Will have to come to this later.
L21 FlyingBadger (Axis) - Martin (Allies + 30) OOB 2nd ed - low luck
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 1 infantry and 10 mech_infantrys; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 battleship, 1 cruiser and 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 1 bomber moved from Western Germany to 125 Sea Zone 1 submarine moved from 109 Sea Zone to 110 Sea Zone 2 bombers moved from Western Germany to 110 Sea Zone 1 fighter and 3 tactical_bombers moved from Holland Belgium to 110 Sea Zone 1 bomber moved from Southern France to 88 Sea Zone 1 armour moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland 2 armour, 2 artilleries and 15 infantry moved from Romania to Eastern Poland 2 mech_infantrys moved from Yugoslavia to Eastern Poland 6 armour and 10 mech_infantrys moved from Germany to Eastern Poland 3 fighters and 2 tactical_bombers moved from Western Germany to Eastern Poland 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 3 artilleries and 11 infantry moved from Poland to Eastern Poland 1 artillery moved from Western Germany to Germany 1 artillery moved from Normandy Bordeaux to France 1 artillery moved from Western Germany to France 1 fighter moved from Southern Italy to Greece 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 bomber moved from Southern France to Eastern Poland
Combat Hit Differential Summary :
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@Martin Scramble to the channel?
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@flyingbadger no thank you
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 1 infantry and 10 mech_infantrys; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 battleship, 1 cruiser and 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 1 bomber moved from Western Germany to 125 Sea Zone 1 submarine moved from 109 Sea Zone to 110 Sea Zone 2 bombers moved from Western Germany to 110 Sea Zone 1 fighter and 3 tactical_bombers moved from Holland Belgium to 110 Sea Zone 1 bomber moved from Southern France to 88 Sea Zone 1 armour moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland 2 armour, 2 artilleries and 15 infantry moved from Romania to Eastern Poland 2 mech_infantrys moved from Yugoslavia to Eastern Poland 6 armour and 10 mech_infantrys moved from Germany to Eastern Poland 3 fighters and 2 tactical_bombers moved from Western Germany to Eastern Poland 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 3 artilleries and 11 infantry moved from Poland to Eastern Poland 1 artillery moved from Western Germany to Germany 1 artillery moved from Normandy Bordeaux to France 1 artillery moved from Western Germany to France 1 fighter moved from Southern Italy to Greece 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 bomber moved from Southern France to Eastern Poland Combat - Germans Battle in 88 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 88 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 110 Sea Zone Germans attack with 2 bombers, 1 fighter, 2 submarines and 3 tactical_bombers British defend with 1 destroyer Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone Germans win with 2 bombers, 1 fighter, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in 125 Sea Zone Germans attack with 1 bomber and 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in 114 Sea Zone Germans attack with 1 battleship, 1 cruiser and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 1 cruiser and 1 submarine remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Non Combat Move - Germans 1 transport moved from 112 Sea Zone to 114 Sea Zone 1 fighter moved from Greece to Southern Italy 1 bomber moved from 88 Sea Zone to Gibraltar 1 bomber moved from 125 Sea Zone to Eastern Poland 2 bombers moved from 110 Sea Zone to Eastern Poland 1 fighter and 3 tactical_bombers moved from 110 Sea Zone to Western Germany 2 aaGuns moved from Slovakia Hungary to Eastern Poland 1 aaGun moved from Poland to Eastern Poland 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Holland Belgium to France Place Units - Germans 10 mech_infantrys placed in Germany Germans undo move 1. 1 destroyer placed in 114 Sea Zone 9 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany 1 infantry placed in France Turn Complete - Germans Germans collect 44 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Russians regular : -0.17 Germans regular : 1.00 British regular : 0.67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 6 artilleries and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 1 artillery moved from Western Ukraine to Bryansk Combat - Russians Non Combat Move - Russians 1 aaGun moved from Western Ukraine to Bryansk 3 mech_infantrys moved from Ukraine to Bryansk 3 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Western Ukraine to Bryansk 1 artillery and 12 infantry moved from Belarus to Bryansk 3 mech_infantrys moved from Russia to Bryansk 2 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 mech_infantry moved from Rostov to Northwest Persia 2 mech_infantrys moved from Novgorod to Smolensk 1 armour moved from Novgorod to Smolensk 1 infantry moved from Archangel to Smolensk 1 infantry moved from Novgorod to Archangel 1 tactical_bomber moved from Novgorod to Russia 2 fighters moved from Novgorod to Russia 6 infantry moved from Yenisey to Timguska 1 aaGun and 10 infantry moved from Yakut S.S.R. to Yenisey 1 aaGun moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus Place Units - Russians 3 mech_infantrys placed in Ukraine 3 artilleries placed in Novgorod 3 artilleries placed in Russia Russians undo move 2. 3 artilleries placed in Russia Russians undo move 1. 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 35 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer and 1 harbour; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from Chahar to Suiyuyan 2 infantry moved from Hopei to Shensi 2 infantry moved from Kweichow to Szechwan 1 armour and 1 mech_infantry moved from Yunnan to Siam 1 artillery and 1 infantry moved from Yunnan to Shan State 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 bomber moved from Kwangsi to Suiyuyan 1 bomber moved from Kwangsi to Shensi 4 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan 1 fighter moved from 38 Sea Zone to Shan State 1 tactical_bomber moved from 38 Sea Zone to Siam 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya 1 battleship moved from 42 Sea Zone to 37 Sea Zone 1 battleship moved from 38 Sea Zone to 42 Sea Zone 1 cruiser moved from 38 Sea Zone to 42 Sea Zone 1 submarine moved from 44 Sea Zone to 36 Sea Zone 1 submarine moved from 45 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 transport moved from 38 Sea Zone to 36 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone Combat - Japanese Battle in Sumatra Battle in Suiyuyan Japanese attack with 1 bomber and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 1 bomber and 3 infantry in Suiyuyan, round 2 : 1/1 hits, 1.17 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese roll dice for 1 bomber and 3 infantry in Suiyuyan, round 3 : 1/1 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Sumatra from Dutch, taking Suiyuyan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Shensi Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Shensi, round 2 : 1/0 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 4 fighters, 2 infantry and 5 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 4 fighters, 2 infantry and 5 tactical_bombers in Szechwan, round 2 : 5/1 hits, 5.50 expected hits Chinese roll dice for 5 infantry in Szechwan, round 2 : 2/1 hits, 1.67 expected hits 2 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Szechwan Japanese win with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 2 infantry Casualties for Chinese: 5 infantry Battle in Shan State Japanese attack with 1 artillery, 1 fighter and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 1/1 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Siam Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Siam, round 2 : 1/1 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 infantry Battle in Malaya Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship in Malaya, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/1 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/1 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Java, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Java Japanese win, taking Java from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Celebes Japanese attack with 1 artillery and 1 infantry British defend with 2 infantry Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/1 hits, 0.67 expected hits UK_Pacific roll dice for 2 infantry in Celebes, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Celebes Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Celebes UK_Pacific win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi 2 fighters moved from Kwangsi to 6 Sea Zone 1 carrier moved from 38 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from Siam to 41 Sea Zone 1 fighter moved from Shan State to 41 Sea Zone 1 bomber moved from Shensi to Yunnan 1 bomber moved from Suiyuyan to Kweichow 4 fighters and 5 tactical_bombers moved from Szechwan to Yunnan 1 artillery and 1 infantry moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from Malaya to 36 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 harbour placed in Hainan Turn Complete - Japanese Japanese collect 55 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -1.83 UK_Pacific regular : 1.00
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 2 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Central United States to Western United States Place Units - Americans 1 destroyer and 2 submarines placed in 10 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 artillery and 2 infantry placed in Central United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 2 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Central United States to Western United States Place Units - Americans 1 destroyer and 2 submarines placed in 10 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 artillery and 2 infantry placed in Central United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Trans-Jordan to Iraq 1 armour moved from Egypt to Iraq 1 artillery moved from Tobruk to Libya 1 mech_infantry moved from Kenya to Egypt 2 infantry moved from Tanganyika Territory to Kenya 1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone 6 infantry moved from Burma to Shan State 2 mech_infantrys moved from India to Shan State 1 armour moved from India to Shan State Combat - British Battle in Shan State British attack with 1 armour, 6 infantry and 2 mech_infantrys Japanese defend with 1 artillery and 1 infantry British roll dice for 1 armour, 6 infantry and 2 mech_infantrys in Shan State, round 2 : 2/1 hits, 1,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 armour, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Iraq British attack with 1 armour and 2 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 armour and 2 infantry in Iraq, round 2 : 1/1 hits, 0,83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 armour and 1 infantry in Iraq, round 3 : 0/1 hits, 0,67 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/1 hits, 0,67 expected hits British roll dice for 1 armour and 1 infantry in Iraq, round 4 : 1/1 hits, 0,67 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq 1 armour owned by the British retreated to Trans-Jordan Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Neutral_Axis: 2 infantry Battle in 37 Sea Zone British attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 battleship, 1 destroyer and 1 transport British roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/1 hits, 1,17 expected hits Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 37 Sea Zone British roll dice for 1 tactical_bomber in 37 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 tactical_bomber owned by the British and 1 battleship owned by the Japanese lost in 37 Sea Zone Japanese win with 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 fighter and 1 tactical_bomber Casualties for Japanese: 1 battleship and 1 destroyer Non Combat Move - British 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 aaGun moved from Burma to India 1 mech_infantry moved from Egypt to Trans-Jordan Place Units - British 1 transport placed in 81 Sea Zone 1 destroyer placed in 110 Sea Zone 1 submarine placed in 71 Sea Zone Turning on Edit Mode EDIT: Adding units owned by British to Brazil: 1 artillery and 3 infantry EDIT: Removing units owned by British from British Guiana: 1 artillery EDIT: Removing units owned by Neutral_Allies from Brazil: 3 infantry EDIT: Changing ownership of Brazil from Neutral_Allies to British EDIT: Turning off Edit Mode 1 transport placed in 81 Sea Zone 1 artillery placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Japanese regular : 0,67 Neutral_Axis regular : -0,33 British regular : 0,33
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 airfield, 1 artillery and 1 destroyer; Remaining resources: 1 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Slovakia Hungary to Western Ukraine 1 armour moved from Eastern Poland to Western Ukraine 1 artillery and 1 infantry moved from Tunisia to Libya 1 bomber moved from Southern Italy to Libya 2 artilleries and 1 infantry moved from Gibraltar to 92 Sea Zone 2 artilleries, 1 battleship, 2 cruisers, 1 infantry, 1 submarine and 2 transports moved from 92 Sea Zone to 99 Sea Zone 2 artilleries and 1 infantry moved from 99 Sea Zone to Syria Combat - Italians Battle in Syria Italians attack with 2 artilleries and 1 infantry French defend with 1 infantry Italians roll dice for 1 battleship and 2 cruisers in Syria, round 2 : 1/1 hits, 1.67 expected hits French roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Syria Italians win, taking Syria from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Libya Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 2 artilleries Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Libya, round 2 : 2/1 hits, 1.33 expected hits British roll dice for 2 artilleries in Libya, round 2 : 1/1 hits, 0.67 expected hits 2 artilleries owned by the British and 1 infantry owned by the Italians lost in Libya Italians win, taking Libya from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for British: 2 artilleries Battle in Western Ukraine Italians attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 armour and 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Libya to Southern Italy 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 1 armour moved from Greece to Romania 2 infantry moved from Bulgaria to Greece 2 fighters moved from Southern Italy to Greece 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 airfield placed in Greece 1 artillery placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
French regular : -0.33 Italians regular : -0.17 Russians regular : -0.33 British regular : 0.33
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 37 Sea Zone 1 fighter moved from Queensland to 44 Sea Zone 1 artillery moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 44 Sea Zone to Celebes 1 fighter moved from 37 Sea Zone to Shan State Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 37 Sea Zone 1 fighter moved from Queensland to 44 Sea Zone 1 artillery moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 44 Sea Zone to Celebes 1 fighter moved from 37 Sea Zone to Shan State Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 99 Sea Zone 2 infantry moved from Algeria to Tunisia French take Tunisia from Italians Combat - French Italians scrambles 2 units out of Greece to defend against the attack in 99 Sea Zone Battle in 99 Sea Zone French attack with 1 destroyer Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 99 Sea Zone, round 2 : 3/1 hits, 3,33 expected hits 1 destroyer owned by the French lost in 99 Sea Zone Italians win with 1 battleship, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is -8 Casualties for French: 1 destroyer Moving scrambled unit from 99 Sea Zone back to originating territory: Greece Moving scrambled unit from 99 Sea Zone back to originating territory: Greece Non Combat Move - French 1 fighter moved from United Kingdom to Algeria Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0,50 French regular : 0,67
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 bombers, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 artillery moved from Germany to 114 Sea Zone 1 artillery, 1 destroyer and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone 1 artillery moved from 115 Sea Zone to Novgorod 1 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Baltic States to Novgorod 3 mech_infantrys moved from Eastern Poland to Novgorod 2 infantry moved from Eastern Poland to Belarus 2 fighters moved from Eastern Poland to Belarus 4 bombers moved from Eastern Poland to Russia 1 submarine moved from 110 Sea Zone to 92 Sea Zone
Combat Hit Differential Summary :
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@Martin Intercept in Moscow?
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@flyingbadger Yes please with two fighters
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@martin said in L21 FlyingBadger (Axis) - Martin (Allies + 30) OOB 2nd ed - low luck:
@flyingbadger Yes please with two fighters
There’s some fight in these Russians. Very well, let battle commence! :guardsman:
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@martin Forgot to roll a Mech into Ukraine on combat move :face_with_rolling_eyes: , would it be okay to still capture it please?
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 bombers, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 artillery moved from Germany to 114 Sea Zone 1 artillery, 1 destroyer and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone 1 artillery moved from 115 Sea Zone to Novgorod 1 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Baltic States to Novgorod 3 mech_infantrys moved from Eastern Poland to Novgorod 2 infantry moved from Eastern Poland to Belarus 2 fighters moved from Eastern Poland to Belarus 4 bombers moved from Eastern Poland to Russia 1 submarine moved from 110 Sea Zone to 92 Sea Zone Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Russians launches 2 interceptors out of Russia Attackers Fire, : 1/1 hits, 0.67 expected hits Defenders Fire, : 0/1 hits, 0.33 expected hits 1 fighter owned by the Russians lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.67 expected hits Bombing raid in Russia rolls: 6,6,5,5 and causes: 20 damage to unit: factory_major Bombing raid in Russia causes 20 damage total. Battle in 115 Sea Zone Germans attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Russians defend with 1 submarine Germans roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 115 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Novgorod Germans attack with 1 artillery, 3 infantry and 3 mech_infantrys Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 artillery, 3 infantry and 3 mech_infantrys in Novgorod, round 2 : 1/1 hits, 1.50 expected hits Russians roll dice for 1 aaGun and 3 infantry in Novgorod, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod Germans roll dice for 1 artillery, 2 infantry and 3 mech_infantrys in Novgorod, round 3 : 2/1 hits, 1.33 expected hits Russians roll dice for 3 infantry in Novgorod, round 3 : 1/0 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Novgorod, round 4 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 3 infantry Casualties for Russians: 1 aaGun and 3 infantry Battle in Belarus Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 2/1 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 2 fighters moved from Belarus to Western Ukraine 1 fighter moved from Eastern Poland to Western Ukraine 2 tactical_bombers moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Eastern Poland to Bessarabia 3 aaGuns, 9 armour, 5 artilleries, 24 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine 5 infantry moved from Finland to Karelia 2 infantry moved from Finland to Vyborg 1 battleship, 1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone 4 bombers moved from Russia to Western Ukraine 1 bomber moved from Gibraltar to Greece 1 fighter moved from Southern Italy to Greece 9 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 1 mech_infantry moved from Bessarabia to Western Ukraine 2 tactical_bombers moved from Western Germany to Western Ukraine 1 fighter moved from 115 Sea Zone to Eastern Poland 1 tactical_bomber moved from 115 Sea Zone to Eastern Poland Place Units - Germans 3 bombers placed in Western Germany 1 destroyer and 1 submarine placed in 93 Sea Zone Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Defenders Fire, : -0.33 Attackers Fire, : 0.33 Russians regular : 1.17 Germans regular : 1.17 Russians AA : -0.67
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@flyingbadger said in L21 FlyingBadger (Axis) - Martin (Allies + 30) OOB 2nd ed - low luck:
@martin Forgot to roll a Mech into Ukraine on combat move :face_with_rolling_eyes: , would it be okay to still capture it please?
@Martin I’ve posted it without this edit, but if you are happy for it to happen then please add a Mech to Ukraine and 2IPCs to Germany :moneybag:
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@flyingbadger no worries - I will do the edit.