Regularkid (Axis +6) vs Pejon88 (Allies) - PTV

  • '23 '22

    Meant to take Iwo Jima since my position would be compromised otherwise. If you don’t allow it, I will re-do NCM with USA. The other nations moves don’t affect this so I will continue with CH and UK.

  • '23 '22

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Inner Mongolia to Chahar
            1 fighter moved from Kansu to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            9 infantry moved from Kansu to Tsinghai
            1 infantry moved from Inner Mongolia to Honan
            1 fighter moved from Chahar to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Inner Mongolia
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,17
    Japanese regular : -0,33
    

    Savegame

  • '23 '22

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 fighter moved from Hawaiian Islands to Marshall Islands
            2 fighters moved from Midway to Marshall Islands
            1 bomber moved from Midway to 36 Sea Zone
    
        Combat - Americans
            Battle in 36 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 3 transports
                    3 transports owned by the Japanese lost in 36 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 18
                Casualties for Japanese: 3 transports
            Battle in Marshall Islands
                Americans attack with 1 artillery, 3 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Marshall Islands, round 2 : 3/5 hits, 2,17 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Marshall Islands
                Americans win, taking Marshall Islands from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Iwo Jima from Japanese to Americans
            EDIT: Adding units owned by Americans to Iwo Jima: 1 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
            3 fighters moved from Marshall Islands to 25 Sea Zone
            2 fighters moved from 8 Sea Zone to Midway
            1 fighter moved from 17 Sea Zone to Midway
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 marines, 1 submarine and 1 tactical_bomber moved from 17 Sea Zone to 25 Sea Zone
            2 marines moved from 25 Sea Zone to Midway
            1 submarine moved from 27 Sea Zone to 25 Sea Zone
            1 destroyer moved from 11 Sea Zone to 32 Sea Zone
            1 destroyer moved from 8 Sea Zone to 18 Sea Zone
            2 carriers and 1 submarine moved from 8 Sea Zone to 25 Sea Zone
            1 carrier moved from 11 Sea Zone to 31 Sea Zone
            1 bomber moved from 36 Sea Zone to Dutch New Guinea
            1 destroyer moved from 65 Sea Zone to 64 Sea Zone
            1 mech_infantry moved from Central United States to 104 Sea Zone
            1 mech_infantry and 2 transports moved from 104 Sea Zone to 88 Sea Zone
            1 mech_infantry moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
    
        Place Units - Americans
            1 fighter placed in Western United States
            1 transport placed in 11 Sea Zone
            1 submarine placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 destroyer and 1 submarine placed in 11 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 3,2,5,1,4,1,1,3,6,4,3,2,5,5,1,2,5,1,4,5
            Americans collect 52 PUs (1 lost to blockades); end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 104 Sea Zone: 1 carrier, 1 cruiser, 2 destroyers and 1 submarine
            EDIT: Adding units owned by Americans to 109 Sea Zone: 1 carrier, 1 cruiser, 2 destroyers and 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 8 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport
            EDIT: Adding units owned by Americans to 18 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Inner Mongolia to Chahar
            1 fighter moved from Kansu to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            9 infantry moved from Kansu to Tsinghai
            1 infantry moved from Inner Mongolia to Honan
            1 fighter moved from Chahar to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Inner Mongolia
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 carrier, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Iraq to Syria
                  British take Syria from Neutral_Axis
            1 armour moved from Syria to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan
            2 infantry moved from Burma to Yunnan
            1 bomber moved from United Kingdom to Normandy Bordeaux
    
        Combat - British
            Strategic bombing raid in Normandy Bordeaux
                    Germans roll AA dice in Normandy Bordeaux : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Normandy Bordeaux causes 0 damage total. 
            Battle in Yunnan
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1,50 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            2 artilleries and 3 infantry moved from Eastern India to Burma
            1 fighter and 1 tactical_bomber moved from Yunnan to Eastern India
            1 infantry moved from Southern Persia to Northeast Persia
                  British take Northeast Persia from Neutral_Allies
            1 infantry moved from Southern Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 transport moved from 82 Sea Zone to 40 Sea Zone
            1 infantry moved from Southern Persia to Iraq
            1 artillery and 1 infantry moved from Iraq to Trans-Jordan
            1 fighter moved from Baluchistan to Eastern India
            1 fighter moved from 82 Sea Zone to 40 Sea Zone
            1 tactical_bomber moved from 82 Sea Zone to Egypt
            1 infantry moved from French Madagascar to 74 Sea Zone
            1 infantry moved from Tanganyika Territory to 74 Sea Zone
            2 infantry and 1 transport moved from 74 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Western India
            1 mech_infantry moved from Italian Somaliland to Anglo-Egyptian Sudan
            1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
            1 armour moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            3 infantry placed in Egypt
            1 transport placed in 73 Sea Zone
            1 carrier and 1 submarine placed in 109 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,1,2,3
            British collect 35 PUs (1 lost to blockades); end with 35 PUs
    
        Place Units - UK_Pacific
            1 artillery and 5 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 1 artillery and 5 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1,17
    Americans regular : 0,83
    Japanese regular : -0,67
    Germans AA : 0,83
    British regular : 0,17
    

    Savegame

  • '23 '22

    I don’t get any MARTI rolls at the moment… Happened to me once before and then it suddenly started working again. Do you get any rolls? Any idea what might be causing this?


  • @pejon_88 yes i’m getting the emails


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Crete to 101 Sea Zone
            1 infantry moved from 101 Sea Zone to Cyprus
            1 armour moved from Tobruk to 98 Sea Zone
            1 infantry moved from Malta to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            1 fighter moved from Tobruk to Southern Italy
            1 mech_infantry moved from Tobruk to Tunisia
            2 artilleries and 2 infantry moved from Tobruk to Libya
            1 submarine moved from 98 Sea Zone to 99 Sea Zone
            1 armour moved from Eastern Poland to Southern Belarus
                  Italians take Southern Belarus from Russians
            1 armour moved from Romania to Southern Belarus
            2 mech_infantrys moved from Northern Italy to Romania
            1 bomber moved from Southern Italy to Western Germany
            1 fighter moved from Southern Italy to Eastern Poland
            1 infantry moved from Northern Italy to Southern France
            2 infantry moved from Yugoslavia to Romania
            1 infantry moved from Romania to Eastern Poland
            1 infantry moved from Romania to Eastern Poland
    
        Combat - Italians
            Battle in Cyprus
    
        Non Combat Move - Italians
            1 armour and 1 infantry moved from 99 Sea Zone to Yugoslavia
            1 aaGun moved from Southern France to Normandy Bordeaux
    
        Place Units - Italians
            2 artilleries and 5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 64 Sea Zone to 45 Sea Zone
            1 infantry moved from Burma to Shan State
            1 fighter moved from Eastern India to Shan State
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                ANZAC win, taking 45 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Shan State
                ANZAC attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                ANZAC win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Shan State to Eastern India
            1 fighter moved from Queensland to 40 Sea Zone
            1 infantry moved from Eastern India to Burma
            2 aaGuns and 2 infantry moved from South Australia to Queensland
            3 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,33
    

    Savegame

  • '23 '22

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 64 Sea Zone to 45 Sea Zone
            1 infantry moved from Burma to Shan State
            1 fighter moved from Eastern India to Shan State
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                ANZAC win, taking 45 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Shan State
                ANZAC attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                ANZAC win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Shan State to Eastern India
            1 fighter moved from Queensland to 40 Sea Zone
            1 infantry moved from Eastern India to Burma
            2 aaGuns and 2 infantry moved from South Australia to Queensland
            3 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 83 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 2 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Baltic States to Northern Belarus
                  Germans take Northern Belarus from Russians
            1 infantry moved from Baltic States to Leningrad
                  Germans take Leningrad from Russians
            1 infantry moved from Finland to Karelia
            1 armour moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Eastern Poland
    
        Combat - Germans
            Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
    
        Non Combat Move - Germans
            Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
            1 infantry moved from Western Germany to 115 Sea Zone
            1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from Normandy Bordeaux to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Norway
            1 artillery and 1 infantry moved from Norway to Finland
            3 infantry moved from Finland to Vyborg
            1 infantry moved from Finland to Vyborg
            1 infantry moved from Finland to Vyborg
            1 aaGun moved from Baltic States to Northern Belarus
            10 infantry moved from Eastern Poland to Southern Belarus
            8 infantry moved from Eastern Poland to Southern Belarus
            7 infantry moved from Eastern Poland to Southern Belarus
            1 infantry moved from Eastern Poland to Southern Belarus
            5 artilleries moved from Eastern Poland to Southern Belarus
            1 artillery moved from Poland to Eastern Poland
            3 artilleries moved from Eastern Poland to Southern Belarus
            1 aaGun moved from Eastern Poland to Western Ukraine
            1 infantry moved from Bessarabia to Western Ukraine
            2 armour and 3 mech_infantrys moved from Eastern Poland to Southern Belarus
            1 armour and 2 mech_infantrys moved from Poland to Southern Belarus
            3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            8 armour and 7 mech_infantrys moved from Baltic States to Southern Belarus
            1 submarine moved from 115 Sea Zone to 128 Sea Zone
            1 tactical_bomber moved from Malta to Western Germany
            3 fighters and 3 tactical_bombers moved from Malta to Eastern Poland
    
        Place Units - Germans
            5 armour and 4 mech_infantrys placed in Germany
            1 infantry placed in Normandy Bordeaux
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 artillery
            EDIT: Adding units owned by Germans to Holland Belgium: 1 artillery
            EDIT: Turning off Edit Mode
            1 infantry placed in Normandy Bordeaux
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 51 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Novgorod to Leningrad
            1 fighter and 1 tactical_bomber moved from Novgorod to Leningrad
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 aaGun and 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 aaGun and 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the Germans lost in Western Ukraine
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 aaGun and 1 infantry
            Battle in Leningrad
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 harbour and 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Leningrad, round 2 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Leningrad
                Russians win, taking Leningrad from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 infantry moved from Yaroslavl to Russia
            2 infantry moved from Smolensk to Russia
            2 infantry moved from Bryansk to Russia
            2 aaGuns, 1 artillery and 1 infantry moved from Tula to Russia
            1 armour and 1 mech_infantry moved from Novgorod to Russia
            1 armour moved from Kursk to Russia
            1 fighter and 1 tactical_bomber moved from Leningrad to Russia
            1 fighter moved from Ukraine to Russia
            1 aaGun and 7 infantry moved from Northern Manchuria to Amur
            1 aaGun, 1 artillery and 10 infantry moved from Korea to Amur
            1 submarine moved from 112 Sea Zone to 108 Sea Zone
            1 mech_infantry moved from Kursk to Russia
            1 infantry moved from Vologda to Archangel
            1 infantry moved from Novgorod to Smolensk
            1 infantry moved from Kursk to Bryansk
            2 aaGuns, 5 artilleries and 12 infantry moved from Novgorod to Yaroslavl
            3 infantry moved from Stalingrad to Samara
            3 infantry moved from Tambov to Tula
            3 artilleries and 6 infantry moved from Kursk to Tula
            1 infantry moved from Siberia to Amur
            10 infantry moved from Ukraine to Kursk
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
            3 infantry placed in Stalingrad
            1 infantry placed in Ukraine
            3 infantry placed in Urals
    
        Turn Complete - Russians
            Russians collect 44 PUs; end with 44 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1,00
    Russians regular : 2,33
    

    Savegame


  • @regularkid hey. Im on vacation til Monday. Just FYI May be a couple of days.

  • '23 '22

    @regularkid thanks. No problem.


  • TripleA Manual Gamesave Post: Japanese round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 1 destroyer, 1 factory_minor, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from Java to 43 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 tactical_bomber moved from 38 Sea Zone to Shan State
            1 fighter moved from 43 Sea Zone to Shan State
            1 infantry moved from Southern Manchuria to Northern Manchuria
                  Japanese take Northern Manchuria from Chinese
            1 infantry moved from Southern Manchuria to Korea
                  Japanese take Korea from Russians
            1 marine moved from Japan to 7 Sea Zone
            1 infantry moved from Guam to 22 Sea Zone
            1 infantry and 1 transport moved from 22 Sea Zone to 7 Sea Zone
            1 infantry moved from Japan to 7 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from Davao to 36 Sea Zone
            1 artillery moved from Manilla to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to Dutch New Guinea
            1 infantry moved from Sumatra to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
            1 artillery moved from Borneo to 37 Sea Zone
            1 transport moved from 38 Sea Zone to 37 Sea Zone
            1 infantry moved from Borneo to 37 Sea Zone
            1 battleship and 1 marine moved from 43 Sea Zone to 46 Sea Zone
            1 marine moved from 46 Sea Zone to Dutch New Guinea
            1 carrier moved from 43 Sea Zone to 46 Sea Zone
            1 carrier moved from 38 Sea Zone to 132 Sea Zone
            1 cruiser moved from 38 Sea Zone to 132 Sea Zone
            1 battleship moved from 38 Sea Zone to 132 Sea Zone
            1 destroyer moved from 38 Sea Zone to 132 Sea Zone
            1 carrier moved from 43 Sea Zone to 132 Sea Zone
            1 submarine moved from 43 Sea Zone to 132 Sea Zone
            1 destroyer moved from 7 Sea Zone to 37 Sea Zone
            1 submarine moved from 7 Sea Zone to 18 Sea Zone
            2 fighters moved from Japan to 132 Sea Zone
            1 destroyer moved from 43 Sea Zone to 132 Sea Zone
            1 bomber moved from Fukien to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Hunan to Szechwan
            5 fighters moved from 7 Sea Zone to 18 Sea Zone
            1 fighter moved from Japan to Iwo Jima
            2 infantry and 1 marine moved from 7 Sea Zone to Iwo Jima
            1 fighter moved from 7 Sea Zone to Iwo Jima
            1 bomber moved from Southern Manchuria to Yunnan
            1 tactical_bomber moved from 43 Sea Zone to Dutch New Guinea
    

    Combat Hit Differential Summary :

    Savegame


  • @regularkid Scrambles around IWO JIMA?

  • '23 '22

    @regularkid No thanks.


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 1 destroyer, 1 factory_minor, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from Java to 43 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 tactical_bomber moved from 38 Sea Zone to Shan State
            1 fighter moved from 43 Sea Zone to Shan State
            1 infantry moved from Southern Manchuria to Northern Manchuria
                  Japanese take Northern Manchuria from Chinese
            1 infantry moved from Southern Manchuria to Korea
                  Japanese take Korea from Russians
            1 marine moved from Japan to 7 Sea Zone
            1 infantry moved from Guam to 22 Sea Zone
            1 infantry and 1 transport moved from 22 Sea Zone to 7 Sea Zone
            1 infantry moved from Japan to 7 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from Davao to 36 Sea Zone
            1 artillery moved from Manilla to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to Dutch New Guinea
            1 infantry moved from Sumatra to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
            1 artillery moved from Borneo to 37 Sea Zone
            1 transport moved from 38 Sea Zone to 37 Sea Zone
            1 infantry moved from Borneo to 37 Sea Zone
            1 battleship and 1 marine moved from 43 Sea Zone to 46 Sea Zone
            1 marine moved from 46 Sea Zone to Dutch New Guinea
            1 carrier moved from 43 Sea Zone to 46 Sea Zone
            1 carrier moved from 38 Sea Zone to 132 Sea Zone
            1 cruiser moved from 38 Sea Zone to 132 Sea Zone
            1 battleship moved from 38 Sea Zone to 132 Sea Zone
            1 destroyer moved from 38 Sea Zone to 132 Sea Zone
            1 carrier moved from 43 Sea Zone to 132 Sea Zone
            1 submarine moved from 43 Sea Zone to 132 Sea Zone
            1 destroyer moved from 7 Sea Zone to 37 Sea Zone
            1 submarine moved from 7 Sea Zone to 18 Sea Zone
            2 fighters moved from Japan to 132 Sea Zone
            1 destroyer moved from 43 Sea Zone to 132 Sea Zone
            1 bomber moved from Fukien to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Hunan to Szechwan
            5 fighters moved from 7 Sea Zone to 18 Sea Zone
            1 fighter moved from Japan to Iwo Jima
            2 infantry and 1 marine moved from 7 Sea Zone to Iwo Jima
            1 fighter moved from 7 Sea Zone to Iwo Jima
            1 bomber moved from Southern Manchuria to Yunnan
            1 tactical_bomber moved from 43 Sea Zone to Dutch New Guinea
    
        Combat - Japanese
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery, 1 infantry, 1 marine and 1 tactical_bomber
                Americans defend with 1 bomber
                    Japanese roll dice for 1 battleship in Dutch New Guinea, round 2 : 1/1 hits, 0.67 expected hits
                    Dutch roll dice for 1 bomber in Dutch New Guinea, round 2 : 1/1 hits, 0.17 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from Dutch with 1 artillery, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 bomber
            Battle in 18 Sea Zone
                Japanese attack with 5 fighters and 1 submarine
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 5 fighters in 18 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 18 Sea Zone
                Japanese win with 5 fighters and 1 submarine remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Iwo Jima
                Japanese attack with 2 fighters, 2 infantry and 1 marine
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 2 cruisers in Iwo Jima, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 2 fighters, 2 infantry and 1 marine in Iwo Jima, round 2 : 2/5 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Iwo Jima
                Japanese win, taking Iwo Jima from Americans with 2 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 bombers and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                Japanese win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Yunnan to French Indo China
            3 artilleries and 2 infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Kweichow to French Indo China
            1 fighter moved from Shan State to 132 Sea Zone
            1 tactical_bomber moved from Shan State to 132 Sea Zone
            1 artillery and 2 infantry moved from 37 Sea Zone to French Indo China
            1 infantry moved from Kiangsi to Hunan
            1 artillery moved from Anhwe to Kiangsi
            2 fighters moved from Iwo Jima to 7 Sea Zone
            3 fighters moved from 18 Sea Zone to 7 Sea Zone
            1 fighter moved from 18 Sea Zone to Japan
            1 tactical_bomber moved from Southern Manchuria to Japan
            1 tactical_bomber moved from Southern Manchuria to Japan
            2 infantry moved from Southern Manchuria to Jehol
            1 tactical_bomber moved from Dutch New Guinea to 46 Sea Zone
            1 fighter moved from 18 Sea Zone to 46 Sea Zone
            1 fighter moved from Japan to 7 Sea Zone
            1 tactical_bomber moved from Southern Manchuria to Japan
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Southern Manchuria to Jehol
    
        Place Units - Japanese
            1 destroyer, 1 submarine and 1 transport placed in 7 Sea Zone
            1 tactical_bomber placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Southern Manchuria: 3 tactical_bombers
            EDIT: Adding units owned by Japanese to French Indo China: 3 tactical_bombers
            EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to French Indo China: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            1 bomber placed in Japan
            3 infantry placed in Southern Manchuria
            1 factory_minor placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 4,4
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : -1.00
    Japanese regular : 1.33
    UK_Pacific regular : -0.33
    Dutch regular : 0.83
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 marine, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
            2 marines moved from Midway to 25 Sea Zone
            1 battleship, 2 cruisers and 2 marines moved from 25 Sea Zone to 34 Sea Zone
            2 marines moved from 34 Sea Zone to Caroline Islands
            3 infantry and 1 mech_infantry moved from Brazil to 88 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 93 Sea Zone
            3 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
    
        Combat - Americans
            Battle in Morocco
            Battle in Caroline Islands
                Americans attack with 1 artillery, 1 infantry and 2 marines
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1,67 expected hits
                    Americans roll dice for 1 artillery, 1 infantry and 2 marines in Caroline Islands, round 2 : 3/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Morocco from Neutral_Axis, taking Caroline Islands from Japanese with 1 artillery and 2 marines remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            1 carrier moved from 31 Sea Zone to 34 Sea Zone
            1 destroyer moved from 32 Sea Zone to 24 Sea Zone
            1 destroyer moved from 25 Sea Zone to 23 Sea Zone
            3 carriers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 25 Sea Zone to 34 Sea Zone
            3 fighters moved from Midway to 34 Sea Zone
            1 transport moved from 11 Sea Zone to 27 Sea Zone
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 infantry and 1 transport moved from 27 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Johnston Island
            1 infantry moved from 31 Sea Zone to Johnston Island
            1 fighter moved from Western United States to Wake Island
            1 submarine moved from 11 Sea Zone to 31 Sea Zone
            1 destroyer moved from 11 Sea Zone to 28 Sea Zone
            1 destroyer moved from 64 Sea Zone to 49 Sea Zone
            1 carrier and 1 submarine moved from 104 Sea Zone to 93 Sea Zone
            1 cruiser moved from 109 Sea Zone to 104 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 109 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 marine placed in Central United States
            1 fighter and 1 tactical_bomber placed in Western United States
            1 submarine and 1 transport placed in 11 Sea Zone
            1 transport placed in 104 Sea Zone
            1 carrier placed in 11 Sea Zone
            1 destroyer and 1 submarine placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Wake Island: 1 fighter
            EDIT: Adding units owned by Americans to 93 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 1,00
    Japanese regular : 0,33
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Honan to Hopei
            1 fighter and 1 infantry moved from Tsinghai to Hopei
            11 infantry moved from Tsinghai to Szechwan
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 11 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 11 infantry in Szechwan, round 2 : 1/11 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 10 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Burma
            1 infantry moved from Inner Mongolia to Honan
            1 infantry moved from Inner Mongolia to Tsinghai
            1 infantry moved from Chahar to Inner Mongolia
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,50
    Japanese regular : 0,00
    

    Savegame

  • '23 '22

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 marine, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
            2 marines moved from Midway to 25 Sea Zone
            1 battleship, 2 cruisers and 2 marines moved from 25 Sea Zone to 34 Sea Zone
            2 marines moved from 34 Sea Zone to Caroline Islands
            3 infantry and 1 mech_infantry moved from Brazil to 88 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 93 Sea Zone
            3 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
    
        Combat - Americans
            Battle in Morocco
            Battle in Caroline Islands
                Americans attack with 1 artillery, 1 infantry and 2 marines
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1,67 expected hits
                    Americans roll dice for 1 artillery, 1 infantry and 2 marines in Caroline Islands, round 2 : 3/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Morocco from Neutral_Axis, taking Caroline Islands from Japanese with 1 artillery and 2 marines remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            1 carrier moved from 31 Sea Zone to 34 Sea Zone
            1 destroyer moved from 32 Sea Zone to 24 Sea Zone
            1 destroyer moved from 25 Sea Zone to 23 Sea Zone
            3 carriers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 25 Sea Zone to 34 Sea Zone
            3 fighters moved from Midway to 34 Sea Zone
            1 transport moved from 11 Sea Zone to 27 Sea Zone
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 infantry and 1 transport moved from 27 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Johnston Island
            1 infantry moved from 31 Sea Zone to Johnston Island
            1 fighter moved from Western United States to Wake Island
            1 submarine moved from 11 Sea Zone to 31 Sea Zone
            1 destroyer moved from 11 Sea Zone to 28 Sea Zone
            1 destroyer moved from 64 Sea Zone to 49 Sea Zone
            1 carrier and 1 submarine moved from 104 Sea Zone to 93 Sea Zone
            1 cruiser moved from 109 Sea Zone to 104 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 109 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 marine placed in Central United States
            1 fighter and 1 tactical_bomber placed in Western United States
            1 submarine and 1 transport placed in 11 Sea Zone
            1 transport placed in 104 Sea Zone
            1 carrier placed in 11 Sea Zone
            1 destroyer and 1 submarine placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Wake Island: 1 fighter
            EDIT: Adding units owned by Americans to 93 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Honan to Hopei
            1 fighter and 1 infantry moved from Tsinghai to Hopei
            11 infantry moved from Tsinghai to Szechwan
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 11 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 11 infantry in Szechwan, round 2 : 1/11 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 10 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Burma
            1 infantry moved from Inner Mongolia to Honan
            1 infantry moved from Inner Mongolia to Tsinghai
            1 infantry moved from Chahar to Inner Mongolia
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
            1 mech_infantry moved from Anglo-Egyptian Sudan to French Central Africa
                  British take French Central Africa from Neutral_Axis
            2 infantry moved from Burma to Shan State
            2 fighters and 1 tactical_bomber moved from Eastern India to Shan State
    
        Combat - British
            Battle in Gibraltar
            Battle in Shan State
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Gibraltar from Italians, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 infantry moved from Burma to Yunnan
            1 armour and 1 mech_infantry moved from Burma to Szechwan
            2 fighters moved from Shan State to Szechwan
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 armour moved from Belgian Congo to Egypt
            1 infantry moved from Union of South Africa to 73 Sea Zone
            1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
            1 infantry moved from 83 Sea Zone to Trans-Jordan
            2 fighters and 1 tactical_bomber moved from Egypt to Northwest Persia
            1 fighter moved from 40 Sea Zone to Northwest Persia
            1 tactical_bomber moved from Shan State to Eastern India
            2 infantry moved from Western India to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 40 Sea Zone
            2 infantry moved from 40 Sea Zone to Eastern India
            1 artillery and 5 infantry moved from Eastern India to Burma
            1 aaGun moved from Burma to Eastern India
            1 armour and 1 infantry moved from Quebec to 109 Sea Zone
            1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 109 Sea Zone to 93 Sea Zone
            1 armour and 1 infantry moved from 93 Sea Zone to Morocco
            1 fighter moved from United Kingdom to 93 Sea Zone
            1 infantry moved from Northeast Persia to Northwest Persia
            1 armour moved from Trans-Jordan to Egypt
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
    
        Place Units - British
            3 infantry placed in Egypt
            1 fighter placed in United Kingdom
            1 submarine placed in 73 Sea Zone
            1 fighter placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,5,4,4
            British collect 37 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 3,6,4,5,1,5,2,3,4,2,4,1,1,1
            UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1,50
    Americans regular : 1,00
    Japanese regular : 0,00
    British regular : -1,00
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 mech_infantrys moved from Romania to Southern Belarus
            2 infantry moved from Eastern Poland to Bessarabia
            1 artillery and 2 infantry moved from Romania to Bessarabia
            1 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Southern France
            1 aaGun moved from Northern Italy to Southern France
            1 infantry moved from Yugoslavia to Bulgaria
            1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Libya to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Northern Italy
            1 transport moved from 101 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Libya to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Northern Italy
            1 battleship, 2 cruisers and 1 destroyer moved from 101 Sea Zone to 99 Sea Zone
            1 fighter moved from Eastern Poland to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern France
            1 artillery moved from Northern Italy to Southern France
            1 artillery moved from Northern Italy to Southern France
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            1 fighter placed in Southern Italy
            2 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
            Italians undo move 4.
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame

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