@donutgold hey there, all ok?
L21 #3 trulpen (X) vs aagamerz13 (A+18) BM3
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 airfield, 3 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 1 infantry moved from British Columbia to Alaska Americans take Alaska from Japanese Combat - Americans Battle in Holland Belgium Americans attack with 1 bomber and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 armour EDIT: Adding units owned by Americans to Tunisia: 1 armour EDIT: Changing ownership of Tunisia from Italians to Americans EDIT: Changing ownership of Algeria from Italians to Americans EDIT: Turning off Edit Mode 1 bomber moved from Holland Belgium to Finland 3 infantry moved from Norway to Finland 3 fighters moved from United Kingdom to Finland 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 110 Sea Zone 3 carriers moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 4 transports moved from 91 Sea Zone to 88 Sea Zone 4 fighters moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Western United States to Johnston Island 1 destroyer moved from 51 Sea Zone to 49 Sea Zone 2 carriers and 4 fighters moved from 51 Sea Zone to 30 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Western United States to 30 Sea Zone 4 fighters and 2 tactical_bombers moved from 63 Sea Zone to 30 Sea Zone 1 battleship, 3 carriers, 1 cruiser and 2 submarines moved from 63 Sea Zone to 30 Sea Zone 1 fighter moved from British Columbia to Western United States 1 carrier moved from 91 Sea Zone to 88 Sea Zone 1 infantry moved from Eastern United States to Central United States Place Units - Americans 1 airfield placed in Johnston Island 1 fighter and 9 infantry placed in Western United States 2 fighters and 1 mech_infantry placed in Finland Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,6 Americans collect 64 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 3 fighters and 1 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 bomber moved from Morocco to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 2 fighters and 1 tactical_bomber moved from Iraq to Egypt 1 fighter and 1 tactical_bomber moved from Iraq to Persia 1 artillery and 1 infantry moved from Iraq to Persia 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Morocco to Gibraltar 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Iraq to Egypt 1 fighter moved from Iraq to Persia Combat - British Battle in Gibraltar British attack with 2 fighters, 2 infantry and 1 mech_infantry Italians defend with 1 aaGun, 1 harbour, 1 infantry and 1 mech_infantry Italians roll AA dice in Gibraltar : 0/2 hits, 0.33 expected hits British roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/5 hits, 1.50 expected hits Italians roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar British roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Gibraltar, round 3 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 mech_infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Gibraltar British win, taking Gibraltar from Italians with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Italians: 1 aaGun, 1 infantry and 1 mech_infantry Battle in Persia British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 mech_infantrys British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Persia, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 2 mech_infantrys in Persia, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Persia British win, taking Persia from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Egypt British attack with 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 marine British roll dice for 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 1/7 hits, 3.50 expected hits Italians roll dice for 1 armour, 1 artillery and 1 marine in Egypt, round 2 : 1/3 hits, 1.17 expected hits 1 bomber owned by the British and 1 artillery owned by the Italians lost in Egypt British roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 1/6 hits, 2.83 expected hits Italians roll dice for 1 armour and 1 marine in Egypt, round 3 : 1/2 hits, 0.83 expected hits 1 marine owned by the Italians and 1 tactical_bomber owned by the British lost in Egypt British roll dice for 4 fighters and 1 mech_infantry in Egypt, round 4 : 3/5 hits, 2.17 expected hits Italians roll dice for 1 armour in Egypt, round 4 : 1/1 hits, 0.50 expected hits 1 fighter owned by the British and 1 armour owned by the Italians lost in Egypt British win, taking Egypt from Italians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -20 Casualties for British: 1 bomber, 1 fighter and 1 tactical_bomber Casualties for Italians: 1 armour, 1 artillery and 1 marine Non Combat Move - British 1 fighter moved from India to Iraq 3 fighters moved from Egypt to Iraq 2 fighters and 1 tactical_bomber moved from Persia to Iraq 1 infantry moved from Rhodesia to Belgian Congo 2 fighters moved from Gibraltar to 91 Sea Zone Place Units - British 3 fighters placed in Iraq 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,1,5,5,5,4,1,5,2,4,2,3 British collect 30 PUs (3 lost to blockades); end with 31 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -1.00 Italians regular : -0.50 Germans regular : -0.33 British regular : -3.33 Italians AA : -0.33
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 airfield, 3 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 1 infantry moved from British Columbia to Alaska Americans take Alaska from Japanese Combat - Americans Battle in Holland Belgium Americans attack with 1 bomber and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 armour EDIT: Adding units owned by Americans to Tunisia: 1 armour EDIT: Changing ownership of Tunisia from Italians to Americans EDIT: Changing ownership of Algeria from Italians to Americans EDIT: Turning off Edit Mode 1 bomber moved from Holland Belgium to Finland 3 infantry moved from Norway to Finland 3 fighters moved from United Kingdom to Finland 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 110 Sea Zone 3 carriers moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 4 transports moved from 91 Sea Zone to 88 Sea Zone 4 fighters moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Western United States to Johnston Island 1 destroyer moved from 51 Sea Zone to 49 Sea Zone 2 carriers and 4 fighters moved from 51 Sea Zone to 30 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Western United States to 30 Sea Zone 4 fighters and 2 tactical_bombers moved from 63 Sea Zone to 30 Sea Zone 1 battleship, 3 carriers, 1 cruiser and 2 submarines moved from 63 Sea Zone to 30 Sea Zone 1 fighter moved from British Columbia to Western United States 1 carrier moved from 91 Sea Zone to 88 Sea Zone 1 infantry moved from Eastern United States to Central United States Place Units - Americans 1 airfield placed in Johnston Island 1 fighter and 9 infantry placed in Western United States 2 fighters and 1 mech_infantry placed in Finland Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,6 Americans collect 64 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 3 fighters and 1 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 bomber moved from Morocco to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 2 fighters and 1 tactical_bomber moved from Iraq to Egypt 1 fighter and 1 tactical_bomber moved from Iraq to Persia 1 artillery and 1 infantry moved from Iraq to Persia 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Morocco to Gibraltar 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Iraq to Egypt 1 fighter moved from Iraq to Persia Combat - British Battle in Gibraltar British attack with 2 fighters, 2 infantry and 1 mech_infantry Italians defend with 1 aaGun, 1 harbour, 1 infantry and 1 mech_infantry Italians roll AA dice in Gibraltar : 0/2 hits, 0.33 expected hits British roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/5 hits, 1.50 expected hits Italians roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar British roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Gibraltar, round 3 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 mech_infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Gibraltar British win, taking Gibraltar from Italians with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Italians: 1 aaGun, 1 infantry and 1 mech_infantry Battle in Persia British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 mech_infantrys British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Persia, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 2 mech_infantrys in Persia, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Persia British win, taking Persia from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Egypt British attack with 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 marine British roll dice for 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 1/7 hits, 3.50 expected hits Italians roll dice for 1 armour, 1 artillery and 1 marine in Egypt, round 2 : 1/3 hits, 1.17 expected hits 1 bomber owned by the British and 1 artillery owned by the Italians lost in Egypt British roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 1/6 hits, 2.83 expected hits Italians roll dice for 1 armour and 1 marine in Egypt, round 3 : 1/2 hits, 0.83 expected hits 1 marine owned by the Italians and 1 tactical_bomber owned by the British lost in Egypt British roll dice for 4 fighters and 1 mech_infantry in Egypt, round 4 : 3/5 hits, 2.17 expected hits Italians roll dice for 1 armour in Egypt, round 4 : 1/1 hits, 0.50 expected hits 1 fighter owned by the British and 1 armour owned by the Italians lost in Egypt British win, taking Egypt from Italians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -20 Casualties for British: 1 bomber, 1 fighter and 1 tactical_bomber Casualties for Italians: 1 armour, 1 artillery and 1 marine Non Combat Move - British 1 fighter moved from India to Iraq 3 fighters moved from Egypt to Iraq 2 fighters and 1 tactical_bomber moved from Persia to Iraq 1 infantry moved from Rhodesia to Belgian Congo 2 fighters moved from Gibraltar to 91 Sea Zone Place Units - British 3 fighters placed in Iraq 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,1,5,5,5,4,1,5,2,4,2,3 British collect 30 PUs (3 lost to blockades); end with 31 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 88 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1.00 Italians regular : -0.50 Germans regular : -0.33 British regular : -3.33 Italians AA : -0.33
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@aagamerz13 hey, use the last one
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 artillery, 2 fighters, 2 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Trans-Jordan to Egypt 3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Egypt 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 2 cruisers moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Southern Italy to Egypt Combat - Italians Battle in Egypt Italians attack with 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Italians roll dice for 1 battleship in Egypt, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 mech_infantry in Egypt, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Egypt Italians win, taking Egypt from British with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 4 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone 1 carrier moved from 97 Sea Zone to 98 Sea Zone 1 marine moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 infantry moved from France to Western Germany 1 infantry moved from France to Western Germany 1 artillery moved from France to Western Germany 2 armour and 1 mech_infantry moved from Eastern Poland to Novgorod Place Units - Italians 2 fighters and 1 marine placed in Southern Italy 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2,6,5 Italians collect 16 PUs (2 lost to blockades); end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : 0,33 British regular : 0,67
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@aagamerz13 said in L21 #3 trulpen (X) vs aagamerz13 (A+18) BM3:
@aagamerz13 hey, use the last one
Made the move while you wrote, but feel free to make the edit during Franz.
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 2 PUs; Combat Move - ANZAC 5 carriers and 10 fighters moved from 63 Sea Zone to 30 Sea Zone 1 submarine moved from 63 Sea Zone to 30 Sea Zone 2 submarines moved from 62 Sea Zone to 30 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,5,2,2,4,2,2,6 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,4 ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
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I suppose the french in Morocco stay put, but you may always move them during R if that’s not the case. I’m moving on to G anyway.
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 2 PUs; Combat Move - ANZAC 5 carriers and 10 fighters moved from 63 Sea Zone to 30 Sea Zone 1 submarine moved from 63 Sea Zone to 30 Sea Zone 2 submarines moved from 62 Sea Zone to 30 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,5,2,2,4,2,2,6 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,4 ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 19 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from France to Holland Belgium 1 tactical_bomber moved from Southern Italy to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 11 armour, 4 artilleries, 5 infantry and 22 mech_infantrys moved from Northwest Persia to Persia 1 bomber moved from Northwest Persia to Volgograd 1 bomber moved from Northwest Persia to Ukraine EDIT: 3 transports moved from 98 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from Greece to Holland Belgium 1 fighter moved from Greece to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium EDIT: 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Southern Italy to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium Combat - Germans Germans creates battle in territory 125 Sea Zone Strategic bombing raid in Volgograd Russians roll AA dice in Volgograd : 0/1 hits, 0,17 expected hits Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Strategic bombing raid in Ukraine Russians roll AA dice in Ukraine : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Ukraine causes 0 damage total. Battle in Holland Belgium Germans attack with 6 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 6 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/10 hits, 4,67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking 125 Sea Zone from British, taking Holland Belgium from Americans with 6 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Persia Germans attack with 11 armour, 4 artilleries, 5 infantry and 22 mech_infantrys British defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 11 armour, 4 artilleries, 5 infantry and 22 mech_infantrys in Persia, round 2 : 13/42 hits, 12,00 expected hits British roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 11 armour, 4 artilleries, 5 infantry and 22 mech_infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Germans 2 aaGuns moved from Northwest Persia to Persia 1 bomber moved from Volgograd to Novgorod 1 artillery and 2 infantry moved from Novgorod to Karelia 1 aaGun moved from Novgorod to Karelia 3 mech_infantrys moved from Baltic States to Novgorod 1 mech_infantry moved from Poland to Novgorod 1 fighter moved from Holland Belgium to Romania 1 fighter moved from Holland Belgium to Western Germany 3 fighters moved from Holland Belgium to Western Germany 2 tactical_bombers moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Southern Italy 1 artillery moved from France to Western Germany 1 artillery and 9 infantry moved from Germany to Poland 1 artillery moved from Poland to Baltic States 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Poland to Baltic States 1 aaGun moved from Western Germany to France 1 infantry moved from Western Germany to Denmark 1 artillery and 8 infantry moved from Western Germany to Germany 1 infantry moved from Northern Italy to 97 Sea Zone Place Units - Germans 3 mech_infantrys placed in Novgorod 10 infantry placed in Romania 9 infantry placed in Western Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 44 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 48 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Germans regular : -0,67 British regular : -0,67 Russians AA : 0,67
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 19 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from France to Holland Belgium 1 tactical_bomber moved from Southern Italy to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 11 armour, 4 artilleries, 5 infantry and 22 mech_infantrys moved from Northwest Persia to Persia 1 bomber moved from Northwest Persia to Volgograd 1 bomber moved from Northwest Persia to Ukraine EDIT: 3 transports moved from 98 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from Greece to Holland Belgium 1 fighter moved from Greece to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium EDIT: 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Southern Italy to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium Combat - Germans Germans creates battle in territory 125 Sea Zone Strategic bombing raid in Volgograd Russians roll AA dice in Volgograd : 0/1 hits, 0,17 expected hits Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Strategic bombing raid in Ukraine Russians roll AA dice in Ukraine : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Ukraine causes 0 damage total. Battle in Holland Belgium Germans attack with 6 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 6 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/10 hits, 4,67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking 125 Sea Zone from British, taking Holland Belgium from Americans with 6 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Persia Germans attack with 11 armour, 4 artilleries, 5 infantry and 22 mech_infantrys British defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 11 armour, 4 artilleries, 5 infantry and 22 mech_infantrys in Persia, round 2 : 13/42 hits, 12,00 expected hits British roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 11 armour, 4 artilleries, 5 infantry and 22 mech_infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Germans 2 aaGuns moved from Northwest Persia to Persia 1 bomber moved from Volgograd to Novgorod 1 artillery and 2 infantry moved from Novgorod to Karelia 1 aaGun moved from Novgorod to Karelia 3 mech_infantrys moved from Baltic States to Novgorod 1 mech_infantry moved from Poland to Novgorod 1 fighter moved from Holland Belgium to Romania 1 fighter moved from Holland Belgium to Western Germany 3 fighters moved from Holland Belgium to Western Germany 2 tactical_bombers moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Southern Italy 1 artillery moved from France to Western Germany 1 artillery and 9 infantry moved from Germany to Poland 1 artillery moved from Poland to Baltic States 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Poland to Baltic States 1 aaGun moved from Western Germany to France 1 infantry moved from Western Germany to Denmark 1 artillery and 8 infantry moved from Western Germany to Germany 1 infantry moved from Northern Italy to 97 Sea Zone Place Units - Germans 3 mech_infantrys placed in Novgorod 10 infantry placed in Romania 9 infantry placed in Western Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 44 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 48 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from 85 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 52 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,33 Germans regular : -0,67 British regular : -0,67 Russians AA : 0,67
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Neglected to move the 3 trannies and also the sub in the Atlantic.
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@trulpen sure edit them on japan move
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@aagamerz13 u seemed to have moved the 3 transports
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@aagamerz13 italian transports
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Timguska to Kansu 1 infantry moved from Novosibirsk to Kansu 1 fighter moved from Russia to Kansu 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 1 infantry moved from Kazakhstan to Tsinghai 1 armour and 1 mech_infantry moved from Caucasus to Tsinghai 1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Germans 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Western Ukraine to Eastern Poland 1 fighter moved from Finland to Eastern Poland Combat - Russians Battle in Kansu Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Russians attack with 1 armour, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tsinghai Russians roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Tsinghai Russians win, taking Tsinghai from Japanese with 1 armour remaining. Battle score for attacker is -4 Casualties for Russians: 1 infantry and 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Trans-Jordan Russians attack with 1 fighter and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 1 fighter and 1 tactical_bomber in Trans-Jordan, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Eastern Poland Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 infantry moved from Samara to Novosibirsk 2 infantry moved from Volgograd to Kazakhstan 1 fighter moved from Kansu to Samara 4 aaGuns, 6 artilleries and 45 infantry moved from Caucasus to Northwest Persia 1 armour and 1 mech_infantry moved from Rostov to Caucasus 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus 1 fighter moved from Eastern Poland to Western Ukraine 2 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Smolensk to Belarus 2 infantry moved from Russia to Samara 5 infantry moved from Bryansk to Russia 1 artillery moved from Bryansk to Russia 2 aaGuns and 11 infantry moved from Amur to Korea 1 mech_infantry moved from Caucasus to Northwest Persia 1 armour moved from Caucasus to Northwest Persia 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq Place Units - Russians 1 artillery and 9 infantry placed in Russia 2 infantry placed in Ukraine Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,2,3,2,3,1,2,1,1 Russians collect 33 PUs (3 lost to blockades); end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 Japanese regular : 1.00 Russians regular : -0.17
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@aagamerz13 said in L21 #3 trulpen (X) vs aagamerz13 (A+18) BM3:
@aagamerz13 u seemed to have moved the 3 transports
Yes, they hadn’t moved as intended. Simply missed to move them during Italy’s NCM. As the sub. If you feel it’s overdue, you may deny the change, although the purchase strongly indicated the move.
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 3 fighters, 11 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 2 bombers moved from Caroline Islands to Manchuria 1 submarine moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 54 Sea Zone to 49 Sea Zone 2 submarines moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 26 Sea Zone to 10 Sea Zone 3 fighters moved from 26 Sea Zone to 10 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone 3 fighters moved from 33 Sea Zone to 49 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 49 Sea Zone 3 fighters moved from Caroline Islands to 49 Sea Zone 3 fighters moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 26 Sea Zone to 10 Sea Zone Combat - Japanese Battle in Manchuria Japanese attack with 2 bombers and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Manchuria, round 2 : 3/4 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 10 Sea Zone Japanese attack with 6 fighters, 6 submarines and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 6 submarines in 10 Sea Zone, round 2 : 0/6 hits, 2,00 expected hits Japanese roll dice for 6 fighters and 2 tactical_bombers in 10 Sea Zone, round 2 : 3/8 hits, 4,33 expected hits Americans roll dice for 1 destroyer in 10 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 10 Sea Zone Japanese win, taking 10 Sea Zone from Neutral with 6 fighters, 5 submarines and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 49 Sea Zone Japanese attack with 6 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 6 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 4/7 hits, 3,67 expected hits Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 49 Sea Zone Japanese win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 6 fighters and 1 tactical_bomber moved from 49 Sea Zone to 26 Sea Zone 6 fighters and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone 3 carriers and 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 3 carriers moved from 35 Sea Zone to 6 Sea Zone 3 tactical_bombers moved from Caroline Islands to Japan 3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 1 Sea Zone 2 destroyers and 3 submarines moved from 6 Sea Zone to 26 Sea Zone 2 bombers moved from Manchuria to Anhwe 1 infantry moved from Anhwe to Chahar 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Shensi to Szechwan 1 infantry moved from Szechwan to Yunnan 2 artilleries and 8 infantry moved from Yunnan to Burma 3 infantry moved from Shan State to Burma 3 armour moved from French Indo China to Yunnan 3 armour moved from Malaya to Yunnan 1 armour and 1 mech_infantry moved from Burma to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Shantung to Jehol 2 infantry moved from Shantung to Anhwe 1 submarine moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 54 Sea Zone to 63 Sea Zone 1 submarine moved from 54 Sea Zone to 62 Sea Zone 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Japan 2 marines moved from Hawaiian Islands to 26 Sea Zone Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Shantung 2 infantry placed in Japan 4 submarines placed in 6 Sea Zone 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 10 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 0,33 Japanese regular : -2,00
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 3 fighters, 11 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 2 bombers moved from Caroline Islands to Manchuria 1 submarine moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 54 Sea Zone to 49 Sea Zone 2 submarines moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 26 Sea Zone to 10 Sea Zone 3 fighters moved from 26 Sea Zone to 10 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone 3 fighters moved from 33 Sea Zone to 49 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 49 Sea Zone 3 fighters moved from Caroline Islands to 49 Sea Zone 3 fighters moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 26 Sea Zone to 10 Sea Zone Combat - Japanese Battle in Manchuria Japanese attack with 2 bombers and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Manchuria, round 2 : 3/4 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 10 Sea Zone Japanese attack with 6 fighters, 6 submarines and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 6 submarines in 10 Sea Zone, round 2 : 0/6 hits, 2,00 expected hits Japanese roll dice for 6 fighters and 2 tactical_bombers in 10 Sea Zone, round 2 : 3/8 hits, 4,33 expected hits Americans roll dice for 1 destroyer in 10 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 10 Sea Zone Japanese win, taking 10 Sea Zone from Neutral with 6 fighters, 5 submarines and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 49 Sea Zone Japanese attack with 6 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 6 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 4/7 hits, 3,67 expected hits Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 49 Sea Zone Japanese win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 6 fighters and 1 tactical_bomber moved from 49 Sea Zone to 26 Sea Zone 6 fighters and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone 3 carriers and 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 3 carriers moved from 35 Sea Zone to 6 Sea Zone 3 tactical_bombers moved from Caroline Islands to Japan 3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 1 Sea Zone 2 destroyers and 3 submarines moved from 6 Sea Zone to 26 Sea Zone 2 bombers moved from Manchuria to Anhwe 1 infantry moved from Anhwe to Chahar 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Shensi to Szechwan 1 infantry moved from Szechwan to Yunnan 2 artilleries and 8 infantry moved from Yunnan to Burma 3 infantry moved from Shan State to Burma 3 armour moved from French Indo China to Yunnan 3 armour moved from Malaya to Yunnan 1 armour and 1 mech_infantry moved from Burma to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Shantung to Jehol 2 infantry moved from Shantung to Anhwe 1 submarine moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 54 Sea Zone to 63 Sea Zone 1 submarine moved from 54 Sea Zone to 62 Sea Zone 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Japan 2 marines moved from Hawaiian Islands to 26 Sea Zone Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Shantung 2 infantry placed in Japan 4 submarines placed in 6 Sea Zone 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 10 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from New Guinea: 1 infantry EDIT: Adding units owned by Japanese to Dutch New Guinea: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 0,33 Japanese regular : -2,00
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TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 7 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters moved from Western United States to 26 Sea Zone 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 20 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 30 Sea Zone to 26 Sea Zone 2 fighters moved from Johnston Island to 26 Sea Zone 1 armour moved from Tunisia to Libya Americans take Libya from Italians 1 armour moved from Libya to Tunisia 1 infantry moved from 110 Sea Zone to Holland Belgium 4 fighters moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Finland to Holland Belgium Combat - Americans Battle in Holland Belgium Americans attack with 1 bomber, 4 fighters and 1 infantry Germans defend with 2 infantry Americans roll dice for 1 bomber, 4 fighters and 1 infantry in Holland Belgium, round 2 : 4/6 hits, 2.83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter and 1 infantry Casualties for Germans: 2 infantry Battle in 26 Sea Zone Americans attack with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 26 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport Japanese defend with 2 battleships, 8 carriers, 2 cruisers, 5 destroyers, 13 fighters, 2 marines, 5 submarines and 3 tactical_bombers Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 26 fighters, 2 tactical_bombers and 1 transport in 26 Sea Zone, round 2 : 20/31 hits, 15.83 expected hits
Combat Hit Differential Summary :
Americans regular : 4.67 Germans regular : 1.33
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@trulpen desperation time. ool?