@Ghostglider said in L25 PTV Ghostglider (axis+11) vs axis-dominion:
No cheap factory for me in Greece
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 factory_major and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from Southern Italy to Persia
2 mech_infantrys moved from Northwest Persia to Persia
3 infantry moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
3 infantry moved from Novgorod to Karelia
2 armour and 2 mech_infantrys moved from Baltic States to Karelia
2 infantry moved from Archangel to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
1 mech_infantry moved from Caucasus to Persia
1 armour and 1 mech_infantry moved from Baltic States to Karelia
EDIT: 1 submarine moved from 84 Sea Zone to 85 Sea Zone
Combat - Germans
Battle in Karelia
Germans attack with 3 armour, 3 infantry and 3 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 3 armour, 3 infantry and 3 mech_infantrys in Karelia, round 2 : 2/9 hits, 2,50 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Karelia
Germans win, taking Karelia from Russians with 3 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Persia
Germans attack with 2 bombers and 3 mech_infantrys
British defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 bombers and 3 mech_infantrys in Persia, round 2 : 1/5 hits, 1,83 expected hits
British roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Persia
Germans roll dice for 2 bombers and 3 mech_infantrys in Persia, round 3 : 3/5 hits, 1,83 expected hits
British roll dice for 1 infantry in Persia, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 1,67 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 armour and 2 mech_infantrys moved from Baltic States to Novgorod
1 artillery and 2 infantry moved from Germany to Poland
1 artillery and 9 infantry moved from Western Germany to Germany
3 mech_infantrys moved from Germany to Baltic States
1 mech_infantry moved from Western Germany to Poland
2 fighters moved from Gibraltar to Southern Italy
2 aaGuns, 1 armour, 4 artilleries, 5 infantry and 4 mech_infantrys moved from Caucasus to Northwest Persia
2 bombers moved from Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Volgograd to Greece
1 fighter moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from Gibraltar to France
1 infantry moved from Holland Belgium to Western Germany
1 aaGun moved from France to Western Germany
1 aaGun moved from Germany to Western Germany
Place Units - Germans
1 factory_major placed in Romania
1 infantry placed in Germany
1 artillery and 2 infantry placed in Novgorod
1 artillery and 8 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
Russians regular : 1,33
Germans regular : -0,33
British regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 factory_major and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from Southern Italy to Persia
2 mech_infantrys moved from Northwest Persia to Persia
3 infantry moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
3 infantry moved from Novgorod to Karelia
2 armour and 2 mech_infantrys moved from Baltic States to Karelia
2 infantry moved from Archangel to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
1 mech_infantry moved from Caucasus to Persia
1 armour and 1 mech_infantry moved from Baltic States to Karelia
EDIT: 1 submarine moved from 84 Sea Zone to 85 Sea Zone
Combat - Germans
Battle in Karelia
Germans attack with 3 armour, 3 infantry and 3 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 3 armour, 3 infantry and 3 mech_infantrys in Karelia, round 2 : 2/9 hits, 2,50 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Karelia
Germans win, taking Karelia from Russians with 3 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Persia
Germans attack with 2 bombers and 3 mech_infantrys
British defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 bombers and 3 mech_infantrys in Persia, round 2 : 1/5 hits, 1,83 expected hits
British roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Persia
Germans roll dice for 2 bombers and 3 mech_infantrys in Persia, round 3 : 3/5 hits, 1,83 expected hits
British roll dice for 1 infantry in Persia, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 1,67 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 armour and 2 mech_infantrys moved from Baltic States to Novgorod
1 artillery and 2 infantry moved from Germany to Poland
1 artillery and 9 infantry moved from Western Germany to Germany
3 mech_infantrys moved from Germany to Baltic States
1 mech_infantry moved from Western Germany to Poland
2 fighters moved from Gibraltar to Southern Italy
2 aaGuns, 1 armour, 4 artilleries, 5 infantry and 4 mech_infantrys moved from Caucasus to Northwest Persia
2 bombers moved from Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Volgograd to Greece
1 fighter moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from Gibraltar to France
1 infantry moved from Holland Belgium to Western Germany
1 aaGun moved from France to Western Germany
1 aaGun moved from Germany to Western Germany
Place Units - Germans
1 factory_major placed in Romania
1 infantry placed in Germany
1 artillery and 2 infantry placed in Novgorod
1 artillery and 8 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 1,33
Germans regular : -0,33
British regular : 0,00
2nd post, please. Did about the same as before. 1 fig, 1 tac to Rome instead of Paris.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 factory_major and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from Southern Italy to Persia
2 mech_infantrys moved from Northwest Persia to Persia
3 infantry moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
3 infantry moved from Novgorod to Karelia
2 armour and 2 mech_infantrys moved from Baltic States to Karelia
2 infantry moved from Archangel to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
1 mech_infantry moved from Caucasus to Persia
1 armour and 1 mech_infantry moved from Baltic States to Karelia
EDIT: 1 submarine moved from 84 Sea Zone to 85 Sea Zone
Combat - Germans
Battle in Karelia
Germans attack with 3 armour, 3 infantry and 3 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 3 armour, 3 infantry and 3 mech_infantrys in Karelia, round 2 : 2/9 hits, 2,50 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Karelia
Germans win, taking Karelia from Russians with 3 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Persia
Germans attack with 2 bombers and 3 mech_infantrys
British defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 bombers and 3 mech_infantrys in Persia, round 2 : 1/5 hits, 1,83 expected hits
British roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Persia
Germans roll dice for 2 bombers and 3 mech_infantrys in Persia, round 3 : 3/5 hits, 1,83 expected hits
British roll dice for 1 infantry in Persia, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 1,67 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 armour and 2 mech_infantrys moved from Baltic States to Novgorod
1 artillery and 2 infantry moved from Germany to Poland
1 artillery and 9 infantry moved from Western Germany to Germany
3 mech_infantrys moved from Germany to Baltic States
1 mech_infantry moved from Western Germany to Poland
2 fighters moved from Gibraltar to Southern Italy
2 aaGuns, 1 armour, 4 artilleries, 5 infantry and 4 mech_infantrys moved from Caucasus to Northwest Persia
2 bombers moved from Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Volgograd to Greece
1 fighter moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from Gibraltar to France
1 infantry moved from Holland Belgium to Western Germany
1 aaGun moved from France to Western Germany
1 aaGun moved from Germany to Western Germany
Place Units - Germans
1 factory_major placed in Romania
1 infantry placed in Germany
1 artillery and 2 infantry placed in Novgorod
1 artillery and 8 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Adding units owned by Germans to Northern Italy: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 1,33
Germans regular : -0,33
British regular : 0,00
Another change. Go to N Italy with 1 inf from WG instead of to Berlin.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Italians
4 infantry moved from Tambov to Volgograd
1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Volgograd
1 infantry moved from Rostov to Caucasus
Russians take Caucasus from Italians
1 fighter moved from Russia to Finland
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Iraq
6 artilleries moved from Rostov to Caucasus
4 aaGuns moved from Rostov to Caucasus
45 infantry moved from Rostov to Caucasus
2 infantry moved from Russia to Smolensk
7 infantry moved from Russia to Bryansk
1 mech_infantry moved from Rostov to Caucasus
1 armour moved from Rostov to Caucasus
Place Units - Russians
1 fighter and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 6 armour, 2 destroyers, 3 infantry and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Dutch New Guinea to New Guinea
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 battleships and 2 marines moved from 33 Sea Zone to 26 Sea Zone
2 marines moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Philippines to New Guinea
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to New Guinea
2 fighters moved from 45 Sea Zone to New Guinea
Combat - Japanese
Japanese creates battle in territory 63 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 2 battleships and 3 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 2 battleships and 3 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 54 Sea Zone
Japanese attack with 5 submarines
Americans defend with 1 cruiser
Japanese roll dice for 5 submarines in 54 Sea Zone, round 2 : 0/5 hits, 1,67 expected hits
Americans roll dice for 1 cruiser in 54 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 submarine owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 4 submarines in 54 Sea Zone, round 3 : 2/4 hits, 1,33 expected hits
1 cruiser owned by the Americans lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 4 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 cruiser
Battle in 63 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 battleship, 3 carriers, 1 cruiser, 14 fighters, 2 submarines and 2 tactical_bombers; ANZAC defend with 5 carriers and 1 submarine
1 submarine owned by the Japanese submerged
Battle in New Guinea
Japanese attack with 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 marine
Japanese roll dice for 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber in New Guinea, round 2 : 5/7 hits, 3,67 expected hits
ANZAC roll dice for 1 marine in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the ANZAC lost in New Guinea
Japanese winAmericans winAmericans win with 1 battleship, 8 carriers, 1 cruiser, 14 fighters, 3 submarines and 2 tactical_bombers remaining with 1 battleship, 8 carriers, 1 cruiser, 14 fighters, 3 submarines and 2 tactical_bombers remaining, taking New Guinea from ANZAC with 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 4 infantry and 2 marines
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 4 infantry and 2 marines in Hawaiian Islands, round 2 : 2/7 hits, 1,83 expected hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 3 infantry and 2 marines remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 carriers moved from 42 Sea Zone to 35 Sea Zone
7 submarines moved from 6 Sea Zone to 26 Sea Zone
2 bombers moved from New Guinea to Caroline Islands
2 cruisers and 2 destroyers moved from 33 Sea Zone to 26 Sea Zone
5 carriers moved from 33 Sea Zone to 26 Sea Zone
5 fighters and 5 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
2 carriers and 1 destroyer moved from 45 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from New Guinea to 33 Sea Zone
1 transport moved from 45 Sea Zone to 35 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 42 Sea Zone to Caroline Islands
2 fighters moved from 42 Sea Zone to 33 Sea Zone
3 tactical_bombers moved from 42 Sea Zone to Caroline Islands
4 artilleries and 4 infantry moved from Shan State to Burma
3 infantry moved from Yunnan to Burma
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Hunan to Yunnan
4 infantry moved from Kweichow to Yunnan
3 infantry moved from Malaya to Shan State
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Shensi
1 infantry moved from Shensi to Szechwan
1 infantry moved from Szechwan to Yunnan
3 infantry moved from Shantung to Anhwe
1 submarine moved from 33 Sea Zone to 26 Sea Zone
Place Units - Japanese
2 destroyers and 4 submarines placed in 6 Sea Zone
3 infantry placed in Shantung
3 armour placed in French Indo China
3 armour placed in Malaya
Turn Complete - Japanese
Japanese collect 68 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : 1,17
Japanese regular : 0,50
ANZAC regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 6 armour, 2 destroyers, 3 infantry and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Dutch New Guinea to New Guinea
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 battleships and 2 marines moved from 33 Sea Zone to 26 Sea Zone
2 marines moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Philippines to New Guinea
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to New Guinea
2 fighters moved from 45 Sea Zone to New Guinea
Combat - Japanese
Japanese creates battle in territory 63 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 2 battleships and 3 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 2 battleships and 3 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 54 Sea Zone
Japanese attack with 5 submarines
Americans defend with 1 cruiser
Japanese roll dice for 5 submarines in 54 Sea Zone, round 2 : 0/5 hits, 1,67 expected hits
Americans roll dice for 1 cruiser in 54 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 submarine owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 4 submarines in 54 Sea Zone, round 3 : 2/4 hits, 1,33 expected hits
1 cruiser owned by the Americans lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 4 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 cruiser
Battle in 63 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 battleship, 3 carriers, 1 cruiser, 14 fighters, 2 submarines and 2 tactical_bombers; ANZAC defend with 5 carriers and 1 submarine
1 submarine owned by the Japanese submerged
Battle in New Guinea
Japanese attack with 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 marine
Japanese roll dice for 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber in New Guinea, round 2 : 5/7 hits, 3,67 expected hits
ANZAC roll dice for 1 marine in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the ANZAC lost in New Guinea
Japanese winAmericans winAmericans win with 1 battleship, 8 carriers, 1 cruiser, 14 fighters, 3 submarines and 2 tactical_bombers remaining with 1 battleship, 8 carriers, 1 cruiser, 14 fighters, 3 submarines and 2 tactical_bombers remaining, taking New Guinea from ANZAC with 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 4 infantry and 2 marines
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 4 infantry and 2 marines in Hawaiian Islands, round 2 : 2/7 hits, 1,83 expected hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 3 infantry and 2 marines remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 carriers moved from 42 Sea Zone to 35 Sea Zone
7 submarines moved from 6 Sea Zone to 26 Sea Zone
2 bombers moved from New Guinea to Caroline Islands
2 cruisers and 2 destroyers moved from 33 Sea Zone to 26 Sea Zone
5 carriers moved from 33 Sea Zone to 26 Sea Zone
5 fighters and 5 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
2 carriers and 1 destroyer moved from 45 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from New Guinea to 33 Sea Zone
1 transport moved from 45 Sea Zone to 35 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 42 Sea Zone to Caroline Islands
2 fighters moved from 42 Sea Zone to 33 Sea Zone
3 tactical_bombers moved from 42 Sea Zone to Caroline Islands
4 artilleries and 4 infantry moved from Shan State to Burma
3 infantry moved from Yunnan to Burma
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Hunan to Yunnan
4 infantry moved from Kweichow to Yunnan
3 infantry moved from Malaya to Shan State
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Shensi
1 infantry moved from Shensi to Szechwan
1 infantry moved from Szechwan to Yunnan
3 infantry moved from Shantung to Anhwe
1 submarine moved from 33 Sea Zone to 26 Sea Zone
Place Units - Japanese
2 destroyers and 4 submarines placed in 6 Sea Zone
3 infantry placed in Shantung
3 armour placed in French Indo China
3 armour placed in Malaya
Turn Complete - Japanese
Japanese collect 68 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 63 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 62 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1,17
Japanese regular : 0,50
ANZAC regular : -0,33
Didn’t intend to attack the fleet in z63, but misclicked and couldn’t move it during NCM, even by edit. Forgot it, but just saw now that it was there. Wanted to move it to z62.
Seems I might have somehow missed 2 air that can reach z26. Have to look closer on that.
Counted 16 air, but it’s actually 18. Must’ve not included the ac from WUS in the analysis. Changing slightly.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 6 armour, 2 destroyers, 3 infantry and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Dutch New Guinea to New Guinea
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 battleships and 2 marines moved from 33 Sea Zone to 26 Sea Zone
2 marines moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Philippines to New Guinea
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to New Guinea
2 fighters moved from 45 Sea Zone to New Guinea
Combat - Japanese
Japanese creates battle in territory 63 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 2 battleships and 3 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 2 battleships and 3 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 54 Sea Zone
Japanese attack with 5 submarines
Americans defend with 1 cruiser
Japanese roll dice for 5 submarines in 54 Sea Zone, round 2 : 0/5 hits, 1,67 expected hits
Americans roll dice for 1 cruiser in 54 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 submarine owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 4 submarines in 54 Sea Zone, round 3 : 2/4 hits, 1,33 expected hits
1 cruiser owned by the Americans lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 4 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 cruiser
Battle in 63 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 battleship, 3 carriers, 1 cruiser, 14 fighters, 2 submarines and 2 tactical_bombers; ANZAC defend with 5 carriers and 1 submarine
1 submarine owned by the Japanese submerged
Battle in New Guinea
Japanese attack with 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 marine
Japanese roll dice for 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber in New Guinea, round 2 : 5/7 hits, 3,67 expected hits
ANZAC roll dice for 1 marine in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the ANZAC lost in New Guinea
Japanese winAmericans winAmericans win with 1 battleship, 8 carriers, 1 cruiser, 14 fighters, 3 submarines and 2 tactical_bombers remaining with 1 battleship, 8 carriers, 1 cruiser, 14 fighters, 3 submarines and 2 tactical_bombers remaining, taking New Guinea from ANZAC with 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 4 infantry and 2 marines
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 4 infantry and 2 marines in Hawaiian Islands, round 2 : 2/7 hits, 1,83 expected hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 3 infantry and 2 marines remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 63 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 62 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 carriers moved from 42 Sea Zone to 35 Sea Zone
7 submarines moved from 6 Sea Zone to 26 Sea Zone
2 bombers moved from New Guinea to Caroline Islands
2 cruisers and 2 destroyers moved from 33 Sea Zone to 26 Sea Zone
5 carriers moved from 33 Sea Zone to 26 Sea Zone
2 carriers and 1 destroyer moved from 45 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from New Guinea to 33 Sea Zone
1 transport moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to Caroline Islands
2 fighters moved from 42 Sea Zone to 33 Sea Zone
3 tactical_bombers moved from 42 Sea Zone to Caroline Islands
4 artilleries and 4 infantry moved from Shan State to Burma
3 infantry moved from Yunnan to Burma
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Hunan to Yunnan
4 infantry moved from Kweichow to Yunnan
3 infantry moved from Malaya to Shan State
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Shensi
1 infantry moved from Shensi to Szechwan
1 infantry moved from Szechwan to Yunnan
3 infantry moved from Shantung to Anhwe
1 submarine moved from 33 Sea Zone to 26 Sea Zone
1 submarine moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from 33 Sea Zone to 26 Sea Zone
3 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
5 fighters moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
Place Units - Japanese
2 destroyers and 4 submarines placed in 6 Sea Zone
3 infantry placed in Shantung
3 armour placed in French Indo China
3 armour placed in Malaya
Turn Complete - Japanese
Japanese collect 68 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : 1,17
Japanese regular : 0,50
ANZAC regular : -0,33
Last post, please.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 3 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 infantry moved from British Columbia to Alaska
Americans take Alaska from Japanese
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 armour
EDIT: Adding units owned by Americans to Tunisia: 1 armour
EDIT: Changing ownership of Tunisia from Italians to Americans
EDIT: Changing ownership of Algeria from Italians to Americans
EDIT: Turning off Edit Mode
1 bomber moved from Holland Belgium to Finland
3 infantry moved from Norway to Finland
3 fighters moved from United Kingdom to Finland
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
3 carriers moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
4 transports moved from 91 Sea Zone to 88 Sea Zone
4 fighters moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Western United States to Johnston Island
1 destroyer moved from 51 Sea Zone to 49 Sea Zone
2 carriers and 4 fighters moved from 51 Sea Zone to 30 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to 30 Sea Zone
4 fighters and 2 tactical_bombers moved from 63 Sea Zone to 30 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 2 submarines moved from 63 Sea Zone to 30 Sea Zone
1 fighter moved from British Columbia to Western United States
1 carrier moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from Eastern United States to Central United States
Place Units - Americans
1 airfield placed in Johnston Island
1 fighter and 9 infantry placed in Western United States
2 fighters and 1 mech_infantry placed in Finland
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,6
Americans collect 64 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Germans regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 3 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 infantry moved from British Columbia to Alaska
Americans take Alaska from Japanese
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 armour
EDIT: Adding units owned by Americans to Tunisia: 1 armour
EDIT: Changing ownership of Tunisia from Italians to Americans
EDIT: Changing ownership of Algeria from Italians to Americans
EDIT: Turning off Edit Mode
1 bomber moved from Holland Belgium to Finland
3 infantry moved from Norway to Finland
3 fighters moved from United Kingdom to Finland
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
3 carriers moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
4 transports moved from 91 Sea Zone to 88 Sea Zone
4 fighters moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Western United States to Johnston Island
1 destroyer moved from 51 Sea Zone to 49 Sea Zone
2 carriers and 4 fighters moved from 51 Sea Zone to 30 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to 30 Sea Zone
4 fighters and 2 tactical_bombers moved from 63 Sea Zone to 30 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 2 submarines moved from 63 Sea Zone to 30 Sea Zone
1 fighter moved from British Columbia to Western United States
1 carrier moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from Eastern United States to Central United States
Place Units - Americans
1 airfield placed in Johnston Island
1 fighter and 9 infantry placed in Western United States
2 fighters and 1 mech_infantry placed in Finland
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,6
Americans collect 64 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 3 fighters and 1 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 bomber moved from Morocco to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
2 fighters and 1 tactical_bomber moved from Iraq to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 artillery and 1 infantry moved from Iraq to Persia
2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Morocco to Gibraltar
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Iraq to Egypt
1 fighter moved from Iraq to Persia
Combat - British
Battle in Gibraltar
British attack with 2 fighters, 2 infantry and 1 mech_infantry
Italians defend with 1 aaGun, 1 harbour, 1 infantry and 1 mech_infantry
Italians roll AA dice in Gibraltar : 0/2 hits, 0.33 expected hits
British roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/5 hits, 1.50 expected hits
Italians roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
British roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Gibraltar, round 3 : 1/5 hits, 1.50 expected hits
Italians roll dice for 1 mech_infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Italians with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 aaGun, 1 infantry and 1 mech_infantry
Battle in Persia
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Persia, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 2 mech_infantrys in Persia, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Egypt
British attack with 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 marine
British roll dice for 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 1/7 hits, 3.50 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 marine in Egypt, round 2 : 1/3 hits, 1.17 expected hits
1 bomber owned by the British and 1 artillery owned by the Italians lost in Egypt
British roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 1/6 hits, 2.83 expected hits
Italians roll dice for 1 armour and 1 marine in Egypt, round 3 : 1/2 hits, 0.83 expected hits
1 marine owned by the Italians and 1 tactical_bomber owned by the British lost in Egypt
British roll dice for 4 fighters and 1 mech_infantry in Egypt, round 4 : 3/5 hits, 2.17 expected hits
Italians roll dice for 1 armour in Egypt, round 4 : 1/1 hits, 0.50 expected hits
1 fighter owned by the British and 1 armour owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -20
Casualties for British: 1 bomber, 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 armour, 1 artillery and 1 marine
Non Combat Move - British
1 fighter moved from India to Iraq
3 fighters moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from Persia to Iraq
1 infantry moved from Rhodesia to Belgian Congo
2 fighters moved from Gibraltar to 91 Sea Zone
Place Units - British
3 fighters placed in Iraq
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,1,5,5,5,4,1,5,2,4,2,3
British collect 30 PUs (3 lost to blockades); end with 31 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -1.00
Italians regular : -0.50
Germans regular : -0.33
British regular : -3.33
Italians AA : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 3 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 infantry moved from British Columbia to Alaska
Americans take Alaska from Japanese
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 armour
EDIT: Adding units owned by Americans to Tunisia: 1 armour
EDIT: Changing ownership of Tunisia from Italians to Americans
EDIT: Changing ownership of Algeria from Italians to Americans
EDIT: Turning off Edit Mode
1 bomber moved from Holland Belgium to Finland
3 infantry moved from Norway to Finland
3 fighters moved from United Kingdom to Finland
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
3 carriers moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
4 transports moved from 91 Sea Zone to 88 Sea Zone
4 fighters moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Western United States to Johnston Island
1 destroyer moved from 51 Sea Zone to 49 Sea Zone
2 carriers and 4 fighters moved from 51 Sea Zone to 30 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to 30 Sea Zone
4 fighters and 2 tactical_bombers moved from 63 Sea Zone to 30 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 2 submarines moved from 63 Sea Zone to 30 Sea Zone
1 fighter moved from British Columbia to Western United States
1 carrier moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from Eastern United States to Central United States
Place Units - Americans
1 airfield placed in Johnston Island
1 fighter and 9 infantry placed in Western United States
2 fighters and 1 mech_infantry placed in Finland
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,6
Americans collect 64 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 3 fighters and 1 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 bomber moved from Morocco to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
2 fighters and 1 tactical_bomber moved from Iraq to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 artillery and 1 infantry moved from Iraq to Persia
2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Morocco to Gibraltar
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Iraq to Egypt
1 fighter moved from Iraq to Persia
Combat - British
Battle in Gibraltar
British attack with 2 fighters, 2 infantry and 1 mech_infantry
Italians defend with 1 aaGun, 1 harbour, 1 infantry and 1 mech_infantry
Italians roll AA dice in Gibraltar : 0/2 hits, 0.33 expected hits
British roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/5 hits, 1.50 expected hits
Italians roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
British roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Gibraltar, round 3 : 1/5 hits, 1.50 expected hits
Italians roll dice for 1 mech_infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Italians with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 aaGun, 1 infantry and 1 mech_infantry
Battle in Persia
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Persia, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 2 mech_infantrys in Persia, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Egypt
British attack with 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 marine
British roll dice for 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 1/7 hits, 3.50 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 marine in Egypt, round 2 : 1/3 hits, 1.17 expected hits
1 bomber owned by the British and 1 artillery owned by the Italians lost in Egypt
British roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 1/6 hits, 2.83 expected hits
Italians roll dice for 1 armour and 1 marine in Egypt, round 3 : 1/2 hits, 0.83 expected hits
1 marine owned by the Italians and 1 tactical_bomber owned by the British lost in Egypt
British roll dice for 4 fighters and 1 mech_infantry in Egypt, round 4 : 3/5 hits, 2.17 expected hits
Italians roll dice for 1 armour in Egypt, round 4 : 1/1 hits, 0.50 expected hits
1 fighter owned by the British and 1 armour owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -20
Casualties for British: 1 bomber, 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 armour, 1 artillery and 1 marine
Non Combat Move - British
1 fighter moved from India to Iraq
3 fighters moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from Persia to Iraq
1 infantry moved from Rhodesia to Belgian Congo
2 fighters moved from Gibraltar to 91 Sea Zone
Place Units - British
3 fighters placed in Iraq
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,1,5,5,5,4,1,5,2,4,2,3
British collect 30 PUs (3 lost to blockades); end with 31 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 88 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1.00
Italians regular : -0.50
Germans regular : -0.33
British regular : -3.33
Italians AA : -0.33
@aagamerz13 hey, use the last one
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 2 fighters, 2 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Trans-Jordan to Egypt
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Egypt
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 cruisers moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Italians roll dice for 1 battleship in Egypt, round 2 : 1/1 hits, 0,67 expected hits
British roll dice for 1 mech_infantry in Egypt, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
4 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 marine moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
1 artillery moved from France to Western Germany
2 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
Place Units - Italians
2 fighters and 1 marine placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2,6,5
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : 0,33
British regular : 0,67
@aagamerz13 said in L21 #3 trulpen (X) vs aagamerz13 (A+18) BM3:
@aagamerz13 hey, use the last one
Made the move while you wrote, but feel free to make the edit during Franz.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 2 PUs;
Combat Move - ANZAC
5 carriers and 10 fighters moved from 63 Sea Zone to 30 Sea Zone
1 submarine moved from 63 Sea Zone to 30 Sea Zone
2 submarines moved from 62 Sea Zone to 30 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,5,2,2,4,2,2,6
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,4
ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :