 hits, 2,33 expected hits 2 mech_infantrys owned by the Russians, 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Germans roll dice for 7 armour, 5 artilleries and 9 infantry in Belarus, round 3 : 4/21 hits, 7,50 expected hits Russians roll dice for 3 mech_infantrys in Belarus, round 3 : 0/3 hits, 1,00 expected hits 3 mech_infantrys owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 7 armour, 5 artilleries and 9 infantry remaining. Battle score for attacker is 20 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry and 5 mech_infantrys Battle in Southern France Germans attack with 1 artillery, 2 bombers and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Southern France, round 2 : 2/5 hits, 2,17 expected hits Americans roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 mech_infantry Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone 1 destroyer moved from 110 Sea Zone to 102 Sea Zone 2 bombers moved from Southern France to Western Germany 2 artilleries moved from Normandy Bordeaux to France 1 infantry moved from Normandy Bordeaux to France 1 infantry moved from Western Germany to France 1 aaGun moved from Baltic States to Belarus 1 aaGun moved from Eastern Poland to Belarus 1 artillery and 5 infantry moved from Poland to Eastern Poland 2 armour moved from Germany to Eastern Poland 3 artilleries and 3 infantry moved from Germany to Poland 2 tactical_bombers moved from Western Ukraine to Eastern Poland 2 fighters moved from Western Ukraine to Eastern Poland Place Units - Germans 2 destroyers and 1 submarine placed in 110 Sea Zone 1 infantry placed in Western Germany 2 infantry placed in France 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3 Germans collect 50 PUs (3 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Russians regular : -2,00 Germans regular : -8,17
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 2 artilleries moved from Ukraine to Western Ukraine 1 armour moved from Ukraine to Western Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine 1 mech_infantry moved from Ukraine to Western Ukraine 2 infantry moved from Northwest Persia to Iraq Combat - Russians Battle in Western Ukraine Russians attack with 1 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 artillery and 4 infantry Russians roll dice for 1 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 5/7 hits, 3,17 expected hits Germans roll dice for 1 artillery and 4 infantry in Western Ukraine, round 2 : 1/5 hits, 1,67 expected hits 1 artillery owned by the Germans, 1 artillery owned by the Russians and 4 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 1 artillery Casualties for Germans: 1 artillery and 4 infantry Battle in Iraq Russians attack with 2 infantry Neutral_Axis defend with 1 infantry Russians roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0,33 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0,33 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Iraq, round 4 : 0/2 hits, 0,33 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Iraq, round 5 : 1/2 hits, 0,33 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq Russians win, taking Iraq from Neutral_Axis with 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Russians 2 aaGuns and 10 infantry moved from Timguska to Novosibirsk 1 mech_infantry moved from Rostov to Russia 1 mech_infantry moved from Ukraine to Russia 1 artillery moved from Bryansk to Russia 5 mech_infantrys moved from Bryansk to Russia 3 armour moved from Bryansk to Russia 2 fighters moved from Western Ukraine to Russia 1 tactical_bomber moved from Western Ukraine to Russia 2 aaGuns moved from Bryansk to Russia 1 mech_infantry moved from Russia to Smolensk Place Units - Russians 1 artillery and 1 tactical_bomber placed in Russia 3 infantry placed in Ukraine 5 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : -0,67 Russians regular : 1,50 Neutral_Axis regular : -1,33
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 2 infantry moved from French Indo China to Shan State 1 artillery moved from French Indo China to Shan State 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Kiangsu to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from Kiangsi to Kwangsi Japanese take Kwangsi from Chinese 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 bomber moved from French Indo China to Kweichow 1 infantry moved from Anhwe to Kweichow 3 fighters and 3 tactical_bombers moved from French Indo China to Shan State 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 bomber moved from Philippines to 54 Sea Zone 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 destroyer moved from 35 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Philippines to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 2 infantry moved from French Indo China to Shan State 1 artillery moved from French Indo China to Shan State 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Kiangsu to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from Kiangsi to Kwangsi Japanese take Kwangsi from Chinese 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 bomber moved from French Indo China to Kweichow 1 infantry moved from Anhwe to Kweichow 3 fighters and 3 tactical_bombers moved from French Indo China to Shan State 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 bomber moved from Philippines to 54 Sea Zone 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 destroyer moved from 35 Sea Zone to 54 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese ANZAC scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone Battle in Kwangsi Battle in Kweichow Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 artillery Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,83 expected hits Chinese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Battle in 54 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer, 2 fighters and 1 transport Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits ANZAC roll dice for 1 destroyer, 2 fighters and 1 transport in 54 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits 2 fighters owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 54 Sea Zone 1 transport owned by the ANZAC lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 35 Casualties for ANZAC: 1 destroyer, 2 fighters and 1 transport Battle in Shan State Japanese attack with 2 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers British defend with 1 aaGun, 1 artillery and 6 infantry British roll AA dice in Shan State : 0/3 hits, 0,50 expected hits Japanese roll dice for 2 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers in Shan State, round 2 : 5/11 hits, 5,00 expected hits UK_Pacific roll dice for 1 aaGun, 1 artillery and 6 infantry in Shan State, round 2 : 2/7 hits, 2,33 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the British and 4 infantry owned by the British lost in Shan State Japanese roll dice for 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 3 : 6/9 hits, 4,50 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Japanese: 3 infantry Casualties for British: 1 aaGun, 1 artillery and 6 infantry Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from Shan State to Kwangsi 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from 54 Sea Zone to Caroline Islands 1 aaGun moved from Kiangsi to Kwangsi 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 aaGun and 1 infantry moved from 19 Sea Zone to Jehol 1 infantry moved from Manchuria to Jehol 1 bomber moved from Kweichow to Kwangsi 1 tactical_bomber moved from Philippines to 6 Sea Zone 1 bomber, 3 fighters and 3 tactical_bombers moved from Kwangsi to French Indo China Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in Kwangtung 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : 1,33 British AA : -0,50 UK_Pacific regular : -0,33 ANZAC regular : -1,67
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 2 fighters moved from 91 Sea Zone to 102 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 2 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 armour moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Southern France 1 artillery moved from Morocco to Algeria 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in 102 Sea Zone Americans attack with 2 fighters Germans defend with 1 destroyer Americans roll dice for 2 fighters in 102 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Germans roll dice for 1 destroyer in 102 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 102 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 destroyer in 102 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 102 Sea Zone Americans win, taking Normandy Bordeaux from Germans with 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 54 Sea Zone Americans attack with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in Southern France Americans attack with 1 armour, 1 artillery and 2 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from 102 Sea Zone to 91 Sea Zone 1 artillery and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 armour moved from Tunisia to Algeria 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Hawaiian Islands: 1 mech_infantry EDIT: Removing units owned by Americans from Western United States: 1 aaGun EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry EDIT: Adding units owned by Americans to Hawaiian Islands: 1 aaGun EDIT: Turning off Edit Mode 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States 1 destroyer placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 infantry placed in Western United States Americans undo move 1. 1 destroyer placed in 101 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : -0,50 Germans regular : -1,33
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese 2 infantry moved from Yunnan to Kweichow 1 fighter moved from Burma to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Burma Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : -0,33
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TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Combat Move - British 1 unit repaired. 1 bomber moved from Gibraltar to 97 Sea Zone 1 cruiser moved from 92 Sea Zone to 97 Sea Zone 1 battleship moved from 92 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone 1 destroyer moved from 81 Sea Zone to 97 Sea Zone British take 98 Sea Zone from Italians 1 carrier moved from 81 Sea Zone to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Algeria to 97 Sea Zone 3 infantry moved from Burma to Shan State 1 mech_infantry moved from India to Yunnan 1 fighter moved from India to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from India to Shan State 1 artillery moved from India to Burma 1 bomber moved from India to 36 Sea Zone 2 infantry moved from Eastern Persia to West India 1 infantry moved from Northwest Persia to Caucasus 2 armour moved from Trans-Jordan to Northwest Persia 2 armour moved from Trans-Jordan to Persia Combat - British
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Combat Move - British 1 unit repaired. 1 battleship and 1 cruiser moved from 92 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy 1 bomber moved from Gibraltar to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Algeria to Northern Italy 1 destroyer moved from 81 Sea Zone to 97 Sea Zone British take 98 Sea Zone from Italians 1 carrier moved from 81 Sea Zone to 97 Sea Zone 2 armour moved from Trans-Jordan to Persia 2 armour moved from Trans-Jordan to Northwest Persia 1 infantry moved from Northwest Persia to Caucasus 2 infantry moved from Eastern Persia to West India 1 bomber moved from India to 36 Sea Zone 1 fighter moved from India to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from India to Shan State 3 infantry moved from Burma to Shan State 1 mech_infantry moved from India to Yunnan 1 artillery moved from India to Burma 1 artillery moved from Scotland to United Kingdom 1 infantry moved from United Kingdom to Scotland 1 artillery moved from Scotland to United Kingdom 1 infantry moved from United Kingdom to Scotland 1 artillery moved from Scotland to United Kingdom 1 infantry moved from United Kingdom to Scotland 2 infantry moved from Scotland to United Kingdom 1 artillery and 1 infantry moved from Egypt to Alexandria Combat - British
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 2 fighters moved from 91 Sea Zone to 102 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 2 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 armour moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Southern France 1 artillery moved from Morocco to Algeria 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in 102 Sea Zone Americans attack with 2 fighters Germans defend with 1 destroyer Americans roll dice for 2 fighters in 102 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Germans roll dice for 1 destroyer in 102 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 102 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 destroyer in 102 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 102 Sea Zone Americans win, taking Normandy Bordeaux from Germans with 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 54 Sea Zone Americans attack with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in Southern France Americans attack with 1 armour, 1 artillery and 2 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from 102 Sea Zone to 91 Sea Zone 1 artillery and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 armour moved from Tunisia to Algeria 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Hawaiian Islands: 1 mech_infantry EDIT: Removing units owned by Americans from Western United States: 1 aaGun EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry EDIT: Adding units owned by Americans to Hawaiian Islands: 1 aaGun EDIT: Turning off Edit Mode 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States 1 destroyer placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 infantry placed in Western United States Americans undo move 1. 1 destroyer placed in 101 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese 2 infantry moved from Yunnan to Kweichow 1 fighter moved from Burma to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Burma Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs Purchase Units - British British buy 1 armour, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 battleship and 1 cruiser moved from 92 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy 1 bomber moved from Gibraltar to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Algeria to Northern Italy 1 destroyer moved from 81 Sea Zone to 97 Sea Zone British take 98 Sea Zone from Italians 1 carrier moved from 81 Sea Zone to 97 Sea Zone 2 armour moved from Trans-Jordan to Persia 2 armour moved from Trans-Jordan to Northwest Persia 1 infantry moved from Northwest Persia to Caucasus 2 infantry moved from Eastern Persia to West India 1 bomber moved from India to 36 Sea Zone 1 fighter moved from India to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from India to Shan State 3 infantry moved from Burma to Shan State 1 mech_infantry moved from India to Yunnan 1 artillery moved from India to Burma 1 artillery moved from Scotland to United Kingdom 1 infantry moved from United Kingdom to Scotland 1 artillery moved from Scotland to United Kingdom 1 infantry moved from United Kingdom to Scotland 1 artillery moved from Scotland to United Kingdom 1 infantry moved from United Kingdom to Scotland 2 infantry moved from Scotland to United Kingdom 1 artillery and 1 infantry moved from Egypt to Alexandria Combat - British Battle in 37 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 36 Sea Zone British attack with 1 bomber Japanese defend with 2 transports 2 transports owned by the Japanese lost in 36 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 97 Sea Zone British attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 transport Italians defend with 1 submarine British roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Northern Italy British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry; Italians defend with 1 aaGun and 1 factory_major Italians roll AA dice in Northern Italy : 0/2 hits, 0,33 expected hits British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Northern Italy, round 2 : 2/4 hits, 1,83 expected hits Italians roll dice for 1 aaGun and 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Italians and 1 infantry owned by the Germans lost in Northern Italy British converts factory_major into different units British win, taking Northern Italy from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 aaGun Casualties for Germans: 1 infantry Battle in Shan State British attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 2 artilleries British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 1,67 expected hits Japanese roll dice for 2 artilleries in Shan State, round 2 : 1/2 hits, 0,67 expected hits 2 artilleries owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Japanese: 2 artilleries Non Combat Move - British 1 fighter moved from 37 Sea Zone to Java 1 fighter moved from Northern Italy to 97 Sea Zone 1 tactical_bomber moved from Northern Italy to 97 Sea Zone 1 bomber moved from 36 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from Shan State to India 1 bomber moved from 97 Sea Zone to Malta Place Units - British 2 transports placed in 81 Sea Zone 1 submarine placed in 106 Sea Zone 1 armour and 2 mech_infantrys placed in Persia Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3,1,4,6,5,6,2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,6 UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : 0,67 Italians regular : -0,50 Japanese regular : -0,50 Germans regular : -1,33 British regular : -0,67 Italians AA : -0,33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 2 fighters moved from 91 Sea Zone to 102 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 2 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 armour moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Southern France 1 artillery moved from Morocco to Algeria 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in 102 Sea Zone Americans attack with 2 fighters Germans defend with 1 destroyer Americans roll dice for 2 fighters in 102 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Germans roll dice for 1 destroyer in 102 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 102 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 destroyer in 102 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 102 Sea Zone Americans win, taking Normandy Bordeaux from Germans with 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 54 Sea Zone Americans attack with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in Southern France Americans attack with 1 armour, 1 artillery and 2 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from 102 Sea Zone to 91 Sea Zone 1 artillery and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 armour moved from Tunisia to Algeria 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Hawaiian Islands: 1 mech_infantry EDIT: Removing units owned by Americans from Western United States: 1 aaGun EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry EDIT: Adding units owned by Americans to Hawaiian Islands: 1 aaGun EDIT: Turning off Edit Mode 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States 1 destroyer placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 infantry placed in Western United States Americans undo move 1. 1 destroyer placed in 101 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese 2 infantry moved from Yunnan to Kweichow 1 fighter moved from Burma to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Burma Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs Purchase Units - British British buy 1 armour, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 battleship and 1 cruiser moved from 92 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy 1 bomber moved from Gibraltar to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Algeria to Northern Italy 1 destroyer moved from 81 Sea Zone to 97 Sea Zone British take 98 Sea Zone from Italians 1 carrier moved from 81 Sea Zone to 97 Sea Zone 2 armour moved from Trans-Jordan to Persia 2 armour moved from Trans-Jordan to Northwest Persia 1 infantry moved from Northwest Persia to Caucasus 2 infantry moved from Eastern Persia to West India 1 bomber moved from India to 36 Sea Zone 1 fighter moved from India to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from India to Shan State 3 infantry moved from Burma to Shan State 1 mech_infantry moved from India to Yunnan 1 artillery moved from India to Burma 1 artillery moved from Scotland to United Kingdom 1 infantry moved from United Kingdom to Scotland 1 artillery moved from Scotland to United Kingdom 1 infantry moved from United Kingdom to Scotland 1 artillery moved from Scotland to United Kingdom 1 infantry moved from United Kingdom to Scotland 2 infantry moved from Scotland to United Kingdom 1 artillery and 1 infantry moved from Egypt to Alexandria Combat - British Battle in 37 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 36 Sea Zone British attack with 1 bomber Japanese defend with 2 transports 2 transports owned by the Japanese lost in 36 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 97 Sea Zone British attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 transport Italians defend with 1 submarine British roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Northern Italy British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry; Italians defend with 1 aaGun and 1 factory_major Italians roll AA dice in Northern Italy : 0/2 hits, 0,33 expected hits British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Northern Italy, round 2 : 2/4 hits, 1,83 expected hits Italians roll dice for 1 aaGun and 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Italians and 1 infantry owned by the Germans lost in Northern Italy British converts factory_major into different units British win, taking Northern Italy from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 aaGun Casualties for Germans: 1 infantry Battle in Shan State British attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 2 artilleries British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 1,67 expected hits Japanese roll dice for 2 artilleries in Shan State, round 2 : 1/2 hits, 0,67 expected hits 2 artilleries owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Japanese: 2 artilleries Non Combat Move - British 1 fighter moved from 37 Sea Zone to Java 1 fighter moved from Northern Italy to 97 Sea Zone 1 tactical_bomber moved from Northern Italy to 97 Sea Zone 1 bomber moved from 36 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from Shan State to India 1 bomber moved from 97 Sea Zone to Malta Place Units - British 2 transports placed in 81 Sea Zone 1 submarine placed in 106 Sea Zone 1 armour and 2 mech_infantrys placed in Persia Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3,1,4,6,5,6,2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,6 UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : 0,67 Italians regular : -0,50 Japanese regular : -0,50 Germans regular : -1,33 British regular : -0,67 Italians AA : -0,33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 1 artillery and 1 infantry moved from Bessarabia to Western Ukraine 1 fighter moved from Greece to Northern Italy 1 fighter moved from Southern Italy to 93 Sea Zone 1 fighter moved from Southern Italy to Northern Italy 3 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in 93 Sea Zone Italians attack with 1 fighter Americans defend with 2 transports 2 transports owned by the Americans lost in 93 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Northern Italy Italians attack with 2 fighters and 3 infantry British defend with 1 artillery, 1 factory_minor and 1 infantry Italians roll dice for 2 fighters and 3 infantry in Northern Italy, round 2 : 1/5 hits, 1,50 expected hits British roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the British and 2 infantry owned by the Italians lost in Northern Italy Italians roll dice for 2 fighters and 1 infantry in Northern Italy, round 3 : 2/3 hits, 1,17 expected hits British roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Northern Italy Italians win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Italians: 3 infantry Casualties for British: 1 artillery and 1 infantry Battle in Western Ukraine Italians attack with 1 armour, 1 artillery and 1 infantry Russians defend with 1 armour, 1 artillery and 1 mech_infantry Italians roll dice for 1 armour, 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Western Ukraine, round 2 : 2/3 hits, 1,17 expected hits 1 mech_infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Western Ukraine 1 armour owned by the Italians retreated to Bessarabia Russians win with 1 armour and 1 artillery remaining. Battle score for attacker is -3 Casualties for Italians: 1 artillery and 1 infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 2 fighters moved from Northern Italy to Southern Italy 1 fighter moved from 93 Sea Zone to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,1,2,3,6 Italians collect 2 PUs (4 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Italians regular : 0,17 Russians regular : 0,83 British regular : 2,00
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 battleship moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 battleship moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 battleship moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 battleship moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 carrier, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 7 armour moved from Belarus to Ukraine Germans take Bryansk from Russians 1 infantry moved from Belarus to Bryansk 3 infantry moved from Bessarabia to Ukraine 1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk 2 infantry moved from Belarus to Smolensk 1 armour, 2 artilleries and 3 infantry moved from Novgorod to Archangel 3 infantry moved from Karelia to Novgorod 1 artillery and 1 infantry moved from Finland to Karelia 5 infantry moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 2 armour moved from Eastern Poland to Ukraine 1 infantry moved from Western Germany to Northern Italy Italians take Northern Italy from British 3 infantry moved from France to Southern France 1 artillery moved from France to Southern France 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Western Germany to Southern France 2 bombers moved from Western Germany to Southern France 1 fighter moved from 110 Sea Zone to 105 Sea Zone 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone 3 artilleries and 3 infantry moved from Poland to Eastern Poland 5 mech_infantrys moved from Germany to Eastern Poland Combat - Germans Battle in 105 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 105 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/4 hits, 1,83 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Battle in Ukraine Germans attack with 9 armour and 3 infantry Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 9 armour and 3 infantry in Ukraine, round 2 : 8/12 hits, 5,00 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 9 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Western Ukraine Germans attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber Russians defend with 1 armour and 1 artillery Germans roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/8 hits, 2,50 expected hits Russians roll dice for 1 armour and 1 artillery in Western Ukraine, round 2 : 1/2 hits, 0,83 expected hits 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 1 artillery Battle in Archangel Germans attack with 1 armour, 2 artilleries and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Archangel, round 2 : 2/6 hits, 2,00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Southern France Germans attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Southern France, round 2 : 3/8 hits, 3,50 expected hits Americans roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 : 0/4 hits, 1,50 expected hits 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Southern France, round 3 : 5/8 hits, 3,50 expected hits Americans roll dice for 1 armour in Southern France, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Germans and 1 armour owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Americans: 1 armour, 1 artillery and 2 infantry Casualties for Germans: 1 infantry Battle in 104 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 submarines and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 3 submarines in 104 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 1 fighter moved from 105 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern France to Western Germany 2 bombers moved from Southern France to Western Germany 1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod 1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland 1 aaGun moved from Belarus to Archangel 1 aaGun moved from Eastern Poland to Western Ukraine Place Units - Germans 1 carrier and 1 destroyer placed in 112 Sea Zone 2 artilleries and 1 infantry placed in Novgorod 1 artillery and 2 infantry placed in Western Germany 1 infantry placed in France 4 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,6,2,4,1 Germans collect 53 PUs (5 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : -1,00 Russians regular : 0,50 Germans regular : 4,83