@mikawagunichi said in L26 PTV axis-dominion (+12) vs mikawa:
@axis-dominion ugh royal navy decided not to fight back today
yeah they let you down big time. or maybe just call it savage revenge for wiping out those italian capital ships!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 factory_minor, 4 fighters, 3 infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Burma to India
1 mech_infantry moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
Combat - Japanese
Japanese creates battle in territory 35 Sea Zone
Battle in 79 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 79 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
French roll dice for 1 destroyer in 79 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 79 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 79 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
French roll dice for 1 destroyer in 79 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 79 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for French: 1 destroyer
Battle in India
Japanese attack with 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 2 : 4/8 hits, 4.00 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in India
Japanese destroys 16PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 37 Sea Zone
1 carrier moved from 39 Sea Zone to 37 Sea Zone
1 battleship moved from 39 Sea Zone to 37 Sea Zone
1 artillery moved from Kwangsi to French Indo China
1 infantry moved from Hunan to Yunnan
1 infantry moved from Chahar to Anhwe
1 fighter moved from Yunnan to Anhwe
2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
2 bombers moved from India to Siam
1 battleship and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone
5 transports moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from Anhwe to French Indo China
1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Anhwe to Kiangsi
1 artillery moved from Kiangsi to Kwangsi
1 artillery moved from Anhwe to Hunan
Place Units - Japanese
3 infantry placed in French Indo China
1 factory_minor placed in Malaya
4 fighters placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1,4,6,1,1,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,5,3,4,6,1,2,3,6
Japanese collect 25 PUs (14 lost to blockades); end with 27 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
French regular : 0.33
Japanese regular : -1.67
UK_Pacific regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 destroyers, 1 factory_minor, 3 fighters, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 artillery moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 mech_infantry moved from 87 Sea Zone to French West Africa
1 bomber moved from Gibraltar to Southern France
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
Americans take 19 Sea Zone from Japanese
Combat - Americans
Americans creates battle in territory 35 Sea Zone
Strategic bombing raid in Southern France
Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in French West Africa
Battle in Marianas
Non Combat Move - Americans
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Philippines to 46 Sea Zone
1 tactical_bomber moved from Philippines to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Midway
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 carrier and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from Southern France to United Kingdom
1 fighter moved from Eastern United States to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 51 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
Place Units - Americans
1 factory_minor placed in Korea
3 transports placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3
Americans collect 57 PUs (3 lost to blockades); end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Sikang to Szechwan
1 fighter moved from Kansu to Szechwan
3 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Tsinghai to Shensi
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 destroyers, 1 factory_minor, 3 fighters, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 artillery moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 mech_infantry moved from 87 Sea Zone to French West Africa
1 bomber moved from Gibraltar to Southern France
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
Americans take 19 Sea Zone from Japanese
Combat - Americans
Americans creates battle in territory 35 Sea Zone
Strategic bombing raid in Southern France
Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in French West Africa
Battle in Marianas
Non Combat Move - Americans
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Philippines to 46 Sea Zone
1 tactical_bomber moved from Philippines to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Midway
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 carrier and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from Southern France to United Kingdom
1 fighter moved from Eastern United States to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 51 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
Place Units - Americans
1 factory_minor placed in Korea
3 transports placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3
Americans collect 57 PUs (3 lost to blockades); end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Sikang to Szechwan
1 fighter moved from Kansu to Szechwan
3 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Tsinghai to Shensi
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Manchuria: 1 infantry
EDIT: Adding units owned by Chinese to Jehol: 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 1 airfield, 1 factory_minor and 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
3 infantry moved from Persia to Iraq
2 infantry moved from Tanganyika Territory to Kenya
1 armour moved from Egypt to Kenya
1 fighter moved from Eastern Persia to India
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 armour moved from Syria to Iraq
1 battleship moved from 110 Sea Zone to 112 Sea Zone
2 cruisers moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Gibraltar to 91 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to France
1 carrier moved from 110 Sea Zone to 112 Sea Zone
Combat - British
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Battle in Norway
Battle in Iraq
British attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2.17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 3 : 0/6 hits, 2.17 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 4 : 3/6 hits, 2.17 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Norway from Germans, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Kenya
British attack with 1 armour and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 2 infantry in Kenya, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in India
British attack with 1 fighter
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 1 fighter in India, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in India, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 fighter owned by the British lost in India
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for British: 1 fighter
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
1 armour moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 bomber moved from France to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
Place Units - British
1 airfield and 1 factory_minor placed in Persia
3 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
British collect 34 PUs (3 lost to blockades); end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.67
Italians regular : -0.33
Japanese regular : 0.00
Germans AA : -0.33
Neutral_Axis regular : -1.67
British regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Gibraltar
Combat - Italians
Strategic bombing raid in Gibraltar
British roll AA dice in Gibraltar : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Gibraltar causes 0 damage total.
Non Combat Move - Italians
1 artillery moved from Algeria to Tunisia
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Alexandria to Tobruk
2 infantry moved from Northern Italy to Western Germany
1 fighter moved from Eastern Poland to Southern Italy
2 aaGuns, 1 artillery and 4 infantry moved from Bessarabia to Ukraine
1 aaGun and 4 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Holland Belgium to Denmark
1 armour moved from Eastern Poland to Ukraine
1 infantry moved from Northern Italy to Western Germany
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Normandy Bordeaux
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
British AA : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 infantry; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 22 Sea Zone
ANZAC take 22 Sea Zone from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 infantry placed in New South Wales
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 infantry; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 22 Sea Zone
ANZAC take 22 Sea Zone from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 infantry placed in New South Wales
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Western Germany to Belarus
1 fighter moved from Eastern Poland to Belarus
1 infantry moved from Baltic States to Belarus
2 infantry moved from Novgorod to Belarus
1 artillery moved from Eastern Poland to Belarus
1 infantry moved from Ukraine to Rostov
2 infantry moved from Ukraine to Western Ukraine
2 artilleries moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Rostov
1 infantry moved from Novgorod to Belarus
2 fighters moved from Western Germany to Norway
2 infantry moved from Finland to Norway
Combat - Germans
Battle in Norway
Germans attack with 2 fighters and 2 infantry
British defend with 2 infantry
Germans roll dice for 2 fighters and 2 infantry in Norway, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 2 infantry in Norway, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
2 fighters owned by the Germans retreated
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries, 1 bomber and 2 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 artilleries, 1 bomber and 2 infantry in Western Ukraine, round 2 : 4/5 hits, 2.00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 3/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Rostov
Germans attack with 1 bomber and 4 infantry
Russians defend with 3 infantry
Germans roll dice for 1 bomber and 4 infantry in Rostov, round 2 : 0/5 hits, 1.33 expected hits
Russians roll dice for 3 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 bomber and 4 infantry in Rostov, round 3 : 1/5 hits, 1.33 expected hits
Russians roll dice for 3 infantry in Rostov, round 3 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
Germans roll dice for 1 bomber and 2 infantry in Rostov, round 4 : 0/3 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Rostov, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 bomber and 2 infantry in Rostov, round 5 : 2/3 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Rostov, round 5 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 2/7 hits, 2.33 expected hits
Russians roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 3 : 0/7 hits, 2.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 4 : 2/7 hits, 2.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Russians: 1 artillery and 3 infantry
Non Combat Move - Germans
1 bomber moved from Western Ukraine to Novgorod
1 bomber moved from Rostov to Novgorod
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
4 tactical_bombers moved from Alexandria to Ukraine
3 infantry moved from Romania to Bessarabia
1 infantry moved from Novgorod to Archangel
7 mech_infantrys moved from Baltic States to Archangel
3 mech_infantrys moved from Eastern Poland to Archangel
1 mech_infantry moved from Poland to Novgorod
2 infantry and 3 mech_infantrys moved from Western Germany to Denmark
1 aaGun and 2 artilleries moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from Norway to 113 Sea Zone
1 mech_infantry moved from Germany to Denmark
1 aaGun moved from Finland to Vyborg
1 armour moved from Novgorod to Vyborg
1 aaGun moved from Ukraine to Western Ukraine
Place Units - Germans
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
1 fighter and 9 infantry placed in Western Germany
2 infantry placed in Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : -3.00
British regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Russia to Vologda
1 artillery moved from Smolensk to Belarus
4 infantry moved from Bryansk to Belarus
2 infantry moved from Volgograd to Rostov
1 artillery moved from Bryansk to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 4 infantry
Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 4/7 hits, 2.33 expected hits
Germans roll dice for 1 artillery and 4 infantry in Belarus, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 3 : 2/6 hits, 2.17 expected hits
Germans roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 4 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
2 artilleries and 7 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Rostov
1 aaGun and 16 infantry moved from Manchuria to Jehol
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Place Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 1.67
@aagamerz13 bump #1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 submarine moved from 20 Sea Zone to 36 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 80 Sea Zone
2 bombers moved from Siam to 80 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 36 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 36 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 36 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 80 Sea Zone
Japanese attack with 2 bombers, 2 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers
British defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Japanese roll dice for 2 bombers, 2 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers in 80 Sea Zone, round 2 : 5/9 hits, 5.17 expected hits
British roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 80 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits
Units damaged: 1 carrier owned by the Japanese
1 tactical_bomber owned by the Japanese, 1 tactical_bomber owned by the British, 2 destroyers owned by the British and 1 carrier owned by the British lost in 80 Sea Zone
Japanese roll dice for 2 bombers, 2 carriers, 1 destroyer, 3 fighters and 2 tactical_bombers in 80 Sea Zone, round 3 : 4/8 hits, 4.50 expected hits
British roll dice for 1 cruiser, 1 fighter and 2 transports in 80 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
2 transports owned by the British, 1 cruiser owned by the British and 1 fighter owned by the British lost in 80 Sea Zone
Japanese win, taking 80 Sea Zone from Neutral with 2 bombers, 2 carriers, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 68
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Non Combat Move - Japanese
1 fighter moved from 80 Sea Zone to Italian Somaliland
1 fighter moved from 80 Sea Zone to Italian Somaliland
1 tactical_bomber moved from 80 Sea Zone to Italian Somaliland
2 bombers moved from 80 Sea Zone to Italian Somaliland
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Kwangsi to French Indo China
1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Anhwe to Hunan
1 fighter moved from Anhwe to Japan
1 aaGun moved from Anhwe to Hunan
1 infantry moved from Kiangsi to Hunan
1 transport moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 18 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 infantry placed in Japan
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,2,2,5,6,1,4,5,4,2,1,4,4,1,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6
Japanese collect 28 PUs (8 lost to blockades); end with 28 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : -0.00
British regular : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 carriers, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Algeria
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 transport moved from 87 Sea Zone to 86 Sea Zone
1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 fighter moved from 112 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
1 infantry moved from Morocco to Algeria
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Air Battle in Western Germany
Americans attacks with 3 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Battle in Holland Belgium
Battle in Hainan
Battle in Algeria
Americans attack with 1 armour, 1 infantry and 2 mech_infantrys
Italians defend with 1 infantry
Americans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Algeria, round 2 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking 6 Sea Zone from Japanese, taking Holland Belgium from Germans, taking Hainan from Japanese, taking Algeria from Italians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
3 fighters moved from Midway to 6 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
1 battleship moved from 19 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to 36 Sea Zone
1 fighter moved from 19 Sea Zone to 22 Sea Zone
3 carriers, 2 cruisers, 1 destroyer and 5 fighters moved from 19 Sea Zone to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 bomber moved from Western Germany to United Kingdom
2 fighters moved from Western Germany to 112 Sea Zone
1 transport moved from 101 Sea Zone to 106 Sea Zone
Place Units - Americans
3 carriers placed in 6 Sea Zone
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
2 fighters and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : -0.33
Germans AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Tsinghai to Yunnan
3 infantry moved from Chahar to Hopei
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Hopei, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 5 infantry in Hopei, round 3 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Sikang to Szechwan
1 infantry moved from Tsinghai to Shensi
2 infantry moved from Kansu to Shensi
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50
Japanese regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 carriers, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Algeria
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 transport moved from 87 Sea Zone to 86 Sea Zone
1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 fighter moved from 112 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
1 infantry moved from Morocco to Algeria
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Air Battle in Western Germany
Americans attacks with 3 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Battle in Holland Belgium
Battle in Hainan
Battle in Algeria
Americans attack with 1 armour, 1 infantry and 2 mech_infantrys
Italians defend with 1 infantry
Americans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Algeria, round 2 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking 6 Sea Zone from Japanese, taking Holland Belgium from Germans, taking Hainan from Japanese, taking Algeria from Italians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
3 fighters moved from Midway to 6 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
1 battleship moved from 19 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to 36 Sea Zone
1 fighter moved from 19 Sea Zone to 22 Sea Zone
3 carriers, 2 cruisers, 1 destroyer and 5 fighters moved from 19 Sea Zone to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 bomber moved from Western Germany to United Kingdom
2 fighters moved from Western Germany to 112 Sea Zone
1 transport moved from 101 Sea Zone to 106 Sea Zone
Place Units - Americans
3 carriers placed in 6 Sea Zone
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
2 fighters and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Tsinghai to Yunnan
3 infantry moved from Chahar to Hopei
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Hopei, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 5 infantry in Hopei, round 3 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Sikang to Szechwan
1 infantry moved from Tsinghai to Shensi
2 infantry moved from Kansu to Shensi
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUs
Purchase Units - British
British buy 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Egypt to Alexandria
1 infantry moved from Norway to Finland
British take Finland from Germans
2 fighters moved from 112 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
Combat - British
Air Battle in Western Germany
British attacks with 3 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Battle in Alexandria
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Cleaning up after air battles
Non Combat Move - British
2 fighters moved from Western Germany to 112 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from Northwest Persia to Persia
1 armour moved from Iraq to Persia
3 infantry moved from Iraq to Persia
1 armour moved from Kenya to Belgian Congo
2 infantry moved from Kenya to Belgian Congo
1 transport moved from 71 Sea Zone to 83 Sea Zone
Place Units - British
3 fighters placed in Persia
3 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4,2,2,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
British collect 31 PUs (8 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.50
Americans regular : 0.00
Japanese regular : 0.00
Italians regular : 0.33
Germans AA : -0.33
British regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 2 transports; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 4 infantry moved from Ukraine to Rostov
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Combat - Italians
Battle in Rostov
Italians attack with 1 artillery and 4 infantry
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 1 artillery and 4 infantry in Rostov, round 2 : 0/5 hits, 1.17 expected hits
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 4 infantry in Rostov, round 3 : 2/5 hits, 1.17 expected hits
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Rostov
Italians roll dice for 1 artillery and 4 infantry in Rostov, round 4 : 1/5 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Rostov, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 3 : 0/4 hits, 1.33 expected hits
British roll dice for 1 artillery and 1 infantry in Alexandria, round 3 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
Italians roll dice for 1 armour and 1 artillery in Alexandria, round 4 : 1/2 hits, 0.83 expected hits
British roll dice for 1 artillery and 1 infantry in Alexandria, round 4 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Alexandria
Italians roll dice for 1 armour in Alexandria, round 5 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery in Alexandria, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour in Alexandria, round 6 : 1/1 hits, 0.50 expected hits
British roll dice for 1 artillery in Alexandria, round 6 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British and 1 armour owned by the Italians lost in Alexandria
British win with no units remaining. Battle score for attacker is -10
Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
3 infantry moved from Western Germany to Denmark
1 aaGun moved from Ukraine to Rostov
Place Units - Italians
1 artillery placed in Southern Italy
2 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -3.00
Russians regular : -2.33
British regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 12 PUs;
Combat Move - ANZAC
1 destroyer moved from 22 Sea Zone to 35 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 22 Sea Zone to 21 Sea Zone
2 infantry moved from New South Wales to Queensland
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 12 PUs;
Combat Move - ANZAC
1 destroyer moved from 22 Sea Zone to 35 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 22 Sea Zone to 21 Sea Zone
2 infantry moved from New South Wales to Queensland
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 2 fighters and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Novgorod to Finland
1 armour moved from Vyborg to Finland
2 infantry moved from Denmark to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 fighter moved from 113 Sea Zone to Norway
1 fighter moved from 113 Sea Zone to Finland
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 infantry and 1 mech_infantry moved from Archangel to Vologda
1 artillery moved from Eastern Poland to Belarus
2 mech_infantrys moved from Archangel to Smolensk
1 fighter moved from Novgorod to Vologda
1 tactical_bomber moved from Novgorod to Smolensk
2 bombers moved from Novgorod to Russia
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
2 armour and 2 mech_infantrys moved from Ukraine to Volgograd
2 tactical_bombers moved from Ukraine to Volgograd
1 tactical_bomber moved from Ukraine to Belarus
1 tactical_bomber moved from Ukraine to Smolensk
1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
3 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Archangel to Vologda
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 3/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Norway
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 fighter and 2 infantry in Norway, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 2 infantry in Norway, round 3 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Finland
Germans attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Finland, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Finland
Germans win, taking Finland from British with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Volgograd
Germans attack with 2 armour, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 armour, 3 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 3/7 hits, 2.83 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 2 armour, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 artillery, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Belarus, round 4 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Smolensk
Germans attack with 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 fighter, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Vologda, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 tactical_bombers moved from Volgograd to Ukraine
2 tactical_bombers moved from Smolensk to Ukraine
1 fighter moved from Vologda to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
2 mech_infantrys moved from Eastern Poland to Ukraine
1 artillery moved from Western Ukraine to Ukraine
3 infantry moved from Bessarabia to Ukraine
1 bomber moved from Russia to Novgorod
1 aaGun moved from Vyborg to Finland
1 fighter moved from Finland to 113 Sea Zone
1 fighter moved from Norway to 113 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
4 mech_infantrys moved from Germany to Eastern Poland
6 mech_infantrys moved from Denmark to Germany
2 infantry moved from Germany to Poland
1 aaGun moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Ukraine to Caucasus
1 artillery moved from Eastern Poland to Western Ukraine
Place Units - Germans
1 fighter placed in Western Germany
1 carrier and 1 fighter placed in 113 Sea Zone
3 infantry placed in Novgorod
3 artilleries placed in Ukraine
Turn Complete - Germans
Germans collect 61 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -1.00
Germans regular : 0.50
British regular : 0.00
Russians AA : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 30 PUs;
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
11 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Bryansk to Persia
1 artillery moved from Russia to Vologda
4 infantry moved from Russia to Vologda
1 artillery moved from Bryansk to Tambov
2 infantry moved from Russia to Tambov
1 artillery moved from Bryansk to Smolensk
3 infantry moved from Russia to Smolensk
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 artillery moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun and 1 artillery
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 aaGun and 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 aaGun and 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Germans and 1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 aaGun and 1 artillery
Battle in Smolensk
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 2 mech_infantrys in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Anhwe
Russians attack with 12 infantry
Japanese defend with 1 infantry
Russians roll dice for 12 infantry in Anhwe, round 2 : 2/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Anhwe
Russians win, taking Anhwe from Japanese with 11 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 infantry and 2 mech_infantrys
Russians roll dice for 1 artillery and 4 infantry in Vologda, round 2 : 1/5 hits, 1.17 expected hits
Germans roll dice for 1 infantry and 2 mech_infantrys in Vologda, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Vologda
Russians roll dice for 1 artillery and 4 infantry in Vologda, round 3 : 1/5 hits, 1.17 expected hits
Germans roll dice for 2 mech_infantrys in Vologda, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Russians roll dice for 1 artillery and 3 infantry in Vologda, round 4 : 4/4 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 artillery moved from Bryansk to Russia
4 aaGuns moved from Bryansk to Russia
2 armour moved from Bryansk to Russia
2 mech_infantrys moved from Bryansk to Russia
42 infantry moved from Bryansk to Russia
1 aaGun and 2 infantry moved from Korea to Amur
1 infantry moved from Jehol to Anhwe
1 aaGun and 3 infantry moved from Jehol to Chahar
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Germans regular : -2.67
Russians regular : 4.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kwangsi to Yunnan
2 artilleries moved from Hunan to Yunnan
1 artillery and 3 infantry moved from French Indo China to Yunnan
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
2 bombers, 2 fighters and 1 tactical_bomber moved from Italian Somaliland to Belgian Congo
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
Combat - Japanese
Battle in Ceylon
Battle in Kenya
Battle in Belgian Congo
Japanese attack with 2 bombers, 2 fighters and 1 tactical_bomber
British defend with 1 armour and 2 infantry
Japanese roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in Belgian Congo, round 2 : 3/5 hits, 3.00 expected hits
British roll dice for 1 armour and 2 infantry in Belgian Congo, round 2 : 0/3 hits, 1.17 expected hits
2 infantry owned by the British and 1 armour owned by the British lost in Belgian Congo
Japanese win, taking Ceylon from UK_Pacific, taking Kenya from British with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 armour and 2 infantry
Battle in Yunnan
Japanese attack with 3 artilleries and 4 infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 artilleries and 4 infantry in Yunnan, round 2 : 3/7 hits, 2.17 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 aaGun moved from Hunan to Yunnan
2 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
2 battleships, 1 carrier and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 80 Sea Zone to 72 Sea Zone
1 carrier moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 80 Sea Zone to 72 Sea Zone
2 bombers moved from Belgian Congo to Tobruk
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Caucasus
1 fighter and 1 tactical_bomber moved from Belgian Congo to 72 Sea Zone
1 fighter moved from Belgian Congo to Italian Somaliland
Place Units - Japanese
1 armour and 2 artilleries placed in India
3 infantry placed in French Indo China
3 infantry placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3,6,1,3,6,2,2,1,5,2,3,5,6,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,4,6,1,3,1,1,5,1,1,6,6,3
Japanese collect 24 PUs (11 lost to blockades); end with 25 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.83
British regular : -1.17