@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
nikola1975 Allies -VS- dawgoneit Axis (PTV)
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 armour and 8 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 armour moved from Japan to 6 Sea Zone 1 artillery moved from Korea to 6 Sea Zone 1 destroyer moved from 7 Sea Zone to 17 Sea Zone 1 artillery moved from Korea to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry moved from Korea to 6 Sea Zone 2 transports moved from 20 Sea Zone to 6 Sea Zone 1 armour and 1 artillery moved from Korea to 6 Sea Zone 2 infantry moved from Korea to 6 Sea Zone 1 armour, 1 artillery, 2 battleships, 2 cruisers, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 5 Sea Zone to Soviet Far East 2 artilleries and 7 infantry moved from Siberia to Soviet Far East 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 2 artilleries and 2 infantry moved from 5 Sea Zone to Soviet Far East 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 armour and 1 infantry moved from 21 Sea Zone to Manilla 1 destroyer and 1 submarine moved from 7 Sea Zone to 37 Sea Zone 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Hunan to Kwangtung 1 artillery and 1 infantry moved from Shansi to Chahar 1 fighter moved from Jehol to Chahar 1 infantry moved from Honan to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 artillery moved from Anhwe to Honan 1 infantry moved from Anhwe to Shansi 1 artillery moved from Hopei to Anhwe 1 infantry moved from Hopei to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Szechwan to Hopei 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Yunnan to Shan State Japanese take Shan State from UK_Pacific 1 fighter moved from Kiangsi to Kwangtung 3 fighters and 3 tactical_bombers moved from Hunan to Kwangtung 2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung 1 artillery moved from Yunnan to Kweichow 1 artillery moved from Kweichow to Hunan 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Kwangtung Combat - Japanese Battle in Manilla Battle in Chahar Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 3 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Japanese roll dice for 1 artillery and 1 fighter in Chahar, round 4 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Manilla from Americans, taking Chahar from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kwangtung Japanese attack with 2 bombers, 9 fighters, 2 infantry and 8 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 bombers, 9 fighters, 2 infantry and 8 tactical_bombers in Kwangtung, round 2 : 10/21 hits, 11.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 bombers, 9 fighters, 2 infantry and 8 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Soviet Far East Japanese attack with 1 armour, 5 artilleries and 11 infantry Russians defend with 1 aaGun, 1 artillery and 11 infantry Japanese roll dice for 2 battleships and 2 cruisers in Soviet Far East, round 2 : 1/4 hits, 2.33 expected hits Japanese roll dice for 1 armour, 5 artilleries and 11 infantry in Soviet Far East, round 2 : 7/17 hits, 4.83 expected hits Russians roll dice for 1 aaGun, 1 artillery and 11 infantry in Soviet Far East, round 2 : 3/12 hits, 4.00 expected hits 3 infantry owned by the Japanese, 7 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Soviet Far East Japanese roll dice for 1 armour, 5 artilleries and 8 infantry in Soviet Far East, round 3 : 5/14 hits, 4.33 expected hits Russians roll dice for 1 artillery and 4 infantry in Soviet Far East, round 3 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 artillery owned by the Russians lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 armour, 5 artilleries and 7 infantry remaining. Battle score for attacker is 30 Casualties for Japanese: 4 infantry Casualties for Russians: 1 aaGun, 1 artillery and 11 infantry Non Combat Move - Japanese 2 infantry moved from Korea to Southern Manchuria 1 fighter moved from Chahar to 21 Sea Zone 1 carrier moved from 37 Sea Zone to 21 Sea Zone 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 2 bombers, 9 fighters and 8 tactical_bombers moved from Kwangtung to Kwangsi 2 fighters and 2 tactical_bombers moved from Kwangsi to 37 Sea Zone 1 fighter moved from Kwangsi to 21 Sea Zone Place Units - Japanese 2 armour and 8 mech_infantrys placed in Korea Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -0.83 UK_Pacific regular : -0.67 Russians regular : -1.67 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 4 artilleries, 3 destroyers, 4 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 104 Sea Zone to 109 Sea Zone 1 fighter moved from 105 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from Central United States to 104 Sea Zone 1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 4 transports moved from 104 Sea Zone to 93 Sea Zone 1 fighter moved from 105 Sea Zone to Morocco 1 artillery moved from 93 Sea Zone to Morocco 1 infantry moved from 93 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Caroline Islands 2 fighters moved from 55 Sea Zone to Caroline Islands 2 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Caroline Islands 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands 1 cruiser and 1 marine moved from 55 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Caroline Islands 1 battleship moved from 55 Sea Zone to 34 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Marshall Islands 1 destroyer moved from 27 Sea Zone to 17 Sea Zone 1 bomber moved from Hawaiian Islands to 17 Sea Zone 1 carrier moved from 27 Sea Zone to 34 Sea Zone 2 carriers moved from 55 Sea Zone to 34 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 1 destroyer in 17 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 17 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 17 Sea Zone Americans roll dice for 1 bomber in 17 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in 17 Sea Zone, round 5 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans lost in 17 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -20 Casualties for Americans: 1 bomber and 1 destroyer Battle in 109 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone Americans win, taking 109 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Marshall Islands Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Marshall Islands, round 2 : 1/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Caroline Islands Americans attack with 3 fighters, 2 infantry, 2 marines and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/3 hits, 0,50 expected hits Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1,67 expected hits Americans roll dice for 3 fighters, 2 infantry, 2 marines and 1 tactical_bomber in Caroline Islands, round 2 : 3/8 hits, 3,17 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 3 fighters, 2 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in Morocco Americans attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 2 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to 104 Sea Zone: 3 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 104 Sea Zone: 3 transports EDIT: Removing units owned by Americans from Central United States: 1 armour, 1 infantry and 2 mech_infantrys EDIT: Removing units owned by Americans from Eastern United States: 2 infantry EDIT: Adding units owned by Americans to Gibraltar: 1 armour, 3 infantry and 2 mech_infantrys EDIT: Turning off Edit Mode 1 fighter moved from Morocco to 93 Sea Zone 1 carrier moved from 105 Sea Zone to 93 Sea Zone 1 destroyer moved from 105 Sea Zone to 93 Sea Zone 1 fighter moved from 109 Sea Zone to 93 Sea Zone 2 destroyers and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Marshall Islands to 34 Sea Zone 1 tactical_bomber moved from Marshall Islands to 34 Sea Zone 2 fighters moved from Caroline Islands to 34 Sea Zone 1 tactical_bomber moved from Caroline Islands to 34 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone 3 destroyers and 4 submarines moved from 55 Sea Zone to 34 Sea Zone Place Units - Americans 3 transports placed in 104 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 2 destroyers, 1 submarine and 1 transport placed in 11 Sea Zone 1 destroyer placed in 104 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi 1 infantry moved from Kansu to Inner Mongolia 1 fighter moved from Kansu to Inner Mongolia 1 infantry moved from Kansu to Inner Mongolia 2 infantry moved from Kansu to Tsinghai Combat - Chinese Chinese creates battle in territory Kiangsi Battle in Inner Mongolia Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Kiangsi from Japanese, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Inner Mongolia to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 airfield, 3 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry and 1 mech_infantry moved from Scotland to United Kingdom 2 fighters moved from United Kingdom to Gibraltar 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 tactical_bomber moved from Egypt to Alexandria 1 fighter moved from Egypt to Alexandria 1 infantry moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan 1 infantry moved from Siam to Shan State 1 fighter moved from Burma to Shan State Combat - British Battle in Yunnan British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Alexandria British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/4 hits, 1,50 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Alexandria to Egypt 1 tactical_bomber moved from Alexandria to Egypt 1 infantry moved from Iraq to Trans-Jordan 1 artillery moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 fighter moved from Shan State to Burma 1 infantry moved from Eastern India to Burma 1 artillery moved from Eastern India to Burma 1 fighter and 1 tactical_bomber moved from Union of South Africa to Egypt 1 artillery and 1 infantry moved from Italian Somaliland to 78 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone 1 artillery moved from Italian Somaliland to 78 Sea Zone 1 infantry moved from Ethiopia to 78 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone 1 armour moved from Kenya to Egypt 2 infantry moved from Kenya to Anglo-Egyptian Sudan 1 battleship moved from 78 Sea Zone to 83 Sea Zone 1 destroyer moved from 78 Sea Zone to 83 Sea Zone 1 cruiser moved from 78 Sea Zone to 83 Sea Zone 2 artilleries moved from 83 Sea Zone to Egypt 2 infantry moved from 83 Sea Zone to Egypt 1 destroyer moved from 81 Sea Zone to 78 Sea Zone 1 fighter moved from Iceland to United Kingdom Place Units - British 1 airfield placed in Gibraltar 1 transport placed in 109 Sea Zone 3 infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 armour and 6 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,3,5,5,3,3,6,2,1,2,3,6,4,2,5,5,4,1,2,4 UK_Pacific collect 15 PUs (3 lost to blockades); end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in Eastern India change ownership: 1 armour and 6 infantryCombat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : -3,83 Italians regular : 0,33 Japanese regular : 1,00 Japanese AA : -0,50 Germans regular : -0,17 British regular : 1,17 -
@nikola1975 Hey. You will notice I have edited US ground units to Gibraltar, because when I moved my navy in combat move, all transports moved instead of just one :( I hope that is not a problem? I have edited 6 ground units which could have moved with those 3 transports.
-
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 96 Sea Zone to 97 Sea Zone 2 fighters moved from Malta to Southern Italy 1 bomber moved from Malta to Southern Italy 1 armour and 1 mech_infantry moved from Tunisia to Libya 1 armour, 4 artilleries and 4 infantry moved from Algeria to Tunisia 1 armour moved from Tunisia to Libya 1 artillery and 2 infantry moved from Tobruk to Libya Combat - Italians Non Combat Move - Italians Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 artillery and 1 infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 7 PUs; Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 43 Sea Zone 1 fighter moved from Queensland to 43 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 43 Sea Zone to Northern Australia 2 artilleries and 2 infantry moved from Queensland to 55 Sea Zone 2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 55 Sea Zone to 34 Sea Zone 2 artilleries and 2 infantry moved from 34 Sea Zone to Caroline Islands 1 carrier moved from 64 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 64 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 40 Sea Zone to 78 Sea Zone 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 fighter moved from United Kingdom to Gibraltar 1 cruiser and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : -0,67 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 115 Sea Zone to 118 Sea Zone 1 submarine moved from 117 Sea Zone to 118 Sea Zone 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 3 infantry moved from Poland to Baltic States 1 artillery moved from Poland to Baltic States 2 artilleries and 6 infantry moved from Eastern Poland to Northern Belarus 2 armour and 1 mech_infantry moved from Eastern Poland to Southern Belarus 1 artillery and 5 infantry moved from Karelia to Vyborg 1 infantry moved from Finland to Vyborg 3 armour moved from Romania to Southern Belarus 2 mech_infantrys moved from Poland to Southern Belarus 2 bombers moved from Eastern Poland to Southern Belarus 1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States 1 fighter and 1 tactical_bomber moved from Eastern Poland to Northern Belarus 1 fighter and 1 tactical_bomber moved from Eastern Poland to Northern Belarus 1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States 2 fighters and 2 tactical_bombers moved from Eastern Poland to Southern Belarus 10 infantry moved from Germany to Poland Combat - Germans Battle in Baltic States Germans attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Baltic States, round 2 : 2/8 hits, 3.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Northern Belarus Germans attack with 2 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers in Northern Belarus, round 2 : 6/12 hits, 4.33 expected hits Russians roll dice for 2 infantry in Northern Belarus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 2 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 118 Sea Zone Germans attack with 1 destroyer and 1 submarine Russians defend with 1 submarine Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 118 Sea Zone Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Baltic States to Southern Belarus 2 fighters and 2 tactical_bombers moved from Northern Belarus to Southern Belarus 1 submarine moved from 115 Sea Zone to 128 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 115 Sea Zone to 116 Sea Zone Place Units - Germans 2 armour and 4 mech_infantrys placed in Germany 7 infantry placed in Western Germany Germans undo move 1. 1 armour and 1 mech_infantry placed in Western Germany 1 armour and 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 1.00 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel 1 fighter moved from Russia to Archangel 1 tactical_bomber moved from Russia to Archangel 2 infantry moved from Ukraine to Bessarabia 1 fighter moved from Russia to Bessarabia 1 fighter moved from Russia to Yakut S.S.R. Combat - Russians Battle in Bessarabia Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Archangel to Yaroslavl 1 tactical_bomber moved from Archangel to Yaroslavl 1 aaGun moved from Yaroslavl to Russia 3 infantry moved from Yaroslavl to Russia 2 artilleries moved from Yaroslavl to Russia 5 infantry moved from Vologda to Yaroslavl 1 infantry moved from Vologda to Yaroslavl 2 infantry moved from Leningrad to Vologda 1 armour moved from Tambov to Ukraine 1 mech_infantry moved from Tambov to Ukraine 5 infantry moved from Kursk to Ukraine 1 infantry moved from Kursk to Ukraine 3 artilleries moved from Kursk to Ukraine 1 artillery moved from Kursk to Tula 4 infantry moved from Kursk to Tula 2 infantry moved from Kursk to Tula 1 infantry moved from Kursk to Tula 1 artillery moved from Olgiy to Yenisey 1 infantry moved from Timguska to Yenisey 1 mech_infantry moved from Urals to Yenisey 1 armour moved from Urals to Yenisey 1 infantry moved from Urals to Northern Sinkiang 1 fighter moved from Bessarabia to Ukraine Place Units - Russians 1 armour and 1 mech_infantry placed in Ukraine 1 infantry placed in Ukraine 1 artillery, 2 infantry and 1 tactical_bomber placed in Russia 1 artillery and 1 infantry placed in Urals 1 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans regular : 0,33 Russians regular : 0,83 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 2 destroyers, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 1 artillery moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan 1 armour and 1 infantry moved from Manilla to 21 Sea Zone 1 armour, 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Borneo 4 artilleries and 4 infantry moved from Soviet Far East to 5 Sea Zone 4 artilleries, 2 battleships, 2 cruisers, 4 infantry and 4 transports moved from 5 Sea Zone to 7 Sea Zone 2 armour and 8 mech_infantrys moved from Korea to Buryatia 2 infantry moved from Southern Manchuria to Buyant-Uhaa 1 mech_infantry moved from Buryatia to Chahar 1 artillery moved from Chahar to Shansi 1 fighter and 1 tactical_bomber moved from Kwangsi to Tsinghai 1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi 2 infantry moved from Kwangtung to Kiangsi 1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Kwangsi to Inner Mongolia 1 artillery moved from Honan to Inner Mongolia 1 infantry moved from Shansi to Inner Mongolia 1 fighter and 1 tactical_bomber moved from Kwangsi to Honan 1 carrier and 2 fighters moved from 21 Sea Zone to 7 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 artillery Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Kiangsi Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kiangsi, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 tactical_bomber in Tsinghai, round 2 : 2/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Inner Mongolia Japanese attack with 1 artillery, 2 bombers and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Inner Mongolia, round 2 : 3/4 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Inner Mongolia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Inner Mongolia Japanese win, taking Inner Mongolia from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Borneo Japanese attack with 1 armour and 1 infantry British defend with 1 infantry Japanese roll dice for 1 cruiser in Borneo, round 2 : 1/1 hits, 0.50 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Tsinghai to Szechwan 2 bombers moved from Inner Mongolia to Honan 1 fighter and 1 tactical_bomber moved from Kiangsi to Kweichow 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi 4 artilleries and 4 infantry moved from 7 Sea Zone to Japan 1 armour, 1 artillery and 3 infantry moved from Soviet Far East to Siberia 1 armour moved from Siberia to Sakha 1 aaGun moved from Siberia to Amur Place Units - Japanese 2 destroyers and 1 submarine placed in 7 Sea Zone 2 artilleries, 6 infantry and 1 mech_infantry placed in Korea Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 4.17 UK_Pacific regular : 0.67 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 battleship, 2 destroyers, 4 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 marines moved from Caroline Islands to 34 Sea Zone 2 infantry moved from Caroline Islands to 34 Sea Zone 1 fighter moved from 34 Sea Zone to Paulau 1 tactical_bomber moved from 34 Sea Zone to Paulau 1 fighter moved from 34 Sea Zone to Paulau 1 tactical_bomber moved from 34 Sea Zone to Paulau 2 cruisers and 2 marines moved from 34 Sea Zone to 35 Sea Zone 1 battleship moved from 34 Sea Zone to 35 Sea Zone 1 artillery moved from Marshall Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Paulau 2 marines moved from 35 Sea Zone to Paulau 2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Paulau 4 submarines moved from 34 Sea Zone to 35 Sea Zone 3 carriers moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from 34 Sea Zone to Paulau 1 fighter moved from 34 Sea Zone to Paulau 3 destroyers moved from 34 Sea Zone to 35 Sea Zone 2 destroyers and 1 submarine moved from 27 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 3 destroyers moved from 93 Sea Zone to 94 Sea Zone 1 carrier moved from 93 Sea Zone to 94 Sea Zone 2 fighters moved from 93 Sea Zone to 94 Sea Zone 1 submarine moved from 93 Sea Zone to 94 Sea Zone 1 cruiser moved from 93 Sea Zone to 94 Sea Zone 1 artillery moved from Morocco to Algeria Americans take Algeria from Italians 1 armour moved from Gibraltar to 93 Sea Zone 1 mech_infantry moved from Gibraltar to 93 Sea Zone 1 mech_infantry and 1 transport moved from 93 Sea Zone to 88 Sea Zone 1 mech_infantry moved from Gibraltar to 93 Sea Zone 3 infantry moved from Gibraltar to 93 Sea Zone 1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 94 Sea Zone 3 infantry moved from 94 Sea Zone to Algeria 1 armour moved from 94 Sea Zone to Algeria 1 mech_infantry moved from 94 Sea Zone to Algeria Combat - Americans Battle in 35 Sea Zone Americans attack with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 submarines and 2 transports Japanese defend with 1 destroyer Americans roll dice for 4 submarines in 35 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 submarines and 2 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Paulau Americans attack with 1 artillery, 4 fighters, 2 infantry, 2 marines and 2 tactical_bombers Japanese defend with 1 infantry Americans roll dice for 1 artillery, 4 fighters, 2 infantry, 2 marines and 2 tactical_bombers in Paulau, round 2 : 5/11 hits, 4,83 expected hits Japanese roll dice for 1 infantry in Paulau, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Paulau Americans win, taking Paulau from Japanese with 1 artillery, 4 fighters, 2 infantry, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 tactical_bombers moved from Paulau to 35 Sea Zone 4 fighters moved from Paulau to 35 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 3 artilleries and 3 infantry moved from Eastern United States to 104 Sea Zone 3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 3 artilleries and 3 infantry moved from 93 Sea Zone to Morocco 1 destroyer moved from 109 Sea Zone to 93 Sea Zone 1 mech_infantry moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies Place Units - Americans 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber placed in Eastern United States 1 submarine placed in 104 Sea Zone 1 battleship, 2 destroyers and 1 submarine placed in 11 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Honan: Chinese has 1 infantry placed in Honan Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 1 infantry moved from Kansu to Inner Mongolia 1 fighter moved from Kansu to Inner Mongolia Combat - Chinese Chinese creates battle in territory Kweichow Chinese creates battle in territory Honan Chinese creates battle in territory Szechwan Battle in Kweichow Chinese attack with 1 infantry Japanese defend with 1 fighter and 1 tactical_bomber Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 1/2 hits, 1,17 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Inner Mongolia Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Szechwan Chinese attack with 1 infantry Japanese defend with 1 fighter and 1 tactical_bomber Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 2/2 hits, 1,17 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 tactical_bomber Battle in Honan Chinese attack with 1 infantry Japanese defend with 2 bombers, 1 fighter and 1 tactical_bomber Chinese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Honan, round 2 : 1/4 hits, 1,50 expected hits 1 infantry owned by the Chinese lost in Honan Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Inner Mongolia to Kansu Place Units - Chinese 1 infantry placed in Kansu 2 infantry placed in Eastern Sinkiang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 2 artilleries, 2 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 7 infantry moved from Burma to Yunnan 3 artilleries moved from Burma to Yunnan 1 armour moved from Eastern India to Yunnan 1 infantry moved from Shan State to Yunnan 2 infantry moved from Egypt to Alexandria 1 artillery moved from Egypt to Alexandria 1 artillery moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 infantry moved from Trans-Jordan to Egypt 1 artillery moved from Egypt to Alexandria 2 infantry moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from Egypt to Alexandria 1 destroyer moved from 78 Sea Zone to 83 Sea Zone 1 infantry moved from Egypt to Alexandria 1 artillery moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria Combat - British Battle in Yunnan British attack with 1 armour, 4 artilleries, 1 fighter and 11 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 armour, 4 artilleries, 1 fighter and 11 infantry in Yunnan, round 2 : 5/17 hits, 4,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 armour, 4 artilleries, 1 fighter and 11 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 fighter moved from Yunnan to Eastern India 4 infantry moved from Eastern India to Burma 4 infantry moved from Eastern India to Burma 3 aaGuns moved from Burma to Yunnan 1 artillery moved from Eastern India to Burma 1 infantry moved from Eastern India to Burma 1 transport moved from 83 Sea Zone to 73 Sea Zone 1 armour and 1 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Morocco 1 artillery moved from Northwest Persia to Northeast Persia British take Northeast Persia from Neutral_Allies Place Units - British 1 artillery placed in Union of South Africa 2 destroyers and 1 transport placed in 109 Sea Zone British undo move 2. 2 destroyers and 1 transport placed in 109 Sea Zone 1 artillery and 2 infantry placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 3 artilleries and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in Eastern India change ownership: 3 artilleries and 2 infantryCombat Hit Differential Summary :
Chinese regular : 0,83 Americans regular : -0,17 Japanese regular : -1,50 British regular : 0,17 -
@dawgoneit Hey. Do you think we can continue?
-
@nikola1975 its hard for me to do weekends. sorry.
-
TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 4 artilleries and 4 infantry moved from Tunisia to Algeria 2 armour and 1 mech_infantry moved from Libya to Algeria 1 bomber moved from Southern Italy to Algeria Combat - ItaliansCombat Hit Differential Summary :
-
@nikola1975 scramble in algeria?
-
@dawgoneit no scramble, let them fight in that desert
-
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 4 artilleries and 4 infantry moved from Tunisia to Algeria 2 armour and 1 mech_infantry moved from Libya to Algeria 1 bomber moved from Southern Italy to Algeria Combat - Italians Battle in Algeria Italians attack with 2 armour, 4 artilleries, 1 bomber, 4 infantry and 1 mech_infantry Americans defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Italians roll dice for 2 armour, 4 artilleries, 1 bomber, 4 infantry and 1 mech_infantry in Algeria, round 2 : 6/12 hits, 4.50 expected hits Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Algeria, round 2 : 1/6 hits, 2.33 expected hits 1 armour owned by the Americans, 3 infantry owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 2 armour, 4 artilleries, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 21 Casualties for Italians: 1 infantry Casualties for Americans: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Non Combat Move - Italians 1 artillery and 2 infantry moved from Libya to Tunisia 1 bomber moved from Algeria to Southern Italy Place Units - Italians 1 submarine placed in 97 Sea Zone 3 infantry placed in Southern Italy 1 artillery placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Americans regular : -1.33 Italians regular : 1.50 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 16 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Paulau 1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Paulau 1 cruiser moved from 34 Sea Zone to 35 Sea Zone 1 destroyer moved from 34 Sea Zone to 35 Sea Zone 1 carrier moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from Northern Australia to 35 Sea Zone 1 destroyer moved from 64 Sea Zone to 35 Sea Zone 1 infantry moved from New South Wales to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Paulau Place Units - ANZAC 1 transport placed in 64 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 29 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 38 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 78 Sea Zone to 83 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 7 infantry moved from Vyborg to Leningrad Germans take Leningrad from Russians 1 infantry moved from Northern Belarus to Novgorod Germans take Novgorod from Russians 2 artilleries and 5 infantry moved from Northern Belarus to Smolensk 2 infantry moved from Southern Belarus to Bryansk 1 infantry moved from Western Ukraine to Bessarabia 1 mech_infantry moved from Southern Belarus to Bessarabia 4 fighters and 4 tactical_bombers moved from Southern Belarus to Bessarabia 2 bombers, 2 fighters and 2 tactical_bombers moved from Southern Belarus to Bryansk Combat - Germans Battle in Smolensk Germans attack with 2 artilleries and 5 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 5 infantry in Smolensk, round 2 : 2/7 hits, 1.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 2/8 hits, 3.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bessarabia Germans attack with 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers Russians defend with 2 infantry Germans roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Bessarabia, round 2 : 5/10 hits, 5.00 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 4 fighters and 4 tactical_bombers moved from Bessarabia to Southern Belarus 2 aaGuns, 13 armour, 5 artilleries, 16 infantry and 7 mech_infantrys moved from Southern Belarus to Bryansk 2 bombers, 2 fighters and 2 tactical_bombers moved from Bryansk to Southern Belarus 1 artillery and 2 infantry moved from Baltic States to Eastern Poland 10 infantry moved from Poland to Eastern Poland 1 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 armour and 1 mech_infantry moved from Western Germany to Poland 3 aaGuns moved from Germany to Poland Place Units - Germans 2 infantry placed in Western Germany 4 armour and 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Russians regular : -1.33 Germans regular : -1.50 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Yaroslavl to Smolensk 2 artilleries moved from Russia to Smolensk 1 infantry moved from Yaroslavl to Smolensk 1 fighter moved from Yaroslavl to Smolensk 1 tactical_bomber moved from Yaroslavl to Smolensk 1 fighter moved from Ukraine to Smolensk 1 tactical_bomber moved from Russia to Smolensk 1 infantry moved from Northern Sinkiang to Olgiy 1 artillery moved from Urals to Samara 2 artilleries and 2 infantry moved from Vologda to Gorky 3 infantry moved from Yaroslavl to Russia 7 infantry moved from Tula to Russia 1 artillery moved from Tula to Russia 1 infantry moved from Ukraine to Kursk 2 mech_infantrys moved from Ukraine to Stalingrad 2 armour moved from Ukraine to Stalingrad 3 artilleries and 6 infantry moved from Ukraine to Rostov 1 infantry moved from Vologda to Gorky 9 infantry moved from Yakut S.S.R. to Yenisey 1 fighter moved from Yakut S.S.R. to Yenisey 1 infantry moved from Kansu to Olgiy Combat - Russians Battle in Smolensk Russians attack with 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers Germans defend with 2 artilleries and 5 infantry Russians roll dice for 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Smolensk, round 2 : 5/9 hits, 3,83 expected hits Germans roll dice for 2 artilleries and 5 infantry in Smolensk, round 2 : 1/7 hits, 2,33 expected hits 1 infantry owned by the Russians and 5 infantry owned by the Germans lost in Smolensk Russians roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 3 : 2/8 hits, 3,67 expected hits Germans roll dice for 2 artilleries in Smolensk, round 3 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Russians: 1 infantry Casualties for Germans: 2 artilleries and 5 infantry Non Combat Move - Russians 2 fighters moved from Smolensk to Russia 2 tactical_bombers moved from Smolensk to Russia 1 aaGun moved from Vologda to Gorky 1 infantry moved from Urals to Timguska 1 submarine moved from 93 Sea Zone to 94 Sea Zone Place Units - Russians 1 armour, 8 infantry and 1 mech_infantry placed in Russia 1 infantry placed in Urals Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans regular : -2,00 Russians regular : -0,50 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 3 destroyers, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Yunnan 1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan 1 fighter moved from Szechwan to Yunnan 2 bombers, 1 fighter and 1 tactical_bomber moved from Honan to Yunnan 1 mech_infantry moved from Chahar to Honan 1 infantry moved from Buyant-Uhaa to Chahar 2 armour, 1 artillery, 4 infantry and 8 mech_infantrys moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour moved from Sakha to Yakut S.S.R. 2 artilleries and 6 infantry moved from Korea to Southern Manchuria 1 mech_infantry moved from Korea to Buryatia 1 artillery and 3 infantry moved from Siberia to Amur 4 artilleries and 4 infantry moved from Japan to 7 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 7 Sea Zone to 37 Sea Zone 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Hopei to Szechwan 1 infantry moved from Kiangsi to Hunan 1 artillery moved from Hunan to Kweichow Combat - Japanese Battle in Yunnan Japanese attack with 2 bombers, 8 fighters and 7 tactical_bombers British defend with 3 aaGuns, 1 armour, 4 artilleries and 11 infantry British roll AA dice in Yunnan : 2/9 hits, 1.50 expected hits 1 fighter owned by the Japanese and 1 bomber owned by the Japanese lost in Yunnan Japanese roll dice for 1 bomber, 7 fighters and 7 tactical_bombers in Yunnan, round 2 : 6/15 hits, 8.67 expected hits Chinese roll dice for 3 aaGuns, 1 armour, 4 artilleries and 11 infantry in Yunnan, round 2 : 3/16 hits, 5.50 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 aaGuns owned by the British, 1 bomber owned by the Japanese and 3 infantry owned by the British lost in Yunnan Japanese roll dice for 6 fighters and 6 tactical_bombers in Yunnan, round 3 : 6/12 hits, 7.00 expected hits Chinese roll dice for 1 armour, 4 artilleries and 8 infantry in Yunnan, round 3 : 4/13 hits, 4.50 expected hits 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese and 6 infantry owned by the British lost in Yunnan Japanese roll dice for 4 fighters and 4 tactical_bombers in Yunnan, round 4 : 4/8 hits, 4.67 expected hits Chinese roll dice for 1 armour, 4 artilleries and 2 infantry in Yunnan, round 4 : 2/7 hits, 2.50 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 artilleries owned by the British and 2 infantry owned by the British lost in Yunnan Japanese roll dice for 3 fighters and 3 tactical_bombers in Yunnan, round 5 : 3/6 hits, 3.50 expected hits Chinese roll dice for 1 armour and 2 artilleries in Yunnan, round 5 : 1/3 hits, 1.17 expected hits 1 tactical_bomber owned by the Japanese, 2 artilleries owned by the British and 1 armour owned by the British lost in Yunnan Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -54 Casualties for Japanese: 2 bombers, 5 fighters and 5 tactical_bombers Casualties for British: 3 aaGuns, 1 armour, 4 artilleries and 11 infantry Non Combat Move - Japanese 2 tactical_bombers moved from Yunnan to Kiangsi 3 fighters moved from Yunnan to Kiangsi 4 artilleries and 4 infantry moved from 37 Sea Zone to Kwangsi 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 destroyer moved from 37 Sea Zone to 22 Sea Zone 1 destroyer moved from 7 Sea Zone to 18 Sea Zone 1 destroyer moved from 7 Sea Zone to 19 Sea Zone 1 submarine moved from 37 Sea Zone to 38 Sea Zone 1 submarine moved from 37 Sea Zone to 132 Sea Zone 1 submarine moved from 37 Sea Zone to 43 Sea Zone 1 submarine moved from 37 Sea Zone to 38 Sea Zone 1 armour moved from Borneo to 37 Sea Zone 1 armour moved from 37 Sea Zone to Kwangsi 1 aaGun moved from Amur to Korea Place Units - Japanese 1 factory_minor placed in Kwangtung 3 destroyers placed in 7 Sea Zone 1 armour and 1 infantry placed in Korea 3 infantry placed in Japan Japanese undo move 4. 3 infantry placed in Korea Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUsCombat Hit Differential Summary :
Chinese regular : -3.67 Japanese regular : -4.83 British AA : 0.50 -
TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Davao to Manilla Americans take Manilla from Japanese 1 infantry moved from Davao to Manilla 1 submarine moved from 35 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone 1 artillery and 1 infantry moved from 23 Sea Zone to Marianas 1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Marianas 3 fighters moved from 35 Sea Zone to 22 Sea Zone 1 destroyer moved from 55 Sea Zone to 38 Sea Zone 1 submarine moved from 55 Sea Zone to 38 Sea Zone 1 destroyer moved from 55 Sea Zone to 132 Sea Zone 3 destroyers moved from 35 Sea Zone to 36 Sea Zone 3 submarines moved from 35 Sea Zone to 36 Sea Zone 3 carriers moved from 35 Sea Zone to 36 Sea Zone 2 marines moved from Paulau to 35 Sea Zone 1 artillery and 2 infantry moved from Paulau to 35 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 2 infantry, 2 marines and 2 transports moved from 35 Sea Zone to 36 Sea Zone Combat - AmericansCombat Hit Differential Summary :





