no scrambling
nikola1975 Allies -VS- dawgoneit Axis (PTV)
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@nikola1975 scramble in algeria?
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@dawgoneit no scramble, let them fight in that desert
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 4 artilleries and 4 infantry moved from Tunisia to Algeria 2 armour and 1 mech_infantry moved from Libya to Algeria 1 bomber moved from Southern Italy to Algeria Combat - Italians Battle in Algeria Italians attack with 2 armour, 4 artilleries, 1 bomber, 4 infantry and 1 mech_infantry Americans defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Italians roll dice for 2 armour, 4 artilleries, 1 bomber, 4 infantry and 1 mech_infantry in Algeria, round 2 : 6/12 hits, 4.50 expected hits Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Algeria, round 2 : 1/6 hits, 2.33 expected hits 1 armour owned by the Americans, 3 infantry owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 2 armour, 4 artilleries, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 21 Casualties for Italians: 1 infantry Casualties for Americans: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Non Combat Move - Italians 1 artillery and 2 infantry moved from Libya to Tunisia 1 bomber moved from Algeria to Southern Italy Place Units - Italians 1 submarine placed in 97 Sea Zone 3 infantry placed in Southern Italy 1 artillery placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Americans regular : -1.33 Italians regular : 1.50 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 16 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Paulau 1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Paulau 1 cruiser moved from 34 Sea Zone to 35 Sea Zone 1 destroyer moved from 34 Sea Zone to 35 Sea Zone 1 carrier moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from Northern Australia to 35 Sea Zone 1 destroyer moved from 64 Sea Zone to 35 Sea Zone 1 infantry moved from New South Wales to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Paulau Place Units - ANZAC 1 transport placed in 64 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 29 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 38 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 78 Sea Zone to 83 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 7 infantry moved from Vyborg to Leningrad Germans take Leningrad from Russians 1 infantry moved from Northern Belarus to Novgorod Germans take Novgorod from Russians 2 artilleries and 5 infantry moved from Northern Belarus to Smolensk 2 infantry moved from Southern Belarus to Bryansk 1 infantry moved from Western Ukraine to Bessarabia 1 mech_infantry moved from Southern Belarus to Bessarabia 4 fighters and 4 tactical_bombers moved from Southern Belarus to Bessarabia 2 bombers, 2 fighters and 2 tactical_bombers moved from Southern Belarus to Bryansk Combat - Germans Battle in Smolensk Germans attack with 2 artilleries and 5 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 5 infantry in Smolensk, round 2 : 2/7 hits, 1.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 2/8 hits, 3.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bessarabia Germans attack with 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers Russians defend with 2 infantry Germans roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Bessarabia, round 2 : 5/10 hits, 5.00 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 4 fighters and 4 tactical_bombers moved from Bessarabia to Southern Belarus 2 aaGuns, 13 armour, 5 artilleries, 16 infantry and 7 mech_infantrys moved from Southern Belarus to Bryansk 2 bombers, 2 fighters and 2 tactical_bombers moved from Bryansk to Southern Belarus 1 artillery and 2 infantry moved from Baltic States to Eastern Poland 10 infantry moved from Poland to Eastern Poland 1 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 armour and 1 mech_infantry moved from Western Germany to Poland 3 aaGuns moved from Germany to Poland Place Units - Germans 2 infantry placed in Western Germany 4 armour and 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Russians regular : -1.33 Germans regular : -1.50 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Yaroslavl to Smolensk 2 artilleries moved from Russia to Smolensk 1 infantry moved from Yaroslavl to Smolensk 1 fighter moved from Yaroslavl to Smolensk 1 tactical_bomber moved from Yaroslavl to Smolensk 1 fighter moved from Ukraine to Smolensk 1 tactical_bomber moved from Russia to Smolensk 1 infantry moved from Northern Sinkiang to Olgiy 1 artillery moved from Urals to Samara 2 artilleries and 2 infantry moved from Vologda to Gorky 3 infantry moved from Yaroslavl to Russia 7 infantry moved from Tula to Russia 1 artillery moved from Tula to Russia 1 infantry moved from Ukraine to Kursk 2 mech_infantrys moved from Ukraine to Stalingrad 2 armour moved from Ukraine to Stalingrad 3 artilleries and 6 infantry moved from Ukraine to Rostov 1 infantry moved from Vologda to Gorky 9 infantry moved from Yakut S.S.R. to Yenisey 1 fighter moved from Yakut S.S.R. to Yenisey 1 infantry moved from Kansu to Olgiy Combat - Russians Battle in Smolensk Russians attack with 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers Germans defend with 2 artilleries and 5 infantry Russians roll dice for 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Smolensk, round 2 : 5/9 hits, 3,83 expected hits Germans roll dice for 2 artilleries and 5 infantry in Smolensk, round 2 : 1/7 hits, 2,33 expected hits 1 infantry owned by the Russians and 5 infantry owned by the Germans lost in Smolensk Russians roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 3 : 2/8 hits, 3,67 expected hits Germans roll dice for 2 artilleries in Smolensk, round 3 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Russians: 1 infantry Casualties for Germans: 2 artilleries and 5 infantry Non Combat Move - Russians 2 fighters moved from Smolensk to Russia 2 tactical_bombers moved from Smolensk to Russia 1 aaGun moved from Vologda to Gorky 1 infantry moved from Urals to Timguska 1 submarine moved from 93 Sea Zone to 94 Sea Zone Place Units - Russians 1 armour, 8 infantry and 1 mech_infantry placed in Russia 1 infantry placed in Urals Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans regular : -2,00 Russians regular : -0,50 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 3 destroyers, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Yunnan 1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan 1 fighter moved from Szechwan to Yunnan 2 bombers, 1 fighter and 1 tactical_bomber moved from Honan to Yunnan 1 mech_infantry moved from Chahar to Honan 1 infantry moved from Buyant-Uhaa to Chahar 2 armour, 1 artillery, 4 infantry and 8 mech_infantrys moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour moved from Sakha to Yakut S.S.R. 2 artilleries and 6 infantry moved from Korea to Southern Manchuria 1 mech_infantry moved from Korea to Buryatia 1 artillery and 3 infantry moved from Siberia to Amur 4 artilleries and 4 infantry moved from Japan to 7 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 7 Sea Zone to 37 Sea Zone 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Hopei to Szechwan 1 infantry moved from Kiangsi to Hunan 1 artillery moved from Hunan to Kweichow Combat - Japanese Battle in Yunnan Japanese attack with 2 bombers, 8 fighters and 7 tactical_bombers British defend with 3 aaGuns, 1 armour, 4 artilleries and 11 infantry British roll AA dice in Yunnan : 2/9 hits, 1.50 expected hits 1 fighter owned by the Japanese and 1 bomber owned by the Japanese lost in Yunnan Japanese roll dice for 1 bomber, 7 fighters and 7 tactical_bombers in Yunnan, round 2 : 6/15 hits, 8.67 expected hits Chinese roll dice for 3 aaGuns, 1 armour, 4 artilleries and 11 infantry in Yunnan, round 2 : 3/16 hits, 5.50 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 aaGuns owned by the British, 1 bomber owned by the Japanese and 3 infantry owned by the British lost in Yunnan Japanese roll dice for 6 fighters and 6 tactical_bombers in Yunnan, round 3 : 6/12 hits, 7.00 expected hits Chinese roll dice for 1 armour, 4 artilleries and 8 infantry in Yunnan, round 3 : 4/13 hits, 4.50 expected hits 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese and 6 infantry owned by the British lost in Yunnan Japanese roll dice for 4 fighters and 4 tactical_bombers in Yunnan, round 4 : 4/8 hits, 4.67 expected hits Chinese roll dice for 1 armour, 4 artilleries and 2 infantry in Yunnan, round 4 : 2/7 hits, 2.50 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 artilleries owned by the British and 2 infantry owned by the British lost in Yunnan Japanese roll dice for 3 fighters and 3 tactical_bombers in Yunnan, round 5 : 3/6 hits, 3.50 expected hits Chinese roll dice for 1 armour and 2 artilleries in Yunnan, round 5 : 1/3 hits, 1.17 expected hits 1 tactical_bomber owned by the Japanese, 2 artilleries owned by the British and 1 armour owned by the British lost in Yunnan Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -54 Casualties for Japanese: 2 bombers, 5 fighters and 5 tactical_bombers Casualties for British: 3 aaGuns, 1 armour, 4 artilleries and 11 infantry Non Combat Move - Japanese 2 tactical_bombers moved from Yunnan to Kiangsi 3 fighters moved from Yunnan to Kiangsi 4 artilleries and 4 infantry moved from 37 Sea Zone to Kwangsi 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 destroyer moved from 37 Sea Zone to 22 Sea Zone 1 destroyer moved from 7 Sea Zone to 18 Sea Zone 1 destroyer moved from 7 Sea Zone to 19 Sea Zone 1 submarine moved from 37 Sea Zone to 38 Sea Zone 1 submarine moved from 37 Sea Zone to 132 Sea Zone 1 submarine moved from 37 Sea Zone to 43 Sea Zone 1 submarine moved from 37 Sea Zone to 38 Sea Zone 1 armour moved from Borneo to 37 Sea Zone 1 armour moved from 37 Sea Zone to Kwangsi 1 aaGun moved from Amur to Korea Place Units - Japanese 1 factory_minor placed in Kwangtung 3 destroyers placed in 7 Sea Zone 1 armour and 1 infantry placed in Korea 3 infantry placed in Japan Japanese undo move 4. 3 infantry placed in Korea Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUsCombat Hit Differential Summary :
Chinese regular : -3.67 Japanese regular : -4.83 British AA : 0.50 -
TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Davao to Manilla Americans take Manilla from Japanese 1 infantry moved from Davao to Manilla 1 submarine moved from 35 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone 1 artillery and 1 infantry moved from 23 Sea Zone to Marianas 1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Marianas 3 fighters moved from 35 Sea Zone to 22 Sea Zone 1 destroyer moved from 55 Sea Zone to 38 Sea Zone 1 submarine moved from 55 Sea Zone to 38 Sea Zone 1 destroyer moved from 55 Sea Zone to 132 Sea Zone 3 destroyers moved from 35 Sea Zone to 36 Sea Zone 3 submarines moved from 35 Sea Zone to 36 Sea Zone 3 carriers moved from 35 Sea Zone to 36 Sea Zone 2 marines moved from Paulau to 35 Sea Zone 1 artillery and 2 infantry moved from Paulau to 35 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 2 infantry, 2 marines and 2 transports moved from 35 Sea Zone to 36 Sea Zone Combat - AmericansCombat Hit Differential Summary :
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@nikola1975 2 on each carrier
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Davao to Manilla Americans take Manilla from Japanese 1 infantry moved from Davao to Manilla 1 submarine moved from 35 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone 1 artillery and 1 infantry moved from 23 Sea Zone to Marianas 1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Marianas 3 fighters moved from 35 Sea Zone to 22 Sea Zone 1 destroyer moved from 55 Sea Zone to 38 Sea Zone 1 submarine moved from 55 Sea Zone to 38 Sea Zone 1 destroyer moved from 55 Sea Zone to 132 Sea Zone 3 destroyers moved from 35 Sea Zone to 36 Sea Zone 3 submarines moved from 35 Sea Zone to 36 Sea Zone 3 carriers moved from 35 Sea Zone to 36 Sea Zone 2 marines moved from Paulau to 35 Sea Zone 1 artillery and 2 infantry moved from Paulau to 35 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 2 infantry, 2 marines and 2 transports moved from 35 Sea Zone to 36 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 6,1 Units damaged: 1 carrier owned by the Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3,6 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4,3 Battle in 38 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 2 submarines Americans roll dice for 1 submarine in 38 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 38 Sea Zone Americans roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 38 Sea Zone Americans win, taking 38 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 12 Casualties for Japanese: 2 submarines Battle in 132 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 132 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 132 Sea Zone Americans win, taking 132 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 22 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 36 Sea Zone Americans attack with 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 infantry, 2 marines, 3 submarines and 2 transports Japanese defend with 1 destroyer Americans roll dice for 3 submarines in 36 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 submarines and 2 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Marianas Americans attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Marianas, round 2 : 1/5 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Marianas, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Marianas Americans win, taking Marianas from Japanese with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from Marianas to 36 Sea Zone 1 tactical_bomber moved from Marianas to 36 Sea Zone 1 fighter moved from 22 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Marianas to 36 Sea Zone 2 fighters moved from 22 Sea Zone to Davao 1 destroyer and 1 submarine moved from 27 Sea Zone to 55 Sea Zone 1 battleship, 2 destroyers and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 submarine moved from 104 Sea Zone to 93 Sea Zone 3 transports moved from 93 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Eastern United States to Morocco 1 infantry and 1 mech_infantry moved from Brazil to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 transport moved from 94 Sea Zone to 88 Sea Zone 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 transport moved from 94 Sea Zone to 93 Sea Zone Place Units - Americans 2 transports placed in 104 Sea Zone 1 armour, 1 artillery and 2 infantry placed in Eastern United States 1 carrier placed in 11 Sea Zone 1 destroyer placed in 104 Sea Zone 1 destroyer placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in 11 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi 1 infantry moved from Inner Mongolia to Honan 1 fighter moved from Kansu to Honan Combat - Chinese Chinese creates battle in territory Kiangsi Battle in Honan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Honan, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Honan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Battle in Kiangsi Chinese attack with 1 infantry Japanese defend with 3 fighters and 2 tactical_bombers Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 3 fighters and 2 tactical_bombers in Kiangsi, round 2 : 4/5 hits, 3,00 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Kansu 2 infantry moved from Eastern Sinkiang to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians Combat - British Non Combat Move - British 2 artilleries moved from Eastern India to Burma 1 infantry moved from Eastern India to Burma 1 artillery moved from Eastern India to Burma 1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Southern Persia 5 infantry moved from Egypt to Trans-Jordan 5 infantry moved from Alexandria to Egypt 2 artilleries moved from Alexandria to Egypt 1 artillery moved from Egypt to Trans-Jordan 1 mech_infantry moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 1 transport moved from 83 Sea Zone to 73 Sea Zone 2 fighters moved from Egypt to Northeast Persia 2 tactical_bombers moved from Egypt to Northeast Persia 1 fighter moved from Eastern India to Northeast Persia 1 infantry moved from Alexandria to Egypt 1 artillery moved from Alexandria to Egypt 1 armour moved from Egypt to Iraq 1 infantry moved from Alexandria to Egypt 1 artillery moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 1 artillery and 1 infantry moved from Quebec to 109 Sea Zone 1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 transport moved from 93 Sea Zone to 109 Sea Zone 1 fighter moved from United Kingdom to Morocco Place Units - British 2 armour and 1 mech_infantry placed in Egypt 1 artillery and 1 infantry placed in Union of South Africa 1 infantry placed in Quebec 1 fighter placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 6 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in Eastern India change ownership: 6 infantryCombat Hit Differential Summary :
Chinese regular : 1,17 Americans regular : 1,33 Japanese regular : 0,33 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour, 4 artilleries, 3 infantry and 1 mech_infantry moved from Algeria to Tunisia 3 infantry moved from Northern Italy to Southern France 3 infantry moved from Southern Italy to Northern Italy Non Combat Move - Italians Place Units - Italians 2 artilleries and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 fighter and 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - ANZAC 2 fighters moved from 35 Sea Zone to 37 Sea Zone 1 cruiser moved from 35 Sea Zone to 37 Sea Zone 2 destroyers moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 43 Sea Zone to 37 Sea Zone 1 fighter moved from Eastern India to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 cruiser, 3 destroyers and 3 fighters Japanese defend with 2 carriers, 1 cruiser, 1 destroyer and 5 transports ANZAC roll dice for 1 cruiser, 3 destroyers and 3 fighters in 37 Sea Zone, round 2 : 2/7 hits, 3,00 expected hits Units damaged: 2 carriers owned by the Japanese Japanese roll dice for 2 carriers, 1 cruiser, 1 destroyer and 5 transports in 37 Sea Zone, round 2 : 0/4 hits, 1,17 expected hits ANZAC roll dice for 1 cruiser, 3 destroyers and 3 fighters in 37 Sea Zone, round 3 : 3/7 hits, 3,00 expected hits Japanese roll dice for 2 carriers, 1 cruiser, 1 destroyer and 5 transports in 37 Sea Zone, round 3 : 1/4 hits, 1,17 expected hits 1 destroyer owned by the ANZAC, 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 37 Sea Zone ANZAC roll dice for 1 cruiser, 2 destroyers and 3 fighters in 37 Sea Zone, round 4 : 2/6 hits, 2,67 expected hits Japanese roll dice for 1 cruiser and 5 transports in 37 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits 1 transport owned by the Japanese, 1 destroyer owned by the ANZAC and 1 cruiser owned by the Japanese lost in 37 Sea Zone 4 transports owned by the Japanese lost in 37 Sea Zone ANZAC win, taking 37 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 65 Casualties for ANZAC: 2 destroyers Casualties for Japanese: 2 carriers, 1 cruiser, 1 destroyer and 5 transports Non Combat Move - ANZAC 1 fighter moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from 37 Sea Zone to Davao 1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Queensland 1 infantry moved from Dutch New Guinea to New Guinea 2 artilleries and 4 infantry moved from Paulau to 35 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 35 Sea Zone to 36 Sea Zone 2 artilleries and 4 infantry moved from 36 Sea Zone to Manilla 1 carrier moved from 35 Sea Zone to 36 Sea Zone Place Units - ANZAC 1 carrier placed in 64 Sea Zone 1 fighter and 1 tactical_bomber placed in 64 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6 ANZAC collect 11 PUs (2 lost to blockades); end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Combat - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0,83 ANZAC regular : -1,67 -
TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 armour, 1 artillery, 12 infantry and 3 mech_infantrys moved from Eastern Poland to Southern Belarus 1 infantry moved from Novgorod to Smolensk 1 artillery and 7 infantry moved from Leningrad to Vologda Germans take Vologda from Russians 2 mech_infantrys moved from Germany to 116 Sea Zone 2 infantry moved from Western Germany to 116 Sea Zone 1 armour and 1 mech_infantry moved from Poland to Southern Belarus 4 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 destroyer and 1 submarine moved from 118 Sea Zone to 116 Sea Zone 1 submarine moved from 128 Sea Zone to 126 Sea Zone 3 infantry moved from Bryansk to Smolensk 4 fighters and 4 tactical_bombers moved from Southern Belarus to Smolensk 1 infantry moved from Bryansk to Tula Germans take Tula from Russians 2 infantry moved from Bryansk to Kursk 2 fighters and 2 tactical_bombers moved from Southern Belarus to Kursk 1 bomber moved from Southern Belarus to Smolensk 1 bomber moved from Southern Belarus to Bryansk Combat - GermansCombat Hit Differential Summary :
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any scramble?
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@dawgoneit no scramble
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 armour, 1 artillery, 12 infantry and 3 mech_infantrys moved from Eastern Poland to Southern Belarus 1 infantry moved from Novgorod to Smolensk 1 artillery and 7 infantry moved from Leningrad to Vologda Germans take Vologda from Russians 2 mech_infantrys moved from Germany to 116 Sea Zone 2 infantry moved from Western Germany to 116 Sea Zone 1 armour and 1 mech_infantry moved from Poland to Southern Belarus 4 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 destroyer and 1 submarine moved from 118 Sea Zone to 116 Sea Zone 1 submarine moved from 128 Sea Zone to 126 Sea Zone 3 infantry moved from Bryansk to Smolensk 4 fighters and 4 tactical_bombers moved from Southern Belarus to Smolensk 1 infantry moved from Bryansk to Tula Germans take Tula from Russians 2 infantry moved from Bryansk to Kursk 2 fighters and 2 tactical_bombers moved from Southern Belarus to Kursk 1 bomber moved from Southern Belarus to Smolensk 1 bomber moved from Southern Belarus to Bryansk Combat - Germans Battle in Smolensk Germans attack with 1 bomber, 4 fighters, 4 infantry and 4 tactical_bombers Russians defend with 2 artilleries and 2 infantry Germans roll dice for 1 bomber, 4 fighters, 4 infantry and 4 tactical_bombers in Smolensk, round 2 : 6/13 hits, 5.83 expected hits Russians roll dice for 2 artilleries and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber, 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry Casualties for Russians: 2 artilleries and 2 infantry Battle in Kursk Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kursk, round 2 : 4/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 2 fighters and 2 tactical_bombers moved from Kursk to Bryansk 1 bomber, 4 fighters and 4 tactical_bombers moved from Smolensk to Bryansk 2 infantry, 2 mech_infantrys and 2 transports moved from 116 Sea Zone to 118 Sea Zone 2 infantry and 2 mech_infantrys moved from 118 Sea Zone to Leningrad 1 submarine moved from 116 Sea Zone to 128 Sea Zone Place Units - Germans 3 armour, 2 artilleries, 2 infantry and 3 mech_infantrys placed in Germany 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 1.50 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 1 artillery and 1 infantry moved from Rostov to Ukraine 1 artillery and 1 infantry moved from Rostov to Kursk 1 fighter moved from Russia to Kursk 1 tactical_bomber moved from Russia to Smolensk 2 infantry moved from Olgiy to Timguska 1 fighter moved from Yenisey to Russia 1 armour, 1 artillery, 10 infantry and 1 mech_infantry moved from Yenisey to Timguska 1 infantry moved from Urals to Timguska 1 artillery moved from Samara to Russia 3 infantry moved from Gorky to Russia 2 artilleries moved from Gorky to Russia 2 armour and 2 mech_infantrys moved from Stalingrad to Russia 1 armour moved from Timguska to Urals 1 mech_infantry moved from Timguska to Urals Combat - Russians Battle in Ukraine Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kursk Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Kursk, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 2 infantry in Kursk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Kursk Russians win, taking Kursk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Smolensk Russians attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers Germans defend with 3 infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Smolensk, round 2 : 3/5 hits, 2,33 expected hits Germans roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Non Combat Move - Russians 2 tactical_bombers moved from Smolensk to Russia 1 fighter moved from Smolensk to Russia 1 aaGun moved from Gorky to Russia 1 fighter moved from Kursk to Russia 2 infantry moved from Rostov to Stalingrad Place Units - Russians 1 armour, 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans regular : -1,33 Russians regular : 1,17 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 3 destroyers, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 7 Sea Zone to 21 Sea Zone 1 destroyer moved from 7 Sea Zone to 20 Sea Zone 1 battleship and 1 carrier moved from 7 Sea Zone to 6 Sea Zone 1 fighter moved from 7 Sea Zone to 6 Sea Zone 1 submarine moved from 7 Sea Zone to 23 Sea Zone 1 fighter moved from 7 Sea Zone to 6 Sea Zone 1 submarine moved from 43 Sea Zone to 132 Sea Zone Japanese take 43 Sea Zone from ANZAC 1 armour moved from Kwangsi to French Indo China Japanese take French Indo China from French 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 1 armour moved from French Indo China to Kwangsi 1 infantry moved from Szechwan to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Chahar to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Buyant-Uhaa to Chahar 1 infantry moved from Kwangsi to Kweichow 1 artillery moved from Kweichow to Szechwan 1 infantry moved from Hunan to Kiangsi 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians Combat - Japanese Battle in 23 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 23 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 132 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 132 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 132 Sea Zone Japanese win, taking 132 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 destroyer moved from 7 Sea Zone to 22 Sea Zone 1 destroyer moved from 18 Sea Zone to 7 Sea Zone 3 fighters moved from Kiangsi to Japan 2 tactical_bombers moved from Kiangsi to Kwangtung 4 artilleries and 1 infantry moved from Kwangsi to Kwangtung 3 armour, 1 artillery, 3 infantry and 8 mech_infantrys moved from Yakut S.S.R. to Yenisey 1 mech_infantry moved from Buryatia to Yenisey 2 artilleries and 6 infantry moved from Southern Manchuria to Jehol 1 armour moved from Korea to Buryatia 1 artillery and 3 infantry moved from Amur to Korea Place Units - Japanese 2 destroyers placed in 6 Sea Zone 1 destroyer placed in 7 Sea Zone 1 armour, 1 fighter and 1 mech_infantry placed in Kwangtung 1 infantry and 1 mech_infantry placed in Korea Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6 Japanese collect 53 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.67 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 3 destroyers, 9 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 units repaired. 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 mech_infantry moved from Morocco to Algeria 3 infantry moved from Morocco to Algeria 3 artilleries moved from Morocco to Algeria 1 tactical_bomber moved from Morocco to 94 Sea Zone 1 destroyer moved from 38 Sea Zone to 132 Sea Zone 1 fighter moved from 36 Sea Zone to 132 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 132 Sea Zone 1 fighter moved from Davao to 22 Sea Zone 1 fighter moved from Davao to 22 Sea Zone 1 destroyer moved from 36 Sea Zone to 21 Sea Zone 1 fighter moved from 36 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Borneo 1 destroyer moved from 27 Sea Zone to 23 Sea Zone 1 submarine moved from 38 Sea Zone to 36 Sea Zone Americans take 43 Sea Zone from Japanese 1 fighter moved from 94 Sea Zone to Gibraltar Combat - Americans Battle in Borneo Battle in 22 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 22 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking Borneo from Japanese with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 23 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 23 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 23 Sea Zone Americans win, taking 23 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 132 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 132 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 132 Sea Zone Americans win, taking 132 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 21 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 22 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 36 Sea Zone 1 destroyer and 1 submarine moved from 55 Sea Zone to 36 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 27 Sea Zone to 55 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone 2 armour, 2 artilleries and 6 infantry moved from Eastern United States to 104 Sea Zone 2 armour, 2 artilleries, 1 destroyer, 6 infantry and 5 transports moved from 104 Sea Zone to 93 Sea Zone 3 transports moved from 93 Sea Zone to 104 Sea Zone 2 infantry moved from Brazil to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 8 infantry moved from 93 Sea Zone to Morocco 2 armour moved from 93 Sea Zone to Morocco 2 artilleries moved from 93 Sea Zone to Morocco Place Units - Americans 2 artilleries and 6 infantry placed in Eastern United States 1 transport placed in 104 Sea Zone 1 destroyer placed in 104 Sea Zone 2 destroyers, 1 submarine and 1 transport placed in 11 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 infantry placed in Central United States 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Honan to Tsinghai 2 infantry moved from Kansu to Tsinghai 2 infantry moved from Kansu to Inner Mongolia 1 fighter moved from Kansu to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 2 infantry in Tsinghai, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Inner Mongolia to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan 1 infantry moved from Burma to Shan State 1 infantry moved from Burma to Shan State 1 infantry moved from Burma to Shan State 3 artilleries and 6 infantry moved from Burma to Shan State 7 infantry moved from Eastern India to Burma 2 infantry moved from Malaya to Shan State 1 infantry moved from Malaya to Shan State 1 infantry moved from Tobruk to Libya British take Libya from Italians Combat - British Battle in Yunnan British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 2 tactical_bombers moved from Northeast Persia to Russia 2 armour and 1 mech_infantry moved from Iraq to Southern Caucasus 1 artillery and 1 infantry moved from Southern Persia to Northwest Persia 1 artillery and 5 infantry moved from Trans-Jordan to Iraq 2 armour and 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Egypt to Alexandria 1 artillery moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 artillery moved from Egypt to Alexandria 1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Southern Persia 1 transport moved from 82 Sea Zone to 83 Sea Zone 1 fighter moved from Northeast Persia to Eastern India 1 infantry moved from Quebec to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Morocco 2 infantry moved from Morocco to Algeria 1 artillery moved from Morocco to Algeria 1 armour moved from Morocco to Algeria 1 fighter moved from Morocco to Algeria 2 fighters moved from Gibraltar to Algeria 1 transport moved from 93 Sea Zone to 109 Sea Zone 1 fighter moved from United Kingdom to Algeria Place Units - British 2 infantry and 1 mech_infantry placed in Egypt 1 fighter and 1 tactical_bomber placed in Union of South Africa 2 infantry placed in Quebec Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 1 armour, 2 artilleries and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 19 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Some Units in Eastern India change ownership: 1 armour, 2 artilleries and 1 infantryCombat Hit Differential Summary :
Chinese regular : -0,50 Americans regular : -0,67 Japanese regular : -0,83 British regular : -1,00 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 2 transports moved from 97 Sea Zone to 96 Sea Zone 2 armour moved from Tunisia to 96 Sea Zone 2 infantry moved from Tunisia to 96 Sea Zone 2 armour, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry and 1 mech_infantry moved from Tunisia to 96 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 5 artilleries and 2 infantry moved from Tunisia to Libya 1 bomber moved from Southern Italy to Libya Combat - Italians Battle in Libya Italians attack with 5 artilleries, 1 bomber and 2 infantry British defend with 1 infantry Italians roll dice for 5 artilleries, 1 bomber and 2 infantry in Libya, round 2 : 2/8 hits, 2.83 expected hits British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Libya Italians win, taking Libya from British with 5 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Libya to Southern Italy 2 armour, 3 infantry and 1 mech_infantry moved from 97 Sea Zone to Southern Italy 3 infantry moved from Southern France to Northern Italy Place Units - Italians 1 destroyer and 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Italians regular : -0.83 British regular : -0.33





