Scramble if the French attack z99.
L21 BM3 Ghostglider vs. Pejon_88
-
TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 carriers, 2 fighters, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 destroyer moved from 26 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway 1 fighter moved from 91 Sea Zone to 92 Sea Zone
Combat Hit Differential Summary :
-
@Ghostglider Kamikaze in SZ22?
-
yes, 2 please
-
TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 carriers, 2 fighters, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 destroyer moved from 26 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway 1 fighter moved from 91 Sea Zone to 92 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits. Rolls: 1,1 Battle in 92 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Norway Battle in Sumatra Battle in 22 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 cruiser and 1 submarine
Combat Hit Differential Summary :
-
Snake eyes! Japanese sub submerge or fight?
I don’t get any MARTI rolls at the moment… Happened to me once before and then it suddenly started working again. Do you get any rolls?
-
I will keep the sub in the fight for 1 round and if your SUB hits, please take the CRU as first hit after which my sub submerges
-
I get the rolls OK
-
TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 carriers, 2 fighters, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 destroyer moved from 26 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway 1 fighter moved from 91 Sea Zone to 92 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits. Rolls: 1,1 Battle in 92 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Norway Battle in Sumatra Battle in 22 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 cruiser and 1 submarine Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 5 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits Japanese roll dice for 1 cruiser in 22 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 22 Sea Zone 1 submarine owned by the Japanese submerged Americans win, taking Norway from Germans, taking Sumatra from Japanese, taking 22 Sea Zone from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 cruiser Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 cruiser Non Combat Move - Americans
Combat Hit Differential Summary :
Americans regular : -0,50 Japanese regular : 0,33
-
Think I handled this how you wanted? Will continue later today when I find the time.
-
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 carriers, 2 fighters, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 destroyer moved from 26 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway 1 fighter moved from 91 Sea Zone to 92 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits. Rolls: 1,1 Battle in 92 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Norway Battle in Sumatra Battle in 22 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 cruiser and 1 submarine Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 5 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits Japanese roll dice for 1 cruiser in 22 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 22 Sea Zone 1 submarine owned by the Japanese submerged Americans win, taking Norway from Germans, taking Sumatra from Japanese, taking 22 Sea Zone from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 cruiser Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 cruiser Non Combat Move - Americans 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 carrier and 2 fighters moved from 110 Sea Zone to 125 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 aaGun and 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 41 Sea Zone to 44 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 2 infantry and 1 transport moved from 33 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Northern Territory 4 fighters and 1 tactical_bomber moved from 22 Sea Zone to 55 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to Wake Island 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 91 Sea Zone to Morocco 1 fighter moved from Western United States to 91 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 1 carrier and 1 transport placed in 101 Sea Zone 1 carrier and 1 submarine placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 4 infantry placed in Central United States 1 fighter and 1 infantry placed in Western United States 1 infantry placed in Central United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : -0,50 Japanese regular : 0,33
-
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Hunan to Kiangsi 2 infantry moved from Hopei to Chahar 1 fighter moved from Hunan to Chahar Combat - Chinese Battle in Kiangsi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Chahar to Hunan 1 infantry moved from Shensi to Hopei 1 infantry moved from Szechwan to Shensi Place Units - Chinese 1 infantry placed in Anhwe 1 infantry placed in Kwangsi 1 infantry placed in Hunan 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : -0,33
-
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 carriers, 2 fighters, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 destroyer moved from 26 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway 1 fighter moved from 91 Sea Zone to 92 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits. Rolls: 1,1 Battle in 92 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Norway Battle in Sumatra Battle in 22 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 cruiser and 1 submarine Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 5 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits Japanese roll dice for 1 cruiser in 22 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 22 Sea Zone 1 submarine owned by the Japanese submerged Americans win, taking Norway from Germans, taking Sumatra from Japanese, taking 22 Sea Zone from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 cruiser Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 cruiser Non Combat Move - Americans 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 carrier and 2 fighters moved from 110 Sea Zone to 125 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 aaGun and 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 41 Sea Zone to 44 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 2 infantry and 1 transport moved from 33 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Northern Territory 4 fighters and 1 tactical_bomber moved from 22 Sea Zone to 55 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to Wake Island 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 91 Sea Zone to Morocco 1 fighter moved from Western United States to 91 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 1 carrier and 1 transport placed in 101 Sea Zone 1 carrier and 1 submarine placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 4 infantry placed in Central United States 1 fighter and 1 infantry placed in Western United States 1 infantry placed in Central United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Hunan to Kiangsi 2 infantry moved from Hopei to Chahar 1 fighter moved from Hunan to Chahar Combat - Chinese Battle in Kiangsi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Chahar to Hunan 1 infantry moved from Shensi to Hopei 1 infantry moved from Szechwan to Shensi Place Units - Chinese 1 infantry placed in Anhwe 1 infantry placed in Kwangsi 1 infantry placed in Hunan 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 artillery, 2 fighters and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 3 fighters and 1 tactical_bomber moved from Russia to Kansu 1 infantry moved from Eastern Persia to Turkmenistan 2 fighters moved from Eastern Persia to Turkmenistan 1 fighter moved from Eastern Persia to Persia 1 bomber moved from Egypt to Persia 1 mech_infantry moved from Trans-Jordan to Syria British take Syria from Italians 1 artillery moved from Trans-Jordan to Iraq British take Iraq from Germans 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Hunan to 37 Sea Zone 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 1 infantry moved from Eastern Persia to Persia 1 carrier, 2 cruisers and 2 destroyers moved from 81 Sea Zone to 80 Sea Zone 1 fighter moved from Egypt to Persia Combat - British Battle in Kansu British attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 3 fighters and 1 tactical_bomber in Kansu, round 2 : 3/4 hits, 2,17 expected hits Japanese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kansu British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 37 Sea Zone British attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 37 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Japanese: 1 submarine Battle in Persia British attack with 1 bomber, 2 fighters and 3 infantry Germans defend with 2 artilleries British roll dice for 1 battleship and 1 cruiser in Persia, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 bomber, 2 fighters and 3 infantry in Persia, round 2 : 3/6 hits, 2,17 expected hits Germans roll dice for 2 artilleries in Persia, round 2 : 2/2 hits, 0,67 expected hits 2 artilleries owned by the Germans and 2 infantry owned by the British lost in Persia British win, taking Persia from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Germans: 2 artilleries Battle in Turkmenistan British attack with 2 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Turkmenistan, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Turkmenistan, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 2 fighters and 1 infantry in Turkmenistan, round 3 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Turkmenistan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Turkmenistan British win, taking Turkmenistan from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 infantry and 1 mech_infantry moved from Eastern Persia to Persia 1 aaGun and 2 infantry moved from West India to Eastern Persia 2 fighters moved from Persia to Eastern Persia 1 bomber moved from Persia to Egypt 1 fighter and 1 tactical_bomber moved from Kansu to Sikang 1 armour moved from Tobruk to Egypt 1 armour, 1 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 infantry moved from Egypt to Trans-Jordan 4 mech_infantrys moved from Trans-Jordan to Persia 2 artilleries and 1 marine moved from Trans-Jordan to Egypt 1 fighter moved from Turkmenistan to Russia 1 fighter moved from Turkmenistan to Eastern Persia 2 infantry moved from India to West India 4 infantry and 1 mech_infantry moved from Yunnan to Hunan 1 aaGun moved from Yunnan to Burma 2 infantry moved from India to Burma 1 infantry moved from Shan State to Yunnan 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 2 fighters moved from Kansu to Sikang 1 destroyer moved from 109 Sea Zone to 125 Sea Zone 1 carrier moved from 110 Sea Zone to 125 Sea Zone 1 fighter moved from 110 Sea Zone to 125 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 2 infantry moved from 125 Sea Zone to Norway 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 110 Sea Zone to 105 Sea Zone Place Units - British 3 infantry placed in Union of South Africa 1 artillery and 2 infantry placed in Egypt 2 fighters placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 fighter and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1 UK_Pacific collect 12 PUs (1 lost to blockades); end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Some Units in India change ownership: 1 fighter and 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 carrier and 2 fighters EDIT: Adding units owned by British to 91 Sea Zone: 1 carrier and 2 fighters EDIT: Removing units owned by Americans from 91 Sea Zone: 2 carriers, 3 fighters and 1 tactical_bomber EDIT: Adding units owned by Americans to 91 Sea Zone: 2 carriers, 3 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : -0,50 Japanese regular : 0,50 Germans regular : 0,67 British regular : -0,33
-
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 7 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Iraq 1 armour moved from Caucasus to Iraq 3 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Syria 1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 2 infantry moved from 99 Sea Zone to Syria 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 marine moved from Southern Italy to 97 Sea Zone 1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Syria Combat - Italians Battle in Iraq Italians attack with 1 armour and 1 bomber British defend with 1 artillery Italians roll dice for 1 armour and 1 bomber in Iraq, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 artillery in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 armour owned by the Italians lost in Iraq Italians win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour Casualties for British: 1 artillery Battle in Trans-Jordan Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Syria Italians attack with 4 infantry and 1 marine British defend with 1 mech_infantry Italians roll dice for 1 cruiser in Syria, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 4 infantry and 1 marine in Syria, round 2 : 1/5 hits, 1.00 expected hits British roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Syria Italians win, taking Syria from British with 4 infantry and 1 marine remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Iraq to Volgograd 1 aaGun moved from Tambov to Volgograd 1 infantry moved from Samara to Vologda 1 aaGun, 1 artillery and 12 infantry moved from Normandy Bordeaux to France 1 artillery moved from Western Germany to France 2 infantry moved from Northern Italy to France 3 infantry moved from Western Germany to France Place Units - Italians 7 infantry placed in Northern Italy 1 submarine placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3,2,3 Italians collect 15 PUs (2 lost to blockades); end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : -1.17 British regular : -0.33
-
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 44 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 3 fighters moved from Java to 43 Sea Zone Combat - ANZAC Battle in Celebes Battle in 43 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 3 fighters in 43 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 43 Sea Zone ANZAC win, taking Celebes from Japanese, taking 43 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from New South Wales to 55 Sea Zone 2 aaGuns and 2 infantry moved from Queensland to New South Wales 1 fighter moved from Caroline Islands to 55 Sea Zone 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 cruiser and 1 destroyer moved from 33 Sea Zone to 55 Sea Zone 2 fighters moved from 43 Sea Zone to 55 Sea Zone 1 fighter moved from Russia to Persia Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 43 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 55 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 0,17
-
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 44 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 3 fighters moved from Java to 43 Sea Zone Combat - ANZAC Battle in Celebes Battle in 43 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 3 fighters in 43 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 43 Sea Zone ANZAC win, taking Celebes from Japanese, taking 43 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from New South Wales to 55 Sea Zone 2 aaGuns and 2 infantry moved from Queensland to New South Wales 1 fighter moved from Caroline Islands to 55 Sea Zone 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 cruiser and 1 destroyer moved from 33 Sea Zone to 55 Sea Zone 2 fighters moved from 43 Sea Zone to 55 Sea Zone 1 fighter moved from Russia to Persia Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 43 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 55 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 0,17
-
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 2 artilleries, 2 fighters and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Northwest Persia to Iraq Germans take Iraq from British Combat - Germans Non Combat Move - Germans 1 infantry moved from Volgograd to Samara 1 infantry moved from Tambov to Bryansk 1 infantry moved from Volgograd to Tambov 1 artillery moved from Caucasus to Kazakhstan 1 mech_infantry moved from Northwest Persia to Volgograd 2 mech_infantrys moved from Caucasus to Bryansk 2 tactical_bombers moved from Northwest Persia to Volgograd 1 tactical_bomber moved from Novgorod to Volgograd 3 artilleries moved from Ukraine to Bryansk 3 artilleries, 3 infantry and 4 mech_infantrys moved from Belarus to Bryansk 2 mech_infantrys moved from Eastern Poland to Bryansk 2 infantry moved from Yugoslavia to 97 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Syria 1 infantry moved from Western Germany to Northern Italy 1 artillery moved from Western Germany to Northern Italy 1 fighter moved from Western Germany to Novgorod 1 submarine moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from Holland Belgium to France 1 aaGun, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Normandy Bordeaux to France 2 mech_infantrys moved from France to Western Germany 3 infantry moved from Germany to Poland 3 infantry moved from Germany to Poland 5 mech_infantrys moved from Bryansk to Ukraine 1 fighter moved from Novgorod to Volgograd 1 battleship moved from 99 Sea Zone to 98 Sea Zone 1 carrier moved from 99 Sea Zone to 98 Sea Zone 1 destroyer moved from 99 Sea Zone to 98 Sea Zone 1 carrier moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from Novgorod to Vyborg 1 infantry moved from Novgorod to Vyborg 1 bomber moved from Northwest Persia to Volgograd 1 fighter moved from Western Germany to Novgorod Place Units - Germans 3 armour placed in Volgograd 3 armour placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 1 fighter placed in Western Germany 1 fighter placed in Germany 1 artillery and 8 infantry placed in Western Germany 1 infantry placed in Germany Germans undo move 5. Germans undo move 5. 1 artillery, 1 fighter and 7 infantry placed in Western Germany 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4,1,6,4 Germans collect 62 PUs (1 lost to blockades); end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour and 2 mech_infantrys moved from Sikang to Tsinghai 1 tactical_bomber moved from Russia to Tsinghai 6 artilleries, 36 infantry and 3 mech_infantrys moved from Russia to Samara Combat - Russians Russians creates battle in territory 115 Sea Zone Battle in Tsinghai Russians attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 : 4/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Russians win, taking Tsinghai from Japanese with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Samara Russians attack with 6 artilleries, 36 infantry and 3 mech_infantrys Germans defend with 1 infantry Russians roll dice for 6 artilleries, 36 infantry and 3 mech_infantrys in Samara, round 2 : 11/45 hits, 9,50 expected hits Italians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Italians with 6 artilleries, 36 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Russia to Samara 1 infantry moved from Evenkiyskiy to Timguska 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from Tsinghai to Szechwan 1 fighter moved from Russia to Persia 1 fighter moved from Russia to Persia Place Units - Russians 2 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 10 PUs; end with 10 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians regular : -0,33 Japanese regular : -0,33 Russians regular : 3,50
-
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 34 Sea Zone to 44 Sea Zone 6 fighters and 3 tactical_bombers moved from 34 Sea Zone to 41 Sea Zone 1 submarine moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 mech_infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 2 transports moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 mech_infantrys moved from Japan to 6 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 6 Sea Zone to 19 Sea Zone 2 infantry and 2 mech_infantrys moved from 19 Sea Zone to Shantung 1 infantry moved from Buyant-Uhaa to Chahar 2 artilleries moved from Jehol to Chahar 2 infantry moved from Jehol to Anhwe 1 fighter moved from Jehol to Anhwe 2 infantry moved from Kwangtung to Kwangsi 2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi 3 infantry moved from Kiangsu to Kiangsi 3 fighters moved from Kwangtung to Kiangsi 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Shantung 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kiangsi 1 bomber moved from Japan to Anhwe 1 bomber moved from Japan to Chahar Combat - Japanese Japanese creates battle in territory 22 Sea Zone Battle in Java Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 submarine; ANZAC defend with 1 transport 1 submarine owned by the Americans submerged 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Java from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 6 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Americans lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 6 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Battle in Chahar Japanese attack with 2 artilleries, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries, 1 bomber and 1 infantry in Chahar, round 2 : 3/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 artilleries and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 cruiser in Shantung, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Shantung, round 2 : 2/6 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shantung Japanese win, taking Shantung from Chinese with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kiangsi Japanese attack with 4 fighters, 3 infantry and 1 tactical_bomber Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/8 hits, 3.17 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Battle in Kwangsi Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 2/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 bomber, 1 fighter and 5 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 5 infantry in Anhwe, round 2 : 2/7 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 bomber, 1 fighter and 5 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shantung to 19 Sea Zone 1 bomber moved from Anhwe to Kwangtung 1 bomber moved from Chahar to Kwangtung 1 fighter moved from Anhwe to 19 Sea Zone 1 tactical_bomber moved from Kiangsi to 19 Sea Zone 4 fighters moved from Kiangsi to Kwangtung 2 battleships, 5 carriers and 1 submarine moved from 34 Sea Zone to 42 Sea Zone 6 fighters and 3 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 22 Sea Zone to 20 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 6 Sea Zone to 19 Sea Zone 2 infantry and 2 mech_infantrys moved from 19 Sea Zone to Kiangsu 1 aaGun moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Chahar 2 mech_infantrys moved from Kiangsu to Anhwe 2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung 1 submarine moved from 34 Sea Zone to 43 Sea Zone Place Units - Japanese 3 infantry placed in Kwangtung 1 destroyer placed in 19 Sea Zone 2 infantry placed in Kiangsu 2 submarines placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 0.83
-
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 6 artilleries, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Norway to 125 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 125 Sea Zone to 110 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to Java 1 infantry and 1 transport moved from 55 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island Combat - Americans Battle in Normandy Bordeaux Battle in Paulau Island Battle in Holland Belgium Battle in Java Americans attack with 4 fighters and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 4 fighters and 1 tactical_bomber in Java, round 2 : 4/5 hits, 2,67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Java Americans win, taking Normandy Bordeaux from Italians, taking Paulau Island from Japanese, taking Holland Belgium from Germans with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from Java to 56 Sea Zone 5 carriers and 5 fighters moved from 55 Sea Zone to 56 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from Northern Territory to Queensland 1 battleship, 1 cruiser and 2 destroyers moved from 55 Sea Zone to 56 Sea Zone 2 destroyers moved from 55 Sea Zone to 56 Sea Zone 1 fighter moved from Wake Island to Caroline Islands 1 submarine moved from 22 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to Gilbert Islands 1 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to British Guiana 1 aaGun, 1 armour, 3 artilleries, 7 infantry, 1 marine and 2 mech_infantrys moved from Morocco to 91 Sea Zone 1 aaGun, 1 armour, 3 artilleries, 1 cruiser, 7 infantry, 1 marine, 2 mech_infantrys and 7 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun, 1 armour, 3 artilleries, 7 infantry, 1 marine and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 1 carrier moved from 125 Sea Zone to 110 Sea Zone 2 fighters moved from 125 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Morocco 2 carriers and 3 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to Morocco 1 submarine moved from 105 Sea Zone to 91 Sea Zone Place Units - Americans 4 transports placed in 101 Sea Zone 6 artilleries and 1 infantry placed in Central United States 2 fighters placed in Western United States 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3 Americans collect 62 PUs (3 lost to blockades); end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans regular : 1,33 Japanese regular : -0,33
-
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 1 fighter moved from Hunan to Suiyuyan Combat - Chinese Chinese creates battle in territory Kansu Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Suiyuyan Chinese win, taking Kansu from Japanese, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Shensi 5 infantry moved from Hunan to Yunnan 1 infantry moved from Sikang to Shensi Place Units - Chinese 1 infantry placed in Shensi 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : -0,33