@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Western Germany to 128 Sea Zone
1 tactical_bomber moved from 116 Sea Zone to Norway
2 infantry moved from Western Germany to 116 Sea Zone
2 infantry moved from 116 Sea Zone to Norway
1 fighter moved from Western Germany to Norway
1 infantry moved from Western Ukraine to Bessarabia
5 artilleries and 22 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 1 mech_infantry moved from Southern Belarus to Eastern Poland
1 infantry moved from Leningrad to Archangel
2 fighters and 1 tactical_bomber moved from Leningrad to Novgorod
2 infantry moved from Leningrad to Novgorod
3 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
2 armour and 2 mech_infantrys moved from Western Germany to Slovakia Hungary
1 bomber moved from Western Germany to France
3 infantry moved from Western Germany to France
1 artillery moved from France to Western Germany
Combat - Germans
Battle in 128 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 128 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Norway
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/1 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Novgorod
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/0 hits, 2.00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/0 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/1 hits, 1.83 expected hits
Russians roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Novgorod to Leningrad
3 aaGuns moved from Western Ukraine to Eastern Poland
1 fighter moved from 128 Sea Zone to Western Germany
1 fighter moved from Norway to Western Germany
1 tactical_bomber moved from Norway to 116 Sea Zone
Place Units - Germans
3 infantry placed in France
2 artilleries and 8 infantry placed in Western Germany
1 artillery and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : 0.67
Germans regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Italians
1 armour moved from Western Ukraine to Bessarabia
4 armour, 9 artilleries, 43 infantry and 4 mech_infantrys moved from Ukraine to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 5 armour, 9 artilleries, 43 infantry and 4 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 5 armour, 9 artilleries, 43 infantry and 4 mech_infantrys in Bessarabia, round 2 : 15/1 hits, 15,50 expected hits
Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Italians with 5 armour, 9 artilleries, 43 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Ukraine to Bessarabia
2 aaGuns and 12 infantry moved from Samara to Urals
3 artilleries and 10 infantry moved from Russia to Yaroslavl
1 armour moved from Nenetsia to Samara
1 infantry moved from Yaroslavl to Vologda
1 infantry moved from Vologda to Nenetsia
1 artillery and 1 infantry moved from Kursk to Tula
Place Units - Russians
1 artillery and 9 infantry placed in Russia
1 armour, 1 artillery and 1 infantry placed in Urals
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians regular : -0,33
Russians regular : -0,50
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 78 PUs; 6 SuicideAttackTokens;
Japanese buy 1 artillery, 2 carriers, 3 destroyers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Tsinghai to Eastern Sinkiang
Japanese take Eastern Sinkiang from Chinese
1 infantry moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
2 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Shansi
1 artillery and 2 infantry moved from Anhwe to Hopei
1 armour moved from Eastern India to Central India
Japanese take Central India from UK_Pacific
1 infantry moved from Eastern India to Western India
Japanese take Western India from UK_Pacific
1 armour moved from Central India to Eastern India
1 infantry moved from Burma to Eastern India
1 artillery and 1 infantry moved from Malaya to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to Dutch New Guinea
1 artillery and 2 infantry moved from Malaya to Shan State
1 destroyer moved from 40 Sea Zone to 78 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports moved from 40 Sea Zone to 132 Sea Zone
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from Yunnan to Burma
2 armour and 1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Tsinghai to Szechwan
1 infantry moved from Jehol to Anhwe
1 infantry moved from Hopei to Tsinghai
1 bomber moved from Hopei to Inner Mongolia
1 destroyer moved from 24 Sea Zone to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from 24 Sea Zone to 32 Sea Zone
3 fighters and 1 tactical_bomber moved from 24 Sea Zone to 32 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
@Scramble?
@cds Scramble?
Hopefully there is no user called scramble

No #scramble out there ;)
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 78 PUs; 6 SuicideAttackTokens;
Japanese buy 1 artillery, 2 carriers, 3 destroyers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Tsinghai to Eastern Sinkiang
Japanese take Eastern Sinkiang from Chinese
1 infantry moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
2 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Shansi
1 artillery and 2 infantry moved from Anhwe to Hopei
1 armour moved from Eastern India to Central India
Japanese take Central India from UK_Pacific
1 infantry moved from Eastern India to Western India
Japanese take Western India from UK_Pacific
1 armour moved from Central India to Eastern India
1 infantry moved from Burma to Eastern India
1 artillery and 1 infantry moved from Malaya to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to Dutch New Guinea
1 artillery and 2 infantry moved from Malaya to Shan State
1 destroyer moved from 40 Sea Zone to 78 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports moved from 40 Sea Zone to 132 Sea Zone
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from Yunnan to Burma
2 armour and 1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Tsinghai to Szechwan
1 infantry moved from Jehol to Anhwe
1 infantry moved from Hopei to Tsinghai
1 bomber moved from Hopei to Inner Mongolia
1 destroyer moved from 24 Sea Zone to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from 24 Sea Zone to 32 Sea Zone
3 fighters and 1 tactical_bomber moved from 24 Sea Zone to 32 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in 32 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 32 Sea Zone, round 2 : 4/1 hits, 3.67 expected hits
Americans roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 32 Sea Zone
Japanese win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Inner Mongolia
Japanese attack with 1 bomber and 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber and 3 infantry in Inner Mongolia, round 2 : 1/0 hits, 1.00 expected hits
Chinese roll dice for 2 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia
Japanese roll dice for 1 bomber and 2 infantry in Inner Mongolia, round 3 : 1/1 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia
Japanese win, taking Inner Mongolia from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 marine moved from Midway to 25 Sea Zone
1 cruiser and 1 marine moved from 25 Sea Zone to 23 Sea Zone
3 carriers moved from 24 Sea Zone to 35 Sea Zone
4 fighters and 2 tactical_bombers moved from 32 Sea Zone to 35 Sea Zone
1 infantry moved from Wake Island to 24 Sea Zone
1 infantry and 1 transport moved from 24 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Caroline Islands
1 destroyer moved from 24 Sea Zone to 35 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
2 infantry moved from Jehol to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Hopei to 7 Sea Zone
1 fighter moved from Hopei to Davao
3 fighters moved from Japan to Caroline Islands
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Caroline Islands
1 transport moved from 20 Sea Zone to 7 Sea Zone
1 bomber moved from Inner Mongolia to Tsinghai
1 bomber moved from Tsinghai to Hopei
Place Units - Japanese
2 carriers and 3 destroyers placed in 7 Sea Zone
1 artillery and 2 infantry placed in Malaya
3 infantry placed in Eastern India
1 infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : -0.33
Japanese regular : 0.83
ANZAC regular : -0.33
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 6 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
1 bomber and 3 fighters moved from Normandy Bordeaux to Southern France
2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Southern France
1 fighter moved from United Kingdom to Southern France
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
2 fighters and 1 submarine moved from 27 Sea Zone to 32 Sea Zone
1 destroyer and 2 fighters moved from 27 Sea Zone to 55 Sea Zone
2 infantry moved from 32 Sea Zone to Wake Island
Scramble?
@cds No thanks
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 6 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
1 bomber and 3 fighters moved from Normandy Bordeaux to Southern France
2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Southern France
1 fighter moved from United Kingdom to Southern France
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
2 fighters and 1 submarine moved from 27 Sea Zone to 32 Sea Zone
1 destroyer and 2 fighters moved from 27 Sea Zone to 55 Sea Zone
2 infantry moved from 32 Sea Zone to Wake Island
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 2/1 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win, taking 55 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 32 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters and 1 transport in 32 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 32 Sea Zone
Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Wake Island
Battle in Southern France
Americans attack with 1 artillery, 1 bomber, 6 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 artillery, 1 bomber, 6 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 5/1 hits, 5,67 expected hits
Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 1/1 hits, 1,33 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Southern France
Americans win, taking Wake Island from Japanese, taking Southern France from Italians with 1 artillery, 1 bomber, 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery and 3 infantry
Non Combat Move - Americans
1 carrier moved from 100 Sea Zone to 101 Sea Zone
2 fighters moved from Southern France to 101 Sea Zone
1 bomber moved from Southern France to Normandy Bordeaux
2 tactical_bombers moved from Southern France to 113 Sea Zone
2 fighters moved from Iceland to 113 Sea Zone
1 fighter moved from Southern France to United Kingdom
3 fighters moved from Southern France to Normandy Bordeaux
2 infantry and 1 transport moved from 106 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
2 transports moved from 112 Sea Zone to 109 Sea Zone
2 transports moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 125 Sea Zone to 111 Sea Zone
1 aaGun and 3 infantry moved from Eastern United States to Quebec
2 fighters moved from French West Africa to 68 Sea Zone
1 carrier moved from 27 Sea Zone to 68 Sea Zone
2 fighters moved from Eastern United States to 30 Sea Zone
1 carrier moved from 11 Sea Zone to 30 Sea Zone
2 fighters moved from 55 Sea Zone to Queensland
3 fighters moved from Hawaiian Islands to Queensland
2 fighters moved from 32 Sea Zone to 30 Sea Zone
1 carrier moved from 27 Sea Zone to 30 Sea Zone
2 marines moved from Hawaiian Islands to 27 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 2 marines moved from 27 Sea Zone to 30 Sea Zone
2 marines moved from 30 Sea Zone to Line Islands
Place Units - Americans
1 transport placed in 11 Sea Zone
3 infantry placed in Normandy Bordeaux
2 infantry placed in Western United States
3 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to Eastern United States: 1 aaGun
EDIT: Removing units owned by Americans from Southeast Mexico: 1 aaGun
EDIT: Turning off Edit Mode
6 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : -0,33
Japanese regular : 0,50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 6 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
1 bomber and 3 fighters moved from Normandy Bordeaux to Southern France
2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Southern France
1 fighter moved from United Kingdom to Southern France
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
2 fighters and 1 submarine moved from 27 Sea Zone to 32 Sea Zone
1 destroyer and 2 fighters moved from 27 Sea Zone to 55 Sea Zone
2 infantry moved from 32 Sea Zone to Wake Island
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 2/1 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win, taking 55 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 32 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters and 1 transport in 32 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 32 Sea Zone
Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Wake Island
Battle in Southern France
Americans attack with 1 artillery, 1 bomber, 6 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 artillery, 1 bomber, 6 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 5/1 hits, 5,67 expected hits
Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 1/1 hits, 1,33 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Southern France
Americans win, taking Wake Island from Japanese, taking Southern France from Italians with 1 artillery, 1 bomber, 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery and 3 infantry
Non Combat Move - Americans
1 carrier moved from 100 Sea Zone to 101 Sea Zone
2 fighters moved from Southern France to 101 Sea Zone
1 bomber moved from Southern France to Normandy Bordeaux
2 tactical_bombers moved from Southern France to 113 Sea Zone
2 fighters moved from Iceland to 113 Sea Zone
1 fighter moved from Southern France to United Kingdom
3 fighters moved from Southern France to Normandy Bordeaux
2 infantry and 1 transport moved from 106 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
2 transports moved from 112 Sea Zone to 109 Sea Zone
2 transports moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 125 Sea Zone to 111 Sea Zone
1 aaGun and 3 infantry moved from Eastern United States to Quebec
2 fighters moved from French West Africa to 68 Sea Zone
1 carrier moved from 27 Sea Zone to 68 Sea Zone
2 fighters moved from Eastern United States to 30 Sea Zone
1 carrier moved from 11 Sea Zone to 30 Sea Zone
2 fighters moved from 55 Sea Zone to Queensland
3 fighters moved from Hawaiian Islands to Queensland
2 fighters moved from 32 Sea Zone to 30 Sea Zone
1 carrier moved from 27 Sea Zone to 30 Sea Zone
2 marines moved from Hawaiian Islands to 27 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 2 marines moved from 27 Sea Zone to 30 Sea Zone
2 marines moved from 30 Sea Zone to Line Islands
Place Units - Americans
1 transport placed in 11 Sea Zone
3 infantry placed in Normandy Bordeaux
2 infantry placed in Western United States
3 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to Eastern United States: 1 aaGun
EDIT: Removing units owned by Americans from Southeast Mexico: 1 aaGun
EDIT: Turning off Edit Mode
6 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 111 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 109 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : -0,33
Japanese regular : 0,50
Dice Statistics:
Total
1 was rolled 38 times
2 was rolled 35 times
3 was rolled 45 times
4 was rolled 30 times
5 was rolled 30 times
6 was rolled 33 times
Average roll : 3,370
Median : 3,000
Variance : 0,775
Standard Deviation : 0,881
Total rolls : 211
Null / Other
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3,400
Median : 4,000
Variance : 0,708
Standard Deviation : 0,842
Total rolls : 5
Germans Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3,333
Median : 3,000
Variance : 0,195
Standard Deviation : 0,442
Total rolls : 42
British Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 10 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3,357
Median : 3,000
Variance : 1,457
Standard Deviation : 1,207
Total rolls : 28
Italians Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 2,950
Median : 2,500
Variance : 0,807
Standard Deviation : 0,898
Total rolls : 20
Americans Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 4,500
Median : 5,000
Variance : 1,822
Standard Deviation : 1,350
Total rolls : 16
Neutral_Axis Combat
Average roll : 0,000
Median : 0,000
Variance : 0,000
Standard Deviation : 0,000
Total rolls : 0
Japanese Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3,486
Median : 3,000
Variance : 0,301
Standard Deviation : 0,549
Total rolls : 37
French Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2,857
Median : 3,000
Variance : 0,472
Standard Deviation : 0,687
Total rolls : 7
ANZAC Combat
3 was rolled 1 times
6 was rolled 2 times
Average roll : 5,000
Median : 6,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 3
Neutral_Allies Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 0,750
Standard Deviation : 0,866
Total rolls : 3
Chinese Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3,118
Median : 3,000
Variance : 0,427
Standard Deviation : 0,654
Total rolls : 17
UK_Pacific Combat
1 was rolled 2 times
3 was rolled 3 times
5 was rolled 1 times
Average roll : 2,667
Median : 3,000
Variance : 1,600
Standard Deviation : 1,265
Total rolls : 6
Russians Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3,222
Median : 3,000
Variance : 0,519
Standard Deviation : 0,721
Total rolls : 27
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Northern Sinkiang to Eastern Sinkiang
Combat - Chinese
Battle in Eastern Sinkiang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Eastern Sinkiang
Chinese win, taking Eastern Sinkiang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Eastern Sinkiang to Northern Sinkiang
Place Units - Chinese
1 infantry placed in Northern Sinkiang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17
Japanese regular : 0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 6 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
1 bomber and 3 fighters moved from Normandy Bordeaux to Southern France
2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Southern France
1 fighter moved from United Kingdom to Southern France
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
2 fighters and 1 submarine moved from 27 Sea Zone to 32 Sea Zone
1 destroyer and 2 fighters moved from 27 Sea Zone to 55 Sea Zone
2 infantry moved from 32 Sea Zone to Wake Island
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 2/1 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win, taking 55 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 32 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters and 1 transport in 32 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 32 Sea Zone
Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Wake Island
Battle in Southern France
Americans attack with 1 artillery, 1 bomber, 6 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 artillery, 1 bomber, 6 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 5/1 hits, 5,67 expected hits
Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 1/1 hits, 1,33 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Southern France
Americans win, taking Wake Island from Japanese, taking Southern France from Italians with 1 artillery, 1 bomber, 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery and 3 infantry
Non Combat Move - Americans
1 carrier moved from 100 Sea Zone to 101 Sea Zone
2 fighters moved from Southern France to 101 Sea Zone
1 bomber moved from Southern France to Normandy Bordeaux
2 tactical_bombers moved from Southern France to 113 Sea Zone
2 fighters moved from Iceland to 113 Sea Zone
1 fighter moved from Southern France to United Kingdom
3 fighters moved from Southern France to Normandy Bordeaux
2 infantry and 1 transport moved from 106 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
2 transports moved from 112 Sea Zone to 109 Sea Zone
2 transports moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 125 Sea Zone to 111 Sea Zone
1 aaGun and 3 infantry moved from Eastern United States to Quebec
2 fighters moved from French West Africa to 68 Sea Zone
1 carrier moved from 27 Sea Zone to 68 Sea Zone
2 fighters moved from Eastern United States to 30 Sea Zone
1 carrier moved from 11 Sea Zone to 30 Sea Zone
2 fighters moved from 55 Sea Zone to Queensland
3 fighters moved from Hawaiian Islands to Queensland
2 fighters moved from 32 Sea Zone to 30 Sea Zone
1 carrier moved from 27 Sea Zone to 30 Sea Zone
2 marines moved from Hawaiian Islands to 27 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 2 marines moved from 27 Sea Zone to 30 Sea Zone
2 marines moved from 30 Sea Zone to Line Islands
Place Units - Americans
1 transport placed in 11 Sea Zone
3 infantry placed in Normandy Bordeaux
2 infantry placed in Western United States
3 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to Eastern United States: 1 aaGun
EDIT: Removing units owned by Americans from Southeast Mexico: 1 aaGun
EDIT: Turning off Edit Mode
6 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 111 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 109 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Northern Sinkiang to Eastern Sinkiang
Combat - Chinese
Battle in Eastern Sinkiang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Eastern Sinkiang
Chinese win, taking Eastern Sinkiang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Eastern Sinkiang to Northern Sinkiang
Place Units - Chinese
1 infantry placed in Northern Sinkiang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 6 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 artillery and 1 infantry moved from Libya to Tobruk
British take Tobruk from Italians
2 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to 100 Sea Zone
1 battleship and 1 destroyer moved from 100 Sea Zone to 78 Sea Zone
1 fighter moved from Southern Persia to 78 Sea Zone
1 tactical_bomber moved from Southern Persia to Alexandria
1 bomber moved from Southern Persia to Alexandria
2 fighters moved from Southern Persia to Western India
1 infantry moved from Baluchistan to Central India
UK_Pacific take Central India from Japanese
2 infantry moved from Baluchistan to Western India
3 infantry moved from Southern Persia to Baluchistan
3 mech_infantrys moved from Iraq to Baluchistan
2 fighters moved from Southern Persia to 101 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 100 Sea Zone to 101 Sea Zone
1 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Greece
1 artillery and 7 infantry moved from Iraq to Southern Persia
3 infantry moved from Union of South Africa to Rhodesia
Combat - British
Battle in Greece
Battle in Western India
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Western India, round 2 : 1/1 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Western India, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Western India
British win, taking Greece from Italians, taking Western India from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 78 Sea Zone
British attack with 1 battleship, 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
British roll dice for 1 battleship, 1 destroyer and 1 fighter in 78 Sea Zone, round 2 : 1/1 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 78 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Japanese lost in 78 Sea Zone
British win with 1 battleship, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Alexandria
British attack with 1 bomber, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/1 hits, 1,33 expected hits
Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
1 carrier and 1 cruiser moved from 100 Sea Zone to 82 Sea Zone
1 fighter moved from 78 Sea Zone to 82 Sea Zone
1 tactical_bomber moved from Alexandria to Egypt
1 bomber moved from Alexandria to Iraq
1 aaGun moved from Iraq to Southern Persia
2 fighters moved from Western India to Southern Persia
2 aaGuns moved from 113 Sea Zone to Normandy Bordeaux
4 infantry moved from United Kingdom to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 aaGun moved from United Kingdom to 113 Sea Zone
Place Units - British
1 destroyer and 1 transport placed in 82 Sea Zone
1 transport placed in 113 Sea Zone
2 infantry placed in Union of South Africa
1 infantry placed in Iraq
2 artilleries and 3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,2
British collect 33 PUs (2 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0,17
Americans regular : -0,33
Italians regular : -0,67
Japanese regular : 1,50
British regular : -1,17
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber and 3 fighters moved from Southern Italy to Greece
1 artillery and 1 infantry moved from Albania to Greece
1 mech_infantry moved from Yugoslavia to Greece
@cds Scramble?
No scramble
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber and 3 fighters moved from Southern Italy to Greece
1 artillery and 1 infantry moved from Albania to Greece
1 mech_infantry moved from Yugoslavia to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry in Greece, round 2 : 2/1 hits, 2.83 expected hits
British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Greece
Italians win, taking Greece from British with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber and 3 fighters moved from Greece to Southern Italy
1 armour and 1 mech_infantry moved from Bulgaria to Yugoslavia
1 infantry moved from Yugoslavia to Romania
1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 artillery and 3 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,4,1,5,4,4,3,1,5,6
Italians collect 10 PUs (2 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians regular : -0.83
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 artillery; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 6 infantry moved from South Australia to Queensland
8 infantry moved from Southern Persia to Baluchistan
Place Units - ANZAC
2 armour and 1 artillery placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,2
ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 artillery; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 6 infantry moved from South Australia to Queensland
8 infantry moved from Southern Persia to Baluchistan
Place Units - ANZAC
2 armour and 1 artillery placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,2
ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Southern Persia
2 infantry moved from Libya to Tobruk
Turn Complete - French
Combat Hit Differential Summary :