@sunkhareb assumed no scram in 109
L21 #3 trulpen (X) vs aagamerz13 (A+18) BM3
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Seems I might have somehow missed 2 air that can reach z26. Have to look closer on that.
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Counted 16 air, but it’s actually 18. Must’ve not included the ac from WUS in the analysis. Changing slightly.
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 6 armour, 2 destroyers, 3 infantry and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Dutch New Guinea to New Guinea 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 submarine moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 battleships and 2 marines moved from 33 Sea Zone to 26 Sea Zone 2 marines moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 bombers moved from Philippines to New Guinea 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to New Guinea 2 fighters moved from 45 Sea Zone to New Guinea Combat - Japanese Japanese creates battle in territory 63 Sea Zone Battle in 26 Sea Zone Japanese attack with 2 battleships and 3 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 26 Sea Zone Japanese win, taking 26 Sea Zone from Neutral with 2 battleships and 3 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 54 Sea Zone Japanese attack with 5 submarines Americans defend with 1 cruiser Japanese roll dice for 5 submarines in 54 Sea Zone, round 2 : 0/5 hits, 1,67 expected hits Americans roll dice for 1 cruiser in 54 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone Japanese roll dice for 4 submarines in 54 Sea Zone, round 3 : 2/4 hits, 1,33 expected hits 1 cruiser owned by the Americans lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 4 submarines remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Casualties for Americans: 1 cruiser Battle in 63 Sea Zone Japanese attack with 1 submarine Americans defend with 1 battleship, 3 carriers, 1 cruiser, 14 fighters, 2 submarines and 2 tactical_bombers; ANZAC defend with 5 carriers and 1 submarine 1 submarine owned by the Japanese submerged Battle in New Guinea Japanese attack with 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber ANZAC defend with 1 marine Japanese roll dice for 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber in New Guinea, round 2 : 5/7 hits, 3,67 expected hits ANZAC roll dice for 1 marine in New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the ANZAC lost in New Guinea Japanese winAmericans winAmericans win with 1 battleship, 8 carriers, 1 cruiser, 14 fighters, 3 submarines and 2 tactical_bombers remaining with 1 battleship, 8 carriers, 1 cruiser, 14 fighters, 3 submarines and 2 tactical_bombers remaining, taking New Guinea from ANZAC with 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 marine Battle in Hawaiian Islands Japanese attack with 1 artillery, 4 infantry and 2 marines Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 4 infantry and 2 marines in Hawaiian Islands, round 2 : 2/7 hits, 1,83 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 3 infantry and 2 marines remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 63 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 62 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 3 carriers moved from 42 Sea Zone to 35 Sea Zone 7 submarines moved from 6 Sea Zone to 26 Sea Zone 2 bombers moved from New Guinea to Caroline Islands 2 cruisers and 2 destroyers moved from 33 Sea Zone to 26 Sea Zone 5 carriers moved from 33 Sea Zone to 26 Sea Zone 2 carriers and 1 destroyer moved from 45 Sea Zone to 33 Sea Zone 3 fighters and 1 tactical_bomber moved from New Guinea to 33 Sea Zone 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to Caroline Islands 2 fighters moved from 42 Sea Zone to 33 Sea Zone 3 tactical_bombers moved from 42 Sea Zone to Caroline Islands 4 artilleries and 4 infantry moved from Shan State to Burma 3 infantry moved from Yunnan to Burma 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Hunan to Yunnan 4 infantry moved from Kweichow to Yunnan 3 infantry moved from Malaya to Shan State 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Shensi 1 infantry moved from Shensi to Szechwan 1 infantry moved from Szechwan to Yunnan 3 infantry moved from Shantung to Anhwe 1 submarine moved from 33 Sea Zone to 26 Sea Zone 1 submarine moved from 33 Sea Zone to 26 Sea Zone 2 fighters moved from 33 Sea Zone to 26 Sea Zone 3 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone 5 fighters moved from 33 Sea Zone to 26 Sea Zone 2 fighters moved from 33 Sea Zone to Caroline Islands Place Units - Japanese 2 destroyers and 4 submarines placed in 6 Sea Zone 3 infantry placed in Shantung 3 armour placed in French Indo China 3 armour placed in Malaya Turn Complete - Japanese Japanese collect 68 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 82 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : 1,17 Japanese regular : 0,50 ANZAC regular : -0,33
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Last post, please.
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 airfield, 3 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 1 infantry moved from British Columbia to Alaska Americans take Alaska from Japanese Combat - Americans Battle in Holland Belgium Americans attack with 1 bomber and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 armour EDIT: Adding units owned by Americans to Tunisia: 1 armour EDIT: Changing ownership of Tunisia from Italians to Americans EDIT: Changing ownership of Algeria from Italians to Americans EDIT: Turning off Edit Mode 1 bomber moved from Holland Belgium to Finland 3 infantry moved from Norway to Finland 3 fighters moved from United Kingdom to Finland 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 110 Sea Zone 3 carriers moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 4 transports moved from 91 Sea Zone to 88 Sea Zone 4 fighters moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Western United States to Johnston Island 1 destroyer moved from 51 Sea Zone to 49 Sea Zone 2 carriers and 4 fighters moved from 51 Sea Zone to 30 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Western United States to 30 Sea Zone 4 fighters and 2 tactical_bombers moved from 63 Sea Zone to 30 Sea Zone 1 battleship, 3 carriers, 1 cruiser and 2 submarines moved from 63 Sea Zone to 30 Sea Zone 1 fighter moved from British Columbia to Western United States 1 carrier moved from 91 Sea Zone to 88 Sea Zone 1 infantry moved from Eastern United States to Central United States Place Units - Americans 1 airfield placed in Johnston Island 1 fighter and 9 infantry placed in Western United States 2 fighters and 1 mech_infantry placed in Finland Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,6 Americans collect 64 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Germans regular : 0.33
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 airfield, 3 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 1 infantry moved from British Columbia to Alaska Americans take Alaska from Japanese Combat - Americans Battle in Holland Belgium Americans attack with 1 bomber and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 armour EDIT: Adding units owned by Americans to Tunisia: 1 armour EDIT: Changing ownership of Tunisia from Italians to Americans EDIT: Changing ownership of Algeria from Italians to Americans EDIT: Turning off Edit Mode 1 bomber moved from Holland Belgium to Finland 3 infantry moved from Norway to Finland 3 fighters moved from United Kingdom to Finland 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 110 Sea Zone 3 carriers moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 4 transports moved from 91 Sea Zone to 88 Sea Zone 4 fighters moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Western United States to Johnston Island 1 destroyer moved from 51 Sea Zone to 49 Sea Zone 2 carriers and 4 fighters moved from 51 Sea Zone to 30 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Western United States to 30 Sea Zone 4 fighters and 2 tactical_bombers moved from 63 Sea Zone to 30 Sea Zone 1 battleship, 3 carriers, 1 cruiser and 2 submarines moved from 63 Sea Zone to 30 Sea Zone 1 fighter moved from British Columbia to Western United States 1 carrier moved from 91 Sea Zone to 88 Sea Zone 1 infantry moved from Eastern United States to Central United States Place Units - Americans 1 airfield placed in Johnston Island 1 fighter and 9 infantry placed in Western United States 2 fighters and 1 mech_infantry placed in Finland Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,6 Americans collect 64 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 3 fighters and 1 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 bomber moved from Morocco to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 2 fighters and 1 tactical_bomber moved from Iraq to Egypt 1 fighter and 1 tactical_bomber moved from Iraq to Persia 1 artillery and 1 infantry moved from Iraq to Persia 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Morocco to Gibraltar 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Iraq to Egypt 1 fighter moved from Iraq to Persia Combat - British Battle in Gibraltar British attack with 2 fighters, 2 infantry and 1 mech_infantry Italians defend with 1 aaGun, 1 harbour, 1 infantry and 1 mech_infantry Italians roll AA dice in Gibraltar : 0/2 hits, 0.33 expected hits British roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/5 hits, 1.50 expected hits Italians roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar British roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Gibraltar, round 3 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 mech_infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Gibraltar British win, taking Gibraltar from Italians with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Italians: 1 aaGun, 1 infantry and 1 mech_infantry Battle in Persia British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 mech_infantrys British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Persia, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 2 mech_infantrys in Persia, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Persia British win, taking Persia from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Egypt British attack with 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 marine British roll dice for 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 1/7 hits, 3.50 expected hits Italians roll dice for 1 armour, 1 artillery and 1 marine in Egypt, round 2 : 1/3 hits, 1.17 expected hits 1 bomber owned by the British and 1 artillery owned by the Italians lost in Egypt British roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 1/6 hits, 2.83 expected hits Italians roll dice for 1 armour and 1 marine in Egypt, round 3 : 1/2 hits, 0.83 expected hits 1 marine owned by the Italians and 1 tactical_bomber owned by the British lost in Egypt British roll dice for 4 fighters and 1 mech_infantry in Egypt, round 4 : 3/5 hits, 2.17 expected hits Italians roll dice for 1 armour in Egypt, round 4 : 1/1 hits, 0.50 expected hits 1 fighter owned by the British and 1 armour owned by the Italians lost in Egypt British win, taking Egypt from Italians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -20 Casualties for British: 1 bomber, 1 fighter and 1 tactical_bomber Casualties for Italians: 1 armour, 1 artillery and 1 marine Non Combat Move - British 1 fighter moved from India to Iraq 3 fighters moved from Egypt to Iraq 2 fighters and 1 tactical_bomber moved from Persia to Iraq 1 infantry moved from Rhodesia to Belgian Congo 2 fighters moved from Gibraltar to 91 Sea Zone Place Units - British 3 fighters placed in Iraq 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,1,5,5,5,4,1,5,2,4,2,3 British collect 30 PUs (3 lost to blockades); end with 31 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -1.00 Italians regular : -0.50 Germans regular : -0.33 British regular : -3.33 Italians AA : -0.33
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 airfield, 3 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 1 infantry moved from British Columbia to Alaska Americans take Alaska from Japanese Combat - Americans Battle in Holland Belgium Americans attack with 1 bomber and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 armour EDIT: Adding units owned by Americans to Tunisia: 1 armour EDIT: Changing ownership of Tunisia from Italians to Americans EDIT: Changing ownership of Algeria from Italians to Americans EDIT: Turning off Edit Mode 1 bomber moved from Holland Belgium to Finland 3 infantry moved from Norway to Finland 3 fighters moved from United Kingdom to Finland 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 110 Sea Zone 3 carriers moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 4 transports moved from 91 Sea Zone to 88 Sea Zone 4 fighters moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Western United States to Johnston Island 1 destroyer moved from 51 Sea Zone to 49 Sea Zone 2 carriers and 4 fighters moved from 51 Sea Zone to 30 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Western United States to 30 Sea Zone 4 fighters and 2 tactical_bombers moved from 63 Sea Zone to 30 Sea Zone 1 battleship, 3 carriers, 1 cruiser and 2 submarines moved from 63 Sea Zone to 30 Sea Zone 1 fighter moved from British Columbia to Western United States 1 carrier moved from 91 Sea Zone to 88 Sea Zone 1 infantry moved from Eastern United States to Central United States Place Units - Americans 1 airfield placed in Johnston Island 1 fighter and 9 infantry placed in Western United States 2 fighters and 1 mech_infantry placed in Finland Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,6 Americans collect 64 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 3 fighters and 1 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 bomber moved from Morocco to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 2 fighters and 1 tactical_bomber moved from Iraq to Egypt 1 fighter and 1 tactical_bomber moved from Iraq to Persia 1 artillery and 1 infantry moved from Iraq to Persia 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Morocco to Gibraltar 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Iraq to Egypt 1 fighter moved from Iraq to Persia Combat - British Battle in Gibraltar British attack with 2 fighters, 2 infantry and 1 mech_infantry Italians defend with 1 aaGun, 1 harbour, 1 infantry and 1 mech_infantry Italians roll AA dice in Gibraltar : 0/2 hits, 0.33 expected hits British roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/5 hits, 1.50 expected hits Italians roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar British roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Gibraltar, round 3 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 mech_infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Gibraltar British win, taking Gibraltar from Italians with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Italians: 1 aaGun, 1 infantry and 1 mech_infantry Battle in Persia British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 mech_infantrys British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Persia, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 2 mech_infantrys in Persia, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Persia British win, taking Persia from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Egypt British attack with 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 marine British roll dice for 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 1/7 hits, 3.50 expected hits Italians roll dice for 1 armour, 1 artillery and 1 marine in Egypt, round 2 : 1/3 hits, 1.17 expected hits 1 bomber owned by the British and 1 artillery owned by the Italians lost in Egypt British roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 1/6 hits, 2.83 expected hits Italians roll dice for 1 armour and 1 marine in Egypt, round 3 : 1/2 hits, 0.83 expected hits 1 marine owned by the Italians and 1 tactical_bomber owned by the British lost in Egypt British roll dice for 4 fighters and 1 mech_infantry in Egypt, round 4 : 3/5 hits, 2.17 expected hits Italians roll dice for 1 armour in Egypt, round 4 : 1/1 hits, 0.50 expected hits 1 fighter owned by the British and 1 armour owned by the Italians lost in Egypt British win, taking Egypt from Italians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -20 Casualties for British: 1 bomber, 1 fighter and 1 tactical_bomber Casualties for Italians: 1 armour, 1 artillery and 1 marine Non Combat Move - British 1 fighter moved from India to Iraq 3 fighters moved from Egypt to Iraq 2 fighters and 1 tactical_bomber moved from Persia to Iraq 1 infantry moved from Rhodesia to Belgian Congo 2 fighters moved from Gibraltar to 91 Sea Zone Place Units - British 3 fighters placed in Iraq 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,1,5,5,5,4,1,5,2,4,2,3 British collect 30 PUs (3 lost to blockades); end with 31 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 88 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1.00 Italians regular : -0.50 Germans regular : -0.33 British regular : -3.33 Italians AA : -0.33
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@aagamerz13 hey, use the last one
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 artillery, 2 fighters, 2 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Trans-Jordan to Egypt 3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Egypt 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 2 cruisers moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Southern Italy to Egypt Combat - Italians Battle in Egypt Italians attack with 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Italians roll dice for 1 battleship in Egypt, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 mech_infantry in Egypt, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Egypt Italians win, taking Egypt from British with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 4 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone 1 carrier moved from 97 Sea Zone to 98 Sea Zone 1 marine moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 infantry moved from France to Western Germany 1 infantry moved from France to Western Germany 1 artillery moved from France to Western Germany 2 armour and 1 mech_infantry moved from Eastern Poland to Novgorod Place Units - Italians 2 fighters and 1 marine placed in Southern Italy 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2,6,5 Italians collect 16 PUs (2 lost to blockades); end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : 0,33 British regular : 0,67
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@aagamerz13 said in L21 #3 trulpen (X) vs aagamerz13 (A+18) BM3:
@aagamerz13 hey, use the last one
Made the move while you wrote, but feel free to make the edit during Franz.
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 2 PUs; Combat Move - ANZAC 5 carriers and 10 fighters moved from 63 Sea Zone to 30 Sea Zone 1 submarine moved from 63 Sea Zone to 30 Sea Zone 2 submarines moved from 62 Sea Zone to 30 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,5,2,2,4,2,2,6 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,4 ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
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I suppose the french in Morocco stay put, but you may always move them during R if that’s not the case. I’m moving on to G anyway.
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 2 PUs; Combat Move - ANZAC 5 carriers and 10 fighters moved from 63 Sea Zone to 30 Sea Zone 1 submarine moved from 63 Sea Zone to 30 Sea Zone 2 submarines moved from 62 Sea Zone to 30 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,5,2,2,4,2,2,6 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,4 ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 19 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from France to Holland Belgium 1 tactical_bomber moved from Southern Italy to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 11 armour, 4 artilleries, 5 infantry and 22 mech_infantrys moved from Northwest Persia to Persia 1 bomber moved from Northwest Persia to Volgograd 1 bomber moved from Northwest Persia to Ukraine EDIT: 3 transports moved from 98 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from Greece to Holland Belgium 1 fighter moved from Greece to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium EDIT: 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Southern Italy to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium Combat - Germans Germans creates battle in territory 125 Sea Zone Strategic bombing raid in Volgograd Russians roll AA dice in Volgograd : 0/1 hits, 0,17 expected hits Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Strategic bombing raid in Ukraine Russians roll AA dice in Ukraine : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Ukraine causes 0 damage total. Battle in Holland Belgium Germans attack with 6 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 6 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/10 hits, 4,67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking 125 Sea Zone from British, taking Holland Belgium from Americans with 6 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Persia Germans attack with 11 armour, 4 artilleries, 5 infantry and 22 mech_infantrys British defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 11 armour, 4 artilleries, 5 infantry and 22 mech_infantrys in Persia, round 2 : 13/42 hits, 12,00 expected hits British roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 11 armour, 4 artilleries, 5 infantry and 22 mech_infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Germans 2 aaGuns moved from Northwest Persia to Persia 1 bomber moved from Volgograd to Novgorod 1 artillery and 2 infantry moved from Novgorod to Karelia 1 aaGun moved from Novgorod to Karelia 3 mech_infantrys moved from Baltic States to Novgorod 1 mech_infantry moved from Poland to Novgorod 1 fighter moved from Holland Belgium to Romania 1 fighter moved from Holland Belgium to Western Germany 3 fighters moved from Holland Belgium to Western Germany 2 tactical_bombers moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Southern Italy 1 artillery moved from France to Western Germany 1 artillery and 9 infantry moved from Germany to Poland 1 artillery moved from Poland to Baltic States 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Poland to Baltic States 1 aaGun moved from Western Germany to France 1 infantry moved from Western Germany to Denmark 1 artillery and 8 infantry moved from Western Germany to Germany 1 infantry moved from Northern Italy to 97 Sea Zone Place Units - Germans 3 mech_infantrys placed in Novgorod 10 infantry placed in Romania 9 infantry placed in Western Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 44 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 48 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Germans regular : -0,67 British regular : -0,67 Russians AA : 0,67
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 19 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from France to Holland Belgium 1 tactical_bomber moved from Southern Italy to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 11 armour, 4 artilleries, 5 infantry and 22 mech_infantrys moved from Northwest Persia to Persia 1 bomber moved from Northwest Persia to Volgograd 1 bomber moved from Northwest Persia to Ukraine EDIT: 3 transports moved from 98 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from Greece to Holland Belgium 1 fighter moved from Greece to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium EDIT: 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Southern Italy to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium Combat - Germans Germans creates battle in territory 125 Sea Zone Strategic bombing raid in Volgograd Russians roll AA dice in Volgograd : 0/1 hits, 0,17 expected hits Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Strategic bombing raid in Ukraine Russians roll AA dice in Ukraine : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Ukraine causes 0 damage total. Battle in Holland Belgium Germans attack with 6 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 6 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/10 hits, 4,67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking 125 Sea Zone from British, taking Holland Belgium from Americans with 6 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Persia Germans attack with 11 armour, 4 artilleries, 5 infantry and 22 mech_infantrys British defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 11 armour, 4 artilleries, 5 infantry and 22 mech_infantrys in Persia, round 2 : 13/42 hits, 12,00 expected hits British roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 11 armour, 4 artilleries, 5 infantry and 22 mech_infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Germans 2 aaGuns moved from Northwest Persia to Persia 1 bomber moved from Volgograd to Novgorod 1 artillery and 2 infantry moved from Novgorod to Karelia 1 aaGun moved from Novgorod to Karelia 3 mech_infantrys moved from Baltic States to Novgorod 1 mech_infantry moved from Poland to Novgorod 1 fighter moved from Holland Belgium to Romania 1 fighter moved from Holland Belgium to Western Germany 3 fighters moved from Holland Belgium to Western Germany 2 tactical_bombers moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Southern Italy 1 artillery moved from France to Western Germany 1 artillery and 9 infantry moved from Germany to Poland 1 artillery moved from Poland to Baltic States 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Poland to Baltic States 1 aaGun moved from Western Germany to France 1 infantry moved from Western Germany to Denmark 1 artillery and 8 infantry moved from Western Germany to Germany 1 infantry moved from Northern Italy to 97 Sea Zone Place Units - Germans 3 mech_infantrys placed in Novgorod 10 infantry placed in Romania 9 infantry placed in Western Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 44 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 48 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from 85 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 52 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,33 Germans regular : -0,67 British regular : -0,67 Russians AA : 0,67
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Neglected to move the 3 trannies and also the sub in the Atlantic.
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@trulpen sure edit them on japan move
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@aagamerz13 u seemed to have moved the 3 transports
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@aagamerz13 italian transports
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Timguska to Kansu 1 infantry moved from Novosibirsk to Kansu 1 fighter moved from Russia to Kansu 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 1 infantry moved from Kazakhstan to Tsinghai 1 armour and 1 mech_infantry moved from Caucasus to Tsinghai 1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Germans 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Western Ukraine to Eastern Poland 1 fighter moved from Finland to Eastern Poland Combat - Russians Battle in Kansu Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Russians attack with 1 armour, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tsinghai Russians roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Tsinghai Russians win, taking Tsinghai from Japanese with 1 armour remaining. Battle score for attacker is -4 Casualties for Russians: 1 infantry and 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Trans-Jordan Russians attack with 1 fighter and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 1 fighter and 1 tactical_bomber in Trans-Jordan, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Eastern Poland Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 infantry moved from Samara to Novosibirsk 2 infantry moved from Volgograd to Kazakhstan 1 fighter moved from Kansu to Samara 4 aaGuns, 6 artilleries and 45 infantry moved from Caucasus to Northwest Persia 1 armour and 1 mech_infantry moved from Rostov to Caucasus 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus 1 fighter moved from Eastern Poland to Western Ukraine 2 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Smolensk to Belarus 2 infantry moved from Russia to Samara 5 infantry moved from Bryansk to Russia 1 artillery moved from Bryansk to Russia 2 aaGuns and 11 infantry moved from Amur to Korea 1 mech_infantry moved from Caucasus to Northwest Persia 1 armour moved from Caucasus to Northwest Persia 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq Place Units - Russians 1 artillery and 9 infantry placed in Russia 2 infantry placed in Ukraine Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,2,3,2,3,1,2,1,1 Russians collect 33 PUs (3 lost to blockades); end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 Japanese regular : 1.00 Russians regular : -0.17