L21 #3 trulpen (X) vs aagamerz13 (A+18) BM3


  • 2nd post, please. Did about the same as before. 1 fig, 1 tac to Rome instead of Paris.


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 factory_major and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 bombers moved from Southern Italy to Persia
            2 mech_infantrys moved from Northwest Persia to Persia
            3 infantry moved from Caucasus to Volgograd
            1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
            3 infantry moved from Novgorod to Karelia
            2 armour and 2 mech_infantrys moved from Baltic States to Karelia
            2 infantry moved from Archangel to Smolensk
            1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
            1 mech_infantry moved from Caucasus to Persia
            1 armour and 1 mech_infantry moved from Baltic States to Karelia
            EDIT: 1 submarine moved from 84 Sea Zone to 85 Sea Zone
    
        Combat - Germans
            Battle in Karelia
                Germans attack with 3 armour, 3 infantry and 3 mech_infantrys
                Americans defend with 1 infantry
                    Germans roll dice for 3 armour, 3 infantry and 3 mech_infantrys in Karelia, round 2 : 2/9 hits, 2,50 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Karelia
                Germans win, taking Karelia from Russians with 3 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Persia
                Germans attack with 2 bombers and 3 mech_infantrys
                British defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 2 bombers and 3 mech_infantrys in Persia, round 2 : 1/5 hits, 1,83 expected hits
                    British roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Persia
                    Germans roll dice for 2 bombers and 3 mech_infantrys in Persia, round 3 : 3/5 hits, 1,83 expected hits
                    British roll dice for 1 infantry in Persia, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for British: 2 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Volgograd
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 1,67 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 armour and 2 mech_infantrys moved from Baltic States to Novgorod
            1 artillery and 2 infantry moved from Germany to Poland
            1 artillery and 9 infantry moved from Western Germany to Germany
            3 mech_infantrys moved from Germany to Baltic States
            1 mech_infantry moved from Western Germany to Poland
            2 fighters moved from Gibraltar to Southern Italy
            2 aaGuns, 1 armour, 4 artilleries, 5 infantry and 4 mech_infantrys moved from Caucasus to Northwest Persia
            2 bombers moved from Persia to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Volgograd to Greece
            1 fighter moved from Germany to Western Germany
            1 fighter and 1 tactical_bomber moved from Gibraltar to France
            1 infantry moved from Holland Belgium to Western Germany
            1 aaGun moved from France to Western Germany
            1 aaGun moved from Germany to Western Germany
    
        Place Units - Germans
            1 factory_major placed in Romania
            1 infantry placed in Germany
            1 artillery and 2 infantry placed in Novgorod
            1 artillery and 8 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 54 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 1 infantry
            EDIT: Adding units owned by Germans to Northern Italy: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 1,33
    Germans regular : -0,33
    British regular : 0,00
    

    Savegame


  • Another change. Go to N Italy with 1 inf from WG instead of to Berlin.


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Bryansk to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Rostov to Ukraine
                  Russians take Ukraine from Italians
            4 infantry moved from Tambov to Volgograd
            1 tactical_bomber moved from Russia to Volgograd
            1 fighter moved from Russia to Volgograd
            1 infantry moved from Rostov to Caucasus
                  Russians take Caucasus from Italians
            1 fighter moved from Russia to Finland
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 infantry
                    Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Volgograd to Iraq
            6 artilleries moved from Rostov to Caucasus
            4 aaGuns moved from Rostov to Caucasus
            45 infantry moved from Rostov to Caucasus
            2 infantry moved from Russia to Smolensk
            7 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Rostov to Caucasus
            1 armour moved from Rostov to Caucasus
    
        Place Units - Russians
            1 fighter and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 6 armour, 2 destroyers, 3 infantry and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Dutch New Guinea to New Guinea
            1 submarine moved from 63 Sea Zone to 54 Sea Zone
            1 submarine moved from 46 Sea Zone to 54 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 battleships and 2 marines moved from 33 Sea Zone to 26 Sea Zone
            2 marines moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 bombers moved from Philippines to New Guinea
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to New Guinea
            2 fighters moved from 45 Sea Zone to New Guinea
    
        Combat - Japanese
            Japanese creates battle in territory 63 Sea Zone
            Battle in 26 Sea Zone
                Japanese attack with 2 battleships and 3 transports
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 26 Sea Zone
                Japanese win, taking 26 Sea Zone from Neutral with 2 battleships and 3 transports remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 54 Sea Zone
                Japanese attack with 5 submarines
                Americans defend with 1 cruiser
                    Japanese roll dice for 5 submarines in 54 Sea Zone, round 2 : 0/5 hits, 1,67 expected hits
                    Americans roll dice for 1 cruiser in 54 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the Japanese lost in 54 Sea Zone
                    Japanese roll dice for 4 submarines in 54 Sea Zone, round 3 : 2/4 hits, 1,33 expected hits
                    1 cruiser owned by the Americans lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Neutral with 4 submarines remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 cruiser
            Battle in 63 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 battleship, 3 carriers, 1 cruiser, 14 fighters, 2 submarines and 2 tactical_bombers; ANZAC defend with 5 carriers and 1 submarine
                1 submarine owned by the Japanese submerged
            Battle in New Guinea
                Japanese attack with 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 marine
                    Japanese roll dice for 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber in New Guinea, round 2 : 5/7 hits, 3,67 expected hits
                    ANZAC roll dice for 1 marine in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the ANZAC lost in New Guinea
                Japanese winAmericans winAmericans win with 1 battleship, 8 carriers, 1 cruiser, 14 fighters, 3 submarines and 2 tactical_bombers remaining with 1 battleship, 8 carriers, 1 cruiser, 14 fighters, 3 submarines and 2 tactical_bombers remaining, taking New Guinea from ANZAC with 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for ANZAC: 1 marine
            Battle in Hawaiian Islands
                Japanese attack with 1 artillery, 4 infantry and 2 marines
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 artillery, 4 infantry and 2 marines in Hawaiian Islands, round 2 : 2/7 hits, 1,83 expected hits
                    Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 3 infantry and 2 marines remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 carriers moved from 42 Sea Zone to 35 Sea Zone
            7 submarines moved from 6 Sea Zone to 26 Sea Zone
            2 bombers moved from New Guinea to Caroline Islands
            2 cruisers and 2 destroyers moved from 33 Sea Zone to 26 Sea Zone
            5 carriers moved from 33 Sea Zone to 26 Sea Zone
            5 fighters and 5 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
            2 carriers and 1 destroyer moved from 45 Sea Zone to 33 Sea Zone
            3 fighters and 1 tactical_bomber moved from New Guinea to 33 Sea Zone
            1 transport moved from 45 Sea Zone to 35 Sea Zone
            2 fighters moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 42 Sea Zone to Caroline Islands
            2 fighters moved from 42 Sea Zone to 33 Sea Zone
            3 tactical_bombers moved from 42 Sea Zone to Caroline Islands
            4 artilleries and 4 infantry moved from Shan State to Burma
            3 infantry moved from Yunnan to Burma
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 artillery and 1 infantry moved from Hunan to Yunnan
            4 infantry moved from Kweichow to Yunnan
            3 infantry moved from Malaya to Shan State
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Szechwan to Yunnan
            3 infantry moved from Shantung to Anhwe
            1 submarine moved from 33 Sea Zone to 26 Sea Zone
    
        Place Units - Japanese
            2 destroyers and 4 submarines placed in 6 Sea Zone
            3 infantry placed in Shantung
            3 armour placed in French Indo China
            3 armour placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,17
    Japanese regular : 0,50
    ANZAC regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 6 armour, 2 destroyers, 3 infantry and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Dutch New Guinea to New Guinea
            1 submarine moved from 63 Sea Zone to 54 Sea Zone
            1 submarine moved from 46 Sea Zone to 54 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 battleships and 2 marines moved from 33 Sea Zone to 26 Sea Zone
            2 marines moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 bombers moved from Philippines to New Guinea
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to New Guinea
            2 fighters moved from 45 Sea Zone to New Guinea
    
        Combat - Japanese
            Japanese creates battle in territory 63 Sea Zone
            Battle in 26 Sea Zone
                Japanese attack with 2 battleships and 3 transports
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 26 Sea Zone
                Japanese win, taking 26 Sea Zone from Neutral with 2 battleships and 3 transports remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 54 Sea Zone
                Japanese attack with 5 submarines
                Americans defend with 1 cruiser
                    Japanese roll dice for 5 submarines in 54 Sea Zone, round 2 : 0/5 hits, 1,67 expected hits
                    Americans roll dice for 1 cruiser in 54 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the Japanese lost in 54 Sea Zone
                    Japanese roll dice for 4 submarines in 54 Sea Zone, round 3 : 2/4 hits, 1,33 expected hits
                    1 cruiser owned by the Americans lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Neutral with 4 submarines remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 cruiser
            Battle in 63 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 battleship, 3 carriers, 1 cruiser, 14 fighters, 2 submarines and 2 tactical_bombers; ANZAC defend with 5 carriers and 1 submarine
                1 submarine owned by the Japanese submerged
            Battle in New Guinea
                Japanese attack with 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 marine
                    Japanese roll dice for 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber in New Guinea, round 2 : 5/7 hits, 3,67 expected hits
                    ANZAC roll dice for 1 marine in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the ANZAC lost in New Guinea
                Japanese winAmericans winAmericans win with 1 battleship, 8 carriers, 1 cruiser, 14 fighters, 3 submarines and 2 tactical_bombers remaining with 1 battleship, 8 carriers, 1 cruiser, 14 fighters, 3 submarines and 2 tactical_bombers remaining, taking New Guinea from ANZAC with 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for ANZAC: 1 marine
            Battle in Hawaiian Islands
                Japanese attack with 1 artillery, 4 infantry and 2 marines
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 artillery, 4 infantry and 2 marines in Hawaiian Islands, round 2 : 2/7 hits, 1,83 expected hits
                    Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 3 infantry and 2 marines remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 carriers moved from 42 Sea Zone to 35 Sea Zone
            7 submarines moved from 6 Sea Zone to 26 Sea Zone
            2 bombers moved from New Guinea to Caroline Islands
            2 cruisers and 2 destroyers moved from 33 Sea Zone to 26 Sea Zone
            5 carriers moved from 33 Sea Zone to 26 Sea Zone
            5 fighters and 5 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
            2 carriers and 1 destroyer moved from 45 Sea Zone to 33 Sea Zone
            3 fighters and 1 tactical_bomber moved from New Guinea to 33 Sea Zone
            1 transport moved from 45 Sea Zone to 35 Sea Zone
            2 fighters moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 42 Sea Zone to Caroline Islands
            2 fighters moved from 42 Sea Zone to 33 Sea Zone
            3 tactical_bombers moved from 42 Sea Zone to Caroline Islands
            4 artilleries and 4 infantry moved from Shan State to Burma
            3 infantry moved from Yunnan to Burma
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 artillery and 1 infantry moved from Hunan to Yunnan
            4 infantry moved from Kweichow to Yunnan
            3 infantry moved from Malaya to Shan State
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Szechwan to Yunnan
            3 infantry moved from Shantung to Anhwe
            1 submarine moved from 33 Sea Zone to 26 Sea Zone
    
        Place Units - Japanese
            2 destroyers and 4 submarines placed in 6 Sea Zone
            3 infantry placed in Shantung
            3 armour placed in French Indo China
            3 armour placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 63 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 62 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 1,17
    Japanese regular : 0,50
    ANZAC regular : -0,33
    

    Savegame


  • Didn’t intend to attack the fleet in z63, but misclicked and couldn’t move it during NCM, even by edit. Forgot it, but just saw now that it was there. Wanted to move it to z62.


  • Seems I might have somehow missed 2 air that can reach z26. Have to look closer on that.


  • Counted 16 air, but it’s actually 18. Must’ve not included the ac from WUS in the analysis. Changing slightly.


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 6 armour, 2 destroyers, 3 infantry and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Dutch New Guinea to New Guinea
            1 submarine moved from 63 Sea Zone to 54 Sea Zone
            1 submarine moved from 46 Sea Zone to 54 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 battleships and 2 marines moved from 33 Sea Zone to 26 Sea Zone
            2 marines moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 bombers moved from Philippines to New Guinea
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to New Guinea
            2 fighters moved from 45 Sea Zone to New Guinea
    
        Combat - Japanese
            Japanese creates battle in territory 63 Sea Zone
            Battle in 26 Sea Zone
                Japanese attack with 2 battleships and 3 transports
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 26 Sea Zone
                Japanese win, taking 26 Sea Zone from Neutral with 2 battleships and 3 transports remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 54 Sea Zone
                Japanese attack with 5 submarines
                Americans defend with 1 cruiser
                    Japanese roll dice for 5 submarines in 54 Sea Zone, round 2 : 0/5 hits, 1,67 expected hits
                    Americans roll dice for 1 cruiser in 54 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the Japanese lost in 54 Sea Zone
                    Japanese roll dice for 4 submarines in 54 Sea Zone, round 3 : 2/4 hits, 1,33 expected hits
                    1 cruiser owned by the Americans lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Neutral with 4 submarines remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 cruiser
            Battle in 63 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 battleship, 3 carriers, 1 cruiser, 14 fighters, 2 submarines and 2 tactical_bombers; ANZAC defend with 5 carriers and 1 submarine
                1 submarine owned by the Japanese submerged
            Battle in New Guinea
                Japanese attack with 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 marine
                    Japanese roll dice for 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber in New Guinea, round 2 : 5/7 hits, 3,67 expected hits
                    ANZAC roll dice for 1 marine in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the ANZAC lost in New Guinea
                Japanese winAmericans winAmericans win with 1 battleship, 8 carriers, 1 cruiser, 14 fighters, 3 submarines and 2 tactical_bombers remaining with 1 battleship, 8 carriers, 1 cruiser, 14 fighters, 3 submarines and 2 tactical_bombers remaining, taking New Guinea from ANZAC with 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for ANZAC: 1 marine
            Battle in Hawaiian Islands
                Japanese attack with 1 artillery, 4 infantry and 2 marines
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 artillery, 4 infantry and 2 marines in Hawaiian Islands, round 2 : 2/7 hits, 1,83 expected hits
                    Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 3 infantry and 2 marines remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 63 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 62 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            3 carriers moved from 42 Sea Zone to 35 Sea Zone
            7 submarines moved from 6 Sea Zone to 26 Sea Zone
            2 bombers moved from New Guinea to Caroline Islands
            2 cruisers and 2 destroyers moved from 33 Sea Zone to 26 Sea Zone
            5 carriers moved from 33 Sea Zone to 26 Sea Zone
            2 carriers and 1 destroyer moved from 45 Sea Zone to 33 Sea Zone
            3 fighters and 1 tactical_bomber moved from New Guinea to 33 Sea Zone
            1 transport moved from 45 Sea Zone to 35 Sea Zone
            1 fighter moved from 42 Sea Zone to Caroline Islands
            2 fighters moved from 42 Sea Zone to 33 Sea Zone
            3 tactical_bombers moved from 42 Sea Zone to Caroline Islands
            4 artilleries and 4 infantry moved from Shan State to Burma
            3 infantry moved from Yunnan to Burma
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 artillery and 1 infantry moved from Hunan to Yunnan
            4 infantry moved from Kweichow to Yunnan
            3 infantry moved from Malaya to Shan State
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Szechwan to Yunnan
            3 infantry moved from Shantung to Anhwe
            1 submarine moved from 33 Sea Zone to 26 Sea Zone
            1 submarine moved from 33 Sea Zone to 26 Sea Zone
            2 fighters moved from 33 Sea Zone to 26 Sea Zone
            3 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
            5 fighters moved from 33 Sea Zone to 26 Sea Zone
            2 fighters moved from 33 Sea Zone to Caroline Islands
    
        Place Units - Japanese
            2 destroyers and 4 submarines placed in 6 Sea Zone
            3 infantry placed in Shantung
            3 armour placed in French Indo China
            3 armour placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,17
    Japanese regular : 0,50
    ANZAC regular : -0,33
    

    Savegame


  • Last post, please.


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 airfield, 3 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from United Kingdom to Holland Belgium
            1 infantry moved from British Columbia to Alaska
                  Americans take Alaska from Japanese
    
        Combat - Americans
            Battle in Holland Belgium
                Americans attack with 1 bomber and 2 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Morocco: 1 armour
            EDIT: Adding units owned by Americans to Tunisia: 1 armour
            EDIT: Changing ownership of Tunisia from Italians to Americans
            EDIT: Changing ownership of Algeria from Italians to Americans
            EDIT: Turning off Edit Mode
            1 bomber moved from Holland Belgium to Finland
            3 infantry moved from Norway to Finland
            3 fighters moved from United Kingdom to Finland
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            3 carriers moved from 91 Sea Zone to 110 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            4 transports moved from 91 Sea Zone to 88 Sea Zone
            4 fighters moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from Western United States to Johnston Island
            1 destroyer moved from 51 Sea Zone to 49 Sea Zone
            2 carriers and 4 fighters moved from 51 Sea Zone to 30 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            2 fighters moved from Western United States to 30 Sea Zone
            4 fighters and 2 tactical_bombers moved from 63 Sea Zone to 30 Sea Zone
            1 battleship, 3 carriers, 1 cruiser and 2 submarines moved from 63 Sea Zone to 30 Sea Zone
            1 fighter moved from British Columbia to Western United States
            1 carrier moved from 91 Sea Zone to 88 Sea Zone
            1 infantry moved from Eastern United States to Central United States
    
        Place Units - Americans
            1 airfield placed in Johnston Island
            1 fighter and 9 infantry placed in Western United States
            2 fighters and 1 mech_infantry placed in Finland
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,6
            Americans collect 64 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Germans regular : 0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 airfield, 3 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from United Kingdom to Holland Belgium
            1 infantry moved from British Columbia to Alaska
                  Americans take Alaska from Japanese
    
        Combat - Americans
            Battle in Holland Belgium
                Americans attack with 1 bomber and 2 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Morocco: 1 armour
            EDIT: Adding units owned by Americans to Tunisia: 1 armour
            EDIT: Changing ownership of Tunisia from Italians to Americans
            EDIT: Changing ownership of Algeria from Italians to Americans
            EDIT: Turning off Edit Mode
            1 bomber moved from Holland Belgium to Finland
            3 infantry moved from Norway to Finland
            3 fighters moved from United Kingdom to Finland
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            3 carriers moved from 91 Sea Zone to 110 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            4 transports moved from 91 Sea Zone to 88 Sea Zone
            4 fighters moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from Western United States to Johnston Island
            1 destroyer moved from 51 Sea Zone to 49 Sea Zone
            2 carriers and 4 fighters moved from 51 Sea Zone to 30 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            2 fighters moved from Western United States to 30 Sea Zone
            4 fighters and 2 tactical_bombers moved from 63 Sea Zone to 30 Sea Zone
            1 battleship, 3 carriers, 1 cruiser and 2 submarines moved from 63 Sea Zone to 30 Sea Zone
            1 fighter moved from British Columbia to Western United States
            1 carrier moved from 91 Sea Zone to 88 Sea Zone
            1 infantry moved from Eastern United States to Central United States
    
        Place Units - Americans
            1 airfield placed in Johnston Island
            1 fighter and 9 infantry placed in Western United States
            2 fighters and 1 mech_infantry placed in Finland
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,6
            Americans collect 64 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 3 fighters and 1 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 bomber moved from Morocco to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            2 fighters and 1 tactical_bomber moved from Iraq to Egypt
            1 fighter and 1 tactical_bomber moved from Iraq to Persia
            1 artillery and 1 infantry moved from Iraq to Persia
            2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from Morocco to Gibraltar
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from Iraq to Egypt
            1 fighter moved from Iraq to Persia
    
        Combat - British
            Battle in Gibraltar
                British attack with 2 fighters, 2 infantry and 1 mech_infantry
                Italians defend with 1 aaGun, 1 harbour, 1 infantry and 1 mech_infantry
                    Italians roll AA dice in Gibraltar : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/5 hits, 1.50 expected hits
                    Italians roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                    British roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Gibraltar, round 3 : 1/5 hits, 1.50 expected hits
                    Italians roll dice for 1 mech_infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Gibraltar
                British win, taking Gibraltar from Italians with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                Casualties for Italians: 1 aaGun, 1 infantry and 1 mech_infantry
            Battle in Persia
                British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Persia, round 2 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Persia, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Persia
                British win, taking Persia from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Egypt
                British attack with 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 marine
                    British roll dice for 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 1/7 hits, 3.50 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 1 marine in Egypt, round 2 : 1/3 hits, 1.17 expected hits
                    1 bomber owned by the British and 1 artillery owned by the Italians lost in Egypt
                    British roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 1/6 hits, 2.83 expected hits
                    Italians roll dice for 1 armour and 1 marine in Egypt, round 3 : 1/2 hits, 0.83 expected hits
                    1 marine owned by the Italians and 1 tactical_bomber owned by the British lost in Egypt
                    British roll dice for 4 fighters and 1 mech_infantry in Egypt, round 4 : 3/5 hits, 2.17 expected hits
                    Italians roll dice for 1 armour in Egypt, round 4 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the British and 1 armour owned by the Italians lost in Egypt
                British win, taking Egypt from Italians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -20
                Casualties for British: 1 bomber, 1 fighter and 1 tactical_bomber
                Casualties for Italians: 1 armour, 1 artillery and 1 marine
    
        Non Combat Move - British
            1 fighter moved from India to Iraq
            3 fighters moved from Egypt to Iraq
            2 fighters and 1 tactical_bomber moved from Persia to Iraq
            1 infantry moved from Rhodesia to Belgian Congo
            2 fighters moved from Gibraltar to 91 Sea Zone
    
        Place Units - British
            3 fighters placed in Iraq
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,1,5,5,5,4,1,5,2,4,2,3
            British collect 30 PUs (3 lost to blockades); end with 31 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Italians regular : -0.50
    Germans regular : -0.33
    British regular : -3.33
    Italians AA : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 airfield, 3 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from United Kingdom to Holland Belgium
            1 infantry moved from British Columbia to Alaska
                  Americans take Alaska from Japanese
    
        Combat - Americans
            Battle in Holland Belgium
                Americans attack with 1 bomber and 2 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Morocco: 1 armour
            EDIT: Adding units owned by Americans to Tunisia: 1 armour
            EDIT: Changing ownership of Tunisia from Italians to Americans
            EDIT: Changing ownership of Algeria from Italians to Americans
            EDIT: Turning off Edit Mode
            1 bomber moved from Holland Belgium to Finland
            3 infantry moved from Norway to Finland
            3 fighters moved from United Kingdom to Finland
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            3 carriers moved from 91 Sea Zone to 110 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            4 transports moved from 91 Sea Zone to 88 Sea Zone
            4 fighters moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from Western United States to Johnston Island
            1 destroyer moved from 51 Sea Zone to 49 Sea Zone
            2 carriers and 4 fighters moved from 51 Sea Zone to 30 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            2 fighters moved from Western United States to 30 Sea Zone
            4 fighters and 2 tactical_bombers moved from 63 Sea Zone to 30 Sea Zone
            1 battleship, 3 carriers, 1 cruiser and 2 submarines moved from 63 Sea Zone to 30 Sea Zone
            1 fighter moved from British Columbia to Western United States
            1 carrier moved from 91 Sea Zone to 88 Sea Zone
            1 infantry moved from Eastern United States to Central United States
    
        Place Units - Americans
            1 airfield placed in Johnston Island
            1 fighter and 9 infantry placed in Western United States
            2 fighters and 1 mech_infantry placed in Finland
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,6
            Americans collect 64 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 3 fighters and 1 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 bomber moved from Morocco to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            2 fighters and 1 tactical_bomber moved from Iraq to Egypt
            1 fighter and 1 tactical_bomber moved from Iraq to Persia
            1 artillery and 1 infantry moved from Iraq to Persia
            2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from Morocco to Gibraltar
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from Iraq to Egypt
            1 fighter moved from Iraq to Persia
    
        Combat - British
            Battle in Gibraltar
                British attack with 2 fighters, 2 infantry and 1 mech_infantry
                Italians defend with 1 aaGun, 1 harbour, 1 infantry and 1 mech_infantry
                    Italians roll AA dice in Gibraltar : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/5 hits, 1.50 expected hits
                    Italians roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                    British roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Gibraltar, round 3 : 1/5 hits, 1.50 expected hits
                    Italians roll dice for 1 mech_infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Gibraltar
                British win, taking Gibraltar from Italians with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                Casualties for Italians: 1 aaGun, 1 infantry and 1 mech_infantry
            Battle in Persia
                British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Persia, round 2 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Persia, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Persia
                British win, taking Persia from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Egypt
                British attack with 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 marine
                    British roll dice for 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 1/7 hits, 3.50 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 1 marine in Egypt, round 2 : 1/3 hits, 1.17 expected hits
                    1 bomber owned by the British and 1 artillery owned by the Italians lost in Egypt
                    British roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 1/6 hits, 2.83 expected hits
                    Italians roll dice for 1 armour and 1 marine in Egypt, round 3 : 1/2 hits, 0.83 expected hits
                    1 marine owned by the Italians and 1 tactical_bomber owned by the British lost in Egypt
                    British roll dice for 4 fighters and 1 mech_infantry in Egypt, round 4 : 3/5 hits, 2.17 expected hits
                    Italians roll dice for 1 armour in Egypt, round 4 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the British and 1 armour owned by the Italians lost in Egypt
                British win, taking Egypt from Italians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -20
                Casualties for British: 1 bomber, 1 fighter and 1 tactical_bomber
                Casualties for Italians: 1 armour, 1 artillery and 1 marine
    
        Non Combat Move - British
            1 fighter moved from India to Iraq
            3 fighters moved from Egypt to Iraq
            2 fighters and 1 tactical_bomber moved from Persia to Iraq
            1 infantry moved from Rhodesia to Belgian Congo
            2 fighters moved from Gibraltar to 91 Sea Zone
    
        Place Units - British
            3 fighters placed in Iraq
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,1,5,5,5,4,1,5,2,4,2,3
            British collect 30 PUs (3 lost to blockades); end with 31 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 88 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Italians regular : -0.50
    Germans regular : -0.33
    British regular : -3.33
    Italians AA : -0.33
    

    Savegame


  • @aagamerz13 hey, use the last one


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 artillery, 2 fighters, 2 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Trans-Jordan to Egypt
            3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Egypt
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
            2 cruisers moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Southern Italy to Egypt
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Italians roll dice for 1 battleship in Egypt, round 2 : 1/1 hits, 0,67 expected hits
                    British roll dice for 1 mech_infantry in Egypt, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
                Italians win, taking Egypt from British with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            4 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
            1 carrier moved from 97 Sea Zone to 98 Sea Zone
            1 marine moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            1 infantry moved from France to Western Germany
            1 infantry moved from France to Western Germany
            1 artillery moved from France to Western Germany
            2 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
    
        Place Units - Italians
            2 fighters and 1 marine placed in Southern Italy
            1 artillery and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2,6,5
            Italians collect 16 PUs (2 lost to blockades); end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,33
    British regular : 0,67
    

    Savegame


  • @aagamerz13 said in L21 #3 trulpen (X) vs aagamerz13 (A+18) BM3:

    @aagamerz13 hey, use the last one

    Made the move while you wrote, but feel free to make the edit during Franz.


  • TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            5 carriers and 10 fighters moved from 63 Sea Zone to 30 Sea Zone
            1 submarine moved from 63 Sea Zone to 30 Sea Zone
            2 submarines moved from 62 Sea Zone to 30 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,5,2,2,4,2,2,6
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,4
            ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • I suppose the french in Morocco stay put, but you may always move them during R if that’s not the case. I’m moving on to G anyway.


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            5 carriers and 10 fighters moved from 63 Sea Zone to 30 Sea Zone
            1 submarine moved from 63 Sea Zone to 30 Sea Zone
            2 submarines moved from 62 Sea Zone to 30 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,5,2,2,4,2,2,6
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,4
            ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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