@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
2 infantry moved from New South Wales to Queensland
Combat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Java
ANZAC take Java from Dutch
Place Units - ANZAC
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Combat Move - French
1 cruiser and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
Combat - French
Italians scrambles 2 units out of Southern Italy to defend against the attack in 99 Sea Zone
Battle in 99 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 1 fighter, 1 tactical_bomber and 2 transports
French roll dice for 1 cruiser and 1 destroyer in 99 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 fighter, 1 tactical_bomber and 2 transports in 99 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
1 destroyer owned by the French, 1 tactical_bomber owned by the Italians and 1 cruiser owned by the French lost in 99 Sea Zone
Italians win with 1 fighter and 2 transports remaining. Battle score for attacker is -9
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 tactical_bomber
Moving scrambled unit from 99 Sea Zone back to originating territory: Southern Italy
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.83
French regular : 0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
7 infantry moved from Vyborg to Leningrad
1 fighter moved from 130 Sea Zone to Leningrad
1 carrier moved from 130 Sea Zone to 128 Sea Zone
1 cruiser moved from 130 Sea Zone to 128 Sea Zone
1 transport moved from 130 Sea Zone to 128 Sea Zone
1 fighter moved from Germany to 128 Sea Zone
1 tactical_bomber moved from Germany to 128 Sea Zone
1 tactical_bomber moved from Germany to Leningrad
1 fighter moved from Germany to Leningrad
1 bomber moved from Western Germany to Romania
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Poland
1 artillery moved from Slovakia Hungary to Poland
1 artillery moved from Slovakia Hungary to Poland
10 armour and 8 mech_infantrys moved from Germany to Poland
1 armour and 5 mech_infantrys moved from Western Germany to Poland
1 tactical_bomber moved from Germany to Leningrad
1 infantry moved from Denmark to Western Germany
1 infantry moved from Denmark to Western Germany
1 fighter moved from Germany to Southern Italy
1 submarine moved from 112 Sea Zone to 115 Sea Zone
1 destroyer moved from 128 Sea Zone to 115 Sea Zone
Combat - Germans
Battle in Romania
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Romania, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Romania, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Romania, round 4 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Romania, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Leningrad
Germans attack with 2 fighters, 7 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Germans roll dice for 2 fighters, 7 infantry and 2 tactical_bombers in Leningrad, round 2 : 4/11 hits, 3.50 expected hits
Russians roll dice for 3 artilleries and 6 infantry in Leningrad, round 2 : 2/9 hits, 3.00 expected hits
4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Leningrad
Germans roll dice for 2 fighters, 5 infantry and 2 tactical_bombers in Leningrad, round 3 : 4/9 hits, 3.17 expected hits
Russians roll dice for 3 artilleries and 2 infantry in Leningrad, round 3 : 1/5 hits, 1.67 expected hits
2 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Leningrad
Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Leningrad, round 4 : 3/8 hits, 3.00 expected hits
Russians roll dice for 1 artillery in Leningrad, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Germans: 3 infantry
Casualties for Russians: 3 artilleries and 6 infantry
Battle in Poland
Germans attack with 11 armour, 2 artilleries, 1 infantry and 13 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 11 armour, 2 artilleries, 1 infantry and 13 mech_infantrys in Poland, round 2 : 6/27 hits, 10.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 11 armour, 2 artilleries and 12 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
1 bomber moved from Romania to Western Germany
2 aaGuns moved from Denmark to Western Germany
1 fighter moved from Leningrad to Finland
1 tactical_bomber moved from Leningrad to Vyborg
1 fighter moved from Leningrad to Vyborg
1 tactical_bomber moved from Leningrad to Vyborg
1 aaGun moved from Western Germany to France
5 infantry moved from Greece to Bulgaria
1 armour moved from Greece to Yugoslavia
1 armour moved from Greece to Yugoslavia
1 armour moved from Greece to Yugoslavia
Place Units - Germans
2 infantry placed in France
2 submarines placed in 115 Sea Zone
1 tactical_bomber placed in Western Germany
8 infantry placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : -4.83
Test summary from TripleA, engine version: 2.5.22294, time: 9:31:23 PM
Savegame
@bretters it’s still giving me the socket error message
Test summary from TripleA, engine version: 2.5.22294, time: 4:24:35 PM
Savegame
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Eastern Poland to Slovakia Hungary
3 armour and 3 mech_infantrys moved from Eastern Poland to Leningrad
1 artillery and 1 infantry moved from Northern Belarus to Leningrad
1 infantry moved from Eastern Poland to Baltic States
4 infantry moved from Eastern Poland to Romania
2 armour and 2 mech_infantrys moved from Ukraine to Romania
2 infantry moved from Rostov to Ukraine
1 artillery and 1 infantry moved from Ukraine to Bessarabia
4 infantry moved from Yakut S.S.R. to Yenisey
1 armour and 1 mech_infantry moved from Russia to Kursk
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Eastern Poland to Slovakia Hungary
3 armour and 3 mech_infantrys moved from Eastern Poland to Leningrad
1 artillery and 1 infantry moved from Northern Belarus to Leningrad
1 infantry moved from Eastern Poland to Baltic States
4 infantry moved from Eastern Poland to Romania
2 armour and 2 mech_infantrys moved from Ukraine to Romania
2 infantry moved from Rostov to Ukraine
1 artillery and 1 infantry moved from Ukraine to Bessarabia
4 infantry moved from Yakut S.S.R. to Yenisey
1 armour and 1 mech_infantry moved from Russia to Kursk
Combat - Russians
Battle in Romania
Russians attack with 2 armour, 4 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 4 infantry and 2 mech_infantrys in Romania, round 2 : 1/8 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 2 armour, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Slovakia Hungary
Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 5 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 6 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Leningrad
Russians attack with 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys
Germans defend with 1 airfield, 1 harbour and 4 infantry
Russians roll dice for 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Leningrad, round 2 : 1/8 hits, 3.17 expected hits
Germans roll dice for 4 infantry in Leningrad, round 2 : 3/4 hits, 1.33 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Leningrad
Russians roll dice for 3 armour and 2 mech_infantrys in Leningrad, round 3 : 2/5 hits, 2.17 expected hits
Germans roll dice for 3 infantry in Leningrad, round 3 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Leningrad
Russians roll dice for 3 armour and 1 mech_infantry in Leningrad, round 4 : 0/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Leningrad, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 armour and 1 mech_infantry in Leningrad, round 5 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Leningrad, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Russians: 1 artillery, 1 infantry and 2 mech_infantrys
Casualties for Germans: 4 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to Slovakia Hungary: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Russia to Yaroslavl
1 infantry moved from Russia to Smolensk
Place Units - Russians
2 armour, 6 infantry and 2 mech_infantrys placed in Russia
Russians undo move 1.
2 armour, 7 infantry and 1 mech_infantry placed in Russia
2 artilleries and 1 infantry placed in Ukraine
1 armour and 1 mech_infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 51 PUs; end with 51 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 54 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 58 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : -5.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 artillery moved from Japan to 7 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Guam
1 infantry moved from 22 Sea Zone to Guam
1 infantry moved from Kwangsi to 37 Sea Zone
1 infantry moved from Kwangsi to 37 Sea Zone
1 armour moved from Kwangsi to 37 Sea Zone
1 infantry moved from Kwangsi to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Sumatra
1 infantry moved from 38 Sea Zone to Sumatra
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Hunan to Kwangtung
1 artillery moved from Hunan to Kwangtung
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kiangsu to Kiangsi
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Manilla
1 artillery moved from 36 Sea Zone to Manilla
1 cruiser and 1 marine moved from 37 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Manilla
1 infantry moved from Kwangsi to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Davao
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Borneo
1 infantry moved from 44 Sea Zone to Borneo
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Java
1 armour moved from 43 Sea Zone to Java
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from 37 Sea Zone to Borneo
1 tactical_bomber moved from 37 Sea Zone to Borneo
1 carrier moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from 36 Sea Zone to Manilla
1 tactical_bomber moved from 36 Sea Zone to Manilla
1 carrier moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to Java
1 tactical_bomber moved from 37 Sea Zone to Java
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 battleship moved from 37 Sea Zone to 43 Sea Zone
1 cruiser moved from 37 Sea Zone to 38 Sea Zone
1 carrier moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from Hunan to Kwangtung
1 infantry moved from Hunan to Szechwan
Japanese take Szechwan from Chinese
2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to Kwangtung
1 infantry moved from Anhwe to Honan
1 mech_infantry moved from Honan to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Sumatra
Battle in Guam
Battle in Davao
Battle in Manilla
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 battleship and 2 cruisers in Manilla, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Manilla, round 2 : 3/5 hits, 2.17 expected hits
Americans roll dice for 2 infantry in Manilla, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Manilla
Japanese win, taking Sumatra from Dutch, taking Guam from Americans, taking Davao from Americans, taking Manilla from Americans with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Java
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.83 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 2 artilleries, 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers in Kwangtung, round 2 : 6/14 hits, 6.50 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Manilla to 44 Sea Zone
1 tactical_bomber moved from Manilla to 44 Sea Zone
1 fighter moved from Borneo to 38 Sea Zone
1 tactical_bomber moved from Borneo to 38 Sea Zone
1 fighter moved from Java to 43 Sea Zone
1 tactical_bomber moved from Java to 43 Sea Zone
1 bomber moved from Kwangtung to Japan
1 bomber, 4 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi
Place Units - Japanese
3 infantry placed in Kiangsu
2 armour and 1 mech_infantry placed in Shantung
1 destroyer, 1 submarine and 1 transport placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : 0.00
UK_Pacific regular : -1.00
ANZAC regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 5 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
2 marines moved from Hawaiian Islands to 27 Sea Zone
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 infantry moved from Central United States to Western United States
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 1 fighter, 1 infantry, 2 marines, 4 submarines, 1 tactical_bomber and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 bomber moved from Hawaiian Islands to Queensland
1 fighter moved from Hawaiian Islands to Queensland
2 fighters moved from Eastern United States to Gibraltar
1 cruiser, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 submarine moved from 27 Sea Zone to 32 Sea Zone
Non Combat Move - Americans
1 armour moved from Central United States to 104 Sea Zone
1 armour and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 armour moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery and 1 infantry moved from Central United States to 104 Sea Zone
1 artillery moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Western United States
2 artilleries, 2 cruisers, 3 destroyers, 2 infantry, 1 submarine and 2 transports moved from 104 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Gibraltar
1 artillery, 1 infantry and 2 marines moved from 55 Sea Zone to Queensland
Place Units - Americans
1 destroyer and 1 transport placed in 104 Sea Zone
1 battleship and 1 carrier placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Inner Mongolia
3 infantry moved from Kansu to Inner Mongolia
1 fighter moved from Kansu to Szechwan
2 infantry moved from Tsinghai to Szechwan
1 infantry moved from Tsinghai to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Inner Mongolia, round 2 : 3/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 3.17
Japanese regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 5 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
2 marines moved from Hawaiian Islands to 27 Sea Zone
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 infantry moved from Central United States to Western United States
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 1 fighter, 1 infantry, 2 marines, 4 submarines, 1 tactical_bomber and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 bomber moved from Hawaiian Islands to Queensland
1 fighter moved from Hawaiian Islands to Queensland
2 fighters moved from Eastern United States to Gibraltar
1 cruiser, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 submarine moved from 27 Sea Zone to 32 Sea Zone
Non Combat Move - Americans
1 armour moved from Central United States to 104 Sea Zone
1 armour and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 armour moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery and 1 infantry moved from Central United States to 104 Sea Zone
1 artillery moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Western United States
2 artilleries, 2 cruisers, 3 destroyers, 2 infantry, 1 submarine and 2 transports moved from 104 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Gibraltar
1 artillery, 1 infantry and 2 marines moved from 55 Sea Zone to Queensland
Place Units - Americans
1 destroyer and 1 transport placed in 104 Sea Zone
1 battleship and 1 carrier placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Inner Mongolia
3 infantry moved from Kansu to Inner Mongolia
1 fighter moved from Kansu to Szechwan
2 infantry moved from Tsinghai to Szechwan
1 infantry moved from Tsinghai to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Inner Mongolia, round 2 : 3/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 1 armour, 1 cruiser, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 112 Sea Zone to 128 Sea Zone
British take 112 Sea Zone from Germans
1 cruiser and 1 destroyer moved from 112 Sea Zone to 128 Sea Zone
2 fighters moved from United Kingdom to 128 Sea Zone
2 fighters moved from Malta to Iraq
2 infantry moved from Southern Persia to Iraq
2 infantry moved from Anglo-Egyptian Sudan to 83 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to Iraq
1 cruiser moved from 83 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from Kenya to Anglo-Egyptian Sudan
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
1 infantry moved from Libya to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Greece
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
Combat - British
Battle in Greece
Battle in 128 Sea Zone
British attack with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
British roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 cruiser, 1 destroyer and 2 fighters in 128 Sea Zone, round 2 : 4/4 hits, 1.83 expected hits
Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 carrier, 1 cruiser and 1 transport in 128 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 128 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 destroyer owned by the British, 1 submarine owned by the Germans, 1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans and 1 submarine owned by the British lost in 128 Sea Zone
British roll dice for 1 cruiser and 2 fighters in 128 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 cruiser, 1 fighter and 1 transport in 128 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
1 cruiser owned by the British, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 128 Sea Zone
1 fighter owned by the British retreated
Germans win, taking Greece from Germans with 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
Casualties for Germans: 1 carrier, 1 cruiser, 1 submarine and 1 tactical_bomber
Battle in Iraq
British attack with 1 artillery, 2 fighters and 5 infantry
Italians defend with 3 infantry and 1 mech_infantry
British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 2 fighters and 5 infantry in Iraq, round 2 : 0/8 hits, 2.33 expected hits
Italians roll dice for 3 infantry and 1 mech_infantry in Iraq, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 1 artillery, 2 fighters and 5 infantry in Iraq, round 3 : 1/8 hits, 2.33 expected hits
Italians roll dice for 3 infantry and 1 mech_infantry in Iraq, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
British roll dice for 1 artillery, 2 fighters and 4 infantry in Iraq, round 4 : 1/7 hits, 2.17 expected hits
Italians roll dice for 2 infantry and 1 mech_infantry in Iraq, round 4 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
British roll dice for 1 artillery, 2 fighters and 3 infantry in Iraq, round 5 : 0/6 hits, 2.00 expected hits
Italians roll dice for 1 infantry and 1 mech_infantry in Iraq, round 5 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Iraq
British roll dice for 1 artillery, 2 fighters and 2 infantry in Iraq, round 6 : 3/5 hits, 1.83 expected hits
Italians roll dice for 1 infantry and 1 mech_infantry in Iraq, round 6 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for British: 4 infantry
Casualties for Italians: 3 infantry and 1 mech_infantry
1 fighter owned by the Germans forced to land in Norway
Non Combat Move - British
2 fighters moved from Iraq to Southern Persia
1 infantry moved from Southern Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 fighter moved from 128 Sea Zone to Scotland
1 infantry moved from United Kingdom to Scotland
1 armour moved from United Kingdom to Scotland
1 armour and 1 infantry moved from United Kingdom to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Morocco
1 mech_infantry moved from United Kingdom to Scotland
Place Units - British
1 armour and 1 mech_infantry placed in Union of South Africa
1 cruiser and 1 destroyer placed in 109 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 armour, 2 infantry and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 3,6,3,4,3,4
UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 1 armour, 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 3.17
Italians regular : -1.00
Japanese regular : -0.67
Germans regular : 0.83
British regular : -4.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 3 infantry moved from Yugoslavia to Slovakia Hungary
1 artillery moved from Tunisia to Libya
Italians take Libya from British
1 armour moved from Trans-Jordan to Syria
Italians take Syria from French
1 armour moved from Syria to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 fighter moved from Southern Italy to 101 Sea Zone
1 infantry moved from Northern Italy to 99 Sea Zone
1 artillery moved from Northern Italy to 99 Sea Zone
1 artillery moved from Northern Italy to 99 Sea Zone
1 infantry moved from Northern Italy to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
1 artillery and 3 infantry moved from Egypt to Anglo-Egyptian Sudan
Combat - Italians
Battle in 101 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 101 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Greece
Italians attack with 2 artilleries and 2 infantry
British defend with 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Greece, round 3 : 2/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Greece
Italians win, taking Greece from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anglo-Egyptian Sudan
Italians attack with 1 artillery and 3 infantry
British defend with 1 artillery, 1 infantry and 1 mech_infantry
Italians roll dice for 1 artillery and 3 infantry in Anglo-Egyptian Sudan, round 2 : 0/4 hits, 1.00 expected hits
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Anglo-Egyptian Sudan, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Italians lost in Anglo-Egyptian Sudan
1 artillery owned by the Italians and 1 infantry owned by the Italians retreated to Egypt
British win with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantry
Battle in Slovakia Hungary
Italians attack with 1 armour and 3 infantry
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour and 3 infantry in Slovakia Hungary, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Slovakia Hungary
Italians roll dice for 1 armour and 2 infantry in Slovakia Hungary, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Slovakia Hungary
Italians roll dice for 1 armour and 1 infantry in Slovakia Hungary, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Slovakia Hungary, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Iraq
Italians attack with 2 armour and 1 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 2 armour and 1 infantry in Iraq, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Italians and 1 armour owned by the Italians lost in Iraq
1 armour owned by the Italians retreated to Trans-Jordan
British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
Casualties for Italians: 1 armour and 1 infantry
Non Combat Move - Italians
1 fighter moved from 101 Sea Zone to Southern Italy
1 aaGun moved from Yugoslavia to Northern Italy
Place Units - Italians
1 infantry placed in Northern Italy
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : -3.33
Russians regular : 0.33
British regular : 1.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 55 Sea Zone
1 artillery and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 55 Sea Zone
1 artillery and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 fighter moved from United Kingdom to 128 Sea Zone
Combat - French
Battle in 128 Sea Zone
French attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 128 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 transport
Non Combat Move - French
1 fighter moved from 128 Sea Zone to Scotland
2 infantry moved from Algeria to Morocco
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
5 infantry moved from Bulgaria to Romania
3 armour moved from Yugoslavia to Romania
1 infantry moved from Karelia to Vyborg
1 fighter moved from Vyborg to Baltic States
1 tactical_bomber moved from Vyborg to Eastern Poland
1 tactical_bomber moved from Vyborg to Eastern Poland
1 fighter moved from Finland to Baltic States
1 fighter moved from Norway to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 artillery moved from Poland to Baltic States
1 artillery moved from Poland to Eastern Poland
11 armour and 12 mech_infantrys moved from Poland to Romania
1 bomber moved from Western Germany to United Kingdom
Combat - Germans
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom causes 0 damage total.
Battle in Eastern Poland
Germans attack with 1 artillery and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 tactical_bombers in Eastern Poland, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Eastern Poland
Germans roll dice for 2 tactical_bombers in Eastern Poland, round 3 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 tactical_bombers in Eastern Poland, round 4 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 tactical_bombers in Eastern Poland, round 5 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 tactical_bomber owned by the Germans lost in Eastern Poland
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for Germans: 1 artillery and 1 tactical_bomber
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 14 armour, 5 infantry and 12 mech_infantrys
Russians defend with 2 armour, 4 infantry and 2 mech_infantrys
Germans roll dice for 14 armour, 5 infantry and 12 mech_infantrys in Romania, round 2 : 12/31 hits, 11.83 expected hits
Russians roll dice for 2 armour, 4 infantry and 2 mech_infantrys in Romania, round 2 : 4/8 hits, 3.33 expected hits
2 mech_infantrys owned by the Russians, 4 infantry owned by the Russians, 2 armour owned by the Russians and 4 infantry owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 14 armour, 1 infantry and 12 mech_infantrys remaining. Battle score for attacker is 22
Casualties for Germans: 4 infantry
Casualties for Russians: 2 armour, 4 infantry and 2 mech_infantrys
Battle in Baltic States
Germans attack with 1 artillery and 2 fighters
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 fighters in Baltic States, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Baltic States to Vyborg
1 fighter moved from Baltic States to Vyborg
1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 artillery moved from Normandy Bordeaux to France
1 artillery moved from Holland Belgium to France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
Place Units - Germans
1 carrier placed in 115 Sea Zone
1 fighter and 1 tactical_bomber placed in 115 Sea Zone
1 infantry placed in France
Turning on Edit Mode
EDIT: Adding units owned by Germans to Poland: 8 infantry
EDIT: Removing units owned by Germans from Germany: 8 infantry
EDIT: Turning off Edit Mode
2 artilleries and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
British AA : 0.83
Russians regular : 1.00
Germans regular : -1.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour, 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Slovakia Hungary
3 armour moved from Leningrad to Vyborg
1 mech_infantry moved from Leningrad to Vyborg
4 infantry moved from Yenisey to Timguska
2 infantry moved from Siberia to Amur
1 infantry moved from Siberia to Amur
Combat - Russians
Battle in Slovakia Hungary
Russians attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 tactical_bomber; Italians defend with 1 armour and 1 infantry
Russians roll dice for 2 fighters and 1 tactical_bomber in Slovakia Hungary, round 2 : 2/3 hits, 1.67 expected hits
Germans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/3 hits, 1.33 expected hits
1 fighter owned by the Russians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Slovakia Hungary
Russians roll dice for 1 fighter and 1 tactical_bomber in Slovakia Hungary, round 3 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 tactical_bomber in Slovakia Hungary, round 3 : 0/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Germans lost in Slovakia Hungary
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 1 fighter
Casualties for Italians: 1 armour and 1 infantry
Casualties for Germans: 1 tactical_bomber
Battle in Vyborg
Russians attack with 3 armour and 1 mech_infantry
Germans defend with 2 fighters and 1 infantry
Russians roll dice for 3 armour and 1 mech_infantry in Vyborg, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 2 fighters and 1 infantry in Vyborg, round 2 : 0/3 hits, 1.67 expected hits
1 fighter owned by the Germans and 1 infantry owned by the Germans lost in Vyborg
1 mech_infantry owned by the Russians and 3 armour owned by the Russians retreated to Leningrad
Germans win with 1 fighter remaining. Battle score for attacker is 13
Casualties for Germans: 1 fighter and 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Bessarabia to Ukraine
1 armour and 1 mech_infantry moved from Kursk to Ukraine
1 armour and 1 mech_infantry moved from Stalingrad to Ukraine
1 infantry moved from Smolensk to Northern Belarus
1 infantry moved from Yaroslavl to Novgorod
1 infantry moved from Russia to Smolensk
2 armour and 1 mech_infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tula
1 infantry moved from Russia to Yaroslavl
1 infantry moved from Russia to Smolensk
Place Units - Russians
3 infantry placed in Ukraine
1 armour, 6 infantry and 1 mech_infantry placed in Russia
Russians undo move 2.
1 armour and 6 infantry placed in Russia
1 armour, 1 artillery and 1 mech_infantry placed in Stalingrad
Russians undo move 3.
2 armour and 1 mech_infantry placed in Stalingrad
1 fighter placed in Russia
1 artillery placed in Siberia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans regular : -2.50
Russians regular : 1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 3 infantry, 1 mech_infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Inner Mongolia
1 mech_infantry moved from Shantung to Chahar
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Honan to Inner Mongolia
1 armour moved from Shantung to Shansi
1 mech_infantry moved from Anhwe to Inner Mongolia
1 infantry moved from Anhwe to Honan
1 fighter moved from Anhwe to Inner Mongolia
1 tactical_bomber moved from Anhwe to Inner Mongolia
1 bomber moved from Kwangsi to Inner Mongolia
1 bomber moved from Japan to Inner Mongolia
1 artillery moved from Yunnan to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Hunan to Szechwan
1 infantry moved from Hopei to Szechwan
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
1 infantry moved from Sumatra to 38 Sea Zone
1 infantry moved from Sumatra to 38 Sea Zone
2 destroyers and 1 submarine moved from 7 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 22 Sea Zone
1 infantry moved from Guam to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
1 infantry moved from 45 Sea Zone to Celebes
1 infantry moved from Borneo to 44 Sea Zone
1 artillery moved from Borneo to 44 Sea Zone
1 submarine moved from 43 Sea Zone to 40 Sea Zone
1 armour moved from Java to 43 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 38 Sea Zone to 132 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 132 Sea Zone
1 destroyer moved from 36 Sea Zone to 132 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 44 Sea Zone to 132 Sea Zone
1 infantry moved from 132 Sea Zone to Shan State
1 infantry moved from 132 Sea Zone to Shan State
1 infantry moved from Davao to 36 Sea Zone
1 marine moved from Manilla to 36 Sea Zone
1 artillery moved from Manilla to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 132 Sea Zone
1 transport moved from 36 Sea Zone to 21 Sea Zone
1 infantry moved from Kwangtung to 21 Sea Zone
1 artillery moved from Kwangtung to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 132 Sea Zone
1 infantry moved from 132 Sea Zone to Shan State
1 artillery moved from 132 Sea Zone to Shan State
1 armour moved from 132 Sea Zone to Shan State
1 artillery moved from 132 Sea Zone to Malaya
1 artillery moved from 132 Sea Zone to Malaya
1 infantry moved from 132 Sea Zone to Malaya
1 infantry moved from 132 Sea Zone to Malaya
1 cruiser moved from 36 Sea Zone to 132 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 36 Sea Zone to 132 Sea Zone
1 marine moved from 132 Sea Zone to Malaya
1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 fighter moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
1 armour moved from Shantung to Kiangsi
3 fighters and 3 tactical_bombers moved from 132 Sea Zone to Malaya
1 destroyer moved from 17 Sea Zone to 7 Sea Zone
Combat - Japanese
Battle in Celebes
Battle in Shan State
Battle in Inner Mongolia
Japanese attack with 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 6 infantry
Japanese roll dice for 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Inner Mongolia, round 2 : 3/8 hits, 2.83 expected hits
Chinese roll dice for 6 infantry in Inner Mongolia, round 2 : 4/6 hits, 2.00 expected hits
3 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Inner Mongolia
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 bombers owned by the Japanese retreated
Chinese win, taking Celebes from Dutch, taking Shan State from UK_Pacific with 3 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 3 infantry and 1 mech_infantry
Casualties for Chinese: 3 infantry
Battle in Szechwan
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Szechwan, round 2 : 4/8 hits, 3.83 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Malaya
Japanese attack with 2 artilleries, 3 fighters, 2 infantry, 1 marine and 3 tactical_bombers
British defend with 4 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 battleships and 3 cruisers in Malaya, round 2 : 1/5 hits, 2.83 expected hits
Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry, 1 marine and 3 tactical_bombers in Malaya, round 2 : 7/11 hits, 5.17 expected hits
UK_Pacific roll dice for 5 infantry in Malaya, round 2 : 0/5 hits, 1.67 expected hits
1 infantry owned by the ANZAC and 4 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 3 fighters, 2 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 4 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Malaya to 132 Sea Zone
1 fighter moved from Kwangsi to Yunnan
3 fighters and 3 tactical_bombers moved from Szechwan to Yunnan
1 tactical_bomber moved from Inner Mongolia to Shansi
1 bomber moved from Inner Mongolia to Anhwe
1 bomber moved from Inner Mongolia to Anhwe
1 fighter moved from Inner Mongolia to Shansi
1 infantry moved from Japan to 7 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Kwangtung
1 infantry moved from 21 Sea Zone to Kwangtung
Place Units - Japanese
3 infantry placed in Kiangsu
2 armour and 1 mech_infantry placed in Shantung
5 submarines placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 2.33
Japanese regular : 0.33
UK_Pacific regular : -1.67
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 5 artilleries, 1 battleship, 5 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 cruisers moved from 93 Sea Zone to 98 Sea Zone
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Libya
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tunisia
1 fighter moved from Gibraltar to Malta
1 fighter moved from Gibraltar to Malta
1 armour and 1 infantry moved from Brazil to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
2 infantry moved from Brazil to Suriname
1 battleship and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 carrier moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
1 cruiser and 1 destroyer moved from 27 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
2 marines moved from Queensland to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 bomber moved from Queensland to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Guam
1 destroyer moved from 55 Sea Zone to 38 Sea Zone
Americans take 43 Sea Zone from Japanese
2 cruisers and 1 marine moved from 55 Sea Zone to 36 Sea Zone
Americans take 36 Sea Zone from Japanese
3 destroyers moved from 55 Sea Zone to 36 Sea Zone
1 battleship and 1 marine moved from 55 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Davao
1 marine moved from 36 Sea Zone to Manilla
1 submarine moved from 55 Sea Zone to 44 Sea Zone
3 submarines moved from 55 Sea Zone to 36 Sea Zone
1 fighter moved from Hawaiian Islands to Wake Island
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 5 artilleries, 1 battleship, 5 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 cruisers moved from 93 Sea Zone to 98 Sea Zone
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Libya
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tunisia
1 fighter moved from Gibraltar to Malta
1 fighter moved from Gibraltar to Malta
1 armour and 1 infantry moved from Brazil to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
2 infantry moved from Brazil to Suriname
1 battleship and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 carrier moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
1 cruiser and 1 destroyer moved from 27 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
2 marines moved from Queensland to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 bomber moved from Queensland to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Guam
1 destroyer moved from 55 Sea Zone to 38 Sea Zone
Americans take 43 Sea Zone from Japanese
2 cruisers and 1 marine moved from 55 Sea Zone to 36 Sea Zone
Americans take 36 Sea Zone from Japanese
3 destroyers moved from 55 Sea Zone to 36 Sea Zone
1 battleship and 1 marine moved from 55 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Davao
1 marine moved from 36 Sea Zone to Manilla
1 submarine moved from 55 Sea Zone to 44 Sea Zone
3 submarines moved from 55 Sea Zone to 36 Sea Zone
1 fighter moved from Hawaiian Islands to Wake Island
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 6,1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5,4
Battle in Manilla
Battle in Guam
Battle in Davao
Battle in Tunisia
Battle in 45 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win, taking Manilla from Japanese, taking Guam from Japanese, taking Davao from Japanese, taking Tunisia from Italians with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Marshall Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 cruiser in Marshall Islands, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Libya
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
Americans roll dice for 2 cruisers in Libya, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Libya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Libya
Americans win, taking Libya from Italians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - Americans
1 armour and 1 infantry moved from 93 Sea Zone to Gibraltar
1 carrier moved from 55 Sea Zone to 36 Sea Zone
1 fighter moved from Queensland to 36 Sea Zone
1 fighter moved from Queensland to Wake Island
1 fighter moved from 55 Sea Zone to 36 Sea Zone
1 bomber moved from 45 Sea Zone to Queensland
1 tactical_bomber moved from 55 Sea Zone to Wake Island
Place Units - Americans
5 artilleries and 5 infantry placed in Eastern United States
Americans undo move 1.
5 artilleries and 5 infantry placed in Central United States
1 battleship and 4 transports placed in 104 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 1,5,6,1
Americans collect 55 PUs (2 lost to blockades); end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Italians regular : 0.67
Japanese regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Inner Mongolia to Chahar
1 fighter moved from Tsinghai to Chahar
8 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -0.33